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  • Why Read In UTF-16LE File Won't Convert "\r\n" Into "\n" In Windows

    - by Dbger
    I am using Perl to read UTF-16LE files in Windows 7. If I read in an ascii file with following code: open CUR_FILE, "<", $asciiFile; Then each "\r\n" in file will be converted into a "\n" in memory; if I read in an UTF-16LE(windows 1200) file with following code: open CUR_FILE, "<:encoding(UTF-16LE)", $utf16leFile; Then "\r\n" will keep unchanged. This inconsistency cause problems when I trying to regexp lines with line breaks. My questions is: Is this how unicode works in Perl & Windows? Or Am I using the wrong code? Thanks so much!

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  • how to match a regulas expresion like (%i1) in python pexpect

    - by mike
    I want to use maxima from python using pexpect, whenever maxima starts it will print a bunch of stuff of this form: $ maxima Maxima 5.27.0 http://maxima.sourceforge.net using Lisp SBCL 1.0.57-1.fc17 Distributed under the GNU Public License. See the file COPYING. Dedicated to the memory of William Schelter. The function bug_report() provides bug reporting information. (%i1) i would like to start up pexpect like so: import pexpect cmd = 'maxima' child = pexpect.spawn(cmd) child.expect (' match all that stuff up to and including (%i1)') child.sendline ('integrate(sin(x),x)') chil.expect( match (%o1 ) ) print child.before how do i match the starting banner up to the prompt (%i1)? and so on, also maxima increments the (%i1)'s by one as the session goes along, so the next expect would be: child.expect ('match (%i2)') child.sendline ('integrate(sin(x),x)') chil.expect( match (%o2 ) ) print child.before how do i match the (incrementing) integers?

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  • Ruby: Is there a better way to iterate over multiple (big) files?

    - by zxcvbnm
    Here's what I'm doing (sorry for the variable names, I'm not using those in my code): File.open("out_file_1.txt", "w") do |out_1| File.open("out_file_2.txt", "w") do |out_2| File.open_and_process("in_file_1.txt", "r") do |in_1| File.open_and_process("in_file_2.txt", "r") do |in_2| while line_1 = in_1.gets do line_2 = in_2.gets #input files have the same number of lines #process data and output to files end end end end end The open_and_process method is just to open the file and close it once it's done. It's taken from the pickaxe book. Anyway, the main problem is that the code is nested too deeply. I can't load all the files' contents into memory, so I have to iterate line by line. Is there a better way to do this? Or at least prettify it?

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  • How to determine if an application is using the GPU

    - by Andrew
    I'm looking for a way to determine how to know whether an application is using the GPU with Objective-C. I want to be able to determine if any applications currently running on the system have work going on on the GPU (ie: a reason why the latest MacBook Pros would switch to the discrete graphics over the Intel HD graphics). I've tried getting the information by crossing the list of active windows with the list of windows that have their backing location stored in video memory using Quartz Window Services, but all that does is return the Dock application and I have other applications open that I know are using the GPU (Photoshop CS5, Interface Builder), that and the Dock doesn't require the 330m.

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  • Finding C++ static initialization order problems

    - by Fred Larson
    We've run into some problems with the static initialization order fiasco, and I'm looking for ways to comb through a whole lot of code to find possible occurrences. Any suggestions on how to do this efficiently? Edit: I'm getting some good answers on how to SOLVE the static initialization order problem, but that's not really my question. I'd like to know how to FIND objects that are subject to this problem. Evan's answer seems to be the best so far in this regard; I don't think we can use valgrind, but we may have memory analysis tools that could perform a similar function. That would catch problems only where the initialization order is wrong for a given build, and the order can change with each build. Perhaps there's a static analysis tool that would catch this. Our platform is IBM XLC/C++ compiler running on AIX.

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  • C# - Removing items from lists and all references to them.

    - by LiamV
    Hi there, I'm facing a situation where I have dependent objects and I would like to be able to remove an object and all references to it. Say I have an object structure like the code below, with a Branch type which references two Nodes. public class Node { // Has Some Data! } public class Branch { // Contains references to Nodes public Node NodeA public Node NodeB } public class Graph { public List<Node> Nodes; public List<Branch> Branches; } If I remove a Node from the Nodes list in the Graph class, it is still possible that one or more Branch objects still contains a reference to the removed Node, thus retaining it in memory, whereas really what I would quite like would be to set any references to the removed Node to null and let the garbage collection kick in. Other than enumerating through each Branch and checking each Node reference sequentially, are there any smart ideas on how I remove references to the Node in each Branch instance AND indeed any other class which reference the removed Node? Much appreciated, Liam

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  • How do I edit an interface builder object programmatically?

    - by Evelyn
    I created a label using Interface Builder, and now I want to set the background color of the label using code instead of IB's color picker. (I want to do this so that I can define the color using RGB and eventually change the colorspace for the label.) I'm in cocoa. How do I edit the attributes of an IB object using code? My code looks like this: //.h file #import <UIKit/UIKit.h> @interface IBAppDelegate : NSObject { UILabel *label; } @property (nonatomic, retain) IBOutlet UILabel *label; @end //.m file #import "IBAppDelegate.h" @implementation IBAppDelegate @synthesize label; (memory stuff...) @end

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  • Why doesn't Maven's mvn clean ever work the first time?

    - by hoffmandirt
    Nine times out of ten when I run mvn clean on my projects I experience a build error. I have to execute mvn clean multiple times until the build error goes away. Does anyone else experience this? Is there any way to fix this within Maven? If not, how do you get around it? I wrote a bat file that deletes the target folders and that works well, but it's not practical when you are working on multiple projects. I am using Maven 2.2.1. [ERROR] BUILD ERROR [INFO] ------------------------------------------------------------------------ [INFO] Failed to delete directory: C:\Documents and Settings\user\My Documents\software-developm ent\a\b\c\application-domain\target. Reason: Unable to delete directory C:\Documen ts and Settings\user\My Documents\software-development\a\b\c\application-domai n\target\classes\com\a\b [INFO] ------------------------------------------------------------------------ [INFO] For more information, run Maven with the -e switch [INFO] ------------------------------------------------------------------------ [INFO] Total time: 6 seconds [INFO] Finished at: Fri Oct 23 15:22:48 EDT 2009 [INFO] Final Memory: 11M/254M [INFO] ------------------------------------------------------------------------

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  • PHP website Optimization

    - by ana
    I have a high traffic website and I need make sure my site is fast enough to display my pages to everyone rapidly. I searched on Google many articles about speed and optimization and here's what I found: Cache the page Save it to the disk Caching the page in memory: This is very fast but if I need to change the content of my page I have to remove it from cache and then re-save the file on the disk. Save it to disk This is very easy to maintain but every time the page is accessed I have to read on the disk. Which method should I go with? Thanks

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  • Dispelling the UIImage imageNamed: FUD

    - by Roger Nolan
    I see a lot of people saying imageNamed is bad but equal numbers of people saying the performance is good - especially when rendering UITableViews. See this SO question for example or this article on iPhoneDeveloperTips.com UIImage's imageNamed method used to leak so it was best avoided but has been fixed in recent releases. I'd like to understand the caching algorithm better in order to make a reasoned decision about where I can trust the system to cache my images and where I need to go the extra mile and do it myself. My current basic understanding is that it's a simple NSMutableDictionary of UIImages referenced by filename. It gets bigger and when memory runs out it gets a lot smaller. For example, does anyone know for sure that the image cache behind imageNamed does not respond to didReceiveMemoryWarning? It seems unlikely that Apple would not do this. If you have any insight into the caching algorithm, please post it here.

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  • GPU YUV to RGB. Worth the effort?

    - by Jaime Pardos
    Hello, I have to convert several full PAL videos (720x576@25) from YUV 4:2:2 to RGB, in real time, and probably a custom resize for each. I have thought of using the GPU, as I have seen some example that does just this (except that it's 4:4:4 so the bpp is the same in source and destiny)-- http://www.fourcc.org/source/YUV420P-OpenGL-GLSLang.c However, I don't have any experience with using GPU's and I'm not sure of what can be done. The example, as I understand it, just converts the video frame to YUV and displays it in the screen. Is it possible to get the processed frame instead? Would it be worth the effort to send it to the GPU, get it transformed, and sending it again to main memory, or would it kill performance? Being a bit platform-specific, assuming I work on windows, is it possible to get an OpenGL or DirectDraw surface from a window so the GPU can draw directly to it?

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  • Launching Vim via Lua

    - by Keith Pimmel
    I'm writing a simple little Lua commandline app that will build a static website. I'm storing my fragments in a sqlite database. Retrieving the data from the db is straightforward as is saving it; my question comes from editing the data. Is there an elegant way to pipe the data from Lua to vim? Can vim edit a memory buffer and return it? I was planning on launching the editor via os.execute('vim') but only after grabbing a temporary file handle and dumping the database output into that. I would like to have to avoid touching the filesystem that way but that is my contingency plan.

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  • Piping SoX in Python - subprocess alternative?

    - by Cochise Ruhulessin
    I use SoX in an application. The application uses it to apply various operations on audiofiles, such as trimming. This works fine: from subprocess import Popen, PIPE kwargs = {'stdin': PIPE, 'stdout': PIPE, 'stderr': PIPE} pipe = Popen(['sox','-t','mp3','-', 'test.mp3','trim','0','15'], **kwargs) output, errors = pipe.communicate(input=open('test.mp3','rb').read()) if errors: raise RuntimeError(errors) This will cause problems on large files hower, since read() loads the complete file to memory; which is slow and may cause the pipes' buffer to overflow. A workaround exists: from subprocess import Popen, PIPE import tempfile import uuid import shutil import os kwargs = {'stdin': PIPE, 'stdout': PIPE, 'stderr': PIPE} tmp = os.path.join(tempfile.gettempdir(), uuid.uuid1().hex + '.mp3') pipe = Popen(['sox','test.mp3', tmp,'trim','0','15'], **kwargs) output, errors = pipe.communicate() if errors: raise RuntimeError(errors) shutil.copy2(tmp, 'test.mp3') os.remove(tmp) So the question stands as follows: Are there any alternatives to this approach, aside from writing a Python extension to the Sox C API?

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  • How to create a bold and italic label in MFC?

    - by Hamish Grubijan
    Please do not mark it as a dupe of this question just yet: http://stackoverflow.com/questions/1881865/bold-labels-in-mfc That question does not help me; for some reason I do not see the rich edit control. Instead I believe I have to do it in code. here is a sample I found: http://www.tech-archive.net/Archive/VC/microsoft.public.vc.mfc/2006-10/msg00245.html My problem is that I prefer not to re-invent the wheel and test for errors myself or through QA. Someone must have implemented this before. Please share your code. What I would like to do is: Keep the same font size, family, etc. as in the already created label, but make it bold and italic as well. Keep the memory footprint reasonably low (do not create any new unnecessary objects), but do not get the app into an inconsistent state either. I appreciate your help.

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  • removing duplicate strings from a massive array in java efficiently?

    - by Preator Darmatheon
    I'm considering the best possible way to remove duplicates from an (Unsorted) array of strings - the array contains millions or tens of millions of stringz..The array is already prepopulated so the optimization goal is only on removing dups and not preventing dups from initially populating!! I was thinking along the lines of doing a sort and then binary search to get a log(n) search instead of n (linear) search. This would give me nlogn + n searches which althout is better than an unsorted (n^2) search = but this still seems slow. (Was also considering along the lines of hashing but not sure about the throughput) Please help! Looking for an efficient solution that addresses both speed and memory since there are millions of strings involved without using Collections API!

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  • Dereferencing pointers without pointing them at a variable

    - by Miguel
    I'm having trouble understanding how some pointers work. I always thought that when you created a pointer variable (p), you couldn't deference and assign (*p = value) unless you either malloc'd space for it (p = malloc(x)), or set it to the address of another variable (p = &a) However in this code, the first assignment works consistently, while the last one causes a segfault: typedef struct { int value; } test_struct; int main(void) { //This works int* colin; *colin = 5; //This never works test_struct* carter; carter->value = 5; } Why does the first one work when colin isn't pointing at any spare memory? And why does the 2nd never work? I'm writing this in C, but people with C++ knowledge should be able to answer this as well.

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  • Returning an anonymous class that uses a final primitive. How does it work?

    - by Tim P
    Hi, I was wondering if someone could explain how the following code works: public interface Result { public int getCount(); public List<Thing> getThings(); } class SomeClass { ... public Result getThingResult() { final List<Thing> things = .. populated from something. final int count = 5; return new Result { @Override public int getCount() { return count; } @Override public List<Thing> getThings(); return things; } } } ... } Where do the primitive int , List reference and List instance get stored in memory? It can't be on the stack.. so where? Is there a difference between how references and primitives are handled in this situation? Thanks a bunch, Tim P.

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  • Efficiency of checking for null varbinary(max) column ?

    - by Moe Sisko
    Using SQL Server 2008. Example table : CREATE table dbo.blobtest (id int primary key not null, name nvarchar(200) not null, data varbinary(max) null) Example query : select id, name, cast((case when data is null then 0 else 1 end) as bit) as DataExists from dbo.blobtest Now, the query needs to return a "DataExists" column, that returns 0 if the blob is null, else 1. This all works fine, but I'm wondering how efficient it is. i.e. does SQL server need to read in the whole blob to its memory, or is there some optimization so that it just does enough reads to figure out if the blob is null or not ? (FWIW, the sp_tableoption "large value types out of row" option is set to OFF for this example).

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  • Proper NSArray initialization for ivar data in a method

    - by Joost Schuur
    I'm new to Objective-C and iPhone development and have been using Apress' Beginning iPhone 3 Programming book as my main guide for a few weeks now. In a few cases as part of a viewDidLoad: method, ivars like a breadTypes NSArray are initialized like below, with an intermediate array defined and then ultimately set to the actual array like this: NSArray *breadArray = [[NSArray alloc] initWithObjects:@"White", @"Whole Weat", @"Rye", @"Sourdough", @"Seven Grain", nil]; self.breadTypes = breadArray; [breadArray release]; Why is it done this way, instead of simply like this: self.breadTypes = [[NSArray alloc] initWithObjects:@"White", @"Whole Weat", @"Rye", @"Sourdough", @"Seven Grain", nil]; Both seem to work when I compile and run it. Is the 2nd method above not doing proper memory management? I assume initWithObjects: returns an array with a retain count of 1 and I eventually release breadTypes again in the dealloc: method, so that wraps things up nicely. I'm guessing 'self.breadTypes = ...' copies the data to the new array, which is why the original array can be safely released, correct?

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  • ActionScript Clean Up

    - by TheDarkIn1978
    i want to deallocate a spriteClass from memory and remove it from the display list. when the spriteClass is instantiated, it creates some of it's own sprites with new tweens and tween events and add them as children. i understand that the tween events must be removed in order for the spritClass to become available for garbage collection, and only afterwards should i nullify the spriteClass, but should i also nullify and remove the spriteClass's sprite children and tweens as well, or does it not matter? essentially i'd like to know if by nullifying the spriteClass it automatically removes all of it's added children and new instantiations like tweens, sprites, rects, whatever, or am i responsible for removing them all and otherwise the spriteClass isn't truly null until i do so?

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  • Recordset manipulation in SSIS

    - by JSacksteder
    In my SSIS job, I have a need to accumulate a set of rows and commit them all transitionally when processing has completed successfully. If this was pure SQL, I would use a temp table inside a transaction. In SSIS there are a number of issues complicating this. It's difficult to have multiple components share the same transaction and having temp tables that do not exist at design time is a pain. If I use Recordsets inside SSIS for this purpose, there are other issues. My understanding is that an 'Execute SQL' component will re-initialize the Recordset when it runs, so I can't use that to append an additional row. Is there a way to create an OLE DB connection that references an in-memory Recordset? Is there a better way to achieve this result?

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  • Connecting to multiple firebird Databases via Delphi

    - by Branden
    I am integrating a system with 2 other applications, 1 using a Firebird database whilst the other BIS (using ADO). My delphi application uses Firebird. I need to read data from my database, insert it into both the BIS database and the other application firebird database. I have created seperate data modules for each. Sending data to the ADO works fine, but when writing to the other Firebird DB (my db still open) I get strange errors. I have managed to isolate the problem to the second firebird DB. Small data writes seems fine. The data structures are completly different, so un able to use a synch tool. is there a way to overcome this by using multi threading or seperate memory space each Firebird instance uses?

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  • When is a C++ terminate handler the Right Thing(TM)?

    - by Joseph Garvin
    The C++ standard provides the std::set_terminate function which lets you specify what function std::terminate should actually call. std::terminate should only get called in dire circumstances, and sure enough the situations the standard describes for when it's called are dire (e.g. an uncaught exception). When std::terminate does get called the situation seems analagous to being out of memory -- there's not really much you can sensically do. I've read that it can be used to make sure resources are freed -- but for the majority of resources this should be handled automatically by the OS when the process exits (e.g. file handles). Theoretically I can see a case for if say, you needed to send a server a specific message when exiting due to a crash. But the majority of the time the OS handling should be sufficient. When is using a terminate handler the Right Thing(TM)? Update: People interested in what can be done with custom terminate handlers might find this non-portable trick useful.

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  • Delphi - Using DeviceIoControl passing IOCTL_DISK_GET_LENGTH_INFO to get flash media physical size (Not Partition)

    - by SuicideClutchX2
    Alright this is the result of a couple of other questions. It appears I was doing something wrong with the suggestions and at this point have come up with an error when using the suggested API to get the media size. Those new to my problem I am working at the physical disk level, not within the confines of a partition or file system. Here is the pastebin code for the main unit (Delphi 2009) - http://clutchx2.pastebin.com/iMnq8kSx Here is the application source and executable with a form built to output the status of whats going on - http://www.mediafire.com/?js8e6ci8zrjq0de Its probably easier to use the download, unless your just looking for problems within the code. I will also paste the code here. unit Main; interface uses Windows, Messages, SysUtils, Variants, Classes, Graphics, Controls, Forms, Dialogs, StdCtrls; type TfrmMain = class(TForm) edtDrive: TEdit; lblDrive: TLabel; btnMethod1: TButton; btnMethod2: TButton; lblSpace: TLabel; edtSpace: TEdit; lblFail: TLabel; edtFail: TEdit; lblError: TLabel; edtError: TEdit; procedure btnMethod1Click(Sender: TObject); private { Private declarations } public { Public declarations } end; TDiskExtent = record DiskNumber: Cardinal; StartingOffset: Int64; ExtentLength: Int64; end; DISK_EXTENT = TDiskExtent; PDiskExtent = ^TDiskExtent; TVolumeDiskExtents = record NumberOfDiskExtents: Cardinal; Extents: array[0..0] of TDiskExtent; end; VOLUME_DISK_EXTENTS = TVolumeDiskExtents; PVolumeDiskExtents = ^TVolumeDiskExtents; var frmMain: TfrmMain; const FILE_DEVICE_DISK = $00000007; METHOD_BUFFERED = 0; FILE_ANY_ACCESS = 0; IOCTL_DISK_BASE = FILE_DEVICE_DISK; IOCTL_VOLUME_BASE = DWORD('V'); IOCTL_DISK_GET_LENGTH_INFO = $80070017; IOCTL_VOLUME_GET_VOLUME_DISK_EXTENTS = ((IOCTL_VOLUME_BASE shl 16) or (FILE_ANY_ACCESS shl 14) or (0 shl 2) or METHOD_BUFFERED); implementation {$R *.dfm} function GetLD(Drive: Char): Cardinal; var Buffer : String; begin Buffer := Format('\\.\%s:',[Drive]); Result := CreateFile(PChar(Buffer),GENERIC_READ Or GENERIC_WRITE,FILE_SHARE_READ,nil,OPEN_EXISTING,0,0); If Result = INVALID_HANDLE_VALUE Then begin Result := CreateFile(PChar(Buffer),GENERIC_READ,FILE_SHARE_READ,nil,OPEN_EXISTING,0,0); end; end; function GetPD(Drive: Byte): Cardinal; var Buffer : String; begin If Drive = 0 Then begin Result := INVALID_HANDLE_VALUE; Exit; end; Buffer := Format('\\.\PHYSICALDRIVE%d',[Drive]); Result := CreateFile(PChar(Buffer),GENERIC_READ Or GENERIC_WRITE,FILE_SHARE_READ,nil,OPEN_EXISTING,0,0); If Result = INVALID_HANDLE_VALUE Then begin Result := CreateFile(PChar(Buffer),GENERIC_READ,FILE_SHARE_READ,nil,OPEN_EXISTING,0,0); end; end; function GetPhysicalDiskNumber(Drive: Char): Byte; var LD : DWORD; DiskExtents : PVolumeDiskExtents; DiskExtent : TDiskExtent; BytesReturned : Cardinal; begin Result := 0; LD := GetLD(Drive); If LD = INVALID_HANDLE_VALUE Then Exit; Try DiskExtents := AllocMem(Max_Path); DeviceIOControl(LD,IOCTL_VOLUME_GET_VOLUME_DISK_EXTENTS,nil,0,DiskExtents,Max_Path,BytesReturned,nil); If DiskExtents^.NumberOfDiskExtents > 0 Then begin DiskExtent := DiskExtents^.Extents[0]; Result := DiskExtent.DiskNumber; end; Finally CloseHandle(LD); end; end; procedure TfrmMain.btnMethod1Click(Sender: TObject); var PD : DWORD; CardSize: Int64; BytesReturned: DWORD; CallSuccess: Boolean; begin PD := GetPD(GetPhysicalDiskNumber(edtDrive.Text[1])); If PD = INVALID_HANDLE_VALUE Then Begin ShowMessage('Invalid Physical Disk Handle'); Exit; End; CallSuccess := DeviceIoControl(PD, IOCTL_DISK_GET_LENGTH_INFO, nil, 0, @CardSize, SizeOf(CardSize), BytesReturned, nil); if not CallSuccess then begin edtError.Text := IntToStr(GetLastError()); edtFail.Text := 'True'; end else edtFail.Text := 'False'; CloseHandle(PD); end; end. I placed a second method button on the form so I can write a different set of code into the app if I feel like it. Only minimal error handling and safeguards are there is nothing that wasn't necessary for debugging this via source. I tried this on a Sony Memory Stick using a PSP as the reader because I cant find the adapter for using a duo in my machine. The target is an MS and half of my users use a PSP for a reader half dont. However this should work fine on SD cards and that is a secondary target for my work as well. I tried this on a usb memory card reader and several SD cards. Now that I have fixed my attempt I get an error returned. 50 ERROR_NOT_SUPPORTED The request is not supported. I have found an application that uses this API as well as alot of related functions for what I am trying todo. I am getting ready to look into it the application is called DriveImage and its source is here - http://sourceforge.net/projects/diskimage/ The only thing I have really noticed from that application is there use of TFileStream and using that to get a handle on the physical disk.

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  • LINQ to SQL SubmitChangess() progress

    - by Emir
    I'm using LINQ to SQLto import old DBF files into MSSQL. I'm reading all rows and adding them to database using ctx.MyTable.InsertOnSubmit(row) After reading phase is completed I have around 100 000 pending inserts. ctx.SubmitChanges() naturally is taking a long time. Is there any way to track progress of the ctx.submitchanges()? Can ctx.Log somehow be used for this purpose? Update: Is it possible to use ctx.GetChangeSet().Inserts.Count and track insert statements using the Log? Dividing ctx.SubmitChanges() into smaller chunks is not working for me, because I need transaction, all or nothing. Update 2: I've found nice class ActionTextWriter using which I will try to count inserts. http://damieng.com/blog/2008/07/30/linq-to-sql-log-to-debug-window-file-memory-or-multiple-writers

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