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  • iphone application development -- passing data to and from the server.

    - by SAPNA
    i have to develop an -phone application .user logs in through the i-phone and gets data stored in the database.our database is created in MY SQL. and website is developed in (classic) ASP.interface is created in i-phone SDK. connection is remaining.what should i use for transferring data to server and from the server. JSON or SOAP.is XML parsing necessary.actually i am very new to this field. so a bit confused. we have some time left for completing our application.so in urgent need of help. thank you in advance.

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  • What work has been done on cross-platform mobile development?

    - by Nicholas
    Have any well-documented or open source projects targeted iPhone, Blackberry, and Android? Are there other platforms which are better-suited to such an endeavor? Note that I am particularly asking about client-side software, not web apps, though any information about the difficulties of using web apps across multiple mobile platforms is also interesting.

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  • Why is the application not starting from top...

    - by user536213
    i have created iphone game.When i pause the game using pause button i quit cliking quit button... Now when i start the game again ..the previous counter i created using this code... [NSTimer scheduledTimerWithTimeInterval:1.0 target:self selector:@selector(updateTimerFunc) userInfo:nil repeats:YES]; the timer is 100 sec and moves to zero...now it start giving the difference of twwo ,,98,96,94 if i quit the game again ans start this time the difference will become of 4 96,92 ...its keep on increasing ....what is this issue? kindly help

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  • iOS Development: Can I store an array of integers in a Core Data object without creating a new table to represent the array?

    - by BeachRunnerJoe
    Hello. I'm using Core Data and I'm trying to figure out the simplest way to store an array of integers in one of my Core Data entities. Currently, my entities contain various arrays of objects that are more complex than a single number, so it makes sense to represent those arrays as tables in my DB and attach them using relationships. If I want to store a simple array of integers, do I need to create a new table with a single column and attach it using a one-to-many relationship? Or is there a more simple way? Thanks in advance for your wisdom!

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  • How to conduct an interview for a development position remotely?

    - by sharptooth
    Usually we run interviews in office. We have a room with a table, the interviewee and one or two interviewers sit at the table, interviewers ask questions, often accompanied with code snippets on paper, the interviewee (hopefully) answers them, writes code snippets to illustrate his point. Usually it's something like an interviewer writes about five lines of C++ code and asks some specific question - quite a little code. Now we need to do the same remotely. We will be in our office and the interviewee will be far away - we are asked to help hire a person for another office located abroad. Of course we can use some technology for voice calls, but I'm afraid it's the most we can count on. I see a whole set of obstacles here: how to write illustration code snippets and exchange them efficiently? what to do to compensate for the fact that we're not native English speakers and the interviewees might or might be not native English speakers (I'm afraid this can make conversation significantly harder)? Are there any best practices for this situation? How could we address the obstacles listed? What other things should we consider to run the interview most efficiently?

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  • I am making a maze type of game using javascript and HTML and need some questions answered [on hold]

    - by Timothy Bilodeau
    First off, i am a noob to JavaScript but am willing to learn. :) I found a simple JavaScript moment engine created by another member on this site. Using that i made it so my character can walk around within a rectangle/square shaped room. I want to make it so the character can walk through a "doorway" within a wall to the next room. Either that or make it so if the character moves over a certain image within the room it will take the player to another webpage in which the character "spawns" into the room and so on and so fourth. Here is a link to what i have made so far as to get an idea. http://bit.ly/1fSMesA Any help would be much appreciated. Here is the javascript code for the character movement and boundaries. <script type='text/javascript'> // movement vars var xpos = 100; var ypos = 100; var xspeed = 1; var yspeed = 0; var maxSpeed = 5; // boundary var minx = 37; var miny = 41; var maxx = 187; // 10 pixels for character's width var maxy = 178; // 10 pixels for character's width // controller vars var upPressed = 0; var downPressed = 0; var leftPressed = 0; var rightPressed = 0; function slowDownX() { if (xspeed > 0) xspeed = xspeed - 1; if (xspeed < 0) xspeed = xspeed + 1; } function slowDownY() { if (yspeed > 0) yspeed = yspeed - 1; if (yspeed < 0) yspeed = yspeed + 1; } function gameLoop() { // change position based on speed xpos = Math.min(Math.max(xpos + xspeed,minx),maxx); ypos = Math.min(Math.max(ypos + yspeed,miny),maxy); // or, without boundaries: // xpos = xpos + xspeed; // ypos = ypos + yspeed; // change actual position document.getElementById('character').style.left = xpos; document.getElementById('character').style.top = ypos; // change speed based on keyboard events if (upPressed == 1) yspeed = Math.max(yspeed - 1,-1*maxSpeed); if (downPressed == 1) yspeed = Math.min(yspeed + 1,1*maxSpeed) if (rightPressed == 1) xspeed = Math.min(xspeed + 1,1*maxSpeed); if (leftPressed == 1) xspeed = Math.max(xspeed - 1,-1*maxSpeed); // deceleration if (upPressed == 0 && downPressed == 0) slowDownY(); if (leftPressed == 0 && rightPressed == 0) slowDownX(); // loop setTimeout("gameLoop()",10); } function keyDown(e) { var code = e.keyCode ? e.keyCode : e.which; if (code == 38) upPressed = 1; if (code == 40) downPressed = 1; if (code == 37) leftPressed = 1; if (code == 39) rightPressed = 1; } function keyUp(e) { var code = e.keyCode ? e.keyCode : e.which; if (code == 38) upPressed = 0; if (code == 40) downPressed = 0; if (code == 37) leftPressed = 0; if (code == 39) rightPressed = 0; } </script> here is the HTML code to follow <!-- The Level --> <img src="room1.png" /> <!-- The Character --> <img id='character' src='../texture packs/characters/snazgel.png' style='position:absolute;left:100;top:100;height:40;width:26;'/>

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  • Is there a Ruby on Rails framework like equivalent for .NET development?

    - by wgpubs
    Answers like ASP.NET MVC or Entity Framework really aren't acceptable as they address just one aspect of the problem domain. I'm looking for a framework ... a REAL framework that gives me the same features out of the box that Rails does. As such it should include at minimum: MVC for presentation ORM Ability to provide simple configuration for whatever environment (dev, QA, Production, etc...) Migration like functionality Ability to generate code in all layers (similar to scaffolding like behavior, etc...) Project template so as to create similar functionality as the "rails my_app" command. Thanks.

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  • How to add Eclipse Task Tags programmatically (Eclipse Plugin development)?

    - by sebnem
    Hi, I am developing an Eclipse Plugin. I want to add my custom Task Tag programmatically within the plugin. (Lets say DOTHIS) Later, i want to list the lines marked with DOTHIS tag in my custom taskView I know that it is done using the Eclipse UI from Project Properties Java Compiler Task Tags New. and then in the task view by Configure Contents but how can i do these arranegments within the plugin? Thanks in advance.

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  • Java vs. C variant for desktop and tablet development

    - by MirroredFate
    I am going to write a desktop application, but I am conflicted concerning which language to use. It (the desktop application) will need to have a good GUI, and to be extendable (hopefully good with modules of some sort). It must be completely cross-platform, including executable in various tablet environments. I put this as a requirement while realizing that some modification will no doubt be necessary. The language should also have some form of networking tools available. I have read http://introcs.cs.princeton.edu/java/faq/c2java.html and understand the differences between Java and C very well. I am looking not necessarily at C, but more at a C variant. If it is a complete toss-up, I will use Java as I know Java much better. However, I do not want to use a language that will be inferior for the task I wish to accomplish. Thank you for all suggestions and explanations. NOTE: If this is not the correct stack for this question, I apologize. It seemed appropriate according to the rules.

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  • Git development?production workflow – how to set up repo?

    - by Blixt
    I'm working on a relatively small, but fast-changing project (a web application) with a few other developers. We're using Git for source control. We started out creating a stable branch which is what is deployed to the live production web server. The master branch is what is deployed to a secondary "unstable" server for testing purposes. Whenever we felt that the master branch was ready to go live, we merged it into stable. However, we came to a point where we wanted one of the later master commits, but not some of the commits before it, so we used cherry-pick to pull that change into stable. This creates a new commit with the same change as the one in master, and it feels as if we're losing the nice history that Git otherwise provides. Are there better ways of handling this type of unstable/stable deployment model? One solution I thought of was using feature branches, and only ever merging a feature branch into master once we want it to go live. Then we'll tag every deployment instead of having a stable branch.

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  • Creating a top-down spaceship

    - by Ali
    I'm creating a top-down 2D space game in LIBGDX for android. When spaceship is going forward it will look like this: when it goes upward I want to change it's direction with a nice animation so it seems like a real spaceship. A between frame would be like this: I have rendered the spaceship in different Z axis degrees from ship0 to ship90. Calculating rotation on XY plane wouldn't be so hard, but I don't know how to calculate the rotation on Z axis so I can choose the right sprite to use.

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  • VS 2010 SP1 (Beta) and IIS Express

    - by ScottGu
    Last month we released the VS 2010 Service Pack 1 (SP1) Beta.  You can learn more about the VS 2010 SP1 Beta from Jason Zander’s two blog posts about it, and from Scott Hanselman’s blog post that covers some of the new capabilities enabled with it.  You can download and install the VS 2010 SP1 Beta here. IIS Express Earlier this summer I blogged about IIS Express.  IIS Express is a free version of IIS 7.5 that is optimized for developer scenarios.  We think it combines the ease of use of the ASP.NET Web Server (aka Cassini) currently built-into VS today with the full power of IIS.  Specifically: It’s lightweight and easy to install (less than 5Mb download and a quick install) It does not require an administrator account to run/debug applications from Visual Studio It enables a full web-server feature set – including SSL, URL Rewrite, and other IIS 7.x modules It supports and enables the same extensibility model and web.config file settings that IIS 7.x support It can be installed side-by-side with the full IIS web server as well as the ASP.NET Development Server (they do not conflict at all) It works on Windows XP and higher operating systems – giving you a full IIS 7.x developer feature-set on all Windows OS platforms IIS Express (like the ASP.NET Development Server) can be quickly launched to run a site from a directory on disk.  It does not require any registration/configuration steps. This makes it really easy to launch and run for development scenarios. Visual Studio 2010 SP1 adds support for IIS Express – and you can start to take advantage of this starting with last month’s VS 2010 SP1 Beta release. Downloading and Installing IIS Express IIS Express isn’t included as part of the VS 2010 SP1 Beta.  Instead it is a separate ~4MB download which you can download and install using this link (it uses WebPI to install it).  Once IIS Express is installed, VS 2010 SP1 will enable some additional IIS Express commands and dialog options that allow you to easily use it. Enabling IIS Express for Existing Projects Visual Studio today defaults to using the built-in ASP.NET Development Server (aka Cassini) when running ASP.NET Projects: Converting your existing projects to use IIS Express is really easy.  You can do this by opening up the project properties dialog of an existing project, and then by clicking the “web” tab within it and selecting the “Use IIS Express” checkbox. Or even simpler, just right-click on your existing project, and select the “Use IIS Express…” menu command: And now when you run or debug your project you’ll see that IIS Express now starts up and runs automatically as your web-server: You can optionally right-click on the IIS Express icon within your system tray to see/browse all of sites and applications running on it: Note that if you ever want to revert back to using the ASP.NET Development Server you can do this by right-clicking the project again and then select the “Use Visual Studio Development Server” option (or go into the project properties, click the web tab, and uncheck IIS Express).  This will revert back to the ASP.NET Development Server the next time you run the project. IIS Express Properties Visual Studio 2010 SP1 exposes several new IIS Express configuration options that you couldn’t previously set with the ASP.NET Development Server.  Some of these are exposed via the property grid of your project (select the project node in the solution explorer and then change them via the property window): For example, enabling something like SSL support (which is not possible with the ASP.NET Development Server) can now be done simply by changing the “SSL Enabled” property to “True”: Once this is done IIS Express will expose both an HTTP and HTTPS endpoint for the project that we can use: SSL Self Signed Certs IIS Express ships with a self-signed SSL cert that it installs as part of setup – which removes the need for you to install your own certificate to use SSL during development.  Once you change the above drop-down to enable SSL, you’ll be able to browse to your site with the appropriate https:// URL prefix and it will connect via SSL. One caveat with self-signed certificates, though, is that browsers (like IE) will go out of their way to warn you that they aren’t to be trusted: You can mark the certificate as trusted to avoid seeing dialogs like this – or just keep the certificate un-trusted and press the “continue” button when the browser warns you not to trust your local web server. Additional IIS Settings IIS Express uses its own per-user ApplicationHost.config file to configure default server behavior.  Because it is per-user, it can be configured by developers who do not have admin credentials – unlike the full IIS.  You can customize all IIS features and settings via it if you want ultimate server customization (for example: to use your own certificates for SSL instead of self-signed ones). We recommend storing all app specific settings for IIS and ASP.NET within the web.config file which is part of your project – since that makes deploying apps easier (since the settings can be copied with the application content).  IIS (since IIS 7) no longer uses the metabase, and instead uses the same web.config configuration files that ASP.NET has always supported – which makes xcopy/ftp based deployment much easier. Making IIS Express your Default Web Server Above we looked at how we can convert existing sites that use the ASP.NET Developer Web Server to instead use IIS Express.  You can configure Visual Studio to use IIS Express as the default web server for all new projects by clicking the Tools->Options menu  command and opening up the Projects and Solutions->Web Projects node with the Options dialog: Clicking the “Use IIS Express for new file-based web site and projects” checkbox will cause Visual Studio to use it for all new web site and projects. Summary We think IIS Express makes it even easier to build, run and test web applications.  It works with all versions of ASP.NET and supports all ASP.NET application types (including obviously both ASP.NET Web Forms and ASP.NET MVC applications).  Because IIS Express is based on the IIS 7.5 codebase, you have a full web-server feature-set that you can use.  This means you can build and run your applications just like they’ll work on a real production web-server.  In addition to supporting ASP.NET, IIS Express also supports Classic ASP and other file-types and extensions supported by IIS – which also makes it ideal for sites that combine a variety of different technologies. Best of all – you do not need to change any code to take advantage of it.  As you can see above, updating existing Visual Studio web projects to use it is trivial.  You can begin to take advantage of IIS Express today using the VS 2010 SP1 Beta. Hope this helps, Scott

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  • Create and use a Button class on AS3.0

    - by Madcowe
    I am currently working on a game and it is all going well. On the shop screen there are several buttons that affect the player's stats for when the player restarts the game. The button's names (with a text on the left), however, are rather cryptic and it's hard to figure out what they do unless you test or something. So the solution I came up with, is to create an InfoBox with an InfoText inside so that when the cursor is over the button it appears with the description, cost and etc. This I managed to do too however, the way I was about to do it would mean that I had to create 3 event listeners per button (CLICK, ROLL_OVER, ROLL_OUT) and, obviously, 3 functions connected to each event listener. Now, I don't mind much about having 1 event listener per button, for the click, but since the other events are just to make a box appear and disappear as well as display some text, I thought it was way too much of a mess of code. What I tried to do: I created a new class called InfoBoxButton, and this is the class' code: package { import flash.display.SimpleButton; import flash.display.MovieClip; import flash.ui.Mouse; import flash.events.MouseEvent; public class InfoBoxButton extends SimpleButton { public var description:String; public var infoBox:InfoBox; public function InfoBoxButton(description) { this.addEventListener( MouseEvent.ROLL_OVER, displayInfoText, false, 0, true); this.addEventListener( MouseEvent.ROLL_OUT, hideInfoText, false, 0, true); } private function displayInfoText() { infoBox.infoText.text = description; infoBox.visible = true; } private function hideInfoText() { infoBox.infoText.text = ""; infoBox.visible = false; } } } But now I don't have an idea how to associate it with the button, I have tried this: public var SoonButton:InfoBoxButton = new InfoBoxButton("This is merely a test"); The SoonButton is a button I made on the shopscreen, SoonButton is it's instance name, but I can't think of a way of associating one button to the other... I have been fiddling with the code for like 3 hours yesterday and no luck... can anyone give me some pointers on how I should go about doing it?

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