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  • Change UIButton Background Image more than once per second

    - by beta.services
    I am currently working with the iPhone SDK. I have a NSTimer that changes the background image of a UIButton. Once this is complete, it will trigger the same action again (reset the NSTimer) for a predetermined number of times. My problem is that if my NSTimer is set to execute more than once per second. (0.75, say) The background image wont change. I am using NSLog to check that the event fires. But the button image will just remain in its original state. Is there any way to change the background image more often than once per second? This is my timer : [NSTimer scheduledTimerWithTimeInterval: tmpLvlSpeed target: self selector: @selector(simPressRed:) userInfo: nil repeats: NO]; And the code to change the image: [btnRed setImage:[UIImage imageNamed:@"btn_red.png"] forState:UIControlStateNormal]; if tmpLvlSpeed is less than 1.0, the button image will never change. Even though the simPressRed function will still fire. Any clues? Is there an update cycle I can modify?

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  • paypal address1 HTML name doensnt work?

    - by ajsie
    i use this code to send the customer to the paypals payment page: <form action="https://www.paypal.com/cgi-bin/webscr" method="post"> <input type='hidden' name='cmd' value='_cart' /> <input type='hidden' name='upload' value='1' /> <input type="hidden" name="business" value="[email protected]"> <input type="hidden" name="currency_code" value="SEK"> <input type="hidden" name="return" value="http://freelanceswitch.com/payment-complete/"> <input type="hidden" name="item_number_1" value="01 - General Payment"> <input type="hidden" name="item_name_1" size="45"> <input type="hidden" name="amount_1" size="45"> <input type="hidden" name="item_number_2" value="01 - Bonus Payment"> <input type="hidden" name="item_name_2" size="45"> <input type="hidden" name="amount_2" size="45"> <!-- PREPOPULATING FIELDS --> <input type='hidden' name='address1' value='Open Bridge street 19' /> <input type='hidden' name='address2' value='Easter heaven garden 12' /> <input type='hidden' name='first_name' value='Peter' /> <input type='hidden' name='last_name' value='Hansen' /> <input type="submit" name="Submit" value="Submit"> </form> everything works except the address1 and address2 in PREPOPULATING FIELDS. the fields for the Billing Address Line 1 and Billing Address Line 2 are empty. anyone knows why?

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  • Flash (AS3) can't read response ...

    - by Quandary
    Question: I call an asp.net handler (ashx) like this from Flash, and onLoadSuccessful, I get the ashx response back. The problem now is whatever I do in onLoadSuccessful to get the responseStatus variable never gets me the variable (just an error message: property responseStatus for string not found), but the output of: trace("Response: " + evt.target.data); is Response: &responseStatus=ASP.NET+Fehler%3a+Die+Datei+%22C%3a%5cinetpub%5cwwwroot%5cRaumplaner_New%5cRaumplaner_New%5cabcdef.xml%22+konnte+nicht+gefunden+werden.& It used to work in ActionScript2... Any hints as to what I do wrong ? I mean the request gets sent, and the reponse received, but no matter how I try to do it, I can't access the responseStatus variable... var scriptRequest:URLRequest = new URLRequest(strURL); var scriptLoader:URLLoader = new URLLoader(); var scriptVars:URLVariables = new URLVariables(); scriptLoader.addEventListener(Event.COMPLETE, onLoadSuccessful); scriptLoader.addEventListener(IOErrorEvent.IO_ERROR, onLoadError); scriptLoader.addEventListener(SecurityErrorEvent.SECURITY_ERROR, onSecurityError); scriptVars.ScaleString = nScale; scriptVars.ModifyFile = "abcdef.xml"; scriptRequest.method = URLRequestMethod.POST; scriptRequest.data = scriptVars; scriptLoader.load(scriptRequest); function onLoadSuccessful(evt:Event):void { trace("Success."); //ExternalInterface.call("alert", "Die neue Skalierung wurde erfolgreich gespeichert."); //getURL("javascript:alert(\""+"Die neue Skalierung wurde erfolgreich gespeichert.\\nALLE Instanzen des Browsers schliessen und neu starten, damit die Änderung in Kraft tritt."+"\");"); trace("Response: " + evt.target.data); trace("ResponseStatus: " + evt.target.data.responseStatus); var loader:URLLoader = URLLoader(evt.target); trace("responseStatus: " + loader.data.responseStatus); }

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  • Maven doesn't compile target/hibernate3/generated-sources

    - by mmm
    Can someone tell me how to configure maven for it also to compile sources from the target/hibernate3/generated-sources directory? I have already read this and other posts but they don't seem to solve my problem (which indeed seems trivial). I have used the bottom-up approach hibernate configuration for cfg.xml, hbm.xml and POJO generation (i.e. auto-generated the complete hibernate configuration out of an existing database schema). I'm also only using standard maven and hibernate3-plugin directory layouts. Yet, when executing mvn compile in the command-line while my sources are in the src/main/java and the generated sources in /target/hibernate3/generated-sources only the ones from src/main/java get compiled and copied into target/classes. I wouldn't like to generate sources into src/main/java as I'd like mvn clean to clean them. I'd like to solve the problem using command-line, plugins and pom.xml only. Is there a way to configure maven-compiler-plugin to do so? Or is there another way? Regards and thanks for any help.

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  • Managing common components with Fossil CVS

    - by Larry Lustig
    I'm a Fossil (and CVS configuration novice) attempting to create and manage a set of distributed Fossil repositories for a Delphi project. I have the following directory tree: Projects Some Project Delphi Components LookupListView Some Client Some Project For Client Some Other Project For Client Source Code Project Resources Project Database I am setting up Fossil version control in order to version and share Projects\Some Client\Some Other Project For Client\Source Code, which contains Delphi 2010 source for a database project. This project makes use of Projects\Delphi Components\LookupListView which is a Delphi component. I need this code to be included in the versioning system for my project. I will, in theory, need to include it in other Fossil repositories in the future, as well. If I create my Fossil repository at the Source Code or Some Other Project For Client level, I cannot add any code above that level to my repository. What is the proper way to deal with this? The two solutions that occur to me are 1) Creating a separate repository for LookupListView and make sure that everyone who uses a repository for a project that references it "knows" that they must also get the current version of this project as well. This seems to defeat the purpose of being able to obtain a complete, current version of the project with a single checkout. The problem is magnified because there are other common component dependencies in this project. 2) Establishing my Fossil repository in the Projects directory, so I can check in files from various subfolders. This seems to me to involve an awful lot of extra path-typing when doing adds, and also to impose my directory structure (Some Client\Some Other Project For Client\Source) on the other users of the repository -- in this case, the actual client. Any suggestions appreciated.

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  • Determine between files and folders using cURL

    - by ILMV
    I'm writing a script to download files from an FTP server using cURL + PHP, at the moment I am just trying to build a complete file structure, here's the code I'm using so far: <?php $curl = curl_init(); curl_setopt($curl, CURLOPT_URL, "ftp://www.example.com"); curl_setopt($curl, CURLOPT_USERPWD, "user:pwd"); curl_setopt ($curl, CURLOPT_RETURNTRANSFER, 1) ; curl_setopt($curl, CURLOPT_CUSTOMREQUEST, 'NLST'); // or curl_setopt($curl, CURLOPT_CUSTOMREQUEST, 'LIST -a'); $ftp=curl_exec($curl); $directory=split("[\n|\r]",$ftp); echo("<pre>".print_r($directory,true)."</pre>"); foreach($directory as $key=>$value) if($value=='') unset($directory[$key]); echo("<pre>".print_r($directory,true)."</pre>"); curl_close ($curl); ?> I can use either NLST or the LIST function, but what I want to do is programatically determine what are files and what are folders. Thanks!

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  • Query on simple C++ threadpool implementation

    - by ticketman
    Stackoverflow has been a tremendous help to me and I'd to give something back to the community. I have been implementing a simple threadpool using the tinythread C++ portable thread library, using what I have learnt from Stackoverflow. I am new to thread programming, so not that comfortable with mutexes, etc. I have a question best asked after presenting the code (which runs quite well under Linux): // ThreadPool.h class ThreadPool { public: ThreadPool(); ~ThreadPool(); // Creates a pool of threads and gets them ready to be used void CreateThreads(int numOfThreads); // Assigns a job to a thread in the pool, but doesn't start the job // Each SubmitJob call will use up one thread of the pool. // This operation can only be undone by calling StartJobs and // then waiting for the jobs to complete. On completion, // new jobs may be submitted. void SubmitJob( void (*workFunc)(void *), void *workData ); // Begins execution of all the jobs in the pool. void StartJobs(); // Waits until all jobs have completed. // The wait will block the caller. // On completion, new jobs may be submitted. void WaitForJobsToComplete(); private: enum typeOfWorkEnum { e_work, e_quit }; class ThreadData { public: bool ready; // thread has been created and is ready for work bool haveWorkToDo; typeOfWorkEnum typeOfWork; // Pointer to the work function each thread has to call. void (*workFunc)(void *); // Pointer to work data void *workData; ThreadData() : ready(false), haveWorkToDo(false) { }; }; struct ThreadArgStruct { ThreadPool *threadPoolInstance; int threadId; }; // Data for each thread ThreadData *m_ThreadData; ThreadPool(ThreadPool const&); // copy ctor hidden ThreadPool& operator=(ThreadPool const&); // assign op. hidden // Static function that provides the function pointer that a thread can call // By including the ThreadPool instance in the void * parameter, // we can use it to access other data and methods in the ThreadPool instance. static void ThreadFuncWrapper(void *arg) { ThreadArgStruct *threadArg = static_cast<ThreadArgStruct *>(arg); threadArg->threadPoolInstance->ThreadFunc(threadArg->threadId); } // The function each thread calls void ThreadFunc( int threadId ); // Called by the thread pool destructor void DestroyThreadPool(); // Total number of threads available // (fixed on creation of thread pool) int m_numOfThreads; int m_NumOfThreadsDoingWork; int m_NumOfThreadsGivenJobs; // List of threads std::vector<tthread::thread *> m_ThreadList; // Condition variable to signal each thread has been created and executing tthread::mutex m_ThreadReady_mutex; tthread::condition_variable m_ThreadReady_condvar; // Condition variable to signal each thread to start work tthread::mutex m_WorkToDo_mutex; tthread::condition_variable m_WorkToDo_condvar; // Condition variable to signal the main thread that // all threads in the pool have completed their work tthread::mutex m_WorkCompleted_mutex; tthread::condition_variable m_WorkCompleted_condvar; }; cpp file: // // ThreadPool.cpp // #include "ThreadPool.h" // This is the thread function for each thread. // All threads remain in this function until // they are asked to quit, which only happens // when terminating the thread pool. void ThreadPool::ThreadFunc( int threadId ) { ThreadData *myThreadData = &m_ThreadData[threadId]; std::cout << "Hello world: Thread " << threadId << std::endl; // Signal that this thread is ready m_ThreadReady_mutex.lock(); myThreadData->ready = true; m_ThreadReady_condvar.notify_one(); // notify the main thread m_ThreadReady_mutex.unlock(); while(true) { //tthread::lock_guard<tthread::mutex> guard(m); m_WorkToDo_mutex.lock(); while(!myThreadData->haveWorkToDo) // check for work to do m_WorkToDo_condvar.wait(m_WorkToDo_mutex); // if no work, wait here myThreadData->haveWorkToDo = false; // need to do this before unlocking the mutex m_WorkToDo_mutex.unlock(); // Do the work switch(myThreadData->typeOfWork) { case e_work: std::cout << "Thread " << threadId << ": Woken with work to do\n"; // Do work myThreadData->workFunc(myThreadData->workData); std::cout << "#Thread " << threadId << ": Work is completed\n"; break; case e_quit: std::cout << "Thread " << threadId << ": Asked to quit\n"; return; // ends the thread } // Now to signal the main thread that my work is completed m_WorkCompleted_mutex.lock(); m_NumOfThreadsDoingWork--; // Unsure if this 'if' would make the program more efficient // if(NumOfThreadsDoingWork == 0) m_WorkCompleted_condvar.notify_one(); // notify the main thread m_WorkCompleted_mutex.unlock(); } } ThreadPool::ThreadPool() { m_numOfThreads = 0; m_NumOfThreadsDoingWork = 0; m_NumOfThreadsGivenJobs = 0; } ThreadPool::~ThreadPool() { if(m_numOfThreads) { DestroyThreadPool(); delete [] m_ThreadData; } } void ThreadPool::CreateThreads(int numOfThreads) { // Check a thread pool has already been created if(m_numOfThreads > 0) return; m_NumOfThreadsGivenJobs = 0; m_NumOfThreadsDoingWork = 0; m_numOfThreads = numOfThreads; m_ThreadData = new ThreadData[m_numOfThreads]; ThreadArgStruct threadArg; for(int i=0; i<m_numOfThreads; ++i) { threadArg.threadId = i; threadArg.threadPoolInstance = this; // Creates the thread and save in a list so we can destroy it later m_ThreadList.push_back( new tthread::thread( ThreadFuncWrapper, (void *)&threadArg ) ); // It takes a little time for a thread to get established. // Best wait until it gets established before creating the next thread. m_ThreadReady_mutex.lock(); while(!m_ThreadData[i].ready) // Check if thread is ready m_ThreadReady_condvar.wait(m_ThreadReady_mutex); // If not, wait here m_ThreadReady_mutex.unlock(); } } // Adds a job to the batch, but doesn't start the job void ThreadPool::SubmitJob(void (*workFunc)(void *), void *workData) { // Check that the thread pool has been created if(!m_numOfThreads) return; if(m_NumOfThreadsGivenJobs >= m_numOfThreads) return; m_ThreadData[m_NumOfThreadsGivenJobs].workFunc = workFunc; m_ThreadData[m_NumOfThreadsGivenJobs].workData = workData; std::cout << "Submitted job " << m_NumOfThreadsGivenJobs << std::endl; m_NumOfThreadsGivenJobs++; } void ThreadPool::StartJobs() { // Check that the thread pool has been created // and some jobs have been assigned if(!m_numOfThreads || !m_NumOfThreadsGivenJobs) return; // Set 'haveworkToDo' flag for all threads m_WorkToDo_mutex.lock(); for(int i=0; i<m_NumOfThreadsGivenJobs; ++i) m_ThreadData[i].haveWorkToDo = true; m_NumOfThreadsDoingWork = m_NumOfThreadsGivenJobs; // Reset this counter so we can resubmit jobs later m_NumOfThreadsGivenJobs = 0; // Notify all threads they have work to do m_WorkToDo_condvar.notify_all(); m_WorkToDo_mutex.unlock(); } void ThreadPool::WaitForJobsToComplete() { // Check that a thread pool has been created if(!m_numOfThreads) return; m_WorkCompleted_mutex.lock(); while(m_NumOfThreadsDoingWork > 0) // Check if all threads have completed their work m_WorkCompleted_condvar.wait(m_WorkCompleted_mutex); // If not, wait here m_WorkCompleted_mutex.unlock(); } void ThreadPool::DestroyThreadPool() { std::cout << "Ask threads to quit\n"; m_WorkToDo_mutex.lock(); for(int i=0; i<m_numOfThreads; ++i) { m_ThreadData[i].haveWorkToDo = true; m_ThreadData[i].typeOfWork = e_quit; } m_WorkToDo_condvar.notify_all(); m_WorkToDo_mutex.unlock(); // As each thread terminates, catch them here for(int i=0; i<m_numOfThreads; ++i) { tthread::thread *t = m_ThreadList[i]; // Wait for thread to complete t->join(); } m_numOfThreads = 0; } Example of usage: (this calculates pi-squared/6) struct CalculationDataStruct { int inputVal; double outputVal; }; void LongCalculation( void *theSums ) { CalculationDataStruct *sums = (CalculationDataStruct *)theSums; int terms = sums->inputVal; double sum; for(int i=1; i<terms; i++) sum += 1.0/( double(i)*double(i) ); sums->outputVal = sum; } int main(int argc, char** argv) { int numThreads = 10; // Create pool ThreadPool threadPool; threadPool.CreateThreads(numThreads); // Create thread workspace CalculationDataStruct sums[numThreads]; // Set up jobs for(int i=0; i<numThreads; i++) { sums[i].inputVal = 3000*(i+1); threadPool.SubmitJob(LongCalculation, &sums[i]); } // Run the jobs threadPool.StartJobs(); threadPool.WaitForJobsToComplete(); // Print results for(int i=0; i<numThreads; i++) std::cout << "Sum of " << sums[i].inputVal << " terms is " << sums[i].outputVal << std::endl; return 0; } Question: In the ThreadPool::ThreadFunc method, would better performance be obtained if the following if statement if(NumOfThreadsDoingWork == 0) was included? Also, I'd be grateful of criticisms and ways to improve the code. At the same time, I hope the code is of use to others.

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  • How to import data to SAP

    - by Mehmet AVSAR
    Hi, As a complete stranger in town of SAP, I want to transfer my own application's (mobile salesforce automation) data to SAP. My application has records of customers, stocks, inventory, invoices (and waybills), cheques, payments, collections, stock transfer data etc. I have an additional database which holds matchings of records. ie. A customer with ID 345 in my application has key 120-035-0223 in SAP. Every record, for sure, has to know it's counterpart, including parameters. After searching Google and SAP help site for a day, I covered that it's going to be a bit more pain than I expected. Especially SAP site does not give even a clue on it. Say I couldn't find. We transferred our data to some other ERP systems, some of which wanted XML files, some other exposed their APIs. My point is, is Sql Server's SSIS an option for me? I hope it is, so I can fight on my own territory. Since client requests would vary a lot, I count flexibility as most important criteria. Also, I want to transfer as much data as I could. Any help is appreciated. Regards,

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  • Developmnet process for an embedded project with significant Hardware change

    - by pierr
    Hi, I have a good idea about Agile development process but it seems it does not fit well with a embedded project with significant hardware change. I will describe below what we are currently doing (Ad-hoc way , no defined process yet). The change are divided to three categories and different process are used for them : complete hardware change example : use a different video codec IP a) Study the new IP b) RTL/FPGA simulation c) Implement the leagcy interface - go to b) d) Wait until hardware (tape out) is ready f) Test on the real Hardware hardware improvement example : enhance the image display quaulity by improving the underlie algorithm a)RTL/FPGA simulation b)Wait until hardware and test on the hardware Mino change exmaple : only change hardware register mapping a)Wait until hardware and test on the hardware The worry is it seems we don't have too much control and confidence about software maturity for the hardware change as the bring up schedule is always very tight and the customer desired a seemless change when updating to a new version hardware. How did you manage this kind of hardware hardware change? Did you solve that by a Hardware Abstraction Layer (HAL)? Did you have a automatical test for the HAL layer? How did you test when the hardware platform is not even ready? Do you have well documented process for this kind of change? Thanks for your insight.

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  • segmentation fault on Unix - possible stack corruption

    - by bob
    hello, i'm looking at a core from a process running in Unix. Usually I can work my around and root into the backtrace to try identify a memory issue. In this case, I'm not sure how to proceed. Firstly the backtrace only gives 3 frames where I would expect alot more. For those frames, all the function parameters presented appears to completely invalid. There are not what I would expect. Some pointer parameters have the following associated with them - Cannot access memory at address Would this suggest some kind of complete stack corruption. I ran the process with libumem and all the buffers were reported as being clean. umem_status reported nothing either. so basically I'm stumped. What is the likely causes? What should I look for in code since libumem appears to have reported no errors. Any suggestions on how I can debug furhter? any extra features in mdb I should consider? thank you.

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  • jQuery ajax success chaining Internet Explorer Issues

    - by Nickd
    I have a jQuery ajax function that retrieves JSON data. In the success block I call another function to parse the data and update the page. At the end of this parsing/updating function a different ajax call is made. This works perfectly in all browsers except Internet Explorer (7 and 8). The problem is Internet explorer thinks the script is taking too long to process because the success block from the first ajax call doesn't complete until the 2nd ajax call finishes. I get the message: "Stop running this script? A script on this page is causing your web browser to run slowly. If it continues to run, your computer might become unresponsive." My jQuery code: $("#id_select").bind("change", function(e){ $.ajax({ url: "/retrieve_data.js", data: {id:$(e.target).children(":selected").attr("value")}, type: "get", dataType:"json", success: function(data, status, form){ processData(data); }, error: function(response, status){ alert(response.responseText); } }); }) Any suggestions on how to get IE to stop timing out or to accomplish this task without rewriting all my jQuery functions would be appreciated.

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  • Unable to load images into each MC?

    - by Hwang
    The images only loads into the last MC, how to make it load into each MC? private function imageHandler():void { imageBox=new MovieClip(); imageBox.graphics.lineStyle(5, 0xFFFFFF); imageBox.graphics.beginFill(0xFF0000); imageBox.graphics.drawRect(0,0,150,225); imageBox.graphics.endFill(); allImage.addChild(imageBox); } private function getPhoto():void { for (i=0; i<myXMLList.length(); i++) { placePhoto(); imageHandler(); imagesArray.push(imageBox); imagesArray[i].x=20+(200*i); } addChild(allImage); allImage.x=-(allImage.width+20); allImage.y=-(allImage.height+50); } private function placePhoto():void { loadedPic=myXMLList[i].@PIC; galleryLoader = new Loader(); galleryLoader.load(new URLRequest(loadedPic)); galleryLoader.contentLoaderInfo.addEventListener(Event.COMPLETE,picLoaded); } private function picLoaded(event:Event):void { bmp=new Bitmap(event.target.content.bitmapData); bmp.smoothing=true; imageBox.addChild(bmp); }

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  • Masking FLV video in AS3 with PNG alpha channel.

    - by James Roberts
    Hey there, I'm trying to mask an FLV with a PNG alpha channel. I'm using BitmapData (from a PNG) but it's not working. Is there anything I'm missing? Cut up code below: var musclesLoader:Loader = new Loader(); var musclesContainer:Sprite = new Sprite(); var musclesImage:Bitmap = new Bitmap(); var musclesBitmapData:BitmapData; var musclesVideo:Video = new Video(752, 451.2); var connection:NetConnection = new NetConnection(); var stream:NetStream; function loadMuscles():void { musclesLoader.load(new URLRequest('img/muscles.png')); musclesLoader.contentLoaderInfo.addEventListener(Event.COMPLETE, musclesComplete); } function musclesComplete():void { musclesBitmapData = new BitmapData(musclesLoader.content.width, musclesLoader.content.height, true, 0x000000); musclesImage.bitmapData = musclesBitmapData; musclesImage.smoothing = true; musclesContainer.addChild(musclesImage); contentContainer.addChild(musclesContainer); } function loadMusclesVideo():void { connection.connect(null); stream = new NetStream(connection); stream.client = this; musclesVideo.mask = musclesBitmapData; stage.addChild(musclesVideo); musclesVideo.attachNetStream(stream); stream.bufferTime = 1; stream.receiveAudio(true); stream.receiveVideo(true); stream.play("vid/muscles.flv"); } Outside this code I have a function that adds the containers to the stage, etc and places the objects in the appropriate spots. It sort of works - the mask applies, but in a square (the size of the boundaries of musclesBitmapData) rather than with the shape of the alpha channel. Is this the right way to go about this?

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  • Updating multiple related tables in SQLite with C#

    - by PerryJ
    Just some background, sorry so long winded. I'm using the System.Data.SQLite ADO.net adapter to create a local sqlite database and this will be the only process hitting the database, so I don't need to worry about concurrency. I'm building the database from various sources and don't want to build this all in memory using datasets or dataadapters or anything like that. I want to do this using SQL (DdCommands). I'm not very good with SQL and complete noob in sqlite. I'm basically using sqlite as a local database / save file structure. The database has a lot of related tables and the data has nothing to do with People or Regions or Districts, but to use a simple analogy, imagine: Region table with auto increment RegionID, RegionName column and various optional columns. District table with auto increment DistrictID, DistrictName, RegionId, and various optional columns Person table with auto increment PersonID, PersonName, DistrictID, and various optional columns So I get some data representing RegionName, DistrictName,PersonName, and other Person related data. The Region, District and/or Person may or may not be created at this point. Once again, not being the greatest with this, my thoughts would be something like: Check to see if Region exists and if so get the RegionID else create it and get RegionID Check to see if District exists and if so get the DistrictID else create it adding in RegionID from above and get DistrictID Check to see if Person exists and if so get the PersonID else create it adding in DistrictID from above and get PersonID Update Person with rest of data. In MS SQL Server I would create a stored procedure to handle all this. Only way I can see to do this with sqlite is a lot of commands. So I'm sure I'm not getting this. I've spent hours looking around on various sites but just don't feel like I'm going down the right road. Any suggestions would be greatly appreciated.

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  • Socket errors of 10048 on the client? Possible causes?

    - by Earlz
    Hello, I'm writing a custom TCP server and client and on doing a ton of requests (60,000 to be exact) I begin to get this socket error of 10048, which should mean "the address is already in use." The error keeps happening unless I pause the process for like 2 or 3 minutes and then begin it again, and then it begins to bring up the same error a short while after restarting it. If I pause the client process and restart the server process, I still get the same error on the client. So it is a complete client side problem. This does not make sense though, this error only usually occurs when binding and this error happens on the client and not the server. What could be the possible reasons for it? A small excerpt of my initialization: TcpClient client = new TcpClient(); client.Connect("XXXXX -- some ip", 25000); client.NoDelay = true; NetworkStream clientStream = client.GetStream(); Also, everything else seems to be working fine(including the amount of time it takes to send back and forth) and this works perfectly when using 127.0.0.1 but when putting it on another LAN computer I begin to get the 10048 error. Is there something wrong with how I initialize it? What else could cause this error on the client side?

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  • Changing FileNames using RegEx and Recursion

    - by yeahumok
    Hello I'm trying to rename files that my program lists as having "illegal characters" for a SharePoint file importation. The illegal characters I am referring to are: ~ # % & * {} / \ | : < ? - "" What i'm trying to do is recurse through the drive, gather up a list of filenames and then through Regular Expressions, pick out file names from a List and try to replace the invalid characters in the actual filenames themselves. Anybody have any idea how to do this? So far i have this: (please remember, i'm a complete n00b to this stuff) class Program { static void Main(string[] args) { string[] files = Directory.GetFiles(@"C:\Documents and Settings\bob.smith\Desktop\~Test Folder for [SharePoint] %testing", "*.*", SearchOption.AllDirectories); foreach (string file in files) { Console.Write(file + "\r\n"); } Console.WriteLine("Press any key to continue..."); Console.ReadKey(true); string pattern = " *[\\~#%&*{}/:<>?|\"-]+ *"; string replacement = " "; Regex regEx = new Regex(pattern); string[] fileDrive = Directory.GetFiles(@"C:\Documents and Settings\bob.smith\Desktop\~Test Folder for [SharePoint] %testing", "*.*", SearchOption.AllDirectories); StreamWriter sw = new StreamWriter(@"C:\Documents and Settings\bob.smith\Desktop\~Test Folder for [SharePoint] %testing\File_Renames.txt"); foreach(string fileNames in fileDrive) { string sanitized = regEx.Replace(fileNames, replacement); sw.Write(sanitized + "\r\n"); } sw.Close(); } } So what i need to figure out is how to recursively search for these invalid chars, replace them in the actual filename itself. Anybody have any ideas?

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  • Why does Java's invokevirtual need to resolve the called method's compile-time class?

    - by Chris
    Consider this simple Java class: class MyClass { public void bar(MyClass c) { c.foo(); } } I want to discuss what happens on the line c.foo(). At the bytecode level, the meat of c.foo() will be the invokevirtual opcode, and, according to the documentation for invokevirtual, more or less the following will happen: Look up the foo method defined in compile-time class MyClass. (This involves first resolving MyClass.) Do some checks, including: Verify that c is not an initialization method, and verify that calling MyClass.foo wouldn't violate any protected modifiers. Figure out which method to actually call. In particular, look up c's runtime type. If that type has foo(), call that method and return. If not, look up c's runtime type's superclass; if that type has foo, call that method and return. If not, look up c's runtime type's superclass's superclass; if that type has foo, call that method and return. Etc.. If no suitable method can be found, then error. Step #3 alone seems adequate for figuring out which method to call and verifying that said method has the correct argument/return types. So my question is why step #1 gets performed in the first place. Possible answers seem to be: You don't have enough information to perform step #3 until step #1 is complete. (This seems implausible at first glance, so please explain.) The linking or access modifier checks done in #1 and #2 are essential to prevent certain bad things from happening, and those checks must be performed based on the compile-time type, rather than the run-time type hierarchy. (Please explain.)

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  • Scheme Infix to Postfix

    - by Cody
    Let me establish that this is part of a class assignment, so I'm definitely not looking for a complete code answer. Essentially we need to write a converter in Scheme that takes a list representing a mathematical equation in infix format and then output a list with the equation in postfix format. We've been provided with the algorithm to do so, simple enough. The issue is that there is a restriction against using any of the available imperative language features. I can't figure out how to do this in a purely functional manner. This is our fist introduction to functional programming in my program. I know I'm going to be using recursion to iterate over the list of items in the infix expression like such. (define (itp ifExpr) ( ; do some processing using cond statement (itp (cdr ifExpr)) )) I have all of the processing implemented (at least as best I can without knowing how to do the rest) but the algorithm I'm using to implement this requires that operators be pushed onto a stack and used later. My question is how do I implement a stack in this function that is available to all of the recursive calls as well?

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  • Comparing developer productivity tools

    - by Jacob
    I am getting ready to test developer productivity tools for our team (Coderush, Resharper, JustCode, etc). We're planning to roll the tool out the same time as we deploy Visual Studio 2010 and TFS. I've seen several posts discussing the merits of one tool versus another. However, I haven't been able to find any discussion of a methodology self evaluating. One approach I've seen is to use each tool for a month or so and decide which one you like best. This seems completely reasonable if I were evaluating it for myself, but since I'm evaluating for others as well, I'd like to do something more rigorous. I'm hoping to collect some ideas on how to do that. As a starting point, my thinking was to come up a list of 10-20 crucial features to compare, then prepare a matrix where I can compare the relative strengths of each product. Once the matrix is complete, we can make a well informed decision about which product aligns with out needs. Since I'm not a user of any product now, it's been difficult to figure out which features are critical and which are less so. Thank you!

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  • Counting the number of objects that meets a certain criteria

    - by Candy Chiu
    The title doesn't tell the complete story. Please read the message. I have two objects: Adult and Child. Child has a boolean field isMale, and a reference to Adult. Adult doesn't reference Child. public class Adult { long id; } public class Child { long id; boolean isMale; Adult parent; } I want to create a query to list the number of sons each adult has including adults who don't have any sons. I tried: Query 1 SELECT adult, COUNT(child) FROM Child child RIGHT OUTER JOIN child.parent as adult WHERE child.isMale='true' GROUP BY adult which translates to sql select adult.id as col_0_0_, count(child.id) as col_1_0_, ... {omit properties} from Child child right outer join Adult adult on child.parentId=adult.id where child.isMale = 'true' group by adult.id Query 1 doesn't pick up adults that don't have any sons. Query 2: SELECT adult, COUNT(child.isMale) FROM Child child RIGHT OUTER JOIN child.parent as adult GROUP BY adult translates to sql: select adult.id as col_0_0_, count(child.id) as col_1_0_, ... {omit properties} from Child child right outer join Adult adult on child.parentId=adult.id group by adult.id Query 2 doesn't have the right count of sons. Basically COUNT doesn't evaluate isMale. The where clause in Query 1 filtered out Adults with no sons. How do I build a HQL or a Criteria query for this use case? Thanks.

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  • Flash gets XML but the values are wrong, as3

    - by VideoDnd
    Flash receives the XML, but the values are wrong. How do I fix this? Problem I can see the XML loaded with no errors, but my output is way off. It's as though it's not receiving any values. Numbers in the output window and animation move rapidly. The Flash file runs as if it's variables where set to zero. I changed the order of my code, but that didn't help with this. Please explain how I can correct this. SWF //load xml var myXML:XML; var myLoader:URLLoader = new URLLoader(); myLoader.load(new URLRequest("xml.xml")); myLoader.addEventListener(Event.COMPLETE, processXML); //parse XML function processXML(e:Event):void { myXML = new XML(e.target.data); trace(myXML); //receive values from XML delay = parseInt(myXML.DELAY.text()); trace(delay); repeat = parseInt(myXML.REPEAT.text()); trace(repeat); } //variables var delay:uint = 0; var repeat:uint = 0; //timer and event var timer:Timer = new Timer(uint(delay),uint(repeat)); timer.addEventListener(TimerEvent.TIMER, countdown); //counter function countdown(event:TimerEvent) { myText.text = String(0 + timer.currentCount); trace(0 + timer.currentCount); } timer.start(); XML <?xml version="1.0" encoding="utf-8"?> <SESSION> <DELAY TITLE="starting position">1000</DELAY> <REPEAT TITLE="starting position">60</REPEAT> </SESSION>

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  • MSN Messenger API

    - by MarceloRamires
    back when I was not working with programming (using skills from courses and school) I started developing a simple program that is supposed to get the Artwork of the album to which the song you're currently listening in iTunes to and set it as you Display Picture in MSN Messenger (everything had to be open at the same time). I was so excited about it, made it as nicely as I could back then (now I consider it a design and usability complete fail), and it surprisingly worked. Now, a couple of versions ahead (MSN from 8.5 to 9.0, iTunes from 8 to 9, and windows from Vista to 7) I am getting some incompatibility issues. Where I work, I use Windows 7, Windows Live Messenger 2009 and iTunes 9 - it works just just like before, but at home I have the same exact setup, but something weird happens: When I open the program (having my itunes AND msn open) it doesn't use the active MSN instance, instead it opens a new one, and doesn't work even on this opened one. I've tried it with a couple of libraries: Interop.Messenger.dll - workis like described above Interop.MessengerAPI.dll - works like described above Interop.MessengerPrivate.dll - never worked MSNMessenger.dll - the one I used before - doesn't work anymore at all What could I do ? Info: Visual Studio 2008, .NET 3.5, C#, WinForms application. I'll watch this question and add any information if requested

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  • Refactoring ADO.NET - SqlTransaction vs. TransactionScope

    - by marc_s
    I have "inherited" a little C# method that creates an ADO.NET SqlCommand object and loops over a list of items to be saved to the database (SQL Server 2005). Right now, the traditional SqlConnection/SqlCommand approach is used, and to make sure everything works, the two steps (delete old entries, then insert new ones) are wrapped into an ADO.NET SqlTransaction. using (SqlConnection _con = new SqlConnection(_connectionString)) { using (SqlTransaction _tran = _con.BeginTransaction()) { try { SqlCommand _deleteOld = new SqlCommand(......., _con); _deleteOld.Transaction = _tran; _deleteOld.Parameters.AddWithValue("@ID", 5); _con.Open(); _deleteOld.ExecuteNonQuery(); SqlCommand _insertCmd = new SqlCommand(......, _con); _insertCmd.Transaction = _tran; // add parameters to _insertCmd foreach (Item item in listOfItem) { _insertCmd.ExecuteNonQuery(); } _tran.Commit(); _con.Close(); } catch (Exception ex) { // log exception _tran.Rollback(); throw; } } } Now, I've been reading a lot about the .NET TransactionScope class lately, and I was wondering, what's the preferred approach here? Would I gain anything (readibility, speed, reliability) by switching to using using (TransactionScope _scope = new TransactionScope()) { using (SqlConnection _con = new SqlConnection(_connectionString)) { .... } _scope.Complete(); } What you would prefer, and why? Marc

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  • Installing Gtk2 on portable strawberry

    - by XoR
    I downloaded "strawberry-perl-5.12.2.0-portable" and "gtk+-bundle_2.22.1-20101227_win32". I extracted strawberry-perl in some directory and there I put gtk folder with gtk stuff. In portableshell.bat I changed Path env and added: "%drivep%\gtk\bin;%drivep%\gtk\lib;". Don't ask me why I added lib directory, I saw that some guy added it in some website. When I run in portableshell command: "pkg-config --libs --cflags gtk+-2.0" I get: c:\test>pkg-config --libs --cflags gtk+-2.0 -mms-bitfields -Ic:/test/gtk/include/gtk-2.0 -Ic:/test/gtk/lib/gtk-2.0/include - Ic:/test/gtk/include/atk-1.0 -Ic:/test/gtk/include/cairo -Ic:/test/gtk/include/g dk-pixbuf-2.0 -Ic:/test/gtk/include/pango-1.0 -Ic:/test/gtk/include/glib-2.0 -Ic :/test/gtk/lib/glib-2.0/include -Ic:/test/gtk/include -Ic:/test/gtk/include/free type2 -Ic:/test/gtk/include/libpng14 -Lc:/test/gtk/lib -lgtk-win32-2.0 -lgdk-wi n32-2.0 -latk-1.0 -lgio-2.0 -lpangowin32-1.0 -lgdi32 -lpangocairo-1.0 -lgdk_pixb uf-2.0 -lpango-1.0 -lcairo -lgobject-2.0 -lgmodule-2.0 -lgthread-2.0 -lglib-2.0 -lintl All folders looks fine, I also have complete log of compiling glib here. It looks like it doesn't compile because pkg-config gives bad data, or something. Does anyone have some idea how to make this thing work?

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  • ImageViews in a ListView not aligned vertically [Mono for Android]

    - by shalmon
    I'm very new to developing apps to android, so bear with me. Having said that, I'm trying to make a list with a image to the left and a title and description to the right of the image. The image is downloaded from the web in the background and then set in the UI as they complete. This all works. However, the images are not aligned properly and I simply cannot understand why. I'm thinking it has something to do with the layout defined in the xml file? I tried using android:layout_alignParentLeft="true" and android:layout_gravity="left" but that got me nowhere. Then I didn't know how to proceed, even after googling every way I could think of. I'm sorry if this is very basic, but I would really appreciate some help here. Here's a pic of the situation: And here's my layout: <?xml version="1.0" encoding="utf-8"?> <LinearLayout xmlns:android="http://schemas.android.com/apk/res/android" android:id="@+id/widget28" android:layout_width="fill_parent" android:layout_height="80px" > <ImageView android:id="@+id/imageItem" android:layout_width="wrap_content" android:layout_height="wrap_content" android:layout_gravity="center_vertical" android:layout_alignParentLeft="true" > </ImageView> <LinearLayout android:id="@+id/linearText" android:layout_width="wrap_content" android:layout_height="fill_parent" android:orientation="vertical" android:layout_marginLeft="10px" android:layout_marginTop="10px" > <TextView android:id="@+id/textTop" android:layout_width="wrap_content" android:layout_height="wrap_content" android:text="TextView" > </TextView> <TextView android:id="@+id/textBottom" android:layout_width="wrap_content" android:layout_height="wrap_content" android:text="TextView" > </TextView> </LinearLayout> </LinearLayout> I appreciate any help you can offer.

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