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  • Win 7 Home Premium 64 bit running Cobian Backup 11 (Gravity)

    - by Andrew
    I'm really enjoying Cobian 11, but am fairly new to it. My question is this. I back up a pretty large folder on a regular basis. I started off by doing a Full backup, and have followed that monthly using differential backups. I was told that, to restore my computer after a crash, I need to copy back the original full backup AND copy back the latest differential over the full. That's fine. However, over the months there are quite a few large differential backups dated between the original Full one and the latest differential one. To free space on my backup HD, can I every now and then delete the differential backups that lie between the original Full and the latest differential, and just leave the original Full and the latest differential backup on the HD?

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  • google.com re-directing to local html copy

    - by Sneha
    When I type http://google.com and press ENTER on any of my browsers ( Mozilla, Chrome ), the URL bar suddenly transforms into this file:///C:/Users/Administrator/AppData/Roaming/Google_Toolbar/Google_Toolbar/1.0.0.0/MyGoogle.html After this too, I can continue to search in google but the URL bar still shows the local address. Surprisingly this is happening only for google.com and not other sites.

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  • Fedora Core 11 won't boot without a monitor

    - by feihtthief
    I have a P4 system that I installed Fedora 11 on. It will not boot without a monitor attached. The monitor can be off (not even have power plugged in), but must be attached. Without a monitor the hard disk thrashes around a bit like it's starting up services, but does not get to the point where I can ssh into the box. I have set the default runlevel to 3 and removed the rhgb entry from grub. Any suggestions welcome. Edit: I have already set the run-level to 3. The machine boots up fine with the monitor plugged in to the point where I can SSH into it. as soon as i unplug the monitor and reboot, it will not boot to that point.

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  • Windows Media Player 11 Not Detecting Autoplaylists

    - by tuna
    Every time I open Windows Media Player it fails to detect my autoplaylists stored in <my music library dir>\Playlists. This appears to lead to sync problems since I (exclusively) use autoplaylists to sync music to my mobile. As WMP 11 fails to find the any sync autoplaylists it infuriatingly seems to decide that I want no music at all on my phone and proceeds to delete all my music off my phone. I guess these are two seperate problems but it seems to me they are related. If anyone can shed any light on a fix, that would be much appreciated. Many thanks

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  • Google Chrome custom search engine for secure Wikipedia

    - by gdejohn
    I have this custom search engine set up in Google Chrome: https://encrypted.google.com/search?q=site%3Aen.wikipedia.org+%s&btnI=745 It searches Google for site:en.wikipedia.org {query}, and the btnI=745 is for I'm Feeling Lucky, so it automatically redirects to the first result. I like this better than using Wikipedia's search function directly because it gives me very effective approximate string matching, so I can misspell my search, or leave a word out, or just search for some keywords, and I still get what I'm looking for right away. What I'd like is for it to use Wikipedia's secure gateway: https://secure.wikimedia.org/wikipedia/en/wiki/ It's easy enough to set up a custom search engine that uses the secure version of Wikipedia's search function directly, but I can't figure out how to correctly incorporate it into my version going through Google. Nothing I've tried works.

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  • Multi-account Google Apps Calendar Free-busy status?

    - by Andrew Bolster
    I have 3 google apps domain accounts and a personal google account, and until recently, there was little need for the google app's calendars to have any real use; Now however the powers that be finally discovered the smart re-scheduler and the other google tools for managing meetings and schedules; unfortunately I'm now in a position where I've got events notifications all over the place and because each of the calendars do not know about each other, I'm losing all of the advantages of rescheduler / free-busy status. TL;DR, 4 calendars, unified 'free busy' status without having to manually copy every event please.

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  • Thunderbird 11.0.1 reply address issues

    - by hardlywired
    I'm running Thunderbird 11.0.1 under Linux Mint 12 for all my email addresses (all IMAP). I have recently found that when I reply to an email it only includes the recipient's email address in the reply on a random basis. More often than not, I have to add them in each time. If it did it all the time I would think it was a setting but random being random, I can't pin this one down. I have reinstalled without any change. Any ideas?

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  • Ubuntu server 11 showing weird characters on console

    - by andySF
    I've installed Ubuntu server 11 after my last hard drive failed to perform. The install process and GRUB screen are OK but I have a problem with the console. I attached two photos because it's difficult for me to describe this issue. I have little knowledge about Linux. My server is used for git, file server, print server. I played with this command dpkg-reconfigure console-setup but no effect. It's nothing physicality wrong with my display or my memory(it's on board). I have run a memtest, and besides that withe the previous version of Ubuntu I've had no problems. The problem.

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  • Google Bookmarks thinks I'm in Portugal

    - by Aeo
    I was looking for a convenient way to keep links to web sites between multiple computers on Monday. After a bit of searching, I found out Google offers a service that covers my desires just fine, Google Bookmarks. Fast forward to today, Wednesday afternoon, I loaded up Google Bookmarks to find this: Sorry, I don't speak Portuguese. I cacheless-refreshed my gmail tab to make sure something wasn't up with my whole account, and it's fine. Hitting the translate button works... ...sort of. It works enough to at least know what's going on. I can work with this, but... It really seems backwards. How do I tell Google I don't understand Portuguese in my Bookmarks?

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  • Google Chrome won't install via IE9/Windows7

    - by purir
    Using IE9, I've tried installing Google Chrome on Windows 7 from this url http://www.google.com/chrome/eula.html?hl=en-GB&platform=win But get the following error (apologies for uncouthly dumping this nonsense...) Any ideas dearly appreciated! PLATFORM VERSION INFO Windows : 6.1.7601.65536 (Win32NT) Common Language Runtime : 4.0.30319.235 System.Deployment.dll : 4.0.30319.1 (RTMRel.030319-0100) clr.dll : 4.0.30319.235 (RTMGDR.030319-2300) dfdll.dll : 4.0.30319.1 (RTMRel.030319-0100) dfshim.dll : 4.0.31106.0 (Main.031106-0000) SOURCES Deployment url : _http://dl.google.com/update2/1.3.21.57/GoogleInstaller_en-GB.application?appguid%3D%7B8A69D345-D564-463C-AFF1-A69D9E530F96%7D%26iid%3D%7B26C55C3A-B26A-0484-FEDD-78443D269DA1%7D%26lang%3Den-GB%26browser%3D2%26usagestats%3D0%26appname%3DGoogle%2520Chrome%26needsadmin%3Dfalse%26installdataindex%3Ddefaultbrowser ERROR SUMMARY Below is a summary of the errors, details of these errors are listed later in the log. * Activation of _http://dl.google.com/update2/1.3.21.57/GoogleInstaller_en-GB.application?appguid%3D%7B8A69D345-D564-463C-AFF1-A69D9E530F96%7D%26iid%3D%7B26C55C3A-B26A-0484-FEDD-78443D269DA1%7D%26lang%3Den-GB%26browser%3D2%26usagestats%3D0%26appname%3DGoogle%2520Chrome%26needsadmin%3Dfalse%26installdataindex%3Ddefaultbrowser resulted in exception. Following failure messages were detected: + The system cannot find the file specified. (Exception from HRESULT: 0x80070002) COMPONENT STORE TRANSACTION FAILURE SUMMARY No transaction error was detected. WARNINGS There were no warnings during this operation. OPERATION PROGRESS STATUS * [25/06/2011 11:41:04] : Activation of _http://dl.google.com/update2/1.3.21.57/GoogleInstaller_en-GB.application?appguid%3D%7B8A69D345-D564-463C-AFF1-A69D9E530F96%7D%26iid%3D%7B26C55C3A-B26A-0484-FEDD-78443D269DA1%7D%26lang%3Den-GB%26browser%3D2%26usagestats%3D0%26appname%3DGoogle%2520Chrome%26needsadmin%3Dfalse%26installdataindex%3Ddefaultbrowser has started. ERROR DETAILS Following errors were detected during this operation. * [25/06/2011 11:41:04] System.IO.FileNotFoundException - The system cannot find the file specified. (Exception from HRESULT: 0x80070002) - Source: System.Deployment - Stack trace: at System.Deployment.Internal.Isolation.IsolationInterop.GetUserStore(UInt32 Flags, IntPtr hToken, Guid& riid) at System.Deployment.Application.ComponentStore..ctor(ComponentStoreType storeType, SubscriptionStore subStore) at System.Deployment.Application.SubscriptionStore..ctor(String deployPath, String tempPath, ComponentStoreType storeType) at System.Deployment.Application.SubscriptionStore.get_CurrentUser() at System.Deployment.Application.ApplicationActivator.PerformDeploymentActivation(Uri activationUri, Boolean isShortcut, String textualSubId, String deploymentProviderUrlFromExtension, BrowserSettings browserSettings, String& errorPageUrl) at System.Deployment.Application.ApplicationActivator.ActivateDeploymentWorker(Object state) COMPONENT STORE TRANSACTION DETAILS No transaction information is available.

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  • Firefox 11 Bookmarks Toolbar too Tall

    - by tba
    After updating to Firefox 11, my Bookmarks Toolbar is unpleasantly tall. This link implies that it's due to the presence of separators in my toolbar. I tried adding the suggested CSS in post 5 to my userChrome.css file, but this did nothing. I have also tried #PersonalToolbar {max-height:10px !important;} But this simply truncates the bottom of the toolbar. Does anyone know how to change the size of the bookmarks toolbar to match Firefox 10? More info: Here is a screenshot of my Bookmarks Toolbar. I'm using OSX 10.6.8 with the default theme. I have "View Toolbars Customize Use small icons" enabled. I'm also using the LiveClick 0.4.2.0 extension, but disabling it does not fix the issue.

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  • Replace Certificate using Plesk 11

    - by Lambda Dusk
    I am not an admin, but a programmer. But how it is, if you're the only guy who knows about computers, everyone shoves those tasks to you. A certificate of a domain recently expired. The domains are managed using Plesk 11, on a Linux system, Apache2.2. I was given a new certificate from the host, and it is one single .pem file. However, Plesk asks me for a .crt file, a private key and some CA file. I have neither, only this single .pem file the host claims to be the certificate. Since I myself never did anything with SSL certificates, I would really appreciate if anyone can tell me what to do with this file and how to properly add a new one so the old one can be removed.

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  • Solaris 11 installed, no updates?

    - by Paul De Niro
    I was messing around with solaris and decided to give Solaris 11 a try so I downloaded it from the Oracle website. After installing the OS, I went into the package manager and did an update. It told me that there were to available updates! I find this hard to believe considering that it's running a vulnerable version of firefox and java, its own in-house software product! Many of the other software products that came with the default install are also out of date and vulnerable. Is this normal for an Oracle install, or did I do something wrong with the upgrade process? I typed "pkg update" at the prompt, and I noticed that it did call out to pkg.oracle.com looking for updates. I find it bizarre that there are no updates available for an OS that was released a couple months ago with vulnerable software...

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  • Can't set session.http_only for php under Plesk 11

    - by TheFoOL
    I want to enable session.cookie_httponly for my domain. I added these lines for my domain (in additional configuration directives): session.cookie_httponly = On error_log = error.log Error log works fine (a file is created) whereas session.cookie_httponly doesn't (according to phpinfo()). But why not? I use Plesk 11 on Ubuntu Server 12.04. PHP as FastCGI. PHP 5.3.10-1ubuntu3.4. Safe mode is off. Domain is associated to a dedicated IP address. Website powered by Joomla 2.5.7.

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  • Opera 11 - prevent panels/tabs opening when examining RSS feeds

    - by Damien_The_Unbeliever
    I've reviewed the suggested questions, based on my title, so apologies if I'm going over old ground. Opera 11 recently came out. Whilst I use it as my RSS aggregator, I don't use it for any other messaging purposes. So I'm annoyed with, whenever I open Feeds-Read Feeds, I suddenly get the panels side menu, and the Mail panel opened automatically. This is new behaviour from the 10.x series, and I can't seem to find an option to turn it off. When I go to "Read Feeds", I just want the feeds window to open. That's it. Any ideas?

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  • Ctrl-t / New-Tab in Internet Explorer 11 on Windows 8.1 Pro Doesn't Work

    - by Atlscrog
    Steps: Open IE on the desktop. Observe that home page opened. Click around (or not) and observe IE works. Either type ctrl-t or click on the new tab area next to current tab. Observe no new tab opens and the current page is now blank. At this point IE is inoperable and requires a restart. It seems to work fine in the Metro interface. I have reset the Internet Options and removed and re-added Internet Explorer under "Turn Windows Features on or off". Help :) Windows 8.1 Pro, 64-bit IE 11 AMD Phenom II X2 560 3.30 GHz 8 GB RAM

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  • Ubuntu 12.04 not showing video after upgrade from 11

    - by user52224
    After upgrading to Ubuntu 12.04 VLC or any other media player that plays .mov, .mp4, .wmv etc. is playing with a blank screen but audio is fine. It was working on 11 before the upgrade. Any suggestions for a fix? Flash based video (e.g. youtube) works fine. After some searching I tried installing Ubuntu restricted extras - suspecting a codecs issue, but this has no effect. Any suggestions? Thanks.

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  • mongodb segmentation fault(11) macosx

    - by Wish
    I have problem, i cant figure out, how to fix.. So i am on MacOSX machine, running php 5.3.15 version, using mongo 1.3.1 version. When i try to execute php script, in which i try to connect to remote mongodb server, I get segmentation fault(11).. I installed php driver with sudo pecl install mongo I have seen, that this problem is quite popular, but havent found real solution yet.. I dont know if I am asking this question in correct stack site.. If you need anything else, just ask.

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  • How to maintain encapsulation with composition in C++?

    - by iFreilicht
    I am designing a class Master that is composed from multiple other classes, A, Base, C and D. These four classes have absolutely no use outside of Master and are meant to split up its functionality into manageable and logically divided packages. They also provide extensible functionality as in the case of Base, which can be inherited from by clients. But, how do I maintain encapsulation of Master with this design? So far, I've got two approaches, which are both far from perfect: 1. Replicate all accessors: Just write accessor-methods for all accessor-methods of all classes that Master is composed of. This leads to perfect encapsulation, because no implementation detail of Master is visible, but is extremely tedious and makes the class definition monstrous, which is exactly what the composition should prevent. Also, adding functionality to one of the composees (is that even a word?) would require to re-write all those methods in Master. An additional problem is that inheritors of Base could only alter, but not add functionality. 2. Use non-assignable, non-copyable member-accessors: Having a class accessor<T> that can not be copied, moved or assigned to, but overrides the operator-> to access an underlying shared_ptr, so that calls like Master->A()->niceFunction(); are made possible. My problem with this is that it kind of breaks encapsulation as I would now be unable to change my implementation of Master to use a different class for the functionality of niceFunction(). Still, it is the closest I've gotten without using the ugly first approach. It also fixes the inheritance issue quite nicely. A small side question would be if such a class already existed in std or boost. EDIT: Wall of code I will now post the code of the header files of the classes discussed. It may be a bit hard to understand, but I'll give my best in explaining all of it. 1. GameTree.h The foundation of it all. This basically is a doubly-linked tree, holding GameObject-instances, which we'll later get to. It also has it's own custom iterator GTIterator, but I left that out for brevity. WResult is an enum with the values SUCCESS and FAILED, but it's not really important. class GameTree { public: //Static methods for the root. Only one root is allowed to exist at a time! static void ConstructRoot(seed_type seed, unsigned int depth); inline static bool rootExists(){ return static_cast<bool>(rootObject_); } inline static weak_ptr<GameTree> root(){ return rootObject_; } //delta is in ms, this is used for velocity, collision and such void tick(unsigned int delta); //Interaction with the tree inline weak_ptr<GameTree> parent() const { return parent_; } inline unsigned int numChildren() const{ return static_cast<unsigned int>(children_.size()); } weak_ptr<GameTree> getChild(unsigned int index) const; template<typename GOType> weak_ptr<GameTree> addChild(seed_type seed, unsigned int depth = 9001){ GOType object{ new GOType(seed) }; return addChildObject(unique_ptr<GameTree>(new GameTree(std::move(object), depth))); } WResult moveTo(weak_ptr<GameTree> newParent); WResult erase(); //Iterators for for( : ) loop GTIterator& begin(){ return *(beginIter_ = std::move(make_unique<GTIterator>(children_.begin()))); } GTIterator& end(){ return *(endIter_ = std::move(make_unique<GTIterator>(children_.end()))); } //unloading should be used when objects are far away WResult unloadChildren(unsigned int newDepth = 0); WResult loadChildren(unsigned int newDepth = 1); inline const RenderObject& renderObject() const{ return gameObject_->renderObject(); } //Getter for the underlying GameObject (I have not tested the template version) weak_ptr<GameObject> gameObject(){ return gameObject_; } template<typename GOType> weak_ptr<GOType> gameObject(){ return dynamic_cast<weak_ptr<GOType>>(gameObject_); } weak_ptr<PhysicsObject> physicsObject() { return gameObject_->physicsObject(); } private: GameTree(const GameTree&); //copying is only allowed internally GameTree(shared_ptr<GameObject> object, unsigned int depth = 9001); //pointer to root static shared_ptr<GameTree> rootObject_; //internal management of a child weak_ptr<GameTree> addChildObject(shared_ptr<GameTree>); WResult removeChild(unsigned int index); //private members shared_ptr<GameObject> gameObject_; shared_ptr<GTIterator> beginIter_; shared_ptr<GTIterator> endIter_; //tree stuff vector<shared_ptr<GameTree>> children_; weak_ptr<GameTree> parent_; unsigned int selfIndex_; //used for deletion, this isn't necessary void initChildren(unsigned int depth); //constructs children }; 2. GameObject.h This is a bit hard to grasp, but GameObject basically works like this: When constructing a GameObject, you construct its basic attributes and a CResult-instance, which contains a vector<unique_ptr<Construction>>. The Construction-struct contains all information that is needed to construct a GameObject, which is a seed and a function-object that is applied at construction by a factory. This enables dynamic loading and unloading of GameObjects as done by GameTree. It also means that you have to define that factory if you inherit GameObject. This inheritance is also the reason why GameTree has a template-function gameObject<GOType>. GameObject can contain a RenderObject and a PhysicsObject, which we'll later get to. Anyway, here's the code. class GameObject; typedef unsigned long seed_type; //this declaration magic means that all GameObjectFactorys inherit from GameObjectFactory<GameObject> template<typename GOType> struct GameObjectFactory; template<> struct GameObjectFactory<GameObject>{ virtual unique_ptr<GameObject> construct(seed_type seed) const = 0; }; template<typename GOType> struct GameObjectFactory : GameObjectFactory<GameObject>{ GameObjectFactory() : GameObjectFactory<GameObject>(){} unique_ptr<GameObject> construct(seed_type seed) const{ return unique_ptr<GOType>(new GOType(seed)); } }; //same as with the factories. this is important for storing them in vectors template<typename GOType> struct Construction; template<> struct Construction<GameObject>{ virtual unique_ptr<GameObject> construct() const = 0; }; template<typename GOType> struct Construction : Construction<GameObject>{ Construction(seed_type seed, function<void(GOType*)> func = [](GOType* null){}) : Construction<GameObject>(), seed_(seed), func_(func) {} unique_ptr<GameObject> construct() const{ unique_ptr<GameObject> gameObject{ GOType::factory.construct(seed_) }; func_(dynamic_cast<GOType*>(gameObject.get())); return std::move(gameObject); } seed_type seed_; function<void(GOType*)> func_; }; typedef struct CResult { CResult() : constructions{} {} CResult(CResult && o) : constructions(std::move(o.constructions)) {} CResult& operator= (CResult& other){ if (this != &other){ for (unique_ptr<Construction<GameObject>>& child : other.constructions){ constructions.push_back(std::move(child)); } } return *this; } template<typename GOType> void push_back(seed_type seed, function<void(GOType*)> func = [](GOType* null){}){ constructions.push_back(make_unique<Construction<GOType>>(seed, func)); } vector<unique_ptr<Construction<GameObject>>> constructions; } CResult; //finally, the GameObject class GameObject { public: GameObject(seed_type seed); GameObject(const GameObject&); virtual void tick(unsigned int delta); inline Matrix4f trafoMatrix(){ return physicsObject_->transformationMatrix(); } //getter inline seed_type seed() const{ return seed_; } inline CResult& properties(){ return properties_; } inline const RenderObject& renderObject() const{ return *renderObject_; } inline weak_ptr<PhysicsObject> physicsObject() { return physicsObject_; } protected: virtual CResult construct_(seed_type seed) = 0; CResult properties_; shared_ptr<RenderObject> renderObject_; shared_ptr<PhysicsObject> physicsObject_; seed_type seed_; }; 3. PhysicsObject That's a bit easier. It is responsible for position, velocity and acceleration. It will also handle collisions in the future. It contains three Transformation objects, two of which are optional. I'm not going to include the accessors on the PhysicsObject class because I tried my first approach on it and it's just pure madness (way over 30 functions). Also missing: the named constructors that construct PhysicsObjects with different behaviour. class Transformation{ Vector3f translation_; Vector3f rotation_; Vector3f scaling_; public: Transformation() : translation_{ 0, 0, 0 }, rotation_{ 0, 0, 0 }, scaling_{ 1, 1, 1 } {}; Transformation(Vector3f translation, Vector3f rotation, Vector3f scaling); inline Vector3f translation(){ return translation_; } inline void translation(float x, float y, float z){ translation(Vector3f(x, y, z)); } inline void translation(Vector3f newTranslation){ translation_ = newTranslation; } inline void translate(float x, float y, float z){ translate(Vector3f(x, y, z)); } inline void translate(Vector3f summand){ translation_ += summand; } inline Vector3f rotation(){ return rotation_; } inline void rotation(float pitch, float yaw, float roll){ rotation(Vector3f(pitch, yaw, roll)); } inline void rotation(Vector3f newRotation){ rotation_ = newRotation; } inline void rotate(float pitch, float yaw, float roll){ rotate(Vector3f(pitch, yaw, roll)); } inline void rotate(Vector3f summand){ rotation_ += summand; } inline Vector3f scaling(){ return scaling_; } inline void scaling(float x, float y, float z){ scaling(Vector3f(x, y, z)); } inline void scaling(Vector3f newScaling){ scaling_ = newScaling; } inline void scale(float x, float y, float z){ scale(Vector3f(x, y, z)); } void scale(Vector3f factor){ scaling_(0) *= factor(0); scaling_(1) *= factor(1); scaling_(2) *= factor(2); } Matrix4f matrix(){ return WMatrix::Translation(translation_) * WMatrix::Rotation(rotation_) * WMatrix::Scale(scaling_); } }; class PhysicsObject; typedef void tickFunction(PhysicsObject& self, unsigned int delta); class PhysicsObject{ PhysicsObject(const Transformation& trafo) : transformation_(trafo), transformationVelocity_(nullptr), transformationAcceleration_(nullptr), tick_(nullptr) {} PhysicsObject(PhysicsObject&& other) : transformation_(other.transformation_), transformationVelocity_(std::move(other.transformationVelocity_)), transformationAcceleration_(std::move(other.transformationAcceleration_)), tick_(other.tick_) {} Transformation transformation_; unique_ptr<Transformation> transformationVelocity_; unique_ptr<Transformation> transformationAcceleration_; tickFunction* tick_; public: void tick(unsigned int delta){ tick_ ? tick_(*this, delta) : 0; } inline Matrix4f transformationMatrix(){ return transformation_.matrix(); } } 4. RenderObject RenderObject is a base class for different types of things that could be rendered, i.e. Meshes, Light Sources or Sprites. DISCLAIMER: I did not write this code, I'm working on this project with someone else. class RenderObject { public: RenderObject(float renderDistance); virtual ~RenderObject(); float renderDistance() const { return renderDistance_; } void setRenderDistance(float rD) { renderDistance_ = rD; } protected: float renderDistance_; }; struct NullRenderObject : public RenderObject{ NullRenderObject() : RenderObject(0.f){}; }; class Light : public RenderObject{ public: Light() : RenderObject(30.f){}; }; class Mesh : public RenderObject{ public: Mesh(unsigned int seed) : RenderObject(20.f) { meshID_ = 0; textureID_ = 0; if (seed == 1) meshID_ = Model::getMeshID("EM-208_heavy"); else meshID_ = Model::getMeshID("cube"); }; unsigned int getMeshID() const { return meshID_; } unsigned int getTextureID() const { return textureID_; } private: unsigned int meshID_; unsigned int textureID_; }; I guess this shows my issue quite nicely: You see a few accessors in GameObject which return weak_ptrs to access members of members, but that is not really what I want. Also please keep in mind that this is NOT, by any means, finished or production code! It is merely a prototype and there may be inconsistencies, unnecessary public parts of classes and such.

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  • How do I fix the Google Webmaster Tools warning: "URL not followed?"

    - by user3611500
    A few days after submitting my sitemap to Google, I received this warning: When we tested a sample of URLs from your Sitemap, we found that some URLs redirect to other locations. We recommend that your Sitemap contain URLs that point to the final destination (the redirect target) instead of redirecting to another URL. The example URL Google gave me is http://iketqua.net/?_escaped_fragment_=CIDTKT/mien-trung/xo-so-kon-tum I checked all possible things that I could think of, but still can't figure out what the warning is about! My sitemap: http://iketqua.net/sitemap.xml

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  • Google+ : le nouveau réseau social de Google pour contrer Facebook, plus abouti que Google Buzz le service est accessible sur invitation

    Google+ : le nouveau réseau social de Google pour contrer Facebook Plus abouti que Google Buzz, le service est accessible sur invitation Google vient de lancer son (deuxième) service pour concurrencer Facebook : Google+. Après Google Buzz, cette tentative vise à récupérer une partie du trafic de plus en plus important généré par le leader des réseaux sociaux et de la publicité en ligne qui s'y rattache. Google+ n'est pour l'instant accessible que sur invitation. Présentation de Google+

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  • Google adsense - providing access (via an additional account?) to a third party

    - by Homunculus Reticulli
    I am working with a partner who will be handling the marketing side of things for one of my websites. He has informed me that he will require access to my adsense account. I need to create an additional account for him, so that he can access and manage Google Adwords/units etc, using his own login credentials. However, despite searching Google for a while now, I can't seem to locate any information that pertains to creating additional user accounts. Does anyone know how I may do this?

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  • Why my website doesn't appear in Google search results? [duplicate]

    - by cyrfandli
    This question already has an answer here: What are the best ways to increase a site's position in Google? 20 answers Why aren't search engines indexing my content? 1 answer I've made a simple website for a friend's bakery and it doesn't appear in Google's search results even if I search for the whole domain name of the site. What can be the problem? How to make it appear? (The site)

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