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  • Writing a method to 'transform' an immutable object: how should I approach this?

    - by Prog
    (While this question has to do with a concrete coding dilemma, it's mostly about what's the best way to design a function.) I'm writing a method that should take two Color objects, and gradually transform the first Color into the second one, creating an animation. The method will be in a utility class. My problem is that Color is an immutable object. That means that I can't do color.setRGB or color.setBlue inside a loop in the method. What I can do, is instantiate a new Color and return it from the method. But then I won't be able to gradually change the color. So I thought of three possible solutions: 1- The client code includes the method call inside a loop. For example: int duration = 1500; // duration of the animation in milliseconds int steps = 20; // how many 'cycles' the animation will take for(int i=0; i<steps; i++) color = transformColor(color, targetColor, duration, steps); And the method would look like this: Color transformColor(Color original, Color target, int duration, int steps){ int redDiff = target.getRed() - original.getRed(); int redAddition = redDiff / steps; int newRed = original.getRed() + redAddition; // same for green and blue .. Thread.sleep(duration / STEPS); // exception handling omitted return new Color(newRed, newGreen, newBlue); } The disadvantage of this approach is that the client code has to "do part of the method's job" and include a for loop. The method doesn't do it's work entirely on it's own, which I don't like. 2- Make a mutable Color subclass with methods such as setRed, and pass objects of this class into transformColor. Then it could look something like this: void transformColor(MutableColor original, Color target, int duration){ final int STEPS = 20; int redDiff = target.getRed() - original.getRed(); int redAddition = redDiff / steps; int newRed = original.getRed() + redAddition; // same for green and blue .. for(int i=0; i<STEPS; i++){ original.setRed(original.getRed() + redAddition); // same for green and blue .. Thread.sleep(duration / STEPS); // exception handling omitted } } Then the calling code would usually look something like this: // The method will usually transform colors of JComponents JComponent someComponent = ... ; // setting the Color in JComponent to be a MutableColor Color mutableColor = new MutableColor(someComponent.getForeground()); someComponent.setForeground(mutableColor); // later, transforming the Color in the JComponent transformColor((MutableColor)someComponent.getForeground(), new Color(200,100,150), 2000); The disadvantage is - the need to create a new class MutableColor, and also the need to do casting. 3- Pass into the method the actual mutable object that holds the color. Then the method could do object.setColor or similar every iteration of the loop. Two disadvantages: A- Not so elegant. Passing in the object that holds the color just to transform the color feels unnatural. B- While most of the time this method will be used to transform colors inside JComponent objects, other kinds of objects may have colors too. So the method would need to be overloaded to receive other types, or receive Objects and have instanceof checks inside.. Not optimal. Right now I think I like solution #2 the most, than solution #1 and solution #3 the least. However I'd like to hear your opinions and suggestions regarding this.

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  • Socket.ReceiveAsync problem

    - by bartol
    Hi, I have a problem using SocketAsyncEventArgs model with .net sockets. Everything works great until the moment that the server wishes to close a client connection. I use following code for this: try { socket.Shutdown(SocketShutdown.Both); } catch { } // throws if client process has already closed finally { socket.Close(); } socket = null; Each connection is using two SocketAsyncEventArgs (one for send and one for receive) and after closing the connection they are returned to a pool from which they can be later reused. And here the problem starts, because when another connection is established and receive args are reused from the pool we get an exception: System.InvalidOperationException: "An asynchronous socket operation is already in progress using this SocketAsyncEventArgs instance."; at System.Net.Sockets.SocketAsyncEventArgs.StartOperationCommon(Socket socket) at System.Net.Sockets.Socket.ReceiveAsync(SocketAsyncEventArgs e) I've done some debugging and it appears that the connection closing code from the beginning of the question does not cancel Socket.ReceiveAsync operation that is in progress when the connection is closed. I've tried many combinations of Shutdown, Disconnect and Linger options for the socket but nothing worked. Any suggestions? Thanks

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  • C# Socket.BeginSend AsyncCallback behavior (timeout?)

    - by mdarsigny
    Hi guys, Here is a scenario with asynchronous sockets that I dont't quite understand... I have 2 Tcp sockets, a client socket & a server socket. My server socket is bound & listening on a port. My client sockets connect to the server socket (using BeginConnect / EndConnect). I then send a message to the server using BeginSend(). On the server side, I don't do a Receive() or BeginReceive(). What happens is that my AsyncCallback specified for my BeginSend call gets invoked & its IAsyncResult tells me that it completed & the call to Socket.EndSend() does not raise any exception... Is there something that I don't get or shouldn't my AsyncCallback be called only if the BeginSend call actually sends something to the server (ie.: callback called after the server has received all bytes)? If there was no receive done on the server, shouldn't my callback be called after the sendtimeout expires and my call to Socket.EndSend then would raise an exception? Thanks

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  • Visual Studio 2010 64-bit COM Interop Issue

    - by Adam Driscoll
    I am trying to add a VC6 COM DLL to our VS2010RC C# solution. The DLL was compiled with the VC6 tools to create an x86 version and was compiled with the VC7 Cross-platform tools to generate a VC7 DLL. The x86 version of the assembly works fine as long as the consuming C# project's platform is set to x86. It doesn't matter whether the x64 or the x86 version of the DLL is actually registered. It works with both. If the platform is set to 'Any CPU' I receive a BadImageFormatException on the load of the Interop.<name>.dll. As for the x64 version, I cannot even get the project to build. I receive the tlbimp error: TlbImp : error TI0000: A single valid machine type compatible with the input type library must be specified. Has anyone seen this issue? EDIT: I've done a lot more digging into this issue and think this may be a Visual Studio bug. I have a clean solution. I bring in my COM assembly with language agnostic 'Any CPU' selected. The process architecture of the resulting Interop DLL is x86 rather than MSIL. May have to make the Interop by hand for now to get this to work. If anyone has another suggestion let me know.

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  • Convert NSMutableArray to string and back

    - by Friendlydeveloper
    Hello, in my current project I'm facing the following problem: The app needs to exchange data with my server, which are stored inside a NSMutableArray on the iPhone. The array holds NSString, NSData and CGPoint values. Now, I thought the easiest way to achieve this, was to convert the array into a properly formatted string, send it to my server and store it inside some mySQL database. At this point I'd like to request my data from my server, receive the string, which represents contents of my array and then actually convert it back into a NSMutablArray. So far, I tried something like this: NSString *myArrayString = [myArray description]; Now I send this string to my server and store it inside my mySQL database. That part works really well. However, when I receive the string from my server, I have trouble converting it back into a NSMutableArray. Is there a method, which can easily convert array description back into an array? Unfortunately I couldn't find anything on that so far. Maybe my way of "serializing" the array is wrong right from the start and there is a smarter way to do this. Any help appreciated. Thanks in advance.

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  • Home automation using Arduino / XMPP client for Arduino

    - by Ashish
    I am trying to setup a system for automating certain tasks in my home. I am thinking of a solution wherein a server side application would be able to send/receive commands/data to Arduino (attached with Arduino Ethernet Shield) via the web. Here the Arduino may both act as a sensor interface to the server application or command executor interface for the server app. E.g. (user story): The overhead water tank in my house has a water level sensor attached with Arduino (attached with Arduino Ethernet Shield). Another Arduino (attached with Arduino Ethernet Shield) is attached with a relay/latch. This relay/latch is then connected to a water pump. Now the server side application on the web is able to get/receive water level information from the Arduino on the water tank. Depending on the water level information received, the web application should send suitable signals/commands to Arduino on water pump to switch 'ON' or switch 'OFF' the water pump. Now for such a system to work across the web, I am thinking of using one of the type of solutions in order of my priority: Using XMPP for communication between server application and Arduino. Using HTTP polling. Using HTTP hanging GET. For solution number 1, I need to implement a XMPP client that would reside on Arduino. Is it possible to write a XMPP client small enough to reside on an Arduino? If yes what are the minimum possible XMPP client functionality that I need to write for Arduino, so that it would be able to contact XMPP servers solutions like GTalk, etc.? For solution number 2 and 3 I need guidance in implementation. Also which solution would be cost effective and easily extendable?

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  • infinite loop shutting down ensime

    - by Jeff Bowman
    When I run M-X ensime-disconnect I get the following forever: string matching regex `\"((?:[^\"\\]|\\.)*)\"' expected but `^@' found and I see this exception when I use C-c C-c Uncaught exception in com.ensime.server.SocketHandler@769aba32 java.net.SocketException: Broken pipe at java.net.SocketOutputStream.socketWrite0(Native Method) at java.net.SocketOutputStream.socketWrite(SocketOutputStream.java:109) at java.net.SocketOutputStream.write(SocketOutputStream.java:153) at sun.nio.cs.StreamEncoder.writeBytes(StreamEncoder.java:220) at sun.nio.cs.StreamEncoder.implFlushBuffer(StreamEncoder.java:290) at sun.nio.cs.StreamEncoder.implFlush(StreamEncoder.java:294) at sun.nio.cs.StreamEncoder.flush(StreamEncoder.java:140) at java.io.OutputStreamWriter.flush(OutputStreamWriter.java:229) at java.io.BufferedWriter.flush(BufferedWriter.java:253) at com.ensime.server.SocketHandler.write(server.scala:118) at com.ensime.server.SocketHandler$$anonfun$act$1$$anonfun$apply$mcV$sp$1.apply(server.scala:132) at com.ensime.server.SocketHandler$$anonfun$act$1$$anonfun$apply$mcV$sp$1.apply(server.scala:127) at scala.actors.Actor$class.receive(Actor.scala:456) at com.ensime.server.SocketHandler.receive(server.scala:67) at com.ensime.server.SocketHandler$$anonfun$act$1.apply$mcV$sp(server.scala:127) at com.ensime.server.SocketHandler$$anonfun$act$1.apply(server.scala:127) at com.ensime.server.SocketHandler$$anonfun$act$1.apply(server.scala:127) at scala.actors.Reactor$class.seq(Reactor.scala:262) at com.ensime.server.SocketHandler.seq(server.scala:67) at scala.actors.Reactor$$anon$3.andThen(Reactor.scala:240) at scala.actors.Combinators$class.loop(Combinators.scala:26) at com.ensime.server.SocketHandler.loop(server.scala:67) at scala.actors.Combinators$$anonfun$loop$1.apply(Combinators.scala:26) at scala.actors.Combinators$$anonfun$loop$1.apply(Combinators.scala:26) at scala.actors.Reactor$$anonfun$seq$1$$anonfun$apply$1.apply(Reactor.scala:259) at scala.actors.ReactorTask.run(ReactorTask.scala:36) at scala.actors.ReactorTask.compute(ReactorTask.scala:74) at scala.concurrent.forkjoin.RecursiveAction.exec(RecursiveAction.java:147) at scala.concurrent.forkjoin.ForkJoinTask.quietlyExec(ForkJoinTask.java:422) at scala.concurrent.forkjoin.ForkJoinWorkerThread.mainLoop(ForkJoinWorkerThread.java:340) at scala.concurrent.forkjoin.ForkJoinWorkerThread.run(ForkJoinWorkerThread.java:325) Is there something else I'm missing in my config or I should check on? Thanks, Jeff

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  • signalR groups - connecting/disconnecting and sending - am I missing something?

    - by Terry_Brown
    very new to signalR, and have rolled up a very simple app that will take questions for moderation at conferences (felt like a straight forward use case) I have 2 hubs at the moment: - Question (for asking questions) - Speaker (these should receive questions and allow moderation, but that will come later) Solution lives at https://github.com/terrybrown/InterASK After watching a video (by David Fowler/Damian Edwards) (http://channel9.msdn.com/Shows/Web+Camps+TV/Damian-Edwards-and-David-Fowler-Demonstrate-SignalR) and another that I can't find the URL for atm, I thought I'd go with 'groups' as the concept to keep messages flowing to the right people. I implemented IConnected, IDisconnect as I'd seen in one of the videos, and upon debugging I can see Connect fire (and on reload I can see disconnect fire), but it seems nothing I do adds a person to a group. The signalR documentation suggests "Groups are not persisted on the server so applications are responsible for keeping track of what connections are in what groups so things like group count can be achieved" which I guess is telling me that I need to keep some method (static or otherwise?) of tracking who is in a group? Certainly I don't seem able to send to groups currently, though I have no problem distributing to anyone currently connected to the app and implementing the same JS method (2 machines on the same page). I suspect I'm just missing something - I read a few of the other questions on here, but none of them seem to mention IConnected/IDisconnect, which tells me these are either new (and nobody is using them) or that they're old (and nobody is using them). I know this could be considered a subjective question, though what I'm looking for is just a simple means of managing the groups so that I can do what I want to - send a question from one hub, and have people connected to a different hub receive it - groups felt the cleanest solution for this? Many thanks folks. Terry

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  • Working with a large data object between ruby processes

    - by Gdeglin
    I have a Ruby hash that reaches approximately 10 megabytes if written to a file using Marshal.dump. After gzip compression it is approximately 500 kilobytes. Iterating through and altering this hash is very fast in ruby (fractions of a millisecond). Even copying it is extremely fast. The problem is that I need to share the data in this hash between Ruby on Rails processes. In order to do this using the Rails cache (file_store or memcached) I need to Marshal.dump the file first, however this incurs a 1000 millisecond delay when serializing the file and a 400 millisecond delay when serializing it. Ideally I would want to be able to save and load this hash from each process in under 100 milliseconds. One idea is to spawn a new Ruby process to hold this hash that provides an API to the other processes to modify or process the data within it, but I want to avoid doing this unless I'm certain that there are no other ways to share this object quickly. Is there a way I can more directly share this hash between processes without needing to serialize or deserialize it? Here is the code I'm using to generate a hash similar to the one I'm working with: @a = [] 0.upto(500) do |r| @a[r] = [] 0.upto(10_000) do |c| if rand(10) == 0 @a[r][c] = 1 # 10% chance of being 1 else @a[r][c] = 0 end end end @c = Marshal.dump(@a) # 1000 milliseconds Marshal.load(@c) # 400 milliseconds Update: Since my original question did not receive many responses, I'm assuming there's no solution as easy as I would have hoped. Presently I'm considering two options: Create a Sinatra application to store this hash with an API to modify/access it. Create a C application to do the same as #1, but a lot faster. The scope of my problem has increased such that the hash may be larger than my original example. So #2 may be necessary. But I have no idea where to start in terms of writing a C application that exposes an appropriate API. A good walkthrough through how best to implement #1 or #2 may receive best answer credit.

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  • git push error 'remote rejected] master -> master (branch is currently checked out)'

    - by hap497
    Hi, Yesterday, I post a question regarding how to clone a git repository from 1 of my machine to another. http://stackoverflow.com/questions/2808177/how-can-i-git-clone-from-another-machine/2809612#2809612 I am able to successfully clone a git repository from my src (192.168.1.2) to my dest (192.168.1.1). But when I did an edit to a file and then do a 'git commit -a -m "test"' and then do a git push. I get this error on my dest (192.168.1.1): git push [email protected]'s password: Counting objects: 21, done. Compressing objects: 100% (11/11), done. Writing objects: 100% (11/11), 1010 bytes, done. Total 11 (delta 9), reused 0 (delta 0) error: refusing to update checked out branch: refs/heads/master error: By default, updating the current branch in a non-bare repository error: is denied, because it will make the index and work tree inconsistent error: with what you pushed, and will require 'git reset --hard' to match error: the work tree to HEAD. error: error: You can set 'receive.denyCurrentBranch' configuration variable to error: 'ignore' or 'warn' in the remote repository to allow pushing into error: its current branch; however, this is not recommended unless you error: arranged to update its work tree to match what you pushed in some error: other way. error: error: To squelch this message and still keep the default behaviour, set error: 'receive.denyCurrentBranch' configuration variable to 'refuse'. To git+ssh://[email protected]/media/LINUXDATA/working ! [remote rejected] master -> master (branch is currently checked out) error: failed to push some refs to 'git+ssh://[email protected]/media/LINUXDATA/working' I have 2 version of git, will that causes this problem? I have git 1.7 on 192.168.1.2 (src) but git 1.5 on 192.168.1.1 (dest). I appreciate if someone can help me with this. Thank you.

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  • unable to read serialzed data as message body in msmq c# 3.0

    - by ltech
    This is my method to send message to a private Q using (MessageQueue msgQ = new MessageQueue(MessageQueueName)) { using (System.Messaging.Message newMessage = new System.Messaging.Message(MessageBody, new System.Messaging.ActiveXMessageFormatter())) { newMessage.Label = MessageLabel; newMessage.Priority = Priority; msgQ.Send(newMessage); } } I have an order object which i serialize and send as message body. The serialized object is <?xml version="1.0"?> <OrderInfo> <OrderID>11111</OrderID> <OrderDetails> <LineItem> <ProductDetails> <Name>qwqwqw</Name> <Manufacturer>asasas</Manufacturer> <UPC>12222222222</UPC> <sku>2132</sku> <Price>12.21</Price> </ProductDetails> <Quantity>1</Quantity> </LineItem> </OrderDetails> </OrderInfo> This is my method to receive that message in a windows service void queue_ReceiveCompleted(object sender, ReceiveCompletedEventArgs asyncResult) { // Connect to the queue. MessageQueue mq = (MessageQueue)sender; // End the asynchronous Receive operation. Message m = mq.EndReceive(asyncResult.AsyncResult); m.Formatter = new System.Messaging.ActiveXMessageFormatter() //Get Filedata from body OrdrInfo qMessage = (OrdrInfo)XMLUtil.Deserialize(m.Body.ToString(), typeof(OrdrInfo)); } when I try to look at m.Body in quickwatch this is what it states m.Body.Message = Cannot find a formatter capable of reading this message. m.Body.StackTrace = at System.Messaging.Message.get_Body()

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  • USB Barcode Scanner and WM_KEYDOWN

    - by Bryce Fischer
    I am trying to write a program that can will read a barcode scanner. In addition, I need it to read the input even when the application is not the window in focus (i.e., running in system tray, etc). I found this article, titled Distinguishing Barcode Scanners from the Keyboard in WinForms, that seems to solve the exact problem. It is working pretty good, it detects my device and handles the WM_INPUT message. However, it is checking to see if the RAWINPUT.keyboard.Message is WM_KEYDOWN (0x100). It never seems to receive this. The only line of code I've altered in the code provided in the article is adding a Console.Out.WriteLine to output the actual values of that message: Console.Out.WriteLine("message: {0}", raw.keyboard.Message.ToString("X")); if (raw.keyboard.Message == NativeMethods.WM_KEYDOWN) { .... Here is what it outputs: message: B message: 1000B message: 3 message: 10003 message: 8 message: 10008 message: 3 message: 10003 message: 5 message: 10005 message: 3 message: 10003 message: 8 message: 10008 message: 8 message: 10008 message: 4 message: 10004 message: 9 message: 10009 message: 9 message: 10009 message: 3 message: 10003 The value I'm expecting to receive when this completes correctly is: 257232709 Which I verified by scanning to notepad. I don't know if the Operation System is relevant here, but I figured I should mention that I'm running this in Windows 7 64 and Visual Studio 2010 and .NET Framework 3.5. Scanner is a USB Barcode Scanner, Symbol LS2208, setup as "HID KEYBOARD EMULATION"

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  • C# serialPort speed

    - by MarekK
    Hi I am developing some monitoring tool for some kind of protocol based on serial communication. Serial BaudRate=187,5kb I use System.IO.Ports.SerialPort class. This protocol has 4 kinds of frames. They have 1Byte,3Bytes,6Bytes, 10-255Bytes. I can work with them but I receive them too late to respond. For the beginning I receive first packed after ex. 96ms (too late), and it contains about 1000B. This means 20-50 frames (too much, too late). Later its work more stable, 3-10Bytes but it is still too late because it contains 1-2 frames. Of Course 1 frame is OK, but 2 is too late. Can you point me how can I deal with it more reliable? I know it is possible. Revision1: I tried straight way: private void serialPort1_DataReceived(object sender, SerialDataReceivedEventArgs e) { if (!serialPort1.IsOpen) return; this.BeginInvoke(new EventHandler(this.DataReceived)); } And Backgroud worker: And ... new Tread(Read) and... always the same. Too late, too slow. Do I have to go back to WinApi and import some kernel32.dll functions? Revision 2: this is the part of code use in the Treading way: int c = serialPort1.BytesToRead; byte[] b = new byte[c]; serialPort1.Read(b, 0, c); I guess it is some problem with stream use inside SerialPort class. Or some synchronization problem. Revision 3: I do not use both at once!! I just tried different ways. Regards MarekK

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  • Passing html parameters to server odd problem

    - by StealthRT
    Hey all i am having a weird problem with sending data back to my server. This is the code i am using: NSString *theURL =[NSString stringWithFormat:@"http://www.xxx.com/confirm.asp?theID=%@&theName=%@&empID=%@&theComp=%@", theConfirmNum, tmpNBUserRow.userName, labelTxt.text, theID]; NSLog(@"%@,%@,%@,%@", theConfirmNum, tmpNBUserRow.userName, labelTxt.text, theID); NSMutableURLRequest *request = [[[NSMutableURLRequest alloc] init] autorelease]; [request setURL:[NSURL URLWithString:theURL]]; [request setHTTPMethod:@"POST"]; NSError *error; NSURLResponse *response; NSData *urlData=[NSURLConnection sendSynchronousRequest:request returningResponse:&response error:&error]; NSString *data=[[NSString alloc]initWithData:urlData encoding:NSUTF8StringEncoding]; if ([data isEqualToString:@"Done"]) I can run the code from the browser and it works just fine using the data i got from the NSLog output. The NSLog output for each value is correct. But for some reason when i put a break on the IF ([data isEqualToString:@"Done"]) it has no return value. I checked each value for what it was sending (and again, it was correct in the NSLog output) and i found that the value "theID" said "Out of scope". Although, again, the NSLog had the value in it correctly? So i searched the forum and found a simular problem. I took their advice and added "RETAIN" to the "theID" value like so: theID = [customObjInstance TID]; [theID retain]; However, that did not solve the issue... Here is the console NSLog output: [Session started at 2010-04-11 01:31:50 -0400.] wait_fences: failed to receive reply: 10004003 wait_fences: failed to receive reply: 10004003 nbTxt(5952,0xa0937500) malloc: *** error for object 0x3c0ebc0: double free *** set a breakpoint in malloc_error_break to debug 2010-04-11 01:32:12.270 nbTxt[5952:207] 5122,Rob S.,5122,NB010203 The NSLog values i am sending is the last line "5122,Rob S.,5122,NB010203" Any help would be great :o) David

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  • Java-Maven: How to add manually a library to the maven repository?

    - by Aaron
    I'm trying to generate a jasperReport, but I receive this: net.sf.jasperreports.engine.util.JRFontNotFoundException: Font 'Times New Roman' is not available to the JVM. See the Javadoc for more details. After searching on the net, I found that I need to add a jar to the classpath with the font. So, I create a jar file with the ttf files and now I want to add this as a dependency to my pom file. So: I installed the file : mvn install:install-file -Dfile=tf.jar -DgroupId=tf -DartifactId=tf -Dversion=1.0.0 -Dpackaging=jar and in my pom, I added these lines: <dependency> <groupId>tf</groupId> <artifactId>tf</artifactId> <version>1.0.0</version> </dependency> but I receive this: Dependency 'tf:tf:1.0.0' not found less I checked the repository folder and the jar file is there, in ... tf\tf\1.0.0\ What I'm doing wrong?

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  • Connection aborted.

    - by Pinu
    I am getting this error when i am trying to upload a file of 3mb or more on my WCF client application. SocketException (0x2745): An established connection was aborted by the software in your host machine] System.Net.Sockets.Socket.Receive(Byte[] buffer, Int32 offset, Int32 size, SocketFlags socketFlags) +73 System.Net.Sockets.NetworkStream.Read(Byte[] buffer, Int32 offset, Int32 size) +131 [IOException: Unable to read data from the transport connection: An established connection was aborted by the software in your host machine.] System.Net.Sockets.NetworkStream.Read(Byte[] buffer, Int32 offset, Int32 size) +294 System.Net.PooledStream.Read(Byte[] buffer, Int32 offset, Int32 size) +26 System.Net.Connection.SyncRead(HttpWebRequest request, Boolean userRetrievedStream, Boolean probeRead) +297 [WebException: The underlying connection was closed: An unexpected error occurred on a receive.] System.Net.HttpWebRequest.GetResponse() +5314029 System.ServiceModel.Channels.HttpChannelRequest.WaitForReply(TimeSpan timeout) +54 [CommunicationException: An error occurred while receiving the HTTP response to http://localhost:4649/Service1.svc. This could be due to the service endpoint binding not using the HTTP protocol. This could also be due to an HTTP request context being aborted by the server (possibly due to the service shutting down). See server logs for more details.] System.Runtime.Remoting.Proxies.RealProxy.HandleReturnMessage(IMessage reqMsg, IMessage retMsg) +7596735 System.Runtime.Remoting.Proxies.RealProxy.PrivateInvoke(MessageData& msgData, Int32 type) +275 SmartConnectClient.SmartConnect.IService1.OrderCertMail(OrderCertMailResponse OrderCertMail1) +0 SmartConnectClient.SmartConnect.Service1Client.OrderCertMail(OrderCertMailResponse OrderCertMail1) in c:\documents and settings\pkale\my documents\visual studio 2008\projects\smartconnectclient\smartconnectclient\service references\smartconnect\reference.cs:1939 SmartConnectClient.Test_CertMail_Order.Page_Load(Object sender, EventArgs e) in C:\Documents and Settings\pkale\My Documents\Visual Studio 2008\Projects\SmartConnectClient\SmartConnectClient\Test_CertMail_Order.aspx.cs:40 System.Web.Util.CalliHelper.EventArgFunctionCaller(IntPtr fp, Object o, Object t, EventArgs e) +14 System.Web.Util.CalliEventHandlerDelegateProxy.Callback(Object sender, EventArgs e) +35 System.Web.UI.Control.OnLoad(EventArgs e) +99 System.Web.UI.Control.LoadRecursive() +50 System.Web.UI.Page.ProcessRequestMain(Boolean includeStagesBeforeAsyncPoint, Boolean includeStagesAfterAsyncPoint) +627 enter code here

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  • XML Serialize and Deserialize Problem XML Structure

    - by Ph.E
    Camarades, I'm having the following problem. Caught a list Struct, Serialize (Valid W3C) and send to a WebService. In the WebService I receive, transform to a string, valid by the W3C and then Deserializer, but when I try to run it, always occurs error, saying that some objects were not closed. Any help? Sent Code: #region ListToXML private XmlDocument ListToXMLDocument(object __Lista) { XmlDocument _ListToXMLDocument = new XmlDocument(); try { XmlDocument _XMLDoc = new XmlDocument(); MemoryStream _StreamMem = new MemoryStream(); XmlSerializer _XMLSerial = new XmlSerializer(__Lista.GetType()); StreamWriter _StreamWriter = new StreamWriter(_StreamMem, Encoding.UTF8); _XMLSerial.Serialize(_StreamWriter, __Lista); _StreamMem.Position = 0; _XMLDoc.Load(_StreamMem); if (_XMLDoc.ChildNodes.Count > 0) _ListToXMLDocument = _XMLDoc; } catch (Exception __Excp) { new uException(__Excp).GerarLogErro(CtNomeBiblioteca); } return _ListToXMLDocument; } #endregion Receive Code: #region XMLDocumentToTypedList private List<T> XMLDocumentToTypedList<T>(string __XMLDocument) { List<T> _XMLDocumentToTypedList = new List<T>(); try { XmlSerializer _XMLSerial = new XmlSerializer(typeof(List<T>)); MemoryStream _MemStream = new MemoryStream(); StreamWriter _StreamWriter = new StreamWriter(_MemStream, Encoding.UTF8); _StreamWriter.Write(__XMLDocument); _MemStream.Position = 0; _XMLDocumentToTypedList = (List<T>)_XMLSerial.Deserialize(_MemStream); return _XMLDocumentToTypedList; } catch (Exception _Ex) { new uException(_Ex).GerarLogErro(CtNomeBiblioteca); throw _Ex; } } #endregion

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  • Encoding issue - 2nd band of ISO-8859-1 values do not get encoded?

    - by bstack
    Hello, I want to send the pound sign character i.e. '£' encoded as ISO-8859-1 across the wire. I perform this by doing the following: var _encoding = Encoding.GetEncoding("iso-8859-1"); var _requestContent = _encoding.GetBytes(requestContent); var _request = (HttpWebRequest)WebRequest.Create(target); _request.Headers[HttpRequestHeader.ContentEncoding] = _encoding.WebName; _request.Method = "POST"; _request.ContentType = "application/x-www-form-urlencoded; charset=iso-8859-1"; _request.ContentLength = _requestContent.Length; _requestStream = _request.GetRequestStream(); _requestStream.Write(_requestContent, 0, _requestContent.Length); _requestStream.Flush(); _requestStream.Close(); When I put a breakpoint at the target, I expect to receive the following: '%a3', however I receive '%u00a3' instead. ISO-8859-1 is divided into 2 groups of characters: (ref: http://en.wikipedia.org/wiki/ISO_8859-1) The lower range 20 to 7E - is where all characters seem to be encoded correctly The higher range A0 to FF - is where all characters seem to encode to their Unicode equivalent value As '£' is in higher range A0 to FF, it gets encoded to %u00a3. In fact when I use the first few characters of the higher range A0 to FF i.e. '¡¢£¤¥¦§¨©ª«¬®', I get '%u00a1%u00a2%u00a3%u00a4%u00a5%u00a6%u00a7%u00a8%u00a9%u00aa%u00ab%u00ac%u00ae'. This behaviour is consistent. The question I have is why do characters in the higher range A0 to FF get encoded to their unicode value - and not to their equivalent ISO-8859-1 value? Help would be greatly appreciated... Billy

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  • Unit Testing a Java Chat Application

    - by Epitaph
    I have developed a basic Chat application in Java. It consists of a server and multiple client. The server continually monitors for incoming messages and broadcasts them to all the clients. The client is made up of a Swing GUI with a text area (for messages sent by the server and other clients), a text field (to send Text messages) and a button (SEND). The client also continually monitors for incoming messages from other clients (via the Server). This is achieved with Threads and Event Listeners and the application works as expected. But, how do I go about unit testing my chat application? As the methods involve establishing a connection with the server and sending/receiving messages from the server, I am not sure if these methods should be unit tested. As per my understanding, Unit Testing shouldn't be done for tasks like connecting to a database or network. The few test cases that I could come up with are: 1) The max limit of the text field 2) Client can connect to the Server 3) Server can connect to the Client 4) Client can send message 5) Client can receive message 6) Server can send message 7) Server can receive message 8) Server can accept connections from multiple clients But, since most of the above methods involve some kind of network communication, I cannot perform unit testing. How should I go about unit testing my chat application?

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  • Touch coordinates in iPhone landscape mode app

    - by gok
    I am trying to make this landscape only iphone app. I only use this code for this purpose: - (BOOL)shouldAutorotateToInterfaceOrientation:(UIInterfaceOrientation)interfaceOrientation { return (interfaceOrientation == UIInterfaceOrientationLandscapeRight); } However when I click clip subviews checkbox from interface builder, the view is clipped from the middle. I also don't receive any touch events from outside of view bounds obviously. - (void)touchesBegan:(NSSet *)touches withEvent:(UIEvent *)event { CGPoint fingerPos = [[touches anyObject] locationInView:self.view]; NSLog(@"%f %f",fingerPos.x,fingerPos.y); } only prints for coordinates between 20 and 320 for X. But Y works fine. When i try to modify bounds by hand, everything works fine; View is positioned and shown correctly, printed coordinates are correct, I receive touch from all of the screen except between 0 and 20 for X. So Left side of the screen is unresponsive to touch events for only 20 pixels. Code I use to modify bounds: self.view.bounds = CGRectMake(-180.0f, 0.0f, 680.0f, 480.0f); What might be causing this? Weird!

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  • Dilemma of Sending a Byte Array from JavaScript to COM.

    - by Voulnet
    Hello there, I'm having a bit of a problem because neither Javascript nor ActiveX (written in C++) are behaving like good little children. All I'm asking them to do is for Javascript to send a byte array and for the ActiveX to receive the byte array correctly in order to do more computation. This is how I declared my byte array in JS, and I verified it inside JS: var arr = new Array(0x00, 0xA4, 0x04, 0x00, 0x10,0xA0, 0x00, 00, 00, 0x18, 0x30, 0x03, 0x01, 00, 00, 00, 00, 00, 00, 00, 00); Javascript sends this array as an argument to an ActiveX method. Here is the tricky part; I want the ActiveX method to receive the byte array as a SAFEARRAY or VARIANT, but I can't get it to work for the life of me. I tried debugging and seeing the contents received inside the ActiveX as both SAFEARRAY or VARIANT, but to no avail. Here is the IDL segment: [id(7), helpstring("NEW Sends APDU to Card and Reads the Response")] HRESULT NewSendAPDU( [in] VARIANT pAPDU, [out, retval]VARIANT* pAPDUResponse); Any help is greatly appreciated. Thanks in advance!

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  • WPF/SL EventAggregator implementation with durable subscribers behavior?

    - by sha1dy
    Hi. Currently I'm building an application using latest Prism for Silverlight 4. I've a module and in that module I've two views with view models. Also I've a module view with two regions for each view. In module initialization I'm registering my views and view models in Unity container and also register views with corresponding regions. The problem is that views should display something similar to table-detail information - first view shows available entities ans the second view shows detail of selected entity. I need a way how to pass them initial selected entity. Newly created first view doesn't have any selected entity and newly created second view doesn't show any details. Currently I'm doing that this way: In module I create two view models and register them as instances in Unity container and then I register views as types for corresponding regions. Each view subscribes to EntitySelectedEvent from EventAggregator. Module initializer publish this event after initialization and this way two views are selecting the same entity. I know this looks ugly - I tried publishing this event from one of view models but the problems is that EventAggregator in Prism doesn't support durable subscribers - this means that if the second view model didn't subscribe to event before the first view model fired it, it won't receive and event. I know this is a normal behavior of EventAggregator, but I'm looking for a solution when view models can fire events without depending on initialization order of them - that is the first model can fire event before the second model was created and the second model will receive this 'queued' event after subscribing to it. Are there any other messaging implementations for WPF/SL which do support such behavior or using a mediator (in my example it's a module itself) isn't such a bad idea after all? One big problem with mediator is that models must be created right away in initialize and they can't be registered as types in container because this leads again to missing subscribers.

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  • Android Application is unexpectedly stopped error when button is clicked

    - by user1794499
    Hi there I'm totally new to Android development and I'm working in my android application my application includes a forum where users can post, comment and have their discussion there.... So I'm working in the interface but I get error when I click on the button I directs me to the signup page can somebody please help me with this error this is the code of the mainuserinterface.java for the mainuserinterface.xml file where the button resides. and the signupform.class is the java file for the next activity triggered when the button is clicked the error I receive is the application is unexpectedly stopped.. Hope I make it clear for you guys package com.mohammed.watzIslam; import android.app.Activity; import android.content.Intent; import android.os.Bundle; import android.view.View; import android.widget.Button; public class mainuserinterface extends Activity { @Override protected void onCreate(Bundle savedInstanceState) { // TODO Auto-generated method stub super.onCreate(savedInstanceState); setContentView(R.layout.mainuserinterface); // this is the button where I receive errors when I click Button forum = (Button) findViewById(R.id.next); forum.setOnClickListener(new View.OnClickListener() { public void onClick(View view){ Intent myIntent = new Intent (view.getContext(), signupform.class); startActivityForResult (myIntent, 0); } }); //these two button still not directing to any next activity yet Button button1 = (Button) findViewById(R.id.next); forum.setOnClickListener(new View.OnClickListener() { public void onClick(View view){ Intent myIntent1 = new Intent (view.getContext(), signupform.class); startActivityForResult (myIntent1, 0); } }); Button button2 = (Button) findViewById(R.id.next); forum.setOnClickListener(new View.OnClickListener() { public void onClick(View view){ Intent myIntent2 = new Intent (view.getContext(), signupform.class); startActivityForResult (myIntent2, 0); } }); } }

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  • java serialization problems with different JVMs

    - by Alberto
    I am having trouble using serialization in Java. I've searched the web for a solution but haven't found an answer yet. The problem is this - I have a Java library (I have the code and I export it to an archive prior to executing the code) which I need to use with two differents JVMs. One JVM is on the server (Ubuntu, running Java(TM) JRE SE Runtime Environment (build 1.7.0_09-b05)) and the other on Android 2.3.3. I compiled the library in Java 1.6. Now, I am trying to import to the client, an object exported from the server, but I receive this error: java.io.InvalidClassException: [Lweka.classifiers.functions.MultilayerPerceptron$NeuralEnd;; Incompatible class (SUID): [Lweka.classifiers.functions.MultilayerPerceptron$NeuralEnd;: static final long serialVersionUID =-359311387972759020L; but expected [Lweka.classifiers.functions.MultilayerPerceptron$NeuralEnd;: static final long serialVersionUID =1920571045915494592L; I do have an explicit serial version UID declared on the class MultilayerPerceptron$NeuralEnd, like this: protected class NeuralEnd extends NeuralConnection { private static final long serialVersionUID = 7305185603191183338L; } Where NeuralConnection implements the java.io.Serializable interface. If I do a serialver on MultilayerPerceptron$NeuralEnd I receive the serialVersionUID which I declared. So, why have both JVMs changed this value? Can you help me? Thanks, Alberto

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  • iPhone multitouch - Some touches dispatch touchesBegan: but not touchesMoved:

    - by zkarcher
    I'm developing a multitouch application. One touch is expected to move, and I need to track its position. For all other touches, I need to track their beginnings and endings, but their movement is less critical. Sometimes, when 3 or more touches are active, my UIView does not receive touchesMoved: events for the moving touch. This problem is intermittent, and can always be reproduced after a few attempts: Touch the screen with 2 fingers. Touch the screen with another finger, and move this finger around. The moving finger always dispatches touchesBegan: and touchesEnded:, but sometimes does not dispatch any touchesMoved: events. Whenever the moving touch does not dispatch touchesMoved: events, I can force it to dispatch touchesMoved: if I move one of the other touches. This seems to "force" every touch to recheck its position, and I successfully receive a touchesMoved: event. However, this is clumsy. This bug is reproducible on both the iPhone 2G and 3GS models. My question is: How do I ensure that my moving touch dispatches touchesMoved: events? Does anyone have any experience with this issue? I've spent few fruitless days searching the web for answers. I found a post describing how to sync touch events with the VBL: http://www.71squared.com/2009/04/maingameloop-changes/ . However, this has not solved the problem. I really don't know how to proceed. Any help is appreciated!

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