Search Results

Search found 1800 results on 72 pages for 'square eyes'.

Page 41/72 | < Previous Page | 37 38 39 40 41 42 43 44 45 46 47 48  | Next Page >

  • validate constructor arguments or method parameters with annotations, and let them throw an exceptio

    - by marius
    I am validating constructor and method arguments, as I want to the software, especially the model part of it, to fail fast. As a result, constructor code often looks like this public MyModelClass(String arg1, String arg2, OtherModelClass otherModelInstance) { if(arg1 == null) { throw new IllegalArgumentsException("arg1 must not be null"); } // further validation of constraints... // actual constructor code... } Is there a way to do that with an annotation driven approach? Something like: public MyModelClass(@NotNull(raise=IllegalArgumentException.class, message="arg1 must not be null") String arg1, @NotNull(raise=IllegalArgumentException.class) String arg2, OtherModelClass otherModelInstance) { // actual constructor code... } In my eyes this would make the actual code a lot more readable. In understand that there are annotations in order to support IDE validation (like the existing @NotNull annotation). Thank you very much for your help.

    Read the article

  • Ubunto 12.10 Boots to purple screen

    - by Ric
    I know this question has been tackled in a couple different threads but I've tried what I could from those and have not resolved the issue. I have just a basic understanding of this system so feel free to talk down to me or explain this like you would to a 5 year old. Let's start from the beginning. My son has a computer built by an IT friend of mine (we moved so he can't help any more). It had Windows XP running on it and it just stopped working correctly. This same friend had built a laptop for me with Ubuntu which I liked so I thought I'd put a new OS on my sons computer and it may work better. I downloaded Ubuntu 12.10 onto a USB drive and loaded it onto his computer. I followed all the prompts, it installed, I restarted the computer, it gives me the option of which OS to pick. I pick Ubuntu and it seemingly loads. The desktop comes up with just the basic pinkish Ubuntu background but that is it. There are no icons. I can't right click anywhere to create a file. Left clicking the mouse does not create a square when moved. Alt + F2 doesn't do anything. I can open a terminal but any of the commands I have seen in previous threads do not correct any issues. What else can I do, or what resources are available to fix this problem? I don't know if there are additional files on the USB drive that I need to access or what. Also, one of the problems we were having with my sons computer is that windows would only load to a blank screen. It runs accordingly in safemode and my install of Ubuntu was through safemode of Windows XP.

    Read the article

  • Should I use curly brackets or concatenate variables within strings?

    - by mririgo
    Straight forward question: Is there an advantage or disadvantage to concatenating variables within strings or using curly braces instead? Concatenated: $greeting = "Welcome, ".$name."!"; Curly braces: $greeting = "Welcome, {$name}!"; Personally, I've always concatenated my strings because I use UEStudio and it highlights PHP variables a different color when concatenated. However, when the variable is not broken out, it does not. It just makes it easier for my eyes to find PHP variables in long strings, etc. EDIT: People are confusing this about being about SQL. This is not what this question is about. I've updated my examples to avoid confusion.

    Read the article

  • Encoding license file for privacy

    - by Swingline Rage
    Hi, We're using XML Digital Signatures for signing and verifying our license keys. The signing works fine and has been running smoothly. The XML license file contains a few (plaintext) details about the license, along with a binary signature. We'd like to encode (I don't say encrypt) those plaintext details (license duration, user name, etc, etc.) so they're not immediately visible to prying eyes. Is there a standard (eg, base 64 or something else) that people use in this situation? It doesn't need to be secure or particularly clever, just enough to conceal the information in Notepad. Thanks : )

    Read the article

  • Microsoft is Top Pick for ALM

    - by Arkham
    Investigating the market for a new software product can be a daunting task. Sometimes it’s difficult to even uncover all of the players. There’s no shortage of rhetoric on each vendor’s web site, but how can today’s CTO get objective information about how a software package ranks against it’s peers in a given space? Every year, Gartner releases what they call a Magic Quadrant report evaluating various products in a given space. This past week, Gartner released their analysis of products in the Application Lifecycle Management (ALM) arena. It is very exciting to see us in the top spot as a thought leader and for our ability to execute. If you are interested in ALM, you can read through an entire reprint of the report here. There’s plenty of new competitors listed and some of the existing competitors have shifted quite a bit. And this comes prior to the release of Team Foundation Server 2012! I suppose with all of the new features in 2012, they could just add another square to the upper-right. It’s beyond awesome! It’s be-awesome!

    Read the article

  • mysqli query not working when variable inserted

    - by Freelancer
    Hi Everyone, I need an extra pair of eyes! I have a super-simple query: $result = $mysqli->query("SELECT post_id FROM blog_posts WHERE post_uri = 'the-test-post' LIMIT 1"); $row = $result->fetch_array(); and this gives me the post_id. However, if I insert a variable for post_uri, the result is empty. Ways I tried of which none worked: $result = $mysqli->query("SELECT post_id FROM blog_posts WHERE post_uri = '".$post_uri."' LIMIT 1"); $result = $mysqli->query("SELECT post_id FROM blog_posts WHERE post_uri = ".$post_uri." LIMIT 1"); $result = $mysqli->query("SELECT post_id FROM blog_posts WHERE post_uri = $post_uri LIMIT 1"); I have similar query on another page working just right, so that confuses me even more. Help appreciated.

    Read the article

  • Asus A8V overcurrent

    - by user139710
    This is not as much as a question as it is a note to those out there that upgrade their motherboards with better processors and the like. Here's my story. Recently I upgraded my processor. System specifications: • Asus A8V Deluxe • 4GB RAM • ATI Radeon 3870 AGP graphics card (I believe that's it) Anyway, I decided to put a dual core Opteron 180 in this rig, but the problem was that I needed to update the BIOS to V-1017, and not knowing the consequences, I went up to the Asus site and got the newest, the latest and the greatest, 1018.002 thinking that it was the best for this board, however it wasn't. I used the Asus EXFlash, which makes life a lot easier, flashed the BIOS and all of a sudden I start getting this message: USB overcurrent protection, system shutting down in 15 seconds to protect your system. WELL SHIT... This is a new one on me... I read the blogs, all the posts on this thing, and did all that everyone else did to correct the problem, but nothing helped. So i decided to start from square one, went back to Asus and looked at the BIOS download... OMG... IT WAS A BETA. So, I downloaded the update that was suggested 1017< and installed it and wouldn't you know, it took care of the problem, no more USB overcurrent protection, no more crashing. I write this today to let you all know about this, just in case you have an issue such as this. Well there you all go. Fly safe and eat your vegetables.

    Read the article

  • OGRE 3D: How to create very basic gameworld [on hold]

    - by skiwi
    I'm considering trying around to create an FPS (First person shooter), using the Ogre 3D engine. I have done the Basic Tutorials (except CEGUI), and have read through the Intermediate Tutorial, I understand some of the more advanced concepts, but I'm stuck with very simple concepts. First of all: I would want to use some tiles (square ones, with relative little height) as the floor, I guess I need to set up a loop to get those tiles done. But how would I go about creating those tiles exactly? Like making it to be their own mesh, and then I would need to find some texture. Secondly: I guess I can derive the camera and movement functions from the basic tutorial. But I'll be needing a "soldier" (anything does for now), what is the best way to create a moderately decent looking soldier? (Or obtain a decent one from an open library?) And thirdly: How can I ensure that the soldier is actually walking on the ground, instead of mid air? Will raycasting into the ground + adjust position based on that, suffice?

    Read the article

  • Translating an object along its heading

    - by Kuros
    I am working on a simulation that requires me to have several objects moving around in 3D space (text output of their current position on the grid and heading is fine, I do not need graphics), and I am having some trouble getting objects to move along their relative headings. I have a basic understanding of vectors and matrices. I am using a vector to represent their position, and I am also using Euler Angles. I can translate one of my entities with a matrix along whatever axis, and I can alter their heading. For example, if I have an entity at (order is XYZ) 1, 1, 1, with a heading of 0, I can apply a translation matrix to get them to talk to 1, 1, 2 fine. However, if I change their heading to 270, they still walk to 1, 1, 3, instead of 2, 1, 2 as I desire. I have a feeling that my problem lies in not translating my matrix from world space to object space, but I am not sure how to go about that. How can I do this? Addition: I am using 3D vectors to represent their current position and their heading (using the three euler angles). For now, all I want to do is have an entity walk in a square, reporting their current position at each step. So, assuming it starts at 10, 10, 10 I want it to walk as follows: 10,10,10 -> 10, 10, 15 10, 10, 15 -> 5, 10, 15 5, 10, 15 -> 5, 10, 10 5, 10, 10 -> 10, 10, 10 My 1 Z unit translation matrix is as follows: [1 0 0 0] [0 1 0 0] [0 0 1 1] [0 0 0 1] My rotation matrix is as follows: [0 0 1 0] [0 1 0 0] [-1 0 0 0] [0 0 0 1]

    Read the article

  • Color Themes for Eclipse?

    - by John Stauffer
    I am a recovering Emacs user, who is trying to ease into Eclipse usage. (Since I'm encouraging the rest of the team to use it, I guess I should at least try to get along). My current excuse is that it hurts my eyes. I'm currently using the excellent zenburn theme in emacs, and would love to find it for eclipse. However, I find that changing my color theme every few months makes for a great way to procrastinate, so ideally I'd like to find a repository for eclipse color themes. There don't appear to be any eclipse themes indexed by Google, so all the great themes must be sitting on your hard disk somewhere. Please share them. Thanks

    Read the article

  • Resharper: how to force introducing new private fields at the bottom of the class?

    - by Igor Brejc
    Resharper offers a very useful introduce and initialize field xxx action when you specify a new parameter in a constructor like: Constructor (int parameter) The only (minor) nuisance is that it puts the new field at the beginning of the class - and I'm a fan of putting private parts as far away as possible from the prying eyes of strangers ;). If, however, you already have some private fields in the class, Resharper will put the new field "correctly" (note the quotes, I don't want to start a flame war over this issue) next to those, even if they are at the end of the class. Is there a way to force Resharper to always put new fields at the end of the class? UPDATE: OK, I forgot to mention I know about the "Type Members Layout in Options" feature, but some concrete help on how to modify the template to achieve fields placement would be nice.

    Read the article

  • Sinatra: How do I provide access to a login form while preventing access to the rest of my Sinatra a

    - by Brandon Toone
    I recently created a Sinatra app with a login form (no basic auth). To prevent access to the app unless the user logged in I put a before block in place before do unless request.path_info == '/login' authenticated? end end I quickly realized that this prevented me from accessing resources in the public directory like my style sheet and logo unless authenticated first as well. To get around that I changed my filter to the following: before do unless request.path_info == '/login' || request.path_info == "/stylesheets/master.css" || request.path_info == "/images/logo.png" authenticated? end end If there were lots of resources I needed to provide exceptions to this way of making them would quickly become overwhelming. What is a better way to code this so I can make exceptions for the public directory or even its specific sub-directories and files like /stylesheets, /images, /images/bg.png but not /secret or /secret/eyes-only.pdf? Or ... Is there a completely different best-practice to handle this situation of locking down everything except the stuff related to logging in (handlers, views, resources)?

    Read the article

  • How to revert to Eclipse's old behavior when double-clicking on frames or windows, in Juno?

    - by mattquiros
    I find Eclipse Juno very counter-intuitive. In my workspace, I used to just have the package view at the left, my code on the right, and whenever I'm printing something in the console, that's only when the console frame shows up from the bottom right. When you double click on a particular window, it either only goes fullscreen within Eclipse, or back to its original size together with the size of the other frames. In Juno, however, it seems that frames are put on layers on top of each other. When I print something to the console, the output frame only shows up as a small, useless square to my right. When I double-click, it goes full screen. When I double-click again, it occupies the full right frame, hiding my code. I double-click again and it goes full screen, then it double-clicks before it shares the right frame with my code on top of it. Then when I minimize it, it goes to the side. Any way to go back to the good old days of Eclipse? Thanks.

    Read the article

  • Object-oriented Programming - need your help

    - by wanderameise
    hey folks, I try to realize a little game project to dive deeper into OO programming (winforms c++/cli). I already started coding but now I´d like to make a re-design. For the beginning the game should consist of four parts like game-engine, user interface, highscore and playground. Heres a little (non-UML-conform) class diagramm to visualize my purposes http://i.imgur.com/lmpwj.png Would this be the right way? In my eyes the game engine is responsible to control the game sequences (state machine?) and exchanges information betweens all other classes. I appreciate any help!

    Read the article

  • How have your coding values changed since graduating?

    - by Matt
    We all walked out of school with the stars in our eyes and little experience in "real-world" programming. How have your opinions on programming as a craft changed since you've gained more experience away from academia? I've become more and more about design a la McConnell : wide use of encapsulation, quality code that gives you warm fuzzy feelings when you read it, maintainability over execution performance, etc..., whereas many of my co-workers have followed a different path of fewer middlemen layers getting in the way, code that is right out in the open and easier to locate, even if harder to read, and performance-centric designs. What have you learned about the craft of software design which has changed the way you approach coding since leaving the academic world?

    Read the article

  • Fresh Ubuntu 12.10 install no desktop or wing bar

    - by Travis
    After a fresh installm of ubuntu 12.10 (complete erase) after logging in it appears i have no taskbar or much of anything, although i can still execute my terminal with CTRL+ALT+T. i looked around a little, seems i'm not the only person who has had this problem. I found here: http://ubuntuforums.org/showthread.php?p=12303179#post12303179 From there, i found myself here: https://bugs.launchpad.net/ubuntu/+source/nvidia-graphics-drivers-updates/+bug/1068341 I followed precisely the instructions provided which were: this problem is solved this way Switch to a terminal (Ctrl-Alt-F1). Login as your username. Install linux source (sudo apt-get install linux-source) and headers (sudo apt-get install linux-headers-3.5.0-17-generic). Uninstall nvidia driver - this depends on which version you installed (sudo apt-get remove nvidia-current or sudo apt-get remove nvidia-current-updates or sudo apt-get remove nvidia-experimental-304). Reinstall nvidia driver (sudo apt-get install nvidia-current-updates). If it successfully installs, restart the computer (sudo shutdown -r now). Source Desktop does not show when I installed nvidia drivers! I have rebooted, and i am still having the exact same problem. so i back at square one. can someone help me please? this is my room mates computer and i told him i was "fixing" it and now i feel like i've ruined it. Any help is greatly appreciated. Thank you for your time.

    Read the article

  • Fast, accurate 2d collision

    - by Neophyte
    I'm working on a 2d topdown shooter, and now need to go beyond my basic rectangle bounding box collision system. I have large levels with many different sprites, all of which are different shapes and sizes. The textures for the sprites are all square png files with transparent backgrounds, so I also need a way to only have a collision when the player walks into the coloured part of the texture, and not the transparent background. I plan to handle collision as follows: Check if any sprites are in range of the player Do a rect bounding box collision test Do an accurate collision (Where I need help) I don't mind advanced techniques, as I want to get this right with all my requirements in mind, but I'm not sure how to approach this. What techniques or even libraries to try. I know that I will probably need to create and store some kind of shape that accurately represents each sprite minus the transparent background. I've read that per pixel is slow, so given my large levels and number of objects I don't think that would be suitable. I've also looked at Box2d, but haven't been able to find much documentation, or any examples of how to get it up and running with SFML.

    Read the article

  • ASP ListView: How do I access the data that is databound to the rows?

    - by Robert
    I want to access the data that was databound to my list view when handling list view events such as: protected void List_ItemDataBound(object sender, ListViewItemEventArgs e) or protected void List_ItemCommand(object sender, ListViewCommandEventArgs e) Inside the events, I can not access the data via somthing like Eval("ID") Currently we are using a very hacky solution: string id = e.Item.FindControl("lblID").Text; Where lblID is a hidden control that is populated with data in the aspx file using: <asp:Label ID="lblID" runat="server" Text='<%# Eval("ID") %>' /> My eyes bleed when I look at this, Is there a better way?

    Read the article

  • Modular building technique with angles? (A roof)

    - by Mungoid
    Ive been spending a bit of time lately studying the modular buildings of many games and reading/viewing several tutorials about it as well, but almost every example I see uses a plain square building that does not have any angled roof or similar. In all my applications (CS6, Blender/Max, UDK) I adhere to the same grid spacing and I get pretty good results, but trying to make modular angled pieces is confusing me as I'm not sure the best way to approach it. Below is some shots of my template sheet and workflow I have been doing. Should I do the roof separately or is it possible for me to keep it in the same texture sheet? The main issue is below. I have made a couple modular roof pieces but when i try to use them, i end up needing to model multiple other parts to fill gaps based on what roof shape i want. I then model those 'filler' pieces and now i have that much less space left in my texture sheet and those pieces are usually not that reusable for anything else. This is where im not sure how to proceed. If anyone has any links to documents or papers talking about this or advice, I would greatly appreciate it! =-) My main roof pieces with the gaps My power of 2 texture sheet, with 16x16 grid squares. The texture sheet loaded into blender on a 16x16 plane and starting to separate and extrude.

    Read the article

  • How do you find the balance between Javascript (jQuery) and code behind in ASP.NET.

    - by PieterG
    Stackoverflow members, How do you currently find the balance between javascript and code behind. I have recently come across some extremely bad (in my eyes) legacy code that lends itself to chaos (someHugeJavafile.js) which contains a lot of the logic used in many of the pages. Let's say for example that you have a Form that you need to complete. 1. Personal Details 2. Address Information 3. Little bit more about yourself You don't want to overload the person with all the fields at once, so you decide to split it up into steps. Do you create separate pages for Personal Details, Address Information and a Little bit more about yourself. Do you create controls for each and hide and show them on a postback or using some update panel? Do you use jQuery and do some checking to ensure that the person has completed the required fields for the step and show the new "section" by using .show()? How do you usually find the balance?

    Read the article

  • How to write a tool, inverting colors in Windows?

    - by vlood
    I read a topic in this site about it, but decided to post another one as I want to write such a tool, but I don't have much experience in C# & .NET, so it could take me too much time just digging the Net, while someone can just direct me to the right library or classes to be used. So, straight to the point. I want to write a tool that, when activated, inverts absolutely all items on the screen and lets you work that way without torturing your eyes with bright light colors. Does anyone have an idea of the needed .NET libraries or third-party frameworks, to implement this? Any help will be greatly appreciated! P.S. Changing to "High Contrast" theme in Windows is not the solution I seek, so please, don't mention it!

    Read the article

  • Getting started developing for iPhone

    - by mikemoosey
    Hey all, quick question. My end goal is to start developing apps for the iPhone but my current skillset is pretty limited. I'm wondering how far back I should go back and where I should start as far as becoming familiar with coding before the iPhone SDK course on Lynda.com isn't something that makes my eyes glaze over. My experience: I taught myself html from the html for dummies book maybe 10 years ago, I've taken a dreamweaver class and built a few sites with it, and I've customized a self hosted Wordpress blog by playing with the php code. Any tips on where I should start if I want to head down the road toward developing for the iPhone? Thanks!

    Read the article

  • Sprite batching in OpenGL

    - by Roy T.
    I've got a JAVA based game with an OpenGL rendering front that is drawing a large amount of sprites every frame (during testing it peaked at 700). Now this game is completely unoptimized. There is no spatial partitioning (so a sprite is drawn even if it isn't on screen) and every sprite is drawn separately like this: graphics.glPushMatrix(); { graphics.glTranslated(x, y, 0.0); graphics.glRotated(degrees, 0, 0, 1); graphics.glBegin(GL2.GL_QUADS); graphics.glTexCoord2f (1.0f, 0.0f); graphics.glVertex2d(half_size , half_size); // upper right // same for upper left, lower left, lower right graphics.glEnd(); } graphics.glPopMatrix(); Currently the game is running at +-25FPS and is CPU bound. I would like to improve performance by adding spatial partitioning (which I know how to do) and sprite batching. Not drawing sprites that aren't on screen will help a lot, however since players can zoom out it won't help enough, hence the need for batching. However sprite batching in OpenGL is a bit of mystery to me. I usually work with XNA where a few classes to do this are built in. But in OpenGL I don't know what to do. As for further optimization, the game I'm working on as a few interesting characteristics. A lot of sprites have the same texture and all the sprites are square. Maybe these characteristics will help determine an efficient batching technique?

    Read the article

  • Extract domain from url (including the hard ones)

    - by karl
    I'm trying to write (or just find an existing) PHP method that can take a link and extract the url. The trick is, it needs to hold under the weight of strange looking domains like: www.champa.kku.ac.th Looking at this one myself with human eyes, I still guessed it incorrectly: thought the domain would be kku.ac.th but that gives a dns error when visiting. So anyone knows of a good way to reliably extract the domain from url: http://site.com/hello.php http://site.com.uk/hello.php http://subdomain.site.com/hello.php http://subdomain.site.com.uk/hello.php http://www.champa.kku.ac.th/hello.php // and even the one I couldn't tell

    Read the article

  • Simple addView problem

    - by Buyin Brian
    Hi there. I have a simple addView problem that is driving me nuts, I know I am overlooking something simple, perhaps another set of eyes can help. I have a Nib with a view that has a class identity set to TestView In my view controller, I use the following code: CGRect myRect = CGRectMake(0, 0, 320,240); TestView *myTest = [[TestView alloc] initWithFrame:myRect]; [self.view addSubview:myTest]; I have a NSLog in the TestView class's initWithFrame that fires when the above code is executed, but the view doesn't appear in the view controllers view. Thanks for your help.

    Read the article

< Previous Page | 37 38 39 40 41 42 43 44 45 46 47 48  | Next Page >