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  • Converting 2D Physics to 3D.

    - by static void main
    I'm new to game physics and I am trying to adapt a simple 2D ball simulation for a 3D simulation with the Java3D library. I have this problem: Two things: 1) I noted down the values generated by the engine: X/Y are too high and minX/minY/maxY/maxX values are causing trouble. Sometimes the balls are drawing but not moving Sometimes they are going out of the panel Sometimes they're moving on little area Sometimes they just stick at one place... 2) I'm unable to select/define/set the default correct/suitable values considering the 3D graphics scaling/resolution while they are set with respect to 2D screen coordinates, that is my only problem. Please help. This is the code: public class Ball extends GameObject { private float x, y; // Ball's center (x, y) private float speedX, speedY; // Ball's speed per step in x and y private float radius; // Ball's radius // Collision detected by collision detection and response algorithm? boolean collisionDetected = false; // If collision detected, the next state of the ball. // Otherwise, meaningless. private float nextX, nextY; private float nextSpeedX, nextSpeedY; private static final float BOX_WIDTH = 640; private static final float BOX_HEIGHT = 480; /** * Constructor The velocity is specified in polar coordinates of speed and * moveAngle (for user friendliness), in Graphics coordinates with an * inverted y-axis. */ public Ball(String name1,float x, float y, float radius, float speed, float angleInDegree, Color color) { this.x = x; this.y = y; // Convert velocity from polar to rectangular x and y. this.speedX = speed * (float) Math.cos(Math.toRadians(angleInDegree)); this.speedY = speed * (float) Math.sin(Math.toRadians(angleInDegree)); this.radius = radius; } public void move() { if (collisionDetected) { // Collision detected, use the values computed. x = nextX; y = nextY; speedX = nextSpeedX; speedY = nextSpeedY; } else { // No collision, move one step and no change in speed. x += speedX; y += speedY; } collisionDetected = false; // Clear the flag for the next step } public void collideWith() { // Get the ball's bounds, offset by the radius of the ball float minX = 0.0f + radius; float minY = 0.0f + radius; float maxX = 0.0f + BOX_WIDTH - 1.0f - radius; float maxY = 0.0f + BOX_HEIGHT - 1.0f - radius; double gravAmount = 0.9811111f; double gravDir = (90 / 57.2960285258); // Try moving one full step nextX = x + speedX; nextY = y + speedY; System.out.println("In serializedBall in collision."); // If collision detected. Reflect on the x or/and y axis // and place the ball at the point of impact. if (speedX != 0) { if (nextX > maxX) { // Check maximum-X bound collisionDetected = true; nextSpeedX = -speedX; // Reflect nextSpeedY = speedY; // Same nextX = maxX; nextY = (maxX - x) * speedY / speedX + y; // speedX non-zero } else if (nextX < minX) { // Check minimum-X bound collisionDetected = true; nextSpeedX = -speedX; // Reflect nextSpeedY = speedY; // Same nextX = minX; nextY = (minX - x) * speedY / speedX + y; // speedX non-zero } } // In case the ball runs over both the borders. if (speedY != 0) { if (nextY > maxY) { // Check maximum-Y bound collisionDetected = true; nextSpeedX = speedX; // Same nextSpeedY = -speedY; // Reflect nextY = maxY; nextX = (maxY - y) * speedX / speedY + x; // speedY non-zero } else if (nextY < minY) { // Check minimum-Y bound collisionDetected = true; nextSpeedX = speedX; // Same nextSpeedY = -speedY; // Reflect nextY = minY; nextX = (minY - y) * speedX / speedY + x; // speedY non-zero } } speedX += Math.cos(gravDir) * gravAmount; speedY += Math.sin(gravDir) * gravAmount; } public float getSpeed() { return (float) Math.sqrt(speedX * speedX + speedY * speedY); } public float getMoveAngle() { return (float) Math.toDegrees(Math.atan2(speedY, speedX)); } public float getRadius() { return radius; } public float getX() { return x; } public float getY() { return y; } public void setX(float f) { x = f; } public void setY(float f) { y = f; } } Here's how I'm drawing the balls: public class 3DMovingBodies extends Applet implements Runnable { private static final int BOX_WIDTH = 800; private static final int BOX_HEIGHT = 600; private int currentNumBalls = 1; // number currently active private volatile boolean playing; private long mFrameDelay; private JFrame frame; private int currentFrameRate; private Ball[] ball = new Ball[currentNumBalls]; private Random rand; private Sphere[] sphere = new Sphere[currentNumBalls]; private Transform3D[] trans = new Transform3D[currentNumBalls]; private TransformGroup[] objTrans = new TransformGroup[currentNumBalls]; public 3DMovingBodies() { rand = new Random(); float angleInDegree = rand.nextInt(360); setLayout(new BorderLayout()); GraphicsConfiguration config = SimpleUniverse .getPreferredConfiguration(); Canvas3D c = new Canvas3D(config); add("Center", c); ball[0] = new Ball(0.5f, 0.0f, 0.5f, 0.4f, angleInDegree, Color.yellow); // ball[1] = new Ball(1.0f, 0.0f, 0.25f, 0.8f, angleInDegree, // Color.yellow); // ball[2] = new Ball(0.0f, 1.0f, 0.15f, 0.11f, angleInDegree, // Color.yellow); trans[0] = new Transform3D(); // trans[1] = new Transform3D(); // trans[2] = new Transform3D(); sphere[0] = new Sphere(0.5f); // sphere[1] = new Sphere(0.25f); // sphere[2] = new Sphere(0.15f); // Create a simple scene and attach it to the virtual universe BranchGroup scene = createSceneGraph(); SimpleUniverse u = new SimpleUniverse(c); u.getViewingPlatform().setNominalViewingTransform(); u.addBranchGraph(scene); startSimulation(); } public BranchGroup createSceneGraph() { // Create the root of the branch graph BranchGroup objRoot = new BranchGroup(); for (int i = 0; i < currentNumBalls; i++) { // Create a simple shape leaf node, add it to the scene graph. objTrans[i] = new TransformGroup(); objTrans[i].setCapability(TransformGroup.ALLOW_TRANSFORM_WRITE); Transform3D pos1 = new Transform3D(); pos1.setTranslation(randomPos()); objTrans[i].setTransform(pos1); objTrans[i].addChild(sphere[i]); objRoot.addChild(objTrans[i]); } BoundingSphere bounds = new BoundingSphere(new Point3d(0.0, 0.0, 0.0), 100.0); Color3f light1Color = new Color3f(1.0f, 0.0f, 0.2f); Vector3f light1Direction = new Vector3f(4.0f, -7.0f, -12.0f); DirectionalLight light1 = new DirectionalLight(light1Color, light1Direction); light1.setInfluencingBounds(bounds); objRoot.addChild(light1); // Set up the ambient light Color3f ambientColor = new Color3f(1.0f, 1.0f, 1.0f); AmbientLight ambientLightNode = new AmbientLight(ambientColor); ambientLightNode.setInfluencingBounds(bounds); objRoot.addChild(ambientLightNode); return objRoot; } public void startSimulation() { playing = true; Thread t = new Thread(this); t.start(); } public void stop() { playing = false; } public void run() { long previousTime = System.currentTimeMillis(); long currentTime = previousTime; long elapsedTime; long totalElapsedTime = 0; int frameCount = 0; while (true) { currentTime = System.currentTimeMillis(); elapsedTime = (currentTime - previousTime); // elapsed time in // seconds totalElapsedTime += elapsedTime; if (totalElapsedTime > 1000) { currentFrameRate = frameCount; frameCount = 0; totalElapsedTime = 0; } for (int i = 0; i < currentNumBalls; i++) { ball[i].move(); ball[i].collideWith(); drawworld(); } try { Thread.sleep(88); } catch (Exception e) { e.printStackTrace(); } previousTime = currentTime; frameCount++; } } public void drawworld() { for (int i = 0; i < currentNumBalls; i++) { printTG(objTrans[i], "SteerTG"); trans[i].setTranslation(new Vector3f(ball[i].getX(), ball[i].getY(), 0.0f)); objTrans[i].setTransform(trans[i]); } } private Vector3f randomPos() /* * Return a random position vector. The numbers are hardwired to be within * the confines of the box. */ { Vector3f pos = new Vector3f(); pos.x = rand.nextFloat() * 5.0f - 2.5f; // -2.5 to 2.5 pos.y = rand.nextFloat() * 2.0f + 0.5f; // 0.5 to 2.5 pos.z = rand.nextFloat() * 5.0f - 2.5f; // -2.5 to 2.5 return pos; } // end of randomPos() public static void main(String[] args) { System.out.println("Program Started"); 3DMovingBodiesbb = new 3DMovingBodies(); bb.addKeyListener(bb); MainFrame mf = new MainFrame(bb, 600, 400); } }

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  • In developing a soap client proxy, which return structure is easier to use and more sensible?

    - by cori
    I'm writing (in PHP) a client/proxy for a SOAP web service. The return types are consistently wrapped in response objects that contain the return values. In many cases this make a lot of sense - for instance when multiple values are being returned: GetDetailsResponse Object ( Results Object ( [TotalResults] => 10 [NextPage] => 2 ) [Details] => Array ( [0] => Detail Object ( [Id] => 1 ) ) ) But some of the methods return a single scalar value or a single object or array wrapped in a response object: GetThingummyIdResponse Object ( [ThingummyId] => 42 ) In some cases these objects might be pretty deep, so getting at properties within requires drilling down several layers: $response->Details->Detail[0]->Contents->Item[5]->Id And if I unwrap them before passing them back I can strip out a layer from consumers' code. I know I'm probably being a little bit of an Architecture Astronaut here, but the latter style really bug me, so I've been working through my code to have my proxy methods just return the scalar value to the client code where there's no absolute need for a wrapper object. My question is, am I actually making things more difficult for the consumers of my code? Would I be better off just leaving the return values wrapped in response objects so that everything is consistent, or is removing unneccessary layers of indirection/abstraction worthwhile?

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  • Peer did not return a certificate

    - by pfista
    I am trying to get two way SSL authentication working between a Python server and an Android client application. I have access to both the server and client, and would like to implement client authentication using my own certificate. So far I have been able to verify the server certificate and connect without client authentication. What sort of certificate does the client need and how do I get it to automatically send it to the server during the handshake process? Here is the client and server side code that I have so far. Is my approach wrong? Server Code while True: # Keep listening for clients c, fromaddr = sock.accept() ssl_sock = ssl.wrap_socket(c, keyfile = "serverPrivateKey.pem", certfile = "servercert.pem", server_side = True, # Require the client to provide a certificate cert_reqs = ssl.CERT_REQUIRED, ssl_version = ssl.PROTOCOL_TLSv1, ca_certs = "clientcert.pem", #TODO must point to a file of CA certificates?? do_handshake_on_connect = True, ciphers="!NULL:!EXPORT:AES256-SHA") print ssl_sock.cipher() thrd = sock_thread(ssl_sock) thrd.daemon = True thrd.start() I suspect I may be using the wrong file for ca_certs...? Client Code private boolean connect() { try { KeyStore keystore = KeyStore.getInstance("BKS"); // Stores the client certificate, to be sent to server KeyStore truststore = KeyStore.getInstance("BKS"); // Stores the server certificate we want to trust // TODO: change hard coded password... THIS IS REAL BAD MKAY truststore.load(mSocketService.getResources().openRawResource(R.raw.truststore), "test".toCharArray()); keystore.load(mSocketService.getResources().openRawResource(R.raw.keystore), "test".toCharArray()); // Use the key manager for client authentication. Keys in the key manager will be sent to the host KeyManagerFactory keyFManager = KeyManagerFactory.getInstance(KeyManagerFactory.getDefaultAlgorithm()); keyFManager.init(keystore, "test".toCharArray()); // Use the trust manager to determine if the host I am connecting to is a trusted host TrustManagerFactory trustMFactory = TrustManagerFactory.getInstance(TrustManagerFactory .getDefaultAlgorithm()); trustMFactory.init(truststore); // Create the socket factory and add both the trust manager and key manager SSLCertificateSocketFactory socketFactory = (SSLCertificateSocketFactory) SSLCertificateSocketFactory .getDefault(5000, new SSLSessionCache(mSocketService)); socketFactory.setTrustManagers(trustMFactory.getTrustManagers()); socketFactory.setKeyManagers(keyFManager.getKeyManagers()); // Open SSL socket directly to host, host name verification is NOT performed here due to // SSLCertificateFactory implementation mSSLSocket = (SSLSocket) socketFactory.createSocket(mHostname, mPort); mSSLSocket.setSoTimeout(TIMEOUT); // Most SSLSocketFactory implementations do not verify the server's identity, allowing man-in-the-middle // attacks. This implementation (SSLCertificateSocketFactory) does check the server's certificate hostname, // but only for createSocket variants that specify a hostname. When using methods that use InetAddress or // which return an unconnected socket, you MUST verify the server's identity yourself to ensure a secure // connection. verifyHostname(); // Safe to proceed with socket now ... I have generated a client private key, a client certificate, a server private key, and a server certificate using openssl. I then added the client certificate to keystore.bks (which I store in /res/raw/keystore.bks) I then added the server certificate to the truststore.bks So now when the client tries to connect I am getting this error server side: ssl.SSLError: [Errno 1] _ssl.c:504: error:140890C7:SSL routines:SSL3_GET_CLIENT_CERTIFICATE:peer did not return a certificate And when I try to do this in the android client SSLSession s = mSSLSocket.getSession(); s.getPeerCertificates(); I get this error: javax.net.ssl.SSLPeerUnverifiedException: No peer certificate So obviously the keystore I am using doesn't appear to have a correct peer certificate in it and thus isn't sending one to the server. What should I put in the keystore to prevent this exception? Furthermore, is this method of two way SSL authentication safe and effective?

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  • Why does "return ERROR" only work with exceptions?

    - by ThreaT
    In the struts.xml I use: <result name="error">error</result> Then in my action I use: addActionError("ERROR RETURNED"); return ERROR; When I submit the form then it just goes to a blank page and does nothing. However, if I FORCE an exception to be thrown in the action then it goes to the error page and shows the ActionError message. So am I doing this wrong? If so, how should I tell struts to show an error page using "if statements" instead of relying solely on expensive try catches? EDIT 1: I'm using struts 2 version: 2.1.8.1 EDIT 2: For example, here is my action code that I'm using to test: String test = ""; int number = 0; try { if (number == 1) { System.out.println("number 1: " + number); test = SUCCESS; } else if (number == 2) { System.out.println("number 2: " + number); addActionError("ERROR RETURNED?"); addActionMessage("TESTTEST"); test = ERROR; } else if (number == 3) { System.out.println("number 3: " + number); addActionError("ERROR RETURNED?"); addActionMessage("TESTTEST"); test = INPUT; } else { System.out.println("number 4: " + number); test = LOGIN; } } catch (Exception e) { addActionError("ERROR RETURNED? " + e); } return test; And here is my JSP code: <s:form action="number_save" method="post"> <s:textfield name="number" label="Enter number" /> </s:form> <s:actionerror /> <s:fielderror /> <s:actionmessage /> EDIT 3: Here is a longer version of my struts.xml: <action name="number" method="numberCreate" class="NumberActionBean"> <result>number.jsp</result> </action> <action name="error"> <result>error.jsp</result> </action> <action name="number_save" method="numberSave" class="NumberActionBean"> <interceptor-ref name="defaultStack"></interceptor-ref> <result name="success" type="redirect">index</result> <result name="input" type="redirect">number</result> <result name="error">error</result> <result name="login" type="redirect">login</result> <result name="none">number</result> </action> EDIT 4: My error.jsp is simply a <s:actionerror /> tag with the general taglibs and html tags...

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  • Handling nmake errorlevel/return codes

    - by tlianza
    Hi all, I have an nmake-based project which in turn calls the asp compiler, which can throw an error, which nmake seems to recognize: NMAKE : fatal error U1077: 'C:\Windows\Microsoft.NET\Framework\v2.0.50727\aspnet_compiler.exe' : return code '0x1' However, when I call nmake from within a batch file, the environment variable %ERRORLEVEL% remains set at zero: nmake /NOLOGO echo BUILD RETURNING: %ERRORLEVEL% If I control-c the nmake task, I do end up getting a non-zero ERRORLEVEL (it's set to 2) so my assumption is that I'm able to catch errors okay, but nmake isn't bubbling up the non-zero exit code from it's task. Or, at least, I'm mis-trapping it. Any help would be appreciated.

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  • psexec failing with return code 122 when used from Windows service

    - by Jeremy McGee
    I've written a WCF service as a wrapper around a C# utility we've written that uses the SysInternals psexec utility to run jobs on a remote system. psexec is invoked from C# with command-line parameters that specify the domain, user and password to use. All works fine when I invoke the C# utility from PowerShell locally. However, when I run the utility from the WCF service we see a return code of 122, which corresponds to (?) "The data area passed to a system call is too small". psexec is running against Windows Server 2008. The credentials I'm passing are local administrator, in the same domain as the machine that hosts the service wrapping the utility.

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  • TortoiseSVN trunk checkout "Server sent unexpected return value (403 Forbidden) in response to OPTIO

    - by S Bogdan
    First of all please excuse my lack of knowledge, I'm new to Tortoise, and my bad English. My problem is that every time I do some operation with an URL like the following one: https://nttt.dttt.com:8443/svn/nttt/Med/trunk I get "Server sent unexpected return value (403 Forbidden) in response to OPTIONS". The user and password I supplied was correct, so no problem there. I don't know where the problem lies, I don't know if it is the server(on witch I don't have any control) or my Tortoise client. Thanks in advance for any answer or guidance.

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  • Django Forms, Foreign Key and Initial return all associated values

    - by gramware
    I a working with Django forms. The issue I have is that Foreign Key fields and those using initial take all associated entries (all records associated with that record other then the one entry i wanted e.g instead of getting a primary key, i get the primary key, post subject, post body and all other values attributed with that record). The form and the other associated queries still work well, but this behaviour is clogging my database. How do i get the specific field i want instead of all records. An example of my models is here: A form field for childParentId returns postID, postSubject and postBody instead of postID alone. Also form = ForumCommentForm(initial = {'postSubject':forum.objects.get(postID = postID), }) returns all records related to postID. class forum(models.Model): postID = models.AutoField(primary_key=True) postSubject = models.CharField(max_length=25) postBody = models.TextField() postPoster = models.ForeignKey(UserProfile) postDate = models.DateTimeField(auto_now_add=True) child = models.BooleanField() childParentId = models.ForeignKey('self',blank=True, null=True) deleted = models.BooleanField() def __unicode__(self): return u'%s %s %s %s %s' % (self.postSubject, self.postBody, self.postPoster, self.postDate, self.postID

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  • Convert Java Arraylist return from Java WebService to C# Arraylist

    - by TTCG
    In my C# program, I would like to consume the Java Web Service Method which replies the java.Util.ArrayList. I don't know how to convert the Java ArrayList to C# ArrayList. This is Java Codes @WebMethod @WebResult(name = "GetLastMessages") @SuppressWarnings("unchecked") public ArrayList<Message> getLastMessages(@WebParam(name = "MessageCount")int count) { .... .... return messages; } This is C# Codes MessagesService.MessagesService service = new MessagesService.MessagesService(); System.Collections.ArrayList arr = (System.Collections.ArrayList)service.getLastMessages(10); I got the following Error in C# Cannot convert type 'WindowsFormsApplication1.MessagesService.arrayList' to 'System.Collections.ArrayList' How can I cast these Java ArrayList to C# ArrayList

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  • Can you return an assignable lvalue in Scala?

    - by Alex R
    (note, lvalue is actually a term from the C grammar, I don't know what it's called in Scala!) Trying to learn Scala... this evening I'm working on an internal DSL for a dynamically scoped language that might resemble PHP syntax. My REPL is: Welcome to Scala version 2.7.6.final (Java HotSpot(TM) Client VM, Java 1.6.0). I have some made-up example code: class $(any: Any) { def update(sym: Symbol, any: Any) { println("line 2 executed");} def -(sym: Symbol) : $ = { println("line 1 executed"); return this } def update(any: Any) { println("line 3 executed");} } The following works as expected: scala var a = new $(0) a: $ = $@19238ad scala a('x) = "blah" line 2 executed On the other hand, why does the following not invoke the 1-parameter update method? scala a = 1 :6: error: type mismatch; found : Int(1) required: $ a = 1 ^ Ultimately, I would like this to work: a-'x = "blah" Thanks

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  • Return Selected Phone Address from iPhone Address Book

    - by Ali
    Hey, I found a tutorial online that extends that Apple QuickStart Application which is the basic Address Book Application and another that returns the first phone number regardless of what phone number was clicked. I want to display only the selected phone number in the label. The label is called phoneNumber: - (BOOL)peoplePickerNavigationController: (ABPeoplePickerNavigationController *)peoplePicker shouldContinueAfterSelectingPerson:(ABRecordRef)person property:(ABPropertyID)property identifier:(ABMultiValueIdentifier)identifier{ ABMutableMultiValueRef phoneMulti = ABRecordCopyValue(person, kABPersonPhoneProperty); NSMutableArray *phones = [[NSMutableArray alloc] init]; int i; for (i = 0; i < ABMultiValueGetCount(phoneMulti); i++) { NSString *aPhone = [(NSString*)ABMultiValueCopyValueAtIndex(phoneMulti, i)autorelease]; [phones addObject:aPhone]; } NSString *mobileNo = [phones objectAtIndex:0]; self.phoneNumber.text = phones; [self dismissModalViewControllerAnimated:YES]; return NO; } How do I ensure that the label is the one selected by the user and not just the first array entry(or any other array entry i code in) Thanks

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  • Using Graphics2D to overlay text on a BufferedImage and return a BufferedImage

    - by Andrew Bolster
    I have checked similarly named questions, but they don't answer this use case. Basically, I was to overlay some text (text) at a given coordinate (x,y) I have the below function in a package; protected BufferedImage Process2(BufferedImage image){ Graphics2D gO = image.createGraphics(); gO.setColor(Color.red); gO.setFont(new Font( "SansSerif", Font.BOLD, 12 )); gO.drawString(this.text, this.x, this.y); System.err.println(this.text+this.x+this.y); return image; } I feel like im missing something patently obvious; every reference to Graphics2D I can find is dealing with either games or writing directly to a file but I just want a BufferedImage returned. with the overlay 'rendered' In the current code, the image appears out the end unchanged. Thanks!

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  • CSharpCodeProvider doesn't return compiler warnings when there are no errors

    - by Sandor Drieënhuizen
    I'm using the CSharpCodeProvider class to compile a C# script which I use as a DSL in my application. When there are warnings but no errors, the Errors property of the resulting CompilerResults instance contains no items. But when I introduce an error, the warnings suddenly get listed in the Errors property as well. string script = @" using System; using System; \\ generate a warning namespace MyNamespace { public class MyClass { public void MyMethod() { \\ uncomment the next statement to generate an error \\intx = 0; } } } "; CSharpCodeProvider provider = new CSharpCodeProvider( new Dictionary<string, string>() { { "CompilerVersion", "v4.0" } }); CompilerParameters compilerParameters = new CompilerParameters(); compilerParameters.GenerateExecutable = false; compilerParameters.GenerateInMemory = true; CompilerResults results = provider.CompileAssemblyFromSource( compilerParameters, script); foreach (CompilerError error in results.Errors) { Console.Write(error.IsWarning ? "Warning: " : "Error: "); Console.WriteLine(error.ErrorText); } So how to I get hold of the warnings when there are no errors? By the way, I don't want to set TreatWarningsAsErrors to true.

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  • JQuery Autocomplete - format listing and only return a part to the text box

    - by Jason
    I'm using the JQuery Autocomplete and it's working just fine. I'm using it to allow someone to search for users out of a database by searching on last name or id number. Right now the drop down list that is created is the resultes of a SQL query and looks something like: $row_rst['lName'] . ', ' . $row_rst['fName'] . " - " . $row_rst['user'] . "|" . $row_rst['id'] which outputs something like: Jones, Henry - hjones Gibbons, Peter - pgibbons When I pick Henry the text box gets Jones, Henry - hjones and the hidden field gets his id. I'd like to format the drop down in columns if possible and only return Jones, Henry to the text box if possible. Are either of those options possible? I'm thinking it has to do with either formatItem(row) or formatResult(row) but I'm not sure and I can't seem to find how to go about this.

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  • propertyregex removes return characters in multiline

    - by javydreamercsw
    I'm using ants propertyregex method to change a property and it works fine up to a point. I'm lossing return characters. Here's what I'm trying to change: cluster.path=\ ${nbplatform.active.dir}/harness:\ ${nbplatform.active.dir}/platform:\ ${nbplatform.active.dir}/nb This is in a .properties file. So I'm trying to change it like this: <propertyregex property="cluster.path" input="${cluster.path}" regexp="nbplatform.active.dir" replace="xplatform.base" global="true" override="true"/> The stuff is replaced but I get: cluster.path= ${xplatform.base}/harness\: ${xplatform.base}/platform\: ${xplatform.base}/nb This brakes logic down the line not controlled by me (Netbeans) that uses the ':' as delimiter. Any idea?

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  • jquery-Ajax call on tornado handlers waits for pervious ajax call to return

    - by harshh
    Hey All. I recently started testing TornadoWeb for a home-project, which uses jquery getJSON function to call my tornado handlers. And found something strange, which i seek an explanation for. I fire an ajax request for Handler1 on tornado, and in some cases request for Handler2 is initiated before Handler1 returns. It appears from development-server logs, and firebug console-debugging, that Handler2 request waits for Handler1 request to finish, and then return. So basically, XHR call is waiting for earlier XHRs. They are supposed to be asynchronous/non-blocking right?? Or am i missing something. You can check the test-case environment called testtornado at http://github.com/harshh/Harsh-Projects/ with main.py as server triggering file. I would appreciate help from anyone who can throw some light on this.

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  • PLPGSQL : Return a record from function executed by INSERT/UPDATE rule

    - by seas
    Do the following scheme for my database: create sequence data_sequence; create table data_table { id integer primary key; field varchar(100); }; create view data_view as select id, field from data_table; create function data_insert(_new data_view) returns data_view as $$declare _id integer; _result data_view%rowtype; begin _id := nextval('data_sequence'); insert into data_table(id, field) values(_id, _new.field); select * into _result from data_view where id = _id; return _result; end; $$ language plpgsql; create rule insert as on insert to data_view do instead select data_insert(new); Then type in psql: insert into data_view(field) values('abc'); Would like to see something like: id | field ----+--------- 1 | abc Instead see: data_insert ------------- (1, "abc") Is it possible to fix this somehow? Thanks for any ideas.

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  • jQuery Autocomplete problem - Shift Key behaves same as Return Key

    - by user237005
    See: http://www.airbnb.com/ In the search bar, start typing "san f" (no quotes, all lowercase), then hit Return (or Enter). "San Francisco" is autocompleted. This is good! Now clear the search field and start over. type "San F" and boom - "San Francisco" is autocompleted as soon as you hit Shift. This is not expected. This happens in FF & Safari, but is untested elsewhere. I've looked through the jQuery Autocomplete Source Code and everything looks normal. Has anyone experienced this before?

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  • Specify which row to return on SQLite Group By

    - by lozzar
    I'm faced with a bit of a difficult problem. I store all the versions of all documents in a single table. Each document has a unique id, and the version is stored as an integer which is incremented everytime there is a new version. I need a query that will only select the latest version of each document from the database. While using GROUP BY works, it appears that it will break if the versions are not inserted in the database in the order of version (ie. it takes the maximum ROWID which will not always be the latest version). Note, that the latest version of each document will most likely be a different number (ie. document A is at version 3, and document B is at version 6). I'm at my wits end, does anybody know how to do this (select all the documents, but only return a single record for each document_id, and that the record returned should have the highest version number)?

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  • Return a pointer to a char array in C

    - by snitko
    I've seen a lot of questions on that on StackOverflow, but reading the answers did not clear that up for me, probably because I'm a total newbie in C programming. Here's the code: #include <stdio.h> char* squeeze(char s[], char c); main() { printf("%s", squeeze("hello", 'o')); } char* squeeze(char s[], char c) { int i, j; for(i = j = 0; s[i] != '\0'; i++) if(s[i] != c) s[j++] = s[i]; s[j] = '\0'; return s; } It compiles and I get segmentation fault when I run it. I've read this faq about about returning arrays and tried the 'static' technique that is suggested there, but still could not get the program working. Could anyone point out exactly what's wrong with it and what should I be paying attention in the future?

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  • Silverlight 4 RIA does not return anything using DomainContext

    - by Savvas Sopiadis
    Hi everybody! Just learning Silverlight 4/RIA and i 'm stuck in a weird problem: setup an ASP.NET MVC project as the project hosting the Domain service. In this i tried to get data from the Domain Service which worked fine (i'm using a repository in it). Now i tried to setup a SL4 project. I though i do it the MVVM-way, so i decided to setup a ViewModel Class with the following code: public class ViewModel { OrganizationDomainContext dsCtxt = new OrganizationDomainContext(); public ViewModel() { EntityQuery<Culture> query = from cu in dsCtxt.GetAllCulturesQuery() select cu; LoadOperation<Culture> lo = dsCtxt.Load(query); } } The crazy thing about this is .. it doesn't return anything!!! What am i missing here? Thanks in advance

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  • Accessing the Custom Object Return type from ojdbc6 JDBC Thin Drivers

    - by Andrew Harmel-Law
    I'm writing some JDBC code which calls a Oracle 11g PL/SQL procdedure which has a Custom Object return type. I can get the code to call the procedure, but how do I access the returned Custom Object to obtain it's contained values?. An example of my code calling the procedure is below: PLSQL Code: Procedure GetDataSummary (p_my_key IN KEYS.MY_KEY%TYPE, p_recordset OUT data_summary_tab, p_status OUT VARCHAR2); Java Code: String query = "begin manageroleviewdata.getdatasummary(?, ?, ?); end;"); CallableStatement stmt = conn.prepareCall(query); stmt.setInt(1, 83); stmt.registerOutParameter(2, OracleTypes.ARRAY, "DATA_SUMMARY_TAB"); stmt.registerOutParameter(3, OracleTypes.VARCHAR); stmt.execute(stmt); How do I get the result back fron this?

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  • How Can I Check an Object to See its Type and Return A Casted Object

    - by Russ Bradberry
    I have method to which I pass an object. In this method I check it's type and depending on the type I do something with it and return a Long. I have tried every which way I can think of to do this and I always get several compiler errors telling me it expects a certain object but gets another. Can someone please explain to me what I am doing wrong and guide me in the right direction? What I have tried thus far is below: override def getInteger(obj:Object) = { if (obj.isInstanceOf[Object]) null else if (obj.isInstanceOf[Number]) (obj:Number).longValue() else if (obj.isInstanceOf[Boolean]) if (obj:Boolean) 1 else 0 else if (obj.isInstanceOf[String]) if ((obj:String).length == 0 | (obj:String) == "null") null else try { Long.parse(obj:String) } catch { case e: Exception => throw new ValueConverterException("value \"" + obj.toString() + "\" of type " + obj.getClass().getName() + " is not convertible to Long") } }

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  • How to return the output of a recursive function in Clojure

    - by Silanglaya Valerio
    Hi everyone! I'm new to functional languages and clojure, so please bear with me... I'm trying to construct a list of functions, with either random parameters or constants. The function that constructs the list of functions is already working, though it doesn't return the function itself. I verified this using println. Here is the snippet: (def operations (list #(- %1 %2) #(+ %1 %2) #(* %1 %2) #(/ %1 %2))) (def parameters (list \u \v \w \x \y \z)) (def parameterlistcount 6) (def paramcount 2) (def opcount 4) (defn generateFunction "Generates a random function list" ([] (generateFunction 2 4 0.5 0.6 '())) ([pc maxdepth fp pp function] (if (and (> maxdepth 0) (< (rand) fp)) (dotimes [i 2] (println(conj (generateFunction pc (dec maxdepth) fp pp function) {:op (nth operations (rand-int opcount))}))) (if (and (< (rand) pp) (> pc 0)) (do (dec pc) (conj function {:param (nth parameters (rand-int parameterlistcount))})) (conj function {:const (rand-int 100)}))))) Any help will be appreciated, thanks!

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  • Filtering A MySQL Result Set Based On The Return Value Of A Function

    - by Joshua
    I'm a SQL noob, and I need a little bit of help understanding the big picture of if it is possible, and if so how to go about filtering a result set based on the return value of a function which is passed one of the fields of the record. Let's say I have a table called "Numbers" with just one field: "Value". How could I correctly specify the following "pseudo-sql"?: SELECT Value FROM numbers WHERE IsPrime(Value)=true Can I accomplish such a thing, and if so, where/how do I put/store "IsPrime"? I'm using MySQL.

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