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  • Pros/cons of reading connection string from physical file vs Application object (ASP.NET)?

    - by HaterTot
    my ASP.NET application reads an xml file to determine which environment it's currently in (e.g. local, development, production). It checks this file every single time it opens a connection to the database, in order to know which connection string to grab from the Application Settings. I'm entering a phase of development where efficiency is becoming a concern. I don't think it's a good idea to have to read a file on a physical disk ever single time I wish to access the database (very often). I was considering storing the connection string in Application["ConnectionString"]. So the code would be public static string GetConnectionString { if (Application["ConnectionString"] == null) { XmlDocument doc = new XmlDocument(); doc.Load(HttpContext.Current.Request.PhysicalApplicationPath + "bin/ServerEnvironment.xml"); XmlElement xe = (XmlElement) xnl[0]; switch (xe.InnerText.ToString().ToLower()) { case "local": connString = Settings.Default.ConnectionStringLocal; break; case "development": connString = Settings.Default.ConnectionStringDevelopment; break; case "production": connString = Settings.Default.ConnectionStringProduction; break; default: throw new Exception("no connection string defined"); } Application["ConnectionString"] = connString; } return Application["ConnectionString"].ToString(); } I didn't design the application so I figure there must have been a reason for reading the xml file every time (to change settings while the application runs?) I have very little concept of the inner workings here. What are the pros and cons? Do you think I'd see a small performance gain by implementing the function above? THANKS

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  • How to display data stored in core data in a table view?

    - by Dipanjan Dutta
    Hello All, I have developed a core data model for my application. I need to display the saved data into a table view. For my app I have selected split view controller. I am writing down my codes below. Please help me in this regard and write me the code that needs to be added. This is very important as my continuation in my company depends on this. #import "RootViewController.h" #import "DetailViewController.h" #import "AddViewController.h" #import "EmployeeDetailsAppDelegate.h" /* This template does not ensure user interface consistency during editing operations in the table view. You must implement appropriate methods to provide the user experience you require. */ @interface RootViewController () - (void)configureCell:(UITableViewCell *)cell atIndexPath:(NSIndexPath *)indexPath; @end @implementation RootViewController @synthesize detailViewController, fetchedResultsController, managedObjectContext, results, empName; #pragma mark - #pragma mark View lifecycle - (void)viewDidLoad { results = [[NSMutableDictionary alloc]init]; [results setObject:empName.text forKey:@"EmployeeName"]; [self.tableView reloadData]; [super viewDidLoad]; } /* - (void)viewWillAppear:(BOOL)animated { [super viewWillAppear:animated]; } */ /* - (void)viewDidAppear:(BOOL)animated { [super viewDidAppear:animated]; } */ /* - (void)viewWillDisappear:(BOOL)animated { [super viewWillDisappear:animated]; } */ /* - (void)viewDidDisappear:(BOOL)animated { [super viewDidDisappear:animated]; } */ - (BOOL)shouldAutorotateToInterfaceOrientation:(UIInterfaceOrientation)interfaceOrientation { // Ensure that the view controller supports rotation and that the split view can therefore show in both portrait and landscape. return YES; } - (void)configureCell:(UITableViewCell *)cell atIndexPath:(NSIndexPath *)indexPath { NSManagedObject *managedObject = [self.fetchedResultsController objectAtIndexPath:indexPath]; cell.textLabel.text = [[managedObject valueForKey:@"EmployeeName"] description]; } #pragma mark - #pragma mark Add a new object - (void)insertNewObject:(id)sender { AddViewController *add = [[AddViewController alloc]initWithNibName:@"AddViewController" bundle:nil]; self.modalPresentationStyle = UIModalPresentationFormSheet; add.wantsFullScreenLayout = NO; [self presentModalViewController:add animated:YES]; [add release]; } #pragma mark - #pragma mark Table view data source - (NSInteger)numberOfSectionsInTableView:(UITableView *)tableView { return 1; } - (NSInteger)tableView:(UITableView *)tableView numberOfRowsInSection:(NSInteger)section { return 1; } - (UITableViewCell *)tableView:(UITableView *)tableView cellForRowAtIndexPath:(NSIndexPath *)indexPath { static NSString *CellIdentifier = @"Cell"; UITableViewCell *cell = [tableView dequeueReusableCellWithIdentifier:CellIdentifier]; if (cell == nil) { cell = [[[UITableViewCell alloc] initWithStyle:UITableViewCellStyleDefault reuseIdentifier:CellIdentifier] autorelease]; } // Configure the cell. NSManagedObject *managedObject = [self.fetchedResultsController objectAtIndexPath:indexPath]; cell.textLabel.text = [[managedObject valueForKey:@"EmployeeName"] description]; return cell; } - (void)tableView:(UITableView *)tableView commitEditingStyle:(UITableViewCellEditingStyle)editingStyle forRowAtIndexPath:(NSIndexPath *)indexPath { if (editingStyle == UITableViewCellEditingStyleDelete) { // Delete the managed object. NSManagedObject *objectToDelete = [self.fetchedResultsController objectAtIndexPath:indexPath]; if (self.detailViewController.detailItem == objectToDelete) { self.detailViewController.detailItem = nil; } NSManagedObjectContext *context = [self.fetchedResultsController managedObjectContext]; [context deleteObject:objectToDelete]; NSError *error; if (![context save:&error]) { /* Replace this implementation with code to handle the error appropriately. abort() causes the application to generate a crash log and terminate. You should not use this function in a shipping application, although it may be useful during development. If it is not possible to recover from the error, display an alert panel that instructs the user to quit the application by pressing the Home button. */ NSLog(@"Unresolved error %@, %@", error, [error userInfo]); abort(); } } } - (BOOL)tableView:(UITableView *)tableView canMoveRowAtIndexPath:(NSIndexPath *)indexPath { // The table view should not be re-orderable. return NO; } #pragma mark - #pragma mark Table view delegate - (void)tableView:(UITableView *)aTableView didSelectRowAtIndexPath:(NSIndexPath *)indexPath { // Set the detail item in the detail view controller. NSManagedObject *selectedObject = [self.fetchedResultsController objectAtIndexPath:indexPath]; self.detailViewController.detailItem = selectedObject; } #pragma mark - #pragma mark Fetched results controller - (NSFetchedResultsController *)fetchedResultsController { if (fetchedResultsController != nil) { return fetchedResultsController; } /* Set up the fetched results controller. */ // Create the fetch request for the entity. NSFetchRequest *fetchRequest = [[NSFetchRequest alloc] init]; // Edit the entity name as appropriate. NSEntityDescription *entity = [NSEntityDescription entityForName:@"Details" inManagedObjectContext:managedObjectContext]; [fetchRequest setEntity:entity]; // Set the batch size to a suitable number. [fetchRequest setFetchBatchSize:20]; // Edit the sort key as appropriate. NSSortDescriptor *sortDescriptor = [[NSSortDescriptor alloc] initWithKey:@"EmployeeName" ascending:NO]; NSArray *sortDescriptors = [[NSArray alloc] initWithObjects:sortDescriptor, nil]; [fetchRequest setSortDescriptors:sortDescriptors]; // Edit the section name key path and cache name if appropriate. // nil for section name key path means "no sections". NSFetchedResultsController *aFetchedResultsController = [[NSFetchedResultsController alloc] initWithFetchRequest:fetchRequest managedObjectContext:managedObjectContext sectionNameKeyPath:nil cacheName:@"Root"]; aFetchedResultsController.delegate = self; self.fetchedResultsController = aFetchedResultsController; [aFetchedResultsController release]; [fetchRequest release]; [sortDescriptor release]; [sortDescriptors release]; return fetchedResultsController; } #pragma mark - #pragma mark Fetched results controller delegate - (void)controllerWillChangeContent:(NSFetchedResultsController *)controller { [self.tableView beginUpdates]; } - (void)controller:(NSFetchedResultsController *)controller didChangeSection:(id <NSFetchedResultsSectionInfo>)sectionInfo atIndex:(NSUInteger)sectionIndex forChangeType:(NSFetchedResultsChangeType)type { switch(type) { case NSFetchedResultsChangeInsert: [self.tableView insertSections:[NSIndexSet indexSetWithIndex:sectionIndex] withRowAnimation:UITableViewRowAnimationFade]; break; case NSFetchedResultsChangeDelete: [self.tableView deleteSections:[NSIndexSet indexSetWithIndex:sectionIndex] withRowAnimation:UITableViewRowAnimationFade]; break; } } - (void)controller:(NSFetchedResultsController *)controller didChangeObject:(id)anObject atIndexPath:(NSIndexPath *)indexPath forChangeType:(NSFetchedResultsChangeType)type newIndexPath:(NSIndexPath *)newIndexPath { UITableView *tableView = self.tableView; switch(type) { case NSFetchedResultsChangeInsert: [tableView insertRowsAtIndexPaths:[NSArray arrayWithObject:newIndexPath] withRowAnimation:UITableViewRowAnimationFade]; break; case NSFetchedResultsChangeDelete: [tableView deleteRowsAtIndexPaths:[NSArray arrayWithObject:indexPath] withRowAnimation:UITableViewRowAnimationFade]; break; case NSFetchedResultsChangeUpdate: [self configureCell:[tableView cellForRowAtIndexPath:indexPath] atIndexPath:indexPath]; break; case NSFetchedResultsChangeMove: [tableView deleteRowsAtIndexPaths:[NSArray arrayWithObject:indexPath] withRowAnimation:UITableViewRowAnimationFade]; [tableView insertRowsAtIndexPaths:[NSArray arrayWithObject:newIndexPath]withRowAnimation:UITableViewRowAnimationFade]; break; } } - (void)controllerDidChangeContent:(NSFetchedResultsController *)controller { [self.tableView endUpdates]; } #pragma mark - #pragma mark Memory management - (void)didReceiveMemoryWarning { // Releases the view if it doesn't have a superview. [super didReceiveMemoryWarning]; // Relinquish ownership any cached data, images, etc. that aren't in use. } - (void)viewDidUnload { // Relinquish ownership of anything that can be recreated in viewDidLoad or on demand. // For example: self.myOutlet = nil; } - (void)dealloc { [detailViewController release]; [fetchedResultsController release]; [managedObjectContext release]; [super dealloc]; } @end // // AddViewController.m // EmployeeDetails // // Created by Dipanjan on 15/02/11. // Copyright 2011 __MyCompanyName__. All rights reserved. // #import "AddViewController.h" #import "EmployeeDetailsAppDelegate.h" #import "RootViewController.h" @implementation AddViewController @synthesize empName; @synthesize empID; @synthesize empDepartment; @synthesize backButton; // The designated initializer. Override if you create the controller programmatically and want to perform customization that is not appropriate for viewDidLoad. /* - (id)initWithNibName:(NSString *)nibNameOrNil bundle:(NSBundle *)nibBundleOrNil { self = [super initWithNibName:nibNameOrNil bundle:nibBundleOrNil]; if (self) { // Custom initialization. } return self; } */ /* // Implement viewDidLoad to do additional setup after loading the view, typically from a nib. - (void)viewDidLoad { [super viewDidLoad]; } */ -(void)saveDetails{ EmployeeDetailsAppDelegate *appDelegate = [[UIApplication sharedApplication]delegate]; NSManagedObjectContext *context = [appDelegate managedObjectContext]; NSManagedObject *newDetails; newDetails = [NSEntityDescription insertNewObjectForEntityForName:@"Details" inManagedObjectContext:context]; [newDetails setValue:empID.text forKey:@"EmployeeID"]; [newDetails setValue:empName.text forKey:@"EmployeeName"]; [newDetails setValue:empDepartment.text forKey:@"EmployeeDepartment"]; empID.text = @""; empName.text = @""; empDepartment.text = @""; NSLog(@"%@........----->>>...", newDetails); NSError *error; [context save:&error]; [self dismissModalViewControllerAnimated:YES]; } -(void)findDetails { EmployeeDetailsAppDelegate *appDelegate = [[UIApplication sharedApplication]delegate]; NSManagedObjectContext *context = [appDelegate managedObjectContext]; NSEntityDescription *entityDesc = [NSEntityDescription entityForName:@"Details" inManagedObjectContext:context]; NSFetchRequest *request = [[NSFetchRequest alloc]init]; [request setEntity:entityDesc]; NSPredicate *pred = [NSPredicate predicateWithFormat:@"(EmployeeName = %@)", empName.text]; [request setPredicate:pred]; NSManagedObject *matches = nil; NSError *error; NSArray *objects = [context executeFetchRequest:request error:&error]; if ([objects count] == 0) { } else { matches = [objects objectAtIndex:0]; empID.text = [matches valueForKey:@"EmployeeID"]; empDepartment.text = [matches valueForKey:@"EmployeeDepartment"]; } [request release]; [self dismissModalViewControllerAnimated:YES]; } - (BOOL)shouldAutorotateToInterfaceOrientation:(UIInterfaceOrientation)interfaceOrientation { // Overriden to allow any orientation. return YES; } - (void)didReceiveMemoryWarning { // Releases the view if it doesn't have a superview. [super didReceiveMemoryWarning]; // Release any cached data, images, etc. that aren't in use. } - (void)viewDidUnload { self.empName = nil; self.empID = nil; self.empDepartment = nil; [super viewDidUnload]; // Release any retained subviews of the main view. // e.g. self.myOutlet = nil; } - (void)dealloc { [empID release]; [empName release]; [empDepartment release]; [super dealloc]; } @end Please let me know the answer as soon as possible. Thank you. Regards, Dipanjan

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  • Writing a JavaScript zip code validation function

    - by mkoryak
    I would like to write a JavaScript function that validates a zip code, by checking if the zip code actually exists. Here is a list of all zip codes: http://www.census.gov/tiger/tms/gazetteer/zips.txt (I only care about the 2nd column) This is really a compression problem. I would like to do this for fun. OK, now that's out of the way, here is a list of optimizations over a straight hashtable that I can think of, feel free to add anything I have not thought of: Break zipcode into 2 parts, first 2 digits and last 3 digits. Make a giant if-else statement first checking the first 2 digits, then checking ranges within the last 3 digits. Or, covert the zips into hex, and see if I can do the same thing using smaller groups. Find out if within the range of all valid zip codes there are more valid zip codes vs invalid zip codes. Write the above code targeting the smaller group. Break up the hash into separate files, and load them via Ajax as user types in the zipcode. So perhaps break into 2 parts, first for first 2 digits, second for last 3. Lastly, I plan to generate the JavaScript files using another program, not by hand. Edit: performance matters here. I do want to use this, if it doesn't suck. Performance of the JavaScript code execution + download time. Edit 2: JavaScript only solutions please. I don't have access to the application server, plus, that would make this into a whole other problem =)

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  • "string" != "string"

    - by Misiur
    Hi. I'm doing some kind of own templates system. I want to change <title>{site('title')}</title> Into function "site" execution with parameter "title". Here's private function replaceFunc($subject) { foreach($this->func as $t) { $args = explode(", ", preg_replace('/\{'.$t.'\(\'([a-zA-Z,]+)\'\)\}/', '$1', $subject)); $subject = preg_replace('/\{'.$t.'\([a-zA-Z,\']+\)\}/', call_user_func_array($t, $args), $subject); } return $subject; } Here's site: function site($what) { global $db; $s = $db->askSingle("SELECT * FROM ".DB_PREFIX."config"); switch($what) { case 'title': return 'Title of page'; break; case 'version': return $s->version; break; case 'themeDir': return 'lolmao'; break; default: return false; } } I've tried to compare $what (which is for this case "title") with "title". MD5 are different. strcmp gives -1, "==", and "===" return false. What is wrong? ($what type is string. You can't change call_user_func_array into call_user_func, because later I'll be using multiple arguments)

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  • Am I using Settings in .NET correctly?

    - by Sergio Tapia
    Here's what I'm doing. I have three properties: MomsBackground, DadsBackground and ChosenBackground. When Momsbackground is selected in the program, I set the ChosenBackground string according to what item the user has clicked (either "Mom" or "Dad"). Then on Form_Load() I use a switch case for the ChosenBackground string and according to that select This.BackgroundColor to MomsBackground or DadsBackground. Code below: Am I using this as it was intended? Sorry, codes there now. using System; using System.Collections.Generic; using System.ComponentModel; using System.Data; using System.Drawing; using System.Linq; using System.Text; using System.Windows.Forms; namespace WindowsFormsApplication1 { public partial class Form1 : Form { public Form1() { InitializeComponent(); } private void momToolStripMenuItem_Click(object sender, EventArgs e) { this.BackColor = Properties.Settings.Default.MomFormColor; Properties.Settings.Default.SelectedTheme = "Mom"; Properties.Settings.Default.Save(); } private void dadToolStripMenuItem_Click(object sender, EventArgs e) { this.BackColor = Properties.Settings.Default.DadFormColor; Properties.Settings.Default.SelectedTheme = "Dad"; Properties.Settings.Default.Save(); } private void Form1_Load(object sender, EventArgs e) { switch (Properties.Settings.Default.SelectedTheme) { case "Mom": this.BackColor = Properties.Settings.Default.MomFormColor; break; case "Dad": this.BackColor = Properties.Settings.Default.DadFormColor; break; default: break; } } } }

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  • Trying to set up nested while loops using a boolean switch

    - by thorn100
    First time posting. I'm trying to set up a while loop that will ask the user for the employee name, hours worked and hourly wage until the user enters 'DONE'. Eventually I'll modify the code to calculate the weekly pay and write it to a list, but one thing at a time. The problem is once the main while loop executes once, it just stops. Doesn't error out but just stops. I have to kill the program to get it to stop. I want it to ask the three questions again and again until the user is finished. Thoughts? Please note that this is just an exercise and not meant for any real world application. def getName(): """Asks for the employee's full name""" firstName=raw_input("\nWhat is your first name? ") lastName=raw_input("\nWhat is your last name? ") fullName=firstName.title() + " " + lastName.title() return fullName def getHours(): """Asks for the number of hours the employee worked""" hoursWorked=0 while int(hoursWorked)<1 or int(hoursWorked) > 60: hoursWorked=raw_input("\nHow many hours did the employee work: ") if int(hoursWorked)<1 or int(hoursWorked) > 60: print "Please enter an integer between 1 and 60." else: return hoursWorked def getWage(): """Asks for the employee's hourly wage""" wage=0 while float(wage)<6.00 or float(wage)>20.00: wage=raw_input("\nWhat is the employee's hourly wage: ") if float(wage)<6.00 or float(wage)>20.00: print ("Please enter an hourly wage between $6.00 and $20.00") else: return wage ##sentry variables employeeName="" employeeHours=0 employeeWage=0 booleanDone=False #Enter employee info print "Please enter payroll information for an employee or enter 'DONE' to quit." while booleanDone==False: while employeeName=="": employeeName=getName() if employeeName.lower()=="done": booleanDone=True break print "The employee's name is", employeeName while employeeHours==0: employeeHours=getHours() if employeeHours.lower()=="done": booleanDone=True break print employeeName, "worked", employeeHours, "this week." while employeeWage==0: employeeWage=getWage() if employeeWage.lower()=="done": booleanDone=True break print employeeName + "'s hourly wage is $" + employeeWage

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  • Why is there no autorelease pool when I do performSelectorInBackground: ?

    - by Thanks
    I am calling a method that goes in a background thread: [self performSelectorInBackground:@selector(loadViewControllerWithIndex:) withObject:[NSNumber numberWithInt:viewControllerIndex]]; then, I have this method implementation that gets called by the selector: - (void) loadViewControllerWithIndex:(NSNumber *)indexNumberObj { NSAutoreleasePool *arPool = [[NSAutoreleasePool alloc] init]; NSInteger vcIndex = [indexNumberObj intValue]; Class c; UIViewController *controller = [viewControllers objectAtIndex:vcIndex]; switch (vcIndex) { case 0: c = [MyFirstViewController class]; break; case 1: c = [MySecondViewController class]; break; default: NSLog(@"unknown index for loading view controller: %d", vcIndex); // error break; } if ((NSNull *)controller == [NSNull null]) { controller = [[c alloc] initWithNib]; [viewControllers replaceObjectAtIndex:vcIndex withObject:controller]; [controller release]; } if (controller.view.superview == nil) { UIView *placeholderView = [viewControllerPlaceholderViews objectAtIndex:vcIndex]; [placeholderView addSubview:controller.view]; } [arPool release]; } Althoug I do create an autorelease pool there for that thread, I always get this error: 2009-05-30 12:03:09.910 Demo[1827:3f03] *** _NSAutoreleaseNoPool(): Object 0x523e50 of class NSCFNumber autoreleased with no pool in place - just leaking Stack: (0x95c83f0f 0x95b90442 0x28d3 0x2d42 0x95b96e0d 0x95b969b4 0x93a00155 0x93a00012) If I take away the autorelease pool, I get a whole bunch of messages like these. I also tried to create an autorelease pool around the call of the performSelectorInBackground:, but that doesn't help. I suspect the parameter, but I don't know why the compiler complains about an NSCFNumber. Am I missing something? My Instance variables are all "nonatomic". Can that be a problem? UPDATE: I may also suspect that some variable has been added to an autorelease pool of the main thread (maybe an ivar), and now it trys to release that one inside the wrong autorelease pool? If so, how could I fix that? (damn, this threading stuff is complex ;) )

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  • How do I improve my performance with this singly linked list struct within my program?

    - by Jesus
    Hey guys, I have a program that does operations of sets of strings. We have to implement functions such as addition and subtraction of two sets of strings. We are suppose to get it down to the point where performance if of O(N+M), where N,M are sets of strings. Right now, I believe my performance is at O(N*M), since I for each element of N, I go through every element of M. I'm particularly focused on getting the subtraction to the proper performance, as if I can get that down to proper performance, I believe I can carry that knowledge over to the rest of things I have to implement. The '-' operator is suppose to work like this, for example. Declare set1 to be an empty set. Declare set2 to be a set with { a b c } elements Declare set3 to be a set with ( b c d } elements set1 = set2 - set3 And now set1 is suppose to equal { a }. So basically, just remove any element from set3, that is also in set2. For the addition implementation (overloaded '+' operator), I also do the sorting of the strings (since we have to). All the functions work right now btw. So I was wondering if anyone could a) Confirm that currently I'm doing O(N*M) performance b) Give me some ideas/implementations on how to improve the performance to O(N+M) Note: I cannot add any member variables or functions to the class strSet or to the node structure. The implementation of the main program isn't very important, but I will post the code for my class definition and the implementation of the member functions: strSet2.h (Implementation of my class and struct) // Class to implement sets of strings // Implements operators for union, intersection, subtraction, // etc. for sets of strings // V1.1 15 Feb 2011 Added guard (#ifndef), deleted using namespace RCH #ifndef _STRSET_ #define _STRSET_ #include <iostream> #include <vector> #include <string> // Deleted: using namespace std; 15 Feb 2011 RCH struct node { std::string s1; node * next; }; class strSet { private: node * first; public: strSet (); // Create empty set strSet (std::string s); // Create singleton set strSet (const strSet &copy); // Copy constructor ~strSet (); // Destructor int SIZE() const; bool isMember (std::string s) const; strSet operator + (const strSet& rtSide); // Union strSet operator - (const strSet& rtSide); // Set subtraction strSet& operator = (const strSet& rtSide); // Assignment }; // End of strSet class #endif // _STRSET_ strSet2.cpp (implementation of member functions) #include <iostream> #include <vector> #include <string> #include "strset2.h" using namespace std; strSet::strSet() { first = NULL; } strSet::strSet(string s) { node *temp; temp = new node; temp->s1 = s; temp->next = NULL; first = temp; } strSet::strSet(const strSet& copy) { if(copy.first == NULL) { first = NULL; } else { node *n = copy.first; node *prev = NULL; while (n) { node *newNode = new node; newNode->s1 = n->s1; newNode->next = NULL; if (prev) { prev->next = newNode; } else { first = newNode; } prev = newNode; n = n->next; } } } strSet::~strSet() { if(first != NULL) { while(first->next != NULL) { node *nextNode = first->next; first->next = nextNode->next; delete nextNode; } } } int strSet::SIZE() const { int size = 0; node *temp = first; while(temp!=NULL) { size++; temp=temp->next; } return size; } bool strSet::isMember(string s) const { node *temp = first; while(temp != NULL) { if(temp->s1 == s) { return true; } temp = temp->next; } return false; } strSet strSet::operator + (const strSet& rtSide) { strSet newSet; newSet = *this; node *temp = rtSide.first; while(temp != NULL) { string newEle = temp->s1; if(!isMember(newEle)) { if(newSet.first==NULL) { node *newNode; newNode = new node; newNode->s1 = newEle; newNode->next = NULL; newSet.first = newNode; } else if(newSet.SIZE() == 1) { if(newEle < newSet.first->s1) { node *tempNext = newSet.first; node *newNode; newNode = new node; newNode->s1 = newEle; newNode->next = tempNext; newSet.first = newNode; } else { node *newNode; newNode = new node; newNode->s1 = newEle; newNode->next = NULL; newSet.first->next = newNode; } } else { node *prev = NULL; node *curr = newSet.first; while(curr != NULL) { if(newEle < curr->s1) { if(prev == NULL) { node *newNode; newNode = new node; newNode->s1 = newEle; newNode->next = curr; newSet.first = newNode; break; } else { node *newNode; newNode = new node; newNode->s1 = newEle; newNode->next = curr; prev->next = newNode; break; } } if(curr->next == NULL) { node *newNode; newNode = new node; newNode->s1 = newEle; newNode->next = NULL; curr->next = newNode; break; } prev = curr; curr = curr->next; } } } temp = temp->next; } return newSet; } strSet strSet::operator - (const strSet& rtSide) { strSet newSet; newSet = *this; node *temp = rtSide.first; while(temp != NULL) { string element = temp->s1; node *prev = NULL; node *curr = newSet.first; while(curr != NULL) { if( element < curr->s1 ) break; if( curr->s1 == element ) { if( prev == NULL) { node *duplicate = curr; newSet.first = newSet.first->next; delete duplicate; break; } else { node *duplicate = curr; prev->next = curr->next; delete duplicate; break; } } prev = curr; curr = curr->next; } temp = temp->next; } return newSet; } strSet& strSet::operator = (const strSet& rtSide) { if(this != &rtSide) { if(first != NULL) { while(first->next != NULL) { node *nextNode = first->next; first->next = nextNode->next; delete nextNode; } } if(rtSide.first == NULL) { first = NULL; } else { node *n = rtSide.first; node *prev = NULL; while (n) { node *newNode = new node; newNode->s1 = n->s1; newNode->next = NULL; if (prev) { prev->next = newNode; } else { first = newNode; } prev = newNode; n = n->next; } } } return *this; }

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  • Event problems with FF

    - by s4v10r
    Hi all :) Made this sweet little script to auto change fields after input. Works nicely in IE, Chrome and Safari, but not in FF or opera. JS code: function fieldChange(id, e){ var keyID = (window.event) ? event.keyCode : e.keyCode; if (document.getElementById(id).value.length >= 2){ if (keyID >= 48 && keyID <= 57 || keyID >= 96 && keyID <= 105){ switch(id){ case "textf1": document.getElementById("textf2").focus(); break; case "textf2": document.getElementById("textf3").focus(); break; case "textf3": if (document.getElementById(id).value.length >= 4){ document.getElementById("nubPcode").focus(); } break; } } } HTML: <div class="privateOrderSchema"> <input type="text" id="textf1" name="textf1" maxlength="2" size="4" onKeyUp="fieldChange('textf1')"/>- <input type="text" id="textf2" name="textf2" maxlength="2" size="4" onKeyUp="fieldChange('textf2')" />- <input type="text" id="textf3" name="textf3" maxlength="4" size="5" onKeyUp="fieldChange('textf3')" /> </div> <div class="privateOrderSchema"> <input type="text" id="nubPcode" name="nubPcode" size="4" maxlength="4" /> <br /> </div> Does anybody know how to send the "e" var in this scenario? Tnx all :D ur gr8!

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  • How to simplify this code or a better design?

    - by Tattat
    I am developing a game, the game have different mode. Easy, Normal, and Difficult. So, I'm thinking about how to store the game mode. My first idea is using number to represent the difficulty. Easy = 0 Normal = 1 Difficult = 2 So, my code will have something like this: switch(gameMode){ case 0: //easy break; case 1: //normal break; case 3: //difficult break; } But I think it have some problems, if I add a new mode, for example, "Extreme", I need to add case 4... ... it seems not a gd design. So, I am thinking making a gameMode object, and different gameMode is sub class of the super class gameMode. The gameMode object is something like this: class GameMode{ int maxEnemyNumber; int maxWeaponNumber; public static GameMode init(){ GameMode gm = GameMode(); gm.maxEnemyNumber = 0; gm.maxWeaponNumber = 0; return gm; } } class EasyMode extends GameMode{ public static GameMode init(){ GameMode gm = super.init(); gm.maxEnemyNumber = 10; gm.maxWeaponNumber = 100; return gm; } } class NormalMode extends GameMode{ public static GameMode init(){ GameMode gm = super.init(); gm.maxEnemyNumber = 20; gm.maxWeaponNumber = 80; return gm; } } But I think it seems too "bulky" to create an object to store gameMode, my "gameMode" only store different variables for game settings.... Is that any simple way to store data only instead of making an Object? thz u.

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  • PHP and Gettext not work on my server!

    - by NeoNmaN
    i have this site ( http://rssbot.dk/en/ ) i try to get gettext to work so my english, sweiden and norway site can comming up. Bot i can't get it to work, what have i doe wrong? this is my config code // define constants ( defualt - danish ) $lang = 'da_DA'; $lang_short = ''; $lang_prefix = 'da'; if ( isset( $_GET['lang'] ) ) { switch( $_GET['lang'] ) { case 'en': $lang = 'en_EN'; $lang_short = 'en/'; $lang_prefix = 'en'; break; case 'se': $lang = 'se_SE'; $lang_short = 'se/'; $lang_prefix = 'se'; break; case 'no': $lang = 'no_NO'; $lang_short = 'no/'; $lang_prefix = 'no'; break; } } define( 'LANG', $lang_short ); define( 'LANG_PREFIX', $lang_prefix ); putenv("LC_ALL=". $lang ); bindtextdomain('messages', ROOT .'lang/'); and my path is /var/www/rssbot.dk/lang/ folder. shut i make chmod right or? i hob to can be helpet

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  • How do I get PHP variables from this MySQL query?

    - by CT
    I am working on an Asset Database problem using PHP / MySQL. In this script I would like to search my assets by an asset id and have it return all related fields. First I query the database asset table and find the asset's type. Then depending on the type I run 1 of 3 queries. <?php //make database connect mysql_connect("localhost", "asset_db", "asset_db") or die(mysql_error()); mysql_select_db("asset_db") or die(mysql_error()); //get type of asset $type = mysql_query(" SELECT asset.type From asset WHERE asset.id = 93120 ") or die(mysql_error()); switch ($type){ case "Server": //do some stuff that involves a mysql query mysql_query(" SELECT asset.id ,asset.company ,asset.location ,asset.purchase_date ,asset.purchase_order ,asset.value ,asset.type ,asset.notes ,server.manufacturer ,server.model ,server.serial_number ,server.esc ,server.user ,server.prev_user ,server.warranty FROM asset LEFT JOIN server ON server.id = asset.id WHERE asset.id = 93120 "); break; case "Laptop": //do some stuff that involves a mysql query mysql_query(" SELECT asset.id ,asset.company ,asset.location ,asset.purchase_date ,asset.purchase_order ,asset.value ,asset.type ,asset.notes ,laptop.manufacturer ,laptop.model ,laptop.serial_number ,laptop.esc ,laptop.user ,laptop.prev_user ,laptop.warranty FROM asset LEFT JOIN laptop ON laptop.id = asset.id WHERE asset.id = 93120 "); break; case "Desktop": //do some stuff that involves a mysql query mysql_query(" SELECT asset.id ,asset.company ,asset.location ,asset.purchase_date ,asset.purchase_order ,asset.value ,asset.type ,asset.notes ,desktop.manufacturer ,desktop.model ,desktop.serial_number ,desktop.esc ,desktop.user ,desktop.prev_user ,desktop.warranty FROM asset LEFT JOIN desktop ON desktop.id = asset.id WHERE asset.id = 93120 "); break; } ?> So far I am able to get asset.type into $type. How would I go about getting the rest of the variables (laptop.model to $model, asset.notes to $notes and so on)? Thank you.

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  • curios about CCSpriteBatchNode's addchild method

    - by lzyy
    when diving into "learn cocos2d game development with ios5", in ch08 in EnemyCache.m -(id) init { if ((self = [super init])) { // get any image from the Texture Atlas we're using CCSpriteFrame* frame = [[CCSpriteFrameCache sharedSpriteFrameCache] spriteFrameByName:@"monster-a.png"]; batch = [CCSpriteBatchNode batchNodeWithTexture:frame.texture]; [self addChild:batch]; [self initEnemies]; [self scheduleUpdate]; } return self; } so batch is with texture "monster-a.png" in EnemyEntity.m's initWithType method switch (type) { case EnemyTypeUFO: enemyFrameName = @"monster-a.png"; bulletFrameName = @"shot-a.png"; break; case EnemyTypeCruiser: enemyFrameName = @"monster-b.png"; bulletFrameName = @"shot-b.png"; shootFrequency = 1.0f; initialHitPoints = 3; break; case EnemyTypeBoss: enemyFrameName = @"monster-c.png"; bulletFrameName = @"shot-c.png"; shootFrequency = 2.0f; initialHitPoints = 15; break; default: [NSException exceptionWithName:@"EnemyEntity Exception" reason:@"unhandled enemy type" userInfo:nil]; } if ((self = [super initWithSpriteFrameName:enemyFrameName])) { //... } so the returned object may be in 3 different frame. since Only the CCSprites that are contained in that texture can be added to the CCSpriteBatchNode, obviously, 'monster-b.png' is not contained in 'monster-a.png', why the different enemy can still be added to the batch?

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  • UITableView only pushes to one controller

    - by Mitochondria
    So I have my UITableView, with 2 sections and 1 cell in each, and if I click the first one, it works, then the second one, it goes to the first controller. RootViewController is a navigationController, trying to push to ViewControllers. Here's the code for the tableView: // Customize the number of sections in the table view. - (NSInteger)numberOfSectionsInTableView:(UITableView *)tableView { return 2; } // Customize the number of rows in the table view. - (NSInteger)tableView:(UITableView *)tableView numberOfRowsInSection:(NSInteger)section { if(section == 0) return 1; else return 1; } - (NSString *)tableView:(UITableView *)tableView titleForHeaderInSection:(NSInteger)section{ if(section == 0){ return @"Terminal/SSH Guides"; }else{ return @"Cydia Tutorials"; } } // Customize the appearance of table view cells. - (UITableViewCell *)tableView:(UITableView *)tableView cellForRowAtIndexPath:(NSIndexPath *)indexPath { static NSString *CellIdentifier = @"Cell"; UITableViewCell *cell = [tableView dequeueReusableCellWithIdentifier:CellIdentifier]; if (cell == nil) { cell = [[[UITableViewCell alloc] initWithFrame:CGRectZero reuseIdentifier:CellIdentifier] autorelease]; } // Set up the cell... if(indexPath.section == 0){ cell.text = @"Changing Password for root"; } else { cell.text = @"Hiding Sections"; } return cell; } - (void)tableView:(UITableView *)tableView didSelectRowAtIndexPath:(NSIndexPath *)indexPath { id newController; switch (indexPath.row) { case 0: newController = [[rootpassword alloc] initWithNibName:@"rootpassword" bundle:nil]; break; case 1: newController = [[hidingsections alloc] initWithNibName:@"hidingsections" bundle:nil]; break; default: break; } [self.navigationController pushViewController:newController animated:TRUE]; [tableView deselectRowAtIndexPath:indexPath animated:TRUE]; } I'm also having trouble adding more sections and rows/cells to sections. Thanks.

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  • postgresql help with php loop....

    - by KnockKnockWhosThere
    I keep getting an "Notice: Undefined index: did" error with this query, and I'm not understanding why... I'm much more used to mysql, so, maybe the syntax is wrong? This is the php query code: function get_demos() { global $session; $demo = array(); $result = pg_query("SELECT DISTINCT(did,vid,iid,value) FROM dv"); if(pg_num_rows($result) > 0) { while($r = pg_fetch_array($result)) { switch($r['did']) { case 1: $demo['a'][$r['vid']] = $r['value']; break; case 2: $demo['b'][$r['vid']] = $r['value']; break; case 3: $demo['c'][$r['vid']] = $r['value']; break; } } } else { $session->session_setMessage(2); } return $demo; } When I run that query at the pg prompt, I get results: "(1,1,1,"A")" "(1,2,2,"B")" "(1,3,3,"C")" "(1,4,4,"D")" "(1,5,5,"E")" "(1,6,6,"F")" "(1,7,7,"G")" "(1,8,8,"H")" "(1,9,9,"I")" "(1,10,A,"J")" "(1,11,B,"K")" "(1,12,C,"L")" "(1,13,D,"M")" "(2,14,1,"A")" "(2,15,2,"B")" "(2,16,0,"C")" "(3,17,1,"A")" "(3,18,2,"B")" "(3,19,3,"C")" "(3,20,4,"D")" "(3,21,5,"E")" "(3,22,6,"F")" "(3,23,7,"G")"

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  • Java: how to have try-catch as conditional in for-loop?

    - by HH
    I know how to solve the problem by comparing size to an upper bound but I want a conditional that look for an exception. If an exception occur in conditinal, I want to exit. import java.io.*; import java.util.*; public class listTest{ public static void main(String[] args){ Stack<Integer> numbs=new Stack<Integer>(); numbs.push(1); numbs.push(2); for(int count=0,j=0;try{((j=numbs.pop())<999)}catch(Exception e){break;}&& !numbs.isEmpty(); ){ System.out.println(j); } // I waited for 1 to be printed, not 2. } } Some Errors javac listTest.java listTest.java:10: illegal start of expression for(int count=0,j=0;try{((j=numbs.pop())<999)}catch(Exception e){break;}&& ^ listTest.java:10: illegal start of expression for(int count=0,j=0;try{((j=numbs.pop())<999)}catch(Exception e){break;}&& ^

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  • Will the compiler optimize escaping an inner loop?

    - by BCS
    The code I have looks like this (all uses of done shown): bool done = false; for(int i = 0; i < big; i++) { ... for(int j = 0; j < wow; j++) { ... if(foo(i,j)) { done = true; break; } ... } if(done) break; ... } will any compilers convert it to this: for(int i = 0; i < big; i++) { ... for(int j = 0; j < wow; j++) { ... if(foo(i,j)) goto __done; // same as a labeled break if we had it ... } ... } __done:;

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  • A generic error occurred in GDI+, JPEG Image to MemoryStream

    - by madcapnmckay
    Hi, This seems to be a bit of an infamous error all over the web. So much so that I have been unable to find an answer to my problem as my scenario doesn't fit. An exception gets thrown when I save the image to the stream. Weirdly this works perfectly with a png but gives the above error with jpg and gif which is rather confusing. Most similar problem out there relate to saving images to files without permissions. Ironically the solution is to use a memory stream as I am doing.... public static byte[] ConvertImageToByteArray(Image imageToConvert) { using (var ms = new MemoryStream()) { ImageFormat format; switch (imageToConvert.MimeType()) { case "image/png": format = ImageFormat.Png; break; case "image/gif": format = ImageFormat.Gif; break; default: format = ImageFormat.Jpeg; break; } imageToConvert.Save(ms, format); return ms.ToArray(); } } More detail to the exception. The reason this causes so many issues is the lack of explanation :( System.Runtime.InteropServices.ExternalException was unhandled by user code Message="A generic error occurred in GDI+." Source="System.Drawing" ErrorCode=-2147467259 StackTrace: at System.Drawing.Image.Save(Stream stream, ImageCodecInfo encoder, EncoderParameters encoderParams) at System.Drawing.Image.Save(Stream stream, ImageFormat format) at Caldoo.Infrastructure.PhotoEditor.ConvertImageToByteArray(Image imageToConvert) in C:\Users\Ian\SVN\Caldoo\Caldoo.Coordinator\PhotoEditor.cs:line 139 at Caldoo.Web.Controllers.PictureController.Croppable() in C:\Users\Ian\SVN\Caldoo\Caldoo.Web\Controllers\PictureController.cs:line 132 at lambda_method(ExecutionScope , ControllerBase , Object[] ) at System.Web.Mvc.ActionMethodDispatcher.Execute(ControllerBase controller, Object[] parameters) at System.Web.Mvc.ReflectedActionDescriptor.Execute(ControllerContext controllerContext, IDictionary`2 parameters) at System.Web.Mvc.ControllerActionInvoker.InvokeActionMethod(ControllerContext controllerContext, ActionDescriptor actionDescriptor, IDictionary`2 parameters) at System.Web.Mvc.ControllerActionInvoker.<>c__DisplayClassa.<InvokeActionMethodWithFilters>b__7() at System.Web.Mvc.ControllerActionInvoker.InvokeActionMethodFilter(IActionFilter filter, ActionExecutingContext preContext, Func`1 continuation) InnerException: OK things I have tried so far. Cloning the image and working on that. Retrieving the encoder for that MIME passing that with jpeg quality setting. Please can anyone help.

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  • Handling Application Logic in Multiple AsyncTask onPostExecute()s

    - by stormin986
    I have three simultaneous instances of an AsyncTask for download three files. When two particular ones finish, at the end of onPostExecute() I check a flag set by each, and if both are true, I call startActivity() for the next Activity. I am currently seeing the activity called twice, or something that resembles this type of behavior. Since the screen does that 'swipe left' kind of transition to the next activity, it sometimes does it twice (and when I hit back, it goes back to the same activity). It's obvious two versions of the activity that SHOULD only get called once are being put on the Activity stack. The only way I can find that this is possible is if both AsyncTasks' onPostExecute() executed SO simultaneously that they were virtually running the same lines at the same time, since I set the 'itemXdownloaded' flag to true right before I check for both and call startActivity(). But this is happening enough that it's very hard for me to believe that both downloads are finishing precisely at the same time and having their onPostExecute()s so close together... Any thoughts on what could be going on here? General gist of code (details removed, ignore any syntactical errors I may have edited in): // In onPostExecute() switch (downloadID) { case DL1: dl1complete = true; break; case DL2: dl2complete = true; break; case DL3: dl3complete = true; break; } // If 1 and 2 are done, move on (DL3 still going in background) if ( downloadID != DL3 && dl1complete && dl2complete) { ParentClass.this.startActivity(new Intent(ParentClass.this, NextActivity.class)); }

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  • nginx 0.7.65 rewrite url with querystring problem?

    - by WisdomFusion
    Hi, all Recently, I altered my web server lighty to nginx. And now, Struggling with some problems. First, I have a site in nginx which only rewrites urls and redircts them to a new domain, and this site has exactly no file in its root directory. I put some rewrite rules (just string rules, no querystring) in my nginx.conf list 1 rewrite ^/index_([0-9]+)(.*)$ /forum-$1-1.html last; rewrite ^/dispbbs_([0-9]+)_([0-9]+)\.html$ /thread-$2-1-1.html last; Those rules work perfect till now. However, some rules that used to rewrite url with querystring do not work as hoped. list 2 location /index.asp { if ($arg_boardid ~ "^([0-9]+)") { rewrite ^ /forum-$arg_boardid-1.html break; } rewrite ^ /index.php break; } location /dispbbs.asp { rewrite ^ /thread-$arg_id-1-1.html break; } And, these rules are converted from rules under httpd server, list 3 ^/dispbbs\.asp\?boardID=([0-9]+)&ID=([0-9]+).*$ /thread-$2-1-1.html; ^/dispbbs\.asp\?(.*)&id=([0-9]+)(.*)$ /thread-$2-1-1.html; ^/index\.asp\?boardid=([0-9]+)(.*)$ /forum-$1-1.html; ^/index\.asp\?boardid=([0-9]+)$ /forum-$1-1.html; ^/index\.asp$ /index.php; So, what's the matter with rules listed in the list 2? and how could I make it woking. V/R, gavin

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  • A C# Refactoring Question...

    - by james lewis
    I came accross the following code today and I didn't like it. It's fairly obvious what it's doing but I'll add a little explanation here anyway: Basically it reads all the settings for an app from the DB and the iterates through all of them looking for the DB Version and the APP Version then sets some variables to the values in the DB (to be used later). I looked at it and thought it was a bit ugly - I don't like switch statements and I hate things that carry on iterating through a list once they're finished. So I decided to refactor it. My question to all of you is how would you refactor it? Or do you think it even needs refactoring at all? Here's the code: using (var sqlConnection = new SqlConnection(Lfepa.Itrs.Framework.Configuration.ConnectionString)) { sqlConnection.Open(); var dataTable = new DataTable("Settings"); var selectCommand = new SqlCommand(Lfepa.Itrs.Data.Database.Commands.dbo.SettingsSelAll, sqlConnection); var reader = selectCommand.ExecuteReader(); while (reader.Read()) { switch (reader[SettingKeyColumnName].ToString().ToUpper()) { case DatabaseVersionKey: DatabaseVersion = new Version(reader[SettingValueColumneName].ToString()); break; case ApplicationVersionKey: ApplicationVersion = new Version(reader[SettingValueColumneName].ToString()); break; default: break; } } if (DatabaseVersion == null) throw new ApplicationException("Colud not load Database Version Setting from the database."); if (ApplicationVersion == null) throw new ApplicationException("Colud not load Application Version Setting from the database."); }

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  • Getting the data inside the C# web service from Jsonified string

    - by gnomixa
    In my JS I use Jquery's $ajax functions to call the web service and send the jsonified data to it. The data is in the following format: var countries = { "1A": { id: "1A", name: "Andorra" }, "2B": { id: 2B name: "Belgium" }, ..etc }; var jsonData = JSON.stringify({ data: data }); //then $ajax is called and it makes the call to the c# web service On the c# side the web service needs to unpack this data, currently it comes in as string[][] data type. How do I convert it to the format so I can refer to the properties such as .id and .name? Assuming I have a class called Sample with these properties? Thanks! EDIT: Here is my JS code: var jsonData = JSON.stringify(countries); $.ajax({ type: 'POST', url: 'http://localhost/MyService.asmx/Foo', contentType: 'application/json; charset=utf-8', data: jsonData, success: function (msg) { alert(msg.d); }, error: function (xhr, status) { switch (status) { case 404: alert('File not found'); break; case 500: alert('Server error'); break; case 0: alert('Request aborted'); break; default: alert('Unknown error ' + status); } } }); inside c# web service I have: using System; using System.Collections.Generic; using System.Linq; using System.Web; using System.Web.Services; using System.Data; using System.Collections; using System.IO; using System.Web.Script.Services; [WebMethod] [ScriptMethod] public string Foo(IDictionary<string, Country> countries) { return "success"; }

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  • NSSegmentedControl -selectedSegment always returns 0

    - by SphereCat1
    I have an NSSegmentedControl with two segments set to "Select None" mode in Interface Builder. No matter what I try, I can't get -selectedSegment to return anything but 0, even though segment 0 is even disabled by default and can't possibly be selected. Here's the relevant function that gets called when you click any segment on the control: -(IBAction)changeStep:(id)sender { [stepContainer setHidden:TRUE]; [(NSView *)[[wizard stepArray] objectAtIndex:(NSInteger)[wizard step]] removeFromSuperview]; switch ([[navigationButton cell] selectedSegment]) { case 0: [wizard setStep:(NSInteger *)[wizard step]-1]; break; case 1: [wizard setStep:(NSInteger *)[wizard step]+1]; break; default: break; } //[[navigationButton cell] setSelected:FALSE forSegment:[navigationButton selectedSegment]]; if ([wizard step] > 0) { [wizard setStep:0]; [navigationButton setEnabled:FALSE forSegment:0]; } NSLog(@"%d", [wizard step]); [stepContainer addSubview:(NSView *)[[wizard stepArray] objectAtIndex:(NSInteger)[wizard step]]]; [stepContainer setHidden:FALSE withFade:TRUE]; } I've also tried using -isSelectedForSegment, but it has the same result. Any help you can provide would be awesome, I have no idea what I'm doing wrong. Thanks! SphereCat1

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  • iPhone code forUIImageViewControllerPickerSourceTypeCamera

    - by aman-gupta
    - (IBAction)pickAndDecode:(id) sender { UIImagePickerControllerSourceType sourceType; int i = [sender tag]; switch (i) { case 0: sourceType = UIImagePickerControllerSourceTypeCamera; break; case 1: sourceType = UIImagePickerControllerSourceTypeSavedPhotosAlbum; break; case 2: sourceType = UIImagePickerControllerSourceTypePhotoLibrary; break; default: sourceType = UIImagePickerControllerSourceTypeSavedPhotosAlbum; } [self pickAndDecodeFromSource:sourceType]; } - (void) updateToolbar { self.cameraBarItem.enabled = [UIImagePickerController isSourceTypeAvailable:UIImagePickerControllerSourceTypeCamera]; self.savedPhotosBarItem.enabled = [UIImagePickerController isSourceTypeAvailable:UIImagePickerControllerSourceTypeSavedPhotosAlbum]; self.libraryBarItem.enabled = [UIImagePickerController isSourceTypeAvailable:UIImagePickerControllerSourceTypePhotoLibrary]; self.archiveBarItem.enabled = true; self.actionBarItem.enabled = (self.result != nil) && ([self.result actions] != nil) && ([self.result actions].count > 0); } - (void)pickAndDecodeFromSource:(UIImagePickerControllerSourceType) sourceType { [self reset]; // Create the Image Picker if ([UIImagePickerController isSourceTypeAvailable:sourceType]) { UIImagePickerController* picker = [[UIImagePickerController alloc] init]; picker.sourceType = sourceType; picker.delegate = self; picker.allowsImageEditing = YES; // [[NSUserDefaults standardUserDefaults] boolForKey:@"allowEditing"]; // Picker is displayed asynchronously. [self presentModalViewController:picker animated:YES]; } else { NSLog(@"Attempted to pick an image with illegal source type '%d'", sourceType); } } Where I Put this line in my above codes; [picker setShowsCameraControls:FALSE]; please help me so that i can change the real view of iPhone camera according to my view which i have designed

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  • Constructor Overloading

    - by Mark Baker
    Normally when I want to create a class constructor that accepts different types of parameters, I'll use a kludgy overloading principle of not defining any args in the constructor definition: e.g. for an ECEF coordinate class constructor, I want it to accept either $x, $y and $z arguments, or to accept a single array argument containg x, y and z values, or to accept a single LatLong object I'd create a constructor looking something like: function __construct() { // Identify if any arguments have been passed to the constructor if (func_num_args() > 0) { $args = func_get_args(); // Identify the overload constructor required, based on the datatype of the first argument $argType = gettype($args[0]); switch($argType) { case 'array' : // Array of Cartesian co-ordinate values $overloadConstructor = 'setCoordinatesFromArray'; break; case 'object' : // A LatLong object that needs converting to Cartesian co-ordinate values $overloadConstructor = 'setCoordinatesFromLatLong'; break; default : // Individual Cartesian co-ordinate values $overloadConstructor = 'setCoordinatesFromXYZ'; break; } // Call the appropriate overload constructor call_user_func_array(array($this,$overloadConstructor),$args); } } // function __construct() I'm looking at an alternative: to provide a straight constructor with $x, $y and $z as defined arguments, and to provide static methods of createECEFfromArray() and createECEFfromLatLong() that handle all the necessary extraction of x, y and z; then create a new ECEF object using the standard constructor, and return that Which option is cleaner from an OO purists perspective?

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