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  • How to extract comment out of header file using python, perl, or sed?

    - by WilliamKF
    I have a header file like this: /* * APP 180-2 ALG-254/258/772 implementation * Last update: 03/01/2006 * Issue date: 08/22/2004 * * Copyright (C) 2006 Somebody's Name here * All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions * are met: * 1. Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * 2. Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * 3. Neither the name of the project nor the names of its contributors * may be used to endorse or promote products derived from this software * without specific prior written permission. * * THIS SOFTWARE IS PROVIDED BY THE PROJECT AND CONTRIBUTORS ``AS IS'' AND * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE * ARE DISCLAIMED. IN NO EVENT SHALL THE PROJECT OR CONTRIBUTORS BE LIABLE * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS * OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY * OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF * SUCH DAMAGE. */ #ifndef HEADER_H #define HEADER_H /* More comments and C++ code here. */ #endif /* End of file. */ And I wish to extract out the contents of the first C style comment only and drop the " *" at the start of each line to get a file with the following contents: APP 180-2 ALG-254/258/772 implementation Last update: 03/01/2006 Issue date: 08/22/2004 Copyright (C) 2006 Somebody's Name here All rights reserved. Redistribution and use in source and binary forms, with or without modification, are permitted provided that the following conditions are met: 1. Redistributions of source code must retain the above copyright notice, this list of conditions and the following disclaimer. 2. Redistributions in binary form must reproduce the above copyright notice, this list of conditions and the following disclaimer in the documentation and/or other materials provided with the distribution. 3. Neither the name of the project nor the names of its contributors may be used to endorse or promote products derived from this software without specific prior written permission. THIS SOFTWARE IS PROVIDED BY THE PROJECT AND CONTRIBUTORS ``AS IS'' AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE PROJECT OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. Please suggest an easy way to do this with Python, Perl, sed, or some other way on Unix. Preferably as a one-liner.

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  • ScrollPanel in java does not appear JTextarea resizes instead

    - by Casper Marcussen
    Hello everyone My program is finished, but testing it out, i found out that the scrollpanel does not appear, it just resizes the JTextarea instead. The code is provided below: package javaapplication15; import java.awt.Container; import java.awt.FlowLayout; import java.awt.event.ActionEvent; import java.awt.event.ActionListener; import java.io.*; import java.io.IOException; import javax.swing.*; public class Tekstprogram extends JFrame { public Tekstprogram() { setSize(400, 600); setDefaultCloseOperation(EXIT_ON_CLOSE); setResizable(false); Container Indhold = getContentPane(); Indhold.setLayout(new FlowLayout()); JButton openButton = new JButton("Open"); JButton saveButton = new JButton("Save"); final JLabel statusbar = new JLabel("Output of your selection will go here"); final JTextArea TekstOmråde = new JTextArea(29, 30); JScrollPane scrollText = new JScrollPane(TekstOmråde); openButton.addActionListener(new ActionListener() { public void actionPerformed(ActionEvent ae) { JFileChooser chooser = new JFileChooser(); chooser.setMultiSelectionEnabled(true); int option = chooser.showOpenDialog(Tekstprogram.this); if (option == JFileChooser.APPROVE_OPTION) { File[] sf = chooser.getSelectedFiles(); String filelist = "nothing"; if (sf.length > 0) { filelist = sf[0].getName(); } for (int i = 1; i < sf.length; i++) { filelist = filelist + ", " + sf[i].getName(); } try { String strLine; File selectedFile = chooser.getSelectedFile(); FileInputStream in = new FileInputStream(selectedFile); BufferedReader br = new BufferedReader(new InputStreamReader(in)); while ((strLine = br.readLine()) != null) { TekstOmråde.append(strLine + "\n"); } } catch (Exception e) { System.out.println("En fejl opstod ved" + e); } } } }); saveButton.addActionListener(new ActionListener() { public void actionPerformed(ActionEvent ae) { JFileChooser chooser = new JFileChooser(); int option = chooser.showSaveDialog(Tekstprogram.this); if (option == JFileChooser.APPROVE_OPTION) { File file = chooser.getSelectedFile(); try { BufferedWriter out = new BufferedWriter(new FileWriter(file)); out.write(TekstOmråde.getText()); out.close(); } catch (IOException e) { System.out.println("IOException fejl opstod :"); e.printStackTrace(); } } } }); Indhold.add(openButton); Indhold.add(saveButton); Indhold.add(TekstOmråde); Indhold.add(scrollText); Indhold.add(statusbar); } public static void main(String args[]) { Tekstprogram sfc = new Tekstprogram(); sfc.setVisible(true); } } Is there anyway to make the JTexarea static?

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  • Facebook Registration Plugin redirects in wrong situation

    - by AVProgrammer
    I am using the PHP Facebook SDK to leverage the Facebook registration/login plugin. I am referring to: http://www.masteringapi.com/tutorials/how-to-use-facebook-registration-plugin-as-your-registration-system/15/ Currently, the browser redirects away from the registration page, no matter if I am signed in to Facebook or not. <div id="fb-root"></div> <script> window.fbAsyncInit = function() { FB.init({ appId: '<?php echo $facebook->getAppID() ?>', cookie: true, xfbml: true, oauth: true }); FB.Event.subscribe('auth.login', function(response) { window.location.reload(); }); FB.Event.subscribe('auth.logout', function(response) { window.location.reload(); }); <?php if($_SERVER['PHP_SELF'] == '/register/index.php'){?> FB.getLoginStatus(function(response) { if (response.status == "connected" || response.status == "unknown") { window.location = "http://<?=SITE_HOST?>/"; } }); <?php }?> }; (function() { var e = document.createElement('script'); e.async = true; e.src = document.location.protocol + '//connect.facebook.net/en_US/all.js'; document.getElementById('fb-root').appendChild(e); }()); The part that is causing this unwanted redirect is this: <?php if($_SERVER['PHP_SELF'] == '/register/index.php'){?> FB.getLoginStatus(function(response) { if (response.status == "connected" || response.status == "unknown") { window.location = "http://<?=SITE_HOST?>/"; } }); <?php }?> This function is supposed to redirect a "connected"1 user, away from the registration page. Unfortunately, even when I access this page from a brand-new browser (Firefox, just installed, which means no cookies or sessions exist) and I am still redirected. Note the PHP code below[2]. Also, the SITE_HOST is a constant for the www. address. I think the actual condition that is being met is response.status being equal to "unknown". This status check implies an unsuccessful response from Facebook, right? Without this getLoginStatus check in the code, it will actually load the the registration page, and a Facebook registration form: Note how it says: "You have registered", which I did a month ago (assuming this qualification is met by allowing the Facebook App permissions, which was done when I initially installed the Facebook SDK). So why would the redirect code work for me (seemingly), then still redirect me when I am using a browser NOT signed in to Facebook? Also, the jQuery function at the bottom of the script loads all.js. This is all I need, right? Footnotes: Someone with "connected" status is logged in to Facebook and has approved your Facebook App permissions. No matter which page this was on it caused this, and since this code appears in a global include file, I've restricting from printing to only on the registration page, which was the intention for this code to my understanding.

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  • Cutting large XML file into smaller pieces in C#

    - by NDraskovic
    I have a problem that I'm working on for quite some time now. I have an XML file with over 50000 records (one record has 3 levels). This file is used by one of my applications to control document sending (the record holds, among other informations, the type of document that has to be sent to a certain person). So in my application I load the XML file into a XmlDocument, and then by using SelectNodes method, I create a XmlNodeList from which I read the data I want. The process is like this - our worker takes the persons ID card (simple eith barcode) and reads it with barcode reader. When the barcode value has been read, my application finds the person with that ID in the XML file, and stores the type of the document into a string variable. Then the worker takes the document and reads its barcode, and if the value of documents barcode and the value in the value in the string variable match, the application makes a record that document of type xxxxxxxx will be sent to the person with ID yyyyyyyyy. This is very simple code, it works perfectly for now, and this is how it looks: On textBox1_TextChanged event (worker read persons ID): foreach(XmlNode node in NodeList){ if(String.Compare(node.Attributes.GetNamedItem("ID").Value.ToString(),textBox1.Text)==0) { ControlString = node.ChildNode[3].FirstChild.Attributes.GetNamedItem("doctype").Value.ToString(); break; } } textBox2.Focus(); And on textBox2_TextChanged event (worker read the documents barcode): if(String.Compare(textBox2.Text,ControlString)==0) { //Create a record and insert it into a SQL database } My question is - how will my application perform with larger XML files (I was told that the XML file might be up to 500,000 records large), will this approach be valid, or will I need to cut the file into smaller files. If I have to cut it, please give me an idea with some code samples, I've tried to do it like this: Reading entire record and storing it into a string: private void WriteXml(XmlNode record) { tempXML = record.InnerXml; temp = "<" + record.Name + " code=\"" + record.Attributes.GetNamedItem("code").Value + "\">" + Environment.NewLine; temp += tempXML + Environment.NewLine; temp += "</" + record.Name + ">"; SmallerXMLDocument += temp + Environment.NewLine; temp = ""; i++; } tempXML, temp and SmallerXMLDocument are all string variables. And then in button_Click method I load the XML file into a XmlNodeList (again by using XmlDocument.SelectNodes method) and I try to create one big string value that would hold all records like this: foreach(XmlNode node in nodes) { if(String.Compare(node.ChildNode[3].FirstChild.Attributes.GetNamedItem("doctype").Value.ToString(),doctype1)==0) { WriteXML(node); } } My idea was to create a string value (in this case called SmallerXmlDocument), and when I pass trough the entire XML file, to simply copy the value of that string into a new file. This works, but only for files that have up to 2000 records (and my has way more than that). So, if I need to cut the file into smaller pieces, what would be the best way to do it (keep in mind that there could be up to half a million records in a XML file)? Thanks

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  • Game logic dynamically extendable architecture implementation patterns

    - by Vlad
    When coding games there are a lot of cases when you need to inject your logic into existing class dynamically and without making unnecessary dependencies. For an example I have a Rabbit which can be affected by freeze ability so it can't jump. It could be implemented like this: class Rabbit { public bool CanJump { get; set; } void Jump() { if (!CanJump) return; ... } } But If I have more than one ability that can prevent it from jumping? I can't just set one property because some circumstances can be activated simultanously. Another solution? class Rabbit { public bool Frozen { get; set; } public bool InWater { get; set; } bool CanJump { get { return !Frozen && !InWater; } } } Bad. The Rabbit class can't know all the circumstances it can run into. Who knows what else will game designer want to add: may be an ability that changes gravity on an area? May be make a stack of bool values for CanJump property? No, because abilities can be deactivated not in that order in which they were activated. I need a way to seperate ability logic that prevent the Rabbit from jumping from the Rabbit itself. One possible solution for this is making special checking event: class Rabbit { class CheckJumpEventArgs : EventArgs { public bool Veto { get; set; } } public event EventHandler<CheckJumpEvent> OnCheckJump; void Jump() { var args = new CheckJumpEventArgs(); if (OnCheckJump != null) OnCheckJump(this, args); if (!args.Veto) return; ... } } But it's a lot of code! A real Rabbit class would have a lot of properties like this (health and speed attributes, etc). I'm thinking of borrowing something from MVVM pattern where you have all the properties and methods of an object implemented in a way where they can be easily extended from outside. Then I want to use it like this: class FreezeAbility { void ActivateAbility() { _rabbit.CanJump.Push(ReturnFalse); } void DeactivateAbility() { _rabbit.CanJump.Remove(ReturnFalse); } // should be implemented as instance member // so it can be "unsubscribed" bool ReturnFalse(bool previousValue) { return false; } } Is this approach good? What also should I consider? What are other suitable options and patterns? Any ready to use solutions? UPDATE The question is not about how to add different behaviors to an object dynamically but how its (or its behavior) implementation can be extended with external logic. I don't need to add a different behavior but I need a way to modify an exitsing one and I also need a possibiliity to undo changes.

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  • How to get updated automatically WPF TreeViewItems with values based on .Net class properties?

    - by ProgrammerManiac
    Good morning. I have a class with data derived from InotifyPropertyChange. The data come from a background thread, which searches for files with certain extension in certain locations. Public property of the class reacts to an event OnPropertyChange by updating data in a separate thread. Besides, there are described in XAML TreeView, based on HierarhicalDataTemplates. Each TextBlock inside templates supplied ItemsSource = "{Binding FoundFilePaths, Mode = OneWay, NotifyOnTargetUpdated = True}". enter code here <HierarchicalDataTemplate DataType = "{x:Type lightvedo:FilesInfoStore}" ItemsSource="{Binding FoundFilePaths, Mode=OneWay, NotifyOnTargetUpdated=True}"> <!--????? ??????????? ???? ??????--> <StackPanel x:Name ="TreeNodeStackPanel" Orientation="Horizontal"> <TextBlock Margin="5,5,5,5" TargetUpdated="TextBlockExtensions_TargetUpdated"> <TextBlock.Text> <MultiBinding StringFormat="Files with Extension {0}"> <Binding Path="FileExtension"/> </MultiBinding> </TextBlock.Text> </TextBlock> <Button x:Name="OpenFolderForThisFiles" Click="OnOpenFolderForThisFiles_Click" Margin="5, 3, 5, 3" Width="22" Background="Transparent" BorderBrush="Transparent" BorderThickness="0.5"> <Image Source="images\Folder.png" Height="16" Width="20" > </Image> </Button> </StackPanel> </HierarchicalDataTemplate> <HierarchicalDataTemplate DataType="{x:Type lightvedo:FilePathsStore}"> <TextBlock Text="{Binding FilePaths, Mode=OneWay, NotifyOnTargetUpdated=True}" TargetUpdated="OnTreeViewNodeChildren_Update" /> </HierarchicalDataTemplate> </TreeView.Resources> <TreeView.RenderTransform> <TransformGroup> <ScaleTransform/> <SkewTransform AngleX="-0.083"/> <RotateTransform/> <TranslateTransform X="-0.249"/> </TransformGroup> </TreeView.RenderTransform> <TreeView.BorderBrush> <LinearGradientBrush EndPoint="1,0.5" StartPoint="0,0.5"> <GradientStop Color="#FF74591F" Offset="0" /> <GradientStop Color="#FF9F7721" Offset="1" /> <GradientStop Color="#FFD9B972" Offset="0.49" /> </LinearGradientBrush> </TreeView.BorderBrush> </TreeView> Q: Why is the data from a class derived from INotifyPropertyChange does not affect the display of tree items. Do I understand: The interface will make INotifyPropertyChange be automatically redrawn TreeViewItems or do I need to manually carry out this operation? Currently TreeViewItems not updated and PropertyChamged always null. A feeling that no subscribers to the event OnPropertyChanged.

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  • Using resize to getScript if above x pixels (jQuery)

    - by user1065573
    So I have an issue with this script. It basically is loading the script on any resize event. I have it working if lets say... - User has window size above 768 (getScipt() and content by .load() in that script) - Script will load (and content) - User for some reason window size goes below 768 (css hides #div) - User re-sizes again above 768, And does not load the script again! (css displays the div) Great. Works right. Now.. (for some cray reason) - User has window size below 768 (Does NOT getScript() or nothing) - User re-sizes above 768 and stops at any px (getScript and content) - User re-sizes again anything above 768 (It getScript AGAIN) I need it to only get script once. Ive used some code from here jQuery: How to detect window width on the fly? (edit - i found this, which he has the same issue of loading a script once.) Problem with function within $(window).resize - using jQuery And others i lost the links to :/ When i first found this problem I was using something like this, then i added the allcheckWidth() to solve problem. But it does not. var $window = $(window); function checkWidth() { var windowsize = $window.width(); ////// LETS GET SOME THINGS IF IS DESKTOP var $desktop_load = 0; if (windowsize >= 768) { if (!$desktop_load) { // GET DESKTOP SCRIPT TO KEEP THINGS QUICK $.getScript("js/desktop.js", function() { $desktop_load = 1; }); } else { } } ////// LETS GET SOME THINGS IF IS MOBILE if (windowsize < 768) { } } checkWidth(); function allcheckWidth () { var windowsize = $window.width(); //// IF WINDOW SIZE LOADS < 768 THEN CHANGES >= 768 LOAD ONCE var $desktop_load = 0; if (!$desktop_load) { if (windowsize < 768) { if ( $(window).width() >= 768) { $.getScript("js/desktop.js", function() { $desktop_load = 1; }); } } } } $(window).resize(allcheckWidth); Now im using something like this which makes more sense? $(function() { $(window).resize(function() { var $desktop_load = 0; //Dekstop if (window.innerWidth >= 768) { if (!$desktop_load) { // GET DESKTOP SCRIPT TO KEEP THINGS QUICK $.getScript("js/desktop.js", function() { $desktop_load + 1; }); } else { } } if (window.innerWidth < 768) { if (window.innerWidth >= 768) { if (!$desktop_load) { // GET DESKTOP SCRIPT TO KEEP THINGS QUICK $.getScript("js/desktop.js", function() { $desktop_load + 1; }); } else { } } } }) .resize(); // trigger resize event }) Ty for future response. Edit - To give an example, in desktop.js i have a gif that loads before "abc" content, that gets inserted by .load(). On resize this gif will show up and the .load() in desktop.js will fire again. So if getScript was only being called once, it should not be doing anything again in desktop.js. Confusing?

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  • Converting OCaml to F#: F# equivelent of Pervasives at_exit

    - by Guy Coder
    I am converting the OCaml Format module to F# and tracked a problem back to a use of the OCaml Pervasives at_exit. val at_exit : (unit -> unit) -> unit Register the given function to be called at program termination time. The functions registered with at_exit will be called when the program executes exit, or terminates, either normally or because of an uncaught exception. The functions are called in "last in, first out" order: the function most recently added with at_exit is called first. In the process of conversion I commented out the line as the compiler did not flag it as being needed and I was not expecting an event in the code. I checked the FSharp.PowerPack.Compatibility.PervasivesModule for at_exit using VS Object Browser and found none. I did find how to run code "at_exit"? and How do I write an exit handler for an F# application? The OCaml line is at_exit print_flush with print_flush signature: val print_flush : (unit -> unit) Also in looking at the use of it during a debug session of the OCaml code, it looks like at_exit is called both at the end of initialization and at the end of each use of a call to the module. Any suggestions, hints on how to do this. This will be my first event in F#. EDIT Here is some of what I have learned about the Format module that should shed some light on the problem. The Format module is a library of functions for basic pretty printer commands of simple OCaml values such as int, bool, string. The format module has commands like print_string, but also some commands to say put the next line in a bounded box, think new set of left and right margins. So one could write: print_string "Hello" or open_box 0; print_string "<<"; open_box 0; print_string "p \/ q ==> r"; close_box(); print_string ">>"; close_box() The commands such as open_box and print_string are handled by a loop that interprets the commands and then decides wither to print on the current line or advance to the next line. The commands are held in a queue and there is a state record to hold mutable values such as left and right margin. The queue and state needs to be primed, which from debugging the test cases against working OCaml code appears to be done at the end of initialization of the module but before the first call is made to any function in the Format module. The queue and state is cleaned up and primed again for the next set of commands by the use of mechanisms for at_exit that recognize that the last matching frame for the initial call to the format modules has been removed thus triggering the call to at_exit which pushes out any remaining command in the queue and re-initializes the queue and state. So the sequencing of the calls to print_flush is critical and appears to be at more than what the OCaml documentation states.

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  • Canceling in Sqlite

    - by Yusuf
    I am trying to use handle database with insert, update, and delete such as notepad. I'm having problems in canceling data .In normal case which presses the confirm button, it will be saved into sqlite and will be displayed on listview. How can I make cancel event through back key or more button event? I want my Button and back key to cancel data but its keep on saving... public static int numTitle = 1; public static String curDate = ""; private EditText mTitleText; private EditText mBodyText; private Long mRowId; private NotesDbAdapter mDbHelper; private TextView mDateText; private boolean isOnBackeyPressed; public SQLiteDatabase db; @Override protected void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); mDbHelper = new NotesDbAdapter(this); mDbHelper.open(); setContentView(R.layout.note_edit); setTitle(R.string.edit_note); mTitleText = (EditText) findViewById(R.id.etTitle_NE); mBodyText = (EditText) findViewById(R.id.etBody_NE); mDateText = (TextView) findViewById(R.id.tvDate_NE); long msTime = System.currentTimeMillis(); Date curDateTime = new Date(msTime); SimpleDateFormat formatter = new SimpleDateFormat("d'/'M'/'y"); curDate = formatter.format(curDateTime); mDateText.setText("" + curDate); Button confirmButton = (Button) findViewById(R.id.bSave_NE); Button cancelButton = (Button) findViewById(R.id.bCancel_NE); Button deleteButton = (Button) findViewById(R.id.bDelete_NE); mRowId = (savedInstanceState == null) ? null : (Long) savedInstanceState .getSerializable(NotesDbAdapter.KEY_ROWID); if (mRowId == null) { Bundle extras = getIntent().getExtras(); mRowId = extras != null ? extras.getLong(NotesDbAdapter.KEY_ROWID) : null; } populateFields(); confirmButton.setOnClickListener(new View.OnClickListener() { public void onClick(View view) { setResult(RESULT_OK); Toast.makeText(NoteEdit.this, "Saved", Toast.LENGTH_SHORT) .show(); finish(); } }); deleteButton.setOnClickListener(new View.OnClickListener() { @Override public void onClick(View v) { // TODO Auto-generated method stub mDbHelper.deleteNote(mRowId); Toast.makeText(NoteEdit.this, "Deleted", Toast.LENGTH_SHORT) .show(); finish(); } }); cancelButton.setOnClickListener(new View.OnClickListener() { @Override public void onClick(View v) { // TODO Auto-generated method stub boolean diditwork = true; try { db.beginTransaction(); populateFields(); db.setTransactionSuccessful(); } catch (SQLException e) { diditwork = false; } finally { db.endTransaction(); if (diditwork) { Toast.makeText(NoteEdit.this, "Canceled", Toast.LENGTH_SHORT).show(); } } } }); } private void populateFields() { if (mRowId != null) { Cursor note = mDbHelper.fetchNote(mRowId); startManagingCursor(note); mTitleText.setText(note.getString(note .getColumnIndexOrThrow(NotesDbAdapter.KEY_TITLE))); mBodyText.setText(note.getString(note .getColumnIndexOrThrow(NotesDbAdapter.KEY_BODY))); } } @Override protected void onSaveInstanceState(Bundle outState) { super.onSaveInstanceState(outState); saveState(); outState.putSerializable(NotesDbAdapter.KEY_ROWID, mRowId); } public void onBackPressed() { super.onBackPressed(); isOnBackeyPressed = true; finish(); } @Override protected void onPause() { super.onPause(); if (!isOnBackeyPressed) saveState(); } @Override protected void onResume() { super.onResume(); populateFields(); } private void saveState() { String title = mTitleText.getText().toString(); String body = mBodyText.getText().toString(); if (mRowId == null) { long id = mDbHelper.createNote(title, body, curDate); if (id > 0) { mRowId = id; } } else { mDbHelper.updateNote(mRowId, title, body, curDate); } }`enter code here`

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  • customizing into a reusable component in flex

    - by Fresher4Flex
    need to make a reusable custom component from the existing code here. So that I can use this code to make this effect(view stack) to work in any direction. In the code it has user specified height and works from downside. I need to make this component customizable, something like user is able do it in any direction.I need it urgently. I appreciate your help. 1)main Application: <?xml version="1.0" encoding="utf-8"?> <mx:WindowedApplication xmlns:mx="http://www.adobe.com/2006/mxml" layout="absolute" xmlns:sh="windowShade.*"> <sh:Shade id="i1" height="15" headerHeight="14" thisHeight="215" alwaysOnTop="false" y="{this.height - 14}"/> </mx:WindowedApplication> 2)Custom Comp: Shade.mxml <?xml version="1.0" encoding="utf-8"?> <mx:VBox xmlns:mx="http://www.adobe.com/2006/mxml" width="100%" height="300" creationComplete="init()" verticalScrollPolicy="off" verticalGap="0" > <mx:Script> <![CDATA[ import mx.core.Container; import mx.core.Application; import mx.controls.Alert; import mx.effects.easing.*; import mx.binding.utils.BindingUtils; /** * Need host to adjust this object to Top */ public var alwaysOnTop:Boolean = false; /** * User can custom the height of this component */ public var thisHeight:int = 0; /** * User can custom the header height of this component */ [Bindable] public var headerHeight:int = 14; /** * The bindable value of this height */ [Bindable] public var tHeight:int = 0; /** * The bindable value of parent height */ [Bindable] public var pHeight:int = 0; /** * Initialize method */ private function init():void { if (this.thisHeight > 0 ) this.height = this.thisHeight; BindingUtils.bindProperty(this, "tHeight",this,"height" ); BindingUtils.bindProperty(this, "pHeight",this.parent,"height" ); } /** * Toggle button */ private function toggleBtn(e:MouseEvent):void { if (this.alwaysOnTop) { var container:Container = Application.application as Container; container.setChildIndex(this.parent, container.numChildren - 1 ); } if ( vs.selectedIndex == 0 ) panelOut.play(); else panelIn.play(); } ]]> </mx:Script> <mx:Move id="panelOut" target="{this}" yTo="{ pHeight - this.tHeight }" effectEnd="vs.selectedIndex = 1" duration="600" easingFunction="Back.easeOut"/> <mx:Move id="panelIn" target="{this}" yTo="{ this.pHeight - headerHeight }" effectEnd="vs.selectedIndex = 0" duration="600" easingFunction="Back.easeIn"/> <mx:VBox horizontalAlign="center" width="100%"> <mx:ViewStack id="vs" width="100%"> <mx:VBox horizontalAlign="center" > <mx:Label text="VBox 1"/> <mx:Image source="@Embed('/windowShade/add.png')" click="toggleBtn(event)"/> </mx:VBox> <mx:VBox horizontalAlign="center"> <mx:Label text="2nd VBox"/> <mx:Image source="@Embed('/windowShade/back.png')" click="toggleBtn(event)"/> </mx:VBox> </mx:ViewStack> </mx:VBox> <mx:VBox id="drawer" height="100%" width="100%" backgroundColor="#000000"> </mx:VBox> </mx:VBox>

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  • Need help with a memory management problem in my game model

    - by user309030
    Hi, I'm a beginner level programmer trying to make a game app for the iphone and I've encountered a possible issue with the memory management (exc_bad_access) of my program so far. I've searched and read dozens of articles regarding memory management (including apple's docs) but I still can't figure out what exactly is wrong with my codes. So I would really appreciate it if someone can help clear up the mess I made for myself. //in the .h file @property(nonatomic,retain) NSMutableArray *fencePoleArray; @property(nonatomic,retain) NSMutableArray *fencePoleImageArray; @property(nonatomic,retain) NSMutableArray *fenceImageArray; //in the .m file - (void)viewDidLoad { [super viewDidLoad]; self.gameState = gameStatePaused; fencePoleArray = [[NSMutableArray alloc] init]; fencePoleImageArray = [[NSMutableArray alloc] init]; fenceImageArray = [[NSMutableArray alloc] init]; mainField = CGRectMake(10, 35, 310, 340); .......... [NSTimer scheduledTimerWithTimeInterval:0.05 target:self selector:@selector(gameLoop) userInfo:nil repeats:YES]; } So basically, the player touches the screen to set up the fences/poles -(void)touchesBegan:(NSSet *)touches withEvent:(UIEvent *)event { if(.......) { ....... } else { UITouch *touch = [[event allTouches] anyObject]; currentTapLoc = [touch locationInView:touch.view]; NSLog(@"%i, %i", (int)currentTapLoc.x, (int)currentTapLoc.y); if(CGRectContainsPoint(mainField, currentTapLoc)) { if([self checkFence]) { onFencePole++; //this 3 set functions adds their respective objects into the 3 NSMutableArrays using addObject: [self setFencePole]; [self setFenceImage]; [self setFencePoleImage]; ....... } } else { ....... } } } } The setFence function (setFenceImage and setFencePoleImage is similar to this) -(void)setFencePole { Fence *fencePole; if (!elecFence) { fencePole = [[Fence alloc] initFence:onFencePole fenceType:1 fencePos:currentTapLoc]; } else { fencePole = [[Fence alloc] initFence:onFencePole fenceType:2 fencePos:currentTapLoc]; } [fencePoleArray addObject:fencePole]; [fencePole release]; and whenever I press a button in the game, endOpenState is called to clear away all the extra images(fence/poles) on the screen and also to remove all existing objects in the 3 NSMutableArray. Point is to remove all the objects in the NSMutableArrays but keep the array itself so it can be reused later. -(void)endOpenState { ........ int xMax = [fencePoleArray count]; int yMax = [fenceImageArray count]; for (int x = 0; x < xMax; x++) { [[fencePoleImageArray objectAtIndex:x] removeFromSuperview]; } for (int y = 0; y < yMax; y++) { [[fenceImageArray objectAtIndex:y] removeFromSuperview]; } [fencePoleArray removeAllObjects]; [fencePoleImageArray removeAllObjects]; [fenceImageArray removeAllObjects]; ........ } The crash happens here at the checkFence function. -(BOOL)checkFence { if (onFencePole == 0) { return YES; } else if (onFencePole >= 1 && onFencePole < currentMaxFencePole - 1) { CGPoint tempPoint1 = currentTapLoc; CGPoint tempPoint2 = [[fencePoleArray objectAtIndex:onFencePole-1] returnPos]; // the crash happens at this line if ([self checkDistance:tempPoint1 point2:tempPoint2]) { return YES; } else { return NO; } } else if (onFencePole == currentMaxFencePole - 1) { ...... } else { return NO; } } So the problem here is, everything works fine until checkFence is called the 2nd time after endOpenState is called. So its like tap_screen - tap_screen - press_button_to_call_endOpenState - tap screen - tap_screen - crash What I'm thinking of is that fencePoleArray got messed up when I used [fencePoleArray removeAllObjects] because it doesn't crash when I comment it out. It would really be great if someone can explain to me what went wrong. And thanks in advance.

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  • setting something disposed or invisible java

    - by OVERTONE
    this might be simple enough as just inserting the right method but i cant seem to get it right. i have a simple program with two buttons. each one changes the picture above them. but anytime i click the buttons i get some odd awt event queue error. i think its because im trying to add something to a frame after its already been made. package icnon; import javax.imageio.*; import javax.swing.*; import java.awt.*; import java.awt.event.*; public class FrameIconExample extends JFrame implements ActionListener { JLabel j; JPanel p, l, k; JButton picOne, picTwo; Container cPane; public FrameIconExample() { JButton picOne = new JButton("picOne"); JButton picTwo = new JButton("picTwo"); picOne.setName("picOne"); picTwo.setName("picTwo"); picOne.addActionListener(this); picTwo.addActionListener(this); JPanel p = new JPanel(new GridLayout(2, 1)); JPanel l = new JPanel(new FlowLayout()); JPanel k = new JPanel(new FlowLayout()); cPane = getContentPane(); j = new JLabel(new ImageIcon("../meet/src/images/beautiful-closeup-portrait-photography.jpg")); l.add(j); k.add(picOne); k.add(picTwo); p.add(l); p.add(k); add(p); } public static void main(String[] args) { FrameIconExample frame = new FrameIconExample(); frame.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE); frame.setSize(new Dimension(300, 800)); frame.setTitle("Frame Icon Example"); // Display the form frame.setVisible(true); } @Override public void actionPerformed(ActionEvent e) { JButton temp = (JButton) e.getSource(); String src = "../meet/src/images/Majken Kruse portrait - john.jpg"; //System.out.println(src + " " + temp.getName()); if(temp.getName().equalsIgnoreCase("picOne")) { src = "../meet/src/images/beautiful-closeup-portrait-photography.jpg"; System.out.println(src + " " + temp.getName()); Icon img; j = new JLabel(new ImageIcon(src)); l.add(j); System.out.println("1"); } if(temp.getName().equalsIgnoreCase("picTwo")) { src = "../icontest/images/Majken Kruse portrait - john.jpg"; System.out.println(src + " " + temp.getName()); Icon img; j = new JLabel(new ImageIcon(src)); l.add(j); System.out.println("2"); } } } its all just the one program so if you copy paste it into an editor you can see the stack trace. but the source of the image files wont be there. does anyone know how id do it? or where im goin wrong? stack trace: ../meet/src/images/beautiful-closeup-portrait-photography.jpg picOne Exception in thread "AWT-EventQueue-0" java.lang.NullPointerException at icnon.FrameIconExample.actionPerformed(FrameIconExample.java:68) at javax.swing.AbstractButton.fireActionPerformed(Unknown Source) at javax.swing.AbstractButton$Handler.actionPerformed(Unknown Source) at javax.swing.DefaultButtonModel.fireActionPerformed(Unknown Source) at javax.swing.DefaultButtonModel.setPressed(Unknown Source) at javax.swing.plaf.basic.BasicButtonListener.mouseReleased(Unknown Source) at java.awt.Component.processMouseEvent(Unknown Source) at javax.swing.JComponent.processMouseEvent(Unknown Source) at java.awt.Component.processEvent(Unknown Source) at java.awt.Container.processEvent(Unknown Source) at java.awt.Component.dispatchEventImpl(Unknown Source) at java.awt.Container.dispatchEventImpl(Unknown Source) at java.awt.Component.dispatchEvent(Unknown Source) at java.awt.LightweightDispatcher.retargetMouseEvent(Unknown Source) at java.awt.LightweightDispatcher.processMouseEvent(Unknown Source) at java.awt.LightweightDispatcher.dispatchEvent(Unknown Source) at java.awt.Container.dispatchEventImpl(Unknown Source) at java.awt.Window.dispatchEventImpl(Unknown Source) at java.awt.Component.dispatchEvent(Unknown Source) at java.awt.EventQueue.dispatchEvent(Unknown Source) at java.awt.EventDispatchThread.pumpOneEventForFilters(Unknown Source) at java.awt.EventDispatchThread.pumpEventsForFilter(Unknown Source) at java.awt.EventDispatchThread.pumpEventsForHierarchy(Unknown Source) at java.awt.EventDispatchThread.pumpEvents(Unknown Source) at java.awt.EventDispatchThread.pumpEvents(Unknown Source) at java.awt.EventDispatchThread.run(Unknown Source)

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  • how to call javascript function

    - by Manu Jaggi
    when i click on the textbox which is inside the item template of gridview then onclick event should fire and then call the javascript function but my problem is that there no onclick event option in item template's textbox plz hel p me. <asp:GridView ID="GridView2" runat="server" AutoGenerateColumns="False" OnRowCommand="GridView2_RowCommand" Width="100%" GridLines="None" style="font-family: Tahoma; font-size: xx-small" Font-Names="Tahoma" Font-Size="XX-Small"> <Columns> <asp:BoundField HeaderText="Status" DataField="Status" HeaderStyle-HorizontalAlign="Left" ItemStyle-HorizontalAlign="Left"> <HeaderStyle HorizontalAlign="Left"></HeaderStyle> <ItemStyle HorizontalAlign="Left"></ItemStyle> </asp:BoundField> <asp:TemplateField HeaderText="Order" > <ItemTemplate> <asp:TextBox ID="TextBox1" Text='<%#Eval("ArticleOrder")%>' ReadOnly="true" runat="server" Height="18px" Width="16px" onclick="hello();" > </asp:TextBox> </ItemTemplate> <HeaderStyle HorizontalAlign="Left" /> </asp:TemplateField> <%--<asp:BoundField HeaderText="Order" DataField="ArticleOrder" HeaderStyle-HorizontalAlign="Center" ItemStyle-HorizontalAlign="Center"> <HeaderStyle HorizontalAlign="Center"></HeaderStyle> <ItemStyle HorizontalAlign="Center"></ItemStyle> </asp:BoundField>--%> <asp:BoundField HeaderText="Title" DataField="ArticleTitle" HeaderStyle-HorizontalAlign="Left" ItemStyle-HorizontalAlign="Left"> <HeaderStyle HorizontalAlign="Left"></HeaderStyle> <ItemStyle HorizontalAlign="Left"></ItemStyle> </asp:BoundField> <asp:TemplateField HeaderText="Edit" HeaderStyle-HorizontalAlign="Center" ItemStyle-HorizontalAlign="Center"> <ItemTemplate> <asp:ImageButton ID="ImageButtonedt" runat="server" ImageUrl="~/images/newspaper_go.png" CommandName="edt" CommandArgument='<%#Eval("ArticleID")%>' /> </ItemTemplate> <HeaderStyle HorizontalAlign="Center"></HeaderStyle> <ItemStyle HorizontalAlign="Center"></ItemStyle> </asp:TemplateField> <asp:TemplateField HeaderText="Delete" HeaderStyle-HorizontalAlign="Center" ItemStyle-HorizontalAlign="Center"> <ItemTemplate> <asp:ImageButton ID="ImageButtondel" runat="server" ImageUrl="~/images/newspaper_delete.png" CommandName="del" OnClientClick='return confirm("Are you sure you want to delete ?");' CommandArgument='<%#Eval("ArticleID")%>' /> </ItemTemplate> <HeaderStyle HorizontalAlign="Center"></HeaderStyle> <ItemStyle HorizontalAlign="Center"></ItemStyle> </asp:TemplateField> </Columns> </asp:GridView> javascript function: hello() { var divName = document.getElementById('div1'); var divFade = document.getElementById('fade'); divName.style.display = 'block'; divFade.style.display = 'block'; }

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  • I'm trying to make lots of the same object appear randomly on the screen subject to conditions and k

    - by Katsideswide
    Hi! A good friend recommended this site to me, it looks really useful! I'm a bit of a shameless noob at actionscript and after 3 days of tutorials and advice I've hit a brick wall. I've managed to get a sensor attached to an arduino talking to flash using something called AS3glue. it works, when i set up a trace("leaf") for the contition that the sensor reads 0, i get a printout of the word "leaf". however i want the program to make a graphic appear on the screen when this condition is met, not just trace something. I'm trying to get the program to generate a library object called "Enemy" on the screen at a random position each time the conditions are met. It's called enemy because I was following a game tutorial...actually it's a drawing of a leaf. Here's the bit of the code which is causing me problems: var army:Array; var enemy:Enemy; function AvoiderGame() { army = new Array(); var newEnemy = new Enemy( 100, 100 ); army.push( newEnemy ); addChild( newEnemy ); } function timerEvent(event:Event):void { if (a.getAnalogData(0) ==0 && a.getAnalogData(0) != this.lastposition){ trace("leaf"); var randomX:Number = (Math.random() * 200) + 100; var randomY:Number = (Math.random() * 150) + 50; var newEnemy = new Enemy( randomX, randomY); army.push( newEnemy ); addChild( newEnemy ); } else if (a.getAnalogData(0) == 0) { //don't trace anything } else { //don't trace anything } this.lastposition = a.getAnalogData(0); //afterwards, set the position to be the new lastposition and repeat. } I've imported "import flash.display.MovieClip;" and the code for the Enemy class looks like this: package { import flash.display.MovieClip; public class Enemy extends MovieClip { public function Enemy( startX:Number, startY:Number ) { x = startX; y = startY; } } } Here's my error. I've tried googling, it seems like a pretty general error: TypeError: Error #1009: Cannot access a property or method of a null object reference. at as3glue_program_fla::MainTimeline/timerEvent() at flash.utils::Timer/_timerDispatch() at flash.utils::Timer/tick() I've made sure that the "Enemy" object is exported for AS3. I'm going for something like this when it's programmed in AS2: leafCounter = 0; //set the counter to 0 counter.swapDepths(1000); //puts the counter on top of pretty much anything, unless you make more than 1000 leaves! counter.textbox.text = 0; //shows "0" in the text box in the "counter" movie clip this.onMouseDown = function() { //triggers when the mouse is clicked this.attachMovie("Leaf","Leaf"+leafCounter,leafCounter,{_x:Math.random()*Stage.width,_y:Math.random()*Stage.height,_rotation:Math.random()*360}); //adds a leaf to rthe stage with a random position and random rotation leafCounter++; //adds 1 to the leaf counter counter.textbox.text = leafCounter; //shows that number in the text box } I'm sure it must be a simple error, I can get the logic working when it just traces something on the screen but i can't get it to generate an "enemy" Any help or hints would be really useful! I know this is a bit of a ham-fisted job of altering existing code.

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  • UIScrollView message handler

    - by cs221313
    Hi, all, I want to create a scroll view and put thumbnail view in that scroll view. but I can not get the touchBegan message in my program. My source code is like following. - (void)viewDidLoad { [super viewDidLoad]; NSError* error; NSString *bundleRoot = [[NSBundle mainBundle] bundlePath]; dirContents = [[[NSFileManager defaultManager] contentsOfDirectoryAtPath:bundleRoot error: &error] copy]; scrollView = [[UIScrollView alloc] initWithFrame:[[self view] bounds]]; scrollView.pagingEnabled = YES; scrollView.showsHorizontalScrollIndicator = NO; scrollView.userInteractionEnabled = YES; scrollView.clipsToBounds = YES; // default is NO, we want to restrict drawing within our scrollview scrollView.scrollEnabled = YES; [scrollView setDelegate:self]; [[self view] addSubview:scrollView]; DLog(@"scroll frame top = %d, left = %d, width = %d, height = %d", scrollView.frame.origin.x, scrollView.frame.origin.y, scrollView.frame.size.width, scrollView.frame.size.height); int i, j; UIView* onePageView = [[UIView alloc] init]; int pageNumber = 0; int iconNumber = 0; for (NSString *tString in dirContents) { if ([tString hasSuffix:@"_chess.png"]) { if(iconNumber == 9) { onePageView.tag = pageNumber + 1; [scrollView addSubview: onePageView]; onePageView = [[UIView alloc] init]; pageNumber++; iconNumber = 0; } j = iconNumber % 3; i = iconNumber / 3; const float WIDTH = 150.0; const float HEIGHT = 150.0; CGRect imageRect = CGRectMake(j * 200 + 50.0, i * 200 + 50.0, WIDTH, HEIGHT); //remove the charactors of "_chess.png". NSString* sgfName = [tString substringToIndex: tString.length - 10]; sgfName = [sgfName stringByAppendingString: @".sgf"]; ThumbnailView *thumbnailImage = [[ThumbnailView alloc] initWithFilename: sgfName frame: imageRect]; thumbnailImage.delegate = self; [thumbnailImage setImage:[UIImage imageNamed: tString]]; thumbnailImage.opaque = YES; // explicitly opaque for performance //[self.view addSubview:thumbnailImage]; [onePageView addSubview:thumbnailImage]; [thumbnailImage release]; iconNumber++; } } pageControl.numberOfPages = pageNumber + 1; pageControl.currentPage = 0; onePageView.tag = pageNumber + 1; [scrollView addSubview: onePageView]; [self layoutScrollPages]; } ThumbnailView class is like following. // // ThumbnailView.m // go // // Created by David Li on 2/18/11. // Copyright 2011 __MyCompanyName__. All rights reserved. // #import "common.h" #import "ThumbnailView.h" #import "ipad_goViewController.h" @implementation ThumbnailView @synthesize delegate; @synthesize sgfName; -(id) initWithFilename: (NSString*)filename frame: (CGRect)frame { sgfName = [[NSString alloc] initWithString: filename]; return [self initWithFrame: frame]; } - (id)initWithFrame:(CGRect)frame { self = [super initWithFrame:frame]; if (self) { // Initialization code. self.userInteractionEnabled = YES; } return self; } - (void)viewDidAppear:(BOOL)animated { [super viewDidAppear:animated]; [self becomeFirstResponder]; } /* refer to http://stackoverflow.com/questions/855095/how-can-i-detect-the-touch-event-of-an-uiimageview */ -(BOOL)canBecomeFirstResponder { return YES; } - (void)touchesBegan:(NSSet *)touches withEvent:(UIEvent *)event { DLog(@"touched"); [[self delegate] loadGame: sgfName]; } /* // Only override drawRect: if you perform custom drawing. // An empty implementation adversely affects performance during animation. - (void)drawRect:(CGRect)rect { // Drawing code. } */ - (void)dealloc { [super dealloc]; } @end I can not catch the touchesBegan message in my program. Can anyone help me? I stucked by this problem by couple days. Thanks so much.

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  • JQuery Slide Onclick

    - by everreadyeddy
    I am using the code in example http://www.faridesign.net/2012/05/create-a-awesome-vertical-tabbed-content-area-using-css3-jquery/ I am trying to slide the div tags on a button click on the list so the current tab-content will slide in and the tab just clicked will slide out. I currently have the working example where I can switch between divs fine, but I need to slide in and out between divs. Is there any script I can do this with the current code. using .slide or .effect instead of .show() looks to display two divs at the same time. I'm not sure what I am doing wrong. <div id="v-nav"> <ul> <li tab="tab1" class="first current">Main Screen</li> <li tab="tab2">Div 1</li> <li tab="tab3">Div 2</li> <li tab="tab4">Div 3</li> <li tab="tab5">Div 4</li> <li tab="tab6">Div 5</li> <li tab="tab7">Div 6</li> <li tab="tab8" class="last">Div 7</li> </ul> <div class="tab-content"> <h4>Main Screen</h4> </div> <div class="tab-content"> <h4>Div 1</h4> </div> <div class="tab-content"> <h4>Div 2</h4> </div> <div class="tab-content"> <h4>Div 3</h4> </div> <div class="tab-content"> <h4>Div 4</h4> </div> <div class="tab-content"> <h4>Div 5</h4> </div> <div class="tab-content"> <h4>Div 6</h4> </div> <div class="tab-content"> <h4>Div 7</h4> </div> My Script looks like $(function () { var items = $('#v-nav>ul>li').each(function () { $(this).click(function () { //remove previous class and add it to clicked tab items.removeClass('current'); $(this).addClass('current'); //hide all content divs and show current one //$('#v-nav>div.tab-content').hide().eq(items.index($(this))).show(); //$('#v-nav>div.tab-content').hide().eq(items.index($(this))).fadeIn(100); $('#v-nav>div.tab-content').hide().eq(items.index($(this))).slideToggle(); window.location.hash = $(this).attr('tab'); }); }); if (location.hash) { showTab(location.hash); } else { showTab("tab1"); } function showTab(tab) { $("#v-nav ul li:[tab*=" + tab + "]").click(); } // Bind the event hashchange, using jquery-hashchange-plugin $(window).hashchange(function () { showTab(location.hash.replace("#", "")); }) // Trigger the event hashchange on page load, using jquery-hashchange-plugin $(window).hashchange(); });

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  • Jquery / PhP / Joomla Select one of two comboboxes does not get updated

    - by bluesbrother
    I am making a Joomla component wich has 3 comboboxes/selects on the page. One with languages and 2 with subjects. If you change the language the other two get filled with the same data (the subjects in the selected language) the name of the selectbox are different but otherwise the same. I get an error for one of the subject boxes (hence the url gets red), but there is no logic in wich one will give an error. In Firebug i get the HTML back for the one without the other and this one gets updated but the other one gives nothing back. If i right click in firebug on the one that gave the error, and do "send again" it will load fine. Is their a timing problem? The change event of the language selectbox: jQuery('#cmbldcoi_ldlink_language').bind('change', function() { var cmbLangID = jQuery('#cmbldcoi_ldlink_language').val(); if (cmbLangID !=0) { getSubjectCmb_lang(cmbLangID, 'cmbldcoi_ldlink_subjects', '#ldlinksubjects'); } }); Function that requests the php file to create the html for the select: function getSubjectCmb_lang(langID, cmbName, DivWhereIn) { var xdate = new Date().getTime(); var url = 'index.php?option=com_ldadmin&view=ldadmin&format=raw&task=getcmbsubj_lang&langid=' + langID + '&cmbname=' + cmbName + '&'+ xdate; jQuery(DivWhereIn).load(url, function(){ }); } And in the php file there is a connection made to the database to ge the information to build the selectbox. I use a function for this that is okay because it makes al my selectboxes. The only place where there are problems with select boxes is on the pages that has 2 selects that need to change when a third one changed. My guess it is somewhere in the Jquery where this goes wrong. And i think it has to do with timing. But i am open for all sugestions. Thanx. UPDATE: No the ID and Name fields are different. They are named : cmbldcoi_child cmbldcoi_parent Here is my code: The change event for the first combobox which makes the other two change: jQuery('#cmbldcoi_language_chain_subj').bind('change', function(){ var langID = jQuery('#cmbldcoi_language_chain_subj').val(); if (langID != 0){ getSubjectCmb_lang(langID, 'cmbldcoi_child', '#div_cmbldcoi_child'); getSubjectCmb_lang(langID, 'cmbldcoi_parent', '#div_cmbldcoi_parent'); } }); } The function wicht calls the php file to get the info from the database: function getSubjectCmb_lang(langID, cmbName, DivWhereIn){ var xdate = new Date().getTime(); var url = 'index.php?option=com_ldadmin&view=ldadmin&format=raw&task=getcmbsubj_lang&langid=' + langID + '&cmbname=' + cmbName + '&'+ xdate; jQuery(DivWhereIn).load(url, function(){ }); } The PHP code function getcmbsubj_lang(){ $langid = JRequest::getVar('langid'); if ($langid > 0 ){ $langid = JRequest::getVar('langid'); }else{ $langid = 1; } $cmbName = JRequest::getVar('cmbname'); //$lang_sufx = self::get_#__sufx($langid); print ld_html::ld_create_cmb_html($cmbName, '#__ldcoi_subjects','id', 'subject_name', " WHERE id_language={$langid} ORDER BY subject_name" ); } There is a class wich is called ld_html wich has an funnction in it that creates a combobox. ld_html::ld_create_cmb_html() It gets an table name, id field, namefield and optional an where clause. It all works fine if there is just one combobox thats needs updating. It give a problem when there are two. Thanks for the help !

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  • how to fetch meaningful

    - by user1298017
    Hi Every body, I have connected my device to serial port. I am using Javax.comm API to fetch the data from my device. On tapping of card i am reading data as below: newData = inputStream.read(); and able to fetch data : 0 128 161 132 132 132 132 132 132 132 101 65 2 226 99 98 132 132 132 132 132 132 132 132 131 134 164 132 132 132 165 134 132 196 230 167 132 132 132 132 132 132 132 197 196 132 133 132 132 164 197 132 132 198 103 255 How can deciper meaning ful text from it. My code is as below: import java.io.*; import java.util.*; import javax.comm.*; import javax.comm.SerialPort; import java.nio.charset.Charset; import java.nio.charset.CharsetDecoder; import java.nio.charset.CharsetEncoder; public class NFCReader3 implements Runnable, SerialPortEventListener { static CommPortIdentifier portId; static Enumeration portList; InputStream inputStream; SerialPort serialPort; Thread readThread; int i=0; public static void main(String[] args) { boolean portFound = false; String defaultPort = "COM9"; portList = CommPortIdentifier.getPortIdentifiers(); while (portList.hasMoreElements()) { portId = (CommPortIdentifier) portList.nextElement(); if (portId.getPortType() == CommPortIdentifier.PORT_SERIAL) { if (portId.getName().equals(defaultPort)) { System.out.println("Found port: "+defaultPort); portFound = true; NFCReader3 reader = new NFCReader3(); } } } if (!portFound) { System.out.println("port " + defaultPort + " not found."); } } public NFCReader3() { try { serialPort = (SerialPort) portId.open("SimpleReadApp2S", 2000); } catch (PortInUseException e) {} try { inputStream = serialPort.getInputStream(); } catch (IOException e) {} try { serialPort.addEventListener(this); } catch (TooManyListenersException e) {} serialPort.notifyOnDataAvailable(true); try { serialPort.setSerialPortParams(9600, SerialPort.DATABITS_8, SerialPort.STOPBITS_1, SerialPort.PARITY_NONE); } catch (UnsupportedCommOperationException e) {} readThread = new Thread(this); readThread.start(); } public void run() { try { Thread.sleep(20000); } catch (InterruptedException e) {} } public void serialEvent(SerialPortEvent event) { StringBuffer inputBuffer = new StringBuffer(); int newData = 0; switch (event.getEventType()) { case SerialPortEvent.BI: case SerialPortEvent.OE: case SerialPortEvent.FE: case SerialPortEvent.PE: case SerialPortEvent.CD: case SerialPortEvent.CTS: case SerialPortEvent.DSR: case SerialPortEvent.RI: case SerialPortEvent.OUTPUT_BUFFER_EMPTY: break; case SerialPortEvent.DATA_AVAILABLE: while (newData != -1) { try { newData = inputStream.read(); System.out.print(newData); System.out.print(" "); if (newData == -1) { break; } if ('\r' == (char)newData) { inputBuffer.append('\n'); } else { inputBuffer.append((char)newData); } } catch (IOException ex) { System.out.println("exception"); System.err.println(ex); return; } } break;

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  • Running game, leaving game and continuing animation

    - by Madrusec
    I have been trying to learn some Actionscript recently and have been trying to run an interactive story that at one point turns into an extremel simple shooter game. After the player either wins or looses, then he/she is taken to the rest of the animated story. So I have everything up to the point where the games runs (successfully) but for some reason I am unable to have flash run the rest of the frames, most of which have no code at all. This is the code for scene 1: stop (); import flash.display.MovieClip; import flash.events.MouseEvent; import flash.utils.Timer; import flash.events.TimerEvent; var stoneInGame:uint; var stoneMaker: Timer; var container_mc: MovieClip; var cursor:MovieClip; var score:int; var anxiety:int; var anxiety_mc :MovieClip = new mcAnxiety(); //stage.addChild( anxiety_mc ); function initializeGame():void { stoneInGame = 10; stoneMaker = new Timer(1000, stoneInGame); container_mc = new MovieClip(); addChild(container_mc); container_mc.addChild(anxiety_mc); anxiety_mc.x = 497; anxiety_mc.y = 360; stoneMaker.addEventListener(TimerEvent.TIMER, createStones); stoneMaker.start(); cursor = new Cursor(); addChild(cursor); cursor.enabled = false; Mouse.hide(); stage.addEventListener(MouseEvent.MOUSE_MOVE, dragCursor); score = 0; anxiety = anxiety_mc.totalFrames; anxiety_mc.gotoAndStop(anxiety); } function dragCursor(event:MouseEvent):void { cursor.x = this.mouseX; cursor.y = this.mouseY; } function createStones(event:TimerEvent):void { var stone:MovieClip; stone = new Stone(); stone.x = Math.random() * stage.stageWidth; stone.y = Math.random() * stage.stageHeight; container_mc.addChild(stone); } function increaseScore():void { score ++; if(score >= stoneInGame) { dragCursor.stop(); createStones.stop(); stoneMaker.stop(); trace("you wind!"); } } function decreaseAnxiety():void { anxiety--; if(anxiety <= 0) { stoneMaker.stop(); trace("you lose!"); } else { anxiety_mc.gotoAndStop(anxiety); } increaseScore(); } initializeGame(); So what I tried to do was adding gotoAndPlay() inside both the decreaseAnxiety and increaseScore functions after the trace statements and referenced a frame where I have more keyframes that continue a story. However, Flash just goes back to the beginning of the timeline and I even the functions that change and control the cursor seem to be running. This leads me to believe that I need to make sure that I tell flash o stup running certain functions before jumping to another frame. However, it seems to me that I would still have the same issue and not be able to continue in the timeline. Is there something I am missing? How can I jump out of all this code once the game finishes and simply continue playing the rest of the frames? Any pointers would be greatly appreciated. Thank you

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  • listview not updating,inserting

    - by raging_boner
    Data entered in textboxes is not getting updated in database. In debug mode I see that textbox1 and textbox2 in ItemUpdating event contain the same values as they had before calling ItemUpdating. Here's my listview control: <asp:ListView ID="ListView1" runat="server" onitemediting="ListView1_ItemEditing" onitemupdating="ListView1_ItemUpdating" oniteminserting="ListView1_ItemInserting"> //LayoutTemplate removed <ItemTemplate> <td align="center" valign="top"> <asp:Label ID="Label2" runat="server" Text='<%#Eval("id")%>'></asp:Label><br /> <asp:Label ID="Label3" runat="server" Text='<%#Eval("text1")%>'></asp:Label> </td> <td> <asp:LinkButton ID="LinkButton2" CommandName="Edit" runat="server">Edit</asp:LinkButton> <asp:LinkButton ID="LinkButton4" CommandName="Delete" runat="server">Delete</asp:LinkButton> </td> </ItemTemplate> <EditItemTemplate> <td align="center" valign="top"> <asp:Label ID="Label1" runat="server" Text='<%#Eval("id")%>'></asp:Label> <asp:TextBox ID="TextBox1" runat="server" Text='<%#Eval("text1")%>' TextMode="MultiLine" /> <asp:TextBox ID="TextBox2" runat="server" Text='<%#Eval("text2")%>' Height="100" TextMode="MultiLine" /> <asp:LinkButton ID="LinkButton1" CommandName="Update" CommandArgument='<%# Eval("id")%>' runat="server">Update</asp:LinkButton> <asp:LinkButton ID="LinkButton5" CommandName="Cancel" runat="server">Cancel</asp:LinkButton> </td> </EditItemTemplate> <InsertItemTemplate> <td align="center" valign="top"> <asp:TextBox ID="TextBox3" runat="server" TextMode="MultiLine" Height="100"></asp:TextBox> <asp:TextBox ID="TextBox4" runat="server" Height="100" TextMode="MultiLine"></asp:TextBox><br/> <asp:LinkButton ID="LinkButton3" runat="server">Insert</asp:LinkButton> </td> </InsertItemTemplate> </asp:ListView> Codebehind file: protected void ListView1_ItemEditing(object sender, ListViewEditEventArgs e) { ListView1.EditIndex = e.NewEditIndex; BindList(); } protected void ListView1_ItemUpdating(object sender, ListViewUpdateEventArgs e) { ListViewItem myItem = ListView1.Items[ListView1.EditIndex]; Label id = (Label)myItem.FindControl("Label1"); int dbid = int.Parse(id.Text); TextBox text1 = (TextBox)myItem.FindControl("Textbox1"); TextBox text2 = (TextBox)myItem.FindControl("Textbox2"); //tried to work withNewValues below, but they don't work, "null reference" error is being thrown //text1.Text = e.NewValues["text1"].ToString(); //text2.Text = e.NewValues["text2"].ToString(); //odbc connection routine removed. //i know that there should be odbc parameteres: comm = new OdbcCommand("UPDATE table SET text1 = '" + text1.Text + "', text2 = '" + text2.Text + "' WHERE id = '" + dbid + "'", connection); comm.ExecuteNonQuery(); conn.Close(); ListView1.EditIndex = -1; //here I databind ListView1 } What's wrong with updating of text1.Text, text2.Text in ItemUpdating event? Should I use e.NewValues property? If so, how to use it? Thanks in advance for any help.

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  • Keeping socket open to send files on timer calls?

    - by user3704768
    I'm writing a program that requires an image to be fetched from a remote server every 10 milliseconds or so, as that's how often the image is updated. My current method calls a timer to grab the image, but it encounters Socket Closed errors all the time, and sometimes does not work at all. How can I fix my methods to keep the socket open the whole time, so no reconnecting is needed? Here is the full class: import java.awt.event.ActionEvent; import java.awt.event.ActionListener; import java.io.File; import java.io.FileInputStream; import java.io.FileNotFoundException; import java.io.FileOutputStream; import java.io.IOException; import java.net.InetAddress; import java.net.InetSocketAddress; import java.net.ServerSocket; import java.net.Socket; import java.net.UnknownHostException; import javax.swing.Timer; public class Connection { public static void createServer() throws IOException { Capture.getScreen(); ServerSocket socket = null; try { socket = new ServerSocket(12345, 0, InetAddress.getByName("127.0.0.1")); } catch (UnknownHostException e) { e.printStackTrace(); } catch (IOException e) { e.printStackTrace(); } System.out.println("Server started on " + socket.getInetAddress().getHostAddress() + ":" + socket.getLocalPort() + ",\nWaiting for client to connect."); final Socket clientConnection = socket.accept(); System.out.println("Client accepted from " + clientConnection.getInetAddress().getHostAddress() + ", sending file"); ActionListener taskPerformer = new ActionListener() { public void actionPerformed(ActionEvent evt) { System.out.println("Sending File"); try { pipeStreams(new FileInputStream(new File( "captures/sCap.png")), clientConnection.getOutputStream(), 1024); } catch (FileNotFoundException e) { e.printStackTrace(); } catch (IOException e) { e.printStackTrace(); } } }; System.out.println("closing out connection"); try { clientConnection.close(); } catch (IOException e) { e.printStackTrace(); } try { socket.close(); } catch (IOException e) { e.printStackTrace(); } Timer timer = new Timer(10, taskPerformer); timer.setRepeats(true); timer.start(); } public static void createClient() throws IOException { System.out.println("Connecting to server."); final Socket socket = new Socket(); try { socket.connect(new InetSocketAddress(InetAddress .getByName("127.0.0.1"), 12345)); } catch (UnknownHostException e) { e.printStackTrace(); } catch (IOException e) { } ActionListener taskPerformer = new ActionListener() { public void actionPerformed(ActionEvent evt) { System.out.println("Success, retreiving file."); try { pipeStreams(socket.getInputStream(), new FileOutputStream( new File("captures/rCap.png")), 1024); } catch (FileNotFoundException e) { e.printStackTrace(); } catch (IOException e) { } } }; System.out.println("Closing connection"); try { socket.close(); } catch (IOException e) { e.printStackTrace(); } Timer timer = new Timer(10, taskPerformer); timer.setRepeats(true); timer.start(); } public static void pipeStreams(java.io.InputStream source, java.io.OutputStream destination, int bufferSize) throws IOException { byte[] buffer = new byte[bufferSize]; int read = 0; while ((read = source.read(buffer)) != -1) { destination.write(buffer, 0, read); } destination.flush(); destination.close(); source.close(); } }

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  • How do I remove an element class after success?

    - by sharataka
    When the user clicks on a button in the form associated with it's image, I'd like the image to disappear on success. I'm having trouble implementing this. Any advice? <script type="text/javascript"> $(document).ready(function() { $(".removebutton").submit(function(event){ event.preventDefault(); $.ajax({ type:"POST", url:"/munch_video/", data: { 'video_id': $('.video_id', this).val(), // from form 'playlist': $('.playlist').val(), // from form 'add_remove': $('.add_remove').val(), // from form }, success: function(message){ alert(message); $('.span8').removeClass('.video_id', this); } }); return false; }); }); </script> <div class = "span8" style = "width: 900px;"> <!-- wrapper div --> <div class='wrapper huluDotCom'> <!-- image --> <div class="image" style="position: relative; left: 0; top: 0;"> <a href = "/partners/Business/huluDotCom"> <img src = "/huluDotCom.png"> </a> <!-- munchbutton div --> <div class='munchbutton'> <form method='post' action = '/munch_video/ ' class = 'removebutton'><div style='display:none'><input type='hidden' name='csrfmiddlewaretoken' value='dKrS8NzqPWFLM6u8wJrAeid4nGw1avGK' /></div> <input type="hidden" value="Channel" class = "playlist"/> <input type="hidden" value="huluDotCom" class = "video_id"/> <input type="hidden" value="remove_video" class = "add_remove"/> <input type='submit' class="btn btn-danger" value='Remove from plate'/> </form> </div> <!-- end munchbutton div --> </div> <!-- end image div --> </div> <!-- end wrapper div --> <!-- wrapper div --> <div class='wrapper TheEllenShow'> <!-- image --> <div class="image" style="position: relative; left: 0; top: 0;"> <a href = "/partners/Business/TheEllenShow"> <img src = "/TheEllenShow.png"> </a> <!-- munchbutton div --> <div class='munchbutton'> <form method='post' action = '/munch_video/ ' class = 'removebutton'><div style='display:none'><input type='hidden' name='csrfmiddlewaretoken' value='dKrS8NzqPWFLM6u8wJrAeid4nGw1avGK' /></div> <input type="hidden" value="Channel" class = "playlist"/> <input type="hidden" value="TheEllenShow" class = "video_id"/> <input type="hidden" value="remove_video" class = "add_remove"/> <input type='submit' class="btn btn-danger" value='Remove from plate'/> </form> </div> <!-- end munchbutton div --> </div> <!-- end image div --> </div> <!-- end wrapper div --> </div>

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  • WPF TreeView MouseDown

    - by imekon
    I've got something like this in a TreeView: <DataTemplate x:Key="myTemplate"> <StackPanel MouseDown="OnItemMouseDown"> ... </StackPanel> </DataTemplate> Using this I get the mouse down events if I click on items in the stack panel. However... there seems to be another item behind the stack panel that is the TreeViewItem - it's very hard to hit, but not impossible, and that's when the problems start to occur. I had a go at handling PreviewMouseDown on TreeViewItem, however that seems to require e.Handled = false otherwise standard tree view behaviour stops working. Ok, Here's the source code... MainWindow.xaml <Window x:Class="WPFMultiSelectTree.MainWindow" xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation" xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml" xmlns:local="clr-namespace:WPFMultiSelectTree" Title="Multiple Selection Tree" Height="300" Width="300"> <Window.Resources> <!-- Declare the classes that convert bool to Visibility --> <local:VisibilityConverter x:Key="visibilityConverter"/> <local:VisibilityInverter x:Key="visibilityInverter"/> <!-- Set the style for any tree view item --> <Style TargetType="TreeViewItem"> <Style.Triggers> <DataTrigger Binding="{Binding Selected}" Value="True"> <Setter Property="Background" Value="DarkBlue"/> <Setter Property="Foreground" Value="White"/> </DataTrigger> </Style.Triggers> <EventSetter Event="PreviewMouseDown" Handler="OnTreePreviewMouseDown"/> </Style> <!-- Declare a hierarchical data template for the tree view items --> <HierarchicalDataTemplate x:Key="RecursiveTemplate" ItemsSource="{Binding Children}"> <StackPanel Margin="2" Orientation="Horizontal" MouseDown="OnTreeMouseDown"> <Ellipse Width="12" Height="12" Fill="Green"/> <TextBlock Margin="2" Text="{Binding Name}" Visibility="{Binding Editing, Converter={StaticResource visibilityInverter}}"/> <TextBox Margin="2" Text="{Binding Name}" KeyDown="OnTextBoxKeyDown" IsVisibleChanged="OnTextBoxIsVisibleChanged" Visibility="{Binding Editing, Converter={StaticResource visibilityConverter}}"/> <TextBlock Margin="2" Text="{Binding Index, StringFormat=({0})}"/> </StackPanel> </HierarchicalDataTemplate> <!-- Declare a simple template for a list box --> <DataTemplate x:Key="ListTemplate"> <TextBlock Text="{Binding Name}"/> </DataTemplate> </Window.Resources> <Grid> <!-- Declare the rows in this grid --> <Grid.RowDefinitions> <RowDefinition Height="Auto"/> <RowDefinition/> <RowDefinition Height="Auto"/> <RowDefinition/> </Grid.RowDefinitions> <!-- The first header --> <TextBlock Grid.Row="0" Margin="5" Background="PowderBlue">Multiple selection tree view</TextBlock> <!-- The tree view --> <TreeView Name="m_tree" Margin="2" Grid.Row="1" ItemsSource="{Binding Children}" ItemTemplate="{StaticResource RecursiveTemplate}"/> <!-- The second header --> <TextBlock Grid.Row="2" Margin="5" Background="PowderBlue">The currently selected items in the tree</TextBlock> <!-- The list box --> <ListBox Name="m_list" Margin="2" Grid.Row="3" ItemsSource="{Binding .}" ItemTemplate="{StaticResource ListTemplate}"/> </Grid> </Window> MainWindow.xaml.cs /// <summary> /// Interaction logic for MainWindow.xaml /// </summary> public partial class MainWindow : Window { private Container m_root; private Container m_first; private ObservableCollection<Container> m_selection; private string m_current; /// <summary> /// Constructor /// </summary> public MainWindow() { InitializeComponent(); m_selection = new ObservableCollection<Container>(); m_root = new Container("root"); for (int parents = 0; parents < 50; parents++) { Container parent = new Container(String.Format("parent{0}", parents + 1)); for (int children = 0; children < 1000; children++) { parent.Add(new Container(String.Format("child{0}", children + 1))); } m_root.Add(parent); } m_tree.DataContext = m_root; m_list.DataContext = m_selection; m_first = null; } /// <summary> /// Has the shift key been pressed? /// </summary> private bool ShiftPressed { get { return Keyboard.IsKeyDown(Key.LeftShift) || Keyboard.IsKeyDown(Key.RightShift); } } /// <summary> /// Has the control key been pressed? /// </summary> private bool CtrlPressed { get { return Keyboard.IsKeyDown(Key.LeftCtrl) || Keyboard.IsKeyDown(Key.RightCtrl); } } /// <summary> /// Clear down the selection list /// </summary> private void DeselectAndClear() { foreach(Container container in m_selection) { container.Selected = false; } m_selection.Clear(); } /// <summary> /// Add the container to the list (if not already present), /// mark as selected /// </summary> /// <param name="container"></param> private void AddToSelection(Container container) { if (container == null) { return; } foreach (Container child in m_selection) { if (child == container) { return; } } container.Selected = true; m_selection.Add(container); } /// <summary> /// Remove container from list, mark as not selected /// </summary> /// <param name="container"></param> private void RemoveFromSelection(Container container) { m_selection.Remove(container); container.Selected = false; } /// <summary> /// Process single click on a tree item /// /// Normally just select an item /// /// SHIFT-Click extends selection /// CTRL-Click toggles a selection /// </summary> /// <param name="sender"></param> private void OnTreeSingleClick(object sender) { FrameworkElement element = sender as FrameworkElement; if (element != null) { Container container = element.DataContext as Container; if (container != null) { if (CtrlPressed) { if (container.Selected) { RemoveFromSelection(container); } else { AddToSelection(container); } } else if (ShiftPressed) { if (container.Parent == m_first.Parent) { if (container.Index < m_first.Index) { Container item = container; for (int i = container.Index; i < m_first.Index; i++) { AddToSelection(item); item = item.Next; if (item == null) { break; } } } else if (container.Index > m_first.Index) { Container item = m_first; for (int i = m_first.Index; i <= container.Index; i++) { AddToSelection(item); item = item.Next; if (item == null) { break; } } } } } else { DeselectAndClear(); m_first = container; AddToSelection(container); } } } } /// <summary> /// Process double click on tree item /// </summary> /// <param name="sender"></param> private void OnTreeDoubleClick(object sender) { FrameworkElement element = sender as FrameworkElement; if (element != null) { Container container = element.DataContext as Container; if (container != null) { container.Editing = true; m_current = container.Name; } } } /// <summary> /// Clicked on the stack panel in the tree view /// /// Double left click: /// /// Switch to editing mode (flips visibility of textblock and textbox) /// </summary> /// <param name="sender"></param> /// <param name="e"></param> private void OnTreeMouseDown(object sender, MouseButtonEventArgs e) { Debug.WriteLine("StackPanel mouse down"); switch(e.ChangedButton) { case MouseButton.Left: switch (e.ClickCount) { case 2: OnTreeDoubleClick(sender); e.Handled = true; break; } break; } } /// <summary> /// Clicked on tree view item in tree /// </summary> /// <param name="sender"></param> /// <param name="e"></param> private void OnTreePreviewMouseDown(object sender, MouseButtonEventArgs e) { Debug.WriteLine("TreeViewItem preview mouse down"); switch (e.ChangedButton) { case MouseButton.Left: switch (e.ClickCount) { case 1: { // We've had a single click on a tree view item // Unfortunately this is the WHOLE tree item, including the +/- // symbol to the left. The tree doesn't do a selection, so we // have to filter this out... MouseDevice device = e.Device as MouseDevice; Debug.WriteLine(String.Format("Tree item clicked on: {0}", device.DirectlyOver.GetType().ToString())); // This is bad. The whole point of WPF is for the code // not to know what the UI has - yet here we are testing for // it as a workaround. Sigh... if (device.DirectlyOver.GetType() != typeof(Path)) { OnTreeSingleClick(sender); } // Cannot say handled - if we do it stops the tree working! //e.Handled = true; } break; } break; } } /// <summary> /// Key press in text box /// /// Return key finishes editing /// Escape key finishes editing, restores original value (this doesn't work!) /// </summary> /// <param name="sender"></param> /// <param name="e"></param> private void OnTextBoxKeyDown(object sender, KeyEventArgs e) { switch(e.Key) { case Key.Return: { TextBox box = sender as TextBox; if (box != null) { Container container = box.DataContext as Container; if (container != null) { container.Editing = false; e.Handled = true; } } } break; case Key.Escape: { TextBox box = sender as TextBox; if (box != null) { Container container = box.DataContext as Container; if (container != null) { container.Editing = false; container.Name = m_current; e.Handled = true; } } } break; } } /// <summary> /// When text box becomes visible, grab focus and select all text in it. /// </summary> /// <param name="sender"></param> /// <param name="e"></param> private void OnTextBoxIsVisibleChanged(object sender, DependencyPropertyChangedEventArgs e) { bool visible = (bool)e.NewValue; if (visible) { TextBox box = sender as TextBox; if (box != null) { box.Focus(); box.SelectAll(); } } } } Here's the Container class public class Container : INotifyPropertyChanged { private string m_name; private ObservableCollection<Container> m_children; private Container m_parent; private bool m_selected; private bool m_editing; /// <summary> /// Constructor /// </summary> /// <param name="name">name of object</param> public Container(string name) { m_name = name; m_children = new ObservableCollection<Container>(); m_parent = null; m_selected = false; m_editing = false; } /// <summary> /// Name of object /// </summary> public string Name { get { return m_name; } set { if (m_name != value) { m_name = value; OnPropertyChanged("Name"); } } } /// <summary> /// Index of object in parent's children /// /// If there's no parent, the index is -1 /// </summary> public int Index { get { if (m_parent != null) { return m_parent.Children.IndexOf(this); } return -1; } } /// <summary> /// Get the next item, assuming this is parented /// /// Returns null if end of list reached, or no parent /// </summary> public Container Next { get { if (m_parent != null) { int index = Index + 1; if (index < m_parent.Children.Count) { return m_parent.Children[index]; } } return null; } } /// <summary> /// List of children /// </summary> public ObservableCollection<Container> Children { get { return m_children; } } /// <summary> /// Selected status /// </summary> public bool Selected { get { return m_selected; } set { if (m_selected != value) { m_selected = value; OnPropertyChanged("Selected"); } } } /// <summary> /// Editing status /// </summary> public bool Editing { get { return m_editing; } set { if (m_editing != value) { m_editing = value; OnPropertyChanged("Editing"); } } } /// <summary> /// Parent of this object /// </summary> public Container Parent { get { return m_parent; } set { m_parent = value; } } /// <summary> /// WPF Property Changed event /// </summary> public event PropertyChangedEventHandler PropertyChanged; /// <summary> /// Handler to inform WPF that a property has changed /// </summary> /// <param name="name"></param> private void OnPropertyChanged(string name) { if (PropertyChanged != null) { PropertyChanged(this, new PropertyChangedEventArgs(name)); } } /// <summary> /// Add a child to this container /// </summary> /// <param name="child"></param> public void Add(Container child) { m_children.Add(child); child.m_parent = this; } /// <summary> /// Remove a child from this container /// </summary> /// <param name="child"></param> public void Remove(Container child) { m_children.Remove(child); child.m_parent = null; } } The two classes VisibilityConverter and VisibilityInverter are implementations of IValueConverter that translates bool to Visibility. They make sure the TextBlock is displayed when not editing, and the TextBox is displayed when editing.

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  • JSF index out of bounds exception when submiting a form

    - by selvin
    When I click submit button in a JSF form the following exception occurs. It says an Indexout of bounds exception, but I did not use any ArrayList associated with the code. Is this a bug? what should i do to get rid of this error.. Mojarra: 2.0.2 FCS with primefaces 2.2 JSF: 2.0 NetBeans IDE 6.8 Glassfish Domain V3 Form Code: <p:panel id="jobres" style="min-width: 200px" header="Reservation" widgetVar="jres" closable="true" toggleable="true" > <h:form id="arj" prependId="false" style="width:550px;max-height:400px;overflow:auto;"> <p:tooltip global="true"/> <h:panelGrid columns="2" > <p:panel style="min-width: 220px"> <h:outputLabel value="1.Job type:"/> </p:panel> <h:panelGroup> <h:messages id="aerr"/> <h:selectOneMenu title="Choose a Jobtype" value="#{arjob.jobtype}"> <f:selectItem itemLabel="Sequential" itemValue="sequential"/> <f:selectItem itemLabel="Parallel" itemValue="parallel"/> </h:selectOneMenu> </h:panelGroup> <p:panel> <h:outputLabel value="2.Executable: *"/> </p:panel> <h:panelGroup> <p:fileUpload id="aexeupload" fileUploadListener="#{arjob.chooseListener}" auto="true" update="adlist :erdialog" description="Resource Files"> </p:fileUpload> <br/> <h:panelGroup id="aexelistwrapper"> <p:dataList var="fileList" type="ordered" id="adlist" value="#{arjob.fexelist}"> <p:column> #{fileList}&nbsp; <p:commandLink ajax="true" update="aexelistwrapper" actionListener="#{arjob.removeExe(fileList)}"> <p:graphicImage value="images/closebar.png"/> </p:commandLink> </p:column> </p:dataList> </h:panelGroup> </h:panelGroup> <p:panel> <h:outputLabel value="3.Argument(s):"/> </p:panel> <h:panelGroup> <u style="color:orange"> <i> <p:inplace emptyLabel="Add Arguments" onEditUpdate="aarglist"> <h:inputText title="Enter the arguments" id="aiparg" value="#{arjob.args}"> <f:ajax event="valueChange"/> </h:inputText> <p:commandButton update="aarglistwrapper erdialog" value="add" actionListener="#{arjob.addArg}"/> </p:inplace> </i> </u> </h:panelGroup> <h:panelGroup> </h:panelGroup> <h:panelGroup> <h:panelGrid id="aarglistwrapper"> <p:dataList id="aarglist" type="ordered" var="args" value="#{arjob.arglist}"> <p:column id="col2"> #{args}&nbsp; <p:commandLink ajax="true" update="arj:arglistwrapper" actionListener="#{arjob.removeArgs(args)}"> <p:graphicImage title="remove" value="images/closebar.png"/> </p:commandLink> </p:column> </p:dataList> </h:panelGrid> </h:panelGroup> <p:panel> <h:outputLabel value="4.InputFile(s): *"/> </p:panel> <h:panelGroup> <p:fileUpload id="ainpupload" fileUploadListener="#{arjob.inputChooseListener}" auto="true" update="aipfilelistwrapper :erdialog" description="Resource Files"> </p:fileUpload> <br/> <h:panelGroup id="aipfilelistwrapper"> <p:dataList var="ipfile" type="ordered" id="aipflist" value="#{arjob.finlist}"> <p:column> #{ipfile}&nbsp; <p:commandLink ajax="true" update="aipfilelistwrapper" actionListener="#{arjob.removeInfile(ipfile)}"> <p:graphicImage value="images/closebar.png"/> </p:commandLink> </p:column> </p:dataList> </h:panelGroup> </h:panelGroup> <h:panelGroup> <p:panel > 5)Output File(s): </p:panel> </h:panelGroup> <h:panelGroup> <u style="color:orange"> <i> <p:inplace emptyLabel="Add file name" id="aipexe"> <h:inputText title="Enter the output filenames" id="aexe" value="#{arjob.ofilename}"> <f:ajax event="valueChange"/> </h:inputText> <p:commandButton update="adoutlist :erdialog" value="add" actionListener="#{arjob.addOutfile}"/> </p:inplace> </i> </u> </h:panelGroup> <h:panelGroup> </h:panelGroup> <h:panelGroup> <h:panelGrid id="afilelistwrapper"> <p:dataList id="adoutlist" type="ordered" var="ofile" value="#{arjob.foutlist}"> <p:column id="acol"> #{ofile}&nbsp; <p:commandLink ajax="true" update="afilelistwrapper" actionListener="#{arjob.removeOutfile(ofile)}"> <p:graphicImage value="images/closebar.png"/> </p:commandLink> </p:column> </p:dataList> </h:panelGrid> </h:panelGroup> <p:panel> <h:outputLabel value="6) Operating System"/> </p:panel> <h:panelGroup> <h:selectOneMenu title="Select an OperatingSystem" value="#{arjob.os}"> <f:selectItem itemLabel="CentOS Release 5.2" itemValue="Cent OS 5.2"/> <f:selectItem itemLabel="RHEL Server Release 5" itemValue="RHEL server 5"/> <f:selectItem itemLabel="RHEL Server Release 5.2" itemValue="RHEL server 5.2"/> </h:selectOneMenu> </h:panelGroup> <h:panelGroup> <p:panel> <h:outputLabel value="7) Physical Memory:"/> </p:panel> </h:panelGroup> <h:panelGroup> <p:spinner min="0" style="width: 100px" stepFactor="10" value="#{arjob.mem}"> </p:spinner>(MB) </h:panelGroup> <h:panelGroup> <p:panel> <h:outputLabel value="8) Disk Space:"/> </p:panel> </h:panelGroup> <h:panelGroup> <p:spinner min="0" style="width: 100px" stepFactor="10" value="#{arjob.diskspace}"> </p:spinner>(MB) </h:panelGroup> <h:panelGroup> <p:panel> <h:outputLabel value="9) CPU Mhz:"/> </p:panel> </h:panelGroup> <h:panelGroup> <p:spinner min="0" style="width: 100px" stepFactor="10" value="#{arjob.cpumhz}"> </p:spinner>(Mhz) </h:panelGroup> <p:panel> <h:outputLabel value="10) Start Time:"/> </p:panel> <h:panelGroup> <p:inputMask title="(YYYY-MM-DD HH:MM:SS)" mask="9999-99-99 99:99:99" value="#{arjob.startt}"> </p:inputMask> </h:panelGroup> <p:panel> <h:outputLabel value="11) End Time:"/> </p:panel> <h:panelGroup> <p:inputMask title="(YYYY-MM-DD HH:MM:SS)" mask="9999-99-99 99:99:99" value="#{arjob.endt}"> <p:ajax event="valueChange"/> </p:inputMask> </h:panelGroup> <p:panel> <h:outputLabel value="12) LRMS type"/> </p:panel> <h:panelGroup> <h:selectOneMenu value="#{arjob.lrms}"> <f:selectItem itemLabel="PBS" itemValue="PBS"/> <f:selectItem itemLabel="SGE" itemValue="SGE"/> </h:selectOneMenu> </h:panelGroup> <h:panelGroup> <p:panel> <h:outputLabel value="13)Number of Nodes: *"/> </p:panel> </h:panelGroup> <h:panelGroup> <h:panelGroup> <p:spinner style="width: 100px" min="1" max="100" value="#{arjob.numnodes}"> </p:spinner> </h:panelGroup> </h:panelGroup> <h:panelGroup> </h:panelGroup> <h:panelGroup> <p:commandButton ajax="false" value="Submit" action="#{arjob.jobSubmitAction}"/> </h:panelGroup> </h:panelGrid> </h:form> <p:draggable for="jobres" handle=".ui-panel-titlebar"/> </p:panel> Exception: SEVERE: javax.faces.FacesException: Unexpected error restoring state for component with id j_idt7. Cause: java.lang.IndexOutOfBoundsException: Index: 0, Size: 0. at com.sun.faces.application.view.StateManagementStrategyImpl$2.visit(StateManagementStrategyImpl.java:239) at com.sun.faces.component.visit.FullVisitContext.invokeVisitCallback(FullVisitContext.java:147) at javax.faces.component.UIComponent.visitTree(UIComponent.java:1446) at javax.faces.component.UIComponent.visitTree(UIComponent.java:1457) at javax.faces.component.UIComponent.visitTree(UIComponent.java:1457) at javax.faces.component.UIComponent.visitTree(UIComponent.java:1457) at com.sun.faces.application.view.StateManagementStrategyImpl.restoreView(StateManagementStrategyImpl.java:223) at com.sun.faces.application.StateManagerImpl.restoreView(StateManagerImpl.java:177) at com.sun.faces.application.view.ViewHandlingStrategy.restoreView(ViewHandlingStrategy.java:131) at com.sun.faces.application.view.FaceletViewHandlingStrategy.restoreView(FaceletViewHandlingStrategy.java:430) at com.sun.faces.application.view.MultiViewHandler.restoreView(MultiViewHandler.java:143) at javax.faces.application.ViewHandlerWrapper.restoreView(ViewHandlerWrapper.java:288) at com.sun.faces.lifecycle.RestoreViewPhase.execute(RestoreViewPhase.java:199) at com.sun.faces.lifecycle.Phase.doPhase(Phase.java:101) at com.sun.faces.lifecycle.RestoreViewPhase.doPhase(RestoreViewPhase.java:110) at com.sun.faces.lifecycle.LifecycleImpl.execute(LifecycleImpl.java:118) at javax.faces.webapp.FacesServlet.service(FacesServlet.java:312) at org.apache.catalina.core.StandardWrapper.service(StandardWrapper.java:1523) at org.apache.catalina.core.ApplicationFilterChain.internalDoFilter(ApplicationFilterChain.java:343) at org.apache.catalina.core.ApplicationFilterChain.doFilter(ApplicationFilterChain.java:215) at org.primefaces.webapp.filter.FileUploadFilter.doFilter(FileUploadFilter.java:79) at org.apache.catalina.core.ApplicationFilterChain.internalDoFilter(ApplicationFilterChain.java:256) at org.apache.catalina.core.ApplicationFilterChain.doFilter(ApplicationFilterChain.java:215) at org.apache.catalina.core.StandardWrapperValve.invoke(StandardWrapperValve.java:277) at org.apache.catalina.core.StandardContextValve.invoke(StandardContextValve.java:188) at org.apache.catalina.core.StandardPipeline.invoke(StandardPipeline.java:641) at com.sun.enterprise.web.WebPipeline.invoke(WebPipeline.java:97) at com.sun.enterprise.web.PESessionLockingStandardPipeline.invoke(PESessionLockingStandardPipeline.java:85) at org.apache.catalina.core.StandardHostValve.invoke(StandardHostValve.java:185) at org.apache.catalina.connector.CoyoteAdapter.doService(CoyoteAdapter.java:332) at org.apache.catalina.connector.CoyoteAdapter.service(CoyoteAdapter.java:233) at com.sun.enterprise.v3.services.impl.ContainerMapper.service(ContainerMapper.java:165) at com.sun.grizzly.http.ProcessorTask.invokeAdapter(ProcessorTask.java:791) at com.sun.grizzly.http.ProcessorTask.doProcess(ProcessorTask.java:693) at com.sun.grizzly.http.ProcessorTask.process(ProcessorTask.java:954) at com.sun.grizzly.http.DefaultProtocolFilter.execute(DefaultProtocolFilter.java:170) at com.sun.grizzly.DefaultProtocolChain.executeProtocolFilter(DefaultProtocolChain.java:135) at com.sun.grizzly.DefaultProtocolChain.execute(DefaultProtocolChain.java:102) at com.sun.grizzly.DefaultProtocolChain.execute(DefaultProtocolChain.java:88) at com.sun.grizzly.http.HttpProtocolChain.execute(HttpProtocolChain.java:76) at com.sun.grizzly.ProtocolChainContextTask.doCall(ProtocolChainContextTask.java:53) at com.sun.grizzly.SelectionKeyContextTask.call(SelectionKeyContextTask.java:57) at com.sun.grizzly.ContextTask.run(ContextTask.java:69) at com.sun.grizzly.util.AbstractThreadPool$Worker.doWork(AbstractThreadPool.java:330) at com.sun.grizzly.util.AbstractThreadPool$Worker.run(AbstractThreadPool.java:309) at java.lang.Thread.run(Thread.java:619) Caused by: java.lang.IndexOutOfBoundsException: Index: 0, Size: 0 at java.util.ArrayList.RangeCheck(ArrayList.java:547) at java.util.ArrayList.get(ArrayList.java:322) at javax.faces.component.AttachedObjectListHolder.restoreState(AttachedObjectListHolder.java:161) at javax.faces.component.UIComponentBase.restoreState(UIComponentBase.java:1427) at com.sun.faces.application.view.StateManagementStrategyImpl$2.visit(StateManagementStrategyImpl.java:231) ... 45 more

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  • jQuery - Why editable-select list plugin doesn't work with latest jQuery?

    - by Binyamin
    Why editable-select list plugin<select><option>value</option>doesn't work with latest jQuery? editable-select code: /** * Copyright (c) 2009 Anders Ekdahl (http://coffeescripter.com/) * Dual licensed under the MIT (http://www.opensource.org/licenses/mit-license.php) * and GPL (http://www.opensource.org/licenses/gpl-license.php) licenses. * * Version: 1.3.1 * * Demo and documentation: http://coffeescripter.com/code/editable-select/ */ (function($) { var instances = []; $.fn.editableSelect = function(options) { var defaults = { bg_iframe: false, onSelect: false, items_then_scroll: 10, case_sensitive: false }; var settings = $.extend(defaults, options); // Only do bg_iframe for browsers that need it if(settings.bg_iframe && !$.browser.msie) { settings.bg_iframe = false; }; var instance = false; $(this).each(function() { var i = instances.length; if(typeof $(this).data('editable-selecter') == 'undefined') { instances[i] = new EditableSelect(this, settings); $(this).data('editable-selecter', i); }; }); return $(this); }; $.fn.editableSelectInstances = function() { var ret = []; $(this).each(function() { if(typeof $(this).data('editable-selecter') != 'undefined') { ret[ret.length] = instances[$(this).data('editable-selecter')]; }; }); return ret; }; var EditableSelect = function(select, settings) { this.init(select, settings); }; EditableSelect.prototype = { settings: false, text: false, select: false, wrapper: false, list_item_height: 20, list_height: 0, list_is_visible: false, hide_on_blur_timeout: false, bg_iframe: false, current_value: '', init: function(select, settings) { this.settings = settings; this.select = $(select); this.text = $('<input type="text">'); this.text.attr('name', this.select.attr('name')); this.text.data('editable-selecter', this.select.data('editable-selecter')); // Because we don't want the value of the select when the form // is submitted this.select.attr('disabled', 'disabled'); var id = this.select.attr('id'); if(!id) { id = 'editable-select'+ instances.length; }; this.text.attr('id', id); this.text.attr('autocomplete', 'off'); this.text.addClass('editable-select'); this.select.attr('id', id +'_hidden_select'); this.initInputEvents(this.text); this.duplicateOptions(); this.positionElements(); this.setWidths(); if(this.settings.bg_iframe) { this.createBackgroundIframe(); }; }, duplicateOptions: function() { var context = this; var wrapper = $(document.createElement('div')); wrapper.addClass('editable-select-options'); var option_list = $(document.createElement('ul')); wrapper.append(option_list); var options = this.select.find('option'); options.each(function() { if($(this).attr('selected')) { context.text.val($(this).val()); context.current_value = $(this).val(); }; var li = $('<li>'+ $(this).val() +'</li>'); context.initListItemEvents(li); option_list.append(li); }); this.wrapper = wrapper; this.checkScroll(); }, checkScroll: function() { var options = this.wrapper.find('li'); if(options.length > this.settings.items_then_scroll) { this.list_height = this.list_item_height * this.settings.items_then_scroll; this.wrapper.css('height', this.list_height +'px'); this.wrapper.css('overflow', 'auto'); } else { this.wrapper.css('height', 'auto'); this.wrapper.css('overflow', 'visible'); }; }, addOption: function(value) { var li = $('<li>'+ value +'</li>'); var option = $('<option>'+ value +'</option>'); this.select.append(option); this.initListItemEvents(li); this.wrapper.find('ul').append(li); this.setWidths(); this.checkScroll(); }, initInputEvents: function(text) { var context = this; var timer = false; $(document.body).click( function() { context.clearSelectedListItem(); context.hideList(); } ); text.focus( function() { // Can't use the blur event to hide the list, because the blur event // is fired in some browsers when you scroll the list context.showList(); context.highlightSelected(); } ).click( function(e) { e.stopPropagation(); context.showList(); context.highlightSelected(); } ).keydown( // Capture key events so the user can navigate through the list function(e) { switch(e.keyCode) { // Down case 40: if(!context.listIsVisible()) { context.showList(); context.highlightSelected(); } else { e.preventDefault(); context.selectNewListItem('down'); }; break; // Up case 38: e.preventDefault(); context.selectNewListItem('up'); break; // Tab case 9: context.pickListItem(context.selectedListItem()); break; // Esc case 27: e.preventDefault(); context.hideList(); return false; break; // Enter, prevent form submission case 13: e.preventDefault(); context.pickListItem(context.selectedListItem()); return false; }; } ).keyup( function(e) { // Prevent lots of calls if it's a fast typer if(timer !== false) { clearTimeout(timer); timer = false; }; timer = setTimeout( function() { // If the user types in a value, select it if it's in the list if(context.text.val() != context.current_value) { context.current_value = context.text.val(); context.highlightSelected(); }; }, 200 ); } ).keypress( function(e) { if(e.keyCode == 13) { // Enter, prevent form submission e.preventDefault(); return false; }; } ); }, initListItemEvents: function(list_item) { var context = this; list_item.mouseover( function() { context.clearSelectedListItem(); context.selectListItem(list_item); } ).mousedown( // Needs to be mousedown and not click, since the inputs blur events // fires before the list items click event function(e) { e.stopPropagation(); context.pickListItem(context.selectedListItem()); } ); }, selectNewListItem: function(direction) { var li = this.selectedListItem(); if(!li.length) { li = this.selectFirstListItem(); }; if(direction == 'down') { var sib = li.next(); } else { var sib = li.prev(); }; if(sib.length) { this.selectListItem(sib); this.scrollToListItem(sib); this.unselectListItem(li); }; }, selectListItem: function(list_item) { this.clearSelectedListItem(); list_item.addClass('selected'); }, selectFirstListItem: function() { this.clearSelectedListItem(); var first = this.wrapper.find('li:first'); first.addClass('selected'); return first; }, unselectListItem: function(list_item) { list_item.removeClass('selected'); }, selectedListItem: function() { return this.wrapper.find('li.selected'); }, clearSelectedListItem: function() { this.wrapper.find('li.selected').removeClass('selected'); }, pickListItem: function(list_item) { if(list_item.length) { this.text.val(list_item.text()); this.current_value = this.text.val(); }; if(typeof this.settings.onSelect == 'function') { this.settings.onSelect.call(this, list_item); }; this.hideList(); }, listIsVisible: function() { return this.list_is_visible; }, showList: function() { this.wrapper.show(); this.hideOtherLists(); this.list_is_visible = true; if(this.settings.bg_iframe) { this.bg_iframe.show(); }; }, highlightSelected: function() { var context = this; var current_value = this.text.val(); if(current_value.length < 0) { if(highlight_first) { this.selectFirstListItem(); }; return; }; if(!context.settings.case_sensitive) { current_value = current_value.toLowerCase(); }; var best_candiate = false; var value_found = false; var list_items = this.wrapper.find('li'); list_items.each( function() { if(!value_found) { var text = $(this).text(); if(!context.settings.case_sensitive) { text = text.toLowerCase(); }; if(text == current_value) { value_found = true; context.clearSelectedListItem(); context.selectListItem($(this)); context.scrollToListItem($(this)); return false; } else if(text.indexOf(current_value) === 0 && !best_candiate) { // Can't do return false here, since we still need to iterate over // all list items to see if there is an exact match best_candiate = $(this); }; }; } ); if(best_candiate && !value_found) { context.clearSelectedListItem(); context.selectListItem(best_candiate); context.scrollToListItem(best_candiate); } else if(!best_candiate && !value_found) { this.selectFirstListItem(); }; }, scrollToListItem: function(list_item) { if(this.list_height) { this.wrapper.scrollTop(list_item[0].offsetTop - (this.list_height / 2)); }; }, hideList: function() { this.wrapper.hide(); this.list_is_visible = false; if(this.settings.bg_iframe) { this.bg_iframe.hide(); }; }, hideOtherLists: function() { for(var i = 0; i < instances.length; i++) { if(i != this.select.data('editable-selecter')) { instances[i].hideList(); }; }; }, positionElements: function() { var offset = this.select.offset(); offset.top += this.select[0].offsetHeight; this.select.after(this.text); this.select.hide(); this.wrapper.css({top: offset.top +'px', left: offset.left +'px'}); $(document.body).append(this.wrapper); // Need to do this in order to get the list item height this.wrapper.css('visibility', 'hidden'); this.wrapper.show(); this.list_item_height = this.wrapper.find('li')[0].offsetHeight; this.wrapper.css('visibility', 'visible'); this.wrapper.hide(); }, setWidths: function() { // The text input has a right margin because of the background arrow image // so we need to remove that from the width var width = this.select.width() + 2; var padding_right = parseInt(this.text.css('padding-right').replace(/px/, ''), 10); this.text.width(width - padding_right); this.wrapper.width(width + 2); if(this.bg_iframe) { this.bg_iframe.width(width + 4); }; }, createBackgroundIframe: function() { var bg_iframe = $('<iframe frameborder="0" class="editable-select-iframe" src="about:blank;"></iframe>'); $(document.body).append(bg_iframe); bg_iframe.width(this.select.width() + 2); bg_iframe.height(this.wrapper.height()); bg_iframe.css({top: this.wrapper.css('top'), left: this.wrapper.css('left')}); this.bg_iframe = bg_iframe; } }; })(jQuery); $(function() { $('.editable-select').editableSelect( { bg_iframe: true, onSelect: function(list_item) { alert('List item text: '+ list_item.text()); // 'this' is a reference to the instance of EditableSelect // object, so you have full access to everything there // alert('Input value: '+ this.text.val()); }, case_sensitive: false, // If set to true, the user has to type in an exact // match for the item to get highlighted items_then_scroll: 10 // If there are more than 10 items, display a scrollbar } ); var select = $('.editable-select:first'); var instances = select.editableSelectInstances(); // instances[0].addOption('Germany, value added programmatically'); });

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