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  • Disable all 'Ctrl' key shortcuts in AutoHotkey?

    - by pelms
    I'm trying to lock down a kiosk PC and need to disable various 'Ctrl + key' keyboard shortcuts. I started by disabling them individually using AutoHotkey... ^F4::return ^w::return ^+w::return ^Esc::return ^+Esc::return ;etc... but keep discovering new ones shortcuts (did you know that 'Ctrl + Q' in IE8 displays a tab thumbnail page). So I tried to disable the Ctrl key completely using stuff like: LCtrl::return RCtrl::return ~Ctrl::return ^::return with no luck. Any ideas?

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  • Disable Device Stage Capability

    - by coelhudo
    Is it possible to prevent or disable autorun/autoplay/device-stage by modifying regedit? Because of some constraints, I cannot disable by Control Panel options. I found some related questions here, for example, and some solutions provided by Microsoft, mainly involving this key on regedit: HKEY_CURRENT_USER\SOFTWARE\Microsoft\Windows\CurrentVersion\policies\Explorer\NoDriveTypeAutorun But none of these solutions worked, neither after rebooting. Is there any other key or value that controls this kind of property?

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  • What does compatibility option "Disable visual themes" do?

    - by user1306322
    "Disable desktop composition" flag disables Aero (transparent glass border) effect for the duration of the application's run, which seems like all there is to "visual themes", but toggling the "Disable visual themes" option doesn't seem to do anything. What exactly are these "visual themes"? How does disabling them affect the system? From what I can guess, a "visual theme" is a custom window border style around window content area created using hooks and WDM API calls, though I am prepared to be corrected. I'm talking about the checked option:

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  • Disable ipv6 support completely on debian squeeze 6.0.5

    - by markus
    I want to disable ipv6 support completely on debian squeeze 6.0.5. In many other posts I have seen setting the parameter net.ipv6.conf.all.disable_ipv6 = 1 in /etc/sysctl.conf should disable it. I've set that parameter and rebooted, but netstat -natp shows me that the ntp deamon is still using ipv6: udp6 0 0 :::123 :::* 0 7983 3138/ntpd Is there anything else I need to configure?

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  • How Do I Disable Windows 7 Accessibility Apps?

    - by 5arx
    I want to permanently disable or remove Magnifier, Narrator, On-Screen Keyboard and High Contrast or at least permanently disable their keyboard shortcuts. I'm using Win7 inside a Parallels VM with an old IBM keyboard (SpaceSaver II) and USB/PS2 adaptor. Despite all my best efforts to customise the keyboard for the VM, the accessibility shortcuts activate almost by themselves at critical times :-( Can anyone help?

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  • How Do I Disable Windows 7 Accessibility Apps?

    - by 5arx
    I want to permanently disable or remove Magnifier, Narrator, On-Screen Keyboard and High Contrast or at least permanently disable their keyboard shortcuts. I'm using Win7 inside a Parallels VM with an old IBM keyboard (SpaceSaver II) and USB/PS2 adaptor. Despite all my best efforts to customise the keyboard for the VM, the accessibility shortcuts activate almost by themselves at critical times :-( Can anyone help?

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  • How to completely disable apache access log? [closed]

    - by Miljenko Barbir
    I'm running WAMP server on Windows Server 2003, Apache 2.2, and I would like to completely disable writing into the access log. It would be neat if I could do the following, but I'm on Windows: CustomLog "|/dev/null" common All I get in the error log is "piped log program '/dev/null' failed unexpectedly", although I kinda expected this... Is there a Windows alternative to this or any other way to just disable writing the access log?

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  • Cannot Install/Start MySQL Server

    - by Peezy Bro
    Okay, I decided to migrate from MySQL Server 5.5.37 to Percona Server 5.6. I ended up removing MySQL Server by the following: sudo apt-get --purge remove mysql-server mysql-server-5.5 mysql-server-core-5.5 mysql-client mysql-client-core-5.5 mysql-common sudo apt-get autoremove sudo apt-get autoclean rm -rf /var/lib/mysql rm -rf /etc/mysql Now here is my problem, when I try to install MySQL Server 5.6 it goes through its process and when it asks me for a password, it comes up with Cannot set MySQL "root" password. After it "installs" MySQL wont start up and I get permission denied?. Reading package lists... Done Building dependency tree Reading state information... Done 0 upgraded, 0 newly installed, 0 to remove and 35 not upgraded. brandon@brandon-DB:~$ sudo apt-get install mysql-server Reading package lists... Done Building dependency tree Reading state information... Done The following extra packages will be installed: libdbd-mysql-perl libdbi-perl libmysqlclient18 libterm-readkey-perl mysql-client-5.5 mysql-client-core-5.5 mysql-common mysql-server-5.5 mysql-server-core-5.5 Suggested packages: libmldbm-perl libnet-daemon-perl libplrpc-perl libsql-statement-perl tinyca mailx The following NEW packages will be installed: libdbd-mysql-perl libdbi-perl libmysqlclient18 libterm-readkey-perl mysql-client-5.5 mysql-client-core-5.5 mysql-common mysql-server mysql-server-5.5 mysql-server-core-5.5 0 upgraded, 10 newly installed, 0 to remove and 35 not upgraded. Need to get 0 B/8,955 kB of archives. After this operation, 96.3 MB of additional disk space will be used. Do you want to continue? [Y/n] y Preconfiguring packages ... Selecting previously unselected package mysql-common. (Reading database ... 167760 files and directories currently installed.) Preparing to unpack .../mysql-common_5.5.37-0ubuntu0.14.04.1_all.deb ... Unpacking mysql-common (5.5.37-0ubuntu0.14.04.1) ... Selecting previously unselected package libmysqlclient18:amd64. Preparing to unpack .../libmysqlclient18_5.5.37-0ubuntu0.14.04.1_amd64.deb ... Unpacking libmysqlclient18:amd64 (5.5.37-0ubuntu0.14.04.1) ... Selecting previously unselected package libdbi-perl. Preparing to unpack .../libdbi-perl_1.630-1_amd64.deb ... Unpacking libdbi-perl (1.630-1) ... Selecting previously unselected package libdbd-mysql-perl. Preparing to unpack .../libdbd-mysql-perl_4.025-1_amd64.deb ... Unpacking libdbd-mysql-perl (4.025-1) ... Selecting previously unselected package libterm-readkey-perl. Preparing to unpack .../libterm-readkey-perl_2.31-1_amd64.deb ... Unpacking libterm-readkey-perl (2.31-1) ... Selecting previously unselected package mysql-client-core-5.5. Preparing to unpack .../mysql-client-core-5.5_5.5.37-0ubuntu0.14.04.1_amd64.deb ... Unpacking mysql-client-core-5.5 (5.5.37-0ubuntu0.14.04.1) ... Selecting previously unselected package mysql-client-5.5. Preparing to unpack .../mysql-client-5.5_5.5.37-0ubuntu0.14.04.1_amd64.deb ... Unpacking mysql-client-5.5 (5.5.37-0ubuntu0.14.04.1) ... Selecting previously unselected package mysql-server-core-5.5. Preparing to unpack .../mysql-server-core-5.5_5.5.37-0ubuntu0.14.04.1_amd64.deb ... Unpacking mysql-server-core-5.5 (5.5.37-0ubuntu0.14.04.1) ... Processing triggers for man-db (2.6.7.1-1) ... Setting up mysql-common (5.5.37-0ubuntu0.14.04.1) ... Selecting previously unselected package mysql-server-5.5. (Reading database ... 168116 files and directories currently installed.) Preparing to unpack .../mysql-server-5.5_5.5.37-0ubuntu0.14.04.1_amd64.deb ... Unpacking mysql-server-5.5 (5.5.37-0ubuntu0.14.04.1) ... Selecting previously unselected package mysql-server. Preparing to unpack .../mysql-server_5.5.37-0ubuntu0.14.04.1_all.deb ... Unpacking mysql-server (5.5.37-0ubuntu0.14.04.1) ... Processing triggers for ureadahead (0.100.0-16) ... Processing triggers for man-db (2.6.7.1-1) ... Setting up libmysqlclient18:amd64 (5.5.37-0ubuntu0.14.04.1) ... Setting up libdbi-perl (1.630-1) ... Setting up libdbd-mysql-perl (4.025-1) ... Setting up libterm-readkey-perl (2.31-1) ... Setting up mysql-client-core-5.5 (5.5.37-0ubuntu0.14.04.1) ... Setting up mysql-client-5.5 (5.5.37-0ubuntu0.14.04.1) ... Setting up mysql-server-core-5.5 (5.5.37-0ubuntu0.14.04.1) ... Setting up mysql-server-5.5 (5.5.37-0ubuntu0.14.04.1) ... start: Job failed to start invoke-rc.d: initscript mysql, action "start" failed. dpkg: error processing package mysql-server-5.5 (--configure): subprocess installed post-installation script returned error exit status 1 dpkg: dependency problems prevent configuration of mysql-server: mysql-server depends on mysql-server-5.5; however: Package mysql-server-5.5 is not configured yet. dpkg: error processing package mysql-server (--configure): dependency problems - leaving unconfigured Processing triggers for libc-bin (2.19-0ubuntu6) ... No apport report written because the error message indicates its a followup error from a previous failure. Processing triggers for ureadahead (0.100.0-16) ... Errors were encountered while processing: mysql-server-5.5 mysql-server E: Sub-process /usr/bin/dpkg returned an error code (1) I have all my database/tables dumped and on a seperate HDD. This is also a Dev Machine and not my main Production Machine. I also backed up the MySQL_Config and MySQL_Data.

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  • The right way to start out in game development/design [closed]

    - by Marco Sacristão
    Greetings everyone I'm a 19 year old student looking for some help in the field of game development. This question may or may not seem a bit overused, but the fact is that game development has been my life long dream, and after several hours of search I've realized that I've been going in circles for the past three or four months whilst doing such research on how to really get down and dirty with game development, therefor I decided to ask you guys if you could help me out at all. Let me start off with some information about me and things i've already learned about GameDev which might help you out on helping me out (wordplay!): I'm not an expert programmer, but I do have knowledge on how to program in several languages including C and Java (Currently learning Java in my degree in Computer Engineering), but my methodology might not be most correct in terms of syntax (hence my difficulty in starting out, i'm afraid that the starting point might not be the most correct, and it would deploy a wrongful development methodology that would be to corrected later on, in terms of game development or other projects). I have yet to work in a project as large as a game, never in my learning curve of programming I've done a project to the scale of a video game, only very small software (PHP Front-ends and Back-ends, with some basic JQuery and CSS knowledge). I'm not the biggest mathematician or physicist, but I already know that is not a problem, because there are several game engines already available for use and integration with home-made projects (Box2D, etc). I've also learned about some libraries that could be included in said projects, to ease out some process in game development, like SDL for example. I do not know how sprites, states, particles or any specific game-related techniques work. With that being said, you can see that I have some ideas on game development, but I have absolutely no clue on how to design and produce a game, or even how game-like mechanics work. It does not have to be a complex game just to start out, I'd rather learn the basic of game design (Like 2D drawing, tiling, object collision) and test that out in a language that I feel comfortable in which could be later on migrated to other platforms, as long that what I've learned is the correct way to do things, and not just something that I've learned from some guy on Youtube by replicating that code on the video. I'm sorry if my question is not in the best format possible, but I've got so many questions on my mind that are still un-answered that I don't know were to start! Thank you for reading.

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  • How to Change and Manually Start and Stop Automatic Maintenance in Windows 8

    - by Lori Kaufman
    Windows 8 has a new feature that allows you to automatically run scheduled daily maintenance on your computer. These maintenance tasks run in the background and include security updating and scanning, Windows software updates, disk defragmentation, system diagnostics, among other tasks. We’ve previously shown you how to automate maintenance in Windows 7, Vista, and XP. Windows 8 maintenance is automatic by default and the performance and energy efficiency has been improved over Windows 7. The program for Windows 8 automatic maintenance is called MSchedExe.exe and it is located in the C:\Windows\System32 directory. We will show you how you can change the automatic maintenance settings in Windows 8 and how you can start and stop the maintenance manually. NOTE: It seems that you cannot turn off the automatic maintenance in Windows 8. You can only change the settings and start and stop it manually. Can Dust Actually Damage My Computer? What To Do If You Get a Virus on Your Computer Why Enabling “Do Not Track” Doesn’t Stop You From Being Tracked

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  • Disable messages “Login failed for user” in Event log

    - by Michael Freidgeim
    I’ve noticed multiple messages in EventLog on my machineLogin failed for user 'NT AUTHORITY\ANONYMOUS LOGON'. Reason: Token-based server access validation failed with an infrastructure error. Check for previous errors. [CLIENT: 10.222.25.129]I’ve found that there are machines of my co-workers, but they were not sure, which processes tried to access my SQL server.I’ve tried a few things and finally in SQL Server Configuration Manager disabled tcp, as it was suggested inhttp://blogs.msdn.com/b/psssql/archive/2010/03/09/what-spn-do-i-use-and-how-does-it-get-there.aspx

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  • How To Temporarily Disable The Touch Screen In X1 Carbon

    - by Daniel Cazzulino
    I know, why would anyone want to do that? Scott properly predicted: Don't knock a touchscreen until you've used one. Every laptop should (and will) have a touch screen in a year. Mark my words. And surely, less than a year later, the X1 Carbon (an amazing ultrabook for sure) has a touch model. And as of today, the price difference for the touch screen is a ridiculous $30 (actually $24 with a “back to school” coupon right now ;)): So why would you NOT get it? I know for some it works great. Now, let’s get real about touch *for a developer* for a minute. About 99.9% of my time in front of my laptop I’m either using Visual Studio or Chrome. I have my hands on the keyboard ALL THE TIME. I use the trackpoint ALL THE TIME. If I want to scroll, I only have to slightly move my fingers. I don’t click around much on pages: I READ them. So, in a few months of using the X1, I think I touched the screen like 10 times, and it was mostly to clear dust, which drives whatever app is in focus crazy. Plus, at home I have this simple setup:...Read full article

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  • Making a full-screen animation on Android? Should I use OPENGL?

    - by Roger Travis
    Say I need to make several full-screen animation that would consist of about 500+ frames each, similar to the TalkingTom app ( https://play.google.com/store/apps/details?id=com.outfit7.talkingtom2free ). Animation should be playing at a reasonable speed - supposedly not less, then 20fps - and pictures should be of a reasonable quality, not overly compressed. What method do you think should I use? So far I tried: storing each frame as a compressed JPEG before animation starts, loading each frame into a byteArray as the animation plays, decode corresponding byteArray into a bitmap and draw it on a surface view. Problem - speed is too low, usually about 5-10 FPS. I have thought of two other options. turning all animations into one movie file... but I guess there might be problems with starting, pausing and seeking to the exactly right frame... what do you think? another option I thought about was using OPENGL ( while I never worked with it before ), to play animation frame by frame. What do you think, would opengl be able to handle it? Thanks!

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  • I can't start mysql in ubuntu 11.04

    - by shomid
    I downloaded following files of Oracle.com: MySQL-server-5.5.28-1.linux2.6.i386.rpm<br/> MySQL-client-5.5.28-1.linux2.6.i386.rpm<br/> MySQL-shared-5.5.28-1.linux2.6.i386.rpm<br/> then with "alien -i" command installing rpm packages and when starting mysql get following error: Starting MySQL<br/> .... * The server quit without updating PID file (/var/lib/mysql/omid-desktop.pid). error log: 121117 13:21:30 mysqld_safe Starting mysqld daemon with databases from /var/lib/mysql 121117 13:21:30 [Note] Plugin 'FEDERATED' is disabled. /usr/sbin/mysqld: Table 'mysql.plugin' doesn't exist 121117 13:21:30 [ERROR] Can't open the mysql.plugin table. Please run mysql_upgrade to create it. 121117 13:21:30 InnoDB: The InnoDB memory heap is disabled 121117 13:21:30 InnoDB: Mutexes and rw_locks use InnoDB's own implementation 121117 13:21:30 InnoDB: Compressed tables use zlib 1.2.3 121117 13:21:30 InnoDB: Using Linux native AIO 121117 13:21:30 InnoDB: Initializing buffer pool, size = 128.0M 121117 13:21:30 InnoDB: Completed initialization of buffer pool 121117 13:21:30 InnoDB: highest supported file format is Barracuda. 121117 13:21:30 InnoDB: Waiting for the background threads to start 121117 13:21:31 InnoDB: 1.1.8 started; log sequence number 1595675 121117 13:21:31 [Note] Recovering after a crash using mysql-bin 121117 13:21:31 [Note] Starting crash recovery... 121117 13:21:31 [Note] Crash recovery finished. 121117 13:21:31 [Note] Server hostname (bind-address): '0.0.0.0'; port: 3306 121117 13:21:31 [Note] - '0.0.0.0' resolves to '0.0.0.0'; 121117 13:21:31 [Note] Server socket created on IP: '0.0.0.0'. 121117 13:21:31 [ERROR] Fatal error: Can't open and lock privilege tables: Table 'mysql.host' doesn't exist 121117 13:21:31 mysqld_safe mysqld from pid file /var/lib/mysql/omid-desktop.pid ended 121117 13:25:38 mysqld_safe Starting mysqld daemon with databases from /var/lib/mysql 121117 13:25:38 [Note] Plugin 'FEDERATED' is disabled. /usr/sbin/mysqld: Table 'mysql.plugin' doesn't exist 121117 13:25:38 [ERROR] Can't open the mysql.plugin table. Please run mysql_upgrade to create it. 121117 13:25:38 InnoDB: The InnoDB memory heap is disabled 121117 13:25:38 InnoDB: Mutexes and rw_locks use InnoDB's own implementation 121117 13:25:38 InnoDB: Compressed tables use zlib 1.2.3 121117 13:25:38 InnoDB: Using Linux native AIO 121117 13:25:38 InnoDB: Initializing buffer pool, size = 128.0M 121117 13:25:38 InnoDB: Completed initialization of buffer pool 121117 13:25:38 InnoDB: highest supported file format is Barracuda. 121117 13:25:38 InnoDB: Waiting for the background threads to start 121117 13:25:39 InnoDB: 1.1.8 started; log sequence number 1595675 /usr/sbin/mysqld: Too many arguments (first extra is 'start'). Use --verbose --help to get a list of available options 121117 13:25:39 [ERROR] Aborting 121117 13:25:39 InnoDB: Starting shutdown... 121117 13:25:40 InnoDB: Shutdown completed; log sequence number 1595675 121117 13:25:40 [Note] /usr/sbin/mysqld: Shutdown complete

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  • Dealing with "jumping" sprites: badly centered?

    - by GigaBass
    Thing is, I've used darkFunction Editor as a way to get all the spriteCoordinates off a spriteSheet for each individual sprite, and parse the .xml it generates inside my game. It all works fine, except when the sprites are all similarly sized, but when a sprite changes from a small sprite into a big one, such as here: When from walking from some direction, to attacking, it starts "jumping", appearing glitchy, because it's not staying in the same correct position, only doing so for the right attacking sprite, due to the drawing being made from the lower left part of the rectangle. I think someone experienced will immediately recognize the problem I mean, if not, when I return home soon, I will shoot a little youtube video demonstrating the issue! So the question is: what possible solutions are there? I've thought that some sort of individual frame "offset" system might be the answer, or perhaps splitting, in this case, the sprite in 2: the sword, and the character itself, and draw sword according to character's facing, but that might be overly complex. Another speculation would be that there might be some sort of method in LibGdx, the library I'm using, that allows me to change the drawing center (which I looked for and didn't find), so I could choose from where the drawing starts.

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  • Bone creation in XNA Content Pipeline

    - by cod3monk3y
    I'm trying to manually create a ModelContent instance that includes custom Bone data in a custom ContentProcessor in the XNA Content Pipeline. I can't seem to create or assign manually created bone data due to either private constructors or read-only collections (at every turn). The code I have right now that creates a single triangle ModelContent that I'd like to create a bone for is: MeshContent mc = new MeshContent(); mc.Positions.Add(new Vector3(-10, 0, 0)); mc.Positions.Add(new Vector3(0, 10, 0)); mc.Positions.Add(new Vector3(10, 0, 0)); GeometryContent gc = new GeometryContent(); gc.Indices.AddRange(new int[] { 0, 1, 2 }); gc.Vertices.AddRange(new int[] { 0, 1, 2 }); mc.Geometry.Add(gc); // Create normals MeshHelper.CalculateNormals(mc, true); // finally, convert it to a model ModelContent model = context.Convert<MeshContent, ModelContent>(mc, "ModelProcessor"); The documentation on XNA is amazingly sparse. I've been referencing the class diagrams created by DigitalRune and Sean Hargreaves blog, but I haven't found anything on creating bone content. Once the ModelContent is created, it's not possible to add bones because the Bones collection is read-only. And it seems the only way to create the ModelContent instance is to call the standard ModelProcessor via ContentProcessorContext.Convert. So it's a bit of a catch-22. The BoneContent class has a constructor but no methods except those inherited from NodeContent... though now (true to form) maybe I've realized the solution by asking the question. Should I create a root NodeContent with two children: one MeshContent and one BoneContent as the root of my skeleton; then pass the root NodeContent to ContentProcessorContext.Convert? Off to try that now...

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  • Compiz/Unity doesn't start at login

    - by joschi
    Out of a sudden after I logging in to the 'Ubuntu' session Unity or maybe Compiz doesn't start anymore (actually I'm not sure wether it is Compiz or Unity). I can start Unity manually with setsid unity & and put the command as a startup script but that's not how it should be. I also tried a lot of "solutions" but none of them helped: checked for activated 'Unity' module in ccsm reinstalled lightdm reset Compiz and Unity reinstalled all Compiz/Unity packages many more... The question now is, how do I get Compiz/Unity to be started propperly at login again? I'm on 12.10 with Intel graphics.

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  • Edge Detection on Screen

    - by user2056745
    I have a edge collision problem with a simple game that i am developing. Its about throwing a coin across the screen. I am using the code below to detect edge collisions so i can make the coin bounce from the edges of the screen. Everything works as i want except one case. When the coin hits left edge and goes to right edge the system doesnt detect the collision. The rest cases are working perfectly, like hitting the right edge first and then the left edge. Can someone suggest a solution for it? public void onMove(float dx, float dy) { coinX += dx; coinY += dy; if (coinX > rightBorder) { coinX = ((rightBorder - coinX) / 3) + rightBorder; } if (coinX < leftBorder) { coinX = -(coinX) / 3; } if (coinY > bottomBorder) { coinY = ((bottomBorder - coinY) / 3) + bottomBorder; } invalidate(); }

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  • Objective-C Moving UIView along a curved path

    - by PruitIgoe
    I'm not sure if I am approaching this the correct way. In my app, when a user touches the screen I capture the point and create an arc from a fixed point to that touch point. I then want to move a UIView along that arc. Here's my code: ViewController.m //method to "shoot" object - KIP_Projectile creates the arc, KIP_Character creates the object I want to move along the arc ... //get arc for trajectory KIP_Projectile* vThisProjectile = [[KIP_Projectile alloc] initWithFrame:CGRectMake(51.0, fatElvisCenterPoint-30.0, touchPoint.x, 60.0)]; vThisProjectile.backgroundColor = [UIColor clearColor]; [self.view addSubview:vThisProjectile]; ... KIP_Character* thisChar = [[KIP_Character alloc] initWithFrame:CGRectMake(51, objCenterPoint-5, imgThisChar.size.width, imgThisChar.size.height)]; thisChar.backgroundColor = [UIColor clearColor]; thisChar.charID = charID; thisChar.charType = 2; thisChar.strCharType = @"Projectile"; thisChar.imgMyImage = imgThisChar; thisChar.myArc = vThisProjectile; [thisChar buildImage]; [thisChar traceArc]; in KIP_Projectile I build the arc using this code: - (CGMutablePathRef) createArcPathFromBottomOfRect : (CGRect) rect : (CGFloat) arcHeight { CGRect arcRect = CGRectMake(rect.origin.x, rect.origin.y + rect.size.height - arcHeight, rect.size.width, arcHeight); CGFloat arcRadius = (arcRect.size.height/2) + (pow(arcRect.size.width, 2) / (8*arcRect.size.height)); CGPoint arcCenter = CGPointMake(arcRect.origin.x + arcRect.size.width/2, arcRect.origin.y + arcRadius); CGFloat angle = acos(arcRect.size.width / (2*arcRadius)); CGFloat startAngle = radians(180) + angle; CGFloat endAngle = radians(360) - angle; CGMutablePathRef path = CGPathCreateMutable(); CGPathAddArc(path, NULL, arcCenter.x, arcCenter.y, arcRadius, startAngle, endAngle, 0); return path; } - (void)drawRect:(CGRect)rect { CGContextRef currentContext = UIGraphicsGetCurrentContext(); _myArcPath = [self createArcPathFromBottomOfRect:self.bounds:30.0]; CGContextSetLineWidth(currentContext, 1); CGFloat red[4] = {1.0f, 0.0f, 0.0f, 1.0f}; CGContextSetStrokeColor(currentContext, red); CGContextAddPath(currentContext, _myArcPath); CGContextStrokePath(currentContext); } Works fine. The arc is displayed with a red stroke on the screen. In KIP_Character, which has been passed it's relevant arc, I am using this code but getting no results. - (void) traceArc { CGMutablePathRef myArc = _myArc.myArcPath; // Set up path movement CAKeyframeAnimation *pathAnimation = [CAKeyframeAnimation animationWithKeyPath:@"position"]; pathAnimation.calculationMode = kCAAnimationPaced; pathAnimation.fillMode = kCAFillModeForwards; pathAnimation.removedOnCompletion = NO; pathAnimation.path = myArc; CGPathRelease(myArc); [self.layer addAnimation:pathAnimation forKey:@"savingAnimation"]; } Any help here would be appreciated.

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  • Disable default error pages/error messages in IIS

    - by Antoine
    I have this web application (ASP.Net MVC 3) that on certain conditions returns a custom JSON string with a HTTP status code for an error (403, 415, 500). It is deployed on a Win 2008 R2 server with IIS 7.5 Initially I was gettting the standard HTML pages for the error instead of the JSON data. I removed the error pages for these errors in the app settings. But now my queries which should return some JSON data return a single error line. When the server gives me 403, I have the message "You do not have permission to view this directory or page." (simple line, no HTML around it). What can I do to deactivate this and finally get what the app is returning and not what the server wants to return?

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  • How to Disable Home Folder Encryption After Installing Ubuntu

    - by Chris Hoffman
    Ubuntu offers to encrypt your home directory during installation. The encryption has some drawbacks – there’s a performance penalty and recovering your files is more difficult. If you change your mind later, you can remove the encryption without reinstalling Ubuntu. The process of removing the encryption involves creating a backup copy of your home directory without encryption, deleting the existing home directory, removing the encryption utilities, and moving the unencrypted copy back into place. HTG Explains: What Is RSS and How Can I Benefit From Using It? HTG Explains: Why You Only Have to Wipe a Disk Once to Erase It HTG Explains: Learn How Websites Are Tracking You Online

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  • help animating player in corona sdk

    - by andrew McCutchan
    working on a game in the corona sdk with lua and I need help so the player animates on the line drawn. Right now he animates at the beggining and the end but not on the line. here is the player code function spawnPlayerObject(xPlayerSpawn,yPlayerSpawn,richTurn) --spawns Rich where we need him. -- riches sprite sheet and all his inital spirites. We need to adjust this so that animations 3-6 are the only ones that animate when moving horizontally local richPlayer = sprite.newSpriteSet(richSheet1,1,6) sprite.add(richPlayer, "rich", 1,6,500,1) rich = sprite.newSprite(richPlayer) rich.x = xPlayerSpawn rich.y = yPlayerSpawn rich:scale(_W*0.0009, _W*0.0009) -- scale is used to adjust the size of the object. richDir = richTurn rich.rotation = richDir rich:prepare("rich") rich:play() physics.addBody( rich, "static", { friction=1, radius = 15 } ) -- needs a better physics body for collision detection. end and here is the code for the line function movePlayerOnLine(event) --for the original image replace all rich with player. if posCount ~= linePart then richDir = math.atan2(ractgangle_hit[posCount].y-rich.y,ractgangle_hit[posCount].x-rich.x)*180/math.pi playerSpeed = 5 rich.x = rich.x + math.cos(richDir*math.pi/180)*playerSpeed rich.y = rich.y + math.sin(richDir*math.pi/180)*playerSpeed if rich.x < ractgangle_hit[posCount].x+playerSpeed*10 and rich.x > ractgangle_hit[posCount].x-playerSpeed*10 then if rich.y < ractgangle_hit[posCount].y+playerSpeed*10 and rich.y > ractgangle_hit[posCount].y-playerSpeed*10 then posCount = posCount + 1 end end I don't think anything has changed recently but I have been getting an error when testing of " attempt to upvalue "rich" a nil value" on the second line, richDir = etc.

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