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  • How do I backup my Ubuntu 9.10 system and then restore it to a new machine with different hardware?

    - by EricJLN
    I have a nicely configured Ubuntu 9.10 machine, with crossover linux (from Codeweavers) installed. I have the Nvidia drivers installed. Everything is just as I want it. Now I want to move to a new machine with different hardware: different sized hard drive, different size RAM, different video card, etc. I tried the technique suggested on Ubuntu forums, "Howto: Backup and restore your system!". The results: New system complains about swap not being found New system complains about not finding Nvidia hardware, and I can't open the System-Administration-Hardware Drivers application (i.e., /usr/bin/jockey-gtk) to fix the problem. As result of nvidia, X-Windows is throwing errors, and the on screen process for fixing X-Windows isn't working. How do I restore a backup of my old system, including my Crossover Linux installation, to a new machine with different hardware installed?

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  • X server not starting up after new kernel compilation

    - by tech_learner
    I have compiled the Kernel on my 64-bit Debian XPS Studio 1340 Dell system. srikanth@debian:~ - 05:40:52 PM - $ uname -a Linux debian 2.6.32-5-amd64 #1 SMP Thu Mar 22 17:26:33 UTC 2012 x86_64 GNU/Linux Kernel version that I have used and compiled from kernel.org is 2.6.35.13 I have nvidia installed on old kernel. I got the old config and I used the same config to compile the new kernel. Everything went well and I got two debian packages ( image and headers ) which I have installed on my system. When I select the new kernel on the boot menu and I go into it, the X server is not starting up possibly because I have to "rebuild" ( not sure how to do that ) according to this link: http://www.linuxquestions.org/questions/slackware-14/x-server-not-starting-after-kernel-compilation-605265/ Can you suggest how to do the rebuild on nvidia module so that I can start x ( without seeing any blank screen or error saying nvidia module is missing ) ? PS: The link that I have used to compile the kernel is https://help.ubuntu.com/community/Kernel/Compile#Alternate_Build_Method:_The_Old-Fashioned_Debian_Way

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  • Motherboard with embedded hdmi problems with Windows 8 Consumer Preview (64bit)

    - by duluca
    I'm specifically referring to GIGABYTE GA-E7AUM-DS2H LGA 775 NVIDIA GeForce 9400 HDMI Micro ATX with a Core 2 Duo chip. This computer is connected to a Sharp Aquous TV using HDMI. It all worked fine with Windows 7 64 bit. In Device Manager I see GeForce 9400 and have installed the latest NVidia drivers (295.73 WHQL). However, when I click on the change the screen resolution to 1920x1080, I see that Windows 8 thinks that it's using some other graphics card with Microsoft Basic Display Driver. This was made clear, when I tried to launch the NVidia tools and it claimed that the current monitor (in this case my TV) wasn't attached to the GeForce 9400 card. In Device Manager, there's a "Coprocessor" and "Unknown device" without drivers, but I've no idea what they are. I've run the original CD that the motherboard came with no success. Any ideas?

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  • Bastion - Indie Humble Bundle

    - by user68008
    I have downloaded Bastion for Ubuntu and installed in the home folder normally. When executing "Games Bastion" nothing happens. Running Bastion directly from the installation folder results in the error below Unhandled Exception: System.EntryPointNotFoundException: glProgramParameteri at (wrapper managed-to-native) OpenTK.Graphics.OpenGL.GL/Core:ProgramParameteri (uint,OpenTK.Graphics.OpenGL.AssemblyProgramParameterArb,int) at OpenTK.Graphics.OpenGL.GL.ProgramParameter (Int32 program, AssemblyProgramParameterArb pname, Int32 value) [0x00000] in <filename unknown>:0 at Microsoft.Xna.Framework.Graphics.EffectPass.ApplyPass () [0x00000] in <filename unknown>:0 at Microsoft.Xna.Framework.Graphics.Effect.DefineTechnique (System.String techniqueName, System.String passName, Int32 vertexIndex, Int32 fragmentIndex) [0x00000] in <filename unknown>:0 at Microsoft.Xna.Framework.Graphics.SpriteEffect..ctor (Microsoft.Xna.Framework.Graphics.GraphicsDevice graphicsDevice) [0x00000] in <filename unknown>:0 at Microsoft.Xna.Framework.Graphics.SpriteBatch..ctor (Microsoft.Xna.Framework.Graphics.GraphicsDevice graphicsDevice) [0x00000] in <filename unknown>:0 at GSGE.ExceptionGame.LoadContent () [0x00000] in <filename unknown>:0 <snip> I have tried some solutions on the internet, like adding OpenTK.dll.config the line below: <dllmap os="linux" dll="libXi" target="libXi.so.6"/> This didn't help. Also tried running as sudo and that didn't help. Some posts said that this might be a problem with Ubuntu noveau drivers. But I'm using the NVIDIA proprietary drivers. DISTRIB_ID=Ubuntu DISTRIB_RELEASE=10.04 DISTRIB_CODENAME=lucid DISTRIB_DESCRIPTION="Ubuntu 10.04.4 LTS" OpenGL vendor string: NVIDIA Corporation OpenGL renderer string: GeForce 9400 GT/PCI/SSE2 OpenGL version string: 3.2.0 NVIDIA 195.36.24 direct rendering: Yes

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  • Ubuntu 12.04.2 won't boot after bumblebee instalation

    - by Andrej
    First of all sorry for my English, it's not my first language. Here is what I have done: I had a working ubuntu 12.04 with all updates and working bumblebee, so I could do optirun command and battery life was better than without bumblebee. Than I decided to reinstall both my systems installed windows 7 and ubuntu. Reinstalled Windows 7 all working as expected, than on other partition installed ubuntu 12.04. All worked perfectly. Than I installed bumblebee according to the procedure written here https://wiki.ubuntu.com/Bumblebee same steps that I used before. But now after I install drivers and do all written in procedure and I reboot my notebook system won't boot, it is simply stuck at black screen after short showing of start screen. I reinstalled ubuntu many times already and tried everthing, but when I try install nvidia drivers it won't boot after shutting down notebook and only thing I can do is reinstalling system. I have Lenovo Thinkpad Edge E530 and processor: Intel® Core™ i5-3210M CPU and graphic cards are Intel HD 4000 and Nvidia geforce gt630m After clean install without bumblebee, terminal command lspci| grep VGA is showing: 00:02.0 VGA compatible controller: Intel Corporation Ivy Bridge Graphics Controller (rev 09) 01:00.0 VGA compatible controller: NVIDIA Corporation Device 0de9 (rev a1) Can you suggest a sollution?? Or at least some links to similar topics??

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  • Trying to make ZeroRadiant work on Lubuntu 11.10

    - by maniat1k
    I'm looking to use ZeroRadiant to work on ubuntu, it's to create maps on urban terror, I know that works on windows and mac. I found this HOWTO but could not make it work. I've got stock on this when I do. ~/ZeroRadiant-src$ scons target=radiant,q3map2 config=release at the end shows me this: collect2: ld returned 1 exit status scons: *** [build/release/radiant/radiant.bin] Error 1 scons: building terminated because of errors. there's a note on the how to that says: If you get other errors, you may try asking for help in the GtkRadiant IRC channel, which is listed on the main ZeroRadiant page. the page does not there and I could find that IRC channel. EDIT thanks to @jokerdino in the chat sow me this If you have the proprietary NVIDIA driver installed and you get the following error when executing the build target above: /usr/bin/ld: cannot find -lGL collect2: ld returned 1 exit status scons: *** [build/release/radiant/radiant.bin] Error 1 scons: building terminated because of errors. then you should install one of the nvidia-glx-dev* packages as mentioned above in Step A, then try to execute the main build target to compile GtkRadiant again. I don't have nvidia; I do have ATI AMD Radeon HD 6320, and looks like it works. GL_VERSION: 4.1.11251 Compatibility Profile Context GL_VENDOR: ATI Technologies Inc. GL_RENDERER: AMD Radeon HD 6320 Graphics I'm think I do have video issues but.. how do I detect this? how can I continue?

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  • File browsing on Nautilus extremely slow after upgrade to 12.04

    - by Tobelli
    One month ago I updated (no fresh install) to 12.04. Since then nautilus got extremely slow. When I open a folder that contains many subfolders I sometimes have to wait 4 seconds until everything is displayed. This has never been like that before, in previous versions I could always browse between my files extremely fast. I looked in "additional drivers" and changed from Nvidia current-version-update to the recommended drivers. This drastically increased the performance and speed of file browsing, unfortunately just for a couple of days. Now I am stuck again with the very slow Nautilus. I also tried to install the latest nvidia driver like it was suggested here: http://www.techlw.com/2012/03/install-nvidia-drivers-on-ubuntu-1204.html Did not work at all. Also when using the dash to try to find files it does not respond properly: does not find files or loads for ages until the file is displayed. I am working on an Acer Notebook with Intel® Core™ i5 CPU M 430 @ 2.27GHz × 4 6GB RAM GeForce GT 320M/PCIe/SSE2 64 Bit Ubuntu 12.04

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  • Managing many draw calls for dynamic objects

    - by codetiger
    We are developing a game (cross-platform) using Irrlicht. The game has many (around 200 - 500) dynamic objects flying around during the game. Most of these objects are static mesh and build from 20 - 50 unique Meshes. We created seperate scenenodes for each object and referring its mesh instance. But the output was very much unexpected. Menu screen: (150 tris - Just to show you the full speed rendering performance of 2 test computers) a) NVidia Quadro FX 3800 with 1GB: 1600 FPS DirectX and 2600 FPS on OpenGL b) Mac Mini with Geforce 9400M 256mb: 260 FPS in OpenGL Now inside the game in a test level: (160 dynamic objects counting around 10K tris): a) NVidia Quadro FX 3800 with 1GB: 45 FPS DirectX and 50 FPS on OpenGL b) Mac Mini with Geforce 9400M 256mb: 45 FPS in OpenGL Obviously we don't have the option of mesh batch rendering as most of the objects are dynamic. And the one big static terrain is already in single mesh buffer. To add more information, we use one 2048 png for texture for most of the dynamic objects. And our collision detection hardly and other calculations hardly make any impact on FPS. So we understood its the draw calls we make that eats up all FPS. Is there a way we can optimize the rendering, or are we missing something?

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  • Having extreme issues getting Compiz working on Ubuntu 11.10 (32-bit)

    - by Josh Hornell
    I have been working very hard the past few days to try to get Compiz configured and working correctly but I have been running into a lot of issues. I first installed the CompizConfig Settings Manager and tried different features such as the desktop cube and couldn't get any of them to work. Then I read that I may not have the right graphics card drivers installed (Nvidia GT540m). So I went into the Additional Drivers tool and it shows that 'no proprietary drivers are in use on this system', which struck me as a bit odd as when I very first installed Ubuntu it showed that my Nvidia drivers were installed an active until I downloaded and installed the updates to Ubuntu and since then it's shown empty. I then tried to install my graphics card drivers manually via this article How do I install the latest Nvidia drivers via the Additional Drivers tool?. I rebooted and had no issue although I tried to go back into the CompizConfig Settings Manager and couldn't get anything to work as well as my Additional Drivers tool still showed no drivers installed. I feel like I've tried about everything I can think of and any help would be much appreciated!

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  • HDMI & Display Port stopped work on 11.10

    - by dizzy
    After upgraded two laptops to 11.10, HDMI and Display ports stopped to work. Symptoms on each (btw. it used to work with 11.04 on both): laptop Dell Inspiron 1525 (HDMI, Intel GMX 3100): after HDMI cable is plugged in, screen is corrupted (no panel, no icons), system is unresponsive, TV set receives some signal, but only blue screen and some regular ticks can be heard. Unplugging the cable system recovers. No logs were checked. Thinkpad W510 (DisplayPort, NVidia). Simple "Screens" utility does not recognizes TV set, but this is something to do with the differences between Nvidia driver API and the one expected from the utility, as far I could spot on the net. However, using Nvidia-settings, TV is recognized, but cannot be enabled and used. Beside that, touch pad freezes after HDMI2DisplayPort connector is plugged in the laptop (not immediately, but after few seconds - probably after some handshake with the TV set crashes). It is strange that no such bug reports can be found on the net. So, I guess it is something wrong on our laptops only, but would appreciate some hints (i.e. any known changes recently related to HDMI, Display Port, X-Windows, kernel... wherever I should take a look and fix the issue).

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  • GPGPU

    WhatGPU obviously stands for Graphics Processing Unit (the silicon powering the display you are using to read this blog post). The extra GP in front of that stands for General Purpose computing.So, altogether GPGPU refers to computing we can perform on GPU for purposes beyond just drawing on the screen. In effect, we can use a GPGPU a bit like we already use a CPU: to perform some calculation (that doesn’t have to have any visual element to it). The attraction is that a GPGPU can be orders of magnitude faster than a CPU.WhyWhen I was at the SuperComputing conference in Portland last November, GPGPUs were all the rage. A quick online search reveals many articles introducing the GPGPU topic. I'll just share 3 here: pcper (ignoring all pages except the first, it is a good consumer perspective), gizmodo (nice take using mostly layman terms) and vizworld (answering the question on "what's the big deal").The GPGPU programming paradigm (from a high level) is simple: in your CPU program you define functions (aka kernels) that take some input, can perform the costly operation and return the output. The kernels are the things that execute on the GPGPU leveraging its power (and hence execute faster than what they could on the CPU) while the host CPU program waits for the results or asynchronously performs other tasks.However, GPGPUs have different characteristics to CPUs which means they are suitable only for certain classes of problem (i.e. data parallel algorithms) and not for others (e.g. algorithms with branching or recursion or other complex flow control). You also pay a high cost for transferring the input data from the CPU to the GPU (and vice versa the results back to the CPU), so the computation itself has to be long enough to justify the overhead transfer costs. If your problem space fits the criteria then you probably want to check out this technology.HowSo where can you get a graphics card to start playing with all this? At the time of writing, the two main vendors ATI (owned by AMD) and NVIDIA are the obvious players in this industry. You can read about GPGPU on this AMD page and also on this NVIDIA page. NVIDIA's website also has a free chapter on the topic from the "GPU Gems" book: A Toolkit for Computation on GPUs.If you followed the links above, then you've already come across some of the choices of programming models that are available today. Essentially, AMD is offering their ATI Stream technology accessible via a language they call Brook+; NVIDIA offers their CUDA platform which is accessible from CUDA C. Choosing either of those locks you into the GPU vendor and hence your code cannot run on systems with cards from the other vendor (e.g. imagine if your CPU code would run on Intel chips but not AMD chips). Having said that, both vendors plan to support a new emerging standard called OpenCL, which theoretically means your kernels can execute on any GPU that supports it. To learn more about all of these there is a website: gpgpu.org. The caveat about that site is that (currently) it completely ignores the Microsoft approach, which I touch on next.On Windows, there is already a cross-GPU-vendor way of programming GPUs and that is the DirectX API. Specifically, on Windows Vista and Windows 7, the DirectX 11 API offers a dedicated subset of the API for GPGPU programming: DirectCompute. You use this API on the CPU side, to set up and execute the kernels that run on the GPU. The kernels are written in a language called HLSL (High Level Shader Language). You can use DirectCompute with HLSL to write a "compute shader", which is the term DirectX uses for what I've been referring to in this post as a "kernel". For a comprehensive collection of links about this (including tutorials, videos and samples) please see my blog post: DirectCompute.Note that there are many efforts to build even higher level languages on top of DirectX that aim to expose GPGPU programming to a wider audience by making it as easy as today's mainstream programming models. I'll mention here just two of those efforts: Accelerator from MSR and Brahma by Ananth. Comments about this post welcome at the original blog.

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  • IE8: intense flickering for Flash in Windows 7 RTM

    - by 280Z28
    Whenever I view a page with Flash on it (example www.fox.com), if I move my mouse around the page flickers intensely - like siezure inducing flicker. Is this a known issue, and is there a way to fix it? Windows 7 RTM x64 IE8 Flash Player, Acrobat Reader, Shockwave Player are all I installed Consistent across 3 very different machines (AMD ZM-82 + Radeon HD3200 laptop, Core i7 + NVidia GT220 desktop, P4D + NVidia 6400GT desktop), but all with the above software.

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  • Do i need to join Graphics Card with CPU fan

    - by Mirage
    Initially i had inno 3d 256MB Nvidia GTS graphics card. I also had another Big FAN above the processor (Vendor put in quad core) In that card there was one cable which was joined with that FAN. Now i have changed the CARD to 1GB Nvidia GT9600 . But there is no pins to join the fan with that card. Is it ok . i don't know why old card was joined with FAN

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  • Cannot exit X server, restart, shutdown or drop to tty when VGA monitor active

    - by terdon
    I have a strange problem. If I connect an external VGA monitor to my laptop, exiting the X environment in any way crashes the computer. For example, say I am working with my two monitors (the laptop's and one connected to my VGA port) active. Hitting Ctrl+Alt+F Key should take me down to a tty. What actually happens is that the VGA screen goes blank, as you would expect, but the laptop screen, although still on, shows nothing. I know the screen is on because it is slightly more illuminated than when it is off. When in this state, I can do nothing to regain access to the machine. I have tried: Ctrl+F Key (and even Ctrl+Alt+F Key, just in case) combinations and none seem to have any effect. Ctrl+Alt+Del : Nothing Magic SysRq key: Nothing Blindly typing my username and password and trying to reboot/shutdown or restart GDM or MDM: Nothing The only thing that works is a hard reset. The exact same behavior occurs when kiling the X server through Ctrl+Alt+Backspace, rebooting or shutdown. There is no difference if I reboot/shutdown/log out using the WM's graphical menu or if I use the shutdown or rebootcommands. It is also not WM-dependent. I have the same problem using Cinnamon, Gnome 3, MATE and xfce4. It is, however, VGA dependent. I have tried connecting another VGA monitor and have the same problem. I do not, however, have this problem if a screen is connected to the DisplayPort. It is, therefore, a VGA specific issue. To make things even stranger, this only occurs when both screens are active. If either the laptop screen or the VGA monitor is inactive the problem goes away. Finally, this problem arose when I installed the latest Linux Mint Debian (LMDE). It did not occur with the previous release of LMDE. I am not sure what has changed since I used the same kernel version in both releases (I had upgraded the kernel while on the previous release) and, I think, the same nvidia drivers. Oh, and yes, I have updated the nvidia driver. Hardware: Dell M4500 laptop CPU: Intel Core i7 RAM: 8GB Graphics: nVidia GT216 [Quadro FX 880M] Software: LMDE, kernel 3.2.0-2-amd64 Xorg: 1.11.4 nVidia kernel: 295.20-1+3.2.9-1 Possibly relevant files: /var/log/Xorg.0.log ~/.xsession-errors Does anyone have any ideas how to fix this? Thanks in advance for any help.

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  • Intel GMA 4500MHD flickering in opengl

    - by Aaron
    I have an application that uses OpenGL for its display. When this application is run on a laptop with an Intel GMA 4500MHD on Windows XP the OpenGL content appears to flicker/shudder between 2 frames. I have experienced the exact same problem when running this application on nVidia Quadro FX hardware, however with nVidia the problem can be corrected by disabling the "Unified Back Buffer" (UBB) feature in the driver. Does anybody know how I can disable the corresponding feature in the Intel driver?

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  • Ubuntu 10.04 says wired network disconnected, but it works

    - by mistily
    I've installed ubuntu 10.04, hoping to get rid of the 9.10 errors. (Nvidia driver didn't work quite properly, had some problems with clicking in flash, and I had -and still have- wired network working, but ubuntu said that it's disconnected) So the Nvidia driver is better now, but the network error is the same. I still have a working wired network connection, but when it starts says that it is disconnected. Notification area tells me the same thing. Why is that?

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  • Which is a better graphics card

    - by michael
    Hi, Can someone please give me advice regarding which of the following is a better graphics cards? Radeon HD4650 1GB NVIDIA Geforce GT240M 1GB Or which brand is better in general? Radeon? or Nvidia? Thank you.

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  • Intel GMA 4500MHD flickering in opengl

    - by Aaron
    I have an application that uses OpenGL for its display. When this application is run on a laptop with an Intel GMA 4500MHD on Windows XP the OpenGL content appears to flicker/shudder between 2 frames. I have experienced the exact same problem when running this application on nVidia Quadro FX hardware, however with nVidia the problem can be corrected by disabling the "Unified Back Buffer" (UBB) feature in the driver. Does anybody know how I can disable the corresponding feature in the Intel driver?

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  • What hardware combonation is better one with a i7-720QM processor and GeForce 310M graphics or one w

    - by Mason
    I am looking for a new laptop and the two i am deciding between is an Asus with Intel® Core™ i5-430M processor and NVIDIA GeForce GTS 360M graphics. Or a Toshiba with the Intel® Core™ i7-720QM processor and NVIDIA GeForce 310M graphics. I am looking for a computer to use for college and be able to play games on. I want to know what one I should get they are both the same price.

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  • Windows 7 losing one of my displays after restart

    - by j_kubik
    I have an Intel DZ68BC motherboard with Intel HD graphics card using two monitors (on DVI and on HDMI » VGA). My friend asked me to test if his NVIDIA graphics card works well on my computer (at his it was doing some trouble), so I inserted it in my computer, installed the NVIDIA driver and it worked quite well. Then I removed it, uninstalled everything NVIDIA-related I could find and switched monitors back to my Intel card. Since then after every system start/restart, the system sees only monitor on HDMI » VGA connector, completely ignoring the DVI monitor. I noticed that installing the Intel video drivers causes the system to recognize the second monitor if I don't immediately reboot. After a reboot, the system recognizes only the HDMI » VGA monitor. I also tried starting in safe-mode and using DriveSweeper to remove the remains of NVIDIA drivers. While it seems that some drivers were removed, the situation didn't change. Now I am out of ideas and I really wouldn't like to reinstall the system (again...). I also tried restoring the system to the state before this whole story, but it also didn't change anything. EDIT: I am still trying to troubleshoot this problem. The only point that I could start was driver re-instalation. I traced down the part that restores right settings to a call: C:\Users\Jarek\Desktop\GFX_Win7_64_8.15.10.2696\x64\Drv64.exe -driverinf "C:\Users\Jarek\Desktop\GFX_Win7_64_8.15.10.2696\Graphics\igdlh64.inf" -flags 20 -keypath "Software\Intel\Difx64" This call fixes my displays, and as workaround, I will add it for now to my autorun. I am still looking for better solution anyway... EDIT2: Using DriverView i made a list of currently used drivers both before and after fixing my display using above command. Then i compared logs: No drivers were removed by fixing command. Drivers added by fixing command: MS Remote Access serial network driver (asyncmac.sys) security processor (spsys.sys) Drivers that changed base address (indicates driver-reload?) Canonical Display Driver (cdd.dll) Intel Graphics Kernel Mode Driver (igdkmd64.sys) Monitor Driver (monitor.sys) Added drivers seem rather unrelated to the problem to me, reloaded drivers are just a cnsequence of installing new driver file so there is not much to go here... I really cannot make heads or tails out of it...

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  • GPU Temperature comparisons between similar GPUs of the same line

    - by White Phoenix
    As a general rule of thumb, if there are two similar GPUs from the same line (i.e. an NVIDIA GTX 260 vs a NVIDIA GTX 280), will the less powerful or more powerful GPU run hotter? This is assuming all other factors stay the same - hardware configuration, cooling setup, ingame settings, etc. Or does this depend entirely upon the GPU itself? I do remember reading that the GTX 280 in this example was terribly inefficient with power and cooling.

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  • PC: Quick Freeze, then BSOD, then forced reboot, then freezes again

    - by cr0z3r
    Lately I have been experiencing a weird issue. My PC will hang for a second and then BSOD - it stays there, so I have to reboot. Once Windows starts again and I'm logged in, after 1-10min it freezes again, this time without BSOD. RECAP: 1 second freeze BSOD, hangs there I have to force-reboot Once PC rebooted, I log back into Windows second freeze between a 1-10min range, no BSOD (alternatively, I get a freeze with a constant sound/noise, no BSOD) I contacted my PC provider, who told me my graphics-card might be flawed (Quadro 4000), so I used a Quadro 2000 that they lend me. The issue still occurred. The issue now seemed to belong to a flawed RAM module. Following my provider's steps, I removed all but the first from the left column and kept using my PC for a week or so without any issues. I then added the bottom-right module, and so on, until all modules were back inside - I had no problems. Now it seemed that a simple take-out-put-back-in of the RAM modules had fixed the issue. However, after a few months, the issue was back. I redid all the RAM-swapping I had done before, and concluded that the lower-right module was flawed. My provider changed it for another, and everything was great until now. My PC froze again for barely a second, hanged on a BSOD, I rebooted it, logged-in to Windows to get a freeze (without BSOD or reboot) 40 seconds later. Something worth noting, is that every time I reboot after the BSOD, it is something within Chrome that freezes my PC (e.g. this time I clicked the "restore" button as Chrome mentioned it had exited unexpectedly - from the previous freeze obviously - and it instantly froze). Finally, the Event Viewer lists 2 critical events in the past hour as "ID: 41, Type: Kernel-Power". PC-Specs: http://i.imgur.com/VZpbr.jpg Previous Dump-files: https://dl.dropbox.com/u/716600/DumpFiles_08_2012.zip I would like to thank anybody in advance for your help. You're great. UPDATE 1: I realized that I did not mention an awkward fact about this issue. After I have gotten the 1-sec freeze followed by a BSOD, after I rebooted because the BSOD hanged, and after I logged back in to get another (this time, eternal) freeze and rebooted once again, the PC does not boot back up. The power-light is on, but my monitor says "no signal", as if the PC wouldn't really be turned on. This truly seems a like a power-related issue, doesn't it? UPDATE 2: I just got a freeze, but without BSOD. My screen froze (while on Chrome, which is starting to seem suspicious to me) with an ongoing sound/noise. I had to force-reboot my PC. I would say this is a graphics-card issue, but this issue also happened when I was using the Quadro 2000 from my provider. UPDATE 3: I just got a BSOD while trying to render something (quite heavy, actually) in 3ds Max 2012. I left the BSOD "running", as it said it was writing dump files to disk. However, the percentage number stayed at 0, so after 15 minutes I force-rebooted. I then used the software WhoCrashed (thank you Dave) which reported the following from the C:\Windows\Memory.dmp file: On Thu 22.11.2012 22:13:45 GMT your computer crashed crash dump file: C:\Windows\memory.dmp uptime: 01:05:27 This was probably caused by the following module: Unknown () Bugcheck code: 0x124 (0x0, 0xFFFFFA80275AC028, 0xF200001F, 0x100B2) Error: WHEA_UNCORRECTABLE_ERROR Bug check description: This bug check indicates that a fatal hardware error has occurred. This bug check uses the error data that is provided by the Windows Hardware Error Architecture (WHEA). This is likely to be caused by a hardware problem problem. This problem might be caused by a thermal issue. A third party driver was identified as the probable root cause of this system error. It is suggested you look for an update for the following driver: Unknown . Google query: Unknown WHEA_UNCORRECTABLE_ERROR

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  • 12.04 Black screen with blinking cursor

    - by Junaid
    I have read this post My computer boots to a black screen, what options do I have to fix it? UBUNTU 12.04 works well with livecd but fails to start after complete installation, black screen with a blinking cursor. I tried holding shift key and edit grub options but holding shift did not do anything. I give up, any suggestion. I have built in intel graphics card and an nvidia card in PCI. I have tried by removing nvidia card as well. All I see is a black screen with a blinking cursor. My system is Dell optiplex GX260 with 1GB ram and 2.4 GHz P4 processor

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  • Acer Revo (ION platform) + Maverick + 5.1 surround over HDMI

    - by Oli
    I've had a turbulent relationship with my media centre box. Every upgrade I perform on it seems to bring a brand new set of audio issues (the opposite of my desktop where things seem to get better and better). It's a Acer Revo 3600. That's basically an low-end Intel Atom chip with a Nvidia 9400M onboard. On paper that's perfect for something like a media centre. But having just upgraded to Maverick, the sound properties box only wants to offer me stereo sound over HDMI. The exact setup goes: Revo - Onkyo AV receiver - LG TV. The Onkyo box strips off the audio (supporting 7.1 -- though we're only using 6 speakers) and feeds the video onto the TV. I'd like to get to a point where Ubuntu thinks it's doing 5.1 over HDMI, upmixing stereo to 6ch and supporting DTS/AC3 (through Boxee). I've had this working before but it's frankly been a bit of a hacktastrophe. The audio chip is recognised as Nvidia MCP79/7A HDMI in alsamixer if that helps.

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  • I cannot install a proporietary fglrx driver

    - by Chris
    OK my install failed while installing the amd proprietary driver. I keep seeing references to a Nvidia driver, but I do not have or even want anything pertaining to Nvidia. Here are my latest entries for the jockey.log: 2012-10-11 20:31:24,103 DEBUG: fglrx_updates is not the alternative in use 2012-10-11 20:31:24,119 DEBUG: fglrx.enabled(fglrx_updates): target_alt None current_alt /usr/lib/fglrx/ld.so.conf other target alt None other current alt /usr/lib/fglrx/alt_ld.so.conf 2012-10-11 20:31:24,119 DEBUG: fglrx_updates is not the alternative in use 2012-10-11 20:31:24,322 DEBUG: fglrx.enabled(fglrx): target_alt /usr/lib/fglrx/ld.so.conf current_alt /usr/lib/fglrx/ld.so.conf other target alt /usr/lib/fglrx/alt_ld.so.conf other current alt /usr/lib/fglrx/alt_ld.so.conf 2012-10-11 20:31:24,323 DEBUG: XorgDriverHandler(%s, %s).enabled(): No X.org driver set, not checking 2012-10-11 20:31:24,450 DEBUG: fglrx.enabled(fglrx_updates): target_alt None current_alt /usr/lib/fglrx/ld.so.conf other target alt None other current alt /usr/lib/fglrx/alt_ld.so.conf 2012-10-11 20:31:24,450 DEBUG: fglrx_updates is not the alternative in use 2012-10-11 20:31:24,465 DEBUG: fglrx.enabled(fglrx_updates): target_alt None current_alt /usr/lib/fglrx/ld.so.conf other target alt None other current alt /usr/lib/fglrx/alt_ld.so.conf 2012-10-11 20:31:24,465 DEBUG: fglrx_updates is not the alternative in use

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