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  • Trying to parse links in an HTML directory listing using Java regex

    - by DiskCrasher
    Ok I know everyone is going to tell me not to use RegEx for parsing HTML, but I'm programming on Android and don't have ready access to an HTML parser (that I'm aware of). Besides, this is server generated HTML which should be more consistent than user-generated HTML. The regex looks like this: Pattern patternMP3 = Pattern.compile( "<A HREF=\"[^\"]+.+\\.mp3</A>", Pattern.CASE_INSENSITIVE | Pattern.UNICODE_CASE); Matcher matcherMP3 = patternMP3.matcher(HTML); while (matcherMP3.find()) { ... } The input HTML is all on one line, which is causing the problem. When the HTML is on separate lines this pattern works. Any suggestions?

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  • implementing UIActivityIndicatorView while NSData dataWithContentsOfURL is downloading

    - by padatronic
    Hi people, I am downloading an mp3 using NSData dataWithContentsOfURL:url. This takes a while and while the file is downloading the application hangs. I want to handle well and ideal would like to show the download progress but can't find methods for this. It is in a UIViewController and I have made a first attempt by putting in a UIActivityIndicatorView and start it spinning before I start the download, then stop it spinning after but nothing appears. So my question really is please could someone tell me what the best way to handle this is? Thanks so much

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  • Flash/Flex: play embedded AAC audio?

    - by aaaidan
    I'm pretty sure of the answer, but just wanted to check with you all. Is it possible to play an embedded AAC file in Flash/Flex somehow? I know you can playback embedded MP3 files, but I hear that you can't do that with AAC. Anyone know any sneaky ways to get around this? By way of illustration, here's come code. [Embed(source='../../audio/music02.m4a', mimeType="audio/aac")] private static const __ExampleMp4File:Class; public var myMp4Sound:Sound = new __ExampleMp4File(); public function EmbeddedAudioTest() { myMp4Sound.play(); }

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  • How to create playable FLV video from part of FLV file using FFMPEG?

    - by Ole Jak
    So we had real FLV video file. we had devided it into 3 parts (more or less equal, not looking into structure orcontext). We have taken second part and forgot about first 2. Video contained audio and video track. mp3 and on vp6. Is it any how possible to play thsat second part after sending to ffmpeg some command? So how to (using any FFMPEG API (in general in any programming language) or using command line) turn bytearray into playable video? (knowing what format video was created in and some other data like used codecs )

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  • using AudioQueues with AudioFileReadBytes

    - by Santosh
    Hey Im trying to work with Audio queues to play a very big mp3 file (arround 23 hours long). when audio queue asks for buffers though callback, im using AudioFileReadBytes() API to read the bytes from audio file and feed the queue. startQueue fails with the error : prime failed any inputs????? Also I succeeded playing file using AudioFileReadPackets API instead of AudioFileReadBytes(). But the problem with API is that when I seek (fast forward) by a long interval, say 9 hours (for example fast forward from 32 mins playtime to 9:32 mins) then AudioFileReadPackets() takes a long time (almost 2 mins) to read from new location. any comments would be greatly appreciated.

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  • How do I force one method to be executed before another method?

    - by RexOnRoids
    I've got 2 methods. One method starts playing an audio file (.mp3), the other method updates a UIToolBar to show a button (PLAY or PAUSE). These two methods are called in the following order: //Adds some UIBarButtonItems to a UIToolBar [self togglePlayer]; //Uses AVAudioPlayer [audioPlayer play]; I call the methods in the above order so that the (pause) button will be shown at the time the song starts playing. But, the problem is that the song starts playing first, and the UIToolBar remains unchanged for quite a while (from 2 to 5 secs) until the button is added and shown. What I want is for the button to be shown at the same time the song starts playing (i.e. NO DELAY). Is there any way to do this?

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  • Call to a phone number through iPhone App

    - by Md. Faisal Rahman
    Hi iPhone developers, I want to add a feature in my iPhone app, the are: call to a phone number in my app play a recorded mp3 voice to that number after call end, relaunch the previous app I know I have to use following code snipt for dialing to a number XXXXXX: [[UIApplication sharedApplication] openURL:[NSURL URLWithString:@"tel:XXXXXX"]]; My be play record not worked, as my app will terminate when call dial launch. is there any way to do this? And, after call ended, or call failed will my previous app relaunch? please answer ASAP.

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  • Audio Conversion C#

    - by Will
    What is the best way to convert various audio formats to PCM? For example: mp3, evrc, ogg vox. Is there a library out there that will allow me to implement this relatively easily? EDIT: I guess my initial question wasn't really what I needed. Most of the libs I have found are file converters. What I need is a block converter, where I pass in a 1Kb block of vox data and it returns its converted PCM block. Of course I’ll have to tell the converter what type of data it is and various pieces of codec information. The solution I am going for is to save and VOIP formats into a common wav format and to play that conformed file in real time. I thought there should be an easy way to do this because all audio is eventually turned into PCM before it is outputted anyways.

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  • Android: howto parse URL String with spaces to URI object?

    - by Mannaz
    I have a string representing an URL containing spaces and want to convert it to an URI object. If is simple try to do String myString = "http://myhost.com/media/mp3s/9/Agenda of swine - 13. Persecution Ascension_ leave nothing standing.mp3"; URI myUri = new URI(myString); it gives me java.net.URISyntaxException: Illegal character in path at index X where index X is the position of the first space in the URL string. How can i parse myStringinto a URI object?

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  • store everything only once, smarter

    - by hsmit
    In the digital world a lot is stored multiple times. As a thought experiment or creative challenge I want you to think about making this more efficient and maybe reuse more. Think of the following cases: an mp3 track is downloaded multiple times, copied over various devices on website a login form is often rebuild many times, why not reuse more code? words themselves are used many times questions and answers are accidentally saved at many places in parallel images or photos often describe the same data (Eiffel tower, Golden gate, Taj Mahal) etc etc Are you aware of solutions? Or are you thinking about similar topics? Ideas? Blueprints? I'd love to hear from you!

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  • updateBinaryStream on ResultSet with FileStream

    - by Lieven Cardoen
    If I try to update a FileStream column I get following error: com.microsoft.sqlserver.jdbc.SQLServerException: The result set is not updatable. Code: System.out.print("Now, let's update the filestream data."); FileInputStream iStream = new FileInputStream("c:\\testFile.mp3"); rs.updateBinaryStream(2, iStream, -1); rs.updateRow(); iStream.close(); Why is this? Table in Sql Server 2008: CREATE TABLE [BinaryAssets].[BinaryAssetFiles]( [BinaryAssetFileId] [int] IDENTITY(1,1) NOT NULL, [FileStreamId] [uniqueidentifier] ROWGUIDCOL NOT NULL, [Blob] [varbinary](max) FILESTREAM NULL, [HashCode] [nvarchar](100) NOT NULL, [Size] [int] NOT NULL, [BinaryAssetExtensionId] [int] NOT NULL, Query used in Java: String strCmd = "select BinaryAssetFileId, Blob from BinaryAssets.BinaryAssetFiles where BinaryAssetFileId = 1"; stmt = con.createStatement(); rs = stmt.executeQuery(strCmd);

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  • Embedding wav files in AS3 Flash/Flex project?

    - by aaaidan
    The Flash IDE is capable of embedding many types of uncompressed sound files, including wav, and offers optional compression when publishing. However, the [Embed] tag, only seems to allow embedding of mp3 files. Is it truly impossible to embed an uncompressed wav file, or am I missing some magic, undocumented mimeType? I was hoping for something like: [Embed source="../../audio/wibble.wav" mimeType="audio/wav"] ...but I get no transcoder registered for mimeType 'audio/wav' It's possible to embed wav or other format as an octet-stream and parse at runtime, but that's pretty heavy handed I think. I'm surprised that even though the Flash IDE can embed uncompressed sound data, [Embed] cannot, given that the swf spec can contain uncompressed sound data. Any takers?

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  • Alternate play / pause button for WordPress wpaudio soundmanager plugin

    - by j-man86
    Hello! I am using the wpaudio plugin to convert mp3 links into a javascript/flash audio player. My problem is that I use this plugin in two areas on my site: one on a black background, and one on a white background. I need to use an alternate set of play/pause buttons for each page (white buttons for the black background and vice versa). I am at a total loss on how to do this. I need to some how incorporate a "if page is..." statement into the wpaudio.js but I don't know how to do this with jQuery. Can anyone help? Thanks so much!

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  • Is it possible to have AVFramework and AudioToolbox framework in one app?

    - by Satyam
    I'm trying to write develop audio related application. In that, I'm using AudioToolBox framework for recording the sound. And I'm using AVFramework to play soudns. When app is stared, it will play some mp3 file using AVFramework. And also initializes Audiotoolbox. In simulator, I'm able to record and play. But when I'm testing it on iPhone, I'm getting following error for initializing AudioToolBox. 2009-12-11 22:25:51.599 StoryBook[807:207] AudioRecorder init AudioSessionInitialize failed with error: 1768843636 Can some one tell me whether we can use both AV as well as Audio Toolbox frame works in one application? Why I'm getting that error?

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  • How to handle HTTPStatus Response 201 with AS3 / Flash / SWFUpload

    - by Praveen Sharma
    Hey all. I'm using SWFUpload on a Rails site to allow for MP3 Uploads direct to Sound Cloud. To avoid having to first upload a large file to my server and push to Sound Cloud, I'm hitting their API directly via SWFUpload, passing necessary OAuth token data. Everything works - EXCEPT - Flash can't handle the HTTP response code that Sound Cloud's API returns (201). This ALWAYS triggers an unhandled IO Error with Flash. Even though SWFUpload allows me to override that in the JS, it breaks any response data (the URI to the uploaded file). Does anyone know how I could somehow intercept the 201 code so that I can make it a 200 code for flash? I'm at a loss at how I can avoid this IO Error. I've tried try/catch statements around everything and have even recompiled SWFUpload to try new things to no avail. Any help would be greatly appreciated.

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  • How can I play compressed sound files in C# in a portable way?

    - by skolima
    Is there a portable, not patent-restricted way to play compressed sound files in C# / .Net? I want to play short "jingle" sounds on various events occuring in the program. System.Media.SoundPlayer can handle only WAV, but those are typically to big to embed in a downloadable apllication. MP3 is protected with patents, so even if there was a fully managed decoder/player it wouldn't be free to redistribute. The best format available would seem to be OGG Vorbis, but I had no luck getting any C# Vorbis libraries to work (I managed to extract a raw PCM with csvorbis but I don't know how to play it afterwards). I neither want to distribute any binaries with my application nor depend on P/Invoke, as the project should run at least on Windows and Linux. I'm fine with bundling .Net assemblies as long as they are license-compatible with GPL. [this question is a follow up to a mailing list discussion on mono-dev mailing list a year ago]

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  • How to get the playing file total time duration Media player

    - by Geetha
    Hi All, I use media player control to play mp3 files in asp.net application. I want to find When the playing process gets end and the total time require to finish the file using javascript. Code: <object id="mediaPlayer" classid="clsid:22D6F312-B0F6-11D0-94AB-0080C74C7E95" codebase="http://activex.microsoft.com/activex/controls/mplayer/en/nsmp2inf.cab#Version=5,1,52,701" height="1" standby="Loading Microsoft Windows Media Player components..." type="application/x-oleobject" width="1"> <param name="fileName" value="" /> <param name="animationatStart" value="true" /> <param name="transparentatStart" value="true" /> <param name="autoStart" value="true" /> <param name="showControls" value="true" /> <param name="volume" value="100" /> <param name="loop" value="true" /> </object> Geetha.

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  • wpf c# media player questions

    - by Sankar
    I'm making a media player in wpf using c#. I had 3 questions. 1) I tried making a seeker XAML: <Slider Name="timelineSlider" Margin="40,91,26,0" ValueChanged="SeekToMediaPosition" Height="32" VerticalAlignment="Top" /> Code: private void Element_MediaOpened(object sender, EventArgs e) { timelineSlider.Maximum = ply.NaturalDuration.TimeSpan.TotalMilliseconds; } private void SeekToMediaPosition(object sender, RoutedPropertyChangedEventArgs<double> e) { int SliderValue = (int)timelineSlider.Value; TimeSpan ts = new TimeSpan(SliderValue, SliderValue, SliderValue, SliderValue, SliderValue); ply.Position = ts; } When I run the program, I open the mp3 and play it but the seeker won't move. When I click on the seeker to move it to a certain position, the song stops playing but the seeker moves. What's the problem and how do I fix it? How do I create a volume increase/decrease bar? How can I open several mp3s and queue them up like a playlist? Thank you

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  • Iphone progressive download audio player

    - by joynes
    Hi! Im trying to implement a progressive download audio player for the iphone, ie using http and fixed size mp3-files. I found the AudioStreamer project but it seems very complicated and works best with endless streams. I need to be able to find out the total length of audiofiles and I also need to be able to seek in the files. I found a hacked deviation from AudioStreamer but it doesnt seem to work very well for me. http://www.saygoodnight.com/?p=14 Im wondering if there is a more simple way to achieve my goals or if there are some better working samples out there? I found the bass library but not much documentation about it. /Br Johannes

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  • "Cannot find executable for CFBundle/CFPlugIn" error

    - by Emil
    Cannot find executable for CFBundle/CFPlugIn 0x432bfa0 </Library/Audio/Plug-Ins/HAL/DVCPROHDAudio.plugin> (not loaded) Cannot find function pointer NewPlugIn for factory C5A4CE5B-0BB8-11D8-9D75-0003939615B6 in CFBundle/CFPlugIn 0x432bfa0 </Library/Audio/Plug-Ins/HAL/DVCPROHDAudio.plugin> (not loaded) That's the error I get when I try to run this code: NSString *path = [[NSBundle mainBundle] pathForResource:[arraySubFarts objectAtIndex:indexPath.row] ofType:@"mp3"]; NSURL *file = [[NSURL alloc] initFileURLWithPath:path]; AVAudioPlayer *player = [[AVAudioPlayer alloc] initWithContentsOfURL:file error:nil]; self.player = player; [player prepareToPlay]; [player setDelegate:self]; [self.player play]; Any idea why? :S I have included the needed frameworks, and the code works great, the only thing is this odd Console-message..

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  • paperclip callbacks or simple processor?

    - by holden
    I wanted to run the callback after_post_process but it doesn't seem to work in Rails 3.0.1 using Paperclip 2.3.8. It gives an error: undefined method `_post_process_callbacks' for #<Class:0x102d55ea0> I want to call the Panda API after the file has been uploaded. I would have created my own processor for this, but as Panda handles the processing, and it can upload the files as well, and queue itself for an undetermined duration I thought a callback would do fine. But the callbacks don't seem to work in Rails3. after_post_process :panda_create def panda_create video = Panda::Video.create(:source_url => mp3.url.gsub(/[?]\d*/,''), :profiles => "f4475446032025d7216226ad8987f8e9", :path_format => "blah/1234") end I tried require and include for paperclip in my model but it didn't seem to matter. Anyideas?

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  • download zip file using java?

    - by Mohamed
    I am downloading zip file from web server using Java but somehow I am loosing about 2kb in each file. I don't know why since same code works fine with other formats, e.g, text, mp3 and extra. any help is appreciated? here is my code. public void download_zip_file(String save_to) { try { URLConnection conn = this.url.openConnection(); conn.setDoOutput(true); conn.setDoInput(true); conn.setRequestProperty("content-type", "binary/data"); InputStream in = conn.getInputStream(); FileOutputStream out = new FileOutputStream(save_to + "tmp.zip"); byte[] b = new byte[1024]; int count; while ((count = in.read(b)) > 0) { out.write(b, 0, count); } out.close(); in.close(); } catch (IOException e) { e.printStackTrace(); } }

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  • git: Is it possible to save the packed objects of a dry run and push them later?

    - by shovavnik
    I'm trying to push a bunch of commits that contain a lot of code and a few thousand MP3 and PDF files besides (ranging from 5-40 MB each). Git successfully packs the objects: C:\MyProject> git push Counting objects: 7582, done. Delta compression using up to 2 threads. Compressing objects: 100% (7510/7510), done. But it fails to send the push for some as yet unknown reason. The problem is that it takes it a very long time to repack the files (I'm on a battery-powered laptop and it took about 20 minutes to pack). So I guess my question can be phrases thus: Is it possible to save the packed objects created in a dry run? Once saved, is it possible to push those packed objects and avoid repacking? I looked it up in the git manual and elsewhere and couldn't find anything conclusive. Any help or pointers are appreciated.

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  • Problem with recording audio in Flash (Red5, ffmpeg)

    - by AT
    I'm trying to implement a small program with Flash and php that records audio and converts it to mp3. Currently I have Red5 server up and running, I can connect to it with no problems and I can publish flv recordings to the server. When I listen to the flv with Wimpy FLV player it seems to be fine. The problem comes when I'm trying to convert it with ffmpeg on the command line. I'm simply using a command ffmpeg -i but the output wav is about 50% slower than the input. When I record 10sec, the output is 15sec and pitched down. I've also tried all kinds of bitrate settings, -nv option, etc. but nothing seems to work. I have a recent version of ffmpeg that supports nellymoser format.. Don't know what to do. Anyone have any ideas?

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  • help me pick the right iPhone audio class - MPMoviePlayer vs AVAudioPlayer vs MPMusicPlayer

    - by huevos de oro
    Does anyone know of a good tutorial on the distinction between the MPMoviePlayer vs AVAudioPlayer vs MPMusicPlayer? I want to play audio from an mp3 file available at an external URL. Ideally it is played in an iPod-like audio view. I toyed with MPMoviePlayer but it appears to be more suitable for video, as when audio starts a "movie playing" message displays, the controls disappear and a white quicktime splash page displays. I would like the standard ipod audio controls to display all the time, and to customize the image behind them.

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