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  • Loading remote assembly from the webservice with reflection

    - by Myat Htut
    I am using Assembly.LoadFrom within a web service to load assemblies from a web site. but the problem is it is in the virutal directory and the server.mappath parses the url like \share\mydll.dll and loadform method failed. Is there anyway to reference dll from the remote location? I've tried passing the url (http:\localhost\downloadable\mydll.dll) and again it got "Could not load file or assembly 'http:\localhost\downloadable\mydll.dll' or one of its dependencies. HTTP download of assemblies has been disabled for this appdomain. (Exception from HRESULT: 0x80131048)"

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  • .NET out of memory troubleshooting

    - by bushman
    After reading a few enlightening articles about memory in the .NET technology, Out of Memory does not refer to physical memory, 597499. I thought I understood why a C# app would throw an out of memory exception -- until I started experimenting with two servers-- both are having 2.5 gigs of ram, windows server 2003 and identical programs running. The only significant difference between the two being one has 7% hard drive storage left and the other more than 50%. The server with 7% storage space left is consistently throwing an out of memory while the other is performing consistently well. My app is a C# web application that process' hundreds of MBs of String object. Why would this difference happen seeing that the most likely reason for the out of memory issue is out of contiguous virtual address space -- What solutions do you guys propose -- and what do you say about the following 1. turn on the 3gb switch to increase the virtual address space -- 2. instead of using one giant string object, break it up into smaller pieces and collect it in a jagged array (here I have to find a way to return to the caller in some other way as right now, the return type is a string) thanks SO

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  • Missing templates after re-installing VS 2008

    - by ray247
    I installed VS 2008 and I installed .NET 3.5 SP1 and I got all templates. Then, I had to uninstall VS 2008 (please don't ask why) without uninstalling .NET Framework 3.5 SP1 or anything else. After that, I re-installed VS 2008 back, then I open up VS 2008 and found that when I add a new item the Entity Framework template is not among the list anymore. Could someone please help on how to resolve this problem? Thank you so much! Ray.

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  • operating systems - TLBs

    - by stabGreeol
    I'm trying to get my head round this (okay, tbh cramming a night before the exams :) but i can't figure out (nor find a good high level overview on the net) of this: 'page table entries can be mapped to more than one TLB entry.. if for example every page table entry is mappped to two TLB entries, this is know as 2-way set associative TLB' My question is, why would we want to map this more than once? surely we want to have the maximum number of possible entries represented in the TLB, and duplication would waste space right ? What am i missing? Many thanks

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  • When do you tag your software project?

    - by WilhelmTell of Purple-Magenta
    I realize there are various kinds of software projects: commercial (for John Doe) industrial (for Mr. Montgomery Burns) successful open-source (with audience larger than, say, 10 people) personal projects (with audience size in the vicinity of 1). each of which release a new version of their product on difference conditions. I'm particularly interested in the case of personal projects and open-source projects. When, or under what conditions, do you make a new release of any kind? Do you subscribe to a fixed recurring deadline such as every two weeks? Do you commit to a release of at least 10 minor fixes, or one major fix? Do you combine the two conditions such as at least one condition must hold, or both must hold? I reckon this is a subjective question. I ask this question in light of searching for tricks to keep my projects alive and kicking. Sometimes my projects are active but look as if they aren't because I don't have the confidence to make a release or a tag of any sort for a long time -- in the order of months.

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  • Solving iPhone/iPad out of memory issues

    - by Joonas Trussmann
    I have a strange issue where I'm scrolling through a paged UIScrollView which displays the pages of a PDF document (using Quartz 2D and CATiledLayer). When I page through memory allocation looks fine with it going up with a few initial pages and then keeping it steady as it obviously releases the memory kept for earlier pages. Upon hitting page x (not a certain PDF page or a certain number per se) memory usage goes from a couple of megs to 308 megs and the app crashes. So my question is: how to best try to find what's causing this? The object alloc tool in instruments shows the memory as simply going to malloc. (in huge chunks).

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  • Android: How to restore List data when pressing the "back" button?

    - by Rob
    Hi there, My question is about restoring complex activity related data when coming back to the activity using the "back" button". Activity A has a ListView which is connected to ArrayAdapter serving as its data source - this happens in onCreate(). By default, if I move to activity B and press "back" to get back to activity A, does my list stay intact with all the data or do I just get visual "copy" of the screen but the data is lost? What can I do when more than activities are involved? Let's say activity A starts activity B which starts activity C and then I press "back" twice to get to A. How do I ensure the integrity of the A's data when it gets back to the foreground? PrefsManager does not seem to handle complex object very intuitively. Thanks, Rob

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  • Setting an XAML Window always on top (but no TopMost property)

    - by Brian Scherady
    I am developing an application based on OptiTrack SDK (from NaturalPoint). I need to run the application window as "Always on Top". The window is designed in XAML and is controled in the class "CameraView" but it does not seem to include a "TopMost" property or equivalent. Attached are the code of "CameraView.xaml.cs" and the code of "CameraView.xaml" that are part of OptiTrack SDK (NaturalPoint) called "Single_Camera_CSharp_.NET_3.0". One could expect the class CameraView to contain properties or members to set the position of the window on the screen or to set it to TopMost but as far as searched I found nothing. I wonder what I should do. Thank you, Brian ================ "CameraView.xaml.cs" using System; using System.IO; using System.Net; using System.Windows; using System.Windows.Controls; using System.Windows.Data; using System.Windows.Media; using System.Windows.Media.Animation; using System.Windows.Navigation; using System.Drawing.Imaging; using System.Drawing.Drawing2D; using System.Windows.Threading; namespace TestProject { public partial class CameraView { private const int NP_OPTION_OBJECT_COLOR_OPTION = 3; private const int NP_OPTION_VIDEO_TYPE = 48; private const int NP_OPTION_NUMERIC_DISPLAY_ON = 71; private const int NP_OPTION_NUMERIC_DISPLAY_OFF = 72; private const int NP_OPTION_FETCH_RLE = 73; private const int NP_OPTION_FETCH_GRAYSCALE = 74; private const int NP_OPTION_FRAME_DECIMATION = 52; private const int NP_OPTION_INTENSITY = 50; private const int NP_OPTION_SEND_EMPTY_FRAMES = 41; private const int NP_OPTION_THRESHOLD = 5; private const int NP_OPTION_EXPOSURE = 46; private const int NP_OPTION_SEND_FRAME_MASK = 73; private const int NP_OPTION_TEXT_OVERLAY_OPTION = 74; // public delegate void OnCameraViewCreate(CameraView camera); // public static OnCameraViewCreate onCameraViewCreate; private System.Drawing.Bitmap raw = new System.Drawing.Bitmap(353, 288, System.Drawing.Imaging.PixelFormat.Format32bppArgb); private int mFrameCounter; private int mDisplayCounter; private DispatcherTimer timer1 = new DispatcherTimer(); private bool mVideoFrameAvailable = false; private int mNumeric = -1; private bool mGreyscale = false; private bool mOverlay = true; public CameraView() { this.InitializeComponent(); timer1.Interval = new TimeSpan(0, 0, 0, 0, 10); timer1.Tick += new EventHandler(timer1_Tick); } public int Numeric { get { return mNumeric; } set { mNumeric = value % 100; if (mNumeric = 0) { if (Camera != null) Camera.SetOption(NP_OPTION_NUMERIC_DISPLAY_ON, value % 100); } } } private bool CameraRunning = false; private OptiTrack.NPCamera mCamera; public OptiTrack.NPCamera Camera { get { return mCamera; } set { if (mCamera == value) return; //== Don't do anything if you're assigning the same camera == if (mCamera != null) { //== Shut the selected camera down ==<< if (CameraRunning) { CameraRunning = false; mCamera.Stop(); mCamera.FrameAvailable -= FrameAvailable; } } mCamera = value; if (mCamera == null) { mNumeric = -1; } else { serialLabel.Content = "Camera "+mCamera.SerialNumber.ToString(); //mNumeric.ToString(); } } } private void FrameAvailable(OptiTrack.NPCamera Camera) { mFrameCounter++; try { OptiTrack.NPCameraFrame frame = Camera.GetFrame(0); int id = frame.Id; if (CameraRunning) { GetFrameData(Camera, frame); } frame.Free(); } catch (Exception) { int r = 0; r++; } } private void GetFrameData(OptiTrack.NPCamera camera, OptiTrack.NPCameraFrame frame) { BitmapData bmData = raw.LockBits(new System.Drawing.Rectangle(0, 0, raw.Width, raw.Height), ImageLockMode.ReadWrite, System.Drawing.Imaging.PixelFormat.Format32bppArgb); int stride = bmData.Stride; System.IntPtr bufferPtr = bmData.Scan0; unsafe { byte* buffer = (byte*)(void*)bufferPtr; camera.GetFrameImage(frame, bmData.Width, bmData.Height, bmData.Stride, 32, ref buffer[0]); } raw.UnlockBits(bmData); mVideoFrameAvailable = true; } private void timer1_Tick(object sender, EventArgs e) { if (CameraRunning && mVideoFrameAvailable) { mVideoFrameAvailable = false; cameraImage.Source = Img(raw); mDisplayCounter++; } } private System.Windows.Media.ImageSource Img(System.Drawing.Bitmap img) { System.Drawing.Imaging.BitmapData bmData = img.LockBits(new System.Drawing.Rectangle(0, 0, img.Width, img.Height), System.Drawing.Imaging.ImageLockMode.ReadWrite, System.Drawing.Imaging.PixelFormat.Format32bppPArgb); System.Windows.Media.Imaging.BitmapSource bitmap = System.Windows.Media.Imaging.BitmapSource.Create( img.Width, img.Height, 96, 96, PixelFormats.Bgra32, System.Windows.Media.Imaging.BitmapPalettes.WebPalette, bmData.Scan0, bmData.Stride * bmData.Height, bmData.Stride); img.UnlockBits(bmData); return bitmap; } private void startStopButton_Click(object sender, RoutedEventArgs e) { if (CameraRunning) StopCamera(); else StartCamera(); } public void StartCamera() { if (Camera != null) { mFrameCounter = 0; mDisplayCounter = 0; Camera.FrameAvailable += FrameAvailable; Camera.SetOption(NP_OPTION_VIDEO_TYPE, 0); Camera.SetOption(NP_OPTION_FRAME_DECIMATION, 1); Camera.SetOption(NP_OPTION_INTENSITY, 0); Camera.SetOption(NP_OPTION_EXPOSURE, 10); Camera.SetOption(NP_OPTION_THRESHOLD, 50); Camera.SetOption(NP_OPTION_OBJECT_COLOR_OPTION, 0); SetOverlayOption(); SetGreyscaleOption(); timer1.Start(); Camera.Start(); CameraRunning = true; this.Numeric = mNumeric; startStopButton.Content = "Stop Camera"; } } private void SetGreyscaleOption() { if(mGreyscale) Camera.SetOption(NP_OPTION_VIDEO_TYPE, 1); else Camera.SetOption(NP_OPTION_VIDEO_TYPE, 0); } private void SetOverlayOption() { if(mOverlay) Camera.SetOption(NP_OPTION_TEXT_OVERLAY_OPTION, 255); else Camera.SetOption(NP_OPTION_TEXT_OVERLAY_OPTION, 0); } public void StopCamera() { if (Camera != null) { Camera.Stop(); timer1.Stop(); CameraRunning = false; Camera.FrameAvailable -= FrameAvailable; Camera.SetOption(NP_OPTION_NUMERIC_DISPLAY_OFF, 0); startStopButton.Content = "Start Camera"; } } private void greyscaleButton_Click(object sender, RoutedEventArgs e) { if(mGreyscale) mGreyscale = false; else mGreyscale = true; SetGreyscaleOption(); } private void OverlayButton_Click(object sender, RoutedEventArgs e) { if(mOverlay) mOverlay = false; else mOverlay = true; SetOverlayOption(); } private void exposureSlider_ValueChanged(object sender, RoutedEventArgs e) { if (mCamera!=null) { mCamera.SetOption(NP_OPTION_EXPOSURE, (int) this.exposureSlider.Value); } } private void thresholdSlider_ValueChanged(object sender, RoutedEventArgs e) { if (mCamera != null) { mCamera.SetOption(NP_OPTION_THRESHOLD, (int)this.thresholdSlider.Value); } } private void optionsButton_Click(object sender, RoutedEventArgs e) { if (!propertyPanel.IsVisible) propertyPanel.Visibility = Visibility.Visible; else propertyPanel.Visibility = Visibility.Collapsed; } } } ================ "CameraView.xaml"

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  • Which DHT algorithm to use (if I want to join two separate DHTs)?

    - by webdreamer
    I've been looking into some DHT systems, specially Pastry and Chord. I've read some concerns about Chord's reaction to churn, though I believe that won't be a problem for the task I have at hands. I'm implementing some sort of social network service that doesn't rely on any central servers for a course project. I need the DHT for the lookups. Now I don't know of all the servers in the network in the beginning. As I've stated, there's no main tracker server. It works this way: each client has three dedicated servers. The three servers have the profile of the client, and it's wall, it's personal info, replicated. I only get to know about other group of servers when the user adds a friend (inputing the client's address). So I would create two separate DHTs on the two groups of three servers and when they friend each other I would like to join the DHTs. I would like to this consistently. I haven't had a lot of time to get all that familiar with the protocols, so I would like to know which one is better if I want to join the two separate DHTs?

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  • Using Rx to synchronize asynchronous events

    - by Martin Liversage
    I want to put Reactive Extensions for .NET (Rx) to good use and would like to get some input on doing some basic tasks. To illustrate what I'm trying to do I have a contrived example where I have an external component with asyncronous events: class Component { public void BeginStart() { ... } public event EventHandler Started; } The component is started by calling BeginStart(). This method returns immediately, and later, when the component has completed startup, the Started event fires. I want to create a synchronous start method by wrapping the component and wait until the Started event is fired. This is what I've come up with so far: class ComponentWrapper { readonly Component component = new Component(); void StartComponent() { var componentStarted = Observable.FromEvent<EventArgs>(this.component, "Started"); using (var startedEvent = new ManualResetEvent(false)) using (componentStarted.Take(1).Subscribe(e => { startedEvent.Set(); })) { this.componenet.BeginStart(); startedEvent.WaitOne(); } } } I would like to get rid of the ManualResetEvent, and I expect that Rx has a solution. But how?

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  • Any good source of explanatory documentation on ColorMatrix?

    - by mackenir
    I'd like to try using ColorMatrix, but am only able to find examples that convert an image to grayscale. And even then, they tend to be presented as a chunk of 'magic numbers' code with no explanation. Does anyone know of a 'tutorial' on how to use ColorMatrix? For example I'd be interested in converting a grayscale image to a color image, where white == transparent, and black = a solid color, with gray pixels somewhere in between. Could ColorMatrix do that?

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  • Agile and code release

    - by ring bearer
    Do you know of any agile process that is created for code releases? One of the main theme of agile is frequent releases and each company/client would have their own test/approval processes that control code releases. Most of the time these slow down the pace of "frequent releases" Currently we have a proprietary tool based workflow. The team who needs a code promotion needs to create a promotion request to one of the final UAT servers. Once this is complete, and once tests are done, certain customers, technical/non-technical managers need to approve, then it goes in to production deploy stage. Meanwhile no sprint planning meeting or anything of that sort. What is the code release process (Which is agile) that has worked for you?

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  • dev and prod systems in rails

    - by poseid
    What exactly is the difference in rails between dev and prod environments. When I develop an application in dev mode, do I have peformance problems, or others if I clone my dev environment on prod?

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  • NOOB Memory Problem - EXC_BAD_ACCESS

    - by Michael Bordelon
    I have been banging my head against the wall for a couple days and need some help. I have a feeling that I am doing something really silly here, but I cannot find the issue. This is the controller for a table view. I put the SQL in line to simplify it as part of the troubleshooting of this error. Normally, it would be in an accessor method in a model class. It gets through the SQL read just fine. Finds the two objects, loads them into the todaysWorkout array and then builds the cells for the table view. The table view actually comes up on the scree and then it throws the EXC_BAD_ACCESS. I ran instruments and it shows the following: 0 CFString Malloc 1 00:03.765 0x3946470 176 Foundation -[NSPlaceholderString initWithFormat:locale:arguments:] 1 CFString Autorelease 00:03.765 0x3946470 0 Foundation NSRecordAllocationEvent 2 CFString CFRelease 0 00:03.767 0x3946470 0 Bring It -[WorkoutViewController viewDidLoad] 3 CFString Zombie -1 00:03.917 0x3946470 0 Foundation NSPopAutoreleasePool Here is the source code for the controller. I left it all in there just in case there is something extraneous causing the problem. I sincerely appreciate any help I can get: #import "WorkoutViewController.h" #import "MoveListViewController.h" #import "Profile.h" static sqlite3 *database = nil; @implementation WorkoutViewController @synthesize todaysWorkouts; @synthesize woNoteCell; @synthesize bi; //@synthesize woSwitchCell; - (void)viewDidLoad { [super viewDidLoad]; bi = [[BIUtility alloc] init]; todaysWorkouts = [[NSMutableArray alloc] init]; NSString *query; sqlite3_stmt *statement; //open the database if (sqlite3_open([[BIUtility getDBPath] UTF8String], &database) != SQLITE_OK) { sqlite3_close(database); NSAssert(0, @"Failed to opendatabase"); } query = [NSString stringWithFormat:@"SELECT IWORKOUT.WOINSTANCEID, IWORKOUT.WORKOUTID, CWORKOUTS.WORKOUTNAME FROM CWORKOUTS JOIN IWORKOUT ON IWORKOUT.WORKOUTID = CWORKOUTS.WORKOUTID AND DATE = '%@'", [BIUtility todayDateString]]; if (sqlite3_prepare_v2(database, [query UTF8String], -1, &statement, nil) == SQLITE_OK) { while (sqlite3_step(statement) == SQLITE_ROW) { Workout *wo = [[Workout alloc] init]; wo.woInstanceID = sqlite3_column_int(statement, 0); wo.workoutID = sqlite3_column_int(statement, 1); wo.workoutName = [NSString stringWithUTF8String:(char *)sqlite3_column_text(statement, 2)]; [todaysWorkouts addObject:wo]; [wo release]; } sqlite3_finalize(statement); } if(database) sqlite3_close(database); [query release]; } - (UITableViewCell *)tableView:(UITableView *)tableView cellForRowAtIndexPath:(NSIndexPath *)indexPath { //todaysWorkouts = [BIUtility todaysScheduledWorkouts]; static NSString *noteCellIdentifier = @"NoteCellIdentifier"; UITableViewCell *cell; if (indexPath.section < ([todaysWorkouts count])) { cell = [tableView dequeueReusableCellWithIdentifier:@"OtherCell"]; if (cell == nil) { cell = [[[UITableViewCell alloc] initWithFrame:CGRectZero reuseIdentifier: @"OtherCell"] autorelease]; cell.accessoryType = UITableViewCellAccessoryNone; } if (indexPath.row == 0) { Workout *wo = [todaysWorkouts objectAtIndex:indexPath.section]; [cell.textLabel setText:wo.workoutName]; } else { [cell.textLabel setText:@"Completed?"]; [cell.textLabel setFont:[UIFont fontWithName:@"Arial" size:15]]; [cell.textLabel setTextColor:[UIColor blueColor]]; } } else { cell = (NoteCell *)[tableView dequeueReusableCellWithIdentifier:noteCellIdentifier]; if (cell == nil) { NSArray *nib = [[NSBundle mainBundle] loadNibNamed:@"NoteCell" owner:self options:nil]; cell = [nib objectAtIndex:0]; } } return cell; //[cell release]; } - (void)tableView:(UITableView *)tableView didSelectRowAtIndexPath:(NSIndexPath *)indexPath { NSUInteger row = [indexPath row]; if (indexPath.section < ([todaysWorkouts count]) && (row == 0)) { MoveListViewController *moveListController = [[MoveListViewController alloc] initWithStyle:UITableViewStylePlain]; moveListController.workoutID = [[todaysWorkouts objectAtIndex:indexPath.section] workoutID]; moveListController.workoutName = [[todaysWorkouts objectAtIndex:indexPath.section] workoutName]; moveListController.woInstanceID = [[todaysWorkouts objectAtIndex:indexPath.section] woInstanceID]; NSLog(@"Workout Selected: %@", [[todaysWorkouts objectAtIndex:indexPath.section] workoutName]); Bring_ItAppDelegate *delegate = [[UIApplication sharedApplication] delegate]; [delegate.workoutNavController pushViewController:moveListController animated:YES]; } else { UITableViewCell *cell = [tableView cellForRowAtIndexPath:indexPath]; if (indexPath.section < ([todaysWorkouts count]) && (row == 1)) { if (cell.accessoryType == UITableViewCellAccessoryNone) { cell.accessoryType = UITableViewCellAccessoryCheckmark; } else { cell.accessoryType = UITableViewCellAccessoryNone; } } } [tableView deselectRowAtIndexPath:indexPath animated:YES]; } - (CGFloat)tableView:(UITableView *)tableView heightForRowAtIndexPath:(NSIndexPath *)indexPath { NSInteger h = 35; return h; } - (NSInteger)numberOfSectionsInTableView:(UITableView *)tableView { return ([todaysWorkouts count] + 1); //return ([todaysWorkouts count]); } - (NSInteger)tableView:(UITableView *)tableView numberOfRowsInSection:(NSInteger)section { if (section < ([todaysWorkouts count])) { return 2; } else { return 1; } } - (NSString *)tableView:(UITableView *)tableView titleForHeaderInSection:(NSInteger)section { if (section < ([todaysWorkouts count])) { return @"Workout"; } else { return @"How Was Your Workout?"; } } - (void)didReceiveMemoryWarning { // Releases the view if it doesn't have a superview. [super didReceiveMemoryWarning]; // Release any cached data, images, etc that aren't in use. } - (void)viewDidUnload { [super viewDidUnload]; // Release any retained subviews of the main view. // e.g. self.myOutlet = nil; } - (void)dealloc { [todaysWorkouts release]; [bi release]; [super dealloc]; } @end

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  • How can I allow anonymous access to OTRS FAQ area?

    - by robbie
    I have been searching for this for quite some time now. I am using OTRS 2.4.7 and installed the FAQ package version 1.6.5. Everything seems to work fine. When I am logged in, I can create articles and other users have the ability to browse the articles. I want to be able to allow access to any anonymous non-user to be able to read these articles. Can anyone shed some light on how to allow this type of access? Thanks

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  • Merging two SQLite database files (C# .NET)

    - by CODe
    Hello all, I'm using C#/.NET with the C# wrapper for SQLite. I'm attempting to merge two SQLite databases together while excluding duplicates. I found this, which is referenced from a few different forum questions. http://old.nabble.com/Attempting-to-merge-large-databases-td18131366.html Would I run the following queries in my SQLite configuration as listed below? attach 'c:\test\b.db3' as toMerge; insert into AuditRecords select * from toMerge.AuditRecords; My main question is whether the above will remove duplicates, and if it doesn't, is there a merge or some other command I can use? Thanks very much!

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  • is this uibutton autoreleased ?

    - by dubbeat
    HI This is just a question to check my sanity really. I'm hunting memory leaks that show up in instruments but not the static analyzer. In one spot the analyzer is pointing to this block of code UIButton *randomButton = [UIButton buttonWithType:UIButtonTypeRoundedRect ]; randomButton.frame = CGRectMake(205, 145, 90, 22); // size and position of button [randomButton setTitle:@"Random" forState:UIControlStateNormal]; randomButton.backgroundColor = [UIColor clearColor]; randomButton.adjustsImageWhenHighlighted = YES; [randomButton addTarget:self action:@selector(getrandom:) forControlEvents:UIControlEventTouchUpInside]; [self.view addSubview:randomButton]; For some reason I thought the above code would auto release the button because I'm not calling init or alloc? If I add [randombutton release] at the bottom of the code my button fails to show. Could somebody describe to me the correct way to release a button from memory that is created in the above way? Or would I be better off making the button a class variable and sticking the release in the dealloc method?

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  • Checking that all libs and dlls are from the same build?

    - by unknownthreat
    I am developing a program in VS C++ 2008. Right now, I have a huge list of dll and lib dependencies and I am adding some more. I worry that when I need to update a dependency by building from source (where I have to manually replace built dlls and libs in the correct place), if I accidently forgot to replace something or vice versa, I may run into a compile and/or runtime problem. And finding which place goes wrong can be a bit difficult. So is there some sort of program or method out there that can suit this task to ease building a program with many updating dependencies?

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  • Memory leak - debugger and memory analyzer disagreeing

    - by Joe
    There is a memory leak in my android game - I've managed to narrow it down to a certain object, which has a list of objects to render on a texture. This object clears the list every time it draws though - so I can't work out how its managed to get thousands of elements in the list. I checked in the debugger and it doesn't have all these thousands of elements - usually about 2-20 which is what I'd expect... The game definitely slows down progressively only if I have rendering to texturing on. Here is a picture of Memory Analyzer showing 6,111 items: Memory Analyzer Here is a picture of the debugger showing 2: Debugger Can anyone help me find out whats wrong?

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  • How to check application is halt or working from a window service

    - by malik
    I have one WPF application and one windows service as watch dog. I want to check if my window application is halt or working fine. If it is halt i want to restart the application. I see Process.responding property but it is not working in my service. Any idea or other solution. Process[] myProcesses; myProcesses = Process.GetProcessesByName(ApplicationName); if (myProcesses.Length > 0) { foreach (Process proc in myProcesses) { _Logger.LogMessage("Check responding"); if (!proc.Responding)

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  • Two objects with dependencies for each other. Is that bad?

    - by Kasper Grubbe
    Hi SO. I am learning a lot about design patterns these days. And I want to ask you about a design question that I can't find an answer to. Currently I am building a little Chat-server using sockets, with multiple Clients. Currently I have three classes. Person-class which holds information like nick, age and a Room-object. Room-class which holds information like room-name, topic and a list of Persons currently in that room. Hotel-class which have a list of Persons and a list of Rooms on the server. I have made a diagram to illustrate it (Sorry for the big size!): http://i.imgur.com/Kpq6V.png I have a list of players on the server in the Hotel-class because it would be nice to keep track of how many there are online right now (Without having to iterate through all of the rooms). The persons live in the Hotel-class because I would like to be able to search for a specific Person without searching the rooms. Is this bad design? Is there another way of achieve it? Thanks.

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