Search Results

Search found 26692 results on 1068 pages for 'virtual private cloud'.

Page 42/1068 | < Previous Page | 38 39 40 41 42 43 44 45 46 47 48 49  | Next Page >

  • Why Deliver Customer Service in the Cloud?

    - by Charles Knapp
    In volatile, competitive markets, delivering exceptional service across channels is essential. But delivering world-class service on tight budgets, and deliving improvements quickly, is a tough challenge. That's why so many of the world's most successful organizations choose to deliver customer service in the cloud. Example: Michele Watson, VP of Global Customer Care at Match.com, says Oracle's service in the cloud "helps our customer receive the support they need in real time, our contact center agents be more productive and helpful, and our executive and product development teams receive detailed feedback to continue our improve our customers' experience." Learn more here about why you should consider delivering customer service in the cloud

    Read the article

  • Move "XP Mode" from Windows Virtual PC to VirtualBox?

    - by JoelFan
    I installed "XP Mode" in Windows 7 (which uses Windows Virtual PC to host XP). I have now discovered that VirtualBox, which I have installed on the same Windows 7 machine, refuses to run at the same time as Windows Virtual PC (it gives me an error about not running multiple visualization programs). Is there any way I can convert the "XP Mode" image so that it will run inside VirtualBox instead of Windows Virtual PC? That way I will be able to run XP as well as other VM's at the same time.

    Read the article

  • How to get Virtual PC to recognize MIDI devices?

    - by bparker
    Hey all. I have an XP Pro virtual machine running inside Virtual PC 2007. My host machine is x64 Windows 7. I have a MIDI keyboard hooked up to my machine via a Turtle Beach USB to MIDI 1x1 cable. I have installed the driver and software on my host machine and ran a soundcheck, and everything appears to be working fine. Playback is sent to the MIDI device with no problems. However, when I attempt to install the driver and run a soundcheck in my XP virtual machine, the device is not found. Other USB devices (mouse, keyboard, flash drives) work fine in the virtual machine, but not they MIDI keyboard. I'm not sure what steps to take in order to troubleshoot the and get the VM to start recognizing the MIDI keyboard. Any help or suggestions would be greatly appreciated. Thanks.

    Read the article

  • Windows 7 XP Mode - Is it possible to have multiple XP Mode Virtual PCs?

    - by STW
    Windows 7's XP Mode virtual PC supports some features that aren't 'stock' with an XP Virtual PC such as a different start-up dialog, no Shutdown button, etc. Possibly the most significant is that applications installed within the XP Mode VM appear within the Windows 7 start-menu. I have a need for multiple XP Mode VM's--is it possible to have 2 or more XP Mode VM's, or to otherwise enable these extra integration features in an XP Virtual PC?

    Read the article

  • Windows 7 XP Mode - Is it possible to have multiple XP Mode Virtual PCs?

    - by Yoooder
    Win7's XP Mode virtual PC supports some features that aren't 'stock' with an XP Virtual PC such as a different start-up dialog, no Shutdown button, etc. Possibly the most significant is that applications installed within the XP Mode VM appear within the Windows 7 start-menu. I have a need for multiple XP Mode VM's--is it possible to have 2 or more XP Mode vm's, or to otherwise enable these extra integration features in an XP Virtual PC?

    Read the article

  • How do UEFI and virtual machines relate to each other?

    - by Iterator
    I am trying to get my head around UEFI (Unified Extensible Firmware Interface) and it's not entirely clear to me how this affects virtual machines. Thus, there are three parts to this question: Is UEFI an advance in hardware support for virtualization? All other things being equal, would a machine with UEFI be more likely to run a virtual machine more efficiently than one without, or does UEFI cause any performance hits that negate any speed improvements from a virtual machine? Would the difference in execution be visible to code running in a virtual machine? (In theory, it shouldn't, but in practice?)

    Read the article

  • How does the Cloud compare to Colocation? And development too

    - by David
    Currently I/we run a SaaS web application where each subscriber has their own physical instance of the application in addition to their own database. The setup has each web application instance deployed on two different IIS boxes both for load-balancing and redundancy (the machines have their Windows Update install times 12 hours apart, for example). Databases are mirrored on two different SQL Server 2012 machines with AlwaysOn for uptime. I don't make use of SQL Server clustering (as it doesn't provide storage-level failover: we don't have a shared storage box). Because it's a Windows setup it means there are two Domain Controllers (we cheat: they're both Mac Minis, 17W each, which keeps our colo power costs low). Finally there's also an Exchange server (Mailbox, Hub Transport and Client Access). One of the SQL Servers also doubles-up as an Exchange Hub Transport. Running costs are about $700 a month for our quarter-rack colocation (which includes power and peering/transfer), then there's about $150 a month for SPLA licensing, so $850 a month in total. Then there's the hard-to-quantify cost of administration, but I reckon I spend a couple of hours a week checking-in on the servers: reviewing event logs, etc. I keep getting bombarded by ads and manufactured news stories about how great "the cloud" is. Back in 2008 when the cloud was taking off I was reading up about the proper "cloud" services like Google AppEngine, where you write in Python against Google's API and that's how they scale your application across servers and also use their database provider for scaling storage. Simple enough to understand. Then came along Amazon, and I understand how Amazon Storage works, but I'm not sure how Amazon Compute works: web application pages don't take much CPU time to compute, how do you even quantify usage anyway? Finally, RackSpace gets in the act and now I'm really confused. RackSpace advertise "Cloud" SQL Server 2012 available for about "$0.70 per hour", going by how they advertise it I thought the "hour" meant the sum of CPU time, IO blocking time, maybe time spent transferring data, so for a low-intensity application that works out pretty cheap then? Nope. I went on to a Sales Chat window and spoke to one of their advisors. They told me the $0.70/hour was actually for every hour the SQL Server is running... but who wants a SQL Server for only a few hours? You're going to need it available 24 hours a day for months on end. $0.70 * 24 * 31 works out at $520 a month, which is rediculously expensive for SQL Server. An SPLA license for SQL Server is only $50 a month or so. That $520 a month does not include "fanatical support", and you also need to stack on top the costs of the host Windows server instance too. From what I can tell, Rackspace's "Cloud" products seem like like an cynical rebranding of an overpriced VPS service, but priced by the hour. I have the same confusion about Windows Azure which uses similar terms to describe the products available, but I think that's because Azure offers both traditional shared webhosting in addition to their own APIs you can target for scalable applications.

    Read the article

  • Is there a way to pin a virtual PC VHD to the Windows 7 taskbar?

    - by Corey
    I have a virtual HD for Windows XP mode, and wanted to pin it to the task bar. However, trying to pin the shortcut to the VHD file actually pins the "virtual machines" folder instead. Clicking on it opens the explorer window and I have to click on the VHD to actually open Windows XP. It does know I'm trying to pin the file, and if I right-click the taskbar icon, has the file under "pinned," but the default action is what's under "Task" (which is to open the virtual machines folder in explorer). Is there a way to pin the actual VHD to the taskbar, so it's just one click to restore the virtual machine?

    Read the article

  • How to prevent response to who-has requests on virtual eth interface?

    - by user42881
    Hi, we use small embedded X86 linux servers equipped with a single physical ethernet port as a gateway for an IP video surveillance application. Each downstream IP cam is mapped to a separate virtual IP address like this: real eth0 IP address= 192.168.1.1, camera 1 (eth0:1) =192.168.1.61, camera 2 (eth0:2) =192.168.1.62, etc. etc. all on the same eth0 physical port. This approach works well, except that a specific third-party windows video recording application running on a separate PC on the same LAN, automatically pings the virtual IPs looking for unique who-has responses on system startup and, when it gets back the same eth0 MAC address for each virtual interface, freaks out and won't allow us to subsequently manually enter those addresses. The windows app doesn't mind, tho, if it receives no answer to the who-has ping. My question - how can we either (a) shut off the who-has responses just for the virtual eth0:x interfaces while keeping them for the primary physical eth0 port, or, in the alternative, spoof a valid but different MAC address for each virtual interface? Thanks!

    Read the article

  • Now Available: Visual Studio 2010 Release Candidate Virtual Machines with Sample Data and Hands-on-L

    - by John Alexander
    From a message from Brian Keller: “Back in December we posted a set of virtual machines pre-configured with Visual Studio 2010 Beta 2, Visual Studio Team Foundation Server 2010 Beta 2, and 7 hands-on-labs. I am pleased to announce that today we have shipped an updated virtual machine using the Visual Studio 2010 Release Candidate bits, a brand new sample application, and 9 hands-on-labs. This VM is customer-ready and includes everything you need to learn and/or deliver demonstrations of many of my favorite application lifecycle management (ALM) capabilities in Visual Studio 2010. This VM is available in the virtualization platform of your choice (Hyper-V, Virtual PC 2007 SP1, and Windows [7] Virtual PC). Hyper-V is highly recommended because of the performance benefits and snapshotting capabilities. Tailspin Toys The sample application we are using in this virtual machine is a simple ASP.NET MVC 2 storefront called Tailspin Toys. Tailspin Toys sells model airplanes and relies on the application lifecycle management capabilities of Visual Studio 2010 to help them build, test, and maintain their storefront. Major kudos go to Dan Massey for building out this great application for us. Hands-on-Labs / Demo Scripts The 9 hands-on-labs / demo scripts which accompany this virtual machine cover several of the core capabilities of conducting application lifecycle management with Visual Studio 2010. Each document can be used by an individual in a hands-on-lab capacity, to learn how to perform a given set of tasks, or used by a presenter to deliver a demonstration or classroom-style training. Unlike the beta 2 release, 100% of these labs target Tailspin Toys to help ensure a consistent storytelling experience. Software quality: Authoring and Running Manual Tests using Microsoft Test Manager 2010 Introduction to Test Case Management with Microsoft Test Manager 2010 Introduction to Coded UI Tests with Visual Studio 2010 Ultimate Debugging with IntelliTrace using Visual Studio 2010 Ultimate Software architecture: Code Discovery using the architecture tools in Visual Studio 2010 Ultimate Understanding Class Coupling with Visual Studio 2010 Ultimate Using the Architecture Explore in Visual Studio 2010 Ultimate to Analyze Your Code Software Configuration Management: Planning your Projects with Team Foundation Server 2010 Branching and Merging Visualization with Team Foundation Server 2010 “ Check out Brian’s Post for more info including download instructions…

    Read the article

  • Windows Azure Learning Plan - Security

    - by BuckWoody
    This is one in a series of posts on a Windows Azure Learning Plan. You can find the main post here. This one deals with Security for  Windows Azure.   General Security Information Overview and general  information about Windows Azure Security - what it is, how it works, and where you can learn more. General Security Whitepaper – answers most questions http://blogs.msdn.com/b/usisvde/archive/2010/08/10/security-white-paper-on-windows-azure-answers-many-faq.aspx Windows Azure Security Notes from the Patterns and Practices site http://blogs.msdn.com/b/jmeier/archive/2010/08/03/now-available-azure-security-notes-pdf.aspx Overview of Azure Security http://www.windowsecurity.com/articles/Microsoft-Azure-Security-Cloud.html Azure Security Resources http://reddevnews.com/articles/2010/08/19/microsoft-releases-windows-azure-security-resources.aspx Cloud Computing Security Considerations http://www.microsoft.com/downloads/en/details.aspx?FamilyID=68fedf9c-1c27-4642-aa5b-0a34472303ea&utm_source=feedburner&utm_medium=feed&utm_campaign=Feed%3A+MicrosoftDownloadCenter+%28Microsoft+Download+Center Security in Cloud Computing – a Microsoft Perspective http://www.microsoft.com/downloads/en/details.aspx?FamilyID=7c8507e8-50ca-4693-aa5a-34b7c24f4579&utm_source=feedburner&utm_medium=feed&utm_campaign=Feed%3A+MicrosoftDownloadCenter+%28Microsoft+Download+Center Physical Security for Microsoft’s Online Computing Information on the Infrastructure and Locations for Azure Physical Security. The Global Foundation Services Group at Microsoft handles physical security http://www.globalfoundationservices.com/security/index.html Microsoft’s Security Response Center http://www.microsoft.com/security/msrc/ Software Security for Microsoft’s Online Computing Steps we take as a company to develop secure software Windows Azure is developed using the Trustworthy Computing Initiative http://www.microsoft.com/about/twc/en/us/default.aspx and  http://msdn.microsoft.com/en-us/library/ms995349.aspx Identity and Access in the Cloud http://blogs.msdn.com/b/technology_titbits_by_rajesh_makhija/archive/2010/10/29/identity-and-access-in-the-cloud.aspx Security Steps you should take While Microsoft takes great pains to secure the infrastructure, platform and code for Windows Azure, you have a responsibility to write secure code. These pointers can help you do that. Securing your cloud architecture, step-by-step http://technet.microsoft.com/en-us/magazine/gg296364.aspx Security Guidelines for Windows Azure http://redmondmag.com/articles/2010/06/15/microsoft-issues-security-guidelines-for-windows-azure.aspx  Best Practices for Windows Azure Security http://blogs.msdn.com/b/vbertocci/archive/2010/06/14/security-best-practices-for-developing-windows-azure-applications.aspx Active Directory and Windows Azure http://blogs.msdn.com/b/plankytronixx/archive/2010/10/22/projecting-your-active-directory-identity-to-the-azure-cloud.aspx Understanding Encryption (great overview and tutorial) http://blogs.msdn.com/b/plankytronixx/archive/2010/10/23/crypto-primer-understanding-encryption-public-private-key-signatures-and-certificates.aspx Securing your Connection Strings (SQL Azure) http://blogs.msdn.com/b/sqlazure/archive/2010/09/07/10058942.aspx Getting started with Windows Identity Foundation (WIF) quickly http://blogs.msdn.com/b/alikl/archive/2010/10/26/windows-identity-foundation-wif-fast-track.aspx

    Read the article

  • What is a Delphi version of the C++ header for the DVP7010B video card DLL?

    - by grzegorz1
    I need help with converting c++ header file to delphi. I spent several days on this problem without success. Below is the original header file and my Delphi translation. C++ header #if _MSC_VER > 1000 #pragma once #endif // _MSC_VER > 1000 #ifdef DVP7010BDLL_EXPORTS #define DVP7010BDLL_API __declspec(dllexport) #else #define DVP7010BDLL_API __declspec(dllimport) #endif #define MAXBOARDS 4 #define MAXDEVS 4 #define ID_NEW_FRAME 37810 #define ID_MUX0_NEW_FRAME 37800 #define ID_MUX1_NEW_FRAME 37801 #define ID_MUX2_NEW_FRAME 37802 #define ID_MUX3_NEW_FRAME 37803 typedef enum { SUCCEEDED = 1, FAILED = 0, SDKINITFAILED = -1, PARAMERROR = -2, NODEVICES = -3, NOSAMPLE = -4, DEVICENUMERROR = -5, INPUTERROR = -6, // VERIFYHWERROR = -7 } Res; typedef enum tagAnalogVideoFormat { Video_None = 0x00000000, Video_NTSC_M = 0x00000001, Video_NTSC_M_J = 0x00000002, Video_PAL_B = 0x00000010, Video_PAL_M = 0x00000200, Video_PAL_N = 0x00000400, Video_SECAM_B = 0x00001000 } AnalogVideoFormat; typedef enum { SIZEFULLPAL=0, SIZED1, SIZEVGA, SIZEQVGA, SIZESUBQVGA } VideoSize; typedef enum { STOPPED = 1, RUNNING = 2, UNINITIALIZED = -1, UNKNOWNSTATE = -2 } CapState; class IDVP7010BDLL { public: int AdvDVP_CreateSDKInstence(void **pp); virtual int AdvDVP_InitSDK() PURE; virtual int AdvDVP_CloseSDK() PURE; virtual int AdvDVP_GetNoOfDevices(int *pNoOfDevs) PURE; virtual int AdvDVP_Start(int nDevNum, int SwitchingChans, HWND Main, HWND hwndPreview) PURE; virtual int AdvDVP_Stop(int nDevNum) PURE; virtual int AdvDVP_GetCapState(int nDevNum) PURE; virtual int AdvDVP_IsVideoPresent(int nDevNum, BOOL* VPresent) PURE; virtual int AdvDVP_GetCurFrameBuffer(int nDevNum, int VMux, long* bufSize, BYTE* buf) PURE; virtual int AdvDVP_SetNewFrameCallback(int nDevNum, int callback) PURE; virtual int AdvDVP_GetVideoFormat(int nDevNum, AnalogVideoFormat* vFormat) PURE; virtual int AdvDVP_SetVideoFormat(int nDevNum, AnalogVideoFormat vFormat) PURE; virtual int AdvDVP_GetFrameRate(int nDevNum, int *nFrameRate) PURE; virtual int AdvDVP_SetFrameRate(int nDevNum, int SwitchingChans, int nFrameRate) PURE; virtual int AdvDVP_GetResolution(int nDevNum, VideoSize *Size) PURE; virtual int AdvDVP_SetResolution(int nDevNum, VideoSize Size) PURE; virtual int AdvDVP_GetVideoInput(int nDevNum, int* input) PURE; virtual int AdvDVP_SetVideoInput(int nDevNum, int input) PURE; virtual int AdvDVP_GetBrightness(int nDevNum, int input, long *pnValue) PURE; virtual int AdvDVP_SetBrightness(int nDevNum, int input, long nValue) PURE; virtual int AdvDVP_GetContrast(int nDevNum, int input, long *pnValue) PURE; virtual int AdvDVP_SetContrast(int nDevNum, int input, long nValue) PURE; virtual int AdvDVP_GetHue(int nDevNum, int input, long *pnValue) PURE; virtual int AdvDVP_SetHue(int nDevNum, int input, long nValue) PURE; virtual int AdvDVP_GetSaturation(int nDevNum, int input, long *pnValue) PURE; virtual int AdvDVP_SetSaturation(int nDevNum, int input, long nValue) PURE; virtual int AdvDVP_GPIOGetData(int nDevNum, int DINum, BOOL* value) PURE; virtual int AdvDVP_GPIOSetData(int nDevNum, int DONum, BOOL value) PURE; }; Delphi unit IDVP7010BDLL_h; interface uses Windows, Messages, SysUtils, Classes; //{$if _MSC_VER > 1000} //pragma once //{$endif} // _MSC_VER > 1000 {$ifdef DVP7010BDLL_EXPORTS} //const DVP7010BDLL_API = __declspec(dllexport); {$else} //const DVP7010BDLL_API = __declspec(dllimport); {$endif} const MAXDEVS = 4; MAXMUXS = 4; ID_NEW_FRAME = 37810; ID_MUX0_NEW_FRAME = 37800; ID_MUX1_NEW_FRAME = 37801; ID_MUX2_NEW_FRAME = 37802; ID_MUX3_NEW_FRAME = 37803; // TRec SUCCEEDED = 1; FAILED = 0; SDKINITFAILED = -1; PARAMERROR = -2; NODEVICES = -3; NOSAMPLE = -4; DEVICENUMERROR = -5; INPUTERROR = -6; // TRec // TAnalogVideoFormat Video_None = $00000000; Video_NTSC_M = $00000001; Video_NTSC_M_J = $00000002; Video_PAL_B = $00000010; Video_PAL_M = $00000200; Video_PAL_N = $00000400; Video_SECAM_B = $00001000; // TAnalogVideoFormat // TCapState STOPPED = 1; RUNNING = 2; UNINITIALIZED = -1; UNKNOWNSTATE = -2; // TCapState type TCapState = Longint; TRes = Longint; TtagAnalogVideoFormat = DWORD; TAnalogVideoFormat = TtagAnalogVideoFormat; PAnalogVideoFormat = ^TAnalogVideoFormat; TVideoSize = ( SIZEFULLPAL, SIZED1, SIZEVGA, SIZEQVGA, SIZESUBQVGA); PVideoSize = ^TVideoSize; P_Pointer = ^Pointer; TIDVP7010BDLL = class function AdvDVP_CreateSDKInstence(pp: P_Pointer): integer; virtual; stdcall; abstract; function AdvDVP_InitSDK():Integer; virtual; stdcall; abstract; function AdvDVP_CloseSDK():Integer; virtual; stdcall; abstract; function AdvDVP_GetNoOfDevices(pNoOfDevs : PInteger) :Integer; virtual; stdcall; abstract; function AdvDVP_Start(nDevNum : Integer; SwitchingChans : Integer; Main : HWND; hwndPreview: HWND ) :Integer; virtual; stdcall; abstract; function AdvDVP_Stop(nDevNum : Integer ):Integer; virtual; stdcall; abstract; function AdvDVP_GetCapState(nDevNum : Integer ):Integer; virtual; stdcall; abstract; function AdvDVP_IsVideoPresent(nDevNum : Integer; VPresent : PBool) :Integer; virtual; stdcall; abstract; function AdvDVP_GetCurFrameBuffer(nDevNum : Integer; VMux : Integer; bufSize : PLongInt; buf : PByte) :Integer; virtual; stdcall; abstract; function AdvDVP_SetNewFrameCallback(nDevNum : Integer; callback : Integer ) :Integer; virtual; stdcall; abstract; function AdvDVP_GetVideoFormat(nDevNum : Integer; vFormat : PAnalogVideoFormat) :Integer; virtual; stdcall; abstract; function AdvDVP_SetVideoFormat(nDevNum : Integer; vFormat : TAnalogVideoFormat ) :Integer; virtual; stdcall; abstract; function AdvDVP_GetFrameRate(nDevNum : Integer; nFrameRate : Integer) :Integer; virtual; stdcall; abstract; function AdvDVP_SetFrameRate(nDevNum : Integer; SwitchingChans : Integer; nFrameRate : Integer) :Integer; virtual; stdcall; abstract; function AdvDVP_GetResolution(nDevNum : Integer; Size : PVideoSize) :Integer; virtual; stdcall; abstract; function AdvDVP_SetResolution(nDevNum : Integer; Size : TVideoSize ) :Integer; virtual; stdcall; abstract; function AdvDVP_GetVideoInput(nDevNum : Integer; input : PInteger) :Integer; virtual; stdcall; abstract; function AdvDVP_SetVideoInput(nDevNum : Integer; input : Integer) :Integer; virtual; stdcall; abstract; function AdvDVP_GetBrightness(nDevNum : Integer; input: Integer; pnValue : PLongInt) :Integer; virtual; stdcall; abstract; function AdvDVP_SetBrightness(nDevNum : Integer; input: Integer; nValue : LongInt) :Integer; virtual; stdcall; abstract; function AdvDVP_GetContrast(nDevNum : Integer; input: Integer; pnValue : PLongInt) :Integer; virtual; stdcall; abstract; function AdvDVP_SetContrast(nDevNum : Integer; input: Integer; nValue : LongInt) :Integer; virtual; stdcall; abstract; function AdvDVP_GetHue(nDevNum : Integer; input: Integer; pnValue : PLongInt) :Integer; virtual; stdcall; abstract; function AdvDVP_SetHue(nDevNum : Integer; input: Integer; nValue : LongInt) :Integer; virtual; stdcall; abstract; function AdvDVP_GetSaturation(nDevNum : Integer; input: Integer; pnValue : PLongInt) :Integer; virtual; stdcall; abstract; function AdvDVP_SetSaturation(nDevNum : Integer; input: Integer; nValue : LongInt) :Integer; virtual; stdcall; abstract; function AdvDVP_GPIOGetData(nDevNum : Integer; DINum:Integer; value : PBool) :Integer; virtual; stdcall; abstract; function AdvDVP_GPIOSetData(nDevNum : Integer; DONum:Integer; value : Boolean) :Integer; virtual; stdcall; abstract; end; function IDVP7010BDLL : TIDVP7010BDLL ; stdcall; implementation function IDVP7010BDLL; external 'DVP7010B.dll'; end.

    Read the article

  • Create Virtual Directory and Set Permissions IIS7 - Cannot read configuration file due to insufficie

    - by Nick
    I am trying to create a virtual directory and set it's permissions using IIS7 and C#. Here is a sample of my code: using (ServerManager serverManager = new ServerManager(webSite)) { ConfigurationSection anonymousAuthenticationSection = config.GetSection( @"system.webServer/security/authentication/anonymousAuthentication", webSite); anonymousAuthenticationSection["enabled"] = true; serverManager.CommitChanges(); return "true"; } This throws an exception and the message is: Cannot read configuration file due to insufficient permissions. Can someone help?

    Read the article

  • Need help converting a C++ header file to delphi

    - by grzegorz1
    I need help with converting c++ header file to delphi. I spent several days on this problem without success. Below is the original header file and my Delphi translation. ///////////////////////// C++ header file //////////////////////////////////// if _MSC_VER 1000 pragma once endif // _MSC_VER 1000 ifdef DVP7010BDLL_EXPORTS define DVP7010BDLL_API __declspec(dllexport) else define DVP7010BDLL_API __declspec(dllimport) endif define MAXBOARDS 4 define MAXDEVS 4 define ID_NEW_FRAME 37810 define ID_MUX0_NEW_FRAME 37800 define ID_MUX1_NEW_FRAME 37801 define ID_MUX2_NEW_FRAME 37802 define ID_MUX3_NEW_FRAME 37803 typedef enum { SUCCEEDED = 1, FAILED = 0, SDKINITFAILED = -1, PARAMERROR = -2, NODEVICES = -3, NOSAMPLE = -4, DEVICENUMERROR = -5, INPUTERROR = -6, // VERIFYHWERROR = -7 } Res; typedef enum tagAnalogVideoFormat { Video_None = 0x00000000, Video_NTSC_M = 0x00000001, Video_NTSC_M_J = 0x00000002, Video_PAL_B = 0x00000010, Video_PAL_M = 0x00000200, Video_PAL_N = 0x00000400, Video_SECAM_B = 0x00001000 } AnalogVideoFormat; typedef enum { SIZEFULLPAL=0, SIZED1, SIZEVGA, SIZEQVGA, SIZESUBQVGA } VideoSize; typedef enum { STOPPED = 1, RUNNING = 2, UNINITIALIZED = -1, UNKNOWNSTATE = -2 } CapState; class IDVP7010BDLL { public: int AdvDVP_CreateSDKInstence(void **pp); virtual int AdvDVP_InitSDK() PURE; virtual int AdvDVP_CloseSDK() PURE; virtual int AdvDVP_GetNoOfDevices(int *pNoOfDevs) PURE; virtual int AdvDVP_Start(int nDevNum, int SwitchingChans, HWND Main, HWND hwndPreview) PURE; virtual int AdvDVP_Stop(int nDevNum) PURE; virtual int AdvDVP_GetCapState(int nDevNum) PURE; virtual int AdvDVP_IsVideoPresent(int nDevNum, BOOL* VPresent) PURE; virtual int AdvDVP_GetCurFrameBuffer(int nDevNum, int VMux, long* bufSize, BYTE* buf) PURE; virtual int AdvDVP_SetNewFrameCallback(int nDevNum, int callback) PURE; virtual int AdvDVP_GetVideoFormat(int nDevNum, AnalogVideoFormat* vFormat) PURE; virtual int AdvDVP_SetVideoFormat(int nDevNum, AnalogVideoFormat vFormat) PURE; virtual int AdvDVP_GetFrameRate(int nDevNum, int *nFrameRate) PURE; virtual int AdvDVP_SetFrameRate(int nDevNum, int SwitchingChans, int nFrameRate) PURE; virtual int AdvDVP_GetResolution(int nDevNum, VideoSize *Size) PURE; virtual int AdvDVP_SetResolution(int nDevNum, VideoSize Size) PURE; virtual int AdvDVP_GetVideoInput(int nDevNum, int* input) PURE; virtual int AdvDVP_SetVideoInput(int nDevNum, int input) PURE; virtual int AdvDVP_GetBrightness(int nDevNum, int input, long *pnValue) PURE; virtual int AdvDVP_SetBrightness(int nDevNum, int input, long nValue) PURE; virtual int AdvDVP_GetContrast(int nDevNum, int input, long *pnValue) PURE; virtual int AdvDVP_SetContrast(int nDevNum, int input, long nValue) PURE; virtual int AdvDVP_GetHue(int nDevNum, int input, long *pnValue) PURE; virtual int AdvDVP_SetHue(int nDevNum, int input, long nValue) PURE; virtual int AdvDVP_GetSaturation(int nDevNum, int input, long *pnValue) PURE; virtual int AdvDVP_SetSaturation(int nDevNum, int input, long nValue) PURE; virtual int AdvDVP_GPIOGetData(int nDevNum, int DINum, BOOL* value) PURE; virtual int AdvDVP_GPIOSetData(int nDevNum, int DONum, BOOL value) PURE; }; /////////////////// delphi /////////////////////////////////////// unit IDVP7010BDLL_h; interface uses Windows, Messages, SysUtils, Classes; //{$if _MSC_VER 1000} //pragma once //{$endif} // _MSC_VER 1000 {$ifdef DVP7010BDLL_EXPORTS} //const DVP7010BDLL_API = __declspec(dllexport); {$else} //const DVP7010BDLL_API = __declspec(dllimport); {$endif} const MAXDEVS = 4; MAXMUXS = 4; ID_NEW_FRAME = 37810; ID_MUX0_NEW_FRAME = 37800; ID_MUX1_NEW_FRAME = 37801; ID_MUX2_NEW_FRAME = 37802; ID_MUX3_NEW_FRAME = 37803; // TRec SUCCEEDED = 1; FAILED = 0; SDKINITFAILED = -1; PARAMERROR = -2; NODEVICES = -3; NOSAMPLE = -4; DEVICENUMERROR = -5; INPUTERROR = -6; // TRec // TAnalogVideoFormat Video_None = $00000000; Video_NTSC_M = $00000001; Video_NTSC_M_J = $00000002; Video_PAL_B = $00000010; Video_PAL_M = $00000200; Video_PAL_N = $00000400; Video_SECAM_B = $00001000; // TAnalogVideoFormat // TCapState STOPPED = 1; RUNNING = 2; UNINITIALIZED = -1; UNKNOWNSTATE = -2; // TCapState type TCapState = Longint; TRes = Longint; TtagAnalogVideoFormat = DWORD; TAnalogVideoFormat = TtagAnalogVideoFormat; PAnalogVideoFormat = ^TAnalogVideoFormat; TVideoSize = ( SIZEFULLPAL, SIZED1, SIZEVGA, SIZEQVGA, SIZESUBQVGA); PVideoSize = ^TVideoSize; P_Pointer = ^Pointer; TIDVP7010BDLL = class function AdvDVP_CreateSDKInstence(pp: P_Pointer): integer; virtual; stdcall; abstract; function AdvDVP_InitSDK():Integer; virtual; stdcall; abstract; function AdvDVP_CloseSDK():Integer; virtual; stdcall; abstract; function AdvDVP_GetNoOfDevices(pNoOfDevs : PInteger) :Integer; virtual; stdcall; abstract; function AdvDVP_Start(nDevNum : Integer; SwitchingChans : Integer; Main : HWND; hwndPreview: HWND ) :Integer; virtual; stdcall; abstract; function AdvDVP_Stop(nDevNum : Integer ):Integer; virtual; stdcall; abstract; function AdvDVP_GetCapState(nDevNum : Integer ):Integer; virtual; stdcall; abstract; function AdvDVP_IsVideoPresent(nDevNum : Integer; VPresent : PBool) :Integer; virtual; stdcall; abstract; function AdvDVP_GetCurFrameBuffer(nDevNum : Integer; VMux : Integer; bufSize : PLongInt; buf : PByte) :Integer; virtual; stdcall; abstract; function AdvDVP_SetNewFrameCallback(nDevNum : Integer; callback : Integer ) :Integer; virtual; stdcall; abstract; function AdvDVP_GetVideoFormat(nDevNum : Integer; vFormat : PAnalogVideoFormat) :Integer; virtual; stdcall; abstract; function AdvDVP_SetVideoFormat(nDevNum : Integer; vFormat : TAnalogVideoFormat ) :Integer; virtual; stdcall; abstract; function AdvDVP_GetFrameRate(nDevNum : Integer; nFrameRate : Integer) :Integer; virtual; stdcall; abstract; function AdvDVP_SetFrameRate(nDevNum : Integer; SwitchingChans : Integer; nFrameRate : Integer) :Integer; virtual; stdcall; abstract; function AdvDVP_GetResolution(nDevNum : Integer; Size : PVideoSize) :Integer; virtual; stdcall; abstract; function AdvDVP_SetResolution(nDevNum : Integer; Size : TVideoSize ) :Integer; virtual; stdcall; abstract; function AdvDVP_GetVideoInput(nDevNum : Integer; input : PInteger) :Integer; virtual; stdcall; abstract; function AdvDVP_SetVideoInput(nDevNum : Integer; input : Integer) :Integer; virtual; stdcall; abstract; function AdvDVP_GetBrightness(nDevNum : Integer; input: Integer; pnValue : PLongInt) :Integer; virtual; stdcall; abstract; function AdvDVP_SetBrightness(nDevNum : Integer; input: Integer; nValue : LongInt) :Integer; virtual; stdcall; abstract; function AdvDVP_GetContrast(nDevNum : Integer; input: Integer; pnValue : PLongInt) :Integer; virtual; stdcall; abstract; function AdvDVP_SetContrast(nDevNum : Integer; input: Integer; nValue : LongInt) :Integer; virtual; stdcall; abstract; function AdvDVP_GetHue(nDevNum : Integer; input: Integer; pnValue : PLongInt) :Integer; virtual; stdcall; abstract; function AdvDVP_SetHue(nDevNum : Integer; input: Integer; nValue : LongInt) :Integer; virtual; stdcall; abstract; function AdvDVP_GetSaturation(nDevNum : Integer; input: Integer; pnValue : PLongInt) :Integer; virtual; stdcall; abstract; function AdvDVP_SetSaturation(nDevNum : Integer; input: Integer; nValue : LongInt) :Integer; virtual; stdcall; abstract; function AdvDVP_GPIOGetData(nDevNum : Integer; DINum:Integer; value : PBool) :Integer; virtual; stdcall; abstract; function AdvDVP_GPIOSetData(nDevNum : Integer; DONum:Integer; value : Boolean) :Integer; virtual; stdcall; abstract; end; function IDVP7010BDLL : TIDVP7010BDLL ; stdcall; implementation function IDVP7010BDLL; external 'DVP7010B.dll'; end.

    Read the article

  • Retrieving virtual disk file name from disk number

    - by Josip Medved
    When I list virtual disks within diskpart: DISKPART> list vdisk VDisk ### Disk ### State Type File --------- -------- -------------------- --------- ---- VDisk 0 Disk 2 Attached not open Fixed C:\Disk.vhd Interesting part for me here is file name. I tried to find equivalent of function that would give me file name (under File column) if I know disk number. Any idea which function that might be?

    Read the article

  • Is the Cloud ready for an Enterprise Java web application? Seeking a JEE hosting advice.

    - by Jakub Holý
    Greetings to all the smart people around here! I'd like to ask whether it is feasible or a good idea at all to deploy a Java enterprise web application to a Cloud such as Amazon EC2. More exactly, I'm looking for infrastructure options for an application that shall handle few hundred users with long but neither CPU nor memory intensive sessions. I'm considering dedicated servers, virtual private servers (VPSs) and EC2. I've noticed that there is a project called JBoss Cloud so people are working on enabling such a deployment, on the other hand it doesn't seem to be mature yet and I'm not sure that the cloud is ready for this kind of applications, which differs from the typical cloud-based applications like Twitter. Would you recommend to deploy it to the cloud? What are the pros and cons? The application is a Java EE 5 web application whose main function is to enable users to compose their own customized Product by combining the available Parts. It uses stateless and stateful session beans and JPA for persistence of entities to a RDBMS and fetches information about Parts from the company's inventory system via a web service. Aside of external users it's used also by few internal ones, who are authenticated against the company's LDAP. The application should handle around 300-400 concurrent users building their product and should be reasonably scalable and available though these qualities are only of a medium importance at this stage. I've proposed an architecture consisting of a firewall (FW) and load balancer supporting sticky sessions and https (in the Cloud this would be replaced with EC2's Elastic Load Balancing service and FW on the app. servers, in a physical architecture the load-balancer would be a HW), then two physical clustered application servers combined with web servers (so that if one fails, a user doesn't loose his/her long built product) and finally a database server. The DB server would need a slave backup instance that can replace the master instance if it fails. This should provide reasonable availability and fault tolerance and provide good scalability as long as a single RDBMS can keep with the load, which should be OK for quite a while because most of the operations are done in the memory using a stateful bean and only occasionally stored or retrieved from the DB and the amount of data is low too. A problematic part could be the dependency on the remote inventory system webservice but with good caching of its outputs in the application it should be OK too. Unfortunately I've only vague idea of the system resources (memory size, number and speed of CPUs/cores) that such an "average Java EE application" for few hundred users needs. My rough and mostly unfounded estimate based on actual Amazon offerings is that 1.7GB and a single, 2-core "modern CPU" with speed around 2.5GHz (the High-CPU Medium Instance) should be sufficient for any of the two application servers (since we can handle higher load by provisioning more of them). Alternatively I would consider using the Large instance (64b, 7.5GB RAM, 2 cores at 1GHz) So my question is whether such a deployment to the cloud is technically and financially feasible or whether dedicated/VPS servers would be a better option and whether there are some real-world experiences with something similar. Thank you very much! /Jakub Holy PS: I've found the JBoss EAP in a Cloud Case Study that shows that it is possible to deploy a real-world Java EE application to the EC2 cloud but unfortunately there're no details regarding topology, instance types, or anything :-(

    Read the article

  • Virtual channel tutorial for terminal services.

    - by Scott Chamberlain
    I am writing a program that will need to communicate to a server through a TS connection. Virtual Channels seems to be exactly what I need but Microsoft's documentation leaves very much to be desired. Does anyone know of good tutorials or just some examples I could use to help me. Preferred language is C# but C++ examples are fine too.

    Read the article

  • Making(programming) virtual drives on windows XP

    - by Manux
    Ahoy, I'd like to mount a "virtual drive" myself on Windows XP, I guess using the windows API. What I thought about would be like a server interface, meaning explorer.exe would send "queries", like, list directory, or get file through a pipe or whatever... I know some programs do it, maybe not the way I think it is done, but what the heck, if you know anything, enlighten me please!

    Read the article

  • Writing a Virtual Printer in .NET

    - by David Osborn
    I'm looking to create a virtual printer that passes data to my .NET application. I want to then create an installer that installs both the printer and the .NET application. It would we really nice to be able to write it all in C#, but I have a feeling that this will require a printer driver to be written is unmanaged code. Does anyone know of a fairly clean tutorial or example of how to do this?

    Read the article

  • Preference values - static without tables using a model with virtual attributes

    - by Mike
    Im trying to eliminate two tables from my database. The tables are message_sort_options and per_page_options. These tables basically just have 5 records which are options a user can set as their preference in a preferences table. The preferences table has columns like sort_preferences and per_page_preference which both point to a record in the other two tables containing the options. How can i set up the models with virtual attributes and fixed values for the options - eliminating table lookups every time the preferences are looked up?

    Read the article

< Previous Page | 38 39 40 41 42 43 44 45 46 47 48 49  | Next Page >