Search Results

Search found 11936 results on 478 pages for 'objects'.

Page 417/478 | < Previous Page | 413 414 415 416 417 418 419 420 421 422 423 424  | Next Page >

  • C++ design related question

    - by Kotti
    Hi! Here is the question's plot: suppose I have some abstract classes for objects, let's call it Object. It's definition would include 2D position and dimensions. Let it also have some virtual void Render(Backend& backend) const = 0 method used for rendering. Now I specialize my inheritance tree and add Rectangle and Ellipse class. Guess they won't have their own properties, but they will have their own virtual void Render method. Let's say I implemented these methods, so that Render for Rectangle actually draws some rectangle, and the same for ellipse. Now, I add some object called Plane, which is defined as class Plane : public Rectangle and has a private member of std::vector<Object*> plane_objects; Right after that I add a method to add some object to my plane. And here comes the question. If I design this method as void AddObject(Object& object) I would face trouble like I won't be able to call virtual functions, because I would have to do something like plane_objects.push_back(new Object(object)); and this should be push_back(new Rectangle(object)) for rectangles and new Circle(...) for circles. If I implement this method as void AddObject(Object* object), it looks good, but then somewhere else this means making call like plane.AddObject(new Rectangle(params)); and this is generally a mess because then it's not clear which part of my program should free the allocated memory. ["when destroying the plane? why? are we sure that calls to AddObject were only done as AddObject(new something).] I guess the problems caused by using the second approach could be solved using smart pointers, but I am sure there have to be something better. Any ideas?

    Read the article

  • Performance of a get unique elements/group by operation on an IEnumerable<T>.

    - by tolism7
    I was wondering how could I improve the performance of the following code: public class MyObject { public int Year { get; set; } } //In my case I have 30000 IEnumerable<MyObject> data = MethodThatReturnsManyMyObjects(); var groupedByYear = data.GroupBy(x => x.Year); //Here is the where it takes around 5 seconds foreach (var group in groupedByYear) //do something here. The idea is to get a set of objects with unique year values. In my scenario there are only 6 years included in the 30000 items in the list so the foreach loop will be executed 6 times only. So we have many items needing to be grouped in a few groups. Using the .Distinct() with an explicit IEqualityComparer would be an alternative but somehow I feel that it wont make any difference. I can understand if 30000 items is too much and that i should be happy with the 5 seconds I get, but I was wondering if the above can be imporved performance wise. Thanks.

    Read the article

  • "Invalid Object Format Name" in Crystal Reports

    - by cmays90
    When working with Crystal Report Field Objects and attempting to set "EnableSuppress" to False or alter the position or width of a field object is generating an "Invalid Object Format Name" error. The debugger shows all my code running without error until attempting to actually load the report. At that point, it will run the first couple without problem, then it fails when messing with a field object, and none of the rest will run. The code is shown below. Everything that generates an error is a FieldObject, but not all fieldObjects generate errors. In the code below, everything in Section2 is a TextObject and everything in Section3 is a FieldObject. If condition = True Then 'Lines marked as runs ok, only run when a line that generates an error is not present before it. Report.Section2.ReportObjects("Text7").Left = 7830 'Runs ok Report.Section3.ReportObjects("Field4").Left = 8085 'Runs ok Report.Section2.ReportObjects("Text13").ObjectFormat.EnableSuppress = False 'Runs ok Report.Section3.ReportObjects("Field28").ObjectFormat.EnableSuppress = False 'error Report.Section2.ReportObjects("Text9").Left = 10830 'Runs ok Report.Section3.ReportObjects("Field23").Left = 10830 'error Report.Section3.ReportObjects("Field23").Width = 615 'error Report.Section2.ReportObjects("Text10").Left = 11445 'Runs ok Report.Section3.ReportObjects("Field25").Left = 11445 'Runs ok End If

    Read the article

  • Compressing a database to a single file?

    - by Assimilater
    Hi all. In my contact manager program I have been storing information by reading and writing comma delimited files for each individual contact, and storing notes in a file for each note, and I'm wondering how I could go about shrinking them all into one file effectively. I have attempted using data entry tools in the visual studio toolbox and template class, though I have never quite figured out how to use them. What would be especially convenient is if I could store data as data type IOwner (a class I created) as opposed to strings. I'd also need to figure out how to tell the program what to do when a file is opened (I've noticed in the properties how to associate a file type with the program though am not sure how to tell it what to do when it's opened). Edit: How about rephrasing the question: I have a class IContact with various properties some of them being lists of other class objects. I have a public list of IContact. Can I write Contacts as List(Of IContact) to a file as opposed to a bunch of strings? Second part of the question: I have associated .cms files with my program. But if a user opens the file, what code should the program run through in an attempt to deal with the file? This file is going to contain data that the program needs to read, how do I tell it to read a file when the program is opened vicariously because the file was opened? Does this make the question clearer?

    Read the article

  • Hibernate: fetching multiple bags efficiently

    - by Jens Jansson
    Hi! I'm developing a multilingual application. For this reason many objects have in their name and description fields collections of something I call LocalizedStrings instead of plain strings. Every LocalizedString is basically a pair of a locale and a string localized to that locale. Let's take an example an entity, let's say a book -object. public class Book{ @OneToMany private List<LocalizedString> names; @OneToMany private List<LocalizedString> description; //and so on... } When a user asks for a list of books, it does a query to get all the books, fetches the name and description of every book in the locale the user has selected to run the app in, and displays it back to the user. This works but it is a major performance issue. For the moment hibernate makes one query to fetch all the books, and after that it goes through every single object and asks hibernate for the localized strings for that specific object, resulting in a "n+1 select problem". Fetching a list of 50 entities produces about 6000 rows of sql commands in my server log. I tried making the collections eager but that lead me to the "cannot simultaneously fetch multiple bags"-issue. Then I tried setting the fetch strategy on the collections to subselect, hoping that it would do one query for all books, and after that do one query that fetches all LocalizedStrings for all the books. Subselects didn't work in this case how i would have hoped and it basically just did exactly the same as my first case. I'm starting to run out of ideas on how to optimize this. So in short, what fetching strategy alternatives are there when you are fetching a collection and every element in that collection has one or multiple collections in itself, which has to be fetch simultaneously.

    Read the article

  • Object Design catalog and resources

    - by Tauren
    I'm looking for web sites, books, or other resources that provide a catalog of object designs used in common scenarios. I'm not looking for generic design patterns, but for samples of actual object designs that were used to solve real problems. For instance, I'm about to build an internal messaging system for a web application, similar to Facebook's messaging system. This system will allow administrators to send messages to all members, to selected groups of members, or to individuals. Members can send messages to other members or groups of members. Fairly common stuff and a feature that I'm sure thousands of web applications require. I know each situation is different and there are a million ways to design this solution. Although this scenario isn't really all that complex, I'm sure the basic design of the necessary objects and relationships for a system like this has already been done many times. It would be nice to review other similar designs before building my own. Is there a place where people can share their designs and others can browse/search through the catalog to review and provide feedback on them? StackOverflow could be used to a degree for this, but doesn't really provide a catalog of designs. Any other resources that would relate?

    Read the article

  • Automatically creating DynaActionForms in Mockrunner via struts-config.xml

    - by T Reddy
    I'm switching from MockStrutsTestCase to Mockrunner and I'm finding that having to manually re-create all of my DynaActionForms in Mockrunner is a pain...there has to be an easier way?! Can somebody offer a tip to simplify this process? For instance, this form bean definition in struts-config.xml: <form-bean name="myForm" type="org.apache.struts.action.DynaActionForm"> <form-property name="property" type="java.lang.String"/> </form-bean> results in this code in Mockrunner: //define form config FormBeanConfig config = new FormBeanConfig(); config.setName("myForm"); config.setType(DynaActionForm.class.getName()); FormPropertyConfig property = new FormPropertyConfig(); property.setName("property"); property.setType("java.lang.String"); config.addFormPropertyConfig(property); //create mockrunner objects ActionMockObjectFactory factory = new ActionMockObjectFactory(); ActionTestModule module = new ActionTestModule(factory); DynaActionForm form = module.createDynaActionForm(config); Now imagine that I have dozens of DynaActionForms with dozens of attributes...that stinks!

    Read the article

  • What are the benefits and risks of moving to a Model Driven Architecture approach?

    - by Tone
    I work for a company with about 350 employees and we are in the process of growing. Our current codebase is not structured very well and we are looking both at how to improve it immediately (by organizing objects into namespaces, separating concerns, etc.) and moving to a model driven architecture approach, where we model and design everything first with uml, then generate code from that model. We have been looking heavily at Sparx Systems Enterprise Architect (EA) (which is UML 2.0 capable) and we are also considering the tools in VS 2010. I know there are other tools out there (Rational XDE being one) but I really do not think we can spend $1500+ per license at this point. I'm not looking for answers on which tool is better than another but more for experiences moving from a cowboy coding environment (that is, little planning and design, just jump in and start coding) to a model driven architecture. Looking back was it helpful to your organization? What are the pain points? What are the risks? What are the benefits?

    Read the article

  • How long is the time frame between context switches on Windows?

    - by mattcodes
    Reading CLR via C# 2.0 (I dont have 3.0 with me at the moment) Is this still the case: If there is only one CPU in a computer, only one thread can run at any one time. Windows has to keep track of the thread objects, and every so often, Windows has to decide which thread to schedule next to go to the CPU. This is additional code that has to execute once every 20 milliseconds or so. When Windows makes a CPU stop executing one thread's code and start executing another thread's code, we call this a context switch. A context switch is fairly expensive because the operating system has to: So circa CLR via C# 2.0 lets say we are on Pentium 4 2.4ghz 1 core non-HT, XP. Every 20 milliseconds? Where a CLR thread or Java thread is mapped to an OS thread only a maximum of 50 threads per second may get a chance to to run? I've read that context switching is very fast in mircoseconds here on SO, but how often roughly (magnitude style guesses) will say a modest 5 year old server Windows 2003 Pentium Xeon single core give the OS the opportunity to context switch? 20ms in the right area? I dont need exact figures I just want to be sure that's in the right area, seems rather long to me.

    Read the article

  • Java constructor using generic types

    - by Beer Me
    I'm having a hard time wrapping my head around Java generic types. Here's a simple piece of code that in my mind should work, but I'm obviously doing something wrong. Eclipse reports this error in BreweryList.java: The method breweryMethod() is undefined for the type <T> The idea is to fill a Vector with instances of objects that are a subclass of the Brewery class, so the invocation would be something like: BreweryList breweryList = new BreweryList(BrewerySubClass.class, list); BreweryList.java package com.beerme.test; import java.util.Vector; public class BreweryList<T extends Brewery> extends Vector<T> { public BreweryList(Class<T> c, Object[] j) { super(); for (int i = 0; i < j.length; i++) { T item = c.newInstance(); // breweryMethod() is an instance method // of Brewery, of which <T> is a subclass (right?) c.breweryMethod(); // "The method breweryMethod() is undefined // for the type <T>" } } } Brewery.java package com.beerme.test; public class Brewery { public Brewery() { super(); } protected void breweryMethod() { } } BrewerySubClass.java package com.beerme.test; public class BrewerySubClass extends Brewery { public BrewerySubClass() { super(); } public void brewerySubClassMethod() { } } I'm sure this is a complete-generics-noob question, but I'm stuck. Thanks for any tips!

    Read the article

  • WPF bound object update notification

    - by Carlo
    I have a TreeView with a few objects bound to it, let's say something like this: public class House { public List<Room> Rooms { get; set; } public List<Person> People { get; set; } public House() { this.Rooms = new List<Room>(); this.People = new List<Person>(); } public void BuildRoom(string name) { this.Rooms.Add(new Room() { Name = name }); } public void DestroyRoom(string name) { this.Rooms.Remove(new Room() { Name = name }); } public void PersonEnter(string name) { this.People.Add(new Person() { Name = name }); } public void PersonLeave(string name) { this.People.Remove(new Person() { Name = name }); } } public class Room { public string Name { get; set; } } public class Person { public string Name { get; set; } } The TreeView is watching over the House object, whenever a room is built / destroyed or a person enters / leaves, my tree view updates itself to show the new state of the house (I omitted some implementation details for simplicity). What I want is to know the exact moment when this update finishes, so I can do something right there, the thing is that I created an indicator of the selected item, and when something moves, I need to update said indicator's position, that's the reason I need it exactly when the tree view updates. Let me know if you know a solution to this. Also, the code is not perfect (DestroyRoom and PersonLeave), but you get the idea. Thanks!

    Read the article

  • Bad idea to have the same object, have a different side effect after method call.

    - by Nathan W
    Hi all, I'm having a bit of a gesign issue(again). Say I have this Buttonpad object: now this object is a wrapper object over one in a com object. At the moment it has a method on it called CreateInto(IComObject). Now to make a new button pad in the Com Object. You do: ButtonPad pad = new ButtonPad(); pad.Title = "Hello"; // Set some more properties. pad.CreateInto(Cominstance); The createinfo method will excute the right commands to buid the button pad in the com object. After it has been created it any calls against it are foward to the underlying object for change so: pad.Title = "New title"; will call the com object to set the title and also set the internal title variable. Basically any calls before the CreateInfo method only affect the .NET object anything after has the side effect of calling the com object also. I'm not very good at sequence diagrams but here is my attempt to explain whats going on: This doesn't feel good to me, it feels like I'm lying to the user about what the button pad does. I was going to have a object called WrappedButtonPad, which is returned from CreateInto and the user could make calls against that to make changes to the Com Object, but I feel having two objects that almost do the same thing but only differ by names might be even worse. Are these valid designs, or am I right to be worried? How else would you handle a object the can create and query a com object?

    Read the article

  • Scalability 101: How can I design a scalable web application using PHP?

    - by Legend
    I am building a web-application and have a couple of quick questions. From what I learnt, one should not worry about scalability when initially building the app and should only start worrying when the traffic increases. However, this being my first web-application, I am not quite sure if I should take an approach where I design things in an ad-hoc manner and later "fix" them. I have been reading stories about how people start off with an app that gets millions of users in a week or two. Not that I will face the same situation but I can't help but wonder, how do these people do it? Currently, I bought a shared hosting account on Lunarpages and that got me started in building and testing the application. However, I am interested in learning how to build the same application in a scalable-manner using the cloud, for instance, Amazon's EC2. From my understanding, I can see a couple of components: There is a load balancer that first receives requests and then decides where to route each request This request is then handled by a server replica that then processes the request and updates (if required) the database and sends back the response to the client If a similar request comes in, then a caching mechanism like memcached kicks into picture and returns objects from the cache A blackbox that handles database replication Specifically, I am trying to do the following: Setting up a load balancer (my homework revealed that HAProxy is one such load balancer) Setting up replication so that databases can be synchronized Using memcached Configuring Apache to work with multiple web servers Partitioning application to use Amazon EC2 and Amazon S3 (my application is something that will need great deal of storage) Finally, how can I avoid burning myself when using Amazon services? Because this is just a learning phase, I can probably do with 2-3 servers with a simple load balancer and replication but until I want to avoid paying loads of money accidentally. I am able to find resources on individual topics but am unable to find something that starts off from the big picture. Can someone please help me get started?

    Read the article

  • C#: Non-constructed generics as properties (eg. List<T>)

    - by Dav
    The Problem It's something I came across a while back and was able to work around it somehow. But now it came back, feeding on my curiosity - and I'd love to have a definite answer. Basically, I have a generic dgv BaseGridView<T> : DataGridView where T : class. Constructed types based on the BaseGridView (such as InvoiceGridView : BaseGridView<Invoice>) are later used in the application to display different business objects using the shared functionality provided by BaseGridView (like virtual mode, buttons, etc.). It now became necessary to create a user control that references those constructed types to control some of the shared functionality (eg. filtering) from BaseGridView. I was therefore hoping to create a public property on the user control that would enable me to attach it to any BaseGridView in Designer/code: public BaseGridView<T> MyGridView { get; set; }. The trouble is, it doesn't work :-) When compiled, I get the following message: The type or namespace name 'T' could not be found (are you missing a using directive or an assembly reference?) Solutions? I realise I could extract the shared functionality to an interface, mark BaseGridView as implementing that interface, and then refer to the created interface in my uesr control. But I'm curious if there exists some arcane C# command/syntax that would help me achieve what I want - without polluting my solution with an interface I don't really need :-)

    Read the article

  • Gradual memory leak and slowdown in loop

    - by Benji XVI
    I have a simple foundation tool that exports every frame of a movie as a .tiff file. Here is the relevant code: NSString* movieLoc = [NSString stringWithCString:argv[1]]; QTMovie *sourceMovie = [QTMovie movieWithFile:movieLoc error:nil]; int i=0; while (QTTimeCompare([sourceMovie currentTime], [sourceMovie duration]) != NSOrderedSame) { // save image of movie to disk NSAutoreleasePool *arp = [[NSAutoreleasePool alloc] init]; NSString *filePath = [NSString stringWithFormat:@"/somelocation_%d.tiff", i++]; NSData *currentImageData = [[sourceMovie currentFrameImage] TIFFRepresentation]; [currentImageData writeToFile:filePath atomically:NO]; NSLog(@"%@", filePath); [sourceMovie stepForward]; [arp release]; } [pool drain]; return 0; As you can see, in order to prevent very large memory buildups with the various transparently-autoreleased variables in the loop, we create, and flush, an autoreleasepool with every run through the loop. However, over the course of stepping through a movie, the amount of memory used by the program still gradually increases, and the speed at which frames are processed drops precipitously. (From ~0.5 seconds per frame at the start, to ~2 seconds per frame by the 250th frame.) The only thing I can think can be causing the gradual memory leak is a buildup of the NSAutoreleasePool objects themselves. Am I right in thinking they will only be deallocated when the outer pool is released? If so, is there a better memory management solution here? Creating a pool every run through the loop seems a little hacky. And if not, what is causing the slow memory leak? (It is not NSStrings, and much too slow to be NSImages or NSDatas.) And what could be causing the slowdown?

    Read the article

  • Advice on Linq to SQL mapping object design

    - by fearofawhackplanet
    I hope the title and following text are clear, I'm not very familiar with the correct terms so please correct me if I get anything wrong. I'm using Linq ORM for the first time and am wondering how to address the following. Say I have two DB tables: User ---- Id Name Phone ----- Id UserId Model The Linq code generator produces a bunch of entity classes. I then write my own classes and interfaces which wrap these Linq classes: class DatabaseUser : IUser { public DatabaseUser(User user) { _user = user; } public Guid Id { get { return _user.Id; } } ... etc } so far so good. Now it's easy enough to find a users phones from Phones.Where(p => p.User = user) but surely comsumers of the API shouldn't need to be writing their own Linq queries to get at data, so I should wrap this query in a function or property somewhere. So the question is, in this example, would you add a Phones property to IUser or not? In other words, should my interface specifically be modelling my database objects (in which case Phones doesn't belong in IUser), or are they actually simply providing a set of functions and properties which are conceptually associated with a User (in which case it does)? There seems drawbacks to both views, but I'm wondering if there is a standard approach to the problem. Or just any general words of wisdom you could share. My first thought was to use extension methods but in fact that doesn't work in this case.

    Read the article

  • How to manage large amounts of delegates and usercallbacks in C# async http library

    - by Tyler
    I'm coding a .NET library in C# for communicating with XBMC via its JSON RPC interface using HTTP. I coded and released a preliminary version but everything is done synchronously. I then recoded the library to be asynchronous for my own purposes as I was/am building an XBMC remote for WP7. I now want to release the new async library but want to make sure it's nice and tidy before I do. Due to the async nature a user initiates a request, supplies a callback method that matches my delegate and then handles the response once it's been received. The problem I have is that within the library I track a RequestState object for the lifetime of the request, it contains the http request/response as well as the user callback etc. as member variables, this would be fine if only one type of object was coming back but depending on what the user calls they may be returned a list of songs or a list of movies etc. My implementation at the moment uses a single delegate ResponseDataRecieved which has a single parameter which is a simple Object - As this has only be used by me I know which methods return what and when I handle the response I cast said object to the type I know it really is - List, List etc. A third party shouldn't have to do this though - The delegate signature should contain the correct type of object. So then I need a delegate for every type of response data that can be returned to the third party - The specific problem is, how do I handle this gracefully internally - Do I have a bunch of different RequestState objects that each have a different member variable for the different delegates? That doesn't "feel" right. I just don't know how to do this gracefully and cleanly.

    Read the article

  • iterators to range of elements in a vector whose attributes have specific value

    - by user1801173
    I have a vector of objects and I want to return the range of elements whose attribute have a specific value. This is the structure: class A { public: std::vector<B*> vec_; pair<vector<B*>::iterator, vector<B*>::iterator> getElements(unsigned int attr_val); unsigned int name() { return name_; } private: unsigned int name_; }; class B { public: unsigned int attr() { return attr_; } A* source() { return source_; } B* dest() { return dest_; } private: A* source_; B* dest_; unsigned int attr_; }; The vector vec_; is already sorted by attr_ and dest_-name() (in that order). Now I want to return all elements, whose attr_ is equal to attr_val. What is the appropriate stl algorithm (or is there even a vector member function?) to implement getElements(unsigned int attr_val) ? Thanks for help.

    Read the article

  • How much is too much memory allocation in NDK?

    - by Maximus
    The NDK download page notes that, "Typical good candidates for the NDK are self-contained, CPU-intensive operations that don't allocate much memory, such as signal processing, physics simulation, and so on." I came from a C background and was excited to try to use the NDK to operate most of my OpenGL ES functions and any native functions related to physics, animation of vertices, etc... I'm finding that I'm relying quite a bit on Native code and wondering if I may be making some mistakes. I've had no trouble with testing at this point, but I'm curious if I may run into problems in the future. For example, I have game struct defined (somewhat like is seen in the San-Angeles example). I'm loading vertex information for objects dynamically (just what is needed for an active game area) so there's quite a bit of memory allocation happening for vertices, normals, texture coordinates, indices and texture graphic data... just to name the essentials. I'm quite careful about freeing what is allocated between game areas. Would I be safer setting some caps on array sizes or should I charge bravely forward as I'm going now?

    Read the article

  • What does "Select Distinct Null As xxxxx" mean?

    - by Soylent Green
    Background: I am mapping Sybase stored procedure return values to java objects using Spring. For example I map a Sybase datatype of varchar as a String type in Java, and a Sybase datatype of int as an int type in Java, etc. I have come across the following code in one of the stored procedures: SELECT DISTINCT A.Col1 AS val1, A.Col2 AS val2, NULL AS someVal, A.col3 AS val3, ... A.col9 AS val9 FROM #SomeTable A ORDER BY Col2, Col3 I have 2 related questions: What does Null mean in this scenario? I am confused as to what is happening here. I am able to determine the data type of Col1, Col2, etc. of course by looking at the table definition of Table A defined earlier in the stored procedure. Thus I know what datatype I can define in my Java object for val1, val2, etc.. But what about "someVal"? What datatype mapping am I supposed to perform for this Null value? I am fairly inexperienced in SQL. Perhaps the answer is much simpler than I realize.

    Read the article

  • What is the best way to remove flickering from a fast series of image loads in Flash?

    - by msandbot
    Hi, working on making a flash program that loads about 1000 jpegs and then plays them like a movie. Have all the buttons and stuff working but the time it takes for an image to load is so high that the movie can't be played at 30 fps. I've tried multiple ways of fixing this using 1 scrollpane and changing its source ever 30 ms. This one is the worst but simplest. Flickers cause strobing and it is unwatchable. used 2 scrollpanes that were duplicates of each other until I had to load. I would then make that one invisible, load it , then make it visible. Then load the background one. Works but same problem as the first at high speeds, just less severe. used 1 scrollpane per image . This works great, except that it fails miserably on any more than 100 of them due to the number of objects. Has anyone else experienced/solved/wants to help me solve this? None of my fixes have worked. Currently using action script 3, but will change if its not possible in that. Also, I want to be able to zoom in and then scroll around the window hence the scrollpanes, but if that's not possible its a sacrifice I'm willing to make

    Read the article

  • Valid javascript object property names

    - by hawkettc
    I'm trying to work out what is considered valid for the property name of a javascript object. For example var b = {} b['-^colour'] = "blue"; // Works fine in Firefox, Chrome, Safari b['colour'] = "green"; // Ditto alert(b['-^colour']); // Ditto alert(b.colour); // Ditto for(prop in b) alert(prop); // Ditto //alert(b.-^colour); // Fails (expected) This post details valid javascript variable names, and '-^colour' is clearly not valid (as a variable name). Does the same apply to object property names? Looking at the above I'm trying to work out if b['-^colour'] is invalid, but works in all browsers by quirk, and I shouldn't trust it to work going forward b['-^colour'] is completely valid, but it's just of a form that can only be accessed in this manner - (it's supported so Objects can be used as maps perhaps?) Something else As an aside, a global variable in javascript might be declared at the top level as var abc = 0; but could also be created (as I understand it) with window['abc'] = 0; the following works in all the above browsers window['@£$%'] = "bling!"; alert(window['@£$%']); Is this valid? It seems to contradict the variable naming rules - or am I not declaring a variable there? What's the difference between a variable and an object property name? Cheers, Colin

    Read the article

  • [Ruby] Modifying object inside a loop doesn't change object outside of the loop?

    - by Jergason
    I am having problems with modifying objects inside blocks and not getting the expected values outside the blocks. This chunk of code is supposed to transform a bunch of points in 3d space, calculate a score (the rmsd or root mean squared deviation), and store both the score and the set of points that produced that score if it is lower than the current lowest score. At the end, I want to print out the best bunch of points. first = get_transformed_points(ARGV[0]) second = get_transformed_points(ARGV[1]) best_rmsd = first.rmsd(second) best_points = second #transform the points around x, y, and z and get the rmsd. If the new points # have a smaller rmsd, store them. ROTATION = 30 #rotate by ROTATION degrees num_rotations = 360/ROTATION radians = ROTATION * (Math::PI/180) num_rotations.times do |i| second = second * x_rotate num_rotations.times do |j| second = second * y_rotate num_rotations.times do |k| second = second * z_rotate rmsd = first.rmsd(second) if rmsd < best_rmsd then best_points = second best_rmsd = rmsd end end end end File.open("#{ARGV[1]}.out", "w") {|f| f.write(best_points.to_s)} I can print out the points that are getting stored inside the block, and they are getting transformed and stored correctly. However, when I write out the points to a file at the end, they are the same as the initial set of points. Somehow the best_points = second chunk doesn't seem to be doing anything outside of the block. It seems like there are some scoping rules that I don't understand here. I had thought that since I declared and defined best_points above, outside of the blocks, that it would be updated inside the blocks. However, it seems that when the blocks end, it somehow reverts back to the original value. Any ideas how to fix this? Is this a problem with blocks specifically?

    Read the article

  • ListView - Index and Position Behavior upon restart()

    - by tunneling
    I am using a ListView with an ArrayAdapter that holds objects. When I select an item, I am capturing the position and index of the selected item. If I scroll down prior to selection, the position and index represent the location of the item in the list. Selecting that items takes me to another activity. When I use the back button to return to the list, it seems that the ListView get's a new position and index for the visible items. As a result, I can't figure out how to reference the selected item during the restart() of the ListView Activity. I have tried to caputure position and index, but as I've said, they change upon returning to the Activity. Is my understanding of the ListView "redraw" correct? Does it renumber my items based on what's visible? -When in the life cycle is getView() called? Is there a way to force an update to the ListView so that my caputured index still points to the same object? Thanks, Jason

    Read the article

  • Should we retire the term "Context"?

    - by MrGumbe
    I'm not sure if there is a more abused term in the world of programming than "Context." A word that has a very clear meaning in the English language has somehow morphed into a hot mess in software development, where the definition where the connotation can be completely different based on what library you happen to be developing in. Tomcat uses the word context to mean the configuration of a web application. Java applets, on the other hand, use an AppletContext to define attributes of the browser and HTML tag that launched it, but the BeanContext is defined as a container. ASP.NET uses the HttpContext object as a grab bag of state - containing information about the current request / response, session, user, server, and application objects. Context Oriented Programming defines the term as "Any information which is computationally accessible may form part of the context upon which behavioral variations depend," which I translate as "anything in the world." The innards of the Windows OS uses the CONTEXT structure to define properties about the hardware environment. The .NET installation classes, however, use the InstallContext property to represent the command line arguments entered to the installation class. The above doesn't even touch how all of us non-framework developers have used the term. I've seen plenty of developers fall into the subconscious trap of "I can't think of anything else to call this class, so I'll name it 'WidgetContext.'" Do you all agree that before naming our class a "Context," we may want to first consider some more descriptive terms? "Environment", "Configuraton", and "ExecutionState" come readily to mind.

    Read the article

< Previous Page | 413 414 415 416 417 418 419 420 421 422 423 424  | Next Page >