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  • Dynamcally resizing an open Accordion

    - by alavers
    I have an Accordion and the height of its content can be dynamically resized. I would like to see the Accordion dynamically respond to the child item's height, but I'm having trouble doing this. <lt:Accordion Name="MyAccordion" SelectionMode="ZeroOrOne" HorizontalAlignment="Stretch"> <lt:AccordionItem Name="MyAccordionItem" Header="MyAccordion" IsSelected="True" HorizontalContentAlignment="Stretch" VerticalAlignment="Stretch"> <StackPanel> <Button Content="Grow" Click="Grow"/> <Button Content="Shrink" Click="Shrink"/> <TextBox Name="GrowTextBox" Text="GrowTextBox" Height="400" Background="Green" SizeChanged="GrowTextBox_SizeChanged"/> </StackPanel> </lt:AccordionItem> </lt:Accordion> private void Grow(object sender, System.Windows.RoutedEventArgs e) { GrowTextBox.Height += 100; } private void Shrink(object sender, System.Windows.RoutedEventArgs e) { GrowTextBox.Height -= 100; } private void GrowTextBox_SizeChanged(object sender, System.Windows.SizeChangedEventArgs e) { MyAccordion.UpdateLayout(); MyAccordionItem.UpdateLayout(); } Mind you, if I collapse and then re-open the accordion, it takes shape just the way I want, but I'd like this resizing to occur immediately when the child resizes. I feebly attempted to fix this by adding a SizeChanged event handler that calls UpdateLayout() on the Accordion and AccordionItem, but this doesn't have any visual effect. I can't figure out where proper resizing takes place inside the Accordion control. Does anyone have an idea?

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  • Python: circular imports needed for type checking

    - by phild
    First of all: I do know that there are already many questions and answers to the topic of the circular imports. The answer is more or less: "Design your Module/Class structure properly and you will not need circular imports". That is true. I tried very hard to make a proper design for my current project, I in my opinion I was successful with this. But my specific problem is the following: I need a type check in a module that is already imported by the module containing the class to check against. But this throws an import error. Like so: foo.py: from bar import Bar class Foo(object): def __init__(self): self.__bar = Bar(self) bar.py: from foo import Foo class Bar(object): def __init__(self, arg_instance_of_foo): if not isinstance(arg_instance_of_foo, Foo): raise TypeError() Solution 1: If I modified it to check the type by a string comparison, it will work. But I dont really like this solution (string comparsion is rather expensive for a simple type check, and could get a problem when it comes to refactoring). bar_modified.py: from foo import Foo class Bar(object): def __init__(self, arg_instance_of_foo): if not arg_instance_of_foo.__class__.__name__ == "Foo": raise TypeError() Solution 2: I could also pack the two classes into one module. But my project has lots of different classes like the "Bar" example, and I want to seperate them into different module files. After my own 2 solutions are no option for me: Has anyone a nicer solution for this problem?

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  • Using Moq to set indexers in C#

    - by emddudley
    I'm having trouble figuring out how to set indexers in C# with Moq. The Moq documentation is weak, and I've done a lot of searching... what I'd like to do is similar in the solution to How to Moq Setting an Indexed property: var someClass = new Mock<ISomeClass>(); someClass.SetupSet(o => o.SomeIndexedProperty[3] = 25); I want to modify the above to work for any index and any value so I can just do something like this: someClass.Object.SomeIndexedProperty[1] = 5; Currently I have the following, which works great for the indexed property getter, but if I ever set the value Moq ignores it: var someValues = new int[] { 10, 20, 30, 40 }; var someClass = new Mock<ISomeClass>(); someClass.Setup(o => o.SomeIndexedProperty[It.IsAny<int>()]) .Returns<int>(index => someValues[index]); // Moq doesn't set the value below, so the Assert fails! someClass.Object.SomeIndexedProperty[3] = 25; Assert.AreEqual(25, someClass.Object.SomeIndexedProperty[3]);

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  • WPF BackGroundWorker ProgressChanged not updating textblock

    - by user354469
    I have the method below that seems to behaving strangely. The ProgressChanged and RunWorkerCompleted seem to be updating themselves at the same time. If I comment out the RunWorkerCompleted code which updates the Textblock I see the ProgressChanged taking effect after the data is transferred. What am i doing wrong here? I obviously want the textblock to show I'm getting data, then change when I have finished getting the data. public void GetAppointmentsBackground() { System.Windows.Threading.Dispatcher webServiceDispatcher = this.Dispatcher; worker = new BackgroundWorker(); worker.WorkerReportsProgress = true; worker.DoWork += delegate(object sender, DoWorkEventArgs args) { GetAppointmentsForDayDelegate getAppt = new GetAppointmentsForDayDelegate(GetAppointmentsForDay); webServiceDispatcher.BeginInvoke(getAppt); (sender as BackgroundWorker).ReportProgress(25); }; worker.ProgressChanged += delegate(object s, ProgressChangedEventArgs args) { txtMessages.Text = "Contacting Server"; }; worker.RunWorkerCompleted += delegate(object s, RunWorkerCompletedEventArgs args) { txtMessages.Text = "Completed Successfully"; }; worker.RunWorkerAsync(); }

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  • c++ - strange problem with polymorphism - cellular automaton

    - by Green
    Hello, I am making "game of life" implementation that, when cell has: two live neighbours I make object of class CCellB two live neighbours I make object of class CCellA when has 3 or <2 I make object of class CCellX (dead) Class CCell is base of CCellA, CCellB, CCellX My problem is: That works fine, until I change new CCell(); to new CCellB();: CCell ***temp = allocateArray(); for(int i = 0; i < n; i++) { for(int j = 0; j < m; j++) { c = arr[i][j]->countAliveNeighbor(); if(c == 3) { temp[i][j] = new CCellA(); temp[i][j]->alive = 1; }else if(c == 2) { temp[i][j] = new CCell(); // HERE, WHEN I CHANGE IT TO CCELLB IT DON'T WORKS temp[i][j]->alive = tab[i][j]->alive; }else if((c >= 4)||(c < 2)) { temp[i][j] = new CCellX(); } } } Then it seems don't work properly... Seems like neighbours are not count properly, Cell with 4,5 neighbours still alive alive var is member of base class - CCell, all is public, please help!

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  • Put together tiles in android sdk and use as background

    - by Jon
    In a feeble attempt to learn some Android development am I stuck at graphics. My aim here is pretty simple: Take n small images and build a random image, larger than the screen with possibility to scroll around. Have an animated object move around on it I have looked at the SDK examples, Lunar Lander especially but there are a few things I utterly fail to wrap my head around. I've got a birds view plan (which in my head seems reasonably sane): How do I merge the tiles into one large image? The background is static so I figure I should do like this: Make a 2d array with refs to the tiles Make a large Drawable and draw the tiles on it At init draw this big image as the background At each onDraw redraw the background of the previous spot of the moving object, and the moving object at its new location The problem is the hands on things. I load the small images with "Bitmap img1 = BitmapFactory.decodeResource (res, R.drawable.img1)", but then what? Should I make a canvas and draw the images on it with "canvas.drawBitmap (img1, x, y, null);"? If so how to get a Drawable/Bitmap from that? I'm totally lost here, and would really appreciate some hands on help (I would of course be grateful for general hints as well, but I'm primarily trying to understand the Graphics objects). To make you, dear reader, see my level of confusion will I add my last desperate try: Drawable drawable; Canvas canvas = new Canvas (); Bitmap img1 = BitmapFactory.decodeResource (res, R.drawable.img1); // 50 x 100 px image Bitmap img2 = BitmapFactory.decodeResource (res, R.drawable.img2); // 50 x 100 px image canvas.drawBitmap (img1, 0, 0, null); canvas.drawBitmap (img2, 50, 0, null); drawable.draw (canvas); // obviously wrong as draw == null this.setBackground (drawable); Thanks in advance

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  • placing pop up based on the mouse position(x,y)RSS Feed

    - by prince23
    hi, right now i am showing pop at the botton of the screen. i need to change them according to the value(x,y) whhere i have moved the mouse here i need to get the MouseEventArgs e postion that is its x:value and y:value based on that i need to place the pop up in the screen i need to get the mouse x, y postion? is it possiable to get its value? private void DG_LoadingRow(object sender, DataGridRowEventArgs e) { DataGridRow row = e.Row; int index = 0; foreach (DataGridColumn colGrid in DG.Columns) { if(colGrid .Header == "ID" || colGrid .Header == "Name") { FrameworkElement cellContent = colGrid .GetCellContent(e.Row); DataGridCell cell = cellContent.Parent as DataGridCell; cell.MouseEnter -= cell_MouseEnter; cell.MouseEnter += new MouseEventHandler(cell_MouseEnter); cell.MouseLeave -= cell_MouseLeave; cell.MouseLeave += new MouseEventHandler(cell_MouseLeave); } } } void cell_MouseLeave(object sender, MouseEventArgs e) { //Hide your popup } void cell_MouseEnter(object sender, MouseEventArgs e) { **// here i need to get the mouse position that is its x,y value based on that i can place my modal pop up in that postion. my pop is defined in xaml page here i will be assigning only its position where i need to place my modal pop up.** //

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  • How to get the output of an XslCompiledTransform into an XmlReader?

    - by Graham Clark
    I have an XslCompiledTransform object, and I want the output in an XmlReader object, as I need to pass it through a second stylesheet. I'm getting a bit confused - I can successfully transform some XML and read it using either a StreamReader or an XmlDocument, but when I try an XmlReader, I get nothing. In the example below, stylesheet is my XslCompiledTransform object. The first two Console.WriteLine calls output the correct transformed XML, but the third call gives no XML. I'm guessing it might be that the XmlTextReader is expecting text, so maybe I need to wrap this in a StreamReader..? What am I doing wrong? MemoryStream transformed = new MemoryStream(); stylesheet.Transform(input, args, transformed); transformed.Position = 0; StreamReader s = new StreamReader(transformed); Console.WriteLine("s = " + s.ReadToEnd()); // writes XML transformed.Position = 0; XmlDocument doc = new XmlDocument(); doc.Load(transformed); Console.WriteLine("doc = " + doc.OuterXml); // writes XML transformed.Position = 0; XmlReader reader = new XmlTextReader(transformed); Console.WriteLine("reader = " + reader.ReadOuterXml()); // no XML written

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  • Getting around IBActions limited scope

    - by Septih
    Hello, I have an NSCollectionView and the view is an NSBox with a label and an NSButton. I want a double click or a click of the NSButton to tell the controller to perform an action with the represented object of the NSCollectionViewItem. The Item View is has been subclassed, the code is as follows: #import <Cocoa/Cocoa.h> #import "WizardItem.h" @interface WizardItemView : NSBox { id delegate; IBOutlet NSCollectionViewItem * viewItem; WizardItem * wizardItem; } @property(readwrite,retain) WizardItem * wizardItem; @property(readwrite,retain) id delegate; -(IBAction)start:(id)sender; @end #import "WizardItemView.h" @implementation WizardItemView @synthesize wizardItem, delegate; -(void)awakeFromNib { [self bind:@"wizardItem" toObject:viewItem withKeyPath:@"representedObject" options:nil]; } -(void)mouseDown:(NSEvent *)event { [super mouseDown:event]; if([event clickCount] > 1) { [delegate performAction:[wizardItem action]]; } } -(IBAction)start:(id)sender { [delegate performAction:[wizardItem action]]; } @end The problem I've run into is that as an IBAction, the only things in the scope of -start are the things that have been bound in IB, so delegate and viewItem. This means that I cannot get at the represented object to send it to the delegate. Is there a way around this limited scope or a better way or getting hold of the represented object? Thanks.

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  • lots of backbone views - performance issues?

    - by ksol
    tl;dr: I wonder if having lots (100+ for the moment, potentially up to 1000/2000 or more) of backbone views (as a cell of a table) is too heavy or not The project I'm working on revolves around a planning view. There one row per user that covers 6 hours of a day, each hour splitted in 4 slots of 15mn. This planning is used to add "reservations" when clicking on a slot, and should handle hovering of the correct slots, and also handle when it is NOT possible to make a reservation - ie. prevent user click on an "unavailable" slot. There is many reasons why a slot can't be clicked on: the user is not available at this time, or the user is in a reservation; or the app needs to "force" a delay slot between two reservations. Reservations (a div) are rendered in a slot (a cell of a table), and by toying with dimensions, hovers the right number of slots. All this screen is handled with backbone. So For each slot I'm hovering on, I need to check wether I can do a reservation here or not. As of this moment, I use this by toying with the data attributes on the slots : when a reservation object is added, the slots covered are "enhanced with (among others) the reservation object (the backbone view object). But in some cases I don't quite have a grasp on now, it mixes up, and when the reservation view is removed, the slots are not "cleaned up" : the previous class is not reset correctly. It is probably something I've done wrong or badly, but this is only going to get heavier; I think I should use another class of Backbone views here, but I'm afraid the number of slots and thereof of views objects will be high and cause performance issue. I don't know mush about js perf so I'd like to have some feedback before jumping on that train. Any other advice on how to do this would be quite welcomed too. Thanks for your time. If this is not clear enough, tell me, I'll try and rephrase it.

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  • @attribute elements in XML

    - by danit
    Here is my XML: ["link"]=> array(2) { [0]=> object(SimpleXMLElement)#244 (1) { ["@attributes"]=> array(3) { ["type"]=> string(9) "text/html" ["href"]=> string(48) "http://twitter.com/MoodleDan/statuses/1226112723" ["rel"]=> string(9) "alternate" } } [1]=> object(SimpleXMLElement)#245 (1) { ["@attributes"]=> array(3) { ["type"]=> string(9) "image/png" ["href"]=> string(59) "http://a3.twimg.com/profile_images/226895523/Dan_normal.png" ["rel"]=> string(5) "image" } } } ["author"]=> object(SimpleXMLElement)#246 (2) { ["name"]=> string(14) "Dan Humpherson" ["uri"]=> string(16) "http://vl3.co.uk" } The above XML is part of a larger array, but how do i get the href -> ["href"]=> string(59) "http://a3.twimg.com/profile_images/226895523/Dan_normal.png" Element to echo in PHP? This is what I tried (Wrong I know) foreach ($entry->link as $img) { echo $img->href; echo "<img src='". $img ."' />"; }

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  • Get a button in itemscontrol and add eventhandler to its click event

    - by rockdale
    I have a custom control shows a customer info with an itemscontrol shows this customer's invoices. within the itemscontrol, I have button, in my code behind I want to wire the button's click event to my host window, but do now know how. //public event RoutedEventHandler ViewDetailClick; public static readonly RoutedEvent ButtonViewClickEvent = EventManager.RegisterRoutedEvent( "ButtonViewClick", RoutingStrategy.Bubble, typeof(RoutedEventHandler), typeof(custitem)); public event RoutedEventHandler ButtonViewClick { add { AddHandler(ButtonViewClickEvent, value); } remove {RemoveHandler(ButtonViewClickEvent, value);} } public override void OnApplyTemplate() { base.OnApplyTemplate(); this.lstInv = GetTemplateChild("lstInv") as ItemsControl; lstInv.ItemContainerGenerator.StatusChanged += new EventHandler(ItemContainerGenerator_StatusChanged); } private void ItemContainerGenerator_StatusChanged(object sender, EventArgs e) { if (lstInv.ItemContainerGenerator.Status == System.Windows.Controls.Primitives.GeneratorStatus.ContainersGenerated) { lstInv.ItemContainerGenerator.StatusChanged -= ItemContainerGenerator_StatusChanged; for (int i = 0; i < this.lstInv.Items.Count; i++) { ContentPresenter c = lstInv.ItemContainerGenerator.ContainerFromItem(lstInv.Items[i]) as ContentPresenter; DataTemplate dt = c.ContentTemplate; Grid grd = dt.LoadContent() as Grid; Button btnView = grd.FindName("btnView") as Button; if (btnView != null) { btnView.Click += new RoutedEventHandler(ButtonView_Click); //btnView.Click+= delegate(object senderObj, RoutedEventArgs eArg) //{ // if (this.ViewDetailClick != null) // { // this.ViewDetailClick(this, eArg); // } //}; } } private void ButtonView_Click(object sender, RoutedEventArgs e) { MessageBox.Show("clicked"); //e.RoutedEvent = ButtonViewClickEvent; //e.Source = sender; //RaiseEvent(e); } I succeed getting the btnView, then attach the click event, but the click event never get fired. Thanks in advance -rockdale

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  • Handling selection and deselection of objects in a user interface

    - by Dennis
    I'm writing a small audio application (in Silverlight, but that's not really relevant I suppose), and I'm a struggling with a problem I've faced before and never solved properly. This time I want to get it right. In the application there is one Arrangement control, which contains several Track controls, and every Track can contain AudioObject controls (these are all custom user controls). The user needs to be able to select audio objects, and when these objects are selected they are rendered differently. I can make this happen by hooking into the MouseDown event of the AudioObject control and setting state accordingly. So far so good, but when an audio object is selected, all other audio objects need to be deselected (well, unless the user holds the shift key). Audio objects don't know about other audio objects though, so they have no way to tell the rest to deselect themselves. Now if I would approach this problem like I did the last time I would pass a reference to the Arrangement control in the constructor of the AudioObject control and give the Arrangement control a DeselectAll() method or something like that, which would tell all Track controls to deselect all their AudioObject controls. This feels wrong, and if I apply this strategy to similar issues I'm afraid I will soon end up with every object having a reference to every other object, creating one big tightly coupled mess. It feels like opening the floodgates for poorly designed code. Is there a better way to handle this?

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  • BackgroundWorker and foreach loop

    - by tomfox66
    I have to process a loop with backgroundworkers. Before I start a new loop iteration I need to wait until the provious backgroundworker has finished. A while loop inside my foreach loop with isbusy flag doesn's seem like a good idea to me. How should I design this loop so it waits for the bg-worker to end before iterating the loop public void AutoConnect() { string[] HardwareList = new string[] { "d1", "d4", "ds1_2", "ds4_2" }; foreach (string HW in HardwareList) { if (backgroundWorker1.IsBusy != true) { backgroundWorker1.RunWorkerAsync(HW); // Wait here until backgroundWorker1 finished } } } private void backgroundWorker1_DoWork(object sender, DoWorkEventArgs e) { BackgroundWorker worker = sender as BackgroundWorker; string FileName = e.Argument as string; try { if ((worker.CancellationPending == true)) { e.Cancel = true; } else { // Time consuming operation ParseFile(Filename); } } catch { } } private void backgroundWorker1_ProgressChanged(object sender, ProgressChangedEventArgs e) { label1.Text = e.ProgressPercentage.ToString() + " lines"; } private void backgroundWorker1_RunWorkerCompleted(object sender, RunWorkerCompletedEventArgs e) { if(e.Cancelled == true) { //this.tbProgress.Text = "Canceled!"; } else if(!(e.Error == null)) { //this.tbProgress.Text = ("Error: " + e.Error.Message); } else { label1.text = "Done!"; } }

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  • Intercepting Xstream conversion while parsing XML

    - by Shane Bell
    Suppose I have a simple Java class like this: public class User { String firstName; String lastName; public String getFirstName() { return firstName; } public void setFirstName(String firstName) { this.firstName = firstName; } public String getLastName() { return lastName; } public void setLastName(String lastName) { this.lastName = lastName; } } Now, suppose I want to parse the following XML: <user> <firstName>Homer</firstName> <lastName>Simpson</lastName> </user> I can do this with no problems in XStream like so: User homer = (User) xstream.fromXML(xml); Ok, all good so far, but here's my problem. Suppose I have the following XML that I want to parse: <user> <fullName>Homer Simpson</fullName> </user> How can I convert this XML into the same User object using XStream? I'd like a way to implement some kind of callback so that when XStream parses the fullName field, I can split the string in two and manually set the first name and last name fields on the user object. Is this possible? Note that I'm not asking how to split the string in two (that's the easy part), I want to know how to intercept the XML parsing so XStream doesn't try to reflectively set the fullName field on the User object (which obviously doesn't exist). I looked at the converters that XStream provides but couldn't figure out how to use it for this purpose. Any help would be appreciated.

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  • How am I able to create A List<T> containing a generic Interface?

    - by Conrad Clark
    I have a List which must contain IInteract Objects. But IInteract is a generic interface which requires 2 type arguments. My main idea is iterate through a list of Objects and "Interact" one with another if they didn't interact yet. So i have this object List<IObject> WorldObjects = new List<IObject>(); and this one: private List<IInteract> = new List<IInteract>(); Except I can't compile the last line because IInteract requires 2 type arguments. But I don't know what the arguments are until I add them. I could add interactions between Objects of Type A and A... or Objects of Type B and C. I want to create "Interaction" classes which do something with the "acting" object and the "target" object, but I want them to be independent from the objects... so I could add an Interaction between for instance... "SuperUltraClass" and... an "integer". Am I using the wrong approach?

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  • Constructor and Destructors in C++ [Not a question] [closed]

    - by Jack
    I am using gcc. Please tell me if I am wrong - Lets say I have two classes A & B class A { public: A(){cout<<"A constructor"<<endl;} ~A(){cout<<"A destructor"<<endl;} }; class B:public A { public: B(){cout<<"B constructor"<<endl;} ~B(){cout<<"B destructor"<<endl;} }; 1) The first line in B's constructor should be a call to A's constructor ( I assume compiler automatically inserts it). Also the last line in B's destructor will be a call to A's destructor (compiler does it again). Why was it built this way? 2) When I say A * a = new B(); compiler creates a new B object and checks to see if A is a base class of B and if it is it allows 'a' to point to the newly created object. I guess that is why we don't need any virtual constructors. ( with help from @Tyler McHenry , @Konrad Rudolph) 3) When I write delete a compiler sees that a is an object of type A so it calls A's destructor leading to a problem which is solved by making A's destructor virtual. As user - Little Bobby Tables pointed out to me all destructors have the same name destroy() in memory so we can implement virtual destructors and now the call is made to B's destructor and all is well in C++ land. Please comment.

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  • How to create instances of a class from a static method?

    - by Pierre
    Hello. Here is my problem. I have created a pretty heavy readonly class making many database calls with a static "factory" method. The goal of this method is to avoid killing the database by looking in a pool of already-created objects if an identical instance of the same object (same type, same init parameters) already exists. If something was found, the method will just return it. No problem. But if not, how may I create an instance of the object, in a way that works with inheritance? >>> class A(Object): >>> @classmethod >>> def get_cached_obj(self, some_identifier): >>> # Should do something like `return A(idenfier)`, but in a way that works >>> class B(A): >>> pass >>> A.get_cached_obj('foo') # Should do the same as A('foo') >>> A().get_cached_obj('foo') # Should do the same as A('foo') >>> B.get_cached_obj('bar') # Should do the same as B('bar') >>> B().get_cached_obj('bar') # Should do the same as B('bar') Thanks.

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  • Visual Studio crashes consistently on web-related projects

    - by Traveling Tech Guy
    Hi, I have a brand new VS2010 installed on a Win2008R2 machine. I started getting this error when debugging a WCF service project: "Attempted to read or write protected memory. This is often an indication that other memory is corrupt." When I started developing a web site a week later, this became consistent - I can't debug it. The stack dump reads: at Microsoft.VisualStudio.WebHost.Host.ProcessRequest(Connection conn) at Microsoft.VisualStudio.WebHost.Server.OnSocketAccept(Object acceptedSocket) at System.Threading.QueueUserWorkItemCallback.WaitCallback_Context(Object state) at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean ignoreSyncCtx) at System.Threading.QueueUserWorkItemCallback.System.Threading.IThreadPoolWorkItem.ExecuteWorkItem() at System.Threading.ThreadPoolWorkQueue.Dispatch() at System.Threading._ThreadPoolWaitCallback.PerformWaitCallback() I tried searching online, and some recommend turning off the "Suppress JIT Optimizations" in the Debugging options - this dos not seem to make a difference. Clearly the problem is with the built in web server. But am I doing something wrong? Is there something I can do? Or is this a known bug? Thanks for your time, Guy Update 12/31: Today I tried using CassiniDev as a replacement to the original VS2010 WebServer - exact same result. My suspicion is that there's some internal conflict between VS2010, Windows Server 2008R2 and maybe the fact that it's a 64 bit OS. I switched to using IIS as my debug server - and that seems to work, with some annoying side effects. My conclusion: do not use a 64 bit server system as your dev machine. Develop on 32bit - deploy to 64bit. Side conclusion: there are some scenarios Microsoft's QA doesn't test.

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  • Membership.Updateuser not really updating the database.

    - by Shimrod
    Hi everybody, I'm currently working on a membership system for my web application, which is based on forms authentication from the framework. I created some users with the integrated tool, and the login is perfectly working. But now what I want to do is to give administrator the capability to create, modify, delete users. So here is what I've got right now: Protected Sub Page_Load(ByVal sender As Object, ByVal e As System.EventArgs) Handles Me.Load Dim muc As MembershipUserCollection = Membership.GetAllUsers() ComboBox1.DataSource = muc ComboBox1.DataValueField = "UserName" ComboBox1.DataTextField = "UserName" ComboBox1.DataBind() End Sub Protected Sub ComboBox1_SelectedIndexChanged(ByVal sender As Object, ByVal e As EventArgs) Handles ComboBox1.SelectedIndexChanged Dim userName As String = ComboBox1.SelectedValue Dim mu As MembershipUser = Membership.GetUser(userName) Dim userRoles As String() = Roles.GetRolesForUser(userName) tbComments.Text = mu.Comment tbEmail.Text = mu.Email lblUserName.Text = mu.UserName End Sub Protected Sub Button1_Click(ByVal sender As Object, ByVal e As EventArgs) Handles Button1.Click Dim userName As String = ComboBox1.SelectedValue Dim mu As MembershipUser = Membership.GetUser(userName) If Not mu Is Nothing Then Try mu.Comment = tbComments.Text Membership.UpdateUser(mu) mu.Email = tbEmail.Text Membership.UpdateUser(mu) mu.IsApproved = True Membership.UpdateUser(mu) mu = Nothing Catch ex As Exception Console.WriteLine(ex.ToString()) End Try End If DetailPanel.Visible = False End Sub The problem is that the record doesn't seem to be updated in the database. I made the multiple calls to Membership.UpdateUser after reading this blog entry, but it didn't change anything. A strange think I noticed while debugging, is that when I enter the Button1_Click method, Membership.GetUser(userName) returns me values from my precedent attempt ! I don't really understand what I'm missing. Does someone have a clue ? Thanks in advance !

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  • Visual Studio IntelliSense - IHideObjectMembers trick doesn't work. What am I missing?

    - by stakx
    The IHideObjectMembers trick can be used e.g. in fluent interface implementations to hide System.Object members from IntelliSense. (If you don't know this trick, you can read up on it via the above link; I'm just repeating the interface's usual declaration here:) using System; using System.ComponentModel; [EditorBrowsable(EditorBrowsableState.Never)] public interface IHideObjectMembers { [EditorBrowsable(EditorBrowsableState.Never)] Type GetType(); [EditorBrowsable(EditorBrowsableState.Never)] int GetHashCode(); [EditorBrowsable(EditorBrowsableState.Never)] string ToString(); [EditorBrowsable(EditorBrowsableState.Never)] bool Equals(object obj); } I'm now supposed to be able to hide System.Object members on another type as follows: public class SomeClass : IHideObjectMembers { ... } or: public class ISomeInterface : IHideObjectMembers { ... } I tried this in both VS 2008 Express and VS 2008 Standard. However, no members are hidden from IntelliSense at all. I have used the EditorBrowsableAttribute in different projects and it always worked well; however, it doesn't work in this particular scenario. If things had worked as expected, I would only have seen the SomeMethodTwo method. Am I missing something?

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  • Downloading a file from a PHP page in C#

    - by FoxyShadoww
    Okay, we have a PHP script that creates an download link from a file and we want to download that file via C#. This works fine with progress etc but when the PHP page gives an error the program downloads the error page and saves it as the requested file. Here is the code we have atm: PHP Code: <?php $path = 'upload/test.rar'; if (file_exists($path)) { $mm_type="application/octet-stream"; header("Pragma: public"); header("Expires: 0"); header("Cache-Control: must-revalidate, post-check=0, pre-check=0"); header("Cache-Control: public"); header("Content-Description: File Transfer"); header("Content-Type: " . $mm_type); header("Content-Length: " .(string)(filesize($path)) ); header('Content-Disposition: attachment; filename="'.basename($path).'"'); header("Content-Transfer-Encoding: binary\n"); readfile($path); exit(); } else { print 'Sorry, we could not find requested download file.'; } ?> C# Code: private void btnDownload_Click(object sender, EventArgs e) { string url = "http://***.com/download.php"; WebClient client = new WebClient(); client.DownloadFileCompleted += new AsyncCompletedEventHandler(client_DownloadFileCompleted); client.DownloadProgressChanged += new DownloadProgressChangedEventHandler(ProgressChanged); client.DownloadFileAsync(new Uri(url), @"c:\temp\test.rar"); } private void ProgressChanged(object sender, DownloadProgressChangedEventArgs e) { progressBar.Value = e.ProgressPercentage; } void client_DownloadFileCompleted(object sender, AsyncCompletedEventArgs e) { MessageBox.Show(print); }

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  • Rails rake test returns an error message

    - by eakkas
    I am a rails newbie and receive the following message when I run rake test. This is a an application based on rails community engine. I tried creating a test application just to make sure that my gems etc. are fine and I am able to run rake test successfully in that application. It would be great if someone could shed a light on what is going wrong... /usr/lib/ruby/gems/1.8/gems/activesupport-2.3.5/lib/active_support/whiny_nil.rb:52:in `method_missing': undefined method `merge' for nil:NilClass (NoMethodError) from /home/eakkas/NetBeansProjects/hello_ce/vendor/plugins/community_engine/app/controllers/users_controller.rb:17 from /usr/local/lib/site_ruby/1.8/rubygems/custom_require.rb:31:in `gem_original_require' from /usr/local/lib/site_ruby/1.8/rubygems/custom_require.rb:31:in `require' from /usr/lib/ruby/gems/1.8/gems/activesupport-2.3.5/lib/active_support/dependencies.rb:158:in `require_without_desert' from /usr/lib/ruby/gems/1.8/gems/desert-0.5.3/lib/desert/ruby/object.rb:8:in `require' from /usr/lib/ruby/gems/1.8/gems/desert-0.5.3/lib/desert/ruby/object.rb:32:in `__each_matching_file' from /usr/lib/ruby/gems/1.8/gems/desert-0.5.3/lib/desert/ruby/object.rb:7:in `require' from /usr/lib/ruby/gems/1.8/gems/activesupport-2.3.5/lib/active_support/dependencies.rb:265:in `require_or_load' from /usr/lib/ruby/gems/1.8/gems/desert-0.5.3/lib/desert/rails/dependencies.rb:27:in `depend_on' from /usr/lib/ruby/gems/1.8/gems/desert-0.5.3/lib/desert/rails/dependencies.rb:26:in `each' from /usr/lib/ruby/gems/1.8/gems/desert-0.5.3/lib/desert/rails/dependencies.rb:26:in `depend_on' from /usr/lib/ruby/gems/1.8/gems/activesupport-2.3.5/lib/active_support/dependencies.rb:136:in `require_dependency' from /usr/lib/ruby/gems/1.8/gems/rails-2.3.5/lib/initializer.rb:414:in `load_application_classes' from /usr/lib/ruby/gems/1.8/gems/rails-2.3.5/lib/initializer.rb:413:in `each' from /usr/lib/ruby/gems/1.8/gems/rails-2.3.5/lib/initializer.rb:413:in `load_application_classes' from /usr/lib/ruby/gems/1.8/gems/rails-2.3.5/lib/initializer.rb:411:in `each' from /usr/lib/ruby/gems/1.8/gems/rails-2.3.5/lib/initializer.rb:411:in `load_application_classes' from /usr/lib/ruby/gems/1.8/gems/rails-2.3.5/lib/initializer.rb:197:in `process' from /usr/lib/ruby/gems/1.8/gems/rails-2.3.5/lib/initializer.rb:113:in `send' from /usr/lib/ruby/gems/1.8/gems/rails-2.3.5/lib/initializer.rb:113:in `run'

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  • Rails Tableless Model

    - by mplacona
    I'm creating a tableless Rails model, and am a bit stuck on how I should use it. Basically I'm trying to create a little application using Feedzirra that scans a RSS feed every X seconds, and then sends me an email with only the updates. I'm actually trying to use it as an activerecord model, and although I can get it to work, it doesn't seem to "hold" data as expected. As an example, I have an initializer method that parses the feed for the first time. On the next requests, I would like to simply call the get_updates method, which according to feedzirra, is the existing object (created during the initialize) that gets updated with only the differences. I'm finding it really hard to understand how this all works, as the object created on the initialize method doesn't seem to persist across all the methods on the model. My code looks something like: def initialize feed parse here end def get_updates feedzirra update passing the feed object here end Not sure if this is the right way of doing it, but it all seems a bit confusing and not very clear. I could be over or under-doing here, but I'd like your opinion about this approach. Thanks in advance

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  • Read specific line from text file, according to Checked Listbox selection number.

    - by Manolis
    Heya, i want to create an application which will read a specific line from a text file and show it in a textbox. The line will be chosen according to the number of the listbox selection i will make. Here's the code: Public Class Form1 Private Sub Form1_Load(ByVal sender As System.Object, ByVal e As System.EventArgs) Handles MyBase.Load End Sub Private Sub Button1_Click(ByVal sender As System.Object, ByVal e As System.EventArgs) Handles Button1.Click Dim i As Integer For i = 0 To Me.CheckedListBox1.CheckedIndices.Count - 1 Me.CheckedListBox1.SetItemChecked(Me.CheckedListBox1.CheckedIndices(0),False) Next i End Sub Private Sub Button2_Click(ByVal sender As System.Object, ByVal e As System.EventArgs) Handles Button2.Click If CheckedListBox1.CheckedItems.Count <> 0 Then Dim reader As New System.IO.StreamReader(CurDir() & "\" & "READ.txt") Dim x As Integer Dim s As String = "" For x = 0 To CheckedListBox1.CheckedItems.Count - 1 s = s & "Answer " & (x + 1).ToString & ") " & CheckedListBox1.CheckedItems(x).ToString & ControlChars.CrLf & reader.ReadLine() & ControlChars.CrLf & ControlChars.CrLf Next x Answer.Text = (s) Else MessageBox.Show("Please select questions.", "Error", _ MessageBoxButtons.OK, _ MessageBoxIcon.Information) Return End If End Sub End Class So lets say i 'check' the first, second, and fifth items from the checked listbox, i want it to read from the text file the first, second, and fifth lines of text and show them in the textbox. The current code just reads line 1, 2, 3 (...) in order, no matter what item i have 'checked'. Thanks in advance!

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