Search Results

Search found 12887 results on 516 pages for 'small jam'.

Page 413/516 | < Previous Page | 409 410 411 412 413 414 415 416 417 418 419 420  | Next Page >

  • Android application listed as compatible with Sony Xperia S but still filtered from google play

    - by mlidal
    I have published an Android application and some users are complaining that it is listed as not compatible with Sony Xperia S. According to the developer console Xperia S (LT26i) is listed as compatible. Do anyone know of any reason why the app is still filtered from google play? I have seen people reporting problems with big apk files. This app is about 20Mb in size, with the largest file being 14Mb. Quite a bit but not enough to cause problems I think... Here is the output from aapt dump badging: package: name='no.bouvet.nrkut' versionCode='4' versionName='1.0' sdkVersion:'4' targetSdkVersion:'13' uses-permission:'android.permission.ACCESS_FINE_LOCATION' uses-permission:'android.permission.ACCESS_COARSE_LOCATION' uses-permission:'android.permission.ACCESS_WIFI_STATE' uses-permission:'android.permission.ACCESS_NETWORK_STATE' uses-permission:'android.permission.INTERNET' uses-permission:'android.permission.WRITE_EXTERNAL_STORAGE' application-label:'UT.no' application-icon-120:'res/drawable-ldpi/utno_launcher.png' application-icon-160:'res/drawable-mdpi/utno_launcher.png' application-icon-240:'res/drawable-hdpi/utno_launcher.png' application-icon-320:'res/drawable-xhdpi/utno_launcher.png' application: label='UT.no' icon='res/drawable-mdpi/utno_launcher.png' launchable-activity: name='no.bouvet.nrkut.MainActivity' label='UT.no' icon='' uses-feature:'android.hardware.location' uses-feature:'android.hardware.location.gps' uses-feature:'android.hardware.location.network' uses-feature:'android.hardware.wifi' uses-feature:'android.hardware.touchscreen' uses-feature:'android.hardware.screen.portrait' main other-activities search supports-screens: 'small' 'normal' 'large' 'xlarge' supports-any-density: 'true' locales: '--_--' densities: '120' '160' '240' '320'

    Read the article

  • wxGraphicsContext dreadfully slow on Windows

    - by Jonatan
    I've implemented a plotter using wxGraphicsContext. The development was done using wxGTK, and the graphics was very fast. Then I switched to Windows (XP) using wxWidgets 2.9.0. And the same code is extremely slow. It takes about 350 ms to render a frame. Since the user is able to drag the plotter with the mouse to navigate it feels very sluggish with such a slow update rate. I've tried to implement some parts using wxDC and benchmarked the difference. With wxDC the code runs just about 100 times faster. As far as I know both Cairo and GDI+ are implemented in software at this point, so there's no real reason Cairo should be so much faster than GDI+. Am I doing something wrong? Or is the GDI+ implementation just not up on par with Cairo? One small note: I'm rendering to a wxBitmap now, with the wxGraphicsContext created from a wxMemoryDC. This is to avoid flicker on XP, since double buffering doesn't work there.

    Read the article

  • Float addition promoted to double?

    - by Andreas Brinck
    I had a small WTF moment this morning. Ths WTF can be summarized with this: float x = 0.2f; float y = 0.1f; float z = x + y; assert(z == x + y); //This assert is triggered! (Atleast with visual studio 2008) The reason seems to be that the expression x + y is promoted to double and compared with the truncated version in z. (If i change z to double the assert isn't triggered). I can see that for precision reasons it would make sense to perform all floating point arithmetics in double precision before converting the result to single precision. I found the following paragraph in the standard (which I guess I sort of already knew, but not in this context): 4.6.1. "An rvalue of type float can be converted to an rvalue of type double. The value is unchanged" My question is, is x + y guaranteed to be promoted to double or is at the compiler's discretion? UPDATE: Since many people has claimed that one shouldn't use == for floating point, I just wanted to state that in the specific case I'm working with, an exact comparison is justified. Floating point comparision is tricky, here's an interesting link on the subject which I think hasn't been mentioned.

    Read the article

  • MXML composite container initialization error

    - by mkorpela
    I'm getting an odd error from my composite canvas component: An ActionScript error has occurred: Error: null at mx.core::Container/initialize()[C:\autobuild\galaga\frameworks\projects\framework\src\mx\core\Container.as:2560] at -REMOVED THIS FOR STACK OVERFLOW-.view::EditableCanvas/initialize()[.../view/EditableCanvas .... It seems to be related to the fact that my composite component has a child and I'm trying to add one in the place I'm using the component. So how can I do this correctly? Component code looks like this (EditableCanvas.mxml): <?xml version="1.0" encoding="utf-8"?> <mx:Canvas xmlns:mx="http://www.adobe.com/2006/mxml"> <mx:Script> <mx:Image id="editTextImage" source="@Embed('/../assets/icons/small/edit.png')"/> </mx:Canvas> The code that is using the code looks like this: <view:EditableCanvas width="290" height="120" backgroundColor="#FFFFFF" horizontalScrollPolicy="off" borderStyle="solid" cornerRadius="3"> <mx:Text id="textContentBox" width="270" fontFamily="nautics" fontSize="12" text="{_text}"/> </view:EditableCanvas>

    Read the article

  • Optimize website for touch devices

    - by gregers
    On a touch device like iPhone/iPad/Android it can be difficult to hit a small button with your finger. There is no cross-browser way to detect touch devices with CSS media queries that I know of. So I check if the browser has support for javascript touch events. Until now, other browsers haven't supported them, but the latest Google Chrome on dev channel enabled touch events (even for non touch devices). And I suspect other browser makers will follow, since laptops with touch screens are comming. This is the test I use: function isTouchDevice() { try { document.createEvent("TouchEvent"); return true; } catch (e) { return false; } } The problem is that this only tests if the browser has support for touch events, not the device. Does anyone know of The Correct[tm] way of giving touch devices better user experience? Other than sniffing user agent. Mozilla has a media query for touch devices. But I haven't seen anything like it in any other browser: https://developer.mozilla.org/En/CSS/Media_queries#-moz-touch-enabled Update: I want to avoid using a separate page/site for mobile/touch devices. The solution has to detect touch devices with object detection or similar from JavaScript, or include a custom touch-CSS without user agent sniffing! The main reason I asked, was to make sure it's not possible today, before I contact the css3 working group.

    Read the article

  • Cobol web development/hosting resources

    - by felixm
    Hello, I'm employed at a fairly big company here in Germany and got the job to create the main website for it which will feature: Static contents; Information and Presentations An employee area (around 6000 employees) featuring various things from calenders, job descriptions, some sort of groups Too many other dynamic things I can't list here I have decided to use COBOL for the job, it may be very underrated but it is a very powerful language, especially for business apps and, as my co-workers say, web (2.0) development too. I also need to use COBOL because all the backend and transactions system of the company is programmed in it (some small parts were programmed in LISP too, idk exactly why). I also have received an API that makes it possible to use COBOL with MySQL easily. This is a big project and it will probably take more than 2 months programming it. What do I have to expect when building a huge web app in COBOL? Are there web frameworks for COBOL available? Some sort of MVC? Are there any good resources for practical web-development with COBOL? Thanks in advance

    Read the article

  • wxpython: adding panel to wx.Frame disables/conflicts with wx.Frame's OnPaint?!

    - by sdaau
    Hi all, I just encountered this strange situation: I found an example, where wx.Frame's OnPaint is overridden, and a circle is drawn. Funnily, as soon as I add even a single panel to the frame, the circle is not drawn anymore - in fact, OnPaint is not called at all anymore ! Can anyone explain me if this is the expected behavior, and how to correctly handle a wx.Frame's OnPaint, if the wx.Frame has child panels ? Small code example is below.. Thanks in advance for any answers, Cheers! The code: #!/usr/bin/env python # http://www.linuxquestions.org/questions/programming-9/wxwidgets-wxpython-drawing-problems-with-onpaint-event-703946/ import wx class MainWindow(wx.Frame): def __init__(self, parent, title, size=wx.DefaultSize): wx.Frame.__init__(self, parent, wx.ID_ANY, title, wx.DefaultPosition, size) self.circles = list() self.displaceX = 30 self.displaceY = 30 circlePos = (self.displaceX, self.displaceY) self.circles.append(circlePos) ## uncommenting either only first, or both of ## the commands below, causes OnPaint *not* to be called anymore! #~ self.panel = wx.Panel(self, wx.ID_ANY) #~ self.mpanelA = wx.Panel(self.panel, -1, size=(200,50)) self.Bind(wx.EVT_PAINT, self.OnPaint) def OnPaint(self, e): print "OnPaint called" dc = wx.PaintDC(self) dc.SetPen(wx.Pen(wx.BLUE)) dc.SetBrush(wx.Brush(wx.BLUE)) # Go through the list of circles to draw all of them for circle in self.circles: dc.DrawCircle(circle[0], circle[1], 10) def main(): app = wx.App() win = MainWindow(None, "Draw delayed circles", size=(620,460)) win.Show() app.MainLoop() if __name__ == "__main__": main()

    Read the article

  • IE7 contentEditable word wrapping

    - by Iker Jimenez
    I have the following code: <html> <style type="text/css"> DIV { display:inline; border: solid red 1px; } .editable { background:yellow; } </style> <div class="editable" contentEditable="true"> This is test text. This is test text.This is test text.This is test text.This is test text.Thihis is test text.This is test text.</div> <div class="editable" contentEditable="true"> short </div> <div class="editable" contentEditable="true"> This is test text.This is test text.This is test text.his is test text.Thihis is test text.Thihis is test text.Thihis is test text.Thi </div> And I need IE7 (IE6 not needed and FF3.x works fine) to wrap the text correctly, which it does if I remove the contentEditable="true" from the divs. Just try this code with and without contentEditable and you'll see what I mean. Make the browser window small enough so you see how the text wraps. Thanks.

    Read the article

  • What options exist to get text/ list items to appear in columns?

    - by alex
    I have a bunch of HTML markup coming from an external source, and it is mainly h3 elements and ul elements. I want to have the content flow in 3 columns. I know there is something coming in CSS3, but what options do I have to get this content to flow nicely into the 3 columns at the time being? I'm not that concerned about IE6 (as long as it degrades gracefully). Am I stuck using jQuery to parse the markup and chop it up into 3 divs which float? Thank you Update As per request, here is some of the HTML I am working with <h3>Tourism Industry</h3> <ul> <li><a href="">Something</a></li> <li><a href="">Something</a></li> <li><a href="">Something</a></li> <li><a href="">Something</a></li> </ul> <h3>Small Business</h3> <ul> <li><a href="">Something</a></li> <li><a href="">Something</a></li> <li><a href="">Something</a></li> <li><a href="">Something</a></li> <li><a href="">Something</a></li> </ul> And a whole lot more following the same format.

    Read the article

  • Existing parsers in c# (BSD license or similar)

    - by Sylverdrag
    I am looking for parsers (in C#) for a bunch of formats. (PHP, ASP, some XML based formats, HTML,...pretty much anything I can get my hands on.) The purpose is to separate the text from the code and do some edits without messing up the code. I had a look at ANTLR, but while it seems like the "right tool", there is just too much prior knowledge assumed. I have an easier time writing a parser from scratch than understanding how to "easily" generate parsers from ANTLR. (I wrote a small parser for a specific type of RTF files within a couple days, so the task is probably within my reach, but as I have no formal knowledge of parsing/lexing, I am at loss with ANTLR) Then it occurred to me that there must existing parsers for many formats, so before I start writing yet another a brand new and potentially buggy version of the wheel, I figured I would check what parsers already exist and can be reused in a commercial product. I could use parsers for just about every format in existence, so this question would be a good place to make a list of all existing free parsers written in C#, if there are any. Thanks in advance for your suggestions

    Read the article

  • How to determine Scale of Line Graph based on Pixels/Height?

    - by Dexter
    I have a problem due to my terrible math abilities, that I cannot figure out how to scale a graph based on the maximum and minimum values so that the whole graph will fit onto the graph-area (400x420) without parts of it being off the screen (based on a given equation by user). Let's say I have this code, and it automatically draws squares and then the line graph based on these values. What is the formula (what do I multiply) to scale it so that it fits into the small graphing area? vector<int> m_x; vector<int> m_y; // gets automatically filled by user equation or values int HeightInPixels = 420;// Graphing area size!! int WidthInPixels = 400; int best_max_y = GetMaxOfVector(m_y); int best_min_y = GetMinOfVector(m_y); m_row = 0; m_col = 0; y_magnitude = (HeightInPixels/(best_max_y+best_min_y)); // probably won't work magnitude = (WidthInPixels/(int)m_x.size()); m_col = m_row = best_max_y; // number of vertical/horizontal lines to draw ////x_magnitude = (WidthInPixels/(int)m_x.size())/2; Doesn't work well ////y_magnitude = (HeightInPixels/(int)m_y.size())/2; Doesn't work well ready = true; // we have values, graph it Invalidate(); // uses WM_PAINT

    Read the article

  • Version Control: multiple version hell, file synchronization

    - by SigTerm
    Hello. I would like to know how you normally deal with this situation: I have a set of utility functions. Say..5..10 files. And technically they are static library, cross-platform - SConscript/SConstruct plus Visual Studio project (not solution). Those utility functions are used in multiple small projects (15+, number increases over time). Each project has a copy of a few files or of an entire library, not a link into one central place. Sometimes project uses one file, two files, some use everything. Normally, utility functions are included as a copy of every file and SConscript/SConstruct or Visual Studio Project (depending on the situation). Each project has a separate git repository. Sometimes one project is derived from other, sometimes it isn't. You work on every one of them, in random order. There are no other people (to make things simpler) The problem arises when while working on one project you modify those utility function files. Because each project has a copy of file, this introduces new version, which leads to the mess when you try later (week later, for example) to guess which version has a most complete functionality (i.e. you added a function to a.cpp in one project, and added another function to a.cpp in another project, which created a version fork) How would you handle this situation to avoid "version hell"? One way I can think of is using symbolic links/hard links, but it isn't perfect - if you delete one central storage, it will all go to hell. And hard links won't work on dual-boot system (although symbolic links will). It looks like what I need is something like advanced git repository, where code for the project is stored in one local repository, but is synchronized with multiple external repositories. But I'm not sure how to do it or if it is possible to do this with git. So, what do you think?

    Read the article

  • Legal issues in Europe: check patents ?

    - by Bugz R us
    We live in Europe and are releasing commercial software in multiple countries. Besides of the licensing issues (GPL/LGPL/...) we have a question about patents. I know that if you're in the US, before you release software, you have to check if there aren't any patents you're infringing upon. I also know most of these patents or usually irrational and form a heavy burden on developers/software engineers. Now, as far as I know, EU rules are lots more ratinal, but there has been lobbying to also apply the same rules in EU. http://www.nosoftwarepatents.com http://www.stopsoftwarepatents.eu So what's the deal actually ? For example, there's mention of a patent on a shopping cart : http://v3.espacenet.com/publicationDetails/biblio?CC=EP&NR=807891&KC=&FT=E Is that true ? Is a "shopping cart" patented ??? .................. http://stackoverflow.com/questions/1396191/what-should-every-developer-know-about-legal-matters : 4.Software patent lawsuits are crap shoots. You should not, of course, knowingly violate a software patent. However, there is a small but real chance some company will sue you for violating their patent. This may happen even if you develop your software independently, you never heard of the patent, and the patent covers a technique that is intuitively obvious and almost completely unrelated to your software. There is not a lot you can do to avoid this, given the current USPTO policies, other than buy insurance. The good news is that patent trolls generally sue large companies with lots of money.

    Read the article

  • Changing the direction of a Combo box dropdown in SWT

    - by Kris
    Hi, I'm building an Eclipse plugin in SWT, and I have the following problem: one of my fields is a combo box, and in some cases it may have fairly long items as selection options. My plugin runs on the right side of the screen, so when you go to use the combo-box, the right side of the combo box is cut off. So, my question is: is there any way to change the dropdown's alignment relative to the combo control? It seems to be permanently left-aligned... and I'm pretty sure you can change the direction in Swing (though the only place I've seen it done is in the Substance UI demo. The Combo Box tab has boxes with North, South East, and West flyout directions... for my application, I need something like the West flyout) Note: Setting actual text limits is a last-case-scenario option; it would be quite a bit of guesswork to set the text limit dynamically (since the widget's view can be resized). Here's a picture (sorry, I can only have one link and no images :( ... I need some more rep :p) Left side of the line: Proper width - the view is the wide enough for the combo dropdown to display all the text; you can see the scrollbars on the right side. Right side of the line: Too small - Here, the view has been resized, and the combo dropdown scrollbar (as well as some of the text) is cut off by the right side of the screen. I always have more screen space available to the left (since this is always on the right hand side of the screen), but the combo dropdown always appears to the lower right. Hopefully this is clear enough.

    Read the article

  • Strange layout behaviour

    - by andrii
    I am a little bit confused. Here is an small web page. There are two main div-s: top and mainBlock. First contain image. The problem is that firebug shows that div#top's height is equal to 0 and because of that the next div mainBlock moves up. If I would delete this peace of code: div#logo{ float: left; } everything will start working fine and div#mainBlock will be below the div#top. Could you, please, explain me how it works and how to avoid this in proper way? Here is my code: <!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd"> <html xmlns="http://www.w3.org/1999/xhtml"> <head> <meta http-equiv="Content-Type" content="text/html; charset=UTF-8"/> <title>Paralab - Website &amp; interface design, web apps development, usability</title> <style text="text/css"> html, body{ } div#logo{ float: left; } #top{ width: 100%; } #mainBlock{ width:100%; } </style> </head> <body> <div id="top"> <div id="logo"> <img alt="logo" src="img/logo.png" /> </div> </div> <div id="mainBlock"> Contact Us </div> </body> </html>

    Read the article

  • Getting rid of nested using(...) statements

    - by Ghostrider
    Sometimes I need to use several disposable objects within a function. Most common case is having StreamReader and StreamWriter but sometimes it's even more than this. Nested using statements quickly add up and look ugly. To remedy this I've created a small class that collects IDisposable objects and disposes of them when it itself is disposed. public class MultiDispose : HashSet<IDisposable>, IDisposable { public MultiDispose(params IDisposable[] objectsToDispose) { foreach (IDisposable d in objectsToDispose) { this.Add(d); } } public T Add<T>(T obj) where T : IDisposable { base.Add(obj); return obj; } public void DisposeObject(IDisposable obj) { obj.Dispose(); base.Remove(obj); } #region IDisposable Members public void Dispose() { foreach (IDisposable d in this) { d.Dispose(); } } #endregion } So my code now looks like this: using (MultiDispose md = new MultiDispose()) { StreamReader rdr = md.Add(new StreamReader(args[0])); StreamWriter wrt = md.Add(new StreamWriter(args[1])); WhateverElseNeedsDisposing w = md.Add(new WhateverElseNeedsDisposing()); // code } Is there anything wrong with this approach that can cause problems down the road? I left the Remove function inherited from the HashSet on purpose so that the class would be more flexible. Surely misusing this function can lead to objects not being disposed of properly, but then there many other ways to shoot yourself in the foot without this class.

    Read the article

  • JUnit Test method with randomized nature

    - by Peter
    Hey, I'm working on a small project for myself at the moment and I'm using it as an opportunity to get acquainted with unit testing and maintaining proper documentation. I have a Deck class with represents a deck of cards (it's very simple and, to be honest, I can be sure that it works without a unit test, but like I said I'm getting used to using unit tests) and it has a shuffle() method which changes the order of the cards in the deck. The implementation is very simple and will certainly work: public void shuffle() { Collections.shuffle(this.cards); } But, how could I implement a unit test for this method. My first thought was to check if the top card of the deck was different after calling shuffle() but there is of course the possibility that it would be the same. My second thought was to check if the entire order of cards has changed, but again they could possibly be in the same order. So, how could I write a test that ensures this method works in all cases? And, in general, how can you unit test methods for which the outcome depends on some randomness? Cheers, Pete

    Read the article

  • Best XML format for log events in terms of tool support for data mining and visualization?

    - by Thorbjørn Ravn Andersen
    We want to be able to create log files from our Java application which is suited for later processing by tools to help investigate bugs and gather performance statistics. Currently we use the traditional "log stuff which may or may not be flattened into text form and appended to a log file", but this works the best for small amounts of information read by a human. After careful consideration the best bet has been to store the log events as XML snippets in text files (which is then treated like any other log file), and then download them to the machine with the appropriate tool for post processing. I'd like to use as widely supported an XML format as possible, and right now I am in the "research-then-make-decision" phase. I'd appreciate any help both in terms of XML format and tools and I'd be happy to write glue code to get what I need. What I've found so far: log4j XML format: Supported by chainsaw and Vigilog. Lilith XML format: Supported by Lilith Uninvestigated tools: Microsoft Log Parser: Apparently supports XML. OS X log viewer: plus there is a lot of tools on http://www.loganalysis.org/sections/parsing/generic-log-parsers/ Any suggestions?

    Read the article

  • How much detail should be in a project plan or spec?

    - by DeanMc
    I have an issue that I feel many programmers can relate to... I have worked on many small scale projects. After my initial paper brain storm I tend to start coding. What I come up with is usually a rough working model of the actual application. I design in a disconnected fashion so I am talking about underlying code libraries, user interfaces are the last thing as the library usually dictates what is needed in the UI. As my projects get bigger I worry that so should my "spec" or design document. The above paragraph, from my investigations, is echoed all across the internet in one fashion or another. When a UI is concerned there is a bit more information but it is UI specific and does not relate to code libraries. What I am beginning to realise is that maybe code is code is code. It seems from my extensive research that there is no 1:1 mapping between a design document and the code. When I need to research a topic I dump information into OneNote and from there I prioritise features into versions and then into related chunks so that development runs in a fairly linear fashion, my tasks tend to look like so: Implement Binary File Reader Implement Binary File Writer Create Object to encapsulate Data for expression to the caller Now any programmer worth his salt is aware that between those three to do items could be a potential wall of code that could expand out to multiple files. I have tried to map the complete code process for each task but I simply don't think it can be done effectively. By the time one mangles pseudo code it is essentially code anyway so the time investment is negated. So my question is this: Am I right in assuming that the best documentation is the code itself. We are all in agreement that a high level overview is needed. How high should this be? Do you design to statement, class or concept level? What works for you?

    Read the article

  • vb.net inline IF with OR... not evaluating

    - by rockinthesixstring
    I'm working on a small problem where I'm trying to show/hide a panel based on two criteria A specific data field must not be blank The specific data filed must also not equal "Not Relocatable" Unfortunately this doesn't seem to be working for me (note that setting either one or the other criteria works just fine.) <asp:Panel runat="server" Visible='<%#If(Not String.IsNullOrEmpty(DataBinder.Eval(Container.DataItem, "_236")) Or Not DataBinder.Eval(Container.DataItem, "_236") = "Not Relocatable", True, False)%>'> <tr> <td> </td> <td class="align-right lightgreen"> Buyer would consider relocating a business, if it is: </td> <td> </td> <td colspan="3"> <%#DataBinder.Eval(Container.DataItem, "_236")%> </td> <td> </td> </tr> </asp:Panel> Can anyone lend a hand to rectify this problem for me?

    Read the article

  • Is there a way to implement Caliburn-like co-routines in VB.NET since there's no yield keyword

    - by Miroslav Popovic
    Note that I'm aware of other yield in vb.net questions here on SO. I'm playing around with Caliburn lately. Bunch of great stuff there, including co-routines implementation. Most of the work I'm doing is C# based, but now I'm also creating an architecture guideline for a VB.NET only shop, based on Rob's small MVVM framework. Everything looks very well except using co-routines from VB. Since VB 10 is used, we can try something like Bill McCarthy's suggestion: Public Function Lines(ByVal rdr as TextReader) As IEnumerable(Of String) Return New GenericIterator(Of String) (Function(ByRef nextItem As String) As Boolean nextItem = rdr.ReadLine Return nextItem IsNot Nothing End Function) End Function I'm just failing to comprehend how a little more complex co-routine method like the one below (taken from Rob's GameLibrary) could be written in VB: public IEnumerable<IResult> ExecuteSearch() { var search = new SearchGames { SearchText = SearchText }.AsResult(); yield return Show.Busy(); yield return search; var resultCount = search.Response.Count(); if (resultCount == 0) SearchResults = _noResults.WithTitle(SearchText); else if (resultCount == 1 && search.Response.First().Title == SearchText) { var getGame = new GetGame { Id = search.Response.First().Id }.AsResult(); yield return getGame; yield return Show.Screen<ExploreGameViewModel>() .Configured(x => x.WithGame(getGame.Response)); } else SearchResults = _results.With(search.Response); yield return Show.NotBusy(); } Any idea how to achieve that, or any thoughts on using Caliburn co-routines in VB?

    Read the article

  • [LaTeX] breaking an environment across pages - the smart way

    - by Flavius
    Hi I am using the exercise package to display exercises in a book. I have redefined some commands like this, which basically adds some space, a pencil, and two hrule's before and after the exercise: \renewcommand{\ExerciseHeader}{\vskip 1em\hrule\vskip 1em\centerline{\textbf{\large\smallpencil \ExerciseHeaderNB\ExerciseHeaderTitle% \ExerciseHeaderDifficulty\ExerciseHeaderOrigin\medskip}}} \makeatletter\def\endExerciseEnv{\termineliste{1}\@EndExeBox\vskip .5em\hrule\vskip 1em}\makeatother Now this works, but there's a small problem: There are situations where only the \hrule ends up being at the bottom of a page, and the rest of the exercise goes on the next page. There is also the opposite behavior: the entire exercise is on one page, except the \hrule in "endExerciseEnv", which is flushed to the next page. My question is: How to force the top hrule come either together with the header of the exercise (caption, title, whatever not) and at least the first two paragraphs (or \ExePath and a paragraph, or anything like that, but there must be at last "two things", so it doesn't look ugly), OR be flushed altogether, with the entire exercise? Similar question for the bottom hrule: How to force it have at least two items in front of it on the visible page where the hrule itself goes to? Any LaTeX guru who knows that? Addendum I have asked in the past LaTeX questions like this and I've got answers which required me to do stuff manually, like "insert a \vskip here and there" or such. Let me be clear: This is a book, there's lot of exercises, and I NEED it be done "automatically", by going the proper way of redeclaring commands & co.

    Read the article

  • How to make Web Storage persistent in Cordova using JS?

    - by ett
    I have a small quiz app, which is a cross-platform mobile app, that I plan for it to run on Android, iOS, and WP8. I want to store a local highscore, where it will keep track how many points the user had, and if he/she does better than the already stored highscore, update the current highscore. Though, I want the highscore to be persistent, what I mean is, every time the user opens the app I want the last highscore to be present and it to be compared with the new quiz score. Meaning, I don't want the highscore to be deleted after each time the app is closed. I also want for the first time when the app is ran, the highscore to be set to 0, so obviously the first time the user finishes the quiz gets a new highscore. I have those codes so far: scoredb.js // Wait for device API libraries to load document.addEventListener("deviceready", initScoreDB, false); // Device APIs are available function initScoreDB() { window.localStorage.setItem("score", 0); highscore = window.localStorage.getItem("score"); } main.js var correct = 0; var highscore; // In between I have some code that keeps incrementing // correct variable for each correct answer. if (correct > highscore) { window.localStorage.setItem("score", correct); highscore = correct; } It does seem to work okay once the app is started. I did the quiz three times, in the simulator, and it keeps the score as it should. Though, each time I open the app, highscore is reseted to 0. I guess it is due to the fact that I call initScoreDB when the device is ready, and I initialize the score to 0 there and give that value to highscore. Can someone help me to initialize the score to 0 only when the app is ran for the first time, and all the other times to keep the latest highscore as the current highscore and compare it each time with the score that is achieved when the quiz is finished. If someone can help me, I would be glad.

    Read the article

  • implementing stretchable dialog borders in iphone sdk

    - by Joey
    Hi, I want to implement dialog borders that scale to the size I require the dialog to be. Perhaps there is a better more conventional name for this sort of thing. If there is, if someone would edit the title, that'd be great. Anyhow, I'd like to do this so I can have dialogs of any size without the visual artifacts that come with scaling border art to small, large, or wacky unproportional dimentions. I have a few ideas on how this is done, but am not sure which is better for iphone. I have a few questions. 1) Should I make a containing view object that basically overloads its drawRect method and draws the images where they should be at their appropriate scale when the method is called, or should I main a containing view object that simply contains 8 UIImageViews? I suspect the latter approach won't work if I need to actively scale the resulting dialog class like in an animation. 1b) If overloading drawRect is the way to go, does someone have some sample code or a link to an example that demonstrates drawing an image directly from drawRect()? 2) Is it generally better to create a) a 3 x 3 image where the segments are in their appropriate 1x1 grid of the image? If so, is it simple to draw from a portion of this image onto my target view in drawRect (if the former assumption is correct that I should use drawRect)? b) The pieces separately in 8 different files?

    Read the article

  • Assemble an image browser side with JavaScript or Flash?

    - by Kris Walker
    Would it be possible to assemble an image on the browser by 'concatenating' other downloaded images together? The use case is this. The page will display 36 different tiles (small images). The user should be able to arrange those tiles into a 6 x 6 grid and save the resulting grid to disk as an image. The best solution would be to do it all in the browser without Flash. The next best solution would be to allow the user to create the grid in the browser with simple JavaScript drag and drop functionality and then send the coordinates to the server for image processing. The last solution would be to do it all in the browser with Flash. Is it even possible for Flash to create an image and then allow the user to save it from the browser? I am familiar with the Pixastic JavaScript library ( http://www.pixastic.com/ ), but it relies on getting image data to and from a canvas element which is not very well supported. What if I send the tile images to the browser as base64 encoded strings? Could I use JavaScript to create the 6 x 6 grid image? And if so, is there some way of allowing the user to get it onto disk without relying on the canvas element?

    Read the article

< Previous Page | 409 410 411 412 413 414 415 416 417 418 419 420  | Next Page >