Search Results

Search found 17550 results on 702 pages for 'real world'.

Page 41/702 | < Previous Page | 37 38 39 40 41 42 43 44 45 46 47 48  | Next Page >

  • Vectors for a 2D/3D World in Java

    - by jax
    I reading about Mathematics in Games and am wondering what is the best way to represent a Vector location in Java. I know there is a Vector class but I don't think this is what I need. There is also a Matrix class which looks like it may be what I want (a 1 dimensional matrix maybe). In particular, if I were to create a location Vector such as: v(x,y,z) where x,y and z are the coordinates in 3D space, what would be the best way to represent this in Java. It would be nice if I could also add, subtract and find the dot-product of Vectors. ideas?

    Read the article

  • What are the difference between Cygwin on windows and real UNIX environment

    - by Tarun
    Hi, I am a C/C++ developer. I have never done C++ programming on UNIX, I have done only on windows. I want to practice C++ on Unix. (Because all big companies ask C++ with Unix). I have a laptop on which i do not want to install any other OS (because i have installed very important software on it and i don't have setups) So, I searched and found CygWin which is Unix emulator for Windows. I am thinking to practice C++ on this. Please help me, how can I practice/learn in more close to the environment(Unix Environment) that is used in Big companies like IBM. What will be the difference between Unix and Cygwin?

    Read the article

  • interface abstract in php real world scenario

    - by jason
    The goal is to learn whether to use abstract or interface or both... I'm designing a program which allows a user to de-duplicate all images but in the process rather then I just build classes I'd like to build a set of libraries that will allow me to re-use the code for other possible future purposes. In doing so I would like to learn interface vs abstract and was hoping someone could give me input into using either. Here is what the current program will do: recursive scan directory for all files determine file type is image type compare md5 checksum against all other files found and only keep the ones which are not duplicates Store total duplicates found at the end and display size taken up Copy files that are not duplicates into folder by date example Year, Month folder with filename is file creation date. While I could just create a bunch of classes I'd like to start learning more on interfaces and abstraction in php. So if I take the scan directory class as the first example I have several methods... ScanForFiles($path) FindMD5Checksum() FindAllImageTypes() getFileList() The scanForFiles could be public to allow anyone to access it and it stores in an object the entire directory list of files found and many details about them. example extension, size, filename, path, etc... The FindMD5Checksum runs against the fileList object created from scanForFiles and adds the md5 if needed. The FindAllImageTypes runs against the fileList object as well and adds if they are image types. The findmd5checksum and findallimagetypes are optionally run methods because the user might not intend to run these all the time or at all. The getFileList returns the fileList object itself. While I have a working copy I've revamped it a few times trying to figure out whether I need to go with an interface or abstract or both. I'd like to know how an expert OO developer would design it and why?

    Read the article

  • Get real height of div plus css generated content (if possible)

    - by qp2wd
    I'm trying to use javascript to give three divs a negative top position equal to their height. I've got it working, sort of (thanks to help from here!) but instead of calculating the height of each div and calculating the top position accordingly, each div is being assigned a negative top position of -367px: <script type="text/javascript"> $(document).ready(function() { //Get height of footer popup var pHeight = $('footer ul li > ul').outerHeight(); //Calculate new top position based on footer popup height var nHeight = pHeight + "px"; $('footer ul li > ul').css({ //Change top position to equal height of footer popup 'top' : "-" + nHeight }); }); </script> I've tried this using .height, .outerheight, and even .getheight which someone mentioned on the Jquery documentation for .height. I also tried using an each statement, though it didn't seem to work; I may have written it incorrectly. In addition (if possible), I'd like the negative position to take into account the height of a content being generated using the css :after psuedo-property, though I can always manually add that in to the calculation if javascript has no way to access that. EDIT: Added a test page link. It's the bottom divs I'm trying to target with JS, but if anyone has an idea regarding how to fix the problem with the top divs I'd be much obliged as well. http://www.qualityprinters2.com/test/float-tab-test.html

    Read the article

  • Why is the Clojure Hello World program so slow compared to Java and Python?

    - by viksit
    Hi all, I'm reading "Programming Clojure" and I was comparing some languages I use for some simple code. I noticed that the clojure implementations were the slowest in each case. For instance, Python - hello.py def hello_world(name): print "Hello, %s" % name hello_world("world") and result, $ time python hello.py Hello, world real 0m0.027s user 0m0.013s sys 0m0.014s Java - hello.java import java.io.*; public class hello { public static void hello_world(String name) { System.out.println("Hello, " + name); } public static void main(String[] args) { hello_world("world"); } } and result, $ time java hello Hello, world real 0m0.324s user 0m0.296s sys 0m0.065s and finally, Clojure - hellofun.clj (defn hello-world [username] (println (format "Hello, %s" username))) (hello-world "world") and results, $ time clj hellofun.clj Hello, world real 0m1.418s user 0m1.649s sys 0m0.154s Thats a whole, garangutan 1.4 seconds! Does anyone have pointers on what the cause of this could be? Is Clojure really that slow, or are there JVM tricks et al that need to be used in order to speed up execution? More importantly - isn't this huge difference in performance going to be an issue at some point? (I mean, lets say I was using Clojure for a production system - the gain I get in using lisp seems completely offset by the performance issues I can see here). The machine used here is a 2007 Macbook Pro running Snow Leopard, a 2.16Ghz Intel C2D and 2G DDR2 SDRAM. BTW, the clj script I'm using is from here and looks like, #!/bin/bash JAVA=/System/Library/Frameworks/JavaVM.framework/Versions/1.6/Home/bin/java CLJ_DIR=/opt/jars CLOJURE=$CLJ_DIR/clojure.jar CONTRIB=$CLJ_DIR/clojure-contrib.jar JLINE=$CLJ_DIR/jline-0.9.94.jar CP=$PWD:$CLOJURE:$JLINE:$CONTRIB # Add extra jars as specified by `.clojure` file if [ -f .clojure ] then CP=$CP:`cat .clojure` fi if [ -z "$1" ]; then $JAVA -server -cp $CP \ jline.ConsoleRunner clojure.lang.Repl else scriptname=$1 $JAVA -server -cp $CP clojure.main $scriptname -- $* fi

    Read the article

  • How to print "Hello, world!" (in every possible way)

    - by Attila Oláh
    Here's what I', trying to do: 1 language: (Python < 3): print "Hello, world!" 2 languages: (Python < 3 & Windows Shell, aka .bat file): rem=""" echo "Hello, world!" exit """ print "Hello, world!" Next step could be something like bash. Since the above one raises an exception, I tried to make it not raise exceptions, like this: rem=""" echo "Hello, world!" exit """ exit="" exit print "Hello, world!" The only issue is, of course, it won't print the hello world. And I really want it to print that hello world for me. Anyone can help with this? Also, any other language would do it, just don't break the previous ones (i.e. the answer still has to be valid Python code and print out the nice hello world greeting when run with Python.) Any ideas are welcome. I'm making this a community wiki so feel free to add ideas to the list.

    Read the article

  • What is the best possible technology for pulling huge data from 4 remote servers

    - by Habib Ullah Bahar
    Hello, For one of our project, we need to pull huge real time stock data from 4 remote servers across two countries. The trivial process here, check the sources for a regular interval and save the update to database. But as these are real time stock data of more than 1000 companies, I have to pull every second, which isn't good in case of memory, bandwidth I think. Please give me suggestion on which technology/platform [We are flexible here. PHP, Python, Java, PERL - anyone of them will be OK for us] we should choose, it can be achieved easily and with better performance.

    Read the article

  • What are the advantages and disadvantages to using your real name online?

    - by Jon Purdy
    As a programmer, do you see any professional or other advantage in using your real name in online discourse, versus an invented handle? I've always gone by a single username and had my real name displayed whenever possible, for a few reasons: My interests online are almost exclusively professional and aboveboard. It constructs a search-friendly public log of all of my work, everywhere. If someone wants to contact me, there are many ways to do it. My portfolio of work is all tied to me personally. Possible cons to full disclosure include: If you feel like becoming involved in something untoward, it could be harder. The psychopath who inherits your project can more easily find out where you live. You might be spammed by people who are not worth the precious time that could be better spent writing more of the brilliant software you're famous for. Your portfolio of work is all tied to you personally. It seems, anyway, that a vast majority of StackOverflow users go by invented handles rather than real names. Notable exceptions include the best-known users, who are typically well established in the industry. But how could we ever become legendary rockstar programmers if we didn't get our names out there? Discuss.

    Read the article

  • What are the possible options for AI path-finding etc when the world is "partitionned"?

    - by Sebastien Diot
    If you anticipate a large persistent game world, and you don't want to end up with some game server crashing due to overload, then you have to design from the ground up a game world that is partitioned in chunks. This is in particular true if you want to run your game servers in the cloud, where each individual VM is relatively week, and memory and CPU are at a premium. I think the biggest challenge here is that the player receives all the parts around the location of the avatar, but mobs/monsters are normally located in the server itself, and can only directly access the data about the part of the world that the server own. So how can we make the AI behave realistically in that context? It can send queries to the other servers that own the neighboring parts, but that sounds rather network intensive and latency prone. It would probably be more performant for each mob AI to be spread over the neighboring parts, and proactively send the relevant info to the part that contains the actual mob atm. That would also reduce the stress in a mob crossing a border between two parts, and therefore "switching server". Have you heard of any AI design that solves those issues? Some kind of distributed AI brain? Maybe some kind of "agent" community working together through message passing?

    Read the article

  • User Experience Monitoring with Enterprise Manager Cloud Control 12c and Real User Experience Insight 12R1 Demo Now Available!

    - by JuergenKress
    For access to the Oracle demo systems please visit OPN and talk to your partner expert We are pleased to announce the availability of the Oracle real user experience Insight demo that showcases some of the key capabilities of user experience monitoring. This demo specifically focuses on business reporting, integrated performance diagnostics, tracking of customer journey’s through RUEI’s userflow tracking capabilities and it’s key performance Iidicators tracking and configuration. Demo Highlights The demo showcases the following capabilities of real user experience Insight. Application-centric dashboard Integration with Oracle Enterprise Manager 12c – JVMD, ADP and BTM Session diagnostics and user session replay Monitoring through “Key Performance Indicators” (KPI) --- create alerts/incidents FUSION Application centric dashboards & integrated BI Demo Instructions Go to the DSS website for Oracle Partners. On the Standard Demo Launchpad page, click on the link “Real User Experience Insight 12c (Aug ‘12)” (tagged as “NEW”), under the “Applications Management” section. The demo launchpad page contains a link to a detailed demo script with instructions on how to show the demo. BPM 11.1.1.5 for Apps: BPM for EBS Demo available For access to the Oracle demo systems please visit OPN and talk to your Partner Expert SOA & BPM Partner Community For regular information on Oracle SOA Suite become a member in the SOA & BPM Partner Community for registration please visit  www.oracle.com/goto/emea/soa (OPN account required) If you need support with your account please contact the Oracle Partner Business Center. Blog Twitter LinkedIn Mix Forum Technorati Tags: User Experience Monitoring,EM12c,Demo,dss SOA,IDM,SOA Community,Oracle SOA,Oracle BPM,BPM,Community,OPN,Jürgen Kress

    Read the article

  • Is there any place to find real-world usage-style tutorials for programming languages?

    - by OleDid
    Let's face it. When you want to learn something completely new, be it mathematics or foreign languages, it's easiest to learn when you get real world scenarios in front of you, with theory applied. For example, trigonometry can be extremely interesting when applied to creation of 2D platform games. Norwegian can be really interesting to learn if you live in Norway. When I try to look at a new programming language, I always find these steps the hardest: What tools do I need to compile and how do I do it Introduction-step: Why is this programming language so cool? Where and how is it used? (The step I am looking for, real-world scenarios) The rest, deep diving into the language, pure theory and such, is often much easier if you have completed step 1 and 2. Because now you know what it's all about, and can just read the specification when you need to. What I ask is, do you have any recommendations for places I can find such material for programming languages? Be it websites or companies selling books in this style, I'm interested. Also, I am interested in all languages. (If I had found a "real-world usage" explained for even INTERCAL, I would be interested). In some other thread here, I found a book called "Seven Languages in Seven Weeks". This is kind of what I am looking for, but I believe there must be "more like this".

    Read the article

  • HLSL What you get when you subtract world position from InvertViewProjection.Transform?

    - by cubrman
    In one of NVIDIA's Vertex shaders (the metal one) I found the following code: // transform object normals, tangents, & binormals to world-space: float4x4 WorldITXf : WorldInverseTranspose < string UIWidget="None"; >; // provide tranform from "view" or "eye" coords back to world-space: float4x4 ViewIXf : ViewInverse < string UIWidget="None"; >; ... float4 Po = float4(IN.Position.xyz,1); // homogeneous location coordinates float4 Pw = mul(Po,WorldXf); // convert to "world" space OUT.WorldView = normalize(ViewIXf[3].xyz - Pw.xyz); The term OUT.WorldView is subsequently used in a Pixel Shader to compute lighting: float3 Ln = normalize(IN.LightVec.xyz); float3 Nn = normalize(IN.WorldNormal); float3 Vn = normalize(IN.WorldView); float3 Hn = normalize(Vn + Ln); float4 litV = lit(dot(Ln,Nn),dot(Hn,Nn),SpecExpon); DiffuseContrib = litV.y * Kd * LightColor + AmbiColor; SpecularContrib = litV.z * LightColor; Can anyone tell me what exactly is WorldView here? And why do they add it to the normal?

    Read the article

  • How do I get mouse x / y of the world plane in Unity?

    - by Discipol
    I am trying to make a tiled landscape. The terrain itself is not made from tiles but the world has a grid which I define. I would like to place boxes/rectangles which snap to this grid, at runtime, but in order for me to do that I must get a projection from the user screen to the real-world coordinates. I have tried various examples using the Ray class but nothing worked. It compiles and outputs a constant value no matter where I put the mouse. I have tried to add some tiles and try to detect them but no luck. I also tried with one plane as big as my world but still no luck. I am using C# but even a JS version would be helpful. This technique involves calculating which tile the mouse is under by the x and y positions. Perhaps detecting which tile itself is being pointed to would be a simpler task, at which point I can just retrieve its i/j properties. Update: I got it working thanks to some answers, but the ball freaks out towards the far end of the plane. Why is this? https://www.dropbox.com/sh/9pqnl30lm6uwm6h/AACc2JcbW16z6PuHFLLfCAX6a

    Read the article

  • Python - multithreading / multiprocessing, very strange problem.

    - by orokusaki
    import uuid import time import multiprocessing def sleep_then_write(content): time.sleep(5) print(content) if __name__ == '__main__': for i in range(15): p = multiprocessing.Process(target=sleep_then_write, args=('Hello World',)) p.start() print('Ah, what a hard day of threading...') This script output the following: Ah, what a hard day of threading... Ah, what a hard day of threading... Ah, what a hard day of threading... Ah, what a hard day of threading... Ah, what a hard day of threading... Ah, what a hard day of threading... Ah, what a hard day of threading... Ah, what a hard day of threading... Ah, what a hard day of threading... AAh, what a hard day of threading.. h, what a hard day of threading... Ah, what a hard day of threading... Ah, what a hard day of threading... Ah, what a hard day of threading... Ah, what a hard day of threading... Ah, what a hard day of threading... Hello World Hello World Hello World Hello World Hello World Hello World Hello World Hello World Hello World Hello World Hello World Hello World Hello World Hello World Hello World Firstly, why the heck did it print the bottom statement sixteen times (one for each process) instead of just the one time? Second, notice the AAh, and h, about half way down; that was the real output. This makes me wary of using threads ever, now. (Windows XP, Python 2.6.4, Core 2 Duo)

    Read the article

  • SQL analytical mash-ups deliver real-time WOW! for big data

    - by KLaker
    One of the overlooked capabilities of SQL as an analysis engine, because we all just take it for granted, is that you can mix and match analytical features to create some amazing mash-ups. As we move into the exciting world of big data these mash-ups can really deliver those "wow, I never knew that" moments. While Java is an incredibly flexible and powerful framework for managing big data there are some significant challenges in using Java and MapReduce to drive your analysis to create these "wow" discoveries. One of these "wow" moments was demonstrated at this year's OpenWorld during Andy Mendelsohn's general keynote session.  Here is the scenario - we are looking for fraudulent activities in our big data stream and in this case we identifying potentially fraudulent activities by looking for specific patterns. We using geospatial tagging of each transaction so we can create a real-time fraud-map for our business users. Where we start to move towards a "wow" moment is to extend this basic use of spatial and pattern matching, as shown in the above dashboard screen, to incorporate spatial analytics within the SQL pattern matching clause. This will allow us to compute the distance between transactions. Apologies for the quality of this screenshot….hopefully below you see where we have extended our SQL pattern matching clause to use location of each transaction and to calculate the distance between each transaction: This allows us to compare the time of the last transaction with the time of the current transaction and see if the distance between the two points is possible given the time frame. Obviously if I buy something in Florida from my favourite bike store (may be a new carbon saddle for my Trek) and then 5 minutes later the system sees my credit card details being used in Arizona there is high probability that this transaction in Arizona is actually fraudulent (I am fast on my Trek but not that fast!) and we can flag this up in real-time on our dashboard: In this post I have used the term "real-time" a couple of times and this is an important point and one of the key reasons why SQL really is the only language to use if you want to analyse  big data. One of the most important questions that comes up in every big data project is: how do we do analysis? Many enlightened customers are now realising that using Java-MapReduce to deliver analysis does not result in "wow" moments. These "wow" moments only come with SQL because it is offers a much richer environment, it is simpler to use and it is faster - which makes it possible to deliver real-time "Wow!". Below is a slide from Andy's session showing the results of a comparison of Java-MapReduce vs. SQL pattern matching to deliver our "wow" moment during our live demo.  You can watch our analytical mash-up "Wow" demo that compares the power of 12c SQL pattern matching + spatial analytics vs. Java-MapReduce  here: You can get more information about SQL Pattern Matching on our SQL Analytics home page on OTN, see here http://www.oracle.com/technetwork/database/bi-datawarehousing/sql-analytics-index-1984365.html.  You can get more information about our spatial analytics here: http://www.oracle.com/technetwork/database-options/spatialandgraph/overview/index.html If you would like to watch the full Database 12c OOW presentation see here: http://medianetwork.oracle.com/video/player/2686974264001

    Read the article

  • Efficient data importing?

    - by Kevin
    We work with a lot of real estate, and while rearchitecting how the data is imported, I came across an interesting issue. Firstly, the way our system works (loosely speaking) is we run a Coldfusion process once a day that retrieves data provided from an IDX vendor via FTP. They push the data to us. Whatever they send us is what we get. Over the years, this has proven to be rather unstable. I am rearchitecting it with PHP on the RETS standard, which uses SOAP methods of retrieving data, which is already proven to be much better than what we had. When it comes to 'updating' existing data, my initial thought was to query only for data that was updated. There is a field for 'Modified' that tells you when a listing was last updated, and the code I have will grab any listing updated within the last 6 hours (give myself a window in case something goes wrong). However, I see a lot of real estate developers suggest creating 'batch' processes that run through all listings regardless of updated status that is constantly running. Is this the better way to do it? Or am I fine with just grabbing the data I know I need? It doesn't make a lot of sense to me to do more processing than necessary. Thoughts?

    Read the article

  • ./rtnet start rteth0-mac: unknown interface: No such device ioctl: No such device

    - by Anisha Kaul
    I have installed the RTnet over Xenomai. RTnet compiled well, and I also tested loopback on the single machine and was able to ping. However I noticed ./rtnet start showing the following output: What should I interpret when all it says is "no such device"? What more info should I provide here for you to help me in getting rid of this error? linux-y3pi:/usr/local/rtnet/sbin # ./rtnet start rteth0: unknown interface: No such device rteth0-mac: unknown interface: No such device ioctl: No such device ioctl: No such device ioctl: No such device ioctl: No such device ioctl (add): No such device vnic0: unknown interface: No such device SIOCSIFADDR: No such device vnic0: unknown interface: No such device SIOCSIFNETMASK: No such device Waiting for all slaves...ioctl: No such device ioctl: No such device linux-y3pi:/usr/local/rtnet/sbin # lsmod: linux-y3pi:/usr/local/rtnet/sbin # lsmod Module Size Used by tdma 18281 0 rtmac 9274 1 tdma rtcfg 49485 0 rtcap 7216 0 rt_loopback 1563 2 rtpacket 5517 0 rtudp 10655 0 rt_8139too 11374 0 rtipv4 22842 2 rtcfg,rtudp rtnet 42130 9 tdma,rtmac,rtcfg,rtcap,rt_loopback,rtpacket,rtudp,rt_8139too,rtipv4 ip6t_LOG 8480 6 xt_tcpudp 3540 2 xt_pkttype 1176 3 ipt_LOG 8201 6 xt_limit 2159 12 snd_pcm_oss 44878 0 snd_mixer_oss 15151 1 snd_pcm_oss snd_seq 55731 0 s nd_seq_device 6698 1 snd_seq edd 8407 0 ip6t_REJECT 4306 3 nf_conntrack_ipv6 8186 4 nf_defrag_ipv6 10128 1 nf_conntrack_ipv6 ip6table_raw 1451 1 xt_NOTRACK 1112 4 ipt_REJECT 2397 3 xt_state 1314 8 iptable_raw 1478 1 iptable_filter 1706 1 ip6table_mangle 1756 0 nf_conntrack_netbios_ns 1678 0 nf_conntrack_ipv4 8957 4 nf_conntrack 80411 5 nf_conntrack_ipv6,xt_NOTRACK,xt_state,nf_conntrack_netbios_ns,nf_conntrack_ipv4 nf_defrag_ipv4 1561 1 nf_conntrack_ipv4 ip_tables 18872 2 iptable_raw,iptable_filter ip6table_filter 1679 1 ip6_tables 19066 4 ip6t_LOG,ip6table_raw,ip6table_mangle,ip6table_filter x_tables 24094 16 ip6t_LOG,xt_tcpudp,xt_pkttype,ipt_LOG,xt_limit,ip6t_REJECT,ip6table_raw,xt_NOTRACK,ipt_REJECT,xt_state,iptable_raw,iptable_filter,ip6table_mangle,ip_tables,ip6table_filter,ip6_tables fuse 69279 3 loop 17417 0 dm_mod 71671 0 snd_hda_codec_via 57768 1 snd_hda_intel 24871 2 snd_hda_codec 95006 2 snd_hda_codec_via,snd_hda_intel snd_hwdep 6540 1 snd_hda_codec snd_pcm 90716 3 snd_pcm_oss,snd_hda_intel,snd_hda_codec snd_timer 22050 2 snd_seq,snd_pcm snd 71410 14 snd_pcm_oss,snd_mixer_oss,snd_seq,snd_seq_device,snd_hda_codec_via,snd_hda_intel,snd_hda_codec,snd_hwdep,snd_pcm,snd_timer soundcore 7854 1 snd iTCO_wdt 11716 0 iTCO_vendor_support 2942 1 iTCO_wdt snd_page_alloc 8324 2 snd_hda_intel,snd_pcm sr_mod 13186 0 cdrom 37628 1 sr_mod i2c_i801 9677 0 pcspkr 1950 0 sg 28847 0 serio_raw 4534 0 ext4 361361 2 jbd2 82943 1 ext4 crc16 1699 1 ext4 i915 500199 2 drm_kms_helper 33537 1 i915 drm 211193 3 i915,drm_kms_helper sd_mod 33977 5 i2c_algo_bit 5625 1 i915 intel_agp 11529 1 i915 intel_gtt 16397 3 i915,intel_agp ata_generic 3787 0 ata_piix 22875 4 ahci 20097 0 libahci 22089 1 ahci libata 194812 4 ata_generic,ata_piix,ahci,libahci scsi_mod 204709 4 sr_mod,sg,sd_mod,libata linux-y3pi:/usr/local/rtnet/sbin #

    Read the article

  • Adeos's role w.r.t Linux

    - by Anisha Kaul
    The event pipeline The fundamental Adeos structure one must keep in mind is the chain of client domains asking for event control. A domain is a kernelbased software component which can ask the Adeos layer to be notified of: · Every incoming external interrupt, or autogenerated virtual interrupt; · Every system call issued by Linux applications, · Other system events triggered by the kernel code (e.g. Linux task switching, signal notification, Linux task exits etc.). From: Life with Adeos: http://www.xenomai.org/documentation/xenomai-2.4/pdf/Life-with-Adeos-rev-B.pdf Question: Adeos is supposed to be between the hardware and the Linux kernel, I can understand about Adeos telling the Linux about hardware interrupts but Why should Adeos know about the "system call" issued by Linux?

    Read the article

< Previous Page | 37 38 39 40 41 42 43 44 45 46 47 48  | Next Page >