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  • Blank desktop after updates today, only unity2d works now [closed]

    - by NewUbuntuUser
    Possible Duplicate: Unity doesn't load, no Launcher, no Dash appears I have been using 12.04 (wubi) since a week now and this is my 1st exposure to linux. Everything was going on fine till now , but today as soon as I updated through the update manager , docky gave a message that compositing is required or something, and i got an error window which asked me to report the error and then the update manager asked me to reboot. After rebooting , i just get a blank desktop screen , no launcher, no toolbar. I have to restart with the power key. However if i login through Unity 2d everything is fine except the benefits of the 3d environment. I guess something got messed up after the update and i cant figure out which program or file caused this mess. I would highly appreciate if someone could help me out with this as I really liked working on ubuntu after windows 7. Thanks! SOLVED-- Thanks @jrg for the link provided.. it helped me to come out of this mess. Actually some update of compizconfig made the unity plugin inactive did something to the Animation add ons , the one which you use for the burn effect etc. What i did was : On the blank desktop Pressed keys Ctrl + Alt + T to bring up the terminal and typed ccsm This brought up the compiz config system manager, there i enabled the unity plugin and rebooted. Everything started working fine. But then again when i started the addons plugin ,everything went back to square one.. :( . This time pressing Ctrl + Alt + T also did not help. Then i tried Ctrl + Alt + F1 , it brought up a terminal or whatever u call it, and then i typed unity --reset , it did some resetting and in the end it showed some comositing done , I pressed Ctrl + Alt + F7 to come back to the desktop , and here it was , my old sweet desktop.. it had the animation effects too like wobbly windows, excepting the addons like the burn effect, i guess something got wrong with the last update of that addon plugin and now whenever i try turning that on , everything goes poof!! 6 hours wasted , but i guess i learnt something new.. not bad for an orthodontist i guess :))

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  • Linux Desktop Evolves with GNOME 2.30

    <b>Linux Planet:</b> "The open source desktop world got a boost this week with the release of GNOME 2.30 -- the latest incarnation of one of the leading open source desktop GUIs that's a part of nearly every major Linux distribution."

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  • The Perfect Desktop - Kubuntu 10.04

    <b>Howtoforge:</b> "This tutorial shows how you can set up a Kubuntu 10.04 desktop that is a full-fledged replacement for a Windows desktop, i.e. that has all the software that people need to do the things they do on their Windows desktops. The advantages are clear: you get a secure system without DRM restrictions that works even on old hardware"

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  • The Perfect Desktop - PCLinuxOS 2010 (KDE)

    <b>Howtoforge:</b> "This tutorial shows how you can set up a PCLinuxOS 2010 desktop (with KDE) that is a full-fledged replacement for a Windows desktop, i.e. that has all the software that people need to do the things they do on their Windows desktops."

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  • The Perfect Desktop - Fedora 13 i686 (GNOME)

    <b>HowtoForge: </b>"This tutorial shows how you can set up a Fedora 13 desktop (GNOME) that is a full-fledged replacement for a Windows desktop, i.e. that has all the software that people need to do the things they do on their Windows desktops."

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  • The Perfect Desktop - Linux Mint 9 (Isadora)

    <b>Howtoforge:</b> "This tutorial shows how you can set up a Linux Mint 9 (Isadora) desktop that is a full-fledged replacement for a Windows desktop, i.e. that has all the software that people need to do the things they do on their Windows desktops."

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  • Effects of the `extern` keyword on C functions

    - by Elazar Leibovich
    In C I did not notice any effect of the extern keyword used before function declaration. At first I thougth that when defining extern int f(); in a single file forces you to implement it outside of the files scope, however I found out that both extern int f(); int f() {return 0;} And extern int f() {return 0;} Compiles just fine, with no warnings from gcc. I used gcc -Wall -ansi, he wouldn't even accept // comments. Are there any effects for using extern before function definitions? Or is it just an optional keyword with no side effects for functions. In the latter case I don't understand why did the standard designers chose to litter the grammar with superfluous keywords. EDIT: to clarify, I know there's usage for extern in variables, but I'm only asking about extern in functions.

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  • adding visual effects to RJS before action rendered

    - by Sam
    I just started using RJS which is awesome however I am used to putting visual effects in the link_to_remote and such and I'm not sure how to trigger actions before and after remotes are triggered. Take this link for example: HTML <span id="<%= "edit_comment_link_#{comment.id.to_s}"%>" style="float:left;"> <%= link_to_remote "edit", {:update => "comment_#{comment.id.to_s}", :url => edit_post_comment_path(comment.post, comment), :method => :get}%> | </span> Controller: def edit @comment = Comment.find(params[:id]) respond_to do |format| #format.html render edit_comment_path(@comment) format.js end end RJS: page.replace_html "edit_comment_link_#{@comment.id.to_s}", "currently editing | " So is RJS mainly for after actions are rendered visual effects such as a spinner should be put into the link_to_remote with call_backs? Is this a good way of doing things?

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  • Converting "User Shell Folders" registry value

    - by Sach
    The following registry key contains many system default folder locations. HKEY_LOCAL_MACHINE\Software\Microsoft\Windows\CurrentVersion\Explorer\User Shell Folders The value for the path of the All Users desktop, which is found there, is as follows: XP or earlier : [%ALLUSERSPROFILE%\Desktop] Vista or later: [%PUBLIC%\Desktop] Whereas the actual paths of the All User desktops, respectively, are as follows: XP or earlier : "C:\Documents and Settings\All Users\Desktop" Vista or later: "C:\Users\Public\Desktop" Now, if you use copy and paste the above registry values in Windows Explorer and hit enter it takes you to the actual folders. For example, if you paste [%PUBLIC%\Desktop] in a Windows Explorer in Vista it takes you to ["C:\Users\Public\Desktop"]. My question is this; how do I reproduce this behavior from withing a C# program? To be more specific, if I retrieve the registry value [%PUBLIC%\Desktop] from withing a C# program, which I can do easily, how do I convert it to ["C:\Users\Public\Desktop"]? Obviously I'm not looking for a string replacement, I need to do what Windows does.

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  • How does a one-man developer do its games' sounds?

    - by Gustavo Maciel
    Before anything, that's not a "oh, where can I find resources?" question. Well, I've been curious about one thing in the indie games industry. For the development of the game, such tasks like game design, art, sketches, code programming and etc can be easily done by just one person. You can just take up a paper and pencil and you're a game designer. You can just take software like Photoshop or Paint and you're an artist, a scanner and you're a sketcher, a compiler and you're a programmer. For sound it's different. You may tell me: Well, follow the line, take a lot of instruments and record it. But all we know that things don't work this way. I can list up some changes for us: External noises are a big problem, sound effects can't be made with instruments, it can't sound like a recorded and clipped sound. Well I can imagine how they do this in large companies, with such big studios and etc. But to summarise, my question is: What's the best way for a one-man indie to do all its sound? Does he have to synthesize everything? Record and buy some crazy program for editing sounds?

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  • how to make a continuous machine gun sound-effect

    - by Jan
    I am trying to make an entity fire one or more machine-guns. For each gun I store the time between shots (1.0 / firing rate) and the time since the last shot. Also I've loaded ~10 different gun-shot sound-effects. Now, for each gun I do the following: function update(deltatime): timeSinceLastShot += deltatime if timeSinceLastShot >= timeBetweenShots + verySmallRandomValue(): timeSinceLastShot -= timeBetweenShots if gunIsFiring: displayMuzzleFlash() spawnBullet() selectRandomSound().play() But now I often get a crackling noise (which I assume is when two or more guns are firing at the same time and confuse the sound-device). My question is whether A) This a common problem and there is a well-known solution, maybe to do with the channels or something, or B) I am using a completely wrong approach to the task. I had a look at some sound-assets for other games and they used complete burst with multiple shots. I suppose I could try that, but I would like to have organic little hickups in the gun-fire (that's what the random value is for) to make the game more gritty and dirty. I am using Panda3D, but I had the exact same problem in PyGame and SDL. [edit] Thanks a lot for the answers so far! One more problem with faking it though: Now how do I stop the sound? Let's say I have an effect with 5 bangs... *bang* *bang* *bang* *bang* *bang* And I magically manage to loop it so that there's no gap or overlap if the player fires more than 5 shots. Now, what do I do if the player stops firing halfway through the third bang? How do I know how long to keep playing the sample so that the third bang is completed and I can start playing the rumbling echo of the last shot? Of course I can look up the shot/pause timing of that sound-sample and code accordingly, but it feels extremely hacky.

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  • How to prevent overlapping of gunshot sounds when using fast-firing weapons

    - by G3tinmybelly
    So I am now trying to find sounds for my guns but when I grab a gun sound effect and play it in my game a lot of the sounds are either terrible sounding or have this horrible echoing effect because as a gun shoots sometimes the previous sound is playing still. public void shoot(float x, float y, float direction){ if(empty){ PlayHUD.message = "No more bullets!"; return; } if(reloading){ return; } if(System.currentTimeMillis() - lastShot < fireRate){ //AssetsLoader.lmgSound.stop(); return; } float dx = (float) (-13 * Math.cos(direction) + 75 * Math.sin(direction)); float dy = (float) (-14 * -Math.sin(direction) + 75 * Math.cos(direction)); float dx1 = (float) (-13 * Math.cos(direction) + 75 * Math.sin(direction)); float dy1 = (float) (-14 * -Math.sin(direction) + 75 * Math.cos(direction)); PlayState.effects.add(new MuzzleFlashEffect(x + dx1, y + dy1, (float) Math.toDegrees(-direction))); PlayState.projectiles.add(new Bullet(this, x + dx, y + dy, (float) (direction + (Math.toRadians(MathUtils.random(-accuracy, accuracy)))))); if(OptionState.soundOn){ AssetsLoader.lmgSound.play(OptionState.volume); } bulletsInClip--; lastShot = System.currentTimeMillis(); } Here is the code for where the sound plays. Every time this method is called the sound is called but it happens so often in this case that there is this terrible echoing. Any idea on how to fix this?

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  • How to gun shots sounds right in game development?

    - by G3tinmybelly
    So I am now trying to find sounds for my guns but when I grab a gun sound effect and play it in my game a lot of the sounds are either terrible sounding or have this horrible echoing effect because as a gun shoots sometimes the previous sound is playing still. public void shoot(float x, float y, float direction){ if(empty){ PlayHUD.message = "No more bullets!"; return; } if(reloading){ return; } if(System.currentTimeMillis() - lastShot < fireRate){ //AssetsLoader.lmgSound.stop(); return; } float dx = (float) (-13 * Math.cos(direction) + 75 * Math.sin(direction)); float dy = (float) (-14 * -Math.sin(direction) + 75 * Math.cos(direction)); float dx1 = (float) (-13 * Math.cos(direction) + 75 * Math.sin(direction)); float dy1 = (float) (-14 * -Math.sin(direction) + 75 * Math.cos(direction)); PlayState.effects.add(new MuzzleFlashEffect(x + dx1, y + dy1, (float) Math.toDegrees(-direction))); PlayState.projectiles.add(new Bullet(this, x + dx, y + dy, (float) (direction + (Math.toRadians(MathUtils.random(-accuracy, accuracy)))))); if(OptionState.soundOn){ AssetsLoader.lmgSound.play(OptionState.volume); } bulletsInClip--; lastShot = System.currentTimeMillis(); } Here is the code for where the sound plays. Every time this method is called the sound is called but it happens so often in this case that there is this terrible echoing. Any idea on how to fix this?

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  • Remote Desktop keeps asking me to accept a Certificate?

    - by Pure.Krome
    Hi folks, i'm using Remote Desktop on Windows 7 RC1, connecting to a Windows 2008 server. Everytime i start a connection, i get the following popup window :- The certificate problem makes sense - it was created from my own server, which is not an offical certificate authority. Sure. So I need to tell my machine that any certificate that comes from my server, can u please accept. So i View the certificate and install it. I let it determine the best place to install it. eg Unfortunately, every time i connect, i still get that popup question. So i tried to manually tell where to install it. I said to install it at eg. but still i get the warning question. So .. does anyone have any suggestions?

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  • What are the benefits of full VDI over Remote Desktop Services?

    - by Doug Chase
    We're talking about piloting VDI here, but the more research I do, the more it seems like it would make more sense just to upgrade and expand our TS (RDS) environment. I feel like you can pull off more sessions per core on RDS than on any VDI solution I've looked at. Is this the case? Is there a decision matrix anywhere describing the benefits of using full virtualized desktops over using a remote desktop farm? We need good video performance for clinical imaging - will this work better on one infrastructure or the other? (Does this question have a specific enough answer for it to be on SF? Regardless, I feel like having this here will be helpful for someone in the future...)

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  • Recommended apps for securing/protecting a new desktop machine install?

    - by Eddie Parker
    I'm hoping to harness the collective tips of superuser to gather recommended apps/configurations to keep a new desktop clean, virus free, and hopefully lower software rot. I ask because I've recently come across tools like dropbox, deepfreeze, returnil, etc, and I'm curious what other ones are out there to protect a new box. I personally am interested in Windows, but feel free to comment on whatever OS you'd like, freeware or otherwise. Ideally specify the OS in your answer(s). One answer per program please. Then, rather than duplicate posts, vote for the program if it is already listed. UPDATE: It's been noted that there are other questions similar to this one [1], so I'd ask that these answers focus on security and protection. [1] Related questions: http://superuser.com/questions/1241/what-are-some-must-have-windows-programs http://superuser.com/questions/1191/what-are-some-must-have-mac-os-x-programs http://superuser.com/questions/1430/must-have-linux-software http://superuser.com/questions/3855/must-have-networking-security-tools

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  • Howto return to virtual machine when remote desktop hangs?

    - by tangens
    I'm using a vmware virtual machine running ubuntu linux and from there I connect to a Windows XP machine using rdesktop through a VPN tunnel. This configuration is given and cannot be changed. From time to time my internet connection does a reconnect. Then the running rdesktop (running in fullscreen mode) process freezes and isn't usable anymore. Now I want to return to the underlying linux and restart the rdesktop process. But I'm not able to get out of fullscreen rdesktop mode and so I cannot access the ubuntu desktop to kill any process. My solution is to reboot the vmware and start the rdesktop again. Is there a better way to get the configuration running again after a freeze? EDIT: I have no admin rights for the linux system. Everything must be done with user rights.

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  • How secure is Remote Desktop from Mac OS X to Windows Server 2003?

    - by dwhsix
    It's unclear to me exactly how secure Remote Desktop access from Mac OS X to a Windows Server 2003 machine is. Is the communication encrypted by default? What level of encryption? Are there best practices for making this as secure as possible? I found http://www.mobydisk.com/techres/securing_remote_desktop.html but it's unclear how much of that is still relevant for current versions of RDP and Windows Server. I know I can tunnel RDP over ssh, but is that overkill or redundant?

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  • Most efficient way to use a laptop like a desktop? [closed]

    - by user74757
    When I'm at home (which is the vast majority of the time now in Summer), I rarely use my laptop away from my desk. When it is at the desk, I plug in a monitor through HDMI, a power cable, and a mouse and keyboard that always stay there. I was wondering if anyone had any recommendations as to a good dock or product that does a good job of transforming a laptop into a true "desktop replacement." Ideally, it would allow all the connections to remain in place, with minimal effort to take the laptop in and out of the fixture. Thanks for any suggestions!

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  • remote desktop: the app on the remote machine is confusing the controller's hostname with its own hostname

    - by David Dai
    I have 2 machines A, B, both run Windows OS. A is my work machine, B is a server on which I have already installed SQLServer. Now I want to install another software on B which runs on top of the SQLServer. I remote connect to B from A. Then on the remote desktop, I start the installer, along the installation process, there's a step where I can configure which server to connect to. normally B's hostname is entered automatically to the hostname field. The issue I'm having is, when I get to that step, A's hostname is entered automatically instead of B's, and even if I manually correct it to 'localhost' or '127.0.0.1' or B's hostname, the installer still cannot connect to B's service as if it still try to connect to A. Theoretically, how does this happen? how is this possible?

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  • Options for remote desktop software for helping remote users?

    - by Nick G
    I need an easy way to jump on someone elses machine to help them solve a problem. It needs to be really easy for them to install (preferably doesn't actually require an "install" but just running an exe?). It must punch through any firewalls automatically using a relay server or P2P (so Remote Desktop itself is no use to me). I've found commercial products like MeetMeNow but they're really expensive. I want something that you can either buy a cheap pack of sessions or minutes, or preferably something free. I'm not in the business of commerical support and would only use it once every couple of months perhaps.

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  • Using Remote Desktop, connect to a Windows 7 domain user account without first logging on locally?

    - by Robert S Ciaccio
    I have a dell laptop (henceforth we'll call this the server) running Windows 7 Enterprise. The server is part of my company's domain. My primary user account is a domain account. When I am at home and not connected to the domain, I prefer to connect to the server using Remote Desktop Connection from my MacBook Pro (we'll call this the client). The problem is, that if I do not physically login to the server, I am unable to connect to it using RDC from the client. I have a local administrator account on the server, and connecting to it via RDC works just fine. I had a feeling that the Mac RDC application was not giving me the full story, so I attempted the same procedure from a Windows 7 client. When trying to login, I get this message: So basically, If I logon to the server physically with my domain user and lock the computer, I can then successfully logon from the client. Otherwise, I am unable to connect.

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