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  • Similar to SSH Local Forwarding

    - by whoi
    Hi; As you know SSH protocol supports up to some max value of local forwarding and it is a really good feature. My question is: is there any similar project just making this local forwarding thing? I do not need all this bunch of features coming with SSH.. Thanks

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  • Executing Password Change over Ruby Net-SSH

    - by tesmar
    Hi all, I am looking to execute a password change over Net-ssh and this code seems to hang: Net::SSH.start(server_ip, "user", :verbose => :debug ) do |session| session.process.popen3("ls") do |input, output, error| ["old_pass","test", "test"].each do |x| input.puts x end end end I know the connection works because using a simple exec I can get the output from ls on the remote server, but this hangs. Any ideas? The last message from debug is that the public key succeeded.

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  • exiting script while running source scriptname over SSH

    - by CCG121
    I have a script with a number of options in it one of the option sets is supposed to change the directory and then exit the script however running over ssh with the source to get it to change in the parent it exits SSH is there another way to do this so that it does not exit? my script is in the /usr/sbin directory.

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  • how to ssh in perl script

    - by Salman
    Hi I want to SSH to a server and execute a simple command like "id" and get the output of it and store it to a file on my primary server. I do not privileges to install Net::SSH which would make my task very easy. please provide me a solution for this. I tried using backticks but I am not able to store the output on the machine from which my script runs.

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  • Git is failing to push in puttycyg because of SSH error

    - by tpower
    I've been using puttycyg as a Cygwin terminal for my rails development. I've set up a git repository on a project management website and now I want to push my code to it with the following command: git push origin master I'm getting the following error: error: cannot run ssh: No such file or directory fatal: unable to fork I know ssh is used for authentication but I don't know if I need to set anything up to use it.

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  • How can I ssh inside a Perl script?

    - by Salman
    I want to SSH to a server and execute a simple command like "id" and get the output of it and store it to a file on my primary server. I do not privileges to install Net::SSH which would make my task very easy. Please provide me a solution for this. I tried using backticks but I am not able to store the output on the machine from which my script runs.

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  • Secure automated SSH/SFTP after reboot

    - by mozillalives
    I need to give a daemon ssh access to a particular server. Currently I have it setup to use ssh keys and a keychain, but the trouble with this method is if a reboot occurs. Unless I'm missing something, I would need to login after a system reboot and add the key to the keychain. Is there a way I could avoid/automate this? I'm considering using expect if I can't find any other way.

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  • MSSQL using SSH-tunnel from Visual Studio

    - by pbt
    Hi, I recently contacted a web host regarding support for external database access to a Microsoft SQL Database included in a package they offer. They replied saying that it is only possible with an SSH-tunnel. Is it possible to connect to a MS SQL database in Visual Studio using an SSH-tunnel? It is important for me to be able to access the database from my local machine (for debugging, generating LINQ classes, editing tables, etc). Or, how should I go about working with their database?

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  • Passwordless SSH using cgi-perl script

    - by AV
    Hello, This is my first shot at trying out cgi-perl scripts. I have SSH keys set up between my (root user) local machine and a remote machine. I'm trying to run a command on the remote box and display the output on a webpage hosted from my local machine. The script runs fine from command line however, it throws SSH key error when called from the webpage because the user running the script is apache and not root. Is there a way to get around this issue?

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  • R language: open ssh connection

    - by marpo_it
    I am trying to open a remote shell via ssh to send commands from R. As long as I send commands, I need to get results and send new commands that depends on the output of the previous ones. For this reason I am looking for a solution to open a connection and manage it from within the R code until I have finished. I also need to open the connection with ssh key exchange (so without password authentication). Looking at CRAN I didn't find anything useful.

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  • SQL Server using SSH-tunnel from Visual Studio

    - by pbt
    Hi, I recently contacted a web host regarding support for external database access to a Microsoft SQL Server database included in a package they offer. They replied saying that it is only possible with an SSH-tunnel. Is it possible to connect to a SQL Server database in Visual Studio using an SSH-tunnel? It is important for me to be able to access the database from my local machine (for debugging, generating LINQ classes, editing tables, etc). Or, how should I go about working with their database?

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  • How do I configure a C# web service client to send HTTP request header and body in parallel?

    - by Christopher
    Hi, I am using a traditional C# web service client generated in VS2008 .Net 3.5, inheriting from SoapHttpClientProtocol. This is connecting to a remote web service written in Java. All configuration is done in code during client initialization, and can be seen below: ServicePointManager.Expect100Continue = false; ServicePointManager.DefaultConnectionLimit = 10; var client = new APIService { EnableDecompression = true, Url = _url + "?guid=" + Guid.NewGuid(), Credentials = new NetworkCredential(user, password, null), PreAuthenticate = true, Timeout = 5000 // 5 sec }; It all works fine, but the time taken to execute the simplest method call is almost double the network ping time. Whereas a Java test client takes roughly the same as the network ping time: C# client ~ 550ms Java client ~ 340ms Network ping ~ 300ms After analyzing the TCP traffic for a session discovered the following: Basically, the C# client sent TCP packets in the following sequence. Client Send HTTP Headers in one packet. Client Waits For TCP ACK from server. Client Sends HTTP Body in one packet. Client Waits For TCP ACK from server. The Java client sent TCP packets in the following sequence. Client Sends HTTP Headers in one packet. Client Sends HTTP Body in one packet. Client Revieves ACK for first packet. Client Revieves ACK for second packet. Client Revieves ACK for second packet. Is there anyway to configure the C# web service client to send the header/body in parallel as the Java client appears to? Any help or pointers much appreciated.

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  • VoIP Tunnel Implementation for SIP Client

    - by Mahendra
    I am planning to provide an option for tunneling in my SIP client. I have tried to search on web for open-source implementation of this, but couldn't find one. My questions are: 1) If I go writing down my own custom code for implementing the feature - What are the different parameters / cases that I should consider & what should be my approach to start it? 2) Is there any open source implementation for SIP Tunneling already available? Any inputs are appreciated. Thanks.

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  • Samba permissions on a Debian server with Fedora client

    - by norova
    I have a Debian server sharing files via Samba. I can access the files via Windows with no problems whatsoever, but when I try to mount the share on a Fedora client using the same credentials I am unable to write to any files. I have proper read access, but no write permissions. Here are the settings for the share from my smb.conf: [lampp] path = /opt/lampp writable = yes browsable = yes I have to assume that it is an issue on the Fedora side of things because accessing the share from Windows works fine. I have also tried mounting via SSHFS with no luck; it also will allow me to read files but not write. However, in Windows, using a program called WebDrive I am able to access the files (essentially via SSHFS) with no issues whatsoever. I have tried setting up NFS but not much luck there either; I'd rather just stick with Samba if possible. Any suggestions?

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  • Proxied calls not working as expected

    - by AndyH
    I have been modifying an application to have a cleaner client/server split to allow for load splitting and resource sharing etc. Everything is written to an interface so it was easy to add a remoting layer to the interface using a proxy. Everything worked fine. The next phase was to add a caching layer to the interface and again this worked fine and speed was improved but not as much as I would have expected. On inspection it became very clear what was going on. I feel sure that this behavior has been seen many times before and there is probably a design pattern to solve the problem but it eludes me and I'm not even sure how to describe it. It is easiest explained with an example. Let's imagine the interface is interface IMyCode { List<IThing> getLots( List<String> ); IThing getOne( String id ); } The getLots() method calls getOne() and fills up the list before returning. The interface is implemented at the client which is proxied to a remoting client which then calls the remoting server which in turn calls the implementation at the server. At the client and the server layers there is also a cache. So we have :- Client interface | Client cache | Remote client | Remote server | Server cache | Server interface If we call getOne("A") at the client interface, the call is passed to the client cache which faults. This then calls the remote client which passes the call to the remote server. This then calls the server cache which also faults and so the call is eventually passed to the server interface which actually gets the IThing. In turn the server cache is filled and finally the client cache also. If getOne("A") is again called at the client interface the client cache has the data and it gets returned immediately. If a second client called getOne("B") it would fill the server cache with "B" as well as it's own client cache. Then, when the first client calls getOne("B") the client cache faults but the server cache has the data. This is all as one would expect and works well. Now lets call getLots( [ "C", "D" ] ). This works as you would expect by calling getOne() twice but there is a subtlety here. The call to getLots() cannot directly make use of the cache. Therefore the sequence is to call the client interface which in turn calls the remote client, then the remote server and eventually the server interface. This then calls getOne() to fill the list before returning. The problem is that the getOne() calls are being satisfied at the server when ideally they should be satisfied at the client. If you imagine that the client/server link is really slow then it becomes clear why the client call is more efficient than the server call once the client cache has the data. This example is contrived to illustrate the point. The more general problem is that you cannot just keep adding proxied layers to an interface and expect it to work as you would imagine. As soon as the call goes 'through' the proxy any subsequent calls are on the proxied side rather than 'self' side. Have I failed to learn or not learned something correctly? All this is implemented in Java and I haven't used EJBs. It seems that the example may be confusing. The problem is nothing to do with cache efficiencies. It is more to do with an illusion created by the use of proxies or AOP techniques in general. When you have an object whose class implements an interface there is an assumption that a call on that object might make further calls on that same object. For example, public String getInternalString() { return InetAddress.getLocalHost().toString(); } public String getString() { return getInternalString(); } If you get an object and call getString() the result depends where the code is running. If you add a remoting proxy to the class then the result could be different for calls to getString() and getInternalString() on the same object. This is because the initial call gets 'deproxied' before the actual method is called. I find this not only confusing but I wonder how I can control this behavior especially as the use of the proxy may be by a third party. The concept is fine but the practice is certainly not what I expected. Have I missed the point somewhere?

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  • Node.js Lockstep Multiplayer Architecture

    - by Wakaka
    Background I'm using the lockstep model for a multiplayer Node.js/Socket.IO game in a client-server architecture. User input (mouse or keypress) is parsed into commands like 'attack' and 'move' on the client, which are sent to the server and scheduled to be executed on a certain tick. This is in contrast to sending state data to clients, which I don't wish to use due to bandwidth issues. Each tick, the server will send the list of commands on that tick (possibly empty) to each client. The server and all clients will then process the commands and simulate that tick in exactly the same way. With Node.js this is actually quite simple due to possibility of code sharing between server and client. I'll just put the deterministic simulator in the /shared folder which can be run by both server and client. The server simulation is required so that there is an authoritative version of the simulation which clients cannot alter. Problem Now, the game has many entity classes, like Unit, Item, Tree etc. Entities are created in the simulator. However, for each class, it has some methods that are shared and some that are client-specific. For instance, the Unit class has addHp method which is shared. It also has methods like getSprite (gets the image of the entity), isVisible (checks if unit can be seen by the client), onDeathInClient (does a bunch of stuff when it dies only on the client like adding announcements) and isMyUnit (quick function to check if the client owns the unit). Up till now, I have been piling all the client functions into the shared Unit class, and adding a this.game.isServer() check when necessary. For instance, when the unit dies, it will call if (!this.game.isServer()) { this.onDeathInClient(); }. This approach has worked pretty fine so far, in terms of functionality. But as the codebase grew bigger, this style of coding seems a little strange. Firstly, the client code is clearly not shared, and yet is placed under the /shared folder. Secondly, client-specific variables for each entity are also instantiated on the server entity (like unit.sprite) and can run into problems when the server cannot instantiate the variable (it doesn't have Image class like on browsers). So my question is, is there a better way to organize the client code, or is this a common way of doing things for lockstep multiplayer games? I can think of a possible workaround, but it does have its own problems. Possible workaround (with problems) I could use Javascript mixins that are only added when in a browser. Thus, in the /shared/unit.js file in the /shared folder, I would have this code at the end: if (typeof exports !== 'undefined') module.exports = Unit; else mixin(Unit, LocalUnit); Then I would have /client/localunit.js store an object LocalUnit of client-side methods for Unit. Now, I already have a publish-subscribe system in place for events in the simulator. To remove the this.game.isServer() checks, I could publish entity-specific events whenever I want the client to do something. For instance, I would do this.publish('Death') in /shared/unit.js and do this.subscribe('Death', this.onDeathInClient) in /client/localunit.js. But this would make the simulator's event listeners list on the server and the client different. Now if I want to clear all subscribed events only from the shared simulator, I can't. Of course, it is possible to create two event subscription systems - one client-specific and one shared - but now the publish() method would have to do if (!this.game.isServer()) { this.publishOnClient(event); }. All in all, the workaround off the top of my head seems pretty complicated for something as simple as separating the client and shared code. Thus, I wonder if there is an established and simpler method for better code organization, hopefully specific to Node.js games.

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  • Do you charge a client for email and chat communication as a freelancer? [closed]

    - by skyork
    For a project that is billed by hours, should a freelancer charge the client for the amount of time he/she spends on email/chat correspondence? For example, the client sends an email to the the freelancer, outlining the requirements. Should the freelancer charge the client for the time during which he/she reads the email and writes a reply. The same goes for chat conversations for clarifying the requirements. In particular, if the freelancer's English is not very good, so that he/she spends extra time on understanding what the client wants and explaining him/herself (e.g. copying and pasting into Google Translate), should such time be charged to the client too?

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  • Plink SSH: '-m file' option not working

    - by Technext
    Hi, I am trying to use Plink for running commands on remote server. Both, local & remote machine are Windows. Though I am able to connect to the remote machine using Plink, i am not able to use the '-m file' option. I tried the following three ways but to no avail: Try 1: plink.exe -ssh -pw mypwd gchhabra@machine -m file.txt Could not chdir to home directory /home/gchhabra: No such file or directory dir: not found file.txt only contains one command i.e., dir Try 2: plink.exe -ssh -pw mypwd gchhabra@machine dir Could not chdir to home directory /home/gchhabra: No such file or directory dir: not found Try 3: plink.exe -ssh -pw mypwd gchhabra@machine < file.txt In this case, I get the following output: Using username "gchhabra". ****USAGE WARNING**** This is a private computer system. This computer system, including all ..... including personal information, placed or sent over this system may be monitored. Use of this computer system, authorized or unauthorized, constitutes consent ... constitutes consent to monitoring for these purposes. dirCould not chdir to home directory /home/gchhabra: No such file or directory Microsoft Windows [Version x.x.xxx] (C) Copyright 1985-2003 Microsoft Corp. C:\Program Files\OpenSSH After I get the above prompt, it hangs. Can anyone please help me with this? Regards, Gaurav

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  • ssh & script problem

    - by Nishanth
    I am having a strange problem while doing ssh. I am not sure where the term Unmatched ` is coming from. What I need to do is run script that logs information of what I am doing on the terminal to text file. After ssh - Sun Microsystems Inc. SunOS 5.8 Generic Patch October 2001 This is /etc/motd, last updated 3 Feb 2003. To learn about the UCS system and other aspects of computing at UL-Lafayette visit our home page http://helpdesk.louisiana.edu/ . For more information about system use, contact the Help Desk, Stephens Hall, Room 201, 482-5516 (x25516), during normal UL office hours; or send e-mail to [email protected]. ATTENTION: Unsecure Telnet and FTP will be turned off soon. Please make arrange to use ssh or sftp. Putty(telnet) and WinSCP(ftp) would be a good replacement. Unmatched ` d13.ucs.louisiana.edu% bash bash-2.04$ script -a myInformation.txt Script started, file is myInformation.txt Unmatched ` d13.ucs.louisiana.edu% When I tried to start the script with name myInformation.txt, you can see the message I am getting - Script started, file is myInformation.txt. But again I am getting that message Unmatched ` and is coming out of bash, as you can notice. What is the problem ? Any insights suggested would be very great. Note: file with name myInformation.txt is being created but nothing goes in to it. As I have even tried running certain commands like ls and then exited the script with ctrl+d. But when I open the file, nothing is there.

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  • Cannot push to GitHub from Amazon EC2 Linux instance

    - by Eli
    Having the worst luck push files to a repo from EC2 to GitHub. I have my ssh key setup and added to Github. Here are the results of ssh -v [email protected] OpenSSH_5.3p1, OpenSSL 1.0.0g-fips 18 Jan 2012 debug1: Reading configuration data /etc/ssh/ssh_config debug1: Applying options for * debug1: Connecting to github.com [207.97.227.239] port 22. debug1: Connection established. debug1: permanently_set_uid: 0/0 debug1: identity file /root/.ssh/identity type -1 debug1: identity file /root/.ssh/id_rsa type 1 debug1: identity file /root/.ssh/id_dsa type -1 debug1: Remote protocol version 2.0, remote software version OpenSSH_5.1p1 Debian-5github2 debug1: match: OpenSSH_5.1p1 Debian-5github2 pat OpenSSH* debug1: Enabling compatibility mode for protocol 2.0 debug1: Local version string SSH-2.0-OpenSSH_5.3 debug1: SSH2_MSG_KEXINIT sent debug1: SSH2_MSG_KEXINIT received debug1: kex: server->client aes128-ctr hmac-md5 none debug1: kex: client->server aes128-ctr hmac-md5 none debug1: SSH2_MSG_KEX_DH_GEX_REQUEST(1024<1024<8192) sent debug1: expecting SSH2_MSG_KEX_DH_GEX_GROUP debug1: SSH2_MSG_KEX_DH_GEX_INIT sent debug1: expecting SSH2_MSG_KEX_DH_GEX_REPLY debug1: Host 'github.com' is known and matches the RSA host key. debug1: Found key in /root/.ssh/known_hosts:1 debug1: ssh_rsa_verify: signature correct debug1: SSH2_MSG_NEWKEYS sent debug1: expecting SSH2_MSG_NEWKEYS debug1: SSH2_MSG_NEWKEYS received debug1: SSH2_MSG_SERVICE_REQUEST sent debug1: SSH2_MSG_SERVICE_ACCEPT received debug1: Authentications that can continue: publickey debug1: Next authentication method: publickey debug1: Trying private key: /root/.ssh/identity debug1: Offering public key: /root/.ssh/id_rsa debug1: Remote: Forced command: gerve eliperelman 81:5f:8a:b2:42:6d:4e:8c:2d:ba:9a:8a:2b:9e:1a:90 debug1: Remote: Port forwarding disabled. debug1: Remote: X11 forwarding disabled. debug1: Remote: Agent forwarding disabled. debug1: Remote: Pty allocation disabled. debug1: Server accepts key: pkalg ssh-rsa blen 277 debug1: Trying private key: /root/.ssh/id_dsa debug1: No more authentication methods to try. Permission denied (publickey).

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  • port forwarding with socks over proxy

    - by Oz123
    I am trying to browse a wiki that runs on a server inside one domain from another domain. The wiki is accessible only on the LAN, but I need to browse it from another LAN to which I connect with an SSH tunnel ... Here is my setup and the steps I did so far: ~.ssh/confing on wikihost: Host gateway User kisteuser Port 443 Hostname gateway.companydomain.com ProxyCommand /home/myuser/bin/ssh-https-tunnel %h %p # ssh-https-tunnel: # http://ttcplinux.sourceforge.net/tools/stunnel Protocol 2 IdentityFile ~/.ssh/key_dsa LocalForward 11069 localhost:11069 Host server1 User kisteuser Hostname localhost Port 11069 LocalForward 8022 server1:22 LocalForward 17001 server1:7100 LocalForward 8080 www-proxy:3128 RemoteForward 11069 localhost:22 from wikihost myuser@wikihost: ssh -XC -t gateway.companydomain.com ssh -L11069:localhost:22 server1 on another terminal: ssh gateway.companydomain.com Now, on my companydomain I would like to start firefox and browse the wiki on wikihost. I did: [email protected] ~ $ ssh gateway Have a lot of fun... kisteuser@gateway ~ $ ssh -D 8383 localhost user@localhost's password: user@wikiserver:~> My .ssh/config on that side looks like that: host server1 localforward 11069 localhost:11069 host localhost user myuser port 11069 host wikiserver forwardagent yes user myuser port 11069 hostname localhost Now, I started firefox on the server called gateway, and edited the proxy settings to use SOCKSv5, specifying that the proxy should be gateway and use the port 8383... kisteuser@gateway ~ $ LANG=C firefox -P --no-remote And, now I get the following error popping in the Terminal of wikiserver: myuser@wikiserver:~> channel 3: open failed: connect failed: Connection refused channel 3: open failed: connect failed: Connection refused channel 3: open failed: connect failed: Connection refused Confused? Me too ... Please help me understand how to properly build the tunnels and browse the wiki over SOCKS protocol. update: I managed to browse the wiki on wikiserver with the following changes: host wikiserver forwardagent yes user myuser port 11069 hostname localhost localforward 8339 localhost:8443 Now when I ssh gateway I launch Firefox and go to localhost:8339 and I hit the start page of the wiki, which is served on Port 8443. Now I ask myself is SOCKS really needed? Can someone elaborate on that ?

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  • Password-less login into localhost

    - by Brad
    I am trying to setup password-less login into my localhost because it's required for a tutorial. I went through the normal steps of generating an rsa key and appending the public key to authorized_keys but I am still prompted for a password. I've also enabled RSAAuthentication and PubKeyAuthentication in /etc/ssh_config. Following other suggestions I've seen, I tried: chmod go-w ~/ chmod 700 ~/.ssh chmod 600 ~/.ssh/authorized_keys But the problem persists. Here is the output from ssh -v localhost: (tutorial)bnels21-2:tutorial bnels21$ ssh -v localhost OpenSSH_5.9p1, OpenSSL 0.9.8r 8 Feb 2011 debug1: Reading configuration data /etc/ssh_config debug1: /etc/ssh_config line 20: Applying options for * debug1: Connecting to localhost [::1] port 22. debug1: Connection established. debug1: identity file /Users/bnels21/.ssh/id_rsa type 1 debug1: identity file /Users/bnels21/.ssh/id_rsa-cert type -1 debug1: identity file /Users/bnels21/.ssh/id_dsa type -1 debug1: identity file /Users/bnels21/.ssh/id_dsa-cert type -1 debug1: Remote protocol version 2.0, remote software version OpenSSH_5.9 debug1: match: OpenSSH_5.9 pat OpenSSH* debug1: Enabling compatibility mode for protocol 2.0 debug1: Local version string SSH-2.0-OpenSSH_5.9 debug1: SSH2_MSG_KEXINIT sent debug1: SSH2_MSG_KEXINIT received debug1: kex: server->client aes128-ctr hmac-md5 none debug1: kex: client->server aes128-ctr hmac-md5 none debug1: SSH2_MSG_KEX_DH_GEX_REQUEST(1024<1024<8192) sent debug1: expecting SSH2_MSG_KEX_DH_GEX_GROUP debug1: SSH2_MSG_KEX_DH_GEX_INIT sent debug1: expecting SSH2_MSG_KEX_DH_GEX_REPLY debug1: Server host key: RSA 1c:31:0e:56:93:45:dc:f0:77:6c:bd:90:27:3b:c6:43 debug1: Host 'localhost' is known and matches the RSA host key. debug1: Found key in /Users/bnels21/.ssh/known_hosts:11 debug1: ssh_rsa_verify: signature correct debug1: SSH2_MSG_NEWKEYS sent debug1: expecting SSH2_MSG_NEWKEYS debug1: SSH2_MSG_NEWKEYS received debug1: Roaming not allowed by server debug1: SSH2_MSG_SERVICE_REQUEST sent debug1: SSH2_MSG_SERVICE_ACCEPT received debug1: Authentications that can continue: publickey,keyboard-interactive debug1: Next authentication method: publickey debug1: Offering RSA public key: /Users/bnels21/.ssh/id_rsa debug1: Authentications that can continue: publickey,keyboard-interactive debug1: Offering RSA public key: id_rsa3 debug1: Authentications that can continue: publickey,keyboard-interactive debug1: Trying private key: /Users/bnels21/.ssh/id_dsa debug1: Next authentication method: keyboard-interactive Password: Any suggestions? I'm running OSX 10.8.

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  • How to HIDE "client denied by server configuration:" error in log

    - by Keith
    I want to block access to my web server by default as a precaution but I keep getting the following errors showing up in my error log. [Wed Jun 27 23:30:54 2012] [error] [client 86.77.20.107] client denied by server configuration: /home/www/default/Edu.jar [Wed Jun 27 23:32:40 2012] [error] [client 86.77.20.107] client denied by server configuration: /home/www/default/REST.jar [Wed Jun 27 23:35:39 2012] [error] [client 86.77.20.107] client denied by server configuration: /home/www/default/Set.jar [Thu Jun 28 01:01:17 2012] [error] [client 58.218.199.227] client denied by server configuration: /home/www/default/proxyheader.php [Thu Jun 28 02:34:57 2012] [error] [client 58.218.199.227] client denied by server configuration: /home/www/default/proxy.php [Thu Jun 28 05:41:33 2012] [error] [client 58.218.199.227] client denied by server configuration: /home/www/default/proxyheader.php [Thu Jun 28 06:55:10 2012] [error] [client 180.76.6.20] client denied by server configuration: /home/www/default/ [Thu Jun 28 07:31:26 2012] [error] [client 86.77.20.107] client denied by server configuration: /home/www/default/Edu.jar [Thu Jun 28 07:32:25 2012] [error] [client 86.77.20.107] client denied by server configuration: /home/www/default/REST.jar [Thu Jun 28 07:36:10 2012] [error] [client 86.77.20.107] client denied by server configuration: /home/www/default/Set.jar I don't really want these errors to show up but whatever I do, I can't get rid of them. Does anyone know how I can achieve this? Here is a copy of my configuration. <VirtualHost *:80> DocumentRoot /home/www/default <Directory /> AllowOverride None Order Deny,Allow Deny from all </Directory> #ErrorLog /var/log/apache2/error.log #LogLevel warn CustomLog /var/log/apache2/access.log combined </VirtualHost>

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