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  • How to boot between OSes from inside each OS? in a Windows/Ubuntu dual boot system

    - by TheCompander
    My ideal scenario is that there is a script/command to boot into the alternate OS from the current OS you are in, restarting the same OS without running the script/command will return it to the same OS. Currently I have grub setup to remember the last OS booted, using GRUB_DEFAULT=saved and GRUB_SAVEDEFAULT=true, I'd like to keep this option. I have read about the ability to manipulate grub from within Ubuntu to boot into windows, shown in this link. Is there a way to similarly boot into Ubuntu from within Windows? I am primarily connecting to this device remotely and hence my query.

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  • How Can I Convert A VMware .vmdk File To A .iso File in Windows

    - by Dwayne
    I recently obtained a copy of Mac OS Snow Leopard in VMware (.vmdk) format. It is incredibly slow when running virtualised and I would like to just install it directly to my machine dual booting with Windows 7 (32 bit). Is there any way preferably free that I can convert a VMware .vmdk image to an .iso I can burn to a DVD to boot from? I've seen this done in Linux and presume there is a way to do it in Windows as well. Downloading another copy that isn't a VMware image isn't an option considering my broadband plan is creeping closer to its limit for the month.

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  • Modifying all HTTP requests on iPhoneOS with MobileSubstrate?

    - by Yifan
    I want to write a MobileSubstrate (http://www.iphonedevwiki.net/index.php/MobileSubstrate) addon that takes every HTTP request and modifies the URL. (The reason is very complicated and would take a while to explain, so just trust me that there's not an alternative). Basically, I need to know what's the best Objective-C message or C function that I should overwrite to intercept any HTTP request, modify the URL, and send the request back to the original function (this shouldn't be just the first request sent by an application, but any redirects too). I think it may be in NSURL or CFNetwork, but am not sure where exactly. This function should, when replaced, work with any apps and the OS itself.

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  • kill -9 and production application

    - by valodzka
    Which problem can cause kill -9 in production application (in linux to be exact)? I have application which do some periodical work, stopping these takes long time, and I don't care if some jobs will be aborted - work can be finished by new processes. So can I use kill -9 just to stop it immediately or this can cause serious OS problems? For example, Unicorn, uses it as normal working procedure: When your application goes awry, a BOFH can just "kill -9" the runaway worker process without worrying about tearing all clients down, just one. But this article claims: The -9 (or KILL) argument to kill(1) should never be used on Unix systems

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  • How a servlet can get the absolute path to a file outside of the servlet?

    - by WolfmanDragon
    We have been using System.getProperties("user.dir") to get the location of a properties file. Now that it has been deployed on Tomcat(via servlet), the System call is giving the location as tomcat and not at the location at where the properties file exist. How can we call the the properties file dynamically? Given: Tomcat is not the only way the app will be deployed We have no control on where the app may be placed. Relative paths will not work as that Vista is being used and Vista breaks relative paths. This must work on all OS, including(but not limited to) Linux, XP and Vista. EDIT I implied this, but in case I was not clear enough, I have no way of knowing the path String.

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  • problem in adding image to the UIButton.

    - by monish
    Hi friends, I got an another problem in my application and I am wasting so much of time on that. Does pls anyone can help with this problem. Actually I had an Event and I should give rating for that event for that I wrote the code as: In CellForRowAtIndexPath......I had the code as: - (UITableViewCell *)tableView:(UITableView *)tv cellForRowAtIndexPath:(NSIndexPath *)indexPath { UITableViewCell *cell = [tableView dequeueReusableCellWithIdentifier:@"MasterViewIdentifier"]; //UITableViewCell *cell = nil; if (cell == nil) { cell = [[[UITableViewCell alloc] initWithFrame:CGRectZero reuseIdentifier:@"MasterViewIdentifier"] autorelease]; cell.selectionStyle = UITableViewCellSelectionStyleNone; UIView* elementView = [[UIView alloc] initWithFrame:CGRectMake(20,170,320,280)]; elementView.tag = 0; elementView.backgroundColor=[UIColor clearColor]; [cell.contentView addSubview:elementView]; [elementView release]; } UIView* elementView = [cell.contentView viewWithTag:0]; elementView.backgroundColor=[UIColor clearColor]; for(UIView* subView in elementView.subviews) { [subView removeFromSuperview]; } if(indexPath.section == 8) { UIImage *whiteImg = [UIImage imageNamed:@"white_star.png"] ; UIImage *yellowImg = [UIImage imageNamed:@"yellow_Star.png"] ; UIButton *button1 = [[UIButton alloc]initWithFrame:CGRectMake(159, 15, 25, 20)]; [button1 addTarget:self action:@selector(buttonAction:) forControlEvents:UIControlEventTouchUpInside]; button1.tag = 1; UIButton *button2 = [[UIButton alloc]initWithFrame:CGRectMake(185, 15, 25, 20)]; [button2 addTarget:self action:@selector(buttonAction:) forControlEvents:UIControlEventTouchUpInside]; button2.tag = 2; UIButton *button3 = [[UIButton alloc]initWithFrame:CGRectMake(211, 15, 25, 20)]; [button3 addTarget:self action:@selector(buttonAction:) forControlEvents:UIControlEventTouchUpInside]; button3.tag = 3; UIButton *button4 = [[UIButton alloc]initWithFrame:CGRectMake(237, 15, 25, 20)]; [button4 addTarget:self action:@selector(buttonAction:) forControlEvents:UIControlEventTouchUpInside]; button4.tag = 4; UIButton *button5 = [[UIButton alloc]initWithFrame:CGRectMake(263, 15, 25, 20)]; [button5 addTarget:self action:@selector(buttonAction:) forControlEvents:UIControlEventTouchUpInside]; button5.tag = 5; if(event.eventRatings == 1) { [button1 setBackgroundImage:yellowImg forState:UIControlStateNormal]; [button2 setBackgroundImage:whiteImg forState:UIControlStateNormal]; [button3 setBackgroundImage:whiteImg forState:UIControlStateNormal]; [button4 setBackgroundImage:whiteImg forState:UIControlStateNormal]; [button5 setBackgroundImage:whiteImg forState:UIControlStateNormal]; } else if(event.eventRatings == 2) { [button1 setBackgroundImage:yellowImg forState:UIControlStateNormal]; [button2 setBackgroundImage:yellowImg forState:UIControlStateNormal]; [button3 setBackgroundImage:whiteImg forState:UIControlStateNormal]; [button4 setBackgroundImage:whiteImg forState:UIControlStateNormal]; [button5 setBackgroundImage:whiteImg forState:UIControlStateNormal]; } else if(event.eventRatings == 3) { [button1 setBackgroundImage:yellowImg forState:UIControlStateNormal]; [button2 setBackgroundImage:yellowImg forState:UIControlStateNormal]; [button3 setBackgroundImage:yellowImg forState:UIControlStateNormal]; [button4 setBackgroundImage:whiteImg forState:UIControlStateNormal]; [button5 setBackgroundImage:whiteImg forState:UIControlStateNormal]; } else if(event.eventRatings == 4) { [button1 setBackgroundImage:yellowImg forState:UIControlStateNormal]; [button2 setBackgroundImage:yellowImg forState:UIControlStateNormal]; [button3 setBackgroundImage:yellowImg forState:UIControlStateNormal]; [button4 setBackgroundImage:yellowImg forState:UIControlStateNormal]; [button5 setBackgroundImage:whiteImg forState:UIControlStateNormal]; } else if(event.eventRatings == 5) { [button1 setBackgroundImage:yellowImg forState:UIControlStateNormal]; [button2 setBackgroundImage:yellowImg forState:UIControlStateNormal]; [button3 setBackgroundImage:yellowImg forState:UIControlStateNormal]; [button4 setBackgroundImage:yellowImg forState:UIControlStateNormal]; [button5 setBackgroundImage:yellowImg forState:UIControlStateNormal]; } else { [button1 setBackgroundImage:whiteImg forState:UIControlStateNormal]; [button2 setBackgroundImage:whiteImg forState:UIControlStateNormal]; [button3 setBackgroundImage:whiteImg forState:UIControlStateNormal]; [button4 setBackgroundImage:whiteImg forState:UIControlStateNormal]; [button5 setBackgroundImage:whiteImg forState:UIControlStateNormal]; } [elementView addSubview:button1]; [button1 release]; [elementView addSubview:button2]; [button2 release]; [elementView addSubview:button3]; [button3 release]; [elementView addSubview:button4]; [button4 release]; [elementView addSubview:button5]; [button5 release]; if(isRightButton == YES) { button1.enabled = NO; button2.enabled = NO; button3.enabled = NO; button4.enabled = NO; button5.enabled = NO; } else if(isRightButton == NO) { button1.enabled = YES; button2.enabled = YES; button3.enabled = YES; button4.enabled = YES; button5.enabled = YES; } [elementView addSubview:ratingsTitleLabel]; cell.accessoryType = UITableViewCellAccessoryNone; } return cell; } And the action of the button is written as: -(void)buttonAction:(id)sender { rating = [sender tag]; printf("\n Ratig Value inside Button Action~~~~~~~~~~~~~~~~%d",rating); event.eventRatings = rating; [tableView reloadData]; } When I build the application in simlator of 3.1.2 O.S its working fine by displaying the star images. My porblem is when I build it in 3.1.2 O.S Device the images are not displaying.I checked the code for casesensitivity in file name and its gud but Im not gettig the images to display. Guys help me to solve this. Thank you, Monish Kumar.

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  • How to position a UIToolbar at the top of the screen?

    - by Mr_Nizzle
    I've figured out how to hide the navigation bar and then show the toolbar it has built-in but the toolbar appears at the bottom os the screen how can i position the toolbar on the top of the scren? here's some of my code UIBarButtonItem *yesterday = [[UIBarButtonItem alloc]initWithTitle:@"Yesterday" style:UIBarButtonItemStyleBordered target:self action:@selector(yesterday:)]; UIBarButtonItem *today = [[UIBarButtonItem alloc]initWithTitle:@"Today" style:UIBarButtonItemStyleDone target:self action:@selector(today:)]; UIBarButtonItem *tomorrow = [[UIBarButtonItem alloc]initWithTitle:@"Tomorrow" style:UIBarButtonItemStyleBordered target:self action:@selector(tomorrow:)]; UIBarButtonItem *month = [[UIBarButtonItem alloc]initWithTitle:@"Month" style:UIBarButtonItemStyleBordered target:self action:@selector(month:)]; NSArray *items = [NSArray arrayWithObjects:yesterday,today,tomorrow,month, nil]; [yesterday release]; [today release]; [tomorrow release]; [month release]; [self setToolbarItems:items]; [[self navigationController] setNavigationBarHidden:YES animated:NO]; [[self navigationController] setToolbarHidden:NO animated:YES]; Thanks.

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  • What is faster? Drawing or Compositing?

    - by mystify
    I make extensive use of -drawRect: to do some nice animations. A timer tries to fire 30 times per second with -setNeedsDisplay, but it feels like just 20 times. Also I can't use -setNeedsDisplayInRect: because the animation covers the entire thing. Would it help to take some of those drawing operations out of -drawRect: and move them to a subview? -drawRect has to do less then, but instead the OS will have more work with compositing views. Is there a rule of thumb which one is more worse? I remember from an apple text that they claimed Core Animation doesn't redraw during animation. So is that their secret of speed? Using subviews in animations?

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  • Custom CallOut not displayed correctly in ios6?

    - by balu
    As i want to implement the custom call out in the mkmapview i am using these classes CalloutMapAnnotationView.h and CalloutMapAnnotationView.m I have extracted these classes from the following links https://github.com/asalom/Custom-Map-Annotation-Callouts/blob/master/Classes/CalloutMapAnnotationView.h https://github.com/asalom/Custom-Map-Annotation-Callouts/blob/master/Classes/CalloutMapAnnotationView.m These work fine in ios5 but in ios6 when i am clicking on the call out the map view is moving and call out is not showing correctly as shown in the below figures while i was zooming also its not coming correctly i have tried several ways to get rid out of this problem by checking the version of os and tried to change the some of the methods in the classes but of not use. After implementing these in ios5 map view coming like this In Ios6 This one not coming properly as like in ios5. for example

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  • What is tha CAUSE of Error 523 and Error 200 in Blackberry handhelds

    - by voipsecuritydigest.com
    I'm Blackberry developer, customers using my application experiencing Error 523 and Error 200. Remedies to those errors are in first case - remove application, my application. In second case totally reload OS! This is very bad, and customers blame me! But this is I don't do anything illegal to make blackberry crash. I just used a lot of memory, which is obvious because customer want that. Everywhere including Blackberry knowledge base people talking how to fix the problem, which may happened to everybody using application from well known brands, for example Yahoo! finances. But nobody explains what is the mechanism behind this, and if it is possible to avoid the problem. I would like to know what is that CAUSE of Error 523 and Error 200?

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  • Determine if a subview is visible in a UIScrollView

    - by Jools
    Hi all, I've added a view to my app, that contains a UIScrollView, with a number of UITextViews in it's content view. This works perfectly on OS 3.0 and up, but when I test it on my 2.2.1 iPod touch, there is a UITextView bug that stops any text views automatically updating their content when they are scrolled into view - so you have to send them the setNeedsDisplay message. However, I only want to do this when they start to become visible during the scroll - how do I determine, in the UIScrollView's scrollViewDidScroll delegate method, whether a UITextView is visible in the UIScrollView's frame? Ta. Jools.

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  • 32/64 Bit Question

    - by user48408
    Here's my question. What is the best way to determine what bit architecture your app is running on? What I am looking to do: On a 64 bit server I want my app to read 64 bit datasources (stored in reg key Software\Wow6432Node\ODBC\ODBC.INI\ODBC Data Sources) and if its 32 bit I want to read 32 bit datasources, (i.e. Read from Software\ODBC\ODBC.INI\ODBC Data Sources). I might be missing the point, but I don't want to care what mode my app is running in. I simply want to know if the OS is 32 or 64 bit. [System.Environment.OSVersion.Platform doesn't seem to be cutting it for me. Its returning Win32NT on my local xp machine and on a win2k8 64 bit server (even when all my projects are set to target 'any cpu')]

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  • PDF rendering crashes app Core Graphics

    - by Felixyz
    EDIT: The memory leaks turned out to be unrelated to the crashes. Leaks are fixed but crashes remain, still mysterious. My (iPhone) app does lots of PDF loading and rendering, some of it threaded. Sometime, it seems always after I flush a page cash after getting a memory warning, the app crashes with a bad access when trying to draw a pdf page stored in an NSData object. Here is one example trace: #0 0x3016d564 in CGPDFResourcesGetResource () #1 0x3016d58a in CGPDFResourcesGetResource () #2 0x3016d94e in CGPDFResourcesGetExtGState () #3 0x3015fac4 in CGPDFContentStreamGetExtGState () #4 0x301629a8 in op_gs () #5 0x3016df12 in handle_xname () #6 0x3016dd9e in read_objects () #7 0x3016de6c in CGPDFScannerScan () #8 0x30161e34 in CGPDFDrawingContextDraw () #9 0x3016a9dc in CGContextDrawPDFPage () But sometimes I get this instead: Program received signal: “EXC_BAD_ACCESS”. (gdb) bt #0 0x335625fa in objc_msgSend () #1 0x32c04eba in CFDictionaryGetValue () #2 0x3016d500 in get_value () #3 0x3016d5d6 in CGPDFResourcesGetFont () #4 0x3015fbb4 in CGPDFContentStreamGetFont () #5 0x30163480 in op_Tf () #6 0x3016df12 in handle_xname () #7 0x3016dd9e in read_objects () #8 0x3016de6c in CGPDFScannerScan () #9 0x30161e34 in CGPDFDrawingContextDraw () #10 0x3016a9dc in CGContextDrawPDFPage () Is this an indication that I've mistakenly deallocated an object? It's hard for me to decode what's happening here. This is how I create and retain the various objects involved: // Some data was just loaded from the network and is pointed to by "data" self.pdfData = data; _dataProviderRef = CGDataProviderCreateWithData( NULL, [_pdfData bytes], [_pdfData length], NULL ); _documentRef = CGPDFDocumentCreateWithProvider(_dataProviderRef); _pageRef = CGPDFDocumentGetPage(_documentRef, 1); CGPDFPageRetain(_pageRef); _pdfFrame = CGPDFPageGetBoxRect(_pageRef, kCGPDFArtBox); So the NSData object is retained, and I explicitly retain the page reference. The data provider and the document are already retained by the create-functions. And here is my dealloc method: -(void)dealloc { if (_pageRef) CGPDFPageRelease(_pageRef); if (_documentRef) CGPDFDocumentRelease(_documentRef); if (_dataProviderRef) CGDataProviderRelease(_dataProviderRef); self.pdfData = nil; [super dealloc]; } Am I doing anything wrong? Even an assurance that I'm not, with explanation, would be a help.

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  • In an iPad SplitView, how do I add a Date Picker control to the Root View?

    - by Dr Dork
    I'm diving into iPhone OS development on the iPad and one of the things I'm playing with is the SplitView template. The template provides a window with a UISplitView view, containing the Root View (on the left of the window) and the Detail View (on the right of the window). The Root View is a subclass of a TableView. Rather than having the entire Root View consist of a TableView, I'd like it to contain a DatePicker view along with the TableView under it. When I go into IB and try and drop a DatePicker into the Root View, it won't let me. It will only let me add a DatePicker view to the Detail View. Why wont IB let me drop a DatePicker view into the Root View? How can I add a DatePicker to the RootView in addition to the TableView? I'm still learning this new platform, so I apologize if these questions are absurd in any way. Thanks so much in advance for your help, I'm going to continue researching these questions right now.

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  • Xcode: Unable to open project... cannot be opened because the project file cannot be parsed...

    - by Chris Butler
    Hi everyone. I have been working for a while to create an iPhone app. Today when my battery was low, I was working and constantly saving my source files then the power went out... Now when I plugged my computer back in and it is getting good power I try to open my project file and I get an error: "Unable to Open Project Project ... cannot be opened because the project file cannot be parsed." Is there a way that people know of that I can recover from this? I tried using an older project file and re inserting it and then compiling. It gives me a funky error which is probably because it isn't finding all the files it wants... I really don't want to rebuild my project from scratch if possible. Thanks in advance. EDIT Ok, I did a diff between this and a slightly older project file that worked and saw that there was some corruption in the file. After merging them (the good and newest parts) it is now working. Great points about the SVN. I have one, but there has been some funkiness trying to sync XCode with it. I'll definitely spend more time with it now... ;-) Thanks for everyone's comments and suggestions.

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  • In the Xcode SplitView template for an iPad app, how do I add a Date Picker control to the Root View

    - by Dr Dork
    I'm diving into iPhone OS development on the iPad and one of the things I'm playing with is the SplitView template. The template provides a window with a UISplitView view, containing the Root View (on the left of the window) and the Detail View (on the right of the window). The Root View is a subclass of a TableView. Rather than having the entire Root View consist of a TableView, I'd like it to contain a DatePicker view along with the TableView under it. When I go into IB and try and drop a DatePicker into the Root View, it won't let me. It will only let me add a DatePicker view to the Detail View. Why wont IB let me drop a DatePicker view into the Root View? How can I add a DatePicker to the RootView in addition to the TableView? I'm still learning this new platform, so I apologize if these questions are absurd in any way. Thanks so much in advance for your help, I'm going to continue researching these questions right now.

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  • Convert NSMutableArray to string and back

    - by Friendlydeveloper
    Hello, in my current project I'm facing the following problem: The app needs to exchange data with my server, which are stored inside a NSMutableArray on the iPhone. The array holds NSString, NSData and CGPoint values. Now, I thought the easiest way to achieve this, was to convert the array into a properly formatted string, send it to my server and store it inside some mySQL database. At this point I'd like to request my data from my server, receive the string, which represents contents of my array and then actually convert it back into a NSMutablArray. So far, I tried something like this: NSString *myArrayString = [myArray description]; Now I send this string to my server and store it inside my mySQL database. That part works really well. However, when I receive the string from my server, I have trouble converting it back into a NSMutableArray. Is there a method, which can easily convert array description back into an array? Unfortunately I couldn't find anything on that so far. Maybe my way of "serializing" the array is wrong right from the start and there is a smarter way to do this. Any help appreciated. Thanks in advance.

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  • How does [self.tableView reloadData] know what data to reload?

    - by Scott Pendleton
    It bugs me to death that my viewcontroller, which happens to be a tableViewController, knows without being told that its property that is an NSArray or an NSDictionary holds the data that is to be loaded into the table for display. Seems like I should explicitly say something like: [self.tableView useData:self.MyArray]; Because, THAT'S WHAT I WANT TO DO! I want to have more than one array inside my tableViewController, and switch between one and the other programmatically. Please do not give me an answer like: "Never mind what you want to do, just set up two different tableViewControllers." No. I want to do it my way. I notice that when a tableViewController makes use of a searchViewController, you can do this: if (tableView == self.searchDisplayController.searchResultsTableView) { YES! I have even been able to do this: self.tableView = self.searchDisplayController.searchResultsTableView; [self.tableView reloadData]; But nowhere can I find how to set self.tableView back to the main datasource! I'm so tired of sifting, sifting through code for incomplete nuggets of enlightenment. Allow me to understate that Apple's documentation is grossly inadequate. It's astounding that so many slick iPhone programs came to be created. People said that once I went Mac, I'd never go back to Windows. Well, I'm anything but a convert.

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  • Decoding ima4 audio format

    - by MrDatabase
    To reduce the download size of an iPhone application I'm compressing some audio files. Specifically I'm using afconvert on the command line to change .wav format to .caf format w/ ima4 compression. I've read this (wooji-juice.com) awesome post about this exact topic. I'm having trouble w/ the "decoding ima4 packets" step. I've looked at their sample code and I'm stuck. Please help w/ some pseudo code or sample code that can guide me in the right direction. Thanks! Additional info: Here is what I've completed and where I'm having trouble... I can play .wav files in both the simulator and on the phone. I can compress .wav files to .caf w/ ima4 compression using afconvert on the command line. I'm using the SoundEngine that came w/ CrashLanding (I fixed one memory leak). I modified the SoundEngine code to look for the mFormatID 'ima4'. I don't understand the blog post linked above starting w/ "Calculating the size of the unpacked data". Why do I need to do this? Also, what does the term "packet" refer to? I'm very new to any sort of audio programming.

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  • jerky animation using Core Animation

    - by Paul from Boston
    In my iPhone app, I am trying to get some red and white stripes that are scrolling across the screen to animate smoothly when the speed of the stripes gets high. In my app the user starts the animation and changes the scrolling speed by a finger swipe and changes the width of the stripes by a two finger pinch. Animation is stopped in response to a double tap. If the speed gets high or the stripes get narrow the animation is no longer smooth to the eye. The edges of the stripes seem to jump around. The animation is simple. I draw the stripes in a layer that's a bit larger than the screen. I then set up an animation that moves the layer position by exactly the distance from one red stripe to the next. The duration is set by the speed of the finger swipe and the repeat count is 1. When the animation stops the delegate checks a flag to see if the user wants to stop the scrolling. If not, the animation is restarted again for one cycle. Are there better ways of doing this so that the animation is smooth at high speeds or with narrow stripes? Thanks--

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  • OAuth with Google Reader API using Objective C

    - by Dylan
    I'm using the gdata OAuth controllers to get an OAuth token and then signing my requests as instructed. [auth authorizeRequest:myNSURLMutableRequest] It works great for GET requests but POSTs are failing with 401 errors. I knew I wouldn't be able to remain blissfully ignorant of the OAuth magic. The Google Reader API requires parameters in the POST body. OAuth requires those parameters to be encoded in the signature like they were on the query string. It doesn't appear the gdata library does this. I tried hacking it in the same way it handles the query string but no luck. This is so difficult to debug as all I get is a 401 from the Google black box and I'm left to guess. I really want to use OAuth so I don't have to collect login credentials from my users but I'm about to scrap it and go with the simpler cookie based authentication that is more mature. It's possible I'm completely wrong about the reason it's failing. This is my best guess. Any suggestions for getting gdata to work or maybe an alternative iphone friendly OAuth library?

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  • UIBarButtonItem with custom image and no border

    - by mongeta
    Hello, I want to create a UIBarButtonItem with a custom image, but I don't want the border that iPhone adds, as my Image has a special border. It's the same as the back button but a forward button. This App is for an inHouse project, so I don't care if Apple reject or approves it or likes it :-) If I use the initWithCustomView:v property of the UIBarButtonItem, I can do it: UIImage *image = [UIImage imageNamed:@"right.png"]; UIButton *button = [UIButton buttonWithType:UIButtonTypeCustom]; [button setBackgroundImage: [image stretchableImageWithLeftCapWidth:7.0 topCapHeight:0.0] forState:UIControlStateNormal]; [button setBackgroundImage: [[UIImage imageNamed: @"right_clicked.png"] stretchableImageWithLeftCapWidth:7.0 topCapHeight:0.0] forState:UIControlStateHighlighted]; button.frame= CGRectMake(0.0, 0.0, image.size.width, image.size.height); [button addTarget:self action:@selector(AcceptData) forControlEvents:UIControlEventTouchUpInside]; UIView *v=[[UIView alloc] initWithFrame:CGRectMake(0.0, 0.0, image.size.width, image.size.height) ]; [v addSubview:button]; UIBarButtonItem *forward = [[UIBarButtonItem alloc] initWithCustomView:v]; self.navigationItem.rightBarButtonItem= forward; [v release]; [image release]; This works, but if I have to repeat this process in 10 views, this is not DRY. I suppose I have to subclass, but what ? NSView ? UIBarButtonItem ? thanks, regards,

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  • UIImagePickerController dismissModalViewController

    - by Deepak Sharma
    I am trying to invoke UIImagePickerController to select a movie on iPhone 3GS and when the movie is selected, i just dismiss it and present MyViewController modally with a configured delay of 1.0 seconds. What I notice is 10% of the times, presentModalViewController on MyViewController does nothing whereas it works 90% of the times. I want to understand why is this behavior and what is the remedy. Here is the sample code: (void)imagePickerController:(UIImagePickerController *)picker didFinishPickingMediaWithInfo:(NSDictionary *)info { NSURL *videoURL = nil; NSString *mediaType = [info objectForKey:UIImagePickerControllerMediaType]; if ([mediaType isEqualToString:@"public.movie"]) { videoURL = [info objectForKey:UIImagePickerControllerMediaURL]; } picker.delegate = nil; [[picker parentViewController] dismissModalViewControllerAnimated:YES]; [self performSelector:@selector(launchMyViewController:) withObject:nil afterDelay:1.0]; } -(void) launchMyViewController:(id) obj { MyViewController *myCtrl = [[MyViewController alloc] initWithNibName:@"MyViewController" bundle:[NSBundle mainBundle] controller:self]; [self presentModalViewController:myCtrl animated:YES]; [myCtrl release]; NSLog(NSStringFromClass([self.modalViewController class])); [path release]; } I have put NSLog statement to print the self.modalViewController class name and what I notice is that 10% of the times when myCtrl is not fired modally, the self.modalViewController.class is UIImagePickerController. Otherwise, the self.modalViewController.class is MyViewController. I want to know why is the behavior so unpredictable and what is the workaround or other way to achieve the same thing I intend.

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  • How to require fullscreen mode in a jQTouch application?

    - by Christopher Young
    I'm using jQTouch to develop a version of a website optimized for safari on the iphone. The jQTouch demo helpfully shows how to show an "install this" message for users not using full screen mode and hide it for those who are. When in fullscreen mode, the body should have the class "fullscreen." So you can hide the "install this" message for people who have already added your app to their home page by adding this css rule to your stylesheet: body.fullscreen #home .info { display: none; } What I'd like to do is require users to use the app in fullscreen mode only. When viewed from the regular browser, they should only see a message asking them to install the app. That message should of course be hidden otherwise. This ought to be really, really easy, so I must just be missing something obvious. I thought one way to do this would be to simply test for the class "fullscreen" on the body: if it's not there, use goTo to get to another div, or hide the other divs, or something like that. Strangely, however, this doesn't work. As a test, I've still got the original "info" message, as in the jQTouch demo, and it doesn't show up when I launch in fullscreen mode. So the body must have the fullscreen class. And yet I can't find any other trace of it: when I put this alert to test things after the document has loaded, I get nothing when launching in fullscreen mode: alert($("body").attr("class")); I also thought I might test for fullscreen mode by checking for the value of the fullScreen boolean. But this doesn't seem to work either. What am I missing? What is the best way to do this?

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  • Random MKAnnotationView is tapped when there are overlapping annotations

    - by Alexandre Gellibert
    I cannot believe this bug/problem doesn't have any solution! In my iphone application, I'm using MapKit with MKMapView and custom MKAnnotationView. The problem is when annotations overlap (in my app, annotations are photos and those photos may overlap) and when you tap on the annotation that appears on front, other annotation (on back) receives the event (seems to be random). I didn't find any way to send the event to the front annotation. Z ordering and Order of overlapping annotations questions on stackoverflow did not help me that much. Please any idea is welcome (even ugly ones)! Here's some of my code (nothing fancy, very common): CustomAnnotation.h @interface CustomAnnotation : NSObject <MKAnnotation> { @private CustomAnnotationView* view; } @property (nonatomic, retain) CustomAnnotationView* view; @end CustomAnnotation.m @implementation CustomAnnotation @synthetize view; CustomAnnotationView.h @interface CustomAnnotationView : MKAnnotationView { } @end CustomAnnotationView.m @implementation CustomAnnotationView - (void)touchesEnded:(NSSet *)touches withEvent:(UIEvent *)event{ // Do something related to the annotation tapped } @end Main class ... // Annotations are added and some of them overlaps with others. - (void)addAnnotation:(CustomAnnotation*)annotation { [map addAnnotation:annotation]; } ... - (MKAnnotationView *)mapView:(MKMapView *)mapView viewForAnnotation:(id <MKAnnotation>)annotation { NSString* identifier = getIdentifierFromAnnotation(annotation); CustomAnnotationView* view; if(!(view = (CustomAnnotationView*)[map dequeueReusableAnnotationViewWithIdentifier:identifier])) { view = [[CustomAnnotationView alloc] initWithAnnotation:annotation reuseIdentifier: identifier]; [(CustomAnnotation*)annotation setView:view]; [view release]; } return view; }

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