Search Results

Search found 12267 results on 491 pages for 'in memory'.

Page 42/491 | < Previous Page | 38 39 40 41 42 43 44 45 46 47 48 49  | Next Page >

  • How to configure a Firebird Database to run in memory

    - by Robert
    I'm running a software called Fishbowl inventory and it is running on a firebird database (Windows server 2003) at this time the fishbowl software is running extremely slow when more then one user accesses the software. I'm thinking I maybe able to speed up the application by forcing the database to run "In Memory". However I can not find documentation on how to do this. Any help would be greatly appreciated. Thank you in advance. Robert

    Read the article

  • dynamic memory allocation in C

    - by avanish
    int main() { int p; scanf("%d",&p); fun() { int arr[p]; //isn't this similar to dynamic memory allocation?? } } //if not then what other objective is achieved using malloc and calloc?? //Someone please throw some light :-)

    Read the article

  • expat parser: memory consumption

    - by sameer karjatkar
    Hi, I am using expat parser to parse an XML file of around 15 GB . The problem is it throws an "Out of Memory" error and the program aborts . I want to know has any body faced a similar issue with the expat parser or is it a known bug and has been rectified in later versions ?

    Read the article

  • Android: Memory leak due to AsyncTask

    - by Manu
    Hello, I'm stuck with a memory leak that I cannot fix. I identified where it occurs, using the MemoryAnalizer but I vainly struggle to get rid of it. Here is the code: public class MyActivity extends Activity implements SurfaceHolder.Callback { ... Camera.PictureCallback mPictureCallbackJpeg = new Camera.PictureCallback() { public void onPictureTaken(byte[] data, Camera c) { try { // log the action Log.e(getClass().getSimpleName(), "PICTURE CALLBACK JPEG: data.length = " + data); // Show the ProgressDialog on this thread pd = ProgressDialog.show(MyActivity.this, "", "Préparation", true, false); // Start a new thread that will manage the capture new ManageCaptureTask().execute(data, c); } catch(Exception e){ AlertDialog.Builder dialog = new AlertDialog.Builder(MyActivity.this); ... dialog.create().show(); } } class ManageCaptureTask extends AsyncTask<Object, Void, Boolean> { protected Boolean doInBackground(Object... args) { Boolean isSuccess = false; // initialize the bitmap before the capture ((myApp) getApplication()).setBitmapX(null); try{ // Check if it is a real device or an emulator TelephonyManager telmgr = (TelephonyManager) getSystemService(Context.TELEPHONY_SERVICE); String deviceID = telmgr.getDeviceId(); boolean isEmulator = "000000000000000".equalsIgnoreCase(deviceID); // get the bitmap if (isEmulator) { ((myApp) getApplication()).setBitmapX(BitmapFactory.decodeFile(imageFileName)); } else { ((myApp) getApplication()).setBitmapX(BitmapFactory.decodeByteArray((byte[]) args[0], 0, ((byte[])args[0]).length)); } ((myApp) getApplication()).setImageForDB(ImageTools.resizeBmp(((myApp) getApplication()).getBmp())); // convert the bitmap into a grayscale image and display it in the preview ((myApp) getApplication()).setImage(makeGrayScale()); isSuccess = true; } catch (Exception connEx){ errorMessageFromBkgndThread = getString(R.string.errcapture); } return isSuccess; } protected void onPostExecute(Boolean result) { // Pass the result data back to the main activity if (MyActivity.this.pd != null) { MyActivity.this.pd.dismiss(); } if (result){ ((ImageView) findViewById(R.id.apercu)).setImageBitmap(((myApp) getApplication()).getBmp()); ((myApp) getApplication()).setBitmapX(null); } else{ // there was an error ErrAlert(); } } } }; private void ErrAlert(){ // notify the user about the error AlertDialog.Builder dialog = new AlertDialog.Builder(this); ... dialog.create().show(); } } MemoryAnalyzer indicated the memory leak at: ((myApp) getApplication()).setBitmapX(BitmapFactory.decodeByteArray((byte[]) args[0], 0, ((byte[])args[0]).length)); I am grateful for any suggestion, thank you in advance.

    Read the article

  • gcc memory alignment pragma

    - by aaa
    hello. Does gcc have memory alignment pragma, akin #pragma vector aligned in Intel compiler? I would like to tell compiler to optimize particular loop using aligned loads/store instructions. Thanks

    Read the article

  • Delphi memory management design strategies : Object or Interface ?

    - by Pierre-Jean Coudert
    Regarding Delphi memory management, what are your design strategies ? What are the use cases where you prefer to create and release Objects manually ? What are the uses cases where Interfaces, InterfacedObjects, and their reference counting mechanism will be prefered ? Do you have identified some traps or difficulties with reference counted objects ? Thanks for sharing your experience here.

    Read the article

  • Iphone - UITextView Memory-leak

    - by Raphael Pinto
    I have a memory leak when i use a UITextView but I don't understand why : UITextView *textView = [[UITextView alloc] initWithFrame:CGRectMake(20, 160, 280, 150)]; textView.text = @"Hello World"; textView.editable = FALSE; [self.view addSubview:textView]; [textView release]; Is someone could help me? :S

    Read the article

  • Memory efficient int-int dict in Python

    - by Bolo
    Hi, I need a memory efficient int-int dict in Python that would support the following operations in O(log n) time: d[k] = v # replace if present v = d[k] # None or a negative number if not present I need to hold ~250M pairs, so it really has to be tight. Do you happen to know a suitable implementation (Python 2.7)? EDIT Removed impossible requirement and other nonsense. Thanks, Craig and Kylotan! To rephrase. Here's a trivial int-int dictionary with 1M pairs: >>> import random, sys >>> from guppy import hpy >>> h = hpy() >>> h.setrelheap() >>> d = {} >>> for _ in xrange(1000000): ... d[random.randint(0, sys.maxint)] = random.randint(0, sys.maxint) ... >>> h.heap() Partition of a set of 1999530 objects. Total size = 49161112 bytes. Index Count % Size % Cumulative % Kind (class / dict of class) 0 1 0 25165960 51 25165960 51 dict (no owner) 1 1999521 100 23994252 49 49160212 100 int On average, a pair of integers uses 49 bytes. Here's an array of 2M integers: >>> import array, random, sys >>> from guppy import hpy >>> h = hpy() >>> h.setrelheap() >>> a = array.array('i') >>> for _ in xrange(2000000): ... a.append(random.randint(0, sys.maxint)) ... >>> h.heap() Partition of a set of 14 objects. Total size = 8001108 bytes. Index Count % Size % Cumulative % Kind (class / dict of class) 0 1 7 8000028 100 8000028 100 array.array On average, a pair of integers uses 8 bytes. I accept that 8 bytes/pair in a dictionary is rather hard to achieve in general. Rephrased question: is there a memory-efficient implementation of int-int dictionary that uses considerably less than 49 bytes/pair?

    Read the article

  • Unmanaged Code calling leads to heavy memory leak!!

    - by konnychen
    Maybe I need change the title as "Unmanaged Code calling leads to heavy memory leak!" The leak is around 30M/hour I think maybe I need complete my code here because the memory leak maybe not from a static string whereas my real code derive this string from external device (see new code attached). so I handle also unmanaged code. Could it be possible the leak comes from unmanaged code? But I freed the resouce by Marshal.FreeCoTaskMem(pos); oThread2 = new Thread(new ThreadStart(Cyclic_Call)); oThread2.Start(); delegate void SetText_lab_Statubar(string text); private void m_SetText_lab_Statubar(string text) { if (this.lab_Statubar.InvokeRequired) { SetText_lab_Statubar d = new SetText_lab_Statubar(m_SetText_lab_Statubar); this.Invoke(d, new object[] { text }); } else { this.lab_Statubar.Text = text; } } private void Cyclic_Call() { do { //... ... ReadMatrixCode(Station6, 0, str_Code); this.m_SetText_lab_Statubar(str_Code[4]); Thread.Sleep(100); } while (!b_AbortThraed); } private void ReadMatrixCode(Station st, int ItemNr, string[] str_Code) { IntPtr pItemStates = IntPtr.Zero; IntPtr pErrors = IntPtr.Zero; int NumItems = itemServerHandles.Length; m_SyncIO.Read(DataSrc, NumItems, itemServerHandles, out pItemStates, out pErrors); // This calls external dll which has some of "out IntPtr" errors = new int[NumItems]; Marshal.Copy(pErrors, errors, 0, NumItems); IntPtr pos = pItemStates; // Now get the read values and check errors for (int dwCount = 0; dwCount < NumItems; dwCount++) { result[dwCount] = (ITEMSTATE)Marshal.PtrToStructure(pos, typeof(ITEMSTATE)); pos = (IntPtr)(pos.ToInt32() + Marshal.SizeOf(typeof(ITEMSTATE))); } // Free allocated COM-ressouces Marshal.FreeCoTaskMem(pItemStates); Marshal.FreeCoTaskMem(pErrors); pItemStates = IntPtr.Zero; pErrors = IntPtr.Zero; } m_syncIO is a class and finally it will call COM component which is defined below [Guid("39C12B52-011E-11D0-9675-1020AFD8ADB3")] [InterfaceType(1)] [ComConversionLoss] public interface ISyncIO { void Read(DATASOURCE dwSource, int dwCount, int[] phServer, out IntPtr ppItemValues, out IntPtr ppErrors); void Write(int dwCount, int[] phServer, object[] pItemValues, out IntPtr ppErrors); }

    Read the article

  • iPhone - dealloc subview UIViewController when removeFromSuperview

    - by bbullis21
    I have several buttons on my main UIViewController (main menu) that creates and adds a subview UIViewController on top of the main menu. When I remove the subview the memory from that controller is not released. How can I release that subviews memory instantly? Does anyone have an example? This would solve all my problems! Thanks in advance. Here is how I add a subview if((UIButton *) sender == gameClassicBtn) { GameClassic *gameClassicController = [[GameClassic alloc] initWithNibName:@"GameClassic" bundle:nil]; self.gameClassic = gameClassicController; [gameClassicController release]; [self.view insertSubview:gameClassicController.view atIndex:1]; }

    Read the article

  • Naive question of memory references in Operating system

    - by darkie15
    Hi All, I am learning memory references pertaining to Operating systems and don't seem to get to the crux of understanding it. For example, I am not able to visualize this scenario properly: "A 36 bit address employs both paging and segmentation. Both PTE and STE are 4 bytes each". How are they related? I can guess that this question might be too simple for many. But any help understanding the above basic concept would be appreciable. Regards, darkie15

    Read the article

  • Basic shared memory program in C

    - by nicopuri
    Hi, I want to make a basic chat application in C using Shared memory. I am working in Linux. The application consist in writing the client and the server can read, and if the server write the client can read the message. I tried to do this, but I can't achieve the communication between client and server. The code is the following: Server.c int main(int argc, char **argv) { char *msg; static char buf[SIZE]; int n; msg = getmem(); memset(msg, 0, SIZE); initmutex(); while ( true ) { if( (n = read(0, buf, sizeof buf)) 0 ) { enter(); sprintf(msg, "%.*s", n, buf); printf("Servidor escribe: %s", msg); leave(); }else{ enter(); if ( strcmp(buf, msg) ) { printf("Servidor lee: %s", msg); strcpy(buf, msg); } leave(); sleep(1); } } return 0; } Client.c int main(int argc, char **argv) { char *msg; static char buf[SIZE-1]; int n; msg = getmem(); initmutex(); while(true) { if ( (n = read(0, buf, sizeof buf)) 0 ) { enter(); sprintf(msg, "%.*s", n, buf); printf("Cliente escribe: %s", msg); leave(); }else{ enter(); if ( strcmp(buf, msg) ) { printf("Cliente lee: %s", msg); strcpy(buf, msg); } leave(); sleep(1); } } printf("Cliente termina\n"); return 0; } The shared memory module is the folowing: #include "common.h" void fatal(char *s) { perror(s); exit(1); } char * getmem(void) { int fd; char *mem; if ( (fd = shm_open("/message", O_RDWR|O_CREAT, 0666)) == -1 ) fatal("sh_open"); ftruncate(fd, SIZE); if ( !(mem = mmap(NULL, SIZE, PROT_READ|PROT_WRITE, MAP_SHARED, fd, 0)) ) fatal("mmap"); close(fd); return mem; } static sem_t *sd; void initmutex(void) { if ( !(sd = sem_open("/mutex", O_RDWR|O_CREAT, 0666, 1)) ) fatal("sem_open"); } void enter(void) { sem_wait(sd); } void leave(void) { sem_post(sd); }

    Read the article

  • sql server 2008 takes alot of memory?

    - by Ahmed Said
    I making stress test on my database which is hosted on sqlserver 2008 64bit running on 64bit machine 10 GB of RAM. I have 400 threads each thread query the database for every second but the query time does not take time as the sql profiler says that, but after 18 hours sql takes 7.2 GB RAM and 7.2 on virtual memroy. Does is this normal behavior? and how can I adjust sql to clean up not in use memory?

    Read the article

< Previous Page | 38 39 40 41 42 43 44 45 46 47 48 49  | Next Page >