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  • How to TDD Asynchronous Events?

    - by Padu Merloti
    The fundamental question is how do I create a unit test that needs to call a method, wait for an event to happen on the tested class and then call another method (the one that we actually want to test)? Here's the scenario if you have time to read further: I'm developing an application that has to control a piece of hardware. In order to avoid dependency from hardware availability, when I create my object I specify that we are running in test mode. When that happens, the class that is being tested creates the appropriate driver hierarchy (in this case a thin mock layer of hardware drivers). Imagine that the class in question is an Elevator and I want to test the method that gives me the floor number that the elevator is. Here is how my fictitious test looks like right now: [TestMethod] public void TestGetCurrentFloor() { var elevator = new Elevator(Elevator.Environment.Offline); elevator.ElevatorArrivedOnFloor += TestElevatorArrived; elevator.GoToFloor(5); //Here's where I'm getting lost... I could block //until TestElevatorArrived gives me a signal, but //I'm not sure it's the best way int floor = elevator.GetCurrentFloor(); Assert.AreEqual(floor, 5); } Edit: Thanks for all the answers. This is how I ended up implementing it: [TestMethod] public void TestGetCurrentFloor() { var elevator = new Elevator(Elevator.Environment.Offline); elevator.ElevatorArrivedOnFloor += (s, e) => { Monitor.Pulse(this); }; lock (this) { elevator.GoToFloor(5); if (!Monitor.Wait(this, Timeout)) Assert.Fail("Elevator did not reach destination in time"); int floor = elevator.GetCurrentFloor(); Assert.AreEqual(floor, 5); } }

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  • jQuery: preventDefault() not working on input/click events?

    - by Jason
    I want to disable the default contextMenu when a user right-clicks on an input field so that I can show a custom contextMenu. Generally speaking, its pretty easy to disable the right-click menu by doing something like: $([whatever]).bind("click", function(e) { e.preventDefault(); }); And in fact, I can do this on just about every element EXCEPT for input fields in FF - anyone know why or could point me towards some documentation? Here is the relevant code I am working with, thanks guys. HTML: <script type="text/javascript"> var r = new RightClickTool(); </script> <div id="main"> <input type="text" class="listen rightClick" value="0" /> </div> JS: function RightClickTool(){ var _this = this; var _items = ".rightClick"; $(document).ready(function() { _this.init(); }); this.init = function() { _this.setListeners(); } this.setListeners = function() { $(_items).click(function(e) { var webKit = !$.browser.msie && e.button == 0; var ie = $.browser.msie && e.button == 1; if(webKit||ie) { // Left mouse...do something() } else if(e.button == 2) { e.preventDefault(); // Right mouse...do something else(); } }); } } // Ends Class

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  • Where are events in Cocoa Touch?

    - by yesenin
    Hi all! I learn Cocoa Touch several days, and today have stuck while looking for way to implement a custom event. Event that I can see in Connection Inspector for my UIView subclass. What I have: There are a UILabel and MyView:UIView on MainVindow. MyView contains a UISlider. Interfaces for Controller and MyView // Controller.h @interface Controller : NSObject { IBOutlet UILabel *label; IBOutlet MyView *myView; } // I suppose that there should be something like -(IBAction) changeLabelValue for myView event @end // MyView.h @interface MyView : UIView { IBOutlet UISlider *slider; float value; } - (IBAction) changeValue; //for slider "Changed Value" event What I want: Add something in MyView that allows it to rise a event after change value. Can anybody help me? My main area in programming is .NET and I begin think that its terminology is not appropriate for this case. Thanks.

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  • Unique JQuery Events for a Class

    - by Daniel Macias
    I am trying to create a class that can send a unique jQuery event. Example: function Bomb(id) { this.evnt = $.Event("BOOM!_" + id); this.detonate = function() { $(document).trigger(evnt); }; } var firecracker = new Bomb(); var nuclearbomb = new Bomb(); $(document).bind(firecracker.evnt.type, function(){ // It's the fourth of july!!! }); $(document).bind(nuclearbomb.evnt.type, function(){ // We're dead }); firecracker.detonate(); nuclearbomb.detonate(); How can I create a unique event within the Bomb class without having to pass in an ID to create a unique event string for the class?

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  • order of onclick events

    - by NicoF
    I want to add a jquery click event to href's that already have an onclick event. In the example below the hard coded onclick event will get triggered first. How can I reverse that? <a class="whatever clickyGoal1" href="#" onclick="alert('trial game');">play trial</a> <br /> <a class="whatever clickyGoal2" href="#" onclick="alert('real game');">real trial</a> <p class="goal1"> </p> <p class="goal2"> </p> <script type="text/javascript"> $("a.clickyGoal1").click(function() { $("p.goal1").append("trial button click goal is fired");//example }); $("a.clickyGoal2").click(function() { $("p.goal2").append("real button click goal is fired"); //example }); </script>

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  • Capture link clickthrough events from Javascript

    - by Silver Dragon
    In order to track the overall user clickstream, I'd like to fire a javascript event, if the user right-clicks, and select "Open in new Tab" (or middle-clicks in most browsers) on a link. Most of these links are linking outside of my site, and I'd like to interfere with overall browser experience (such as: status bar, etc) as little as possible. What options are there to solve this?

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  • Can I remove duplicating events in EventAggregator?

    - by Mcad001
    Hi, I have a quite simple scenario that I cannot get to work correctly. I have 2 views, CarView and CarWindowView (childwindow) with corresponding ViewModels. In my CarView I have an EditButton that that opens CarWindowView (childwindow) where I can edit the Car object fields. My problem is that the DisplayModule method in my CarWindowView ViewModel is getting called too many times...When I push the edit button first time its getting called once, the second time its getting called twince, the third time its getting called 3 times and so fort... ! CarView ViewModel constructor: Public Sub New(ByVal eventAggregator As IEventAggregator, ByVal con As IUnityContainer, ByVal mgr As ICarManager, ByVal CarService As ICarService) _Container = con _CarManager = mgr _EventAggregator = eventAggregator 'Create the DelegateCommands NewBtnClick = New DelegateCommand(Of Object)(AddressOf HandleNewCarBtnClick) EditBtnClick = New DelegateCommand(Of Object)(AddressOf HandleEditCarBtnClick) End Sub CarView ViewModel HandleEditCarBtnClick method: Private Sub HandleEditCarBtnClick() Dim view = New CarWindowView Dim viewModel = _Container.Resolve(Of CarWindowViewModel)() viewModel.CurrentDomainContext = DomainContext viewModel.CurrentItem = CurrentItem viewModel.IsEnabled = False view.ApplyModel(viewModel) view.Show() _EventAggregator.GetEvent(Of CarCollectionEvent)().Publish(EditObject) End Sub CarWindowView ViewModel constructor: Public Sub New(ByVal eventAggregator As IEventAggregator, ByVal con As IUnityContainer, ByVal mgr As ICarManager, ByVal CarService As ICarService) _Container = con _CarManager = mgr _EventAggregator = eventAggregator _EventAggregator.GetEvent(Of CarCollectionEvent).Subscribe(AddressOf DisplayModule) End Sub CarWindowView ViewModel DisplayModule method (this is the method getting called too many times): Public Sub DisplayModule(ByVal param As String) If param = EditObject Then IsInEditMode = True ' Logic removed for display reasons here. This logic breaks because it's called too many times. End If End Sub So, I cannot understand how I can only have the EventAggregator to store just the one single click, and not all my click on the Edit button. Sorry if this is not to well explained! Help appreciated!!

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  • IE not triggering keyboard event on a form with ONE FIELD

    - by raj
    I'm seeing my Friend's code here... <!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.0 Transitional//EN"> <HTML> <HEAD> <TITLE> Check action </TITLE> <script> function detectEvent(){ if(window.event.keyCode==13) { alert("you hit return!"); } } </script> </HEAD> <BODY> <form name="name1" onkeyup="detectEvent()" action="page2.html"> <p> Field1 <input type="text" id="text1"/> </p> </form> </BODY> </HTML> and when he tried entering a value in the textbox and pressed enter, it did not call the detectEvent(). I said, it'll always call onSubmit on enter button..... and he surprised me, <!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.0 Transitional//EN"> <HTML> <HEAD> <TITLE> Check action </TITLE> <script> function detectEvent(){ if(window.event.keyCode==13) { alert("you hit return!"); } } </script> </HEAD> <BODY> <form name="name1" onkeyup="detectEvent()" action="page2.html"> <p> Field1 <input type="text" id="text1"/> </p> <p> Field1 <input type="text" id="text2"/> </p> </form> </BODY> </HTML> Now press enter, The function gets called..... Why so!? Why onKeyUp not called on forms with just one field.!!! am i missing something?

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  • Do I need to Dispose to deregister events?

    - by Sean
    Say I have two classes, and neither of them are GUI components. Class A is a short lived object that registers for an event declared by a long lived object B. For example public A(B b) { b.ChangeEvent += OnChangeEvent; } If A never deregisters from B's event, will A never be garbage collected? Does A need a Dispose method just to deregister from B's event? There is also a related second question. If A and B should both live for the entire execution time of the application, does A need to deregister?

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  • Intercept keystrokes to a window

    - by MTsoul
    Is it possible to intercept a keystroke (and characters) sent to a window? By intercept, I mean play man-in-the-middle, instead of having just hooks onto the Window. I'd like to filter (i.e. eliminate some keystrokes) keystrokes to a window.

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  • Trapping events within list box item templates in WPF

    - by AC
    I've got listbox that employs an item template. Within each item in the list, as defined in the template there is a button. When the user clicks the button I change a value in the data source that defines the sort order of the list. Changing the datasource is not a problem as this is working just fine within my application template. However my next step is to reload the listbox with the new sorted data source. I've tried doing this from the tempalte but it apparently doesn't have access (or I can't figure out how to get access) to the parent elements so I can reset the .ItemSource property with a newly sorted data source. Seems like this is possible but the solution is eluding me :(

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  • Make an element visible to the user but invisible to events

    - by Acorn
    I'm not quite sure how to describe what I'm looking to do, but I'll do my best. At the moment I have a parent <div>, with absolutely positioned child <div>s within it, and I'm tracking the mouse pointer location coordinates relative to the element your mouse is over. At the moment, when I mouse over my child <div>s, I get the mouse location relative to them, but I want the coordinates to be relative the the parent <div> even when mousing over the child elements. So I basically want the child elements to be visible, but transparent to the mousemove, so I want the mousemove to go straight through to the parent element. How would I do this? Do I maybe need to somehow make the parent <div> be in the forground but still have the child <div>s show through? or make a transparent <div> overlay just to get the mouse coordinates? Here's a link to the page I'm experimenting on: http://acorn.host22.com/mouse.html

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  • Assign multiple Emacs keybindings to a single command?

    - by Dan
    I'm giving ErgoEmacs mode a try to see if I can use Emacs more comfortably. Some of its keybindings are fairly intuitive, but in many cases I don't want to outright replace the defaults. For example, in the context of ErgoEmacs' navigation shortcut structure, M-h makes sense as a replacement for C-a--but I want to be able to use both, not just M-h. I tried simply duplicating the commands: ;; Move to beginning/ending of line (defconst ergoemacs-move-beginning-of-line-key (kbd "C-a")) ; original (defconst ergoemacs-move-end-of-line-key (kbd "C-e")) ; original (defconst ergoemacs-move-beginning-of-line-key (kbd "M-h")) ; ergoemacs (defconst ergoemacs-move-end-of-line-key (kbd "M-H")) ; ergoemacs But Emacs simply overwrites the first keybinding with the second. What's the best way to address this?

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  • python gui events out of order

    - by dave
    from Tkinter import * from tkMessageBox import * class Gui: def __init__(self, root): self.container = Frame(root) self.container.grid() self.inputText = Text(self.container, width=50, height=8) self.outputText = Text(self.container, width=50, height=8, bg='#E0E0E0', state=DISABLED) self.inputText.grid(row=0, column=0) self.outputText.grid(row=0, column=1) self.inputText.bind("<Key>", self.translate) def translate(self, event): input = self.inputText.get(0.0, END) output = self.outputText.get(0.0, END) self.outputText.config(state=NORMAL) self.outputText.delete(0.0, END) self.outputText.insert(INSERT, input) self.outputText.config(state=DISABLED) showinfo(message="Input: %s characters\nOutput: %s characters" % (len(input), len(input))) root = Tk() #toplevel object app = Gui(root) #call to the class where gui is defined root.mainloop() #enter event loop Working on a gui in tkinter I'm a little confused as to the sequence the event handlers are run. If you run the above code you'll hopefully see... 1) Editing the text widget triggers the event handler but it seems to fire it off without registering the actual change, 2) Even when the text widget is cleared (ie, keep pressing BackSpace) it still seems to have a one character length string, 3) The output widget only receives its update when the NEXT event trigger is fired despite the fact the data came on the previous event. Is this just how bindings work in tkinter or am i missing something here? The behaviour i would like when updating the input widget is: 1) Show the change, 2) Enter event handler, 3) Update output widget, 4) Show message box.

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  • WxWidgets custom events

    - by Klaus
    Hello, I'm trying to use a custom event in my WxWidgets C++ application, like described here. In the constructor of my wxApp: Connect(wxID_ANY, wxCommandEventHandler(APP::OnMyEvent)); Then the function that should catch the event: void APP::OnMyEvent(wxCommandEvent& event) { exit(0); //testing } Finally, to test it: wxCommandEvent MyEvent(wxEVT_COMMAND_BUTTON_CLICKED); wxPostEvent(this, MyEvent); I launch the thing...but it seems that the event is not posted or not caught. Does someone understand this behaviour ?

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  • QGraphicsItem doesn't receive mouse hover events

    - by Jen
    I have a class derived from QGraphicsView, which contains QGraphicsItem-derived elements. I want these elements to change color whenever the mouse cursor hovers over them, so I implemented hoverEnterEvent (and hoverLeaveEvent): void MyGraphicsItem::hoverEnterEvent(QGraphicsSceneHoverEvent* event) { update (boundingRect()); } However, this event handler code is never executed. I've explicitly enabled mouse tracking: MyGraphicsView::MyGraphicsView(MainView *parent) : QGraphicsView(parent) { setMouseTracking(true); viewport()->setMouseTracking(true); ... } Still, no luck. What am I doing wrong?

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  • jquery events on input submit fields

    - by dfilkovi
    I have a problem with jquery submit button onclick and default event. What I want to do is replace an click event on submit button if it has one, and get an dialog box to show up, on clicking yes the dialog should start that default onclick event if submit button has one defined, if it hasn't than the default event should happen (button submits form), .submit() function does not work for me in any case cause I need to send this button also through a form and if button wasn't clicked .submit() sends form data without submit data. Bellow code has a problem, alert('xxx') is always called and it shouldn't, and on clicking yes button alert and dialog creation is called again, also if I remove alert button, I cannot call default submit button event (form submitting with a button). $('input.confirm').each(function() { var input = this; var dialog = document.createElement("div"); $(dialog).html('<p>AREYOUSHURE</p>'); $(input).click(function(event) { event.preventDefault(); var buttons = {}; buttons['NO'] = function() { $(this).dialog("close"); }; buttons['YES'] = function() { $(input).trigger('click'); $(this).dialog("close"); }; $(dialog).dialog( { autoOpen: false, width: 200, modal: true, resizable: false, buttons: buttons }); $(dialog).dialog('open'); return false; }); }); <form method="post" action=""> <input type="hidden" value="1" name="eventId" /> <input type="submit" value="Check" name="checkEvent" class="confirm" onclick="alert('xxx');" /> </form>

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  • jQuery find events handlers registered with an object

    - by ages04
    I need to find which event handlers an object has registered. eg. $("#el").click(function(){...}); $("#el").mouseover(function(){...}); Is there anyway I can use a function to find out that- $("#el") has click and mouseover registered and possibly iterate over the event handlers. If not a jQuery Object can we find this on a plain DOM object?

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  • jQuery: How to stop propagation of a bound function not the entire event?

    - by Dale
    I have a click function bound to many elements. It is possible that sometimes these elements may sit within one another. So, the click event is bound to a child and also bound to its parent. The method is specific to the element clicked. Naturally, because of event bubbling, the child's event is fired first, and then the parents. I cannot have them both called at the same time because the parents event overwrites the event of the child. So I could use event.stopPropagation() so only the first element clicked receives the event. The problem is that there are other click events also attached to the element, for example, I am using jQuery's draggable on these elements. If I stop the propagation of the click event, then draggable doesn't work, and the following click events are not called. So my question is: Is there a way to stop the event bubbling of the method the event will call and not the entire event?

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  • Question regarding to value/reference type of events

    - by Petr
    Hi, On the MSDN, I have found following: public event EventHandler<MyEventArgs> SampleEvent; public void DemoEvent(string val) { // Copy to a temporary variable to be thread-safe. EventHandler<MyEventArgs> temp = SampleEvent; if (temp != null) temp(this, new MyEventArgs(val)); } I do not understand, "copy to temporary variable", isnt it reference type?

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