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  • sti and polymorphic's

    - by Alexey Poimtsev
    Hi, I have problem with my code class Post < ActiveRecord::Base end class NewsArticle < Post has_many :comments, :as => :commentable, :dependent => :destroy, :order => 'created_at' end class Comment < ActiveRecord::Base belongs_to :commentable, :polymorphic => true, :counter_cache => true end And on attempt go get comments for some NewsArticle i see in logs something like Comment Load (0.9ms) SELECT "comments".* FROM "comments" WHERE ("comments"."commentable_id" = 1 and "comments"."commentable_type" = 'Post') ORDER BY created_at Strange that "commentable_type" = 'Post'. Whats wrong? PS: Rails 2.3.5 && ruby 1.8.7 (2010-01-10 patchlevel 249) [i686-darwin10]

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  • Graphical net and text

    - by chesheerkys
    Hello! My task is to make a control, that behaves itself like RichTextBox, but contains a graphical net. The only task, this net is solving, is to be visible. It should be solution in overriding OnPaint method, but it doesn't. This code: protected override void OnPaint(System.Windows.Forms.PaintEventArgs e) { base.OnPaint(e); ...//drawing a line } gives me RichTextBox without of text This code: protected override void WndProc(ref System.Windows.Forms.Message m) { base.WndProc(ref m); if (m.Msg == 15) { Graphics g = this.CreateGraphics(); g.DrawLine(new Pen(Color.White, 1), new Point(0, 0), new Point(400, 400)); } } sometimes draws extra lines Actually since these two ways don't work, I don't know what to try. Waiting for your advices :) BR Dmitry P.S. I’ve heard a lot about great opportunities of WPF, but I’m not really common with this technology and don’t know what to start with. P.P.S. Sorry for my English, it’s not my natural language.

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  • Account confirmation email sent as SPAM

    - by praveen
    I am using PHPMailer to send a confirmation email for newly registered users in my social network. But I found out most of them have ended up in user's spam list. (Hotmail and Yahoo). How to avoid this? This is my script $mail=new PHPMailer(); $mail->IsSMTP(); $mail->SMTPAuth = mSMTPAuth(); $mail->SMTPSecure = mSMTPSecure(); $mail->Host = mHost(); $mail->Port = mPort(); $mail->Username = mUsername(); $mail->Password = mPassword(); $mail->From = mFrom(); $mail->FromName = "SiteName"; $mail->Subject = "SiteName New Account Activation"; $mail->IsHTML(true); $mail->WordWrap = 50; $mail->Body = "<h2>Welcome to " .$sitename. " " .$username. "! </h2><br><br>"; $mail->Body .= "Please click on the link below to verify your email address:<br><br>"; $mail->Body .= "<a href='".$base. "verify.php?a=" .$gen_key."'>".$base. "verify.php?a=" .$gen_key."</a>"; $mail->Body .= "<br><br>Regards<br>"; $mail->AltBody = "Welcome to " .$sitename. " " .$username. "!\n\nTo verify your email address, please click on the link below:\n\n".$base. "verify.php?a=" .$gen_key; $mail->AddAddress($email); $mail->Send(); $mail->ClearAddresses();

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  • best practices - multiple functions vs single function with switch case

    - by Amit
    I have a situation where I need to perform several small (but similar) tasks. I can think of two ways to achieve this. First Approach: function doTask1(); function doTask2(); function doTask3(); function doTask4(); Second Approach: // TASK1, TASK2, ... TASK4 are all constants function doTask(TASK) { switch(TASK) { case TASK1: // do task1 break; case TASK2: // do task2 break; case TASK3: // do task3 break; case TASK4: // do task4 break; } } A few more tasks may be added in future (though the chances are rare. but this cannot be ruled out) Please suggest which of the two approaches (or if any other) is a best practice in such a situation.

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  • Carrier Wave not completing upload to Rackspace Cloud Files

    - by Zack Fernandes
    Hello, I have been attempting to get file uploads to Rackspace Cloud Files online all night, and finally tried the Carrierwave Plugin. Although the plugin worked right away, when I tried viewing the file uploaded (an image) it was broken. Upon further testing, I found out that files would upload to Cloud Files, however were just a fraction of their original size. I can't seem to figure out what's worng, and any help would be greatly appreciated. My code is as follows. models\attachment.rb class Attachment < ActiveRecord::Base attr_accessible :title, :user_id, :file, :remote_file_url, :file_cache, :remove_file belongs_to :user mount_uploader :file, AttachmentUploader end uploaders\attachment_uploader.rb class AttachmentUploader < CarrierWave::Uploader::Base storage :cloud_files def store_dir "#{model.user_id}-#{model.id}" end end

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  • Are there such things as summer jobs for teenage programmers?

    - by Gbps
    I've taken programming as a hobby, studying it since I was 10 or so. 7 years to date, I've become progressivly good at C++, PHP, C#, Assembly, Lua, and the web languages such as HTML and CSS. Though I've never taken a class, I've been able to complete most, if not all of the questions from different "Programmer Interview Questions" articles and have participated in some small scale projects in the past. Summer starting yesterday for me, I've been thinking about how to keep busy while maybe earning some money along the way. Now, some kids mow lawns, others get fast food jobs, but what about programming jobs? Is there even such a thing?

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  • STI and polymorphs

    - by Alexey Poimtsev
    Hi, I have problem with my code class Post < ActiveRecord::Base end class NewsArticle < Post has_many :comments, :as => :commentable, :dependent => :destroy, :order => 'created_at' end class Comment < ActiveRecord::Base belongs_to :commentable, :polymorphic => true, :counter_cache => true end And on attempt go get comments for some NewsArticle i see in logs something like Comment Load (0.9ms) SELECT "comments".* FROM "comments" WHERE ("comments"."commentable_id" = 1 and "comments"."commentable_type" = 'Post') ORDER BY created_at Strange that "commentable_type" = 'Post'. What's wrong? PS: Rails 2.3.5 && ruby 1.8.7 (2010-01-10 patchlevel 249) [i686-darwin10]

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  • Is it possible to have "inherited partial structs" in c#?

    - by Balazs
    Is it possible to use partial structs to achieve something like this: Have an asp.net page base class with the following defined: public partial struct QuerystringKeys { public const string Username = "username"; public const string CurrentUser = "currentUser"; } Have an asp.net page, which inherits from the base class mentioned above, extend the partial declaration: public partial struct QuerystringKeys { /// <summary> /// The page number of the review instances list /// </summary> public const string Page = "page"; } The final goal is a QuerystringKeys struct with all three constant strings defined in it available to the asp.net page.

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  • Java and C#, how close are they?

    - by prosseek
    I've been using C/C++ and Python pretty seriously, but I now I see that a lot of new programming books use Java or C# as examples. I don't think I'll use Java or C# for the time being, but I guess I have to study one of the languages (or both of them) in order to read and understand the books. How similar Java and C#? If I learn Java, is learning C# almost free? Or vice versa? If I have to choose only one of the two languages, which would be better? Which has wider coverage in terms of programming language?

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  • Concrete Implementation of Generic Form Not Working in Designer

    - by Dov
    I have a base class, defined as below (I'm also using DevExpress components): public abstract partial class BaseFormClass<R> : XtraForm where R : DataRow { ... } Contrary to what I've read from elsewhere, I'm still able to design this class. I didn't have to create a concrete class from it to do so. But, when I create a concrete class descended from it (as below), that class won't work in the designer. public partial class ConcreteFormClass : BaseFormClass<StronglyTypedRow> { ... } I get this message: The designer could not be shown for this file because none of the classes within it can be designed. The designer inspected the following classes in the file: ConcreteFormClass --- The base class 'BaseFormClass' could not be loaded. Ensure the assembly has been referenced and that all projects have been built. Has anyone seen this before? Any sort of known workaround?

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  • Refactoring a C# derived class with method dependancies

    - by drelihan
    Hi Folks, I want to get your opinion on this. I have a class which is derived from a base class. I don't have control over the code in the base class and it is critical to the system that I derive from it. In my class I inherite two methods that are critical to the system and are used in pretty much every function, many times. I intend to refactor this derived class and extract some classes from it - this won't be a problem. What I'm not sure about is, is it worth extracting class if I have to constantly make call backs to my main class to access the two methods (or public wrappers to the methods)??? Thanks

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  • File size and mime-type before upload

    - by Marcos Placona
    Hi, I've scavenged on every single topic on this forum to try and find an answer before I posted this. Most people say you should simply use SWFUpload, some others mention Activex, and it keeps going. I know this is do-able, as Google does it with gMail when you try to upload a file that's bigger than 25mb, or executable. My question is, how can I determine the file size and mime-type before the file actually hits my server. I primarily thought it was an impossible task, but Google proves me wrong. Could anyone give me a definitive answer on how to accomplish such task? Thanks

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  • C# Training Quizzes

    - by John Sheppard
    Hello there, I have been programming 10 years, mostly in vba and vb.net but I know c# well enough to program what I normally do. I yesterday was applying for a Senior c# position and I did so poorly on the induction test its not funny :) I have always found that for me the best way to learn and recall is via question's and answers (multichoice and short answer). That is, a question is posed and after I answer instant feedback is given as to whether I choose right or wrong and the reasons why. As such I was wondering if anyone knew of or could recommend a C# quiz website. Something like a daily c# quiz to keep my brain up to date and fresh if I'm not always programming in it. Not something wimpy either. Something that does everything. Paying is not an obstacle, id prefer to pay for a good resource than muck around. Thank you

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  • grails metaprogramming

    - by Don
    Hi, My understanding is that there are two obvious places in a Grails app where one can do meta-programming: The init closure of Bootstrap.groovy The doWithDynamicMethods closure of a plugin The meta-programming I'm referring to here should be visible throughout the metaprogramming, typical examples include adding (or replacing) methods of 3rd party classes. String.metaClass.myCustomMethod = { /* implementation omitted */ } The disadvantage of (1), is that the metaprogramming won't be applied when the application is dynamically reloaded. The disadvantage of (2) is that I need to create and maintain an entire plugin just for the sake of a little metaprogramming. Is there a better place to do this kind of metaprogramming? Thanks, Don

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  • What is the best API/framework/platform you ever worked with?

    - by Yuval A
    Most programming is done on an existing framework or platform, and using various APIs which make your programming job much more convenient. It can either be a superbly designed set of APIs, or a nice framework which you managed to get really cool things done really fast. All answers should give concrete examples of why that framework is so awesome, or examples of cool stuff you did with it. What existing framework really inspired you to do some awesome work? I know this is subjective, but I think we can get some cool ideas from this question. Please be easy on the "close" link :) Also - commun-ikified in advance.

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  • What (kind of) project could I create to learn JavaScript?

    - by Aziz Light
    Hello, I started learning JavaScript a while ago. It's a fairly easy programming language considering that I learned Java in university, that I know php pretty well and that I already played around with python and ruby. The problem is that to properly learn a programming language I usually create a project. In javascript, I just don't know what kind of project I could create - that is, a project that is not web-based or related to the web browser. Can I create javascript shell scripts? Where is javascript commonly used beside the web browsers? So, can someone actually give me some ideas please?

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  • Call a function by its name, given from string java

    - by Joao
    Hello, I would like to be able to call a function based on its name provided by a string. Something like public void callByName(String funcName){ this.(funcName)(); } I have searched a bit into lambda funcions but they are not supported. I was thinking about going for Reflection, but I am a bit new to programming, so I am not so familiar with the subject. This whole question was brought up on my java OOP class, when I started GUI (Swing, swt) programming, and events. I found that using object.addActionCommand() is very ugly, because I would later need to make a Switch and catch the exact command I wanted. I would rather do something like object.attachFunction(btn1_click), so that it would call the btn1_click function when the event click was raised. Thank you Joao

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  • Ruby 1.8.7 compatibility

    - by Sebastian
    I had a exception when I switch to Ruby 1.8.7 on Snow Leopard ArgumentError: wrong number of arguments (1 for 0) /Library/Ruby/Gems/1.8/gems/activerecord-1.15.5/lib/active_record/connection_adapters/abstract/quoting.rb:27:in 'to_s' /Library/Ruby/Gems/1.8/gems/activerecord-1.15.5/lib/active_record/connection_adapters/abstract/quoting.rb:27:in 'quote' /Library/Ruby/Gems/1.8/gems/activerecord-1.15.5/lib/active_record/connection_adapters/mysql_adapter.rb:190:in 'quote' /Library/Ruby/Gems/1.8/gems/activerecord-1.15.5/lib/active_record/base.rb:2042:in 'quote_value' /Library/Ruby/Gems/1.8/gems/activerecord-1.15.5/lib/active_record/base.rb:2034:in 'attributes_with_quotes' Application uses Rails 1.2.5: there is no chance to update rails in this app. Somebody have solution?

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  • C#: Inheritance, Overriding, and Hiding

    - by Rosarch
    I'm having difficulty with an architectural decision for my C# XNA game. The basic entity in the world, such as a tree, zombie, or the player, is represented as a GameObject. Each GameObject is composed of at least a GameObjectController, GameObjectModel, and GameObjectView. These three are enough for simple entities, like inanimate trees or rocks. However, as I try to keep the functionality as factored out as possible, the inheritance begins to feel unwieldy. Syntactically, I'm not even sure how best to accomplish my goals. Here is the GameObjectController: public class GameObjectController { protected GameObjectModel model; protected GameObjectView view; public GameObjectController(GameObjectManager gameObjectManager) { this.gameObjectManager = gameObjectManager; model = new GameObjectModel(this); view = new GameObjectView(this); } public GameObjectManager GameObjectManager { get { return gameObjectManager; } } public virtual GameObjectView View { get { return view; } } public virtual GameObjectModel Model { get { return model; } } public virtual void Update(long tick) { } } I want to specify that each subclass of GameObjectController will have accessible at least a GameObjectView and GameObjectModel. If subclasses are fine using those classes, but perhaps are overriding for a more sophisticated Update() method, I don't want them to have to duplicate the code to produce those dependencies. So, the GameObjectController constructor sets those objects up. However, some objects do want to override the model and view. This is where the trouble comes in. Some objects need to fight, so they are CombatantGameObjects: public class CombatantGameObject : GameObjectController { protected new readonly CombatantGameModel model; public new virtual CombatantGameModel Model { get { return model; } } protected readonly CombatEngine combatEngine; public CombatantGameObject(GameObjectManager gameObjectManager, CombatEngine combatEngine) : base(gameObjectManager) { model = new CombatantGameModel(this); this.combatEngine = combatEngine; } public override void Update(long tick) { if (model.Health <= 0) { gameObjectManager.RemoveFromWorld(this); } base.Update(tick); } } Still pretty simple. Is my use of new to hide instance variables correct? Note that I'm assigning CombatantObjectController.model here, even though GameObjectController.Model was already set. And, combatants don't need any special view functionality, so they leave GameObjectController.View alone. Then I get down to the PlayerController, at which a bug is found. public class PlayerController : CombatantGameObject { private readonly IInputReader inputReader; private new readonly PlayerModel model; public new PlayerModel Model { get { return model; } } private float lastInventoryIndexAt; private float lastThrowAt; public PlayerController(GameObjectManager gameObjectManager, IInputReader inputReader, CombatEngine combatEngine) : base(gameObjectManager, combatEngine) { this.inputReader = inputReader; model = new PlayerModel(this); Model.Health = Constants.PLAYER_HEALTH; } public override void Update(long tick) { if (Model.Health <= 0) { gameObjectManager.RemoveFromWorld(this); for (int i = 0; i < 10; i++) { Debug.WriteLine("YOU DEAD SON!!!"); } return; } UpdateFromInput(tick); // .... } } The first time that this line is executed, I get a null reference exception: model.Body.ApplyImpulse(movementImpulse, model.Position); model.Position looks at model.Body, which is null. This is a function that initializes GameObjects before they are deployed into the world: public void Initialize(GameObjectController controller, IDictionary<string, string> data, WorldState worldState) { controller.View.read(data); controller.View.createSpriteAnimations(data, _assets); controller.Model.read(data); SetUpPhysics(controller, worldState, controller.Model.BoundingCircleRadius, Single.Parse(data["x"]), Single.Parse(data["y"]), bool.Parse(data["isBullet"])); } Every object is passed as a GameObjectController. Does that mean that if the object is really a PlayerController, controller.Model will refer to the base's GameObjectModel and not the PlayerController's overriden PlayerObjectModel? In response to rh: This means that now for a PlayerModel p, p.Model is not equivalent to ((CombatantGameObject)p).Model, and also not equivalent to ((GameObjectController)p).Model. That is exactly what I do not want. I want: PlayerController p; p.Model == ((CombatantGameObject)p).Model p.Model == ((GameObjectController)p).Model How can I do this? override?

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  • How beneficial is this subject combination for an undergrad CS student?

    - by Maxood
    I'm an undergrad Computer Science student and studying online. There is a lot of self study, independent research and practice i have to do myself. I wonder how beneficial would it be to choose this subject combination in programming: Data Structures OOP Assembly Language & Computer Architecture Although i also have the option to take DLD (Digital Logic Design) or Data communication courses instead of Assembly Language. My interest lies in programming and i'm also working as a programmer at local software house. Can anyone give me some good advice and suggestions.

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  • Executing Stored Procedure for each InputRow + SSIS Script Component.

    - by Nev_Rahd
    Hello, In my Script Component, am trying to execute Stored Procedure = which return multiple rows = of which need to generate output rows. Code as below: /* Microsoft SQL Server Integration Services Script Component * Write scripts using Microsoft Visual C# 2008. * ScriptMain is the entry point class of the script.*/ using System; using System.Data; using System.Data.SqlClient; using Microsoft.SqlServer.Dts.Pipeline.Wrapper; using Microsoft.SqlServer.Dts.Runtime.Wrapper; [Microsoft.SqlServer.Dts.Pipeline.SSISScriptComponentEntryPointAttribute] public class ScriptMain : UserComponent { SqlConnection cnn = new SqlConnection(); IDTSConnectionManager100 cnManager; //string cmd; SqlCommand cmd = new SqlCommand(); public override void AcquireConnections(object Transaction) { cnManager = base.Connections.myConnection; cnn = (SqlConnection)cnManager.AcquireConnection(null); } public override void PreExecute() { base.PreExecute(); } public override void PostExecute() { base.PostExecute(); } public override void InputRows_ProcessInputRow(InputRowsBuffer Row) { while(Row.NextRow()) { DataTable dt = new DataTable(); cmd.Connection = cnn; cmd.CommandText = "OSPATTRIBUTE_GetOPNforOP"; cmd.CommandType = CommandType.StoredProcedure; cmd.Parameters.Add("@NK", SqlDbType.VarChar).Value = Row.OPNK.ToString(); cmd.Parameters.Add("@EDWSTARTDATE", SqlDbType.DateTime).Value = Row.EDWEFFECTIVESTARTDATETIME; SqlDataAdapter adapter = new SqlDataAdapter(cmd); adapter.Fill(dt); foreach (DataRow dtrow in dt.Rows) { OutputValidBuffer.AddRow(); OutputValidBuffer.OPNK = Row.OPNK; OutputValidBuffer.OSPTYPECODE = Row.OSPTYPECODE; OutputValidBuffer.ORGPROVTYPEDESC = Row.ORGPROVTYPEDESC; OutputValidBuffer.HEALTHSECTORCODE = Row.HEALTHSECTORCODE; OutputValidBuffer.HEALTHSECTORDESCRIPTION = Row.HEALTHSECTORDESCRIPTION; OutputValidBuffer.EDWEFFECTIVESTARTDATETIME = Row.EDWEFFECTIVESTARTDATETIME; OutputValidBuffer.EDWEFFECTIVEENDDATETIME = Row.EDWEFFECTIVEENDDATETIME; OutputValidBuffer.OPQI = Row.OPQI; OutputValidBuffer.OPNNK = dtrow[0].ToString(); OutputValidBuffer.OSPNAMETYPECODE = dtrow[1].ToString(); OutputValidBuffer.NAMETYPEDESC = dtrow[2].ToString(); OutputValidBuffer.OSPNAME = dtrow[3].ToString(); OutputValidBuffer.EDWEFFECTIVESTARTDATETIME1 = Row.EDWEFFECTIVESTARTDATETIME; OutputValidBuffer.EDWEFFECTIVEENDDATETIME1 = Row.EDWEFFECTIVEENDDATETIME; OutputValidBuffer.OPNQI = dtrow[6].ToString(); } } } public override void ReleaseConnections() { cnManager.ReleaseConnection(cnn); } } This is always skipping the first row. while(Row.NextRow()) is always bringing the second row of the input buffer. What am I doing wrong. Thanks

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  • How to override a class method of the gem in rails Application ?

    - by Srinivas Iyer
    Hi, Best practice to Override a class method of the gem in rails Application . I need to override the behaviour of the find method of a gem. following is the code in the gem module Youtube class display attr_accessor :base def find(id, options = {}) detailed = convert_to_number(options.delete(:detailed)) options[:detailed] = detailed unless detailed.nil? base.send :get, "/get_youtube", options.merge(:youtube_id => id) end end end How do i override the above find method in my YoutubeSearch Controller of Rails Application ? def find(id, options = {}) //Code here end Thanks

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  • Arbitrary attributes error with has_one association and Factory Girl

    - by purpletonic
    I'm trying to build a basic shopping cart for a Rails app I'm working on. Nothing special, - the shopping cart has many line_items - each line_item has_one product associated and a quantity with it class Cart < ActiveRecord::Base attr_accessible :line_items has_many :line_items, :dependent => :destroy end class LineItem < ActiveRecord::Base attr_accessible :quantity, :product belongs_to :cart has_one :product end I'm trying to use RSpec to test this association, but i'm doing something wrong as I'm getting an error that says: DEPRECATION WARNING: You're trying to create an attribute 'line_item_id'. Writing arbitrary attributes on a model is deprecated, and I'm not sure why. In my factories.rb file I'm defining the line_item factory as follows: factory :line_item do quantity { Random.rand(1..5) } product end factory :cart do factory :cart_with_two_line_items do ignore do line_item_count 2 end after(:create) do |cart, evaluator| FactoryGirl.create_list(:line_item, evaluator.line_item_count, cart_id: cart) end end end Any pointers where I'm going wrong, it's probably something basic, but I'm still quite new to Rspec. Thanks in advance.

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