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  • Suspend orientation change

    - by OkyDokyman
    Documentation says: "a configuration change (such as a change in screen orientation, language, input devices, etc) will cause your current activity to be destroyed, going through the normal activity lifecycle process of onPause(), onStop(), and onDestroy()." I would like to suspend the orientation change, since it crashes my app if it was done in the middle of a a loop (of reading a file). How can I do this? Also - looking for some kind of "onOrientationChnage" function :)

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  • Getting Null Pointer Exception while reading sqlite database

    - by user1597569
    I have to read values from SQLite database but getting null pointer exception when I execute private final String DB_NAME = "UserDb"; private final String TABLE_NAMES = "tbluser"; SQLiteDatabase sampleDB; Cursor c=null; c= sampleDB.rawQuery("SELECT * from " +TABLE_NAMES+" where did='"+deviceDec+"' ", null); Please suggest me why I am getting the exception because at one function it is running but in other it is not. and the deviceDec value also i am getting I have checked in Log

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  • Are there any simple ways to publish APKs on Google Play?

    - by StupidCodeGenerator
    I'm from China and we only publish APKs in Chinese market. This is my first time trying to put out game on Google Play. In China, publishing is pretty simple: They give us a jar file and we just import the file in our project and do something with a small document. But when I was reading the Google Play's document, I think it's too complicated. There're so many documents and what ever you read the document always tell you you need to read another document. Are there any simple ways to do this?

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  • SQL query for selecting most recent entries

    - by Mr_Skid_Marks
    A table in my database has a column, DATE_ADDED (stored in seconds). I want to extract all rows with the most recent date (aka largest value for DATE_ADDED). The only solution I have come up with is to SELECT all the rows in ASC (ascending) order, grab the last entry from the table, check the date on this, and perform another SELECT on the table but this time only for the discovered DATE_ADDED. Is it possibly to simplify this series of queries into a single one? My thought is I should be able to do a SELECT on all of the largest values in the table, but I am struggling to come up with a proper query.

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  • Create a custom button

    - by Beppi Menozzi
    Sorry if this is too basic. I created a new class that extends Button: public class MyButton extends Button { private Context ctx; public MyButton(Context context) { super(context); ctx = context; } private void click() { // DO WHAT I NEED (FOR EXAMPLE CHANGE BACKGROUND) } } How can make it possible that, when I setOnClickListener() from another class where I instantiated this object, the click() method is called automatically? Thanks.

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  • Removing a character from JSONObject?

    - by RandomlyKnighted
    My JSONObject has some random characters contained within the string so I'm trying to remove them. I've tried this but with no luck. String result = s.substring(1, s.length() - 2); JSONObject json_data = new JSONObject(result); if (json_data.has("[")) { json_data.remove("["); } if (json_data.has("]")) { json_data.remove("]"); } if (json_data.has(",")) { json_data.remove(","); } It's still not removing the characters from the JSONObject. Am I checking the JSONObject for the characters incorrectly?

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  • Why my tracking service freezes when the phone moves?

    - by user2878181
    I have developed a service which includes timer task and runs after every 5 minutes for keeping tracking record of the device, every five minutes it adds a record to the database. My service is working fine when the phone is not moving i.e it gives records after every 5 minutes as it should be. But i have noticed that when the phone is on move it updates the points after 10 or 20 minutes , i.e whenever the user stops in his way whenever he is on the move. Do service freezes on the move, if yes! how is whatsapp messenger managing it?? Please help! i am writing my onstart method. please help @Override public void onStart(Intent intent, int startId) { Toast.makeText(this, "My Service Started", Toast.LENGTH_LONG).show(); Log.d(TAG, "onStart"); mLocationClient.connect(); final Handler handler_service = new Handler(); timer_service = new Timer(); TimerTask thread_service = new TimerTask() { @Override public void run() { handler_service.post(new Runnable() { @Override public void run() { try { some function of tracking } }); } }; timer_service.schedule(thread_service, 1000, service_timing); //sync thread final Handler handler_sync = new Handler(); timer_sync = new Timer(); TimerTask thread_sync = new TimerTask() { @Override public void run() { handler_sync.post(new Runnable() { @Override public void run() { try { //connecting to the central server for updation Connect(); } catch (Exception e) { // TODO Auto-generated catch block } } }); } }; timer_sync.schedule(thread_sync,2000, sync_timing); }

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  • SQLite FTS3 sumulate LIKE somestrin%

    - by alex
    I'm writing a dictionary app and need to do the usual word suggesting while typing. LIKE somestrin% is rather slow (~1300ms on a ~100k row table) so I've turned to FTS3. Problem is, I haven't found a sane way to search from the beginning of a string. Now I'm performing a query like SELECT word, offsets(entries) FROM entries WHERE word MATCH '"chicken *"'; , then parse the offsets string in code. Are there any better options?

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  • How to use Geocoder to get the current location zip code

    - by Noble6
    I am trying to get the zip code of the users current location.I have a teditText in MyActivity which should get populated based on the zip code I get from this activity. public class LocationActivity extends MyActivity { double LATITUDE; double LONGITUDE; Geocoder geocoder = new Geocoder(this, Locale.ENGLISH); { try { List<Address> addresses = geocoder.getFromLocation(LATITUDE, LONGITUDE, 1); if(addresses != null) { Address returnedZip = addresses.get(0); StringBuilder currentZip = new StringBuilder("Address:\n"); for(int i=0; i<returnedZip.getMaxAddressLineIndex(); i++) { strcurrentZip.append(returnedZip.getPostalCode()); } m_zip.setText(strcurrentZip.toString()); } else { m_zip.setText("No zip returned!"); } } catch (IOException e) { // TODO Auto-generated catch block e.printStackTrace(); m_zip.setText("zip not found!"); } } } I am not getting any response,the app logcat does not show any errors but the the editText field I want to populate remains blank.

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  • Create a public folder in internal storage

    - by user2516977
    sorry for my english, but i want to write in this forum because in my opinion is the best. Now my problem: I want to create a folder in Internal storage to share with 2 application. in my app, i download an Apk from my server and i run it. Before I used external storage and everything worked. Now i want to use the internal storage for users that don't have an external storage. I use this: String folderPath = getFilesDir() + "Dir" but when i try to run the apk, doesn't work. and i can't find this folder on my phone. Thank you..

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  • virt-install says name is in use, but virsh list --all is empty. Where is virt-install finding this name?

    - by Jay _silly_evarlast_ Wren
    virt-install says name is in use, but virsh list --all says there is nothing. jrwren@delays:{%22}~ $ virt-install -d -n android -r 512 --disk android.qcow2 -s 4 -c /d/cd\ images/android-x86-2.2-generic.iso --vnc --noautoconsole [Thu, 05 Jul 2012 16:57:19 virt-install 23170] DEBUG (cli:220) Launched with command line: /usr/bin/virt-install -d -n android -r 512 --disk android.qcow2 -s 4 -c /d/cd images/android-x86-2.2-generic.iso --vnc --noautoconsole [Thu, 05 Jul 2012 16:57:19 virt-install 23170] DEBUG (cli:326) Requesting libvirt URI default [Thu, 05 Jul 2012 16:57:19 virt-install 23170] DEBUG (cli:328) Received libvirt URI qemu:///session [Thu, 05 Jul 2012 16:57:20 virt-install 23170] DEBUG (virt-install:259) Requesting virt method 'default', hv type 'default'. [Thu, 05 Jul 2012 16:57:20 virt-install 23170] DEBUG (virt-install:469) Received virt method 'hvm' [Thu, 05 Jul 2012 16:57:20 virt-install 23170] DEBUG (virt-install:470) Hypervisor name is 'kvm' [Thu, 05 Jul 2012 16:57:20 virt-install 23170] DEBUG (cli:950) --graphics compat generated: vnc [Thu, 05 Jul 2012 16:57:20 virt-install 23170] ERROR (cli:597) Guest name 'android' is already in use. (venv)jrwren@delays:{%22}~ $ sudo virsh -c qemu:///system list --all Id Name State ---------------------------------- Where is virt-install finding this name? edit: I should mention that LIBVIRT_DEFAULT_URI is not set.

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  • why nginx rewrite post request from /login to //login?

    - by jiangchengwu
    There is a if statement, which will rewrite url when the client is Android. Everything ok. But, something got strange. Nginx will write post request /login to //login, even if the block of if statement is bank. So I got a 404 page. As the jetty server only accept /login request. Server conf: location / { proxy_pass http://localhost:8785/; proxy_set_header Host $http_host; proxy_set_header Remote-Addr $http_remote_addr; proxy_set_header X-Real-IP $remote_addr; if ( $http_user_agent ~ Android ){ # rewrite something, been commented } } Debug info, origin log https://gist.github.com/3799021 ... 2012/09/28 16:29:49 [debug] 26416#0: *1 http script regex: "Android" 2012/09/28 16:29:49 [notice] 26416#0: *1 "Android" matches "Android/1.0", client: 106.187.97.22, server: ireedr.com, request: "POST /login HTTP/1.1", host: "ireedr.com" ... 2012/09/28 16:29:49 [debug] 26416#0: *1 http proxy header: "POST //login HTTP/1.0 Host: ireedr.com X-Real-IP: 106.187.97.22 Connection: close Accept-Encoding: identity, deflate, compress, gzip Accept: */* User-Agent: Android/1.0 " ... 2012/09/28 16:29:49 [debug] 26416#0: *1 HTTP/1.1 404 Not Found Server: nginx/1.2.1 Date: Fri, 28 Sep 2012 08:29:49 GMT Content-Type: text/html;charset=ISO-8859-1 Transfer-Encoding: chunked Connection: keep-alive Cache-Control: must-revalidate,no-cache,no-store Content-Encoding: gzip ... Only when I commented the block in the configration file: location / { proxy_pass http://localhost:8785/; proxy_set_header Host $http_host; proxy_set_header Remote-Addr $http_remote_addr; proxy_set_header X-Real-IP $remote_addr; #if ( $http_user_agent ~ Android ){ # #} } The client can get an 200 response. Debug info, origin log https://gist.github.com/3799023 ... "POST /login HTTP/1.0 Host: ireedr.com X-Real-IP: 106.187.97.22 Connection: close Accept-Encoding: identity, deflate, compress, gzip Accept: */* User-Agent: Android/1.0 " ... 2012/09/28 16:27:19 [debug] 26319#0: *1 HTTP/1.1 200 OK Server: nginx/1.2.1 Date: Fri, 28 Sep 2012 08:27:19 GMT Content-Type: application/json;charset=UTF-8 Content-Length: 17 Connection: keep-alive ... As the log: 2012/09/28 16:29:49 [notice] 26416#0: *1 "Android" matches "Android/1.0", client: 106.187.97.22, server: ireedr.com, request: "POST /login HTTP/1.1", host: "ireedr.com" 2012/09/28 16:29:49 [debug] 26416#0: *1 http script if 2012/09/28 16:29:49 [debug] 26416#0: *1 post rewrite phase: 4 2012/09/28 16:29:49 [debug] 26416#0: *1 generic phase: 5 2012/09/28 16:29:49 [debug] 26416#0: *1 generic phase: 6 2012/09/28 16:29:49 [debug] 26416#0: *1 generic phase: 7 2012/09/28 16:29:49 [debug] 26416#0: *1 access phase: 8 2012/09/28 16:29:49 [debug] 26416#0: *1 access phase: 9 2012/09/28 16:29:49 [debug] 26416#0: *1 access phase: 10 2012/09/28 16:29:49 [debug] 26416#0: *1 post access phase: 11 2012/09/28 16:29:49 [debug] 26416#0: *1 try files phase: 12 2012/09/28 16:29:49 [debug] 26416#0: *1 posix_memalign: 0000000001E798F0:4096 @16 2012/09/28 16:29:49 [debug] 26416#0: *1 http init upstream, client timer: 0 2012/09/28 16:29:49 [debug] 26416#0: *1 epoll add event: fd:13 op:3 ev:80000005 2012/09/28 16:29:49 [debug] 26416#0: *1 http script copy: "Host: " 2012/09/28 16:29:49 [debug] 26416#0: *1 http script var: "ireedr.com" 2012/09/28 16:29:49 [debug] 26416#0: *1 http script copy: " " 2012/09/28 16:29:49 [debug] 26416#0: *1 http script copy: "" 2012/09/28 16:29:49 [debug] 26416#0: *1 http script copy: "" 2012/09/28 16:29:49 [debug] 26416#0: *1 http script copy: "X-Real-IP: " 2012/09/28 16:29:49 [debug] 26416#0: *1 http script var: "106.187.97.22" 2012/09/28 16:29:49 [debug] 26416#0: *1 http script copy: " " 2012/09/28 16:29:49 [debug] 26416#0: *1 http script copy: "Connection: close " 2012/09/28 16:29:49 [debug] 26416#0: *1 http proxy header: "Accept-Encoding: identity, deflate, compress, gzip" 2012/09/28 16:29:49 [debug] 26416#0: *1 http proxy header: "Accept: */*" 2012/09/28 16:29:49 [debug] 26416#0: *1 http proxy header: "User-Agent: Android/1.0" 2012/09/28 16:29:49 [debug] 26416#0: *1 http proxy header: "POST //login HTTP/1.0 Host: ireedr.com X-Real-IP: 106.187.97.22 Connection: close Accept-Encoding: identity, deflate, compress, gzip Accept: */* User-Agent: Android/1.0 " ... Maybe post rewrite phase had rewrite the request. Anybody can help me to solve this problem or know why nginx do that ? Much appreciated.

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  • WhatsApp &amp; Tasker for Android &ndash; Read &amp; Write messages

    - by Shaurya Anand
    So, I finally gave up on all my previous the Microsoft Mobile/Phone OS devices and made my switch to Android this year. I am using my Samsung Galaxy Note GT-N7000 with CyanogenMod 9.1.0 (http://get.cm/get/jenkins/7086/cm-9.1.0-n7000.zip) and ClockworkMod 6.0.1.2 (http://download2.clockworkmod.com/recoveries/recovery-clockwork-6.0.1.2-n7000.zip) since August this year and I am so happy with the performance and the flexibility it offers me. As a software developer by profession, I would expect most of my gadget to be highly customizable and programmable (one time or at intervals) to suit my needs as close as it can. I was introduced to Automation for Android – Tasker (https://play.google.com/store/apps/details?id=net.dinglisch.android.taskerm&hl=en) via reddit (http://www.reddit.com/r/tasker) and the word ‘automation’ was enough for me to dive right into this app. Only automation that I did earlier was switching profiles depending on location on there phones. And now, just imagine a complete set of possibilities that can be automate on the phone or via the phone. I did my research and found a couple of other tools that do the same/as close as what Tasker can do and few of them are even free. There’s one even by Microsoft called on{X} (https://play.google.com/store/apps/details?id=com.microsoft.onx.app&hl=en). Microsoft’s on{X} really caught my eye. You can write code for your phone on the web application by them, deploy it on your phone and even trace the flow all using your PC. Really brilliant, I love the fact that it’s all JavaScript. Here comes the but, it is still very very young and it’s policy of accessing my News Feed on Facebook is not something that I can not digest. On{X} is good, but as I said earlier, the API is not very mature and hence, I gave up on it. I bought Tasker, the best 5,00 € I spent in ages and I want to talk about it in this post. I am still a “noob” while operating this tool, but I tried my shot at automating WhatsApp (https://play.google.com/store/apps/details?id=com.whatsapp&hl=en), a popular messenger for various platform. The requirement for the automation is that, if I send a WhatsApp ‘wru’ message to the phone, it should respond back giving the location and battery level of my phone. It could be useful, if you like to locate your misplaced phone or automatically reply to your partner/friend, honestly, I don’t know what you will use it - through this post, I am just introducing automating WhatsApp using Tasker. Before we begin, the following script only works when your phone is rooted as we will be accessing the WhatsApp database and type some special characters like ‘:’. Let’s follow the code line by line: Profile:         Location request from XYZ. (12) // Name of your profile. Event:         Notification [ Owner Application:WhatsApp Title:* ] // When a new notification comes from WhatsApp, this event is fired. Read the end note, if you face problems with Chrome app after enabling Tasker accessibility. Enter:         A1: Run Shell [ Command:sqlite3 // We will access the WhatsApp database and check if the message comes from designated phone number or not. We mustn’t reply to every message.                 /data/data/com.whatsapp/databases/msgstore.db "SELECT _id, data FROM                  messages WHERE key_from_me='0' AND key_remote_jid LIKE '%XXXXXXXXXXX%' // Replace XXXXXXXXXXX with the phone number of your message sender.                 ORDER BY _id DESC LIMIT 1;" Timeout (Seconds):10 Use Root:On Store // I made a timeout for 10 seconds, if in case WhatsApp is busy accessing the database.                 Result In:%WHATSAPP_CURRREQ ] // Store the read Id and the last message on to the variable %WHATSAPP_CURRREQ         A2: If [ %WHATSAPP_CURRREQ ~R .*[wW][rR][uU].* ] // Check if the pattern of the message is correct and we are all set to send the location.                 A3: If [ %WHATSAPP_CURRREQ !~ %WHATSAPP_LASTREQ ] // Verify that the message is different from the last request. Remember every message has a unique Id.                         A4: Notify [ Title:WhatsApp location request... Text:Sending location // Just a notification that the location message is being prepared.                                 to Krati Gupta... Icon:<icon> Number:0 Permanent:On Priority:3 ] // Make a note it is a permanent notification, we will clear it later.                         A5: Secure Settings [ Configuration:Pattern Lock Disabled // I am disabling the pattern lock, that I use using the plugin Secure Settings.                                 Package:com.intangibleobject.securesettings.plugin Name:Secure // You can download the plugin from here: https://play.google.com/store/apps/details?id=com.intangibleobject.securesettings.plugin&hl=en                                 Settings ]                         A6: Secure Settings [ Configuration:Keyguard Disabled // Disable the keygaurd, it is useful, when your phone is on lock and you want to automate everything, even the typing.                                 Package:com.intangibleobject.securesettings.plugin Name:Secure                                 Settings ]                         A7: Secure Settings [ Configuration:GPS Enabled // Pretty clear, turn on the GPS and get location at A8                                 Package:com.intangibleobject.securesettings.plugin Name:Secure                                 Settings ]                         A8: AutoShortcut [ Configuration:WhatsApp: Some One // I am using AutoShortcut plugin (https://play.google.com/store/apps/details?id=com.joaomgcd.autoshortcut) to start WhatsApp with the indented recipient.                                 Package:com.joaomgcd.autoshortcut Name:AutoShortcut ] // Replace Some One, actually choose it from the plugin, the right recipient.                         A9: Get Location [ Source:Any Timeout (Seconds):30 Continue Task // I am getting the location, timeout is 30 seconds, adjust it accordingly.                                 Immediately:Off Keep Tracking:Off ]                         A10: Secure Settings [ Configuration:Screen Dim // Now, this extension of the plugin Secure Settings, wakes your device so that you can type out the string on the WhatsApp app.                                 5 Seconds Package:com.intangibleobject.securesettings.plugin                                 Name:Secure Settings ]                         A11: Run Shell [ Command:input text // Now, I am using the shell script to type the text to the window, because the ‘:’ while not be typed from the Type task in Tasker.                                 LOCATION:maps.google.com/maps?q=%LOC Timeout (Seconds):0 Use Root:On // And also, this is way faster, but remember you need root for this, not for the other way of typing.                                 Store Result In: ]                         A12: Dpad [ Button:Right Repeat Times:1 ] // Focus the Send button                         A13: Dpad [ Button:Press Repeat Times:1 ] // And press it.                         A14: Dpad [ Button:Left Repeat Times:1 ] // Get back to the typing box.                         A15: Run Shell [ Command:input text LOCATION_ACCURACY:%LOCACC Timeout                                 (Seconds):0 Use Root:On Store Result In: ]                         A16: Dpad [ Button:Right Repeat Times:1 ]                         A17: Dpad [ Button:Press Repeat Times:1 ]                         A18: Dpad [ Button:Left Repeat Times:1 ]                         A19: Run Shell [ Command:input text BATTERY_LEVEL:%BATT% Timeout // I am adding Battery level in my case as well.                                 (Seconds):0 Use Root:On Store Result In: ]                         A20: Dpad [ Button:Right Repeat Times:1 ]                         A21: Dpad [ Button:Press Repeat Times:1 ]                         A22: Variable Set [ Name:%WHATSAPP_LASTREQ To:%WHATSAPP_CURRREQ Do // And now, we say, request is done.                                 Maths:Off Append:Off ]                         A23: Button [ Button:Back ] // I am exiting the WhatsApp nicely and not killing it. If you are the murderer kind, kill it, just know, you don’t have any place in the heaven.                         A24: Button [ Button:Back ]                         A25: Notify Cancel [ Title: Warn Not Exist:Off ] // Remove the permanent notification.                         A26: Notify [ Title:WhatsApp location request Text:Location sent // Make a temporary notification, and say, location is sent.                                 successfully. Icon:<icon> Number:0 Permanent:Off Priority:3 ]                                                         A27: Secure Settings [ Configuration:GPS Disabled // Disable all the horrible things we turned on earlier.                                 Package:com.intangibleobject.securesettings.plugin Name:Secure                                 Settings ]                         A28: Secure Settings [ Configuration:Pattern Lock Enabled                                 Package:com.intangibleobject.securesettings.plugin Name:Secure                                 Settings ]                         A29: Secure Settings [ Configuration:Keyguard Enabled                                 Package:com.intangibleobject.securesettings.plugin Name:Secure                                 Settings ]                 A30: End If         A31: End If Download this Task from here: http://db.tt/9vRmbhyb That’s it in the above small example – you can read/write messages from/to WhatsApp app. I am using n7000-cm9.1-cwr6. Oh yea, and if you are having the Talkback auto enabled for Chrome browser, you need to turn Off the Web scripts to run. Tasker is amazing, I have automated a lot of tasks using this tool. I will share a few none generic ones with you in my coming post here.

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  • Working around MySQL error "Deadlock found when trying to get lock; try restarting transaction"

    - by Anon Guy
    Hi all: I have a MySQL table with about 5,000,000 rows that are being constantly updated in small ways by parallel Perl processes connecting via DBI. The table has about 10 columns and several indexes. One fairly common operation gives rise to the following error sometimes: DBD::mysql::st execute failed: Deadlock found when trying to get lock; try restarting transaction at Db.pm line 276. The SQL statement that triggers the error is something like this: UPDATE file_table SET a_lock = 'process-1234' WHERE param1 = 'X' AND param2 = 'Y' AND param3 = 'Z' LIMIT 47 The error is triggered only sometimes. I'd estimate in 1% of calls or less. However, it never happened with a small table and has become more common as the database has grown. Note that I am using the a_lock field in file_table to ensure that the four near-identical processes I am running do not try and work on the same row. The limit is designed to break their work into small chunks. I haven't done much tuning on MySQL or DBD::mysql. MySQL is a standard Solaris deployment, and the database connection is set up as follows: my $dsn = "DBI:mysql:database=" . $DbConfig::database . ";host=${DbConfig::hostname};port=${DbConfig::port}"; my $dbh = DBI->connect($dsn, $DbConfig::username, $DbConfig::password, { RaiseError => 1, AutoCommit => 1 }) or die $DBI::errstr; I have seen online that several other people have reported similar errors and that this may be a genuine deadlock situation. I have two questions: What exactly about my situation is causing the error above? Is there a simple way to work around it or lessen its frequency? For example, how exactly do I go about "restarting transaction at Db.pm line 276"? Thanks in advance.

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  • How to find out where a thread lock happend?

    - by SchlaWiener
    One of our company's Windows Forms application had a strange problem for several month. The app worked very reliable for most of our customers but on some PC's (mostly with a wireless lan connection) the app sometimes just didn't respond anymore. (You click on the UI and windows ask you to wait or kill the app). I wasn't able to track down the problem for a long time but now I figured out what happend. The app had this line of code // don't blame me for this. Wasn't my code :D Control.CheckForIllegalCrossThreadCalls = false and used some background threads to modify the controls. No I found a way to reproduce the application stopping responding bug on my dev machine and tracked it down to a line where I actually used Invoke() to run a task in the main thread. Me.Invoke(MyDelegate, arg1, arg2) Obviously there was a thread lock somewhere. After removing the Control.CheckForIllegalCrossThreadCalls = false statement and refactoring the whole programm to use Invoke() if modifying a control from a background thread, the problem is (hopefully) gone. However, I am wondering if there is a way to find such bugs without debugging every line of code (Even if I break into debugger after the app stops responding I can't tell what happend last, because the IDE didn't jump to the Invoke() statement) In other words: If my apps hangs how can I figure out which line of code has been executed last? Maybe even on the customers PC. I know VS2010 offers some backwards debugging feature, maybe that would be a solution, but currently I am using VS2008.

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  • C#, Can I check on a lock without trying to acquire it?

    - by Biff MaGriff
    Hello, I have a lock in my c# web app that prevents users from running the update script once it has started. I was thinking I would put a notification in my master page to let the user know that the data isn't all there yet. Currently I do my locking like so. protected void butRefreshData_Click(object sender, EventArgs e) { Thread t = new Thread(new ParameterizedThreadStart(UpdateDatabase)); t.Start(this); //sleep for a bit to ensure that javascript has a chance to get rendered Thread.Sleep(100); } public static void UpdateDatabase(object con) { if (Monitor.TryEnter(myLock)) { Updater.RepopulateDatabase(); Monitor.Exit(myLock); } else { Common.RegisterStartupScript(con, AlreadyLockedJavaScript); } } And I do not want to do if(Monitor.TryEnter(myLock)) Monitor.Exit(myLock); else //show processing labal As I imagine there is a slight possibility that it might display the notification when it isn't actually running. Is there an alternative I can use? Edit: Hi Everyone, thanks a lot for your suggestions! Unfortunately I couldn't quite get them to work... However I combined the ideas on 2 answers and came up with my own solution.

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  • How should I lock the table in this VB6 / Access application?

    - by Brian Hooper
    I'm working on a VB6 application using an Access database. The application writes messages to a log table from time to time. Several instances of the application may be running simultaneously and to distinguish them they each have their own run number. The run number is deduced from the log table thus... Set record_set = New ADODB.Recordset query_string = "SELECT MAX(RUN_NUMBER) + 1 AS NEW_RUN_NUMBER FROM ERROR_LOG" record_set.CursorLocation = adUseClient record_set.Open query_string, database_connection, adOpenStatic, , adCmdText record_set.MoveLast If IsNull(record_set.Fields("NEW_RUN_NUMBER")) Then run_number = 0 Else run_number = record_set.Fields("NEW_RUN_NUMBER") End If command_string = "INSERT INTO ERROR_LOG (RUN_NUMBER, SEVERITY, MESSAGE) " & _ " VALUES (" & Str$(run_number) & ", " & _ " " & Str$(SEVERITY_INFORMATION) & ", " & _ " 'Run Started'); " database_connection.Execute command_string Obviously there is a small gap between the calculation of the run number and the appearance of the new row in the database, and to prevent another instance getting access between the two operations I'd like to lock the table; something along the lines of SET TRANSACTION READ WRITE RESERVING ERROR_LOG FOR PROTECTED WRITE; How should I go about doing this? Would locking the recordset do any good (the row in the record set doesn't match any particular row in the database)?

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  • Microbenchmark showing process-switching faster than thread-switching; what's wrong?

    - by Yang
    I have two simple microbenchmarks trying to measure thread- and process-switching overheads, but the process-switching overhead. The code is living here, and r1667 is pasted below: https://assorted.svn.sourceforge.net/svnroot/assorted/sandbox/trunk/src/c/process_switch_bench.c // on zs, ~2.1-2.4us/switch #include <stdlib.h> #include <fcntl.h> #include <stdint.h> #include <stdio.h> #include <semaphore.h> #include <unistd.h> #include <sys/wait.h> #include <sys/types.h> #include <sys/time.h> #include <pthread.h> uint32_t COUNTER; pthread_mutex_t LOCK; pthread_mutex_t START; sem_t *s0, *s1, *s2; void * threads ( void * unused ) { // Wait till we may fire away sem_wait(s2); for (;;) { pthread_mutex_lock(&LOCK); pthread_mutex_unlock(&LOCK); COUNTER++; sem_post(s0); sem_wait(s1); } return 0; } int64_t timeInMS () { struct timeval t; gettimeofday(&t, NULL); return ( (int64_t)t.tv_sec * 1000 + (int64_t)t.tv_usec / 1000 ); } int main ( int argc, char ** argv ) { int64_t start; pthread_t t1; pthread_mutex_init(&LOCK, NULL); COUNTER = 0; s0 = sem_open("/s0", O_CREAT, 0022, 0); if (s0 == 0) { perror("sem_open"); exit(1); } s1 = sem_open("/s1", O_CREAT, 0022, 0); if (s1 == 0) { perror("sem_open"); exit(1); } s2 = sem_open("/s2", O_CREAT, 0022, 0); if (s2 == 0) { perror("sem_open"); exit(1); } int x, y, z; sem_getvalue(s0, &x); sem_getvalue(s1, &y); sem_getvalue(s2, &z); printf("%d %d %d\n", x, y, z); pid_t pid = fork(); if (pid) { pthread_create(&t1, NULL, threads, NULL); pthread_detach(t1); // Get start time and fire away start = timeInMS(); sem_post(s2); sem_post(s2); // Wait for about a second sleep(1); // Stop thread pthread_mutex_lock(&LOCK); // Find out how much time has really passed. sleep won't guarantee me that // I sleep exactly one second, I might sleep longer since even after being // woken up, it can take some time before I gain back CPU time. Further // some more time might have passed before I obtained the lock! int64_t time = timeInMS() - start; // Correct the number of thread switches accordingly COUNTER = (uint32_t)(((uint64_t)COUNTER * 2 * 1000) / time); printf("Number of process switches in about one second was %u\n", COUNTER); printf("roughly %f microseconds per switch\n", 1000000.0 / COUNTER); // clean up kill(pid, 9); wait(0); sem_close(s0); sem_close(s1); sem_unlink("/s0"); sem_unlink("/s1"); sem_unlink("/s2"); } else { if (1) { sem_t *t = s0; s0 = s1; s1 = t; } threads(0); // never return } return 0; } https://assorted.svn.sourceforge.net/svnroot/assorted/sandbox/trunk/src/c/thread_switch_bench.c // From <http://stackoverflow.com/questions/304752/how-to-estimate-the-thread-context-switching-overhead> // on zs, ~4-5us/switch; tried making COUNTER updated only by one thread, but no difference #include <stdlib.h> #include <stdint.h> #include <stdio.h> #include <pthread.h> #include <unistd.h> #include <sys/time.h> uint32_t COUNTER; pthread_mutex_t LOCK; pthread_mutex_t START; pthread_cond_t CONDITION; void * threads ( void * unused ) { // Wait till we may fire away pthread_mutex_lock(&START); pthread_mutex_unlock(&START); int first=1; pthread_mutex_lock(&LOCK); // If I'm not the first thread, the other thread is already waiting on // the condition, thus Ihave to wake it up first, otherwise we'll deadlock if (COUNTER > 0) { pthread_cond_signal(&CONDITION); first=0; } for (;;) { if (first) COUNTER++; pthread_cond_wait(&CONDITION, &LOCK); // Always wake up the other thread before processing. The other // thread will not be able to do anything as long as I don't go // back to sleep first. pthread_cond_signal(&CONDITION); } pthread_mutex_unlock(&LOCK); return 0; } int64_t timeInMS () { struct timeval t; gettimeofday(&t, NULL); return ( (int64_t)t.tv_sec * 1000 + (int64_t)t.tv_usec / 1000 ); } int main ( int argc, char ** argv ) { int64_t start; pthread_t t1; pthread_t t2; pthread_mutex_init(&LOCK, NULL); pthread_mutex_init(&START, NULL); pthread_cond_init(&CONDITION, NULL); pthread_mutex_lock(&START); COUNTER = 0; pthread_create(&t1, NULL, threads, NULL); pthread_create(&t2, NULL, threads, NULL); pthread_detach(t1); pthread_detach(t2); // Get start time and fire away start = timeInMS(); pthread_mutex_unlock(&START); // Wait for about a second sleep(1); // Stop both threads pthread_mutex_lock(&LOCK); // Find out how much time has really passed. sleep won't guarantee me that // I sleep exactly one second, I might sleep longer since even after being // woken up, it can take some time before I gain back CPU time. Further // some more time might have passed before I obtained the lock! int64_t time = timeInMS() - start; // Correct the number of thread switches accordingly COUNTER = (uint32_t)(((uint64_t)COUNTER * 2 * 1000) / time); printf("Number of thread switches in about one second was %u\n", COUNTER); printf("roughly %f microseconds per switch\n", 1000000.0 / COUNTER); return 0; }

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  • Android and PHP - Do I need to use sessions?

    - by jtnire
    I have created an Android App that communicates with a PHP web server. They both send JSON to each other. My App is almost finished, however there is one thing left to do: authentication. Since the user's username and password will be stored in Android SharedPreferences, is there any need to use PHP sessions, given that the user won't need to enter the username/password at every request? Since I can just send the username and password in the HTTP POST header for every request, and that I will be using SSL, is this sufficient? I guess I could add an extra field in the header called 'random' that just adds a random value, just to use as a salt so that the encrypted SSL payload will be different everytime. The reason why I don't want to use sessions is that my Android App would either have to handle cookies, or managed the storage of the session ID. If there are some serious cons to using my method above, then I'm more than happy to use sessions, however all advice is appreciated. Thanks

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  • Parallelism in .NET – Part 4, Imperative Data Parallelism: Aggregation

    - by Reed
    In the article on simple data parallelism, I described how to perform an operation on an entire collection of elements in parallel.  Often, this is not adequate, as the parallel operation is going to be performing some form of aggregation. Simple examples of this might include taking the sum of the results of processing a function on each element in the collection, or finding the minimum of the collection given some criteria.  This can be done using the techniques described in simple data parallelism, however, special care needs to be taken into account to synchronize the shared data appropriately.  The Task Parallel Library has tools to assist in this synchronization. The main issue with aggregation when parallelizing a routine is that you need to handle synchronization of data.  Since multiple threads will need to write to a shared portion of data.  Suppose, for example, that we wanted to parallelize a simple loop that looked for the minimum value within a dataset: double min = double.MaxValue; foreach(var item in collection) { double value = item.PerformComputation(); min = System.Math.Min(min, value); } .csharpcode, .csharpcode pre { font-size: small; color: black; font-family: consolas, "Courier New", courier, monospace; background-color: #ffffff; /*white-space: pre;*/ } .csharpcode pre { margin: 0em; } .csharpcode .rem { color: #008000; } .csharpcode .kwrd { color: #0000ff; } .csharpcode .str { color: #006080; } .csharpcode .op { color: #0000c0; } .csharpcode .preproc { color: #cc6633; } .csharpcode .asp { background-color: #ffff00; } .csharpcode .html { color: #800000; } .csharpcode .attr { color: #ff0000; } .csharpcode .alt { background-color: #f4f4f4; width: 100%; margin: 0em; } .csharpcode .lnum { color: #606060; } This seems like a good candidate for parallelization, but there is a problem here.  If we just wrap this into a call to Parallel.ForEach, we’ll introduce a critical race condition, and get the wrong answer.  Let’s look at what happens here: // Buggy code! Do not use! double min = double.MaxValue; Parallel.ForEach(collection, item => { double value = item.PerformComputation(); min = System.Math.Min(min, value); }); This code has a fatal flaw: min will be checked, then set, by multiple threads simultaneously.  Two threads may perform the check at the same time, and set the wrong value for min.  Say we get a value of 1 in thread 1, and a value of 2 in thread 2, and these two elements are the first two to run.  If both hit the min check line at the same time, both will determine that min should change, to 1 and 2 respectively.  If element 1 happens to set the variable first, then element 2 sets the min variable, we’ll detect a min value of 2 instead of 1.  This can lead to wrong answers. Unfortunately, fixing this, with the Parallel.ForEach call we’re using, would require adding locking.  We would need to rewrite this like: // Safe, but slow double min = double.MaxValue; // Make a "lock" object object syncObject = new object(); Parallel.ForEach(collection, item => { double value = item.PerformComputation(); lock(syncObject) min = System.Math.Min(min, value); }); This will potentially add a huge amount of overhead to our calculation.  Since we can potentially block while waiting on the lock for every single iteration, we will most likely slow this down to where it is actually quite a bit slower than our serial implementation.  The problem is the lock statement – any time you use lock(object), you’re almost assuring reduced performance in a parallel situation.  This leads to two observations I’ll make: When parallelizing a routine, try to avoid locks. That being said: Always add any and all required synchronization to avoid race conditions. These two observations tend to be opposing forces – we often need to synchronize our algorithms, but we also want to avoid the synchronization when possible.  Looking at our routine, there is no way to directly avoid this lock, since each element is potentially being run on a separate thread, and this lock is necessary in order for our routine to function correctly every time. However, this isn’t the only way to design this routine to implement this algorithm.  Realize that, although our collection may have thousands or even millions of elements, we have a limited number of Processing Elements (PE).  Processing Element is the standard term for a hardware element which can process and execute instructions.  This typically is a core in your processor, but many modern systems have multiple hardware execution threads per core.  The Task Parallel Library will not execute the work for each item in the collection as a separate work item. Instead, when Parallel.ForEach executes, it will partition the collection into larger “chunks” which get processed on different threads via the ThreadPool.  This helps reduce the threading overhead, and help the overall speed.  In general, the Parallel class will only use one thread per PE in the system. Given the fact that there are typically fewer threads than work items, we can rethink our algorithm design.  We can parallelize our algorithm more effectively by approaching it differently.  Because the basic aggregation we are doing here (Min) is communitive, we do not need to perform this in a given order.  We knew this to be true already – otherwise, we wouldn’t have been able to parallelize this routine in the first place.  With this in mind, we can treat each thread’s work independently, allowing each thread to serially process many elements with no locking, then, after all the threads are complete, “merge” together the results. This can be accomplished via a different set of overloads in the Parallel class: Parallel.ForEach<TSource,TLocal>.  The idea behind these overloads is to allow each thread to begin by initializing some local state (TLocal).  The thread will then process an entire set of items in the source collection, providing that state to the delegate which processes an individual item.  Finally, at the end, a separate delegate is run which allows you to handle merging that local state into your final results. To rewriting our routine using Parallel.ForEach<TSource,TLocal>, we need to provide three delegates instead of one.  The most basic version of this function is declared as: public static ParallelLoopResult ForEach<TSource, TLocal>( IEnumerable<TSource> source, Func<TLocal> localInit, Func<TSource, ParallelLoopState, TLocal, TLocal> body, Action<TLocal> localFinally ) The first delegate (the localInit argument) is defined as Func<TLocal>.  This delegate initializes our local state.  It should return some object we can use to track the results of a single thread’s operations. The second delegate (the body argument) is where our main processing occurs, although now, instead of being an Action<T>, we actually provide a Func<TSource, ParallelLoopState, TLocal, TLocal> delegate.  This delegate will receive three arguments: our original element from the collection (TSource), a ParallelLoopState which we can use for early termination, and the instance of our local state we created (TLocal).  It should do whatever processing you wish to occur per element, then return the value of the local state after processing is completed. The third delegate (the localFinally argument) is defined as Action<TLocal>.  This delegate is passed our local state after it’s been processed by all of the elements this thread will handle.  This is where you can merge your final results together.  This may require synchronization, but now, instead of synchronizing once per element (potentially millions of times), you’ll only have to synchronize once per thread, which is an ideal situation. Now that I’ve explained how this works, lets look at the code: // Safe, and fast! double min = double.MaxValue; // Make a "lock" object object syncObject = new object(); Parallel.ForEach( collection, // First, we provide a local state initialization delegate. () => double.MaxValue, // Next, we supply the body, which takes the original item, loop state, // and local state, and returns a new local state (item, loopState, localState) => { double value = item.PerformComputation(); return System.Math.Min(localState, value); }, // Finally, we provide an Action<TLocal>, to "merge" results together localState => { // This requires locking, but it's only once per used thread lock(syncObj) min = System.Math.Min(min, localState); } ); Although this is a bit more complicated than the previous version, it is now both thread-safe, and has minimal locking.  This same approach can be used by Parallel.For, although now, it’s Parallel.For<TLocal>.  When working with Parallel.For<TLocal>, you use the same triplet of delegates, with the same purpose and results. Also, many times, you can completely avoid locking by using a method of the Interlocked class to perform the final aggregation in an atomic operation.  The MSDN example demonstrating this same technique using Parallel.For uses the Interlocked class instead of a lock, since they are doing a sum operation on a long variable, which is possible via Interlocked.Add. By taking advantage of local state, we can use the Parallel class methods to parallelize algorithms such as aggregation, which, at first, may seem like poor candidates for parallelization.  Doing so requires careful consideration, and often requires a slight redesign of the algorithm, but the performance gains can be significant if handled in a way to avoid excessive synchronization.

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  • How can I back up my ubuntu system?

    - by Eloff
    I'm sure there's a lot of questions on here similar to this, and I've been reading them, but I still feel this warrants a new question. I want nightly, incremental backups (full disk images would waste a lot of space - unless compressed somehow.) Preferably rotating or deleting old backups when running out of space or after a fixed number of backups. I want to be able to quickly and painlessly restore my system from these backups. This is my first time running ubuntu as my main development machine and I know from my experience with it as a server and in virtual machines that I regularly manage to make it unbootable or damage it to the point of being unable to rescue it. So how would you recommend I do this? There are so many options out there I really don't know where to start. There seems to be a vocal school of thought that it's sufficient to backup your home directory and the list of installed packages from the package manager. I've already installed lots of things from source, or outside of the package manager (development tools, ides, compilers, graphics drivers, etc.) So at the very least, if I do not back up the operating system itself I need to grab all config files, all program binaries, all created but required files, etc. I'd rather backup too much than too little - an ubuntu install is tiny anyway. Also this drastically reduces the restore time, which would cost me more in my time than the extra storage space. I tried using Deja Dup to backup the root partition, excluding some things like /mnt /media /dev /proc etc. Although many websites assured me you can backup a running linux system this way - that seems to be false as it complained that it could not backup the following files: /boot/System.map-3.0.0-17-generic /boot/System.map-3.2.0-22-generic /boot/vmcoreinfo-3.0.0-17-generic /boot/vmlinuz-3.0.0-17-generic /boot/vmlinuz-3.2.0-22-generic /etc/.pwd.lock /etc/NetworkManager/system-connections/LAN Connection /etc/apparmor.d/cache/lightdm-guest-session /etc/apparmor.d/cache/sbin.dhclient /etc/apparmor.d/cache/usr.bin.evince /etc/apparmor.d/cache/usr.lib.telepathy /etc/apparmor.d/cache/usr.sbin.cupsd /etc/apparmor.d/cache/usr.sbin.tcpdump /etc/apt/trustdb.gpg /etc/at.deny /etc/ati/inst_path_default /etc/ati/inst_path_override /etc/chatscripts /etc/cups/ssl /etc/cups/subscriptions.conf /etc/cups/subscriptions.conf.O /etc/default/cacerts /etc/fuse.conf /etc/group- /etc/gshadow /etc/gshadow- /etc/mtab.fuselock /etc/passwd- /etc/ppp/chap-secrets /etc/ppp/pap-secrets /etc/ppp/peers /etc/security/opasswd /etc/shadow /etc/shadow- /etc/ssl/private /etc/sudoers /etc/sudoers.d/README /etc/ufw/after.rules /etc/ufw/after6.rules /etc/ufw/before.rules /etc/ufw/before6.rules /lib/ufw/user.rules /lib/ufw/user6.rules /lost+found /root /run/crond.reboot /run/cups/certs /run/lightdm /run/lock/whoopsie/lock /run/udisks /var/backups/group.bak /var/backups/gshadow.bak /var/backups/passwd.bak /var/backups/shadow.bak /var/cache/apt/archives/lock /var/cache/cups/job.cache /var/cache/cups/job.cache.O /var/cache/cups/ppds.dat /var/cache/debconf/passwords.dat /var/cache/ldconfig /var/cache/lightdm/dmrc /var/crash/_usr_lib_x86_64-linux-gnu_colord_colord.102.crash /var/lib/apt/lists/lock /var/lib/dpkg/lock /var/lib/dpkg/triggers/Lock /var/lib/lightdm /var/lib/mlocate/mlocate.db /var/lib/polkit-1 /var/lib/sudo /var/lib/urandom/random-seed /var/lib/ureadahead/pack /var/lib/ureadahead/run.pack /var/log/btmp /var/log/installer/casper.log /var/log/installer/debug /var/log/installer/partman /var/log/installer/syslog /var/log/installer/version /var/log/lightdm/lightdm.log /var/log/lightdm/x-0-greeter.log /var/log/lightdm/x-0.log /var/log/speech-dispatcher /var/log/upstart/alsa-restore.log /var/log/upstart/alsa-restore.log.1.gz /var/log/upstart/console-setup.log /var/log/upstart/console-setup.log.1.gz /var/log/upstart/container-detect.log /var/log/upstart/container-detect.log.1.gz /var/log/upstart/hybrid-gfx.log /var/log/upstart/hybrid-gfx.log.1.gz /var/log/upstart/modemmanager.log /var/log/upstart/modemmanager.log.1.gz /var/log/upstart/module-init-tools.log /var/log/upstart/module-init-tools.log.1.gz /var/log/upstart/procps-static-network-up.log /var/log/upstart/procps-static-network-up.log.1.gz /var/log/upstart/procps-virtual-filesystems.log /var/log/upstart/procps-virtual-filesystems.log.1.gz /var/log/upstart/rsyslog.log /var/log/upstart/rsyslog.log.1.gz /var/log/upstart/ureadahead.log /var/log/upstart/ureadahead.log.1.gz /var/spool/anacron/cron.daily /var/spool/anacron/cron.monthly /var/spool/anacron/cron.weekly /var/spool/cron/atjobs /var/spool/cron/atspool /var/spool/cron/crontabs /var/spool/cups

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  • how to run conky from terminal?

    - by Esmail0022
    http://www.unixmen.com/configure-con...t-howto-conky/ in this link there are 11 steps to get conky , i did all of them but the terminal show this message: The program 'conky' can be found in the following packages: * conky-cli * conky-std Try: sudo apt-get install and i try type this but saw this message: ismail@ismail-ASUS:~$ sudo apt-get install conky [sudo] password for ismail: E: Could not get lock /var/lib/dpkg/lock - open (11: Resource temporarily unavailable) E: Unable to lock the administration directory (/var/lib/dpkg/), is another process using it? Can you help me?

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  • Is it possible to make the Numpad 5 button work as the Numpad Down button while Num Lock is on?

    - by Eddy
    I hope someone can help me out with this; I use a laptop and I like to play games a lot that are arrow key dependent. So after a while of using my laptop, I accidentally broke the Down Arrow key. So I decided to try and find out how to make the Numpad5 button work as the Numpad Down button while Numlock is on. I was trying to use AutoHotkey, but so far I've had no luck. Can anyone help me out with this? So far the scripts I used that didn't work were Numpad5::NumpadDown or Numpad5::Down. Am I doing something wrong here?

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