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  • TDD - beginner problems and stumbling blocks

    - by Noufal Ibrahim
    While I've written unit tests for most of the code I've done, I only recently got my hands on a copy of TDD by example by Kent Beck. I have always regretted certain design decisions I made since they prevented the application from being 'testable'. I read through the book and while some of it looks alien, I felt that I could manage it and decided to try it out on my current project which is basically a client/server system where the two pieces communicate via. USB. One on the gadget and the other on the host. The application is in Python. I started off and very soon got entangled in a mess of rewrites and tiny tests which I later figured didn't really test anything. I threw away most of them and and now have a working application for which the tests have all coagulated into just 2. Based on my experiences, I have a few questions which I'd like to ask. I gained some information from http://stackoverflow.com/questions/1146218/new-to-tdd-are-there-sample-applications-with-tests-to-show-how-to-do-tdd but have some specific questions which I'd like answers to/discussion on. Kent Beck uses a list which he adds to and strikes out from to guide the development process. How do you make such a list? I initially had a few items like "server should start up", "server should abort if channel is not available" etc. but they got mixed and finally now, it's just something like "client should be able to connect to server" (which subsumed server startup etc.). How do you handle rewrites? I initially selected a half duplex system based on named pipes so that I could develop the application logic on my own machine and then later add the USB communication part. It them moved to become a socket based thing and then moved from using raw sockets to using the Python SocketServer module. Each time things changed, I found that I had to rewrite considerable parts of the tests which was annoying. I'd figured that the tests would be a somewhat invariable guide during my development. They just felt like more code to handle. I needed a client and a server to communicate through the channel to test either side. I could mock one of the sides to test the other but then the whole channel wouldn't be tested and I worry that I'd miss that. This detracted from the whole red/green/refactor rhythm. Is this just lack of experience or am I doing something wrong? The "Fake it till you make it" left me with a lot of messy code that I later spent a lot of time to refactor and clean up. Is this the way things work? At the end of the session, I now have my client and server running with around 3 or 4 unit tests. It took me around a week to do it. I think I could have done it in a day if I were using the unit tests after code way. I fail to see the gain. I'm looking for comments and advice from people who have implemented large non trivial projects completely (or almost completely) using this methodology. It makes sense to me to follow the way after I have something already running and want to add a new feature but doing it from scratch seems to tiresome and not worth the effort. P.S. : Please let me know if this should be community wiki and I'll mark it like that. Update 0 : All the answers were equally helpful. I picked the one I did because it resonated with my experiences the most. Update 1: Practice Practice Practice!

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  • Is there an existing template for a new C++ Open Source project

    - by esavard
    I want to start a new C++ (Qt) Open Source project and I'm wondering if there is an existing template somewhere for files usually found in an Open Source project but that are not purely source code (README, LICENSE, CHANGELOG, etc.) I could probably find a popular Open Source project for inspiration but if there is some existing generic templates, I will use that instead. Thanks.

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  • How do I know if I'm being truly clever and not just "clever"?

    - by Covar
    If there's one thing I've learned from programming is that there are clever solutions to problems, and then there are "clever" solutions to problems. One is an intelligent solution to a difficult problem that results in improved efficiency and a better way to to do something and the other will wind up on The Daily WTF, and result in headaches and pain for anyone else involved. My question is how do you distinguish between one and the other? How do you figure out if you've over thought the solution? How do you stop yourself from throwing away truly clever solutions, thinking they were "clever"?

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  • How many address fields would you use for a UK database?

    - by Draemon
    Address records are probably used in most database, but I've seen a number of slightly different sets of fields used to store them. The number of fields seems to vary from 3-7, and sometimes all fields are simple labelled address1..addressN, other times given specific meaning (town, city, etc). This is UK specific, though I'm open to comments about the rest of the world too. Here you need the first line of the address (actually just the number) and the post code to identify the address - everything else is mostly an added bonus. I'm currently favouring: Address 1 Address 2 Address 3 Town County Post Code We could add Country if we ever needed it (unlikely). What do you think? Is this too little, too much?

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  • Is it good to subclass a class only to separate some functional parts?

    - by prostynick
    Suppose we have abstract class A (all examples in C#) public abstract class A { private Foo foo; public A() { } public void DoSomethingUsingFoo() { //stuff } public void DoSomethingElseUsingFoo() { //stuff } //a lot of other stuff... } But we are able to split it into two classes A and B: public abstract class A { public A() { } //a lot of stuff... } public abstract class B : A { private Foo foo; public B() : base() { } public void DoSomethingUsingFoo() { //stuff } public void DoSomethingElseUsingFoo() { //stuff } //nothing else or just some overrides of A stuff } That's good, but we are 99.99% sure, that no one will ever subclass A, because functionality in B is very important. Is it still good to have two separate classes only to split some code into two parts and to separate functional elements?

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  • Why is giving a fixed width to a label an accepted behavior?

    - by kemp
    There are a lot of questions about formatting forms so that labels align, and almost all the answers which suggest a pure CSS solution (as opposed to using a table) provide a fixed width to the label element. But isn't this mixing content and presentation? In order to choose the right width you basically have to see how big your longest label is and try a pixel width value until "it fits". This means that if you change your labels you also have to change your CSS.

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  • How to test method call order with Moq

    - by Finglas
    At the moment I have: [Test] public void DrawDrawsAllScreensInTheReverseOrderOfTheStack() { // Arrange. var screenMockOne = new Mock<IScreen>(); var screenMockTwo = new Mock<IScreen>(); var screens = new List<IScreen>(); screens.Add(screenMockOne.Object); screens.Add(screenMockTwo.Object); var stackOfScreensMock = new Mock<IScreenStack>(); stackOfScreensMock.Setup(s => s.ToArray()).Returns(screens.ToArray()); var screenManager = new ScreenManager(stackOfScreensMock.Object); // Act. screenManager.Draw(new Mock<GameTime>().Object); // Assert. screenMockOne.Verify(smo => smo.Draw(It.IsAny<GameTime>()), Times.Once(), "Draw was not called on screen mock one"); screenMockTwo.Verify(smo => smo.Draw(It.IsAny<GameTime>()), Times.Once(), "Draw was not called on screen mock two"); } But the order in which I draw my objects in the production code does not matter. I could do one first, or two it doesn't matter. However it should matter as the draw order is important. How do you (using Moq) ensure methods are called in a certain order? Edit I got rid of that test. The draw method has been removed from my unit tests. I'll just have to manually test it works. The reversing of the order though was taken into a seperate test class where it was tested so it's not all bad. Thanks for the link about the feature they are looking into. I sure hope it gets added soon, very handy.

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  • When to use CreateChildControls() vs. embedding in the ASPX

    - by Kelly French
    I'm developing a webpart for SharePoint 2007 and have seen several posts that advise to do all the creation of controls in the code-behind. I'm transitioning from Java J2EE development so I don't have the platform history of .Net/ASP/etc. In other places it shows how you can do the same thing by embedding the control definition into the asp page with tags My question is this: What is the rule governing where to implement controls? Has this rule changed recently, ASP vs ASP.Net or ASP.Net MVC maybe? Is this advice limited to SharePoint development?

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  • Exposing APIs - third party or homegrown?

    - by amelvin
    Parts of the project I'm currently working on (I can't give details) will be exposed as an API at some point over the next few months and I was wondering whether anyone could recommend a third party API 'provider' (possibly Mashery or SO advertiser Webservius). And I mean recommend in the 'I've used these people and they are good' sense because although I can google for an answer to this question it is more difficult to get truly unbiased opinions. As an addendum is there much mileage in creating a bespoke API solution and has anyone had any joy going down that road? Thanks in anticipation.

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  • Name for build option (for "make install") specifying where to install web application

    - by Jakub Narebski
    I want to provide 'install' target for Makefile for web application. I'd like to be able to install it, for example like described below: $ make install \ xxxdir=/var/www/cgi-bin (similarly to how one would use 'bindir' for ordinary programs, and 'mandir' / 'infodir' for documentation). Is there any standard (similar to autotools 'bindir', 'sharedir', etc.) for the name of 'xxxdir' variable in above example? How do you think should such build configuration variable be named?

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  • If handcoded webpage displays the same as WYSIWYG generated page, what did I gain? Can I compete wit

    - by CrazyJugglerDrummer
    My friend uses DreamWeaver to create web pages and doesn't know any HTML at all. I know HTML inside and out and can hand code from the ground up. But our web pages look similar and he can get paid for his WYSIWYG generated sites. What have I gained from learning HTML and hand-coding? Can I compete with people using DreamWeaver or other WYSIWYG editors? I know that for something like JavaScript or PHP the only way to go is to hand-code the whole thing yourself, no tools can do that for you, but is HTML in the same position?

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  • P/Invoke or C++/CLI for wrapping a C library

    - by Ian G
    Have a moderate size (40-odd function) C API that needs to be called from a C# project. The functions logically break up to form a few classes that will be API presented to the rest of the project. Are there any objective reasons to prefer P/Invoke or C++/CLI for the interoperability underneath that API, in terms of robustness, maintainability, deployment, ...? The issues I could think of that might be, but aren't problematic are: C++/CLI will require an separate assembly, the P/Invoke classes can be in the main assembly. (We've already got multiple assemblies and there'll be the C dlls anyway so not a major issue). Performance doesn't seem differ noticeable between the two methods. Issues that I'm not sure about are: My feeling is C++/CLI will be easier to debug if there's inter-op problem, is this true? Language familiarity enough people know C# and C++ but knowledge of details of C++/CLI are rarer here. Anything else?

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  • Observing social web behavior: to log or populate databases?

    - by jlafay
    When considering social web app architecture, is it a better approach to document user social patterns in a database or in logs? I thought for sure that behavior, actions, events would be strictly database stored but I noticed that some of the larger social sites out there also track a lot by logging what happens. Is it good practice to store prominent data about users in a database and since thousands of user actions can be spawned easily, should they be simply logged?

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  • Using explicitly numbered repetition instead of question mark, star and plus

    - by polygenelubricants
    I've seen regex patterns that use explicitly numbered repetition instead of ?, * and +, i.e.: Explicit Shorthand (something){0,1} (something)? (something){1} (something) (something){0,} (something)* (something){1,} (something)+ The questions are: Are these two forms identical? What if you add possessive/reluctant modifiers? If they are identical, which one is more idiomatic? More readable? Simply "better"?

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  • Git Submodule or fork

    - by Eric
    I have a private repo in github that is the complete source code to my cms. Now I have a few local customers that I want to use the same code base on but with different themes. Is it better to fork the original project out into a repo for each one. Or use a submodule and create a new repo for each customer? After each site is complete I would imagine the theme files wouldn't change much but would need to pull in changes from the main repo when bugs are discovered.

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