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  • Are SSL Certificates Really Secure

    The biggest challenge for internet these days is in the form of fraud or hacking. Security of any transaction on the WWW is very crucial and therefore, several security tools are developed for the sa... [Author: Jack Melde - Computers and Internet - May 01, 2010]

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  • Why Do You Need SSL Certificate

    SSL (Secure Sockets Layer) is an encrypting modus operandi that ensures the en route security of the personal details processed by the browser to the server. We all know that online shopping is prefe... [Author: Jack Melde - Computers and Internet - May 01, 2010]

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  • Do Small Companies Also Need An SSL Certificate

    The internet has enabled even the small companies to compete with the large companies, but the small companies need offer some of the best online services to their customers. Online shopping is picki... [Author: Jack Melde - Computers and Internet - May 01, 2010]

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  • Apple : bientôt des casques utilisant le port Lightening sur les iDevices ? Cupertino a ajouté des spécificités à son programme MFI

    Apple : bientôt des casques utilisant le port Lightening sur les iDevices ? Cupertino a ajouté des spécificités à son programme MFIQuelques temps seulement après la confirmation du rachat de la société Beats Electronics par Apple le 28 mai dernier pour un montant de 3 milliards de dollars, Apple prévoit déjà de revoir la façon dont les casques et écouteurs seront branchés à ses appareils. Notons que jusqu'à présent, sur mobile, les casques audio se connectent soit via un port jack 3.5, soit...

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  • Why does my Intel HDA onboard sound card not have a "Mix" device / channel?

    - by Hanno Fietz
    I want to be able to record what my sound card outputs on the speakers / headphones. This question is all over the interwebs again and again, and there seem to be two outcomes: in your selection of audio input devices, there's a device called "Stereo Mix", or similar, which is the "loopback" device for audio. Choose that in your recording tool and you're done. there's no such device and only speculative posts about why that may be. Now, I'm using ALSA and an Intel HDA chipset on my mainboard under Kubuntu Karmic. I have some 5-10 output channels and "Mic", "Front Mic" and "Line" for input. All of those are available in KMix, Audacity and other software. No "loopback" / "Mix" / whatever. Do I have to get some driver / kernel module set up ALSA in some way set up my system configuration in some way use a software solution (such as JACK) I had a look at JACK, and found it rather hard to understand, it's either an expert tool or just clumsy, I couldn't say. At least, I wasn't able to figure out how to achieve what I wanted. One of my problems seems to be that I don't understand where and how the mixing happens. Are there sound cards which just aren't able to do it? Why does the sound card matter at all, since I could in theory grab the data stream at some point before it goes to the hardware, right?

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  • How to set 2 conditions / criterias for VLOOKUP / LOOKUP / etc in OpenOffice Calc (or Excel)

    - by MestreLion
    I have this spreadsheet that started as a silly aid for a game (Mafia Wars 2), but grew into a tricky spreadsheet question. In the game your character have 9 "slots" for weapons and armors, 1 for each "type": Light Weapon, Heavy Weapon, Body Armor, Head Armor, etc. So I made a list of all weapons and armors available in the game, 1 item per row. Example: SHOP ITEM TYPE ITEM NAME ATK DEF PRICE EQUIPPED? Marketplace Weapon Light Konrad Knife 16 5 5.500 Marketplace Weapon Light Ice Queen 19 6 8.200 Marketplace Armor Body Up Layered Polym 0 31 8.600 Marketplace Armor Body Up Full Shield 7 42 17.650 Marketplace Weapon Heavy Konrad Bullpup 53 25 24.500 Marketplace Weapon Heavy Full Moon Blow 73 12 24.500 x Marketplace Armor Body Low Knee Pads 17 26 14.200 x Marketplace Armor Body Low Army Boots 15 55 24.500 Bone Yard Weapon Light Bone Launcher 41 2 9.400 x Neon Strip Vehicle Ground Supercharged 41 34 24.500 Dead End Weapon Heavy Sharp Sickle 21 5 24.500 Dead End Armor Body Low Unholy Boots 5 36 15.000 Dead End Armor Head Hockey Mask 5 18 15.900 x Last columns is an indication of the items i have already bought and equipped (marked with "x"). What I need is a formula that, for each "slot" (item type), returns info related to the item of that kind that I am using. That would be: ITEM TYPE SHOP NAME ITEM NAME ATK DEF PRICE Weapon Light Bone Yard Bone Launcher 41 2 9.400 Weapon Heavy Marketplace Full Moon Blow 73 12 24.500 Weapon Special -- -- -- -- -- Armor Body Up -- -- -- -- -- Armor Body Low Marketplace Knee Pads 17 26 14.200 Armor Head Dead End Hockey Mask 5 18 15.900 Vehicle Ground -- -- -- -- -- Vehicle Water -- -- -- -- -- Vehicle Air -- -- -- -- -- The item types are fixed, so they can be hard coded. Each row for an item type. So, for 1st result line, it would return data from the row where both 2nd column is "Weapon Light" and last column is "x". Basically I need a LOOKUP (or VLOOKUP, or anything else) that uses 2 criteria to find a given row, the item type and the X marker. Question is: HOW? I am using OpenOffice Calc 3.2.1, but since it shares so many functions with MS Excel, answers for Excel are also fine (as long as it only uses regular formulas, no VBScript or Macros or VBA etc) Last but not least, suggestions / solutions for rearranging the data so it makes this problem easier to solve are also welcome. Thanks!

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  • How to use my computer as a Headset device for my phone with Bluetooth?

    - by TheJelly
    I want to extract the audio from my phone (the analog TV and FM/AM receiver mainly) and play it through my computer speakers. There is a headphone jack but it is of non-standard size (probably a micro-jack) and I do not have access to a shop that sells that kind of equipment in my area so doing this with Bluetooth is the only solution I can foresee. Both my laptop and my phone support A2DP but for some reason the service (from the phone) does not show up while I add a new connection and the phone does not let me initiate a connection with any other profile except FTP (although it detects other services in the service list like A2DP and works perfectly fine with other profiles like DUN, HID, OPP, SSP if the connection is started through the computer). I am currently using the latest version of the Toshiba stack, I have tried using WIDCOMM but it refuses to install drivers for both the internal Bluetooth (which is a Broadcom device) and the USB Bluetooth that I use on my desktop. The standard Microsoft stack (generic driver) does install but it does not work with both of my devices as they do not detect any Bluetooth devices when scanning. With BlueSoleil (the default stack that came with the USB Bluetooth) I could set my device as "headset" instead of only "laptop/desktop", and this allowed both my phones to detect my laptop as a device they can use as a headset, but the problem with this stack was that only the older phone could actually connect to my laptop and that the internal Bluetooth could not be used. Basically, I want to set the device type as a "headset" for my phone using the Toshiba stack like I did with BlueSoleil. Is there any way this could be done? Thanks. Image: Device type selection http://i.stack.imgur.com/drjC6.jpg

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  • rsync + Permission denied

    - by Diana
    I want to copy the some_file using rsync to my machine (red hat 5.3) from other linux server also (red hat 5.3) Is it possible to copy the file without to get "Permission denied." ? Remark - the login and password on 130.146.120.11 machine is: login=root password=moon rsync -WavH --progress 130.146.120.11:/tmp/some_file . Permission denied. rsync: connection unexpectedly closed (0 bytes read so far) rsync error: error in rsync protocol data stream (code 12) at io.c(165)

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  • How do you keep track of applications for specific purposes

    - by The Journeyman geek
    I tend to have a handful of 'core' applications that cover most of what i need. On the other hand, there tend to be some programmes that i need once in a blue moon, and i'm finding that i'm forgetting what they are. At one point i had a wiki for it, but i'm curious how other people handle the problem. So, what's the means that you use to keep a database or other record of rarely used, but useful applications?

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  • How can I control which sound card Ubuntu uses for playback?

    - by GorillaSandwich
    I am dual-booting Ubuntu 9.04 and Windows XP but am new to Ubuntu. In Windows, I use an M-Audio Audiophile 2496 sound card for recording (because it has RCA input jacks for my mixer), but I don't use it for playback (because my speakers use a 1/8 inch jack); instead, I use the motherboard's built-in sound card. I tried to recreate this arrangement in Ubuntu, but despite selecting the built-in card for all playback under System > Preferences > Sound, I still have inconsistent results. Rhythmbox plays back through the integrated card, but Flash content in the browser and games in the OS send their audio to the Audiophile card. I have seen recommendations to use a program called "Jack" to control this, but I installed it and found it baffling. How can I control which card is used for playback, other than disabling one card (as I discovered how to do and explain below)? Also, is there a GUI for disabling hardware, or is it necessary to edit a configuration file?

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  • Dell Latitude D510 Runs From Battery But Not AC Adapter

    - by Jason George
    I have a Dell Latitude D510 that went belly up around two years ago. It will run from the battery, however, the wall adapter will neither power the machine nor charge the battery. Once the battery is dead, the machine is dead. Since it died I've searched repeatedly for solutions. I've tried a new AC adapter and even removed and replaced the DC jack thinking one of the solder joints might be bad. Both to no avail. After two years of searching I finally found the answer today. Since it's such a simple fix and I had such a hard time finding it I wanted to post the info for others (as it is apparently a common issue with the D510). -----SOLUTION----- It seems this is commonly caused by a cracked solder joint at pin 1 on an inductor filter pair (FL2) near the power jack. Pins 1 and 4 are ground and pins 2 and 3 are power. There should be 20V from 1 to 2 and 3. Anything less indicates a cracked joint that is increasing resistance and dropping the supply voltage. Repair simply requires reflowing all four pins with a little added solder for security. Detailed instructions can be found here. Dell Latitude D510 solder problem

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  • Windows 7 laptop with problems shutting down

    - by Seth Sticco
    This is a thinkpad convertible tablet with Windows 7. When you try to shut down, it seizes at a screen with a gradient background and a Think/Thinkpad logo (forgot which). If you close it at that point, wait for the moon led to light up (meaning it's sleeping), then open it back up, it immediately continues and shuts down successfully. Any ideas on how to troubleshoot this?

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  • How can I bring my IBM T60 out of sleep mode?

    - by Xavierjazz
    XP Pro - SP3. My IBM Thinkpad t60 goes into sleep, or hibernation? and I cannot wake it up, no matter what keys I press. This includes pressing Fn plus F4 ( with the half moon). The only method I've found is to do a hard reset, and this causes other problems. Is there another way? Thanks for any direction.

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  • It's 2011-Do You Know Where Your Children Are?

    - by andyleonard
    Introduction This is not a post about children. I was feeling plucky when I wrote this post at the end of last year. Sometimes when I feel plucky I'm inspired to create awesome blog post titles and ideas. Other times, this happens. 2011 Is Here! I was born in 1963. As I child I watched Neil Armstrong and Buzz Aldrin walk on the moon while Walter Cronkite narrated. At 11, I was fortunate enough to live next door to an engineer who taught me Motorola 6800 machine code and then BASIC . I have a long...(read more)

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  • IIM Calcutta &ndash; EPBM 14 &ndash; Campus Visit - Arrival

    - by Ram Shankar Yadav
    Here I’m in the Mecca of Management, India’s premier institute of management, to learn great things about management with the management Gurus!! As they say a picture is worth thousand words, so I’ll say it by thousand Pictures ;) EPBM, yep that’s an acronym for Executive Programme in Business Management. It’s a year long program having 14 different management subject, designed to suit working professionals. For more info on EPBM please visit : http://www.iimcal.ac.in/edp/ld.asp or http://www.hnge.in/retail/iimc/iimc_epbm_15.htm   I’m gonna post my experiences, and hope that it will be useful for someone, who is interested in doing this programme. The collage above depicts my full day i.e., 25th April 2010, which started by taking pictures of beautiful moon night @ 3 AM, followed by air travel from 11 AM - 5 PM , meeting with friends/batch mates at Kolkata airport, one and half hour ride to Joka Campus by Yellow Taxi, “New Building” hostel…etc. Things that I didn’t captured on camera : Sweat after reaching campus, IPL Final watching in Common Room, Lot of GAGS and things that you can only experience by being here ….!~ Stay tuned for more…. ram :)

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  • Building LMMS: "Configuring incomplete, errors occurred!"

    - by fridojet
    I tried to build Linux MultiMedia studio from the source of the SourceForge git:// repository under Ubuntu 12.04 LTS 32b: git clone git://lmms.git.sourceforge.net/gitroot/lmms/lmms cd lmms git checkout First I tried to install all the required libraries and then I cmaked. - That's what happened on cmake (errors occurred!): [DIR]lmms/build$ cmake .. -- The C compiler identification is GNU -- The CXX compiler identification is GNU -- Check for working C compiler: /usr/bin/gcc -- Check for working C compiler: /usr/bin/gcc -- works -- Detecting C compiler ABI info -- Detecting C compiler ABI info - done -- Check for working CXX compiler: /usr/bin/c++ -- Check for working CXX compiler: /usr/bin/c++ -- works -- Detecting CXX compiler ABI info -- Detecting CXX compiler ABI info - done PROCESSOR: i686 Machine: i686-linux-gnu -- Target host is 32 bit -- Looking for include files LMMS_HAVE_STDINT_H -- Looking for include files LMMS_HAVE_STDINT_H - found -- Looking for include files LMMS_HAVE_STDBOOL_H -- Looking for include files LMMS_HAVE_STDBOOL_H - found -- Looking for include files LMMS_HAVE_STDLIB_H -- Looking for include files LMMS_HAVE_STDLIB_H - found -- Looking for include files LMMS_HAVE_PTHREAD_H -- Looking for include files LMMS_HAVE_PTHREAD_H - found -- Looking for include files LMMS_HAVE_SEMAPHORE_H -- Looking for include files LMMS_HAVE_SEMAPHORE_H - found -- Looking for include files LMMS_HAVE_UNISTD_H -- Looking for include files LMMS_HAVE_UNISTD_H - found -- Looking for include files LMMS_HAVE_SYS_TYPES_H -- Looking for include files LMMS_HAVE_SYS_TYPES_H - found -- Looking for include files LMMS_HAVE_SYS_IPC_H -- Looking for include files LMMS_HAVE_SYS_IPC_H - found -- Looking for include files LMMS_HAVE_SYS_SHM_H -- Looking for include files LMMS_HAVE_SYS_SHM_H - found -- Looking for include files LMMS_HAVE_SYS_TIME_H -- Looking for include files LMMS_HAVE_SYS_TIME_H - found -- Looking for include files LMMS_HAVE_SYS_WAIT_H -- Looking for include files LMMS_HAVE_SYS_WAIT_H - found -- Looking for include files LMMS_HAVE_SYS_SELECT_H -- Looking for include files LMMS_HAVE_SYS_SELECT_H - found -- Looking for include files LMMS_HAVE_STDARG_H -- Looking for include files LMMS_HAVE_STDARG_H - found -- Looking for include files LMMS_HAVE_SIGNAL_H -- Looking for include files LMMS_HAVE_SIGNAL_H - found -- Looking for include files LMMS_HAVE_SCHED_H -- Looking for include files LMMS_HAVE_SCHED_H - found -- Looking for include files LMMS_HAVE_SYS_SOUNDCARD_H -- Looking for include files LMMS_HAVE_SYS_SOUNDCARD_H - found -- Looking for include files LMMS_HAVE_SOUNDCARD_H -- Looking for include files LMMS_HAVE_SOUNDCARD_H - not found. -- Looking for include files LMMS_HAVE_FCNTL_H -- Looking for include files LMMS_HAVE_FCNTL_H - found -- Looking for include files LMMS_HAVE_SYS_IOCTL_H -- Looking for include files LMMS_HAVE_SYS_IOCTL_H - found -- Looking for include files LMMS_HAVE_CTYPE_H -- Looking for include files LMMS_HAVE_CTYPE_H - found -- Looking for include files LMMS_HAVE_STRING_H -- Looking for include files LMMS_HAVE_STRING_H - found -- Looking for include files LMMS_HAVE_PROCESS_H -- Looking for include files LMMS_HAVE_PROCESS_H - not found. -- Looking for include files LMMS_HAVE_LOCALE_H -- Looking for include files LMMS_HAVE_LOCALE_H - found -- Looking for Q_WS_X11 -- Looking for Q_WS_X11 - found -- Looking for Q_WS_WIN -- Looking for Q_WS_WIN - not found. -- Looking for Q_WS_QWS -- Looking for Q_WS_QWS - not found. -- Looking for Q_WS_MAC -- Looking for Q_WS_MAC - not found. -- Found Qt4: /usr/bin/qmake (found suitable version "4.8.1", required is "4.6.0;COMPONENTS;QtCore;QtGui;QtXml;QtNetwork") -- Found Qt translations in /usr/share/qt4/translations -- checking for module 'sndfile>=1.0.11' -- found sndfile, version 1.0.25 -- Looking for include files CMAKE_HAVE_PTHREAD_H -- Looking for include files CMAKE_HAVE_PTHREAD_H - found -- Looking for pthread_create in pthreads -- Looking for pthread_create in pthreads - not found -- Looking for pthread_create in pthread -- Looking for pthread_create in pthread - found -- Found Threads: TRUE -- Found libzip: /usr/lib/libzip.so -- Found libflac++: /usr/lib/i386-linux-gnu/libFLAC.so;/usr/lib/i386-linux-gnu/libFLAC++.so -- Found STK: /usr/lib/i386-linux-gnu/libstk.so -- checking for module 'portaudio-2.0' -- found portaudio-2.0, version 19 -- Found Portaudio: portaudio;asound;m;pthread -- checking for module 'libpulse' -- found libpulse, version 1.1 -- Found PulseAudio Simple: /usr/lib/i386-linux-gnu/libpulse.so -- Looking for vorbis_bitrate_addblock in vorbis -- Looking for vorbis_bitrate_addblock in vorbis - found -- Found OggVorbis: /usr/lib/i386-linux-gnu/libogg.so;/usr/lib/i386-linux-gnu/libvorbis.so;/usr/lib/i386-linux-gnu/libvorbisfile.so;/usr/lib/i386-linux-gnu/libvorbisenc.so -- Looking for snd_seq_create_simple_port in asound -- Looking for snd_seq_create_simple_port in asound - found -- Found ALSA: /usr/lib/i386-linux-gnu/libasound.so -- Looking for include files LMMS_HAVE_MACHINE_SOUNDCARD_H -- Looking for include files LMMS_HAVE_MACHINE_SOUNDCARD_H - not found. -- Looking for include files LMMS_HAVE_LINUX_AWE_VOICE_H -- Looking for include files LMMS_HAVE_LINUX_AWE_VOICE_H - not found. -- Looking for include files LMMS_HAVE_AWE_VOICE_H -- Looking for include files LMMS_HAVE_AWE_VOICE_H - not found. -- Looking for include files LMMS_HAVE__USR_SRC_SYS_I386_ISA_SOUND_AWE_VOICE_H -- Looking for include files LMMS_HAVE__USR_SRC_SYS_I386_ISA_SOUND_AWE_VOICE_H - not found. -- Looking for include files LMMS_HAVE__USR_SRC_SYS_GNU_I386_ISA_SOUND_AWE_VOICE_H -- Looking for include files LMMS_HAVE__USR_SRC_SYS_GNU_I386_ISA_SOUND_AWE_VOICE_H - not found. -- Looking for C++ include sys/asoundlib.h -- Looking for C++ include sys/asoundlib.h - found -- Looking for C++ include alsa/asoundlib.h -- Looking for C++ include alsa/asoundlib.h - found -- Looking for snd_pcm_resume in asound -- Looking for snd_pcm_resume in asound - found -- checking for module 'jack>=0.77' -- found jack, version 0.121.2 -- checking for module 'fftw3f>=3.0.0' -- package 'fftw3f>=3.0.0' not found CMake Error at /usr/share/cmake-2.8/Modules/FindPkgConfig.cmake:266 (message): A required package was not found Call Stack (most recent call first): /usr/share/cmake-2.8/Modules/FindPkgConfig.cmake:320 (_pkg_check_modules_internal) CMakeLists.txt:309 (PKG_CHECK_MODULES) -- checking for module 'fluidsynth>=1.0.7' -- found fluidsynth, version 1.1.5 -- Looking for include files LMMS_HAVE_LV2CORE -- Looking for include files LMMS_HAVE_LV2CORE - found -- Looking for include files LMMS_HAVE_SLV2_SCALEPOINTS_H -- Looking for include files LMMS_HAVE_SLV2_SCALEPOINTS_H - not found. -- Looking for slv2_world_new in slv2 -- Looking for slv2_world_new in slv2 - found -- Looking for librdf_new_world in rdf -- Looking for librdf_new_world in rdf - found -- Looking for wine_init in wine -- Looking for wine_init in wine - found -- Looking for C++ include windows.h -- Looking for C++ include windows.h - found -- checking for module 'samplerate>=0.1.7' -- package 'samplerate>=0.1.7' not found -- Performing Test HAVE_LRINT -- Performing Test HAVE_LRINT - Success -- Performing Test HAVE_LRINTF -- Performing Test HAVE_LRINTF - Success -- Performing Test CPU_CLIPS_POSITIVE -- Performing Test CPU_CLIPS_POSITIVE - Failed -- Performing Test CPU_CLIPS_NEGATIVE -- Performing Test CPU_CLIPS_NEGATIVE - Success -- Looking for XOpenDisplay in /usr/lib/i386-linux-gnu/libX11.so;/usr/lib/i386-linux-gnu/libXext.so -- Looking for XOpenDisplay in /usr/lib/i386-linux-gnu/libX11.so;/usr/lib/i386-linux-gnu/libXext.so - found -- Looking for gethostbyname -- Looking for gethostbyname - found -- Looking for connect -- Looking for connect - found -- Looking for remove -- Looking for remove - found -- Looking for shmat -- Looking for shmat - found -- Looking for IceConnectionNumber in ICE -- Looking for IceConnectionNumber in ICE - found -- Found X11: /usr/lib/i386-linux-gnu/libX11.so -- Found Freetype: /usr/lib/i386-linux-gnu/libfreetype.so Installation Summary -------------------- * Install Directory : /usr/local * Use system's libsamplerate : Supported audio interfaces -------------------------- * ALSA : OK * JACK : OK * OSS : OK * PortAudio : OK * PulseAudio : OK * SDL : OK Supported MIDI interfaces ------------------------- * ALSA : OK * OSS : OK * WinMM : <not supported on this platform> Supported file formats for project export ----------------------------------------- * WAVE : OK * OGG/VORBIS : OK * FLAC : OK Optional plugins ---------------- * SoundFont2 player : OK * Stk Mallets : OK * VST-instrument hoster : OK * VST-effect hoster : OK * LV2 hoster : OK * CALF LADSPA plugins : OK * CAPS LADSPA plugins : OK * CMT LADSPA plugins : OK * TAP LADSPA plugins : OK * SWH LADSPA plugins : OK * FL .zip import : OK ----------------------------------------------------------------- IMPORTANT: after installing missing packages, remove CMakeCache.txt before running cmake again! ----------------------------------------------------------------- -- Configuring incomplete, errors occurred! Here are some parts the contents of my lmms/build/CMakeCache.txt file: # This is the CMakeCache file. # For build in directory: /home/jk/Downloads/lmms-git/lmms/build # It was generated by CMake: /usr/bin/cmake # You can edit this file to change values found and used by cmake. # If you do not want to change any of the values, simply exit the editor. # If you do want to change a value, simply edit, save, and exit the editor. # The syntax for the file is as follows: # KEY:TYPE=VALUE # KEY is the name of a variable in the cache. # TYPE is a hint to GUI's for the type of VALUE, DO NOT EDIT TYPE!. # VALUE is the current value for the KEY. ######################## # EXTERNAL cache entries ######################## //Path to a file. ALSA_INCLUDES:PATH=/usr/include //Path to a library. ASOUND_LIBRARY:FILEPATH=/usr/lib/i386-linux-gnu/libasound.so //Path to a program. CMAKE_AR:FILEPATH=/usr/bin/ar //Choose the type of build, options are: None(CMAKE_CXX_FLAGS or // CMAKE_C_FLAGS used) Debug Release RelWithDebInfo MinSizeRel. CMAKE_BUILD_TYPE:STRING= //Enable/Disable color output during build. CMAKE_COLOR_MAKEFILE:BOOL=ON //CXX compiler. CMAKE_CXX_COMPILER:FILEPATH=/usr/bin/c++ //Flags used by the compiler during all build types. CMAKE_CXX_FLAGS:STRING= //Flags used by the compiler during debug builds. CMAKE_CXX_FLAGS_DEBUG:STRING=-g //Flags used by the compiler during release minsize builds. CMAKE_CXX_FLAGS_MINSIZEREL:STRING=-Os -DNDEBUG //Flags used by the compiler during release builds (/MD /Ob1 /Oi // /Ot /Oy /Gs will produce slightly less optimized but smaller // files). CMAKE_CXX_FLAGS_RELEASE:STRING=-O3 -DNDEBUG //Flags used by the compiler during Release with Debug Info builds. CMAKE_CXX_FLAGS_RELWITHDEBINFO:STRING=-O2 -g //C compiler. CMAKE_C_COMPILER:FILEPATH=/usr/bin/gcc //Flags used by the compiler during all build types. CMAKE_C_FLAGS:STRING= //Flags used by the compiler during debug builds. CMAKE_C_FLAGS_DEBUG:STRING=-g //Flags used by the compiler during release minsize builds. CMAKE_C_FLAGS_MINSIZEREL:STRING=-Os -DNDEBUG //Flags used by the compiler during release builds (/MD /Ob1 /Oi // /Ot /Oy /Gs will produce slightly less optimized but smaller // files). CMAKE_C_FLAGS_RELEASE:STRING=-O3 -DNDEBUG //Flags used by the compiler during Release with Debug Info builds. CMAKE_C_FLAGS_RELWITHDEBINFO:STRING=-O2 -g //Flags used by the linker. CMAKE_EXE_LINKER_FLAGS:STRING=' ' //Flags used by the linker during debug builds. CMAKE_EXE_LINKER_FLAGS_DEBUG:STRING= //Flags used by the linker during release minsize builds. CMAKE_EXE_LINKER_FLAGS_MINSIZEREL:STRING= //Flags used by the linker during release builds. CMAKE_EXE_LINKER_FLAGS_RELEASE:STRING= //Flags used by the linker during Release with Debug Info builds. CMAKE_EXE_LINKER_FLAGS_RELWITHDEBINFO:STRING= //Enable/Disable output of compile commands during generation. CMAKE_EXPORT_COMPILE_COMMANDS:BOOL=OFF //Install path prefix, prepended onto install directories. CMAKE_INSTALL_PREFIX:PATH=/usr/local //Path to a program. CMAKE_LINKER:FILEPATH=/usr/bin/ld //Path to a program. CMAKE_MAKE_PROGRAM:FILEPATH=/usr/bin/make //Flags used by the linker during the creation of modules. CMAKE_MODULE_LINKER_FLAGS:STRING=' ' //Flags used by the linker during debug builds. CMAKE_MODULE_LINKER_FLAGS_DEBUG:STRING= //Flags used by the linker during release minsize builds. CMAKE_MODULE_LINKER_FLAGS_MINSIZEREL:STRING= //Flags used by the linker during release builds. CMAKE_MODULE_LINKER_FLAGS_RELEASE:STRING= //Flags used by the linker during Release with Debug Info builds. CMAKE_MODULE_LINKER_FLAGS_RELWITHDEBINFO:STRING= ==[...]== That's a list of the contents of my lmms/build folder: [DIR]lmms/build$ dir CMakeCache.txt CPackSourceConfig.cmake lmmsconfig.h plugins CMakeFiles data lmms.rc CPackConfig.cmake include lmmsversion.h My Question: It just tells me that that "errors" occurred, but I can't see any error message. It seems like everything went fine. - So: Any idea what the problem could be? - Thanks.

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  • Super Secret Door Top Stash Hides Your Flash Drive and Cash [DIY]

    - by Jason Fitzpatrick
    Everyone needs a bit of spy-guy fun in their lives (or at least a way to hide your Sailor Moon photo collection from everyone). This clever and extremely well hidden DIY stash puts your contraband inside a door. At Make Projects, the user-contributed project blog at Make magazine, Sean Michael Ragan shares a really stealthy way to hide stuff–stashing it inside the top of the door stop. You’ll need some power tools like a drill, files, and a countersink, as well as a cigar tube for the body of your hidden drop. When you’re done you’ll have an extremely well hidden stash in a place that next to nobody would think to look–inside the top of a door. Hit up the link for a picture-filled step-by-step guide to building your own stash. Door Top Stash [Make Projects] HTG Explains: What Are Character Encodings and How Do They Differ?How To Make Disposable Sleeves for Your In-Ear MonitorsMacs Don’t Make You Creative! So Why Do Artists Really Love Apple?

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  • Desktop Fun: Moonlit Nights Wallpaper Collection

    - by Asian Angel
    Whether it is our own moon or ones featured in fiction and fantasy artwork, moons can be romantic, mysterious, and inspirational. Now you can add a unique touch of style and flair to your desktop with our Moonlit Nights Wallpaper collection. Note: Click on the picture to see the full-size image—these wallpapers vary in size so you may need to crop, stretch, or place them on a colored background in order to best match them to your screen’s resolution. HTG Explains: What Are Character Encodings and How Do They Differ?How To Make Disposable Sleeves for Your In-Ear MonitorsMacs Don’t Make You Creative! So Why Do Artists Really Love Apple?

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  • Disabling IPv6 on a single interface

    - by ijw
    I'm slightly weirded out by the fact that Ubuntu won't process ipv4 DHCP unless you explicitly tell it to, but will happily take ipv6 RAs unless you tell it not to. Is there any way to change the default behaviour to be 'do nothing unless I explicitly turn it on'? (Note to answerers: I'm not looking to globally disable ipv6, or completely turn off autoconf. I'm looking to disable autoconf by default (as in, I don't want ipv6 unless I say so in /etc/network/interfaces, in the same way that I don't just get a v4 address unless I've explicitly turned on dhcp). What's happening is that, for any interface that's up - e.g. has an ipv4 config - a v6 address tends to just turn up on the interface as well, despite the fact that I've not enabled that explicitly. The solutions to date are fine as far as they go, but if I disable v6 or autoconf globally, I can't then re-enable v6 on a per-interface basis with a simple command in /etc/network/interfaces. I'm fairly sure I'm asking for the moon on a stick, mind you.)

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  • Which game - or Gamekit - makes it easy for me to see my own creations in a ready-made world appear?

    - by Karl Heinz
    I saw Slender and "Dream of the Blood Moon". I like to create things with Sculptris and animate them with Kinect. Which game - or Gamekit - makes it easy for me to see my own creations in a ready-made world appear? I would like to start with replacing the characters first for several actions then maybe change the virtual world. Finally I would like to offer the game for free as the others do. Is it a good idea to use c#'s XNA for that?

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  • How to deal with users who think their computer could think?

    - by DavRob60
    Along my career, I had to deal with users who think their computer could think: My computer hates me! or He just do this so he could laugh at me! This is often a joke, but some users are serious. It's easy when I know the causes of the problem, but when it's unexpected behavior it's more complicated. In those cases, I usually turn it as a joke, putting that on the fault of moon phases and tide, but they are likely to prefer their explanations. Do you have any tricks to deal with those users?

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  • Will you still play a good Red Alert 3 mission map? [closed]

    - by W.N.
    I've been creating a RA3 mission map (play in Skirmish), most likely a remake of RA2 Yuri "To the Moon" mission, with more interesting elements. However, because of my work, the process was corrupted for more than a year. And now, I see that very few people still play RA3. So, should I continue making this map? Because there're still a lot of work to complete this map. I can assure you, the mission will be interesting. However, if few people play it, there's no need to waste time to it. Please give me some advice. Thank you.

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  • Silverlight Cream for December 12, 2010 -- #1008

    - by Dave Campbell
    In this Issue: Michael Washington, Samuel Jack, Alfred Astort(-2-), Nokola(-2-), Avi Pilosof, Chris Klug, Pete Brown, Laurent Bugnion(-2-), and Jaime Rodriguez(-2-, -3-). Above the Fold: Silverlight: "Sharing resources and styles between projects in Silverlight" Chris Klug WP7: "Windows Phone Application Performance at Silverlight Firestarter" Jaime Rodriguez Training: "Silverlight View Model (MVVM) - A Play In One Act" Michael Washington Shoutouts: Koen Zwikstra announced the availability of the first Silverlight Spy 4 Preview 1 Gavin Wignall announced the Launch of Festive game built with Silverlight 4, hosted on Azure ... free to play. From SilverlightCream.com: Silverlight View Model (MVVM) - A Play In One Act Michael Washington has an interesting take on writing a blog post with this 'play' version of Silverlight View Models and Expression Blend with a heaping dose of Behaviors added in for flavoring. Build a Windows Phone Game in 3 days – Day 1 Samuel Jack is attempting to build a WP7 game in 3 days including downloading the tools and an XNA book... interesting to see where he's headed wth this venture. 4 of 10 - Make sure your finger can hit the target and text is legible Continuing with a series of tips from the folks reviewing apps for the marketplace via Alfred Astort is this number 4 -- touch target size and legible text. 5 of 10 - Give feedback on touch and progress within your UI Alfred Astort's number 5 is also up, and continues the touch discussion with this tip about giving the user feedback on their touch. Fantasia Painter Released for Windows Phone 7 + Tips Nokola took the release of his Fantasia Painter on WP& as an opportunity not only to blog about the fact that we can go buy it, but has a blog full of hints and tips that he gathered while working on it. Games for Windows Phone 7 Resources: Reducing Load Times, RPG Kit; Other Nokola also blogged about the release of the new games education pack, and gives up the cursor he uses in his videos after being asked... The simplest way to do design-time ViewModels with MVVM and Blend. Avi Pilosof attacks the design-time ViewModel issue in Blend with a 'no code' solution. Sharing resources and styles between projects in Silverlight Chris Klug is talking about sharing resources and styles across a large Silverlight project... near and dear to my heart at this moment. Dynamically Generating Controls in WPF and Silverlight Pete Brown has a post up that's generated some interest... creating controls at runtime... and he's demonstrating several different ways for both Silverlight and WPF #twitter for Windows Phone 7 protips (#wp7) Laurent Bugnion was posting these great tips for Twitter for WP7 and rolled all 16 of them up into a blog post... check them and the app out... Increasing touch surface (#wp7dev) Laurent Bugnion's most current post should be of great interest to WP7 devs... providing more touch surface for your user's fat fingers, err, I mean their fat fingerings :) ... great information and samples ... and interesting it is a fail point as listed by Alfred Astort above. Windows Phone Application Performance at Silverlight Firestarter This material from Jaime Rodriguez actually hit prior to his Firestarter presentation, but should be required reading for anyone doing a WP7 app... great Performance tips from the trenches... slide deck, cheat-sheet, and code. UpdateSourceTrigger on Windows Phone data bindings Another post from Jaime Rodriguez actually went through a couple revisions already.. how about a WP7 TextBox that fires notifications to the ViewModel when the text changes? ... would you like a behavior with that? Details on the Push Notification app limits Jaime Rodriguez has yet another required reading post up on Push Notification limits ... what it really entails and how you can be a good WP7 citizen by the way you program your app. Stay in the 'Light! Twitter SilverlightNews | Twitter WynApse | WynApse.com | Tagged Posts | SilverlightCream Join me @ SilverlightCream | Phoenix Silverlight User Group Technorati Tags: Silverlight    Silverlight 3    Silverlight 4    Windows Phone MIX10

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