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  • Streaming a webcam from Silverlight 4 (Beta)

    - by Ken Smith
    The new webcam stuff in Silverlight 4 is darned cool. By exposing it as a brush, it allows scenarios that are way beyond anything that Flash has. At the same time, accessing the webcam locally seems like it's only half the story. Nobody buys a webcam so they can take pictures of themselves and make funny faces out of them. They buy a webcam because they want other people to see the resulting video stream, i.e., they want to stream that video out to the Internet, a lay Skype or any of the dozens of other video chat sites/applications. And so far, I haven't figured out how to do that with It turns out that it's pretty simple to get a hold of the raw (Format32bppArgb formatted) bytestream, as demonstrated here. But unless we want to transmit that raw bytestream to a server (which would chew up way too much bandwidth), we need to encode that in some fashion. And that's more complicated. MS has implemented several codecs in Silverlight, but so far as I can tell, they're all focused on decoding a video stream, not encoding it in the first place. And that's apart from the fact that I can't figure out how to get direct access to, say, the H.264 codec in the first place. There are a ton of open-source codecs (for instance, in the ffmpeg project here), but they're all written in C, and they don't look easy to port to C#. Unless translating 10000+ lines of code that look like this is your idea of fun :-) const int b_xy= h->mb2b_xy[left_xy[i]] + 3; const int b8_xy= h->mb2b8_xy[left_xy[i]] + 1; *(uint32_t*)h->mv_cache[list][cache_idx ]= *(uint32_t*)s->current_picture.motion_val[list][b_xy + h->b_stride*left_block[0+i*2]]; *(uint32_t*)h->mv_cache[list][cache_idx+8]= *(uint32_t*)s->current_picture.motion_val[list][b_xy + h->b_stride*left_block[1+i*2]]; h->ref_cache[list][cache_idx ]= s->current_picture.ref_index[list][b8_xy + h->b8_stride*(left_block[0+i*2]>>1)]; h->ref_cache[list][cache_idx+8]= s->current_picture.ref_index[list][b8_xy + h->b8_stride*(left_block[1+i*2]>>1)]; The mooncodecs folder within the Mono project (here) has several audio codecs in C# (ADPCM and Ogg Vorbis), and one video codec (Dirac), but they all seem to implement just the decode portion of their respective formats, as do the java implementations from which they were ported. I found a C# codec for Ogg Theora (csTheora, http://www.wreckedgames.com/forum/index.php?topic=1053.0), but again, it's decode only, as is the jheora codec on which it's based. Of course, it would presumably be easier to port a codec from Java than from C or C++, but the only java video codecs that I found were decode-only (such as jheora, or jirac). So I'm kinda back at square one. It looks like our options for hooking up a webcam (or microphone) through Silverlight to the Internet are: (1) Wait for Microsoft to provide some guidance on this; (2) Spend the brain cycles porting one of the C or C++ codecs over to Silverlight-compatible C#; (3) Send the raw, uncompressed bytestream up to a server (or perhaps compressed slightly with something like zlib), and then encode it server-side; or (4) Wait for someone smarter than me to figure this out and provide a solution. Does anybody else have any better guidance? Have I missed something that's just blindingly obvious to everyone else? (For instance, does Silverlight 4 somewhere have some classes I've missed that take care of this?)

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  • MXMLC Ant task results in java.lang.OutOFMemoryError

    - by Mims H. Wright
    I'm making a change to a set of code for a Flex project that I didn't write and was set up to compile using ant tasks. I assume that the codebase was stable at the last checkin but I'm running into memory issues when trying to build a project using MXMLC and ant (see stack trace below). Before, I was just getting an out of memory error. I tried using a different machine and got this more verbose exception (including problems with the image fetcher). I've tried using various versions of the SDK, I've tried replacing the <mxmlc> tag with <exec executable="mxmlc"> with no luck. Here is my java version in case that has anything to do with it: » java -version java version "1.6.0_20" Java(TM) SE Runtime Environment (build 1.6.0_20-b02-279-10M3065) Java HotSpot(TM) 64-Bit Server VM (build 16.3-b01-279, mixed mode) Any help would be appreciated. Thanks! Buildfile: build.xml compileSWF: [echo] Compiling main.swf... [mxmlc] Loading configuration file /Applications/Adobe Flash Builder 4 Plug-in/sdks/4.0.0beta2/frameworks/flex-config.xml [mxmlc] Exception in thread "Image Fetcher 0" java.lang.OutOfMemoryError: Java heap space [mxmlc] at java.awt.image.PixelGrabber.setDimensions(PixelGrabber.java:360) [mxmlc] at sun.awt.image.ImageDecoder.setDimensions(ImageDecoder.java:62) [mxmlc] at sun.awt.image.JPEGImageDecoder.sendHeaderInfo(JPEGImageDecoder.java:71) [mxmlc] at sun.awt.image.JPEGImageDecoder.readImage(Native Method) [mxmlc] at sun.awt.image.JPEGImageDecoder.produceImage(JPEGImageDecoder.java:119) [mxmlc] at sun.awt.image.InputStreamImageSource.doFetch(InputStreamImageSource.java:246) [mxmlc] at sun.awt.image.ImageFetcher.fetchloop(ImageFetcher.java:172) [mxmlc] at sun.awt.image.ImageFetcher.run(ImageFetcher.java:136) [mxmlc] /src/com/amtrak/components/map/MapAsset.mxml: Error: exception during transcoding: Failed to grab pixels for image /src/assets/embed_assets/images/zoomed_map_wide.jpg [mxmlc] [mxmlc] /src/com/amtrak/components/map/MapAsset.mxml: Error: Unable to transcode /assets/embed_assets/images/zoomed_map_wide.jpg. [mxmlc] [mxmlc] Error: Java heap space [mxmlc] [mxmlc] java.lang.OutOfMemoryError: Java heap space [mxmlc] at java.util.ArrayList.<init>(ArrayList.java:112) [mxmlc] at macromedia.asc.util.ObjectList.<init>(ObjectList.java:30) [mxmlc] at macromedia.asc.parser.ArgumentListNode.<init>(ArgumentListNode.java:30) [mxmlc] at macromedia.asc.parser.NodeFactory.argumentList(NodeFactory.java:116) [mxmlc] at macromedia.asc.parser.NodeFactory.argumentList(NodeFactory.java:97) [mxmlc] at flex2.compiler.mxml.ImplementationGenerator.generateBinding(ImplementationGenerator.java:563) [mxmlc] at flex2.compiler.mxml.ImplementationGenerator.generateBindingsSetupFunction(ImplementationGenerator.java:864) [mxmlc] at flex2.compiler.mxml.ImplementationGenerator.generateBindingsSetup(ImplementationGenerator.java:813) [mxmlc] at flex2.compiler.mxml.ImplementationGenerator.generateInitializerSupportDefs(ImplementationGenerator.java:1813) [mxmlc] at flex2.compiler.mxml.ImplementationGenerator.generateClassDefinition(ImplementationGenerator.java:1005) [mxmlc] at flex2.compiler.mxml.ImplementationGenerator.<init>(ImplementationGenerator.java:201) [mxmlc] at flex2.compiler.mxml.ImplementationCompiler.generateImplementationAST(ImplementationCompiler.java:498) [mxmlc] at flex2.compiler.mxml.ImplementationCompiler.parse1(ImplementationCompiler.java:196) [mxmlc] at flex2.compiler.mxml.MxmlCompiler.parse1(MxmlCompiler.java:168) [mxmlc] at flex2.compiler.CompilerAPI.parse1(CompilerAPI.java:2851) [mxmlc] at flex2.compiler.CompilerAPI.parse1(CompilerAPI.java:2804) [mxmlc] at flex2.compiler.CompilerAPI.batch2(CompilerAPI.java:446) [mxmlc] at flex2.compiler.CompilerAPI.batch(CompilerAPI.java:1274) [mxmlc] at flex2.compiler.CompilerAPI.compile(CompilerAPI.java:1488) [mxmlc] at flex2.compiler.CompilerAPI.compile(CompilerAPI.java:1375) [mxmlc] at flex2.tools.Mxmlc.mxmlc(Mxmlc.java:282) [mxmlc] at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) [mxmlc] at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39) [mxmlc] at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25) [mxmlc] at java.lang.reflect.Method.invoke(Method.java:597) [mxmlc] at flex.ant.FlexTask.executeInProcess(FlexTask.java:280) [mxmlc] at flex.ant.FlexTask.execute(FlexTask.java:225) [mxmlc] at org.apache.tools.ant.UnknownElement.execute(UnknownElement.java:288) [mxmlc] at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) [mxmlc] at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39) [mxmlc] at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25) [mxmlc] at java.lang.reflect.Method.invoke(Method.java:597) BUILD FAILED /src/build.xml:49: mxmlc task failed

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  • JSF: Cannot catch ViewExpiredException

    - by ifischer
    I'm developing a JSF 2.0 application on Glassfish v3 and i'm trying to handle the ViewExpiredException. But whatever i do, i always get a Glassfish error report instead of my own error page. To simulate the occurrence of the VEE, i inserted the following function into my backing bean, which fires the VEE. I'm triggering this function from my JSF page through a commandLink. The Code: @Named public class PersonHome { (...) public void throwVEE() { throw new ViewExpiredException(); } } At first i tried it by simply adding an error-page to my web.xml: <error-page> <exception-type>javax.faces.application.ViewExpiredException</exception-type> <location>/error.xhtml</location> </error-page> But this doesn't work, i'm not redirected to error but i'm shown the Glassfish errorpage, which shows a HTTP Status 500 page with the following content: description:The server encountered an internal error () that prevented it from fulfilling this request. exception: javax.servlet.ServletException: javax.faces.application.ViewExpiredException root cause: javax.faces.el.EvaluationException:javax.faces.application.ViewExpiredException root cause:javax.faces.application.ViewExpiredException Next thing i tried was to write ExceptionHandlerFactory and a CustomExceptionHandler, as described in JavaServerFaces 2.0 - The Complete Reference. So i inserted the following tag into faces-config.xml: <factory> <exception-handler-factory> exceptions.ExceptionHandlerFactory </exception-handler-factory> </factory> And added these classes: The factory: package exceptions; import javax.faces.context.ExceptionHandler; public class ExceptionHandlerFactory extends javax.faces.context.ExceptionHandlerFactory { private javax.faces.context.ExceptionHandlerFactory parent; public ExceptionHandlerFactory(javax.faces.context.ExceptionHandlerFactory parent) { this.parent = parent; } @Override public ExceptionHandler getExceptionHandler() { ExceptionHandler result = parent.getExceptionHandler(); result = new CustomExceptionHandler(result); return result; } } The custom exception handler: package exceptions; import java.util.Iterator; import javax.faces.FacesException; import javax.faces.application.NavigationHandler; import javax.faces.application.ViewExpiredException; import javax.faces.context.ExceptionHandler; import javax.faces.context.ExceptionHandlerWrapper; import javax.faces.context.FacesContext; import javax.faces.event.ExceptionQueuedEvent; import javax.faces.event.ExceptionQueuedEventContext; class CustomExceptionHandler extends ExceptionHandlerWrapper { private ExceptionHandler parent; public CustomExceptionHandler(ExceptionHandler parent) { this.parent = parent; } @Override public ExceptionHandler getWrapped() { return this.parent; } @Override public void handle() throws FacesException { for (Iterator<ExceptionQueuedEvent> i = getUnhandledExceptionQueuedEvents().iterator(); i.hasNext();) { ExceptionQueuedEvent event = i.next(); System.out.println("Iterating over ExceptionQueuedEvents. Current:" + event.toString()); ExceptionQueuedEventContext context = (ExceptionQueuedEventContext) event.getSource(); Throwable t = context.getException(); if (t instanceof ViewExpiredException) { ViewExpiredException vee = (ViewExpiredException) t; FacesContext fc = FacesContext.getCurrentInstance(); NavigationHandler nav = fc.getApplication().getNavigationHandler(); try { // Push some useful stuff to the flash scope for // use in the page fc.getExternalContext().getFlash().put("expiredViewId", vee.getViewId()); nav.handleNavigation(fc, null, "/login?faces-redirect=true"); fc.renderResponse(); } finally { i.remove(); } } } // At this point, the queue will not contain any ViewExpiredEvents. // Therefore, let the parent handle them. getWrapped().handle(); } } But STILL i'm NOT redirected to my error page - i'm getting the same HTTP 500 error like above. What am i doing wrong, what could be missing in my implementation so that the exception is handled correctly?

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  • Cisco PIX 8.0.4, static address mapping not working?

    - by Bill
    upgrading a working Pix running 5.3.1 to 8.0.4. The memory/IOS upgrade went fine, but the 8.0.4 configuration is not quite working 100%. The 5.3.1 config on which it was based is working fine. Basically, I have three networks (inside, outside, dmz) with some addresses on the dmz statically mapped to outside addresses. The problem seems to be that those addresses can't send or receive traffic from the outside (Internet.) Stuff on the DMZ that does not have a static mapping seems to work fine. So, basically: Inside - outside: works Inside - DMZ: works DMZ - inside: works, where the rules allow it DMZ (non-static) - outside: works But: DMZ (static) - outside: fails Outside - DMZ: fails (So, say, udp 1194 traffic to .102, http to .104) I suspect there's something I'm missing with the nat/global section of the config, but can't for the life of me figure out what. Help, anyone? The complete configuration is below. Thanks for any thoughts! ! PIX Version 8.0(4) ! hostname firewall domain-name asasdkpaskdspakdpoak.com enable password xxxxxxxx encrypted passwd xxxxxxxx encrypted names ! interface Ethernet0 nameif outside security-level 0 ip address XX.XX.XX.100 255.255.255.224 ! interface Ethernet1 nameif inside security-level 100 ip address 192.168.68.1 255.255.255.0 ! interface Ethernet2 nameif dmz security-level 10 ip address 192.168.69.1 255.255.255.0 ! boot system flash:/image.bin ftp mode passive dns server-group DefaultDNS domain-name asasdkpaskdspakdpoak.com access-list acl_out extended permit udp any host XX.XX.XX.102 eq 1194 access-list acl_out extended permit tcp any host XX.XX.XX.104 eq www access-list acl_dmz extended permit tcp host 192.168.69.10 host 192.168.68.17 eq ssh access-list acl_dmz extended permit tcp 10.71.83.0 255.255.255.0 192.168.68.0 255.255.255.0 eq ssh access-list acl_dmz extended permit tcp 10.71.83.0 255.255.255.0 192.168.68.0 255.255.255.0 eq 5901 access-list acl_dmz extended permit udp host 192.168.69.103 any eq ntp access-list acl_dmz extended permit udp host 192.168.69.103 any eq domain access-list acl_dmz extended permit tcp host 192.168.69.103 any eq www access-list acl_dmz extended permit tcp host 192.168.69.100 host 192.168.68.101 eq 3306 access-list acl_dmz extended permit tcp host 192.168.69.100 host 192.168.68.102 eq 3306 access-list acl_dmz extended permit tcp host 192.168.69.101 host 192.168.68.101 eq 3306 access-list acl_dmz extended permit tcp host 192.168.69.101 host 192.168.68.102 eq 3306 access-list acl_dmz extended permit tcp 10.71.83.0 255.255.255.0 host 192.168.68.101 eq 3306 access-list acl_dmz extended permit tcp 10.71.83.0 255.255.255.0 host 192.168.68.102 eq 3306 access-list acl_dmz extended permit tcp host 192.168.69.104 host 192.168.68.101 eq 3306 access-list acl_dmz extended permit tcp host 192.168.69.104 host 192.168.68.102 eq 3306 access-list acl_dmz extended permit tcp 10.71.83.0 255.255.255.0 host 192.168.69.104 eq 8080 access-list acl_dmz extended permit tcp 10.71.83.0 255.255.255.0 host 192.168.69.104 eq 8099 access-list acl_dmz extended permit tcp host 192.168.69.105 any eq www access-list acl_dmz extended permit tcp host 192.168.69.103 any eq smtp access-list acl_dmz extended permit tcp host 192.168.69.105 host 192.168.68.103 eq ssh access-list acl_dmz extended permit tcp host 192.168.69.104 any eq www access-list acl_dmz extended permit tcp host 192.168.69.100 any eq www access-list acl_dmz extended permit tcp host 192.168.69.100 any eq https pager lines 24 mtu outside 1500 mtu inside 1500 mtu dmz 1500 icmp unreachable rate-limit 1 burst-size 1 no asdm history enable arp timeout 14400 global (outside) 1 interface nat (inside) 1 0.0.0.0 0.0.0.0 nat (dmz) 1 0.0.0.0 0.0.0.0 static (dmz,outside) XX.XX.XX.103 192.168.69.11 netmask 255.255.255.255 static (inside,dmz) 192.168.68.17 192.168.68.17 netmask 255.255.255.255 static (inside,dmz) 192.168.68.100 192.168.68.100 netmask 255.255.255.255 static (inside,dmz) 192.168.68.101 192.168.68.101 netmask 255.255.255.255 static (inside,dmz) 192.168.68.102 192.168.68.102 netmask 255.255.255.255 static (inside,dmz) 192.168.68.103 192.168.68.103 netmask 255.255.255.255 static (dmz,outside) XX.XX.XX.104 192.168.69.100 netmask 255.255.255.255 static (dmz,outside) XX.XX.XX.105 192.168.69.105 netmask 255.255.255.255 static (dmz,outside) XX.XX.XX.102 192.168.69.10 netmask 255.255.255.255 access-group acl_out in interface outside access-group acl_dmz in interface dmz route outside 0.0.0.0 0.0.0.0 XX.XX.XX.97 1 route dmz 10.71.83.0 255.255.255.0 192.168.69.10 1 timeout xlate 3:00:00 timeout conn 1:00:00 half-closed 0:10:00 udp 0:02:00 icmp 0:00:02 timeout sunrpc 0:10:00 h323 0:05:00 h225 1:00:00 mgcp 0:05:00 mgcp-pat 0:05:00 timeout sip 0:30:00 sip_media 0:02:00 sip-invite 0:03:00 sip-disconnect 0:02:00 timeout sip-provisional-media 0:02:00 uauth 0:05:00 absolute dynamic-access-policy-record DfltAccessPolicy no snmp-server location no snmp-server contact snmp-server enable traps snmp authentication linkup linkdown coldstart crypto ipsec security-association lifetime seconds 28800 crypto ipsec security-association lifetime kilobytes 4608000 telnet 192.168.68.17 255.255.255.255 inside telnet timeout 5 ssh timeout 5 console timeout 0 threat-detection basic-threat threat-detection statistics access-list no threat-detection statistics tcp-intercept ! class-map inspection_default match default-inspection-traffic ! ! policy-map type inspect dns preset_dns_map parameters message-length maximum 512 policy-map global_policy class inspection_default inspect dns preset_dns_map inspect ftp inspect h323 h225 inspect h323 ras inspect netbios inspect rsh inspect rtsp inspect skinny inspect esmtp inspect sqlnet inspect sunrpc inspect tftp inspect sip inspect xdmcp ! service-policy global_policy global prompt hostname context Cryptochecksum:2d1bb2dee2d7a3e45db63a489102d7de

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  • Simple animation using C#/Windows Forms

    - by clintp
    I need to knock out a quick animation in C#/Windows Forms for a Halloween display. Just some 2D shapes moving about on a solid background. Since this is just a quick one-off project I really don't want to install and learn an entire new set of tools for this. (DirectX dev kits, Silverlight, Flash, etc..) I also have to install this on multiple computers so anything beyond the basic .Net framework (2.0) would be a pain in the arse. For tools I've got VS2k8, 25 years of development experience, a wheelbarrow, holocaust cloak, and about 2 days to knock this out. I haven't done animation since using assembler on my Atari 130XE (hooray for page flipping and player/missile graphics!) Advice? Here's some of the things I'd like to know: I can draw on any empty widget (like a panel) by fiddling with it's OnPaint handler, right? That's how I'd draw a custom widget. Is there a better technique than this? Is there a page-flipping technique for this kind of thing in Windows Forms? I'm not looking for a high frame rate, just as little flicker/drawing as necessary. Thanks. Post Mortem Edit ... "a couple of coding days later" Well, the project is done. The links below came in handy although a couple of them were 404. (I wish SO would allow more than one reply to be marked "correct"). The biggest problem I had to overcome was flickering, and a persistent bug when I tried to draw on the form directly. Using the OnPaint event for the Form: bad idea. I never got that to work; lots of mysterious errors (stack overflows, or ArgumentNullExceptions). I wound up using a panel sized to fill the form and that worked fine. Using the OnPaint method is slow anyway. Somewhere online I read that building the PaintEventArgs was slow, and they weren't kidding. Lots of flickering went away when I abandoned this. Skip the OnPaint/Invalidate() and just paint it yourself. Setting all of the "double buffering" options on the form still left some flicker that had to be fixed. (And I found conflicting docs that said "set them on the control" and "set them on the form". Well controls don't have a .SetStyle() method.) I haven't tested without them, so they might be doing something (this is the form): this.SetStyle(ControlStyles.UserPaint, true); this.SetStyle(ControlStyles.OptimizedDoubleBuffer, true); this.SetStyle(ControlStyles.AllPaintingInWmPaint, true); So the workhorse of the code wound up looking like (pf is the panel control): void PaintPlayField() { Bitmap bufl = new Bitmap(pf.Width, pf.Height); using (Graphics g = Graphics.FromImage(bufl)) { g.FillRectangle(Brushes.Black, new Rectangle(0, 0, pf.Width, pf.Height)); DrawItems(g); DrawMoreItems(g); pf.CreateGraphics().DrawImageUnscaled(bufl, 0, 0); } } And I just called PaintPlayField from the inside of my Timer loop. No flicker at all.

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  • How to remove buttons in AnythingSlider and stop the sliding?

    - by user244394
    I'm currently using the anythingSlider it works quite well. But if there is one li, how do i make it stop sliding and remove the buttons displayed below? The *li*s are generated from the database so sometimes there's only one. I want the buttons to show only when there is more then one image. if there is one image all the buttons( back, forward, pause) should not be displayed. Does anybody know of a way of stopping it sliding if there's only one li and removing the buttons when there is only one image. ===================================================================================== Thank You. Currently I have the working version, posted below the old code is working. I tried to replace it with yours it didnt seem to work. Is there something else that needs to be added? function formatText(index, panel) { return index + ""; } $(function () { $('.anythingSlider').anythingSlider({ easing: "easeInOutExpo", // Anything other than "linear" or "swing" requires the easing plugin autoPlay: true, // This turns off the entire FUNCTIONALY, not just if it starts running or not. delay: 7500, // How long between slide transitions in AutoPlay mode startStopped: false, // If autoPlay is on, this can force it to start stopped animationTime: 1250, // How long the slide transition takes hashTags: true, // Should links change the hashtag in the URL? buildNavigation: true, // If true, builds and list of anchor links to link to each slide pauseOnHover: true, // If true, and autoPlay is enabled, the show will pause on hover startText: "", // Start text stopText: "", // Start text navigationFormatter: formatText // Details at the top of the file on this use (advanced use) }); $("#slide-jump").click(function(){ $('.anythingSlider').anythingSlider(6); }); }); UPDATED WITH YOUR CODE : function formatText(index, panel) { return index + ""; } $(function () { var singleSlide = true, options = { autoPlay: false, // This turns off the entire FUNCTIONALY, not just if it starts running or not. buildNavigation: false, // If true, builds and list of anchor links to link to each slide easing: "easeInOutExpo", // Anything other than "linear" or "swing" requires the easing plugin delay: 3000, // How long between slide transitions in AutoPlay mode animationTime: 600, // How long the slide transition takes hashTags: true, // Should links change the hashtag in the URL? pauseOnHover: true, // If true, and autoPlay is enabled, the show will pause on hover navigationFormatter: formatText // Details at the top of the file on this use (advanced use) }; // Add player options if more than one slide exists if ( $('.anythingSlider div ul li').length 1 ) { $.extend(options, { autoPlay: true, startStopped: false, // If autoPlay is on, this can force it to start stopped startText: "", // Start text stopText: "", // Start text buildNavigation: true }); singleSlide = false; } // Initiate anythingSlider $("#slide-jump").click(function(){ $('.anythingSlider').anythingSlider(6); }); // hide anythingSlider navigation arrows if (singleSlide) { $('.anythingSlider a.arrow').hide(); } }); HTML TAGS ========================================================================================= Update May 25 ,2010 When using $('.anythingSlider').anythingSlider(options); instead of $('.anythingSlider').anythingSlider(6); the slider runs but I noticed that I get a Javascript Error :Object required is there anything else I need to pass? Since before anythingSlider was taking 6 instead of options, where do I pass that 6, since its looking for it.

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  • Poor home office network performance and cannot figure out where the issue is

    - by Jeff Willener
    This is the most bizarre issue. I have worked with small to mid size networks for quite a long time and can say I'm comfortable connecting hardware. Where you will start to lose me is with managed switches and firewalls. To start, let me describe my network (sigh, shouldn't but I MUST solve this). 1) Comcast Cable Internet 2) Motorola SURFboard eXtreme Cable Modem. a) Model: SB6120 b) DOCSIS 3.0 and 2.0 support c) IPv4 and IPv6 support 3-A) Cisco Small Business RV220W Wireless N Firewall a) Latest firmware b) Model: RV220W-A-K9-NA c) WAN Port to Modem (2) d) vlan 1: work e) vlan 2: everything else. 3-B) D-Link DIR-615 Draft 802.11 N Wireless Router a) Latest firmware b) WAN Port to Modem (2) 4) Servers connected directly to firewall a) If firewall 3-A, then vlan 1 b) CAT5e patch cables c) Dell PowerEdge 1400SC w/ 10/100 integrated NIC (Domain Controller, DNS, former DHCP) d) Dell PowerEdge 400SC w/ 10/100/1000 integrated NIC (VMWare Server) 4) Linksys EZXS88W unmanaged Workgroup 10/100 Switch a) If firewall 3-A, then vlan 2 b) 25' CAT5e patch cable to firewall (3-A or 3-B) c) Connects xBox 360, Blu-Ray player, PC at TV 5) Office equipment connected directly to firewall a) If firewall 3-A, then vlan 1 b) ~80' CAT6 or CAT5e patch cable to firewall (3-A or 3-B) c) Connects 1) Dell Latitude laptop 10/100/1000 2) Dell Inspiron laptop 10/100 3) Dell Workstation 10/100/1000 (Pristine host, VMWare Workstation 7.x with many bridged VM's) 4) Brother Laser Printer 10/100 5) Epson All-In-One Workforce 310 10/100 5-A) NetGear FS116 unmanaged 10/100 switch a) I've had this switch for a long time and never had issues. 5-B) NetGear GS108 unmanaged 10/100/1000 switch a) Bought new for this issue and returned. 5-C) Linksys SE2500 unmanaged 10/100/1000 switch a) Bought new for this issue and returned. 5-D) TP-Link TL-SG10008D unmanaged 10/100/1000 a) Bought new for this issue and still have. 6) VLan 1 Wireless Connections (on same subnet if 3-B) a) Any of those at 5c b) HP Laptop 7) VLan 2 Wireless Connection (on same subnet if 3-B) a) IPad, IPod b) Compaq Laptop c) Epson Wireless Printer Shew, without hosting a diagram I hope that paints a good picture. The Issue The breakdown here is at item 5. No matter what I do I cannot have a switch at 5 and have to run everything wireless regardless of router. Issues related to using a switch (point 5 above) SpeedTest is good. Poor throughput to other devices if can communicate at all. Usually cannot ping other devices even on the same switch although, when able, ping times are good. Eventual lose of connectivity and can "sometimes" be restored by unplugging everything for several days, not minutes or hours but we're talking a week if at all. Directly connect to computer gives good internet connection however throughput to other devices connected to firewall is at best horrible. Yet printing doesn't seem to be an issue as long as they are connected via wireless. I have to force the RV220W to 1000Mb on the respective port if using a Gig Switch Issues related to using wireless in place of a switch (point 5 above) Poor throughput to other devices if can communicate. SpeedTest is good. Bottom line Internet speeds are awesome. By the way, Comcast went WAY above and beyond to make sure it was not them. They rewired EVERYTHING which did solve internet drops. Computer to computer connections are garbage Cannot get switch at 5 to work, yet other at 4 has never had an issue. Direct connection, bypass switch, is good for DHCP and internet. DNS must be on server, not firewall. Cisco insists its my switches but as you can see I have used four and two different cables with the same result. My gut feeling is something is happening with routing. But I'm not smart enough to know that answer. I run a lot of VM's at 5-c-3, could that cause it? What's different compared to my previous house is I have introduced Gigabit hardware (firewall/switches/computers). Some of my computers might have IPv6 turned on if I haven't turned it off already. I'm truly at a loss and hope anyone has some crazy idea how to solve this. Bottom line, I need a switch in my office behind the firewall. I've changed everything. The real crux is I will find a working solution and, again, after days it will stop working. So this means I cannot isolate if its a computer since I have to use them. Oh and a solution is not throwing more money at this. I'm well into $1k already. Yah, lame.

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  • RAILS : authlogic authenication / session error , "session contains objects whose class definition i

    - by Surya
    Session contains objects whose class definition isn\'t available. Remember to require the classes for all objects kept in the session I am trying to integrate http://github.com/binarylogic/authlogic for authentication into my rails application . I follwed all the steps into mentioned in the documentation . Now i seem to be getting this error when i hit a controller . Looks like i am missing something obvious . stacktrace /Library/Ruby/Gems/1.8/gems/actionpack-2.3.5/lib/action_controller/session/abstract_store.rb:77:in `stale_session_check!' /Library/Ruby/Gems/1.8/gems/actionpack-2.3.5/lib/action_controller/session/abstract_store.rb:61:in `load!' /Library/Ruby/Gems/1.8/gems/actionpack-2.3.5/lib/action_controller/session/abstract_store.rb:28:in `[]' /Library/Ruby/Gems/1.8/gems/authlogic-2.1.3/lib/authlogic/session/session.rb:48:in `session_credentials' /Library/Ruby/Gems/1.8/gems/authlogic-2.1.3/lib/authlogic/session/session.rb:33:in `persist_by_session' /Library/Ruby/Gems/1.8/gems/activesupport-2.3.5/lib/active_support/callbacks.rb:178:in `send' /Library/Ruby/Gems/1.8/gems/activesupport-2.3.5/lib/active_support/callbacks.rb:178:in `evaluate_method' /Library/Ruby/Gems/1.8/gems/activesupport-2.3.5/lib/active_support/callbacks.rb:166:in `call' /Library/Ruby/Gems/1.8/gems/activesupport-2.3.5/lib/active_support/callbacks.rb:93:in `run' /Library/Ruby/Gems/1.8/gems/activesupport-2.3.5/lib/active_support/callbacks.rb:92:in `each' /Library/Ruby/Gems/1.8/gems/activesupport-2.3.5/lib/active_support/callbacks.rb:92:in `send' /Library/Ruby/Gems/1.8/gems/activesupport-2.3.5/lib/active_support/callbacks.rb:92:in `run' /Library/Ruby/Gems/1.8/gems/activesupport-2.3.5/lib/active_support/callbacks.rb:276:in `run_callbacks' /Library/Ruby/Gems/1.8/gems/authlogic-2.1.3/lib/authlogic/session/callbacks.rb:79:in `persist' /Library/Ruby/Gems/1.8/gems/authlogic-2.1.3/lib/authlogic/session/persistence.rb:55:in `persisting?' /Library/Ruby/Gems/1.8/gems/authlogic-2.1.3/lib/authlogic/session/persistence.rb:39:in `find' /Users/suryagaddipati/myprojects/groceryplanner/app/controllers/application_controller.rb:12:in `current_user_session' /Users/suryagaddipati/myprojects/groceryplanner/app/controllers/application_controller.rb:17:in `current_user' /Users/suryagaddipati/myprojects/groceryplanner/app/controllers/application_controller.rb:30:in `require_no_user' /Library/Ruby/Gems/1.8/gems/activesupport-2.3.5/lib/active_support/callbacks.rb:178:in `send' /Library/Ruby/Gems/1.8/gems/activesupport-2.3.5/lib/active_support/callbacks.rb:178:in `evaluate_method' /Library/Ruby/Gems/1.8/gems/activesupport-2.3.5/lib/active_support/callbacks.rb:166:in `call' /Library/Ruby/Gems/1.8/gems/actionpack-2.3.5/lib/action_controller/filters.rb:225:in `call' /Library/Ruby/Gems/1.8/gems/actionpack-2.3.5/lib/action_controller/filters.rb:629:in `run_before_filters' /Library/Ruby/Gems/1.8/gems/actionpack-2.3.5/lib/action_controller/filters.rb:615:in `call_filters' /Library/Ruby/Gems/1.8/gems/actionpack-2.3.5/lib/action_controller/filters.rb:610:in `perform_action_without_benchmark' /Library/Ruby/Gems/1.8/gems/actionpack-2.3.5/lib/action_controller/benchmarking.rb:68:in `perform_action_without_rescue' /Library/Ruby/Gems/1.8/gems/activesupport-2.3.5/lib/active_support/core_ext/benchmark.rb:17:in `ms' /Library/Ruby/Gems/1.8/gems/activesupport-2.3.5/lib/active_support/core_ext/benchmark.rb:10:in `realtime' /Library/Ruby/Gems/1.8/gems/activesupport-2.3.5/lib/active_support/core_ext/benchmark.rb:17:in `ms' /Library/Ruby/Gems/1.8/gems/actionpack-2.3.5/lib/action_controller/benchmarking.rb:68:in `perform_action_without_rescue' /Library/Ruby/Gems/1.8/gems/actionpack-2.3.5/lib/action_controller/rescue.rb:160:in `perform_action_without_flash' /Library/Ruby/Gems/1.8/gems/actionpack-2.3.5/lib/action_controller/flash.rb:146:in `perform_action' /Library/Ruby/Gems/1.8/gems/actionpack-2.3.5/lib/action_controller/base.rb:532:in `send' /Library/Ruby/Gems/1.8/gems/actionpack-2.3.5/lib/action_controller/base.rb:532:in `process_without_filters' /Library/Ruby/Gems/1.8/gems/actionpack-2.3.5/lib/action_controller/filters.rb:606:in `process' /Library/Ruby/Gems/1.8/gems/actionpack-2.3.5/lib/action_controller/base.rb:391:in `process' /Library/Ruby/Gems/1.8/gems/actionpack-2.3.5/lib/action_controller/base.rb:386:in `call' /Library/Ruby/Gems/1.8/gems/actionpack-2.3.5/lib/action_controller/routing/route_set.rb:437:in `call' /Library/Ruby/Gems/1.8/gems/actionpack-2.3.5/lib/action_controller/dispatcher.rb:87:in `dispatch' /Library/Ruby/Gems/1.8/gems/actionpack-2.3.5/lib/action_controller/dispatcher.rb:121:in `_call' /Library/Ruby/Gems/1.8/gems/actionpack-2.3.5/lib/action_controller/dispatcher.rb:130:in `build_middleware_stack' /Library/Ruby/Gems/1.8/gems/activerecord-2.3.5/lib/active_record/query_cache.rb:29:in `call' /Library/Ruby/Gems/1.8/gems/activerecord-2.3.5/lib/active_record/query_cache.rb:29:in `call' /Library/Ruby/Gems/1.8/gems/activerecord-2.3.5/lib/active_record/connection_adapters/abstract/query_cache.rb:34:in `cache' /Library/Ruby/Gems/1.8/gems/activerecord-2.3.5/lib/active_record/query_cache.rb:9:in `cache' /Library/Ruby/Gems/1.8/gems/activerecord-2.3.5/lib/active_record/query_cache.rb:28:in `call' /Library/Ruby/Gems/1.8/gems/activerecord-2.3.5/lib/active_record/connection_adapters/abstract/connection_pool.rb:361:in `call' /Library/Ruby/Gems/1.8/gems/actionpack-2.3.5/lib/action_controller/string_coercion.rb:25:in `call' /Users/suryagaddipati/.gem/ruby/1.8/gems/rack-1.0.1/lib/rack/head.rb:9:in `call'

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  • Android webview doesn't playing mp4 video in same page

    - by user1668105
    I'm trying to show one local html file contains code for playing video and try to show that html file in android webview. I've used following code to for playing video: WebViewLoadVideoActivity.java //DECLARE webview variable outside of onCreate function so we can access it in other functions (menu) @Override public void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); setContentView(R.layout.activity_main); WebView webView = (WebView) findViewById(R.id.webView1); WebSettings webSettings = webView.getSettings(); // Fetches the // WebSettings // import WebViewClient webViewClient = new WebViewClient(); webView.setWebViewClient(webViewClient); // Enabling mp4 webSettings.setPluginsEnabled(true); // Allows plugins to run which are // normally disabled in webView webView.getSettings().setBuiltInZoomControls(true); // Allows the // Android built in // zoom control webView.getSettings().setSaveFormData(true); webView.getSettings().setLoadsImagesAutomatically(true); webView.getSettings().setPluginsEnabled(true); webView.getSettings().setLoadsImagesAutomatically(true); webView.getSettings().setSupportMultipleWindows(true); webView.getSettings().setPluginsEnabled(true); webView.getSettings().setLightTouchEnabled(true); webView.getSettings().setAllowFileAccess(true); // To allow file // downloads/streams // such as mp4, mpeg, // and 3gp files webView.getSettings().setJavaScriptEnabled(true); // Enables HTML // Javascript to run // in webview webView.getSettings().setJavaScriptCanOpenWindowsAutomatically(true); webView.getSettings().setSupportZoom(true); // Support the zoom feature webView.getSettings().setSavePassword(true); // Allow users to save passwords in forms webView.setWebViewClient(new WebViewClient() { // Opens web links clicked by user in the webview @Override public void onReceivedError(WebView view, int errorCode, String description, String failingUrl) { // Handle the error } @Override public boolean shouldOverrideUrlLoading(WebView view, String url) { view.loadUrl(url); return true; } }); webView.loadUrl("file:///android_asset/test.html"); // test.html file from assets folder //... Rest of activity code... test.html <!DOCTYPE html> <html> <body> <video width="320" height="240" controls="controls"> <source src="http://www.w3schools.com/html/movie.mp4" type="video/mp4" /> Your browser does not support the video tag. </video> </body> </html> Problem Area : Android webview or Android Default Browser shows the video content in another video view when we click play button, My requirement is that video should be opened in same html page inline, so user can navigate to other page of webpage during video is playing or buffering. Research Area : I tried many other ways like, video tag of HTML5 embed tag of HTML object tag of HTML Other way of video player integration i checked so far but not worked in my requirement, Flare Video jplayer Please suggest me any way that can be suitable for my requirement, And my requirement is very simple as, I want to play video in html file as inline in webview widget of android. Thanks in Advance.

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  • FMOD.net streaming, callback and exinfo parameters

    - by Tesserex
    I posted a question on gamedev about how to play nsf files (NES console music) in FMOD. It didn't get any results, but since then I made some progress. I decided that the easiest method was just to compile an existing player into a dll and then call it from C# to populate my buffer. The problem now is getting it to sound right, and making sure all my paremeters are correct. Here are the facts so far: The nsf dll is dealing with shorts, so the data is PCM16. The sample nsf I'm using has a playback rate of 60 Hz. Just for playing around now, I'm using a frequency of 48000. Based on 2 and 3, the dll calculates a necessary buffer size of 48000 / 60hz = 800. This means it will render 800 shorts worth of buffer for every simulated NES frame. I've so far got my C# code to play the nsf, at the correct pitch and tempo, but it's very grainy / fuzzy, which I'm attributing to the fact that the FMOD read callback is giving a data length of 1600, whereas I should be expecting 800. I've tried playing around with all the numbers and it either crashes, or the music changes pitch, tempo, or both. Here's some of my C# code: uint channels = 1, frequency = 48000; FMOD.MODE mode = (FMOD.MODE.DEFAULT | FMOD.MODE.OPENUSER | FMOD.MODE.LOOP_NORMAL); FMOD.Sound sound = new FMOD.Sound(); FMOD.CREATESOUNDEXINFO ex = new FMOD.CREATESOUNDEXINFO(); ex.cbsize = Marshal.SizeOf(ex); ex.fileoffset = 0; ex.format = FMOD.SOUND_FORMAT.PCM16; // does this even matter? It doesn't change my results as long as it's long enough for one update ex.length = frequency; ex.numchannels = (int)channels; ex.defaultfrequency = (int)frequency; ex.pcmreadcallback = pcmreadcallback; ex.dlsname = null; // eventually I will calculate this with frequency / nsf hz, but I'm just testing for now ex.decodebuffersize = 800; // from the dll load_nsf_file("file.nsf", 8, (int)frequency); // 8 is the track number to play var result = system.createSound( (string)null, (mode | FMOD.MODE.CREATESTREAM), ref ex, ref sound); channel = new FMOD.Channel(); result = system.playSound(FMOD.CHANNELINDEX.FREE, sound, false, ref channel); private FMOD.RESULT PCMREADCALLBACK(IntPtr soundraw, IntPtr data, uint datalen) { // from the dll process_buffer(data, (int)800); // if I use datalen, it usually crashes (I can't get datalen to = 800 safely) return FMOD.RESULT.OK; } So here are some of my questions: What is the relationship between exinfo.decodebuffersize, frequency, and the datalen parameter of the read callback? With this code sample, it's coming in as 3200. I don't know where that factor of 4 between it and the decodebuffersize comes from. Is datalen in the callback referring to number of bytes, or shorts? The process_buffer function takes a short array and its length. I would expect fmod is talking about shorts as well because I told it PCM16. Maybe my playback quality is bad for some totally different reason. If so I have no idea where to begin solving that. Any ideas there?

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  • Three ways to upload/post/convert iMovie to YouTube

    - by user44251
    For Mac users, iMovie is probably a convenient tool for making, editing their own home movies so as to upload to YouTube for sharing with more people. However, uploading iMovie files to YouTube can't be always a smooth run, I did notice many people complaining about it. This article is delivered for guiding those who are haunted by the nightmare by providing three common ways to upload iMovie files to YouTube. YouTube and iMovie YouTube is the most popular video sharing website for users to upload, share and view videos. It empowers anyone with an Internet connection the ability to upload video clips and share them with friends, family and the world. Users are invited to leave comments, pick favourites, send messages to each other and watch videos sorted into subjects and channels. YouTube accepts videos uploaded in most container formats, including WMV (Windows Media Video), 3GP (Cell Phones), AVI (Windows), MOV (Mac), MP4 (iPod/PSP), FLV (Adobe Flash), MKV (H.264). These include video codecs such as MP4, MPEG and WMV. iMovie is a common video editing software application comes with every Mac for users to edit their own home movies. It imports video footage to the Mac using either the Firewire interface on most MiniDV format digital video cameras, the USB port, or by importing the files from a hard drive where users can edit the video clips, add titles, and add music. Since 1999, eight versions of iMovie have been released by Apple, each with its own functions and characteristic, and each of them deal with videos in a way more or less different. But the most common formats handled with iMovie if specialty discarded as far as to my research are MOV, DV, HDV, MPEG-4. Three ways for successful upload iMovie files to YouTube Solution one and solution two suitable for those who are 100 certainty with their iMovie files which are fully compatible with YouTube. For smooth uploading, you are required to get a YouTube account first. Solution 1: Directly upload iMovie to YouTube Step 1: Launch iMovie, select the project you want to upload in YouTube. Step 2: Go to the file menu, click Share, select Export Movie Step 3: Specify the output file name and directory and then type the video type and video size. Solution 2: Post iMovie to YouTube straightly Step 1: Launch iMovie, choose the project you want to post in YouTube Step 2: From the Share menu, choose YouTube Step 3: In the pop-up YouTube windows, specify the name of your YouTube account, the password, choose the Category and fill in the description and tags of the project. Tick Make this movie more private on the bottom of the window, if possible, to limit those who can view the project. Click Next, and then click Publish. iMovie will automatically export and upload the movie to YouTube. Step 4: Click Tell a Friend to email friends and your family about your film. You are also allowed to copy the URL from Tell a Friend window and paste it into an email you created in your favourite email application if you like. Anyone you send to email to will be able to follow the URL directly to your movie. Note: Videos uploaded to YouTube are limited to ten minutes in length and a file size of 2GB. Solution 3: Upload to iMovie after conversion If neither of the above mentioned method works, there is still a third way to turn to. Sometimes, your iMovie files may not be recognized by YouTube due to the versions of iMovie (settings and functions may varies among versions), video itself (video format difference because of file extension, resolution, video size and length), compatibility (videos that are completely incompatible with YouTube). In this circumstance, the best and reliable method is to convert your iMovie files to YouTube accepted files, iMovie to YouTube converter will be inevitably the ideal choice. iMovie to YouTube converter is an elaborately designed tool for convert iMovie files to YouTube workable WMV, 3GP, AVI, MOV, MP4, FLV, MKV for smooth uploading with hard-to-believe conversion speed and second to none output quality. It can also convert between almost all popular popular file formats like AVI, WMV, MPG, MOV, VOB, DV, MP4, FLV, 3GP, RM, ASF, SWF, MP3, AAC, AC3, AIFF, AMR, WAV, WMA etc so as to put on various portable devices, import to video editing software or play on vast amount video players. iMovie to YouTube converter can also served as an excellent video editing tool to meet your specific program requirements. For example, you can cut your video files to a certain length, or split your video files to smaller ones and select the proper resolution suitable for demands of YouTube by Clip or Settings separately. Crop allows you to cut off unwanted black edges from your videos. Besides, you can also have a good command of the whole process or snapshot your favourite pictures from the preview window. More can be expected if you have a try.

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  • RAILS :"session contains objects whose class definition isn\'t available."

    - by Surya
    Session contains objects whose class definition isn\'t available. Remember to require the classes for all objects kept in the session I am trying to integrate http://github.com/binarylogic/authlogic for authentication into my rails application . I follwed all the steps into mentioned in the documentation . Now i seem to be getting this error when i hit a controller . Looks like i am missing something obvious . stacktrace /Library/Ruby/Gems/1.8/gems/actionpack-2.3.5/lib/action_controller/session/abstract_store.rb:77:in `stale_session_check!' /Library/Ruby/Gems/1.8/gems/actionpack-2.3.5/lib/action_controller/session/abstract_store.rb:61:in `load!' /Library/Ruby/Gems/1.8/gems/actionpack-2.3.5/lib/action_controller/session/abstract_store.rb:28:in `[]' /Library/Ruby/Gems/1.8/gems/authlogic-2.1.3/lib/authlogic/session/session.rb:48:in `session_credentials' /Library/Ruby/Gems/1.8/gems/authlogic-2.1.3/lib/authlogic/session/session.rb:33:in `persist_by_session' /Library/Ruby/Gems/1.8/gems/activesupport-2.3.5/lib/active_support/callbacks.rb:178:in `send' /Library/Ruby/Gems/1.8/gems/activesupport-2.3.5/lib/active_support/callbacks.rb:178:in `evaluate_method' /Library/Ruby/Gems/1.8/gems/activesupport-2.3.5/lib/active_support/callbacks.rb:166:in `call' /Library/Ruby/Gems/1.8/gems/activesupport-2.3.5/lib/active_support/callbacks.rb:93:in `run' /Library/Ruby/Gems/1.8/gems/activesupport-2.3.5/lib/active_support/callbacks.rb:92:in `each' /Library/Ruby/Gems/1.8/gems/activesupport-2.3.5/lib/active_support/callbacks.rb:92:in `send' /Library/Ruby/Gems/1.8/gems/activesupport-2.3.5/lib/active_support/callbacks.rb:92:in `run' /Library/Ruby/Gems/1.8/gems/activesupport-2.3.5/lib/active_support/callbacks.rb:276:in `run_callbacks' /Library/Ruby/Gems/1.8/gems/authlogic-2.1.3/lib/authlogic/session/callbacks.rb:79:in `persist' /Library/Ruby/Gems/1.8/gems/authlogic-2.1.3/lib/authlogic/session/persistence.rb:55:in `persisting?' /Library/Ruby/Gems/1.8/gems/authlogic-2.1.3/lib/authlogic/session/persistence.rb:39:in `find' /Users/suryagaddipati/myprojects/groceryplanner/app/controllers/application_controller.rb:12:in `current_user_session' /Users/suryagaddipati/myprojects/groceryplanner/app/controllers/application_controller.rb:17:in `current_user' /Users/suryagaddipati/myprojects/groceryplanner/app/controllers/application_controller.rb:30:in `require_no_user' /Library/Ruby/Gems/1.8/gems/activesupport-2.3.5/lib/active_support/callbacks.rb:178:in `send' /Library/Ruby/Gems/1.8/gems/activesupport-2.3.5/lib/active_support/callbacks.rb:178:in `evaluate_method' /Library/Ruby/Gems/1.8/gems/activesupport-2.3.5/lib/active_support/callbacks.rb:166:in `call' /Library/Ruby/Gems/1.8/gems/actionpack-2.3.5/lib/action_controller/filters.rb:225:in `call' /Library/Ruby/Gems/1.8/gems/actionpack-2.3.5/lib/action_controller/filters.rb:629:in `run_before_filters' /Library/Ruby/Gems/1.8/gems/actionpack-2.3.5/lib/action_controller/filters.rb:615:in `call_filters' /Library/Ruby/Gems/1.8/gems/actionpack-2.3.5/lib/action_controller/filters.rb:610:in `perform_action_without_benchmark' /Library/Ruby/Gems/1.8/gems/actionpack-2.3.5/lib/action_controller/benchmarking.rb:68:in `perform_action_without_rescue' /Library/Ruby/Gems/1.8/gems/activesupport-2.3.5/lib/active_support/core_ext/benchmark.rb:17:in `ms' /Library/Ruby/Gems/1.8/gems/activesupport-2.3.5/lib/active_support/core_ext/benchmark.rb:10:in `realtime' /Library/Ruby/Gems/1.8/gems/activesupport-2.3.5/lib/active_support/core_ext/benchmark.rb:17:in `ms' /Library/Ruby/Gems/1.8/gems/actionpack-2.3.5/lib/action_controller/benchmarking.rb:68:in `perform_action_without_rescue' /Library/Ruby/Gems/1.8/gems/actionpack-2.3.5/lib/action_controller/rescue.rb:160:in `perform_action_without_flash' /Library/Ruby/Gems/1.8/gems/actionpack-2.3.5/lib/action_controller/flash.rb:146:in `perform_action' /Library/Ruby/Gems/1.8/gems/actionpack-2.3.5/lib/action_controller/base.rb:532:in `send' /Library/Ruby/Gems/1.8/gems/actionpack-2.3.5/lib/action_controller/base.rb:532:in `process_without_filters' /Library/Ruby/Gems/1.8/gems/actionpack-2.3.5/lib/action_controller/filters.rb:606:in `process' /Library/Ruby/Gems/1.8/gems/actionpack-2.3.5/lib/action_controller/base.rb:391:in `process' /Library/Ruby/Gems/1.8/gems/actionpack-2.3.5/lib/action_controller/base.rb:386:in `call' /Library/Ruby/Gems/1.8/gems/actionpack-2.3.5/lib/action_controller/routing/route_set.rb:437:in `call' /Library/Ruby/Gems/1.8/gems/actionpack-2.3.5/lib/action_controller/dispatcher.rb:87:in `dispatch' /Library/Ruby/Gems/1.8/gems/actionpack-2.3.5/lib/action_controller/dispatcher.rb:121:in `_call' /Library/Ruby/Gems/1.8/gems/actionpack-2.3.5/lib/action_controller/dispatcher.rb:130:in `build_middleware_stack' /Library/Ruby/Gems/1.8/gems/activerecord-2.3.5/lib/active_record/query_cache.rb:29:in `call' /Library/Ruby/Gems/1.8/gems/activerecord-2.3.5/lib/active_record/query_cache.rb:29:in `call' /Library/Ruby/Gems/1.8/gems/activerecord-2.3.5/lib/active_record/connection_adapters/abstract/query_cache.rb:34:in `cache' /Library/Ruby/Gems/1.8/gems/activerecord-2.3.5/lib/active_record/query_cache.rb:9:in `cache' /Library/Ruby/Gems/1.8/gems/activerecord-2.3.5/lib/active_record/query_cache.rb:28:in `call' /Library/Ruby/Gems/1.8/gems/activerecord-2.3.5/lib/active_record/connection_adapters/abstract/connection_pool.rb:361:in `call' /Library/Ruby/Gems/1.8/gems/actionpack-2.3.5/lib/action_controller/string_coercion.rb:25:in `call' /Users/suryagaddipati/.gem/ruby/1.8/gems/rack-1.0.1/lib/rack/head.rb:9:in `call'

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  • Cannot install .NET Framework 4.0 on Windows XP SP3

    - by Bob
    I'm using Windows XP SP3 logged in as the administrator. I had RAID Mirroring running. The motherboard broke earlier in the year. When I got a new battery I did not resync. I just use the disks as two separate disks. I searched Google for the errors but I didn't find anything detailed enough. The following Microsoft components are in Add/Remove programs: .NET Framework 1.1 .NET Framework 2.0 Service Pack 2 .NET Framework 3.0 Service Pack 2 .NET Framework 3.5 SP1 Microsoft Compression Client Pack 1.0 for Windows XP Microsoft Office Enterprise 2007 Microsoft Silverlight Microsoft USB Flash Driver Manager Micrsoft User-mode Driver Framework Feature Pack 1.0 Microsoft Visual C++ 2005 ATL Update KB 973923 x86 8.050727.4053 Microsoft Visual C++ 2005 Redistributable This is the installation log: Exists: evaluating... [10/21/2011, 22:17:14]MsiGetProductInfo with product code {3C3901C5-3455-3E0A-A214-0B093A5070A6} found no matches [10/21/2011, 22:17:14] Exists evaluated to false [10/21/2011, 22:15:50]calling PerformAction on an installing performer [10/21/2011, 22:15:50] Action: Performing actions on all Items... [10/21/2011, 22:15:50]Wait for Item (clr_optimization_v2.0.50727_32) to be available [10/21/2011, 22:15:50]clr_optimization_v2.0.50727_32 is now available to install [10/21/2011, 22:15:50]Creating new Performer for ServiceControl item [10/21/2011, 22:15:50] Action: ServiceControl - Stop clr_optimization_v2.0.50727_32... [10/21/2011, 22:15:50]ServiceControl operation succeeded! [10/21/2011, 22:15:50] Action complete [10/21/2011, 22:15:50]Error 0 is mapped to Custom Error: [10/21/2011, 22:15:50]Wait for Item (Windows6.0-KB956250-v6001-x86.msu) to be available [10/21/2011, 22:15:51]Windows6.0-KB956250-v6001-x86.msu is now available to install [10/21/2011, 22:15:51]Created new DoNothingPerformer for File item [10/21/2011, 22:15:51]No CustomError defined for this item. [10/21/2011, 22:15:51]Wait for Item (Windows6.1-KB958488-v6001-x86.msu) to be available [10/21/2011, 22:15:51]Windows6.1-KB958488-v6001-x86.msu is now available to install [10/21/2011, 22:15:51]Created new DoNothingPerformer for File item [10/21/2011, 22:15:51]No CustomError defined for this item. [10/21/2011, 22:15:51]Wait for Item (netfx_Core.mzz) to be available [10/21/2011, 22:15:52]netfx_Core.mzz is now available to install [10/21/2011, 22:15:52]Created new DoNothingPerformer for File item [10/21/2011, 22:15:52]No CustomError defined for this item. [10/21/2011, 22:15:52]Wait for Item (netfx_Core_x86.msi) to be available [10/21/2011, 22:15:52]netfx_Core_x86.msi is now available to install [10/21/2011, 22:15:52]Creating new Performer for MSI item [10/21/2011, 22:15:52] Action: Performing Action on MSI at F:\DOCUME~1\Owner\LOCALS~1\Temp\Microsoft .NET Framework 4 Client Profile Setup_4.0.30319\netfx_Core_x86.msi... [10/21/2011, 22:15:52]Log File F:\DOCUME~1\Owner\LOCALS~1\Temp\Microsoft .NET Framework 4 Client Profile Setup_20111021_221545515-MSI_netfx_Core_x86.msi.txt does not yet exist but may do at Watson upload time [10/21/2011, 22:15:52]Calling MsiInstallProduct(F:\DOCUME~1\Owner\LOCALS~1\Temp\Microsoft .NET Framework 4 Client Profile Setup_4.0.30319\netfx_Core_x86.msi, EXTUI=1 [10/21/2011, 22:17:14]MSI (F:\DOCUME~1\Owner\LOCALS~1\Temp\Microsoft .NET Framework 4 Client Profile Setup_4.0.30319\netfx_Core_x86.msi) Installation failed. Msi Log: Microsoft .NET Framework 4 Client Profile Setup_20111021_221545515-MSI_netfx_Core_x86.msi.txt [10/21/2011, 22:17:14]PerformOperation returned 1603 (translates to HRESULT = 0x80070643) [10/21/2011, 22:17:14] Action complete [10/21/2011, 22:17:14]OnFailureBehavior for this item is to Rollback. [10/21/2011, 22:17:14] Action: Performing actions on all Items... [10/21/2011, 22:17:14] Action complete [10/21/2011, 22:17:14] Action complete [10/21/2011, 22:17:14]Final Result: Installation failed with error code: (0x80070643), "Fatal error during installation. " (Elapsed time: 0 00:01:29). [10/21/2011, 22:17:41]WM_ACTIVATEAPP: Focus stealer's windows WAS visible, NOT taking back focus SECOND LOG REQUESTED BELOW: MSI (s) (6C:EC) [22:17:13:828]: Invoking remote custom action. DLL: F:\WINDOWS\Installer\MSIBB4.tmp, Entrypoint: NgenUpdateHighestVersionRollback MSI (s) (6C:64) [22:17:13:984]: Executing op: ActionStart(Name=CA_NgenRemoveNicPFROs_I_DEF_x86.3643236F_FC70_11D3_A536_0090278A1BB8,,) MSI (s) (6C:64) [22:17:13:984]: Executing op: ActionStart(Name=CA_NgenRemoveNicPFROs_I_RB_x86.3643236F_FC70_11D3_A536_0090278A1BB8,,) MSI (s) (6C:64) [22:17:13:984]: Executing op: CustomActionRollback(Action=CA_NgenRemoveNicPFROs_I_RB_x86.3643236F_FC70_11D3_A536_0090278A1BB8,ActionType=17729,Source=BinaryData,Target=NgenRemoveNicPFROs,) MSI (s) (6C:AC) [22:17:13:984]: Invoking remote custom action. DLL: F:\WINDOWS\Installer\MSIBB5.tmp, Entrypoint: NgenRemoveNicPFROs MSI (s) (6C:64) [22:17:14:000]: Executing op: End(Checksum=0,ProgressTotalHDWord=0,ProgressTotalLDWord=0) MSI (s) (6C:64) [22:17:14:000]: Error in rollback skipped. Return: 5 MSI (s) (6C:64) [22:17:14:015]: No System Restore sequence number for this installation. MSI (s) (6C:64) [22:17:14:015]: Unlocking Server MSI (s) (6C:64) [22:17:14:015]: PROPERTY CHANGE: Deleting UpdateStarted property. Its current value is '1'. MSI (s) (6C:64) [22:17:14:031]: Note: 1: 1708 MSI (s) (6C:64) [22:17:14:031]: Product: Microsoft .NET Framework 4 Client Profile -- Installation failed. MSI (s) (6C:64) [22:17:14:078]: Cleaning up uninstalled install packages, if any exist MSI (s) (6C:64) [22:17:14:078]: MainEngineThread is returning 1603 MSI (s) (6C:EC) [22:17:14:171]: Destroying RemoteAPI object. MSI (s) (6C:9C) [22:17:14:171]: Custom Action Manager thread ending. MSI (c) (F4:C4) [22:17:14:203]: Decrementing counter to disable shutdown. If counter >= 0, shutdown will be denied. Counter after decrement: -1 MSI (c) (F4:C4) [22:17:14:203]: MainEngineThread is returning 1603 === Verbose logging stopped: 10/21/2011 22:17:14 ===

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  • Diagramming Software for a Developer/Designer

    - by Craig Walker
    For a long time I've been looking for a good diagramming/vector-based drawing program that meets my needs as a developer. I'd like to: Draw database diagrams Draw flow charts Draw object-modeling diagrams (UML being the standard) Draw other free-form diagrams (basically boxes & arrows with the occasional clipart) Draw mockups of user interfaces and web pages EDIT: I want good-looking electronic-format diagrams that I can show to 3rd parties, not just something for my own internal use. EDIT 2: I'm also looking for Windows software, although I'm toying with the idea of switching to Mac, so a really good Mac-only product might get me to switch. Basically I need a good vector graphic program (with decent grouping, connecting lines, and ideally auto-routing). I'd prefer a diagramming tool that can also be used for drawing (for the UI mockups) rather than a drawing tool that can also be used for diagrams. I've tried Visio on several occasions, and every time I've been disappointed. The interface always seems to get in my way at some point. It's pretty close to what I want, and the latest version (I got the trail from MS) seems to be better than previous ones in terms of usability, but I really don't want to plunk down that sort of cash for a mediocre product. I've tried Dia and Inkscape, and while initially promising and with the right price tag, I found both of them to be lacking in several ways (including some recurring bugs). I've toyed with getting Adobe Illustrator, but I've never used it before, and I have a feeling that it wouldn't handle the diagramming aspect very well, and I don't want to buy a copy just to find out it doesn't meet my needs. So far, the product that I've had the most success with is, sadly, OpenOffice Draw. It's free of course (which lowers my expectations and thus improves my view of it) and its usability is pretty good, but in the end I'd like something more suited to diagramming. I'm willing to spend real money (in the $500-$1K range) for a really good piece of software if it does everything I want it to. The front runner is of course Visio but I'm hoping for more. Does anybody have any recommendations? CONCLUSION: @dlamblin had the most informative post, but the part I gained the most from was his/her (and others) mention of OmniGraffle, not Gliffy. I gave Gliffy a try, and it seemed neet for occational use, but since it's a Flash app (note: not AJAX as dlamblin mentioned) it's still a bit of a pain to use (no keyboard shortcuts for copy/paste was pretty much a deal breaker for me). I also tried SmartDraw, but it had 3-strikes-you're-out against it: The trial period was only 7 days long. It used some nonstandard (and visually jarring) GUI widget toolkit for its UI. At the very least it makes me suspicious (how do I know it will actually work & support the standard Windows features?) It crashed on me early into my trial. OmniGraffle looks like exactly what I want... except that it's Mac-only (so I couldn't give it a try). However, it got good reviews from my Mac-owning coworker, and I hope to try it on a friend's Mac soon. If it's good enough then I might spring for a new MacBook.

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  • Need a little help with sound in a JApplet

    - by jacob schuschel
    I am working on a solitaire game in Java, and i need to implement sound when the desk is shuffled, card flipped, etc. I used the following sites as reference to try and get it to work, but i am getting Null Pointer Exceptions or mishandled URL exception (depending on what i tweak). here Also, i am using netbeans 6.7.1 as my IDE. I will try to break down the code and explain: package cardgame; import java.applet.*; import java.util.logging.Level; import java.util.logging.Logger; import javax.swing.JApplet; import javax.swing.*; import java.io.*; import java.net.*; /** * * @author jacob */ public class Sound extends JApplet { private AudioClip song; // Sound player private String URL = null; private URL songPath; // Sound path /* *sound_1 = shuffling cards *sound_2 = to discard *sound_3 = from discard *sound_4 = cardflip 1 *sound_5 = cardflip 2 */ Sound(String filename) { try { songPath = new URL(getCodeBase(),filename); // Get the Sound URL } catch (MalformedURLException ex) { Logger.getLogger(Sound.class.getName()).log(Level.SEVERE, null, ex); } song = getAudioClip(songPath); // Load the Sound } Sound(int i) { URL = "./sounds/sound_" + i + ".wav"; System.out.println(URL); try { songPath = new URL(URL); // Get the Sound URL song = getAudioClip(songPath); } catch (MalformedURLException ex) { Logger.getLogger(Sound.class.getName()).log(Level.SEVERE, null, ex); } } public void playSound() { song.loop(); // Play } public void stopSound() { song.stop(); // Stop } public void playSoundOnce() { song.play(); // Play only once } } The 2 different construcors are for different ways i tried to implement this. The first one creates the filepath, and passes it in. The second one builds the filepath in the constructor, given a sound # (i made a list of what numbers correspond to what sound for reference). I am getting the followig errors out: ./sounds/sound_1.wav Nov 16, 2009 4:14:13 PM cardgame.Sound ./sounds/sound_2.wav SEVERE: null java.net.MalformedURLException: no protocol: ./sounds/sound_1.wav ./sounds/sound_3.wav at java.net.URL.(URL.java:583) at java.net.URL.(URL.java:480) at java.net.URL.(URL.java:429) ./sounds/sound_4.wav ./sounds/sound_5.wav at cardgame.Sound.(Sound.java:46) at cardgame.Game.loadSounds(Game.java:712) at cardgame.Game.(Game.java:62) at cardgame.Main.main(Main.java:25) Nov 16, 2009 4:14:13 PM cardgame.Sound SEVERE: null java.net.MalformedURLException: no protocol: ./sounds/sound_2.wav at java.net.URL.(URL.java:583) at java.net.URL.(URL.java:480) at java.net.URL.(URL.java:429) at cardgame.Sound.(Sound.java:46) at cardgame.Game.loadSounds(Game.java:712) at cardgame.Game.(Game.java:62) at cardgame.Main.main(Main.java:25) Nov 16, 2009 4:14:13 PM cardgame.Sound SEVERE: null java.net.MalformedURLException: no protocol: ./sounds/sound_3.wav at java.net.URL.(URL.java:583) at java.net.URL.(URL.java:480) at java.net.URL.(URL.java:429) at cardgame.Sound.(Sound.java:46) at cardgame.Game.loadSounds(Game.java:712) at cardgame.Game.(Game.java:62) at cardgame.Main.main(Main.java:25) Nov 16, 2009 4:14:13 PM cardgame.Sound SEVERE: null java.net.MalformedURLException: no protocol: ./sounds/sound_4.wav at java.net.URL.(URL.java:583) at java.net.URL.(URL.java:480) at java.net.URL.(URL.java:429) at cardgame.Sound.(Sound.java:46) at cardgame.Game.loadSounds(Game.java:712) at cardgame.Game.(Game.java:62) at cardgame.Main.main(Main.java:25) Nov 16, 2009 4:14:13 PM cardgame.Sound SEVERE: null java.net.MalformedURLException: no protocol: ./sounds/sound_5.wav at java.net.URL.(URL.java:583) at java.net.URL.(URL.java:480) at java.net.URL.(URL.java:429) at cardgame.Sound.(Sound.java:46) at cardgame.Game.loadSounds(Game.java:712) at cardgame.Game.(Game.java:62) at cardgame.Main.main(Main.java:25) Thanks for those who read and more thanks to those who help. I know it is somewhat long, but i would rather get it all out there, than have 50 questions that come back or have people not answer due to lack of initial info. also only lets me post a single link right now, so the links are given below dreamincode.net/forums/showtopic14083.htm stackoverflow.com/questions/512436/java-playing-wav-sounds deitel.com/articles/java_tutorials/20060422/LoadingPlayingAudioClips/index.html

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  • Code Golf: Word Search Solver

    - by Maxim Z.
    Note: This is my first Code Golf challenge/question, so I might not be using the correct format below. I'm not really sure how to tag this particular question, and should this be community wiki? Thanks! This Code Golf challenge is about solving word searches! A word search, as defined by Wikipedia, is: A word search, word find, word seek, word sleuth or mystery word puzzle is a word game that is letters of a word in a grid, that usually has a rectangular or square shape. The objective of this puzzle is to find and mark all the words hidden inside the box. The words may be horizontally, vertically or diagonally. Often a list of the hidden words is provided, but more challenging puzzles may let the player figure them out. Many word search puzzles have a theme to which all the hidden words are related. The word searches for this challenge will all be rectangular grids with a list of words to find provided. The words can be written vertically, horizontally, or diagonally. Input/Output The user inputs their word search and then inputs a word to be found in their grid. These two inputs are passed to the function that you will be writing. It is up to you how you want to declare and handle these objects. Using a strategy described below or one of your own, the function finds the specific word in the search and outputs its starting coordinates (simply row number and column number) and ending coordinates. If you find two occurrences of the word, you must output both's set of coordinates. Example Input: A I Y R J J Y T A S V Q T Z E X B X G R Z P W V T B K U F O E A F L V F J J I A G B A J K R E S U R E P U S C Y R S Y K F B B Q Y T K O I K H E W G N G L W Z F R F H L O R W A R E J A O S F U E H Q V L O A Z B J F B G I F Q X E E A L W A C F W K Z E U U R Z R T N P L D F L M P H D F W H F E C G W Z B J S V O A O Y D L M S T C R B E S J U V T C S O O X P F F R J T L C V W R N W L Q U F I B L T O O S Q V K R O W G N D B C D E J Y E L W X J D F X M Word to find: codegolf Output: row 12, column 8 --> row 5, column 1 Strategies Here are a few strategies you might consider using. It is completely up to you to decide what strategy you want to use; it doesn't have to be in this list. Looking for the first letter of the word; on each occurrence, looking at the eight surrounding letters to see whether the next letter of the word is there. Same as above, except looking for a part of a word that has two of the same letter side-by-side. Counting how often each letter of the alphabet is present in the whole grid, then selecting one of the least-occurring letters from the word you have to find and searching for the letter. On each occurrence of the letter, you look at its eight surrounding letters to see whether the next and previous letters of the word is there.

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  • using Unity Android In a sub view and add style and actionbar

    - by aeroxr1
    I exported a simple animation from Unity3D (version 4.5) in android project. With eclipse I modified the manifest and added another activity. In this activity I put a button that it makes start the animation,and this is the result. The action bar appear in the main activity but it doesn't in the unity's activity :( This is the unity's activity's code : package com.rabidgremlin.tut.redcube; import android.app.NativeActivity; import android.content.res.Configuration; import android.graphics.PixelFormat; import android.os.Bundle; import android.view.KeyEvent; import android.view.MotionEvent; import android.view.View; import android.view.ViewGroup; import android.view.Window; import android.view.WindowManager; import com.unity3d.player.UnityPlayer; public class UnityPlayerNativeActivity extends NativeActivity { protected UnityPlayer mUnityPlayer; // don't change the name of this variable; referenced from native code // Setup activity layout @Override protected void onCreate (Bundle savedInstanceState) { //requestWindowFeature(Window.FEATURE_NO_TITLE); super.onCreate(savedInstanceState); getWindow().takeSurface(null); //setTheme(android.R.style.Theme_NoTitleBar_Fullscreen); getWindow().setFormat(PixelFormat.RGB_565); mUnityPlayer = new UnityPlayer(this); /*if (mUnityPlayer.getSettings ().getBoolean ("hide_status_bar", true)) getWindow ().setFlags (WindowManager.LayoutParams.FLAG_FULLSCREEN, WindowManager.LayoutParams.FLAG_FULLSCREEN); */ setContentView(mUnityPlayer); mUnityPlayer.requestFocus(); } // Quit Unity @Override protected void onDestroy () { mUnityPlayer.quit(); super.onDestroy(); } // Pause Unity @Override protected void onPause() { super.onPause(); mUnityPlayer.pause(); } // eliminiamo questa onResume() e proviamo a modificare la onResume() // Resume Unity @Override protected void onResume() { super.onResume(); mUnityPlayer.resume(); } // inseriamo qualche modifica qui // This ensures the layout will be correct. @Override public void onConfigurationChanged(Configuration newConfig) { super.onConfigurationChanged(newConfig); mUnityPlayer.configurationChanged(newConfig); } // Notify Unity of the focus change. @Override public void onWindowFocusChanged(boolean hasFocus) { super.onWindowFocusChanged(hasFocus); mUnityPlayer.windowFocusChanged(hasFocus); } // For some reason the multiple keyevent type is not supported by the ndk. // Force event injection by overriding dispatchKeyEvent(). @Override public boolean dispatchKeyEvent(KeyEvent event) { if (event.getAction() == KeyEvent.ACTION_MULTIPLE) return mUnityPlayer.injectEvent(event); return super.dispatchKeyEvent(event); } // Pass any events not handled by (unfocused) views straight to UnityPlayer @Override public boolean onKeyUp(int keyCode, KeyEvent event) { return mUnityPlayer.injectEvent(event); } @Override public boolean onKeyDown(int keyCode, KeyEvent event) { return mUnityPlayer.injectEvent(event); } @Override public boolean onTouchEvent(MotionEvent event) { return mUnityPlayer.injectEvent(event); } /*API12*/ public boolean onGenericMotionEvent(MotionEvent event) { return mUnityPlayer.injectEvent(event); } } How can I add the action bar and the style of the first activity to unity's animation activity ?

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  • How to play a embedded code in lightbox type popup

    - by Fero
    Hi all How to play a embedded code in lightbox type pop up? Here is the whole code <!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Strict//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-strict.dtd"> <html xmlns="http://www.w3.org/1999/xhtml" xml:lang="en" lang="en"> <head> <meta http-equiv="Content-Type" content="text/html; charset=UTF-8" /> <meta http-equiv="imagetoolbar" content="no" /> <title>FancyBox 1.3.1 | Demonstration</title> <script type="text/javascript" src="http://code.jquery.com/jquery-1.4.2.min.js"></script> <script type="text/javascript" src="./fancybox/jquery.mousewheel-3.0.2.pack.js"></script> <script type="text/javascript" src="./fancybox/jquery.fancybox-1.3.1.js"></script> <link rel="stylesheet" type="text/css" href="./fancybox/jquery.fancybox-1.3.1.css" media="screen" /> <link rel="stylesheet" href="style.css" /> <script type="text/javascript"> $(document).ready(function() { /* * Examples - images */ $("a#example1").fancybox({ 'titleShow' : false }); $("a#example2").fancybox({ 'titleShow' : false, 'transitionIn' : 'elastic', 'transitionOut' : 'elastic' }); $("a#example3").fancybox({ 'titleShow' : false, 'transitionIn' : 'none', 'transitionOut' : 'none' }); $("a#example4").fancybox(); $("a#example5").fancybox({ 'titlePosition' : 'inside' }); $("a#example6").fancybox({ 'titlePosition' : 'over' }); $("a[rel=example_group]").fancybox({ 'transitionIn' : 'none', 'transitionOut' : 'none', 'titlePosition' : 'over', 'titleFormat' : function(title, currentArray, currentIndex, currentOpts) { return '<span id="fancybox-title-over">Image ' + (currentIndex + 1) + ' / ' + currentArray.length + (title.length ? ' &nbsp; ' + title : '') + '</span>'; } }); /* * Examples - various */ $("#various1").fancybox({ 'titlePosition' : 'inside', 'transitionIn' : 'none', 'transitionOut' : 'none' }); $("#various2").fancybox(); $("#various3").fancybox({ 'width' : '75%', 'height' : '75%', 'autoScale' : false, 'transitionIn' : 'none', 'transitionOut' : 'none', 'type' : 'iframe' }); $("#various4").fancybox({ 'padding' : 0, 'autoScale' : false, 'transitionIn' : 'none', 'transitionOut' : 'none' }); }); </script> </head> <body> <div id="content"> <p> <a id="example1" href="./example/1_b.jpg"><img alt="example1" src="./example/1_s.jpg" /></a> <a id="example2" href="./example/2_b.jpg"><img alt="example2" src="./example/2_s.jpg" /></a> <a id="example3" href="./example/3_b.jpg"><img alt="example3" src="./example/3_s.jpg" /></a> </p> </div> <div><p>&nbsp;</p></div> </body> </html> This above code working for image perfectly. But how shall i play the embedded code instead of image. Here is the sample embedded code. <object width="480" height="385"><param name="movie" value="http://www.youtube.com/v/WUW5g-sL8pU&hl=en_US&fs=1&"></param><param name="allowFullScreen" value="true"></param><param name="allowscriptaccess" value="always"></param><embed src="http://www.youtube.com/v/WUW5g-sL8pU&hl=en_US&fs=1&" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="480" height="385"></embed></object> thanks in advance...

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  • Strategy and AI for the game 'Proximity'

    - by smci
    'Proximity' is a strategy game of territorial domination similar to Othello, Go and Risk. Two players, uses a 10x12 hex grid. Game invented by Brian Cable in 2007. Seems to be a worthy game for discussing a) optimal strategy then b) how to build an AI Strategies are going to be probabilistic or heuristic-based, due to the randomness factor, and the high branching factor (starts out at 120). So it will be kind of hard to compare objectively. A compute time limit of 5s per turn seems reasonable. Game: Flash version here and many copies elsewhere on the web Rules: here Object: to have control of the most armies after all tiles have been placed. Each turn you received a randomly numbered tile (value between 1 and 20 armies) to place on any vacant board space. If this tile is adjacent to any ally tiles, it will strengthen each tile's defenses +1 (up to a max value of 20). If it is adjacent to any enemy tiles, it will take control over them if its number is higher than the number on the enemy tile. Thoughts on strategy: Here are some initial thoughts; setting the computer AI to Expert will probably teach a lot: minimizing your perimeter seems to be a good strategy, to prevent flips and minimize worst-case damage like in Go, leaving holes inside your formation is lethal, only more so with the hex grid because you can lose armies on up to 6 squares in one move low-numbered tiles are a liability, so place them away from your main territory, near the board edges and scattered. You can also use low-numbered tiles to plug holes in your formation, or make small gains along the perimeter which the opponent will not tend to bother attacking. a triangle formation of three pieces is strong since they mutually reinforce, and also reduce the perimeter Each tile can be flipped at most 6 times, i.e. when its neighbor tiles are occupied. Control of a formation can flow back and forth. Sometimes you lose part of a formation and plug any holes to render that part of the board 'dead' and lock in your territory/ prevent further losses. Low-numbered tiles are obvious-but-low-valued liabilities, but high-numbered tiles can be bigger liabilities if they get flipped (which is harder). One lucky play with a 20-army tile can cause a swing of 200 (from +100 to -100 armies). So tile placement will have both offensive and defensive considerations. Comment 1,2,4 seem to resemble a minimax strategy where we minimize the maximum expected possible loss (modified by some probabilistic consideration of the value ß the opponent can get from 1..20 i.e. a structure which can only be flipped by a ß=20 tile is 'nearly impregnable'.) I'm not clear what the implications of comments 3,5,6 are for optimal strategy. Interested in comments from Go, Chess or Othello players. (The sequel ProximityHD for XBox Live, allows 4-player -cooperative or -competitive local multiplayer increases the branching factor since you now have 5 tiles in your hand at any given time, of which you can only play one. Reinforcement of ally tiles is increased to +2 per ally.)

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  • PHP script keeps doing mmap/munmap

    - by Aurélien Momow
    Hello, My PHP script contains a loop, which does nothing much more than echoing and dereferencing pointers (like in $tab[$othertab[$i]]- stuff). It was working great until yesterday, when this script starting being VERY slow (like 50 times slower than before). After using strace, i figured out that 90% of the time, the script does mmap/munmap. Here is a random portion of the strace log : mmap(NULL, 266240, PROT_READ|PROT_WRITE, MAP_PRIVATE|MAP_ANONYMOUS, -1, 0) = 0x7fac0156c000 munmap(0x7fac0156c000, 266240) = 0 mmap(NULL, 266240, PROT_READ|PROT_WRITE, MAP_PRIVATE|MAP_ANONYMOUS, -1, 0) = 0x7fac0156c000 munmap(0x7fac0156c000, 266240) = 0 mmap(NULL, 266240, PROT_READ|PROT_WRITE, MAP_PRIVATE|MAP_ANONYMOUS, -1, 0) = 0x7fac0156c000 munmap(0x7fac0156c000, 266240) = 0 mmap(NULL, 266240, PROT_READ|PROT_WRITE, MAP_PRIVATE|MAP_ANONYMOUS, -1, 0) = 0x7fac0156c000 munmap(0x7fac0156c000, 266240) = 0 mmap(NULL, 266240, PROT_READ|PROT_WRITE, MAP_PRIVATE|MAP_ANONYMOUS, -1, 0) = 0x7fac0156c000 munmap(0x7fac0156c000, 266240) = 0 mmap(NULL, 266240, PROT_READ|PROT_WRITE, MAP_PRIVATE|MAP_ANONYMOUS, -1, 0) = 0x7fac0156c000 munmap(0x7fac0156c000, 266240) = 0 mmap(NULL, 266240, PROT_READ|PROT_WRITE, MAP_PRIVATE|MAP_ANONYMOUS, -1, 0) = 0x7fac0156c000 munmap(0x7fac0156c000, 266240) = 0 mmap(NULL, 266240, PROT_READ|PROT_WRITE, MAP_PRIVATE|MAP_ANONYMOUS, -1, 0) = 0x7fac0156c000 munmap(0x7fac0156c000, 266240) = 0 mmap(NULL, 266240, PROT_READ|PROT_WRITE, MAP_PRIVATE|MAP_ANONYMOUS, -1, 0) = 0x7fac0156c000 munmap(0x7fac0156c000, 266240) = 0 mmap(NULL, 266240, PROT_READ|PROT_WRITE, MAP_PRIVATE|MAP_ANONYMOUS, -1, 0) = 0x7fac0156c000 munmap(0x7fac0156c000, 266240) = 0 mmap(NULL, 266240, PROT_READ|PROT_WRITE, MAP_PRIVATE|MAP_ANONYMOUS, -1, 0) = 0x7fac0156c000 munmap(0x7fac0156c000, 266240) = 0 mmap(NULL, 266240, PROT_READ|PROT_WRITE, MAP_PRIVATE|MAP_ANONYMOUS, -1, 0) = 0x7fac0156c000 munmap(0x7fac0156c000, 266240) = 0 mmap(NULL, 266240, PROT_READ|PROT_WRITE, MAP_PRIVATE|MAP_ANONYMOUS, -1, 0) = 0x7fac0156c000 munmap(0x7fac0156c000, 266240) = 0 mmap(NULL, 266240, PROT_READ|PROT_WRITE, MAP_PRIVATE|MAP_ANONYMOUS, -1, 0) = 0x7fac0156c000 mmap(NULL, 266240, PROT_READ|PROT_WRITE, MAP_PRIVATE|MAP_ANONYMOUS, -1, 0) = 0x7fac0152b000 mmap(NULL, 266240, PROT_READ|PROT_WRITE, MAP_PRIVATE|MAP_ANONYMOUS, -1, 0) = 0x7fac014ea000 Here is the result of the strace -c command : % time seconds usecs/call calls errors syscall ------ ----------- ----------- --------- --------- ---------------- 82.77 0.004092 0 13542 mmap 9.69 0.000479 0 3642 write 7.54 0.000373 0 13541 munmap 0.00 0.000000 0 100 read 0.00 0.000000 0 88 poll 0.00 0.000000 0 25 4 access ------ ----------- ----------- --------- --------- ---------------- 100.00 0.004944 30938 4 total Here is the php script : function affAnnonce($tabAnnonces, $isDoublon = 0) { GLOBAL $db, $base, $tabDomaine, $doublon, $traduction, $tab_contrat, $tab_emploi, $tab_categ, $tab_metier, $tab_region, $tab_departement, $tab_secteur, $tab_experience, $calc_all, $tabLangues, $tabLanguesNiveau, $tabNoAffAnnonce, $tabHisto; foreach($tabAnnonces AS $tmp) { if (in_array($tmp['id'], $tabNoAffAnnonce) === true) { continue; } $value->host = "../"; foreach($tabDomaine AS $domaine => $valeur) { if ($domaine == $tmp['domaine']) { $value->host = $valeur->host; break; } } // Ordre // secteur;metier;contrat;emploi;region;langues;domaine $tabPushModif = array(); if ($tmp['push_preview'] != '') { $tabPushModif = explode(';', $tmp['push_preview']); $tabPushModif['secteur'] = $tabPushModif[0]; $tabPushModif['metier'] = $tabPushModif[1]; $tabPushModif['contrat'] = $tabPushModif[2]; $tabPushModif['id_emploi'] = $tabPushModif[3]; $tabPushModif['regions'] = $tabPushModif[4]; $tabPushModif['langues'] = $tabPushModif[5]; $tabPushModif['domaine'] = $tabPushModif[6]; } $infoSoc = get_nom_societe($tmp['id_societe']); $number = ($tmp['nb_preview_push'] != '' ? $tmp['nb_preview_push'] : '&nbsp;'); $secteurs = explode ("/", $tmp[secteur]); $sector = ""; $count_sect = count($secteurs); for ($k = 0; $k < $count_sect; $k++) { if ($secteurs[$k] != '') { $sector .= $tab_secteur[$secteurs[$k]].'/'; } } $tmp['poste'] = apresinsertion($tmp['poste']); $tmp['metier'] = $tab_metier[$tmp['metier']]; $tmp['region'] = $tab_region[$tmp['region']]; $tmp['departement'] = $tab_departement[$tmp['departement']]; $tmp['secteur'] = $sector; $tmp['id_contrat'] = $tmp['contrat']; $tmp['contrat'] = $tab_contrat[$tmp['contrat']]; $tmp['emploi'] = $tab_emploi[$tmp['id_emploi']]; $tmp['categorie'] = $tab_categ[$tmp['categorie']]; echo '<tr id="'.($isDoublon ? 'dbl_' : '').$tmp['id'].'"><td align="center" class="tdFirst nowrap dbl_'.$tmp['id'].'" id="aff_'.$tmp['id'].'"'; switch($tmp['affiche']) { case '0': echo ' bgcolor=#DBB7FF'; break; default : ; } echo '><a href=?op=annonces&search4='.$tmp[id].' target=_new>'.$tmp[id].'</a><br />'; echo '<a href="'.$value->host.'" target="blank">'.strtoupper($tmp['domaine']).'<br /><img src="../images/flags/'.$tmp['domaine'].'.png" border=0 align=middle></a>'; echo '</TD><TD align=center class=tdNext'; if ($tmp['filtre'] == 1) echo ' bgcolor=#FF0000'; echo '>'; if ($isDoublon) echo '<a id="'.$tmp['id'].'" class="doublon" href="#">DOUBLON</a> - '; if (($tmp[id_reponse] == 1) || ($tmp[id_reponse] == 2) || ($tmp[id_reponse] == 4) || ($tmp[id_reponse] == 5)) echo '<a href="javascript:voir_annonce(\''.$tmp['id'].'\', \''.$value->host.'\')" onMouseOver="showPreview('.$tmp['id'].');" onMouseOut="hidePreview('.$tmp['id'].');">'.$tmp['poste'].'</a>'; if ($tmp[id_reponse] == 3) echo '<a href="javascript:voir_annonce3(\''.$tmp['url_reponse'].'\')" onMouseOver="showPreview('.$tmp['id'].');" onMouseOut="hidePreview('.$tmp['id'].');">'.$tmp['poste'].'</a>'; if ($tmp['urgent'] == 1) print " - <font class=r_bold>urgent</font>"; if ($tmp['gold'] == 1) print " - <font class=g_bold>gold</font>"; if ($tmp['cvtheque'] == 1) print " - CVthèque"; if ($tmp['url_reponse'] != '' && $tmp['id_reponse'] != 3) { echo '<br /><br />URL - '; $len = strlen($tmp['url_reponse']); if ($len > 50) { $link = substr($tmp['url_reponse'], 0, 47).'...'; } else { $link = $tmp['url_reponse']; } echo '<a href="'.$tmp['url_reponse'].'" style="color: #666;" target="_blank">'.$link.'</a>'; } // Début du div ou sera placé l'annonce echo '<br /><div id="preview_'.$tmp['id'].'" name="preview_'.$tmp['id'].'" class="tdStyle1" style="z-index: 1000; display: none; position: fixed; left: 0px; top: 0px; padding: 4px; border: 1px solid #666; background: #fff; text-align: left; width: 777px;" onMouseOver="showPreview('.$tmp['id'].');" onMouseOut="hidePreview('.$tmp['id'].');">'; $tmp["url"] = substr($tmp["url"], 7); $id_modele = getIdModeleByAnnonce($tmp['id_societe'], $tmp["id"], $tmp['domaine']); $tmp["poste"] = mb_strtoupper($tmp["poste"]); $isFnh = isFnhAnnonce($tmp['id']); $logo = ""; if ($isFnh) { $logo_jpg = getFnhLogo(); $logo = "<img align='center' border='0' src='".$logo_jpg."' />"; } else { if ($id_modele > 0) { if ($tmp['id_reponse'] == 1) { $logo_gif = "../fichiers/societes/".$tmp['id_societe']."/".$id_modele.".gif"; if (file_exists($logo_gif)) { $logo = "<img align=center border=0 src=".$logo_gif.">"; } } else { $rep = "../fichiers/societes/".$tmp['id_societe']."/".$id_modele; $logo_jpg = $rep.".jpg"; $logo_swf = $rep.".swf"; $logo_gif = $rep.".gif"; if (file_exists($logo_jpg)) { $logo = "<img align=center border=0 src=".$logo_jpg.">"; } elseif (file_exists($logo_swf)) $logo = '<object classid="clsid:D27CDB6E-AE6D-11cf-96B8-444553540000" codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=7,0,0,0" width="120" height="600"> <param name=movie value="'.$logo_swf.'"> <param name=quality value=high> <embed src="'.$logo_swf.'" quality=high pluginspage="http://www.macromedia.com/shockwave/download/index.cgi?P1_Prod_Version=ShockwaveFlash" type="application/x-shockwave-flash" width="120" height="600"></embed> </object>'; elseif (file_exists($logo_gif)) { $logo = "<img align=center border=0 src=".$logo_gif.">"; } } } } if (strlen($logo) > 0 && strlen($tmp['url']) > 0) $logo = "<a href=http://".$tmp['url']." target=_blank>".$logo."</a>"; if (strlen($tmp['url_reponse']) <= 0) { $tmp['url_reponse'] = "../jobs/repondre_annonce.php?id=".$tmp['id']."\" onClick=\""; if ($tmp['contact_email'] == "") $tmp['url_reponse'] .= "alert('".$traduction->aff_word("repondre_courrier", $tabTrad['only_word']).'\n'.$tmp['societe'].'\n'.str_replace("<br />", '\n', ereg_replace("[\r\n\t]", "", $tmp['adresse']))."');"; else $tmp['url_reponse'] .= "popUp(this.href, 'scroll', 540, 400);"; $tmp['url_reponse'] .= "return false;"; } ?> <table width="775" cellspacing="0" cellpadding="0" border=0> <? if ($tmp['id_reponse'] != "2") { ?> <tr> <td width="575" align=center valign=top> <table width="535" border=0 cellspacing=0 cellpadding=2> <tr> <td colspan="2" class="nom_societe"><?=$tmp['societe']?></td> </tr> <tr> <td colspan="2"><hr size=1 color=#000000></td> </tr> <tr> <td colspan="2" align="right"><?=date_2fr($tmp["date_affichage"], 1)?></td> </tr> <tr> <td align="right" class=bold><?=$traduction->aff_word("pays")?>&nbsp;:</td> <td align="left"><?=$tmp['pays0']?></td> </tr> <? if ($tmp['region']) { ?> <tr> <td align="right" class=bold><?=$traduction->aff_word("region")?>&nbsp;:</td> <td align="left"><?=$tmp['region']?></td> </tr> <? } if ($tmp['departement']) { ?> <tr> <td align="right" class=bold><?=$traduction->aff_word("departement")?>&nbsp;:</td> <td align="left"><?=$tmp['departement']?></td> </tr> <? } if ($tmp['ville']) { ?> <tr> <td align="right" class=bold><?=$traduction->aff_word("ville")?>&nbsp;:</td> <td align="left"><?=$tmp['ville']?></td> </tr> <? } if ($tmp['debut']) { ?> <tr> <td align="right" class=bold><?=$traduction->aff_word("debut_travail")?>&nbsp;:</td> <td align="left"><?=$tmp['debut']?></td> </tr> <? } ?> <tr> <td align="right" class=bold><?=$traduction->aff_word("type_contrat")?>&nbsp;:</td> <td align="left"><?=$tmp['contrat']?></td> </tr> <? if ($tmp['emploi']) { ?> <tr> <td align="right" class=bold><?=$traduction->aff_word("type_emploi")?>&nbsp;:</td> <td align="left"><?=$tmp['emploi']?></td> </tr> <? } if ($tmp['salaire']) { ?> <tr> <td align="right" class=bold><?=$traduction->aff_word("salaire")?>&nbsp;:</td> <td align="left"><?=$tmp['salaire']?></td> </tr> <? } if ($tmp['experience']) { ?> <tr> <td align="right" class=bold><?=$traduction->aff_word("experience_metier")?>&nbsp;:</td> <td align="left"><?=$tab_experience[$tmp['experience']]?></td> </tr> <? } if ($tmp['reference']) { ?> <tr> <td align="right" class=bold><?=$traduction->aff_word("reference")?>&nbsp;:</td> <td align="left"><?=$tmp['reference']?></td> </tr> <? } ?> <tr> <td>&nbsp;</td> <td><hr size=1 color=#000000 width=405></td> </tr> <? if ($tmp['presentation']) { ?> <tr> <td valign=top align="right" class=bold><?=$traduction->aff_word("presentation")?>&nbsp;:</td> <td style="text-align: justify;"><?=$tmp['presentation']?></td> </tr> <tr> <td>&nbsp;</td> <td><hr size=1 color=#000000 width=405></td> </tr> <? } ?> <tr> <td valign="top" class=bold align="right"><?=$traduction->aff_word("poste")?>&nbsp;:</td> <td valign="top" class=titre_poste align=center><?=$tmp['poste']?></td> </tr> <tr> <td colspan=2>&nbsp;</td> </tr> <tr> <td valign="top" class=bold align="right"><?=$traduction->aff_word("description")?>&nbsp;:</td> <td style="text-align: justify;"><?=$tmp['description']?></td> </tr> <tr> <td width=100%>&nbsp;</td> <td width=405><hr size=1 color=#000000 width=405></td> </tr> <? if ($tmp['profil']) { ?> <tr> <td valign="top" align="right" class=bold><?=$traduction->aff_word("profil")?>&nbsp;:</td> <td valign="top" style="text-align: justify;"><?=$tmp['profil']?></td> </tr> <tr> <td>&nbsp;</td> <td><hr size=1 color=#000000 width=405></td> </tr> <? } if ($tmp['recommandation']) { ?> <tr> <td valign="top" align="left"></td> <td valign="top" style="text-align: justify;"><?=$tmp['recommandation']?></td> </tr> <tr> <td>&nbsp;</td> <td><hr size=1 color=#000000 width=405></td> </tr> <? } if ($tmp['contact_nom'] || $tmp['contact_prenom']) { ?> <tr> <td valign="top" align="right" class=bold><?=$traduction->aff_word("contact")?>&nbsp;:</td> <td valign="top" align="left"><?=$tmp['contact_prenom']?>&nbsp;<?=$tmp['contact_nom']?></td> </tr> <tr> <td>&nbsp;</td> <td><hr size=1 color=#000000 width=405></td> </tr> <? } ?> <? } elseif ($tmp['domaine'] != 'de') { ?> <tr> <td colspan=2><table width="755" align=right valign=top><tr><td><?=$tmp['presentation']?></td></tr></table></td> </tr> <? } ?> <tr> <td rowspan=6>&nbsp;</td> <td><a href="<?=$tmp['url_reponse']?>" target="_blank">&gt;&gt;&nbsp;<?=$traduction->aff_word("repondre_en_ligne")?></a></td> </tr> <tr> <td><a href="../jobs/affiche_imprime_annonce.php?id=<?=$tmp['id']?>" onClick="popUp(this.href, 'scroll', 540, 400);return false;" target="_blank">&gt;&gt;&nbsp;<?=$traduction->aff_word("version_imprimer")?></a></td> </tr> <tr> <td><a href="../jobs/send_friend_annonce.php?id=<?=$tmp['id']?>" onClick="popUp(this.href, 'clean', 400, 300);return false;" target="_blank">&gt;&gt;&nbsp;<?=$traduction->aff_word("envoi_ami")?></a></td> </tr> <tr> <td><a href="./affiche_liste.php?soc=<?=$tmp['societe_clean']?>">&gt;&gt;&nbsp;<?=$traduction->aff_word("toutes_offres")?> <?=$tmp['societe']?></a></td> </tr> <tr> <td><a href="../jobs/index.php">&gt;&gt;&nbsp;<?=$traduction->aff_word("nouvelle_recherche")?></a></td> </tr> <tr> <td><a href="../jobs/index.php" onClick="javascript:retour(); return false;">&lt;&lt;&nbsp;<?=$traduction->aff_word("retour")?></a></td> </tr> <? if ($tmp['id_reponse'] != "2") { ?> </table> </td> <td width="200" align=center class=black_bord valign=top> <table width="190" cellspacing=0 cellpadding=0 border=0> <tr> <td colspan="2" align="center" valign="top" class=bold><? if ($tmp['id_reponse'] != "5") { ?><br><? } ?><?=$logo?><br><br><?=$tmp['societe']?></td> </tr> <? if ($tmp['adresse']) { ?> <tr> <td align="center" colspan=2><?=$tmp['adresse']?></td> </tr> <tr> <td colspan=2>&nbsp;</td> </tr> <? } if ($tmp['contact_tel']) { ?> <tr> <td class=bold align=right><?=$traduction->aff_word("tel")?> :</td> <td align=center><?=$tmp['contact_tel']?></td> </tr> <? } if ($tmp['contact_fax']) { ?> <tr> <td class=bold align=right><?=$traduction->aff_word("fax")?> :</td> <td align=center><?=$tmp['contact_fax']?></td> </tr> <? } if ($tmp['url']) { ?> <tr> <td colspan=2 align=center><a href="http://<?=$tmp['url']?>" target="_blank"><?=$tmp['url']?></a></td> </tr> <? } ?> </table> </td> </tr> <? } ?> </table> <? echo '</div>'; // Fin du div ou sera placé l'annonce echo "</TD><TD align=center class=tdNext><b>".date_2fr($tmp['date_creation'], 1)."</b><br>".date_2fr($tmp['date_affichage'], 1); echo "</TD><TD align=center class=tdNext>".$tmp[societe]."<br>(<i><a href=".$value->host."login/login.php?login=".$infoSoc->email."&pass=".$infoSoc->password." target=_blank>".$infoSoc->nom."</a></i>)<br><a href=index.php?op=entreprise&ac=tableau_bord&id_societe=".$tmp['id_societe'].">compte</a></TD>"; $color = ''; switch($tmp[push_mail]) { case "0": $color = " bgcolor=#DBB7FF"; break; case "2": $color = " bgcolor=#CCCCCC"; break; default : ; } $type_rep = ""; switch ($tmp[id_reponse]) { case 1: $type_rep = "Standard"; break; case 2: $type_rep = "Chartée"; break; case 3: $type_rep = "Metamoteur"; break; case 4: $type_rep = "Reponse sur site"; break; case 5: $type_rep = "Semi-chartée"; break; } print " <td align=center class=tdNext> <table width=100% border=0 cellspacing=0 cellpadding=0> <tr> <td align=center class=cadreBas>".$tmp['contrat']." - ".$tmp['emploi']."</td> <td $color align=center rowspan=4 width=40%> <a onclick=\"javascript:colorannonce(this, '#CFFFCF');\" href=?op=agentalertes&action=modify_push&amp;id_annonce=".$tmp[id]." target=_blank>Modifier push</a><br><br> <a onclick=\"sendPush(this, ".$tmp['id']."); return false;\" href=\"#\">Envoyer Push</a> </td> </tr> <tr> <td align=center class=cadreBas>".(strlen($tmp['metier']) > 0 ? $tmp['metier'] : '<font class=gris_i>'.$tmp['categorie'].'</font>')."</td> </tr> <tr> <td align=center class=cadreBas>".$tmp[secteur]."</td> </tr> <tr> <td align=center>".($number < 500 ? '<font color="red">' : ($number > 1500 ? '<font color="orange">' : '<font color="green">')).$number."</font></td> </tr> </table> </td> <td align=center class=tdNext> <table width=100% border=0 cellspacing=0 cellpadding=0> <tr> <td align=center class=cadreBas>"; if (strlen($tabPushModif['regions']) > 0) { $tab = explode('/', $tabPushModif['regions']); foreach($tab AS $elem) { if (strlen($elem) <= 0) continue; if (strpos($elem, 'dep-') !== false) { echo $tab_departement[substr($elem, 4)]; $query_tmp = 'SELECT region FROM ref_departement WHERE id = "'.substr($elem, 4).'"'; $obj = $db->getObj($query_tmp); if ($obj) { echo ' - '.$tab_region[$obj->region]; $query_tmp = 'SELECT rp.code_pays FROM ref_pays rp INNER JOIN ref_region rr ON rr.pays = rp.id WHERE rr.id = "'.$obj->region.'"'; $obj = $db->getObj($query_tmp); if ($obj) echo ' ('.$obj->code_pays.')'; } } elseif (is_numeric($elem) === false) { echo '<font class=gris_i>'.$tmp['departement'].' - '.$tmp['region'].'</font> ('.$elem.')'; } else { echo '<font class=gris_i>'.$tmp['departement'].'</font> - '.$tab_region[$elem]; $query_tmp = 'SELECT rp.code_pays FROM ref_pays rp INNER JOIN ref_region rr ON rr.pays = rp.id WHERE rr.id = "'.$obj->region.'"'; $obj = $db->getObj($query_tmp); if ($obj) echo ' ('.$obj->code_pays.')'; } } } else echo $tmp['departement']." - ".$tmp['region']." (".$tmp['code_pays'].")"; echo "</td> </tr> <tr> <td align=center class=cadreBas>".$tmp[ville]."</td> </tr> <tr> <td align=center class=cadreBas>"; if (strlen($tabPushModif['metier']) > 0) { $tmpExp = array(); $tab = explode('/', $tabPushModif['metier']); foreach($tab AS $elem) { if (strlen($elem) <= 0) continue; $tmpMetier = explode('-', $elem); if (isset($tmpMetier[1])) { if (in_array($tmpMetier[1], $tmpExp) === true) continue; $tmpExp[] = $tmpMetier[1]; if ($tmpMetier[1] == $tmp['experience']) echo '<b>'.$tab_experience[$tmpMetier[1]].'</b>/'; else echo $tab_experience[$tmpMetier[1]].'/'; } } if (count($tmpExp) <= 0) echo '<font class=gris_i>'.$tab_experience[$tmp['experience']].'</font>'; } else echo $tab_experience[$tmp['experience']]; echo "</td> </tr> <tr> <td align=center>".$tabLangues[$tmp['id_langue']]->langue." - ".$tabLanguesNiveau[$tmp['id_langue_niveau']]->langue_niveau."</td> </tr> </table> </td> <td align=center class=tdNext> <table width=100% cellspacing=0 cellpadding=0 border=0> <tr> <td align=center class=cadreBas>$type_rep</td> </tr> <tr> <td align=center>".$tmp[compteur_vu]."&nbsp;/&nbsp;<a href=?op=gcand&ac=liste&id_annonce=".$tmp[id]."&statut=all target=_new>".$tmp[compteur_repondu]."</a></td> </tr> </table> </td> <td align=center class=tdNext> <table width=100% cellspacing=0 cellpadding=0 border=0> <tr> <td align=center class=cadreBas><a href=?op=annonces&ac=modifier&id_annonce=".$tmp['id']." target=_new>Modifier</a></td> </tr> <tr> <td align=center class=cadreBas><a href='' onClick=\"valid_delete('".$tmp['id']."'); return false;\">Supprimer</a></td> </tr> <tr> <td align=center><a href='' onClick='changeAff(".$tmp['id']."); return false;' id='changeAff_".$tmp['id']."'>".($tmp['affiche'] == 1 ? 'Mettre hors ligne' : 'Mettre en ligne')."</a></td> </tr> </table> </td> <td align=center class='tdNext gris'> <p style=\"color:#444;\"> &nbsp;".nl2br($tmp['push_res']).'</p>'; if (is_array($tabHisto[$tmp['id']])) { echo '<p style="color:#888; padding-top:5px;">'; foreach($tabHisto[$tmp['id']] as $histo) { echo $histo['type_modif'].' '.HumanDateTime($histo['date']).' par '.$histo['user']; if ($histo['new_annonce']) { echo ' [New ID : <a href="index.php?op=annonces&search4='.$histo['new_annonce'].'">'.$histo['new_annonce'].'</a>]'; } echo '<br />'; } echo '</p>'; } echo " </td> <td align=center>&nbsp;".$tmp['source']; if (!empty($tmp['source_ref'])) { echo '<br /><a href="redirect.php?site='.$tmp['source_ref'].'" target="_blank">Voir original</a>'; } echo '</td></tr>'; if (isset($doublon) && !$isDoublon) { $query2 = " SELECT a.*, rp.pays0, rp.code_pays FROM annonces a INNER JOIN ref_pays rp ON rp.id = a.pays WHERE a.id_societe = '".$tmp['id_societe']."' AND a.contrat = '".$tmp['id_contrat']."' AND a.domaine = '".$tmp['domaine']."' AND a.id != '".$tmp['id']."' AND ADDDATE(a.date_creation, INTERVAL 2 MONTH) > '".$tmp['date_creation']."' AND a.poste = \"".addslashes($tmp['poste'])."\" AND a.ville = \"".addslashes($tmp['ville'])."\" AND a.societe = \"".addslashes($tmp['societe'])."\" AND (a.id_societe != 1 OR (a.id_societe = 1 AND a.contact_email = \"".$tab_annonce['contact_email']."\")) ORDER BY a.id DESC"; $tabAnnonces2 = $db->getTab($query2); if (count($tabAnnonces2) > 0) { $tabId = array(); foreach($tabAnnonces2 as $annonc) { $tabId[] = $annonc['id']; } $tmpListAnnonceTab = annoncelist::getHistorique($tabId); $tmpTabHisto = createTabHisto($tmpListAnnonceTab); $tabHisto += $tmpTabHisto; //Additionne les 2 tableaux, contrairement à array_merge il garde les clés !! affAnnonce($tabAnnonces2, 1); foreach($tabAnnonces2 AS $tmpAnn) $tabNoAffAnnonce[] = $tmpAnn['id']; } } } } ?> Only this script is slow, all the others on the same server/domain/directory work great. On an other server, the same script works fine. The script takes up to 90% of CPU when running. Any ideas?

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  • What is the coolest thing you can do in <10 lines of simple code? Help me inspire beginners!

    - by Tom Ritter
    I'm looking for the coolest thing you can do in a few lines of simple code. I'm sure you can write a Mandelbrot set in Haskell in 15 lines but it's difficult to follow. My goal is to inspire students that programming is cool. We know that programming is cool because you can create anything you imagine - it's the ultimate creative outlet. I want to inspire these beginners and get them over as many early-learning humps as I can. Now, my reasons are selfish. I'm teaching an Intro to Computing course to a group of 60 half-engineering, half business majors; all freshmen. They are the students who came from underprivileged High schools. From my past experience, the group is generally split as follows: a few rock-stars, some who try very hard and kind of get it, the few who try very hard and barely get it, and the few who don't care. I want to reach as many of these groups as effectively as I can. Here's an example of how I'd use a computer program to teach: Here's an example of what I'm looking for: a 1-line VBS script to get your computer to talk to you: CreateObject("sapi.spvoice").Speak InputBox("Enter your text","Talk it") I could use this to demonstrate order of operations. I'd show the code, let them play with it, then explain that There's a lot going on in that line, but the computer can make sense of it, because it knows the rules. Then I'd show them something like this: 4(5*5) / 10 + 9(.25 + .75) And you can see that first I need to do is (5*5). Then I can multiply for 4. And now I've created the Object. Dividing by 10 is the same as calling Speak - I can't Speak before I have an object, and I can't divide before I have 100. Then on the other side I first create an InputBox with some instructions for how to display it. When I hit enter on the input box it evaluates or "returns" whatever I entered. (Hint: 'oooooo' makes a funny sound) So when I say Speak, the right side is what to Speak. And I get that from the InputBox. So when you do several things on a line, like: x = 14 + y; You need to be aware of the order of things. First we add 14 and y. Then we put the result (what it evaluates to, or returns) into x. That's my goal, to have a bunch of these cool examples to demonstrate and teach the class while they have fun. I tried this example on my roommate and while I may not use this as the first lesson, she liked it and learned something. Some cool mathematica programs that make beautiful graphs or shapes that are easy to understand would be good ideas and I'm going to look into those. Here are some complicated actionscript examples but that's a bit too advanced and I can't teach flash. What other ideas do you have?

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  • Flex Builder debug problem

    - by Chetan Sachdev
    I am running on Windows XP and recently updated Flash Player from v9 to v10.1. And Now, in the Debug Console under Flex Builder, I am getting a lot of debug statements(I think that is assembly). Below is an example, of what I get: " active: eax(737-757) ecx(738-758) ebx(3-797) esi(728-756) @739 st 143112124(0) <- @3 09002830 mov 143112124(0), ebx active: eax(737-757) ecx(738-758) ebx(3-797) esi(728-756) @740 ldop 0(@3) 09002836 mov edx, 0(ebx) active: eax(737-757) ecx(738-758) edx(740-754) ebx(3-797) esi(728-756) @741 ldop 20(@740) 09002838 mov edi, 20(edx) active: eax(737-757) ecx(738-758) edx(740-754) ebx(3-797) esi(728-756) edi(741-742) * @742 lea 4(@741) spans call 0900283B lea edi, 4(edi) active: eax(737-757) ecx(738-758) edx(740-754) ebx(3-797) esi(728-756) edi(742-769) * @743 st 143111460(0) <- @742 0900283E mov 143111460(0), edi active: eax(737-757) ecx(738-758) edx(740-754) ebx(3-797) esi(728-756) edi(742-769) * @744 alloc 12 alloca 12 at 120 for @744 activation.size 132 stacksize 132 entries 17 -8(ebp) (6-792) alloc -20(ebp) (7-792) alloc -68(ebp) (8-792) alloc -72(ebp) (0-793) arg -76(ebp) (16-797) def -80(ebp) (440-797) def -80(ebp) -84(ebp) -88(ebp) (1-793) arg -92(ebp) -96(ebp) -100(ebp) (2-793) arg -104(ebp) -112(ebp) -116(ebp) -120(ebp) -132(ebp) (744-760) alloc active: eax(737-757) ecx(738-758) edx(740-754) ebx(3-797) esi(728-756) edi(742-769) * @745 imm 2 active: eax(737-757) ecx(738-758) edx(740-754) ebx(3-797) esi(728-756) edi(742-769) * @746 st 0(@744) <- @745 09002844 mov -132(ebp), 2 active: eax(737-757) ecx(738-758) edx(740-754) ebx(3-797) esi(728-756) edi(742-769) * @747 imm 139523392 active: eax(737-757) ecx(738-758) edx(740-754) ebx(3-797) esi(728-756) edi(742-769) * @748 st 4(@744) <- @747 0900284E mov -128(ebp), 139523392 active: eax(737-757) ecx(738-758) edx(740-754) ebx(3-797) esi(728-756) edi(742-769) * @749 imm 136426472 active: eax(737-757) ecx(738-758) edx(740-754) ebx(3-797) esi(728-756) edi(742-769) * @750 st 8(@744) <- @749 09002855 mov -124(ebp), 136426472 active: eax(737-757) ecx(738-758) edx(740-754) ebx(3-797) esi(728-756) edi(742-769) * @751 ldop 16(@738) STEAL any @738 alloca 4 at 80 for @738 activation.size 132 stacksize 132 entries 17 -8(ebp) (6-792) alloc -20(ebp) (7-792) alloc -68(ebp) (8-792) alloc -72(ebp) (0-793) arg -76(ebp) (16-797) def -80(ebp) (440-797) def -80(ebp) -84(ebp) (738-758) use -88(ebp) (1-793) arg -92(ebp) -96(ebp) -100(ebp) (2-793) arg -104(ebp) -112(ebp) -116(ebp) -120(ebp) -132(ebp) (744-760) alloc 0900285C mov -84(ebp), ecx 0900285F mov ecx, 16(ecx) active: eax(737-757) ecx(751-759) edx(740-754) ebx(3-797) esi(728-756) edi(742-769) * @752 imm 1 active: eax(737-757) ecx(751-759) edx(740-754) ebx(3-797) esi(728-756) edi(742-769) * @753 or @738 @752 STEAL any @751 alloca 4 at 88 for @751 activation.size 132 stacksize 132 entries 17 -8(ebp) (6-792) alloc -20(ebp) (7-792) alloc -68(ebp) (8-792) alloc -72(ebp) (0-793) arg -76(ebp) (16-797) def -80(ebp) (440-797) def -80(ebp) -84(ebp) (738-758) use -88(ebp) (1-793) arg -92(ebp) (751-759) ldop -96(ebp) -100(ebp) (2-793) arg -104(ebp) -112(ebp) -116(ebp) -120(ebp) -132(ebp) (744-760) alloc 09002862 mov -92(ebp), ecx 09002865 mov ecx, -84(ebp) 09002868 or ecx, 1 active: eax(737-757) ecx(753-759) edx(740-754) ebx(3-797) esi(728-756) edi(742-769) * " I am not sure, why it started, but any help will be appreciated.

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  • Find optimal strategy and AI for the game 'Proximity'?

    - by smci
    'Proximity' is a strategy game of territorial domination similar to Othello, Go and Risk. Two players, uses a 10x12 hex grid. Game invented by Brian Cable in 2007. Seems to be a worthy game for discussing a) optimal algorithm then b) how to build an AI. Strategies are going to be probabilistic or heuristic-based, due to the randomness factor, and the insane branching factor (20^120). So it will be kind of hard to compare objectively. A compute time limit of 5s per turn seems reasonable. Game: Flash version here and many copies elsewhere on the web Rules: here Object: to have control of the most armies after all tiles have been placed. Each turn you received a randomly numbered tile (value between 1 and 20 armies) to place on any vacant board space. If this tile is adjacent to any ally tiles, it will strengthen each tile's defenses +1 (up to a max value of 20). If it is adjacent to any enemy tiles, it will take control over them if its number is higher than the number on the enemy tile. Thoughts on strategy: Here are some initial thoughts; setting the computer AI to Expert will probably teach a lot: minimizing your perimeter seems to be a good strategy, to prevent flips and minimize worst-case damage like in Go, leaving holes inside your formation is lethal, only more so with the hex grid because you can lose armies on up to 6 squares in one move low-numbered tiles are a liability, so place them away from your main territory, near the board edges and scattered. You can also use low-numbered tiles to plug holes in your formation, or make small gains along the perimeter which the opponent will not tend to bother attacking. a triangle formation of three pieces is strong since they mutually reinforce, and also reduce the perimeter Each tile can be flipped at most 6 times, i.e. when its neighbor tiles are occupied. Control of a formation can flow back and forth. Sometimes you lose part of a formation and plug any holes to render that part of the board 'dead' and lock in your territory/ prevent further losses. Low-numbered tiles are obvious-but-low-valued liabilities, but high-numbered tiles can be bigger liabilities if they get flipped (which is harder). One lucky play with a 20-army tile can cause a swing of 200 (from +100 to -100 armies). So tile placement will have both offensive and defensive considerations. Comment 1,2,4 seem to resemble a minimax strategy where we minimize the maximum expected possible loss (modified by some probabilistic consideration of the value ß the opponent can get from 1..20 i.e. a structure which can only be flipped by a ß=20 tile is 'nearly impregnable'.) I'm not clear what the implications of comments 3,5,6 are for optimal strategy. Interested in comments from Go, Chess or Othello players. (The sequel ProximityHD for XBox Live, allows 4-player -cooperative or -competitive local multiplayer increases the branching factor since you now have 5 tiles in your hand at any given time, of which you can only play one. Reinforcement of ally tiles is increased to +2 per ally.)

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  • Problem with socket communication between C# and Flex

    - by Chris Lee
    Hi all, I am implementing a simulated b/s stock data system. I am using flex and c# for client and server sides. I found flash has a security policy and I handled the policy-file-request in my server code. But seems it doesn't work, because the code jumped out at "socket.Receive(b)" after connection. I've tried sending message on client in the connection handler, in that case the server can receive correct message. But the auto-generated "policy-file-request" can never be received, and the client can get no data sending from server. Here I put my code snippet. my ActionScript code: public class StockClient extends Sprite { private var hostName:String = "192.168.84.103"; private var port:uint = 55555; private var socket:XMLSocket; public function StockClient() { socket = new XMLSocket(); configureListeners(socket); socket.connect(hostName, port); } public function send(data:Object) : void{ socket.send(data); } private function configureListeners(dispatcher:IEventDispatcher):void { dispatcher.addEventListener(Event.CLOSE, closeHandler); dispatcher.addEventListener(Event.CONNECT, connectHandler); dispatcher.addEventListener(IOErrorEvent.IO_ERROR, ioErrorHandler); dispatcher.addEventListener(ProgressEvent.PROGRESS, progressHandler); dispatcher.addEventListener(SecurityErrorEvent.SECURITY_ERROR, securityErrorHandler); dispatcher.addEventListener(ProgressEvent.SOCKET_DATA, dataHandler); } private function closeHandler(event:Event):void { trace("closeHandler: " + event); } private function connectHandler(event:Event):void { trace("connectHandler: " + event); //following testing message can be received, but client can't invoke data handler //send("<policy-file-request/>"); } private function dataHandler(event:ProgressEvent):void { //never fired trace("dataHandler: " + event); } private function ioErrorHandler(event:IOErrorEvent):void { trace("ioErrorHandler: " + event); } private function progressHandler(event:ProgressEvent):void { trace("progressHandler loaded:" + event.bytesLoaded + " total: " + event.bytesTotal); } private function securityErrorHandler(event:SecurityErrorEvent):void { trace("securityErrorHandler: " + event); } } my C# code: const int PORT_NUMBER = 55555; const String BEGIN_REQUEST = "begin"; const String END_REQUEST = "end"; const String POLICY_REQUEST = "<policy-file-request/>\u0000"; const String POLICY_FILE = "<?xml version=\"1.0\"?>\n" + "<!DOCTYPE cross-domain-policy SYSTEM \"http://www.adobe.com/xml/dtds/cross-domain-policy.dtd\">\n" + "<cross-domain-policy> \n" + " <allow-access-from domain=\"*\" to-ports=\"55555\"/> \n" + "</cross-domain-policy>\u0000"; ................ private void startListening() { provider = new Socket(AddressFamily.InterNetwork, SocketType.Stream, ProtocolType.Tcp); provider.Bind(new IPEndPoint(IPAddress.Parse("192.168.84.103"), PORT_NUMBER)); provider.Listen(10); isListened = true; while (isListened) { Socket socket = provider.Accept(); Console.WriteLine("connect!"); byte[] b = new byte[1024]; int receiveLength = 0; try { // code jump out at this statement receiveLength = socket.Receive(b); } catch (Exception e) { Debug.WriteLine(e.ToString()); } String request = System.Text.Encoding.UTF8.GetString(b, 0, receiveLength); Console.WriteLine("request:"+request); if (request == POLICY_REQUEST) { socket.Send(Encoding.UTF8.GetBytes(POLICY_FILE)); Console.WriteLine("response:" + POLICY_FILE); } else if (request == END_REQUEST) { Dispose(socket); } else { StartSocket(socket); break; } } } Sorry for the long code, please someone help with it, thanks a million

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  • Three ways to upload/post/convert iMovie to YouTube [closed]

    - by alexyu2010
    For Mac users, iMovie is probably a convenient tool for making, editing their own home movies so as to upload to YouTube for sharing with more people. However, uploading iMovie files to YouTube can't be always a smooth run, I did notice many people complaining about it. This article is delivered for guiding those who are haunted by the nightmare by providing three common ways to upload iMovie files to YouTube. YouTube and iMovie YouTube is the most popular video sharing website for users to upload, share and view videos. It empowers anyone with an Internet connection the ability to upload video clips and share them with friends, family and the world. Users are invited to leave comments, pick favourites, send messages to each other and watch videos sorted into subjects and channels. YouTube accepts videos uploaded in most container formats, including WMV (Windows Media Video), 3GP (Cell Phones), AVI (Windows), MOV (Mac), MP4 (iPod/PSP), FLV (Adobe Flash), MKV (H.264). These include video codecs such as MP4, MPEG and WMV. iMovie is a common video editing software application comes with every Mac for users to edit their own home movies. It imports video footage to the Mac using either the Firewire interface on most MiniDV format digital video cameras, the USB port, or by importing the files from a hard drive where users can edit the video clips, add titles, and add music. Since 1999, eight versions of iMovie have been released by Apple, each with its own functions and characteristic, and each of them deal with videos in a way more or less different. But the most common formats handled with iMovie if specialty discarded as far as to my research are MOV, DV, HDV, MPEG-4. Three ways for successful upload iMovie files to YouTube Solution one and solution two suitable for those who are 100 certainty with their iMovie files which are fully compatible with YouTube. For smooth uploading, you are required to get a YouTube account first. Solution 1: Directly upload iMovie to YouTube Step 1: Launch iMovie, select the project you want to upload in YouTube. Step 2: Go to the file menu, click Share, select Export Movie Step 3: Specify the output file name and directory and then type the video type and video size. Solution 2: Post iMovie to YouTube straightly Step 1: Launch iMovie, choose the project you want to post in YouTube Step 2: From the Share menu, choose YouTube Step 3: In the pop-up YouTube windows, specify the name of your YouTube account, the password, choose the Category and fill in the description and tags of the project. Tick Make this movie more private on the bottom of the window, if possible, to limit those who can view the project. Click Next, and then click Publish. iMovie will automatically export and upload the movie to YouTube. Step 4: Click Tell a Friend to email friends and your family about your film. You are also allowed to copy the URL from Tell a Friend window and paste it into an email you created in your favourite email application if you like. Anyone you send to email to will be able to follow the URL directly to your movie. Note: Videos uploaded to YouTube are limited to ten minutes in length and a file size of 2GB. Solution 3: Upload to iMovie after conversion If neither of the above mentioned method works, there is still a third way to turn to. Sometimes, your iMovie files may not be recognized by YouTube due to the versions of iMovie (settings and functions may varies among versions), video itself (video format difference because of file extension, resolution, video size and length), compatibility (videos that are completely incompatible with YouTube). In this circumstance, the best and reliable method is to convert your iMovie files to YouTube accepted files, iMovie to YouTube converter will be inevitably the ideal choice. iMovie to YouTube converter is an elaborately designed tool for convert iMovie files to YouTube workable WMV, 3GP, AVI, MOV, MP4, FLV, MKV for smooth uploading with hard-to-believe conversion speed and second to none output quality. It can also convert between almost all popular popular file formats like AVI, WMV, MPG, MOV, VOB, DV, MP4, FLV, 3GP, RM, ASF, SWF, MP3, AAC, AC3, AIFF, AMR, WAV, WMA etc so as to put on various portable devices, import to video editing software or play on vast amount video players. iMovie to YouTube converter can also served as an excellent video editing tool to meet your specific program requirements. For example, you can cut your video files to a certain length, or split your video files to smaller ones and select the proper resolution suitable for demands of YouTube by Clip or Settings separately. Crop allows you to cut off unwanted black edges from your videos. Besides, you can also have a good command of the whole process or snapshot your favourite pictures from the preview window. More can be expected if you have a try.

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