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  • Core Data - Breaking A Relationship

    - by Garry
    Hi, I have a Patient entity and a List entity. A Patient can belong to several different lists and a list can have several different patients. Say I have a patient who belongs to 3 lists (A, B, C). I want to remove the patient from lists A & B. I do not want to delete lists A & B themselves though obviously. How do I go about doing this?

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  • AdressBook Crash, only with some contacts!

    - by Zebs
    My app crashes, it is a problem that arises from the AddressBook API, it only happens with some contacts. Here is the log: Exception Type: EXC_BREAKPOINT (SIGTRAP) Exception Codes: 0x00000102, 0x316ebd38 Crashed Thread: 0 Thread 0 Crashed: 0 CoreFoundation 0x00001cfe CFRetain + 90 1 AddressBook 0x00004b2c ABCMultiValueCopyValueAtIndex + 28 2 AddressBook 0x0001066a ABMultiValueCopyValueAtIndex + 2 3 Call Monitor 0x00003824 -[CallAppDelegate peoplePickerNavigationController:shouldContinueAfterSelectingPerson:property:identifier:] (AppDelegate.m:408) 4 AddressBookUI 0x00032cfc -[ABPeoplePickerNavigationController personViewController:shouldPerformDefaultActionForPerson:property:identifier:withMemberCell:] + 152 5 AddressBookUI 0x0003b8ce -[ABPersonViewControllerHelper personTableViewDataSource:selectedPropertyAtIndex:inPropertyGroup:withMemberCell:forEditing:] + 222 6 AddressBookUI 0x0004a17c -[ABPersonTableViewDataSource valueAtIndex:selectedForPropertyGroup:withMemberCell:forEditing:] + 40 7 AddressBookUI 0x00048c00 -[ABPersonTableViewDataSource tableView:didSelectRowAtIndexPath:] + 316 8 UIKit 0x00091f40 -[UITableView _selectRowAtIndexPath:animated:scrollPosition:notifyDelegate:] + 656 9 UIKit 0x0009db40 -[UITableView _userSelectRowAtIndexPath:] + 124 10 Foundation 0x00086c86 __NSFireDelayedPerform + 362 11 CoreFoundation 0x00071a54 __CFRUNLOOP_IS_CALLING_OUT_TO_A_TIMER_CALLBACK_FUNCTION__ + 8 12 CoreFoundation 0x00073ede __CFRunLoopDoTimer + 854 13 CoreFoundation 0x0007485e __CFRunLoopRun + 1082 14 CoreFoundation 0x0001d8e4 CFRunLoopRunSpecific + 224 15 CoreFoundation 0x0001d7ec CFRunLoopRunInMode + 52 16 GraphicsServices 0x000036e8 GSEventRunModal + 108 17 GraphicsServices 0x00003794 GSEventRun + 56 18 UIKit 0x000062a0 -[UIApplication _run] + 396 19 UIKit 0x00004e10 UIApplicationMain + 664 20 Call Monitor 0x000028e8 main (main.m:14) 21 Call Monitor 0x000028b8 start + 32 This is driving me crazy, as it only happens with an isolated number of contacts. Any help would be greatly appreciated. Here is the code that was requested, thank you very very much for your help: (It is an extract from the method where I think the error happens) The weird thing is that it only happens with certain contacts, and deleting the contact, then creating a new one solves the problem... - (BOOL)peoplePickerNavigationController:(ABPeoplePickerNavigationController *)peoplePicker shouldContinueAfterSelectingPerson:(ABRecordRef)person property:(ABPropertyID)property identifier:(ABMultiValueIdentifier)identifier NSString* firstName = (NSString *)ABRecordCopyValue(person, kABPersonFirstNameProperty); NSString* lastName = (NSString *)ABRecordCopyValue(person, kABPersonLastNameProperty); NSNumber* record = [NSNumber numberWithInt:ABRecordGetRecordID(person)]; if(lastName!=nil){ name=[NSString stringWithFormat:@"%@ %@",firstName,lastName]; } else { name=firstName; } ABMultiValueRef phone = ABRecordCopyValue(person, property); NSString *value =(NSString *)ABMultiValueCopyValueAtIndex(phone, identifier); NSString *label =(NSString *)ABMultiValueCopyLabelAtIndex(phone, identifier); NSMutableArray *tempArray=[[NSMutableArray alloc] initWithArray:[[NSUserDefaults standardUserDefaults] objectForKey:@"MainArray"]]; NSDictionary *stringDictionary = [NSDictionary dictionaryWithObjectsAndKeys:name, kLabelKey, value, kNumberKey,label, kNumberLabelKey,record, kReferenceKey, nil]; [tempArray addObject:stringDictionary]; NSArray *mainArray = [NSArray arrayWithArray:tempArray]; [[NSUserDefaults standardUserDefaults] setObject:mainArray forKey:@"MainArray"];

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  • setting target for disclosure button on subclassed UITableViewCell

    - by Toby Wilson
    I've created a subclass of UITableViewCell to create some custom appearance and UI functionality ('swipe to reveal delete button'). Some of the cells are disclosure/detail disclosure type, and have a UIButtonTypeDetailDisclosure etc added manually. I cannot use the table view controllers' UITableViewCellAccessory for row at index path method. The question is, how do I set the target of these manually added buttons so that they correctly send the didSelectRowAtIndexPath to their table view controller?

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  • Custom size app screen on iPad

    - by mosdev
    I am trying to create a mid-size screen for my app on iPad. In didFinishLaunchingWithOptions(), I do this: CGRect winRect = CGRectMake(100,100,500,500); navController.view.frame = winRect; the screen comes up fine and I can click around and do stuff until the orientation changes. It takes the screen to original full size - how can I make it stick to my winRect frame? I tried setting the parentViewController.view.frame/view.frame to winRect in willRotateToInterfaceOrientation() but no good. Any ideas? Thanks.

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  • How can I play video by touching the button on the video thumnail of the video in tableviewcell ?

    - by srikanth rongali
    I have a table view in which if each cell is touched video plays. Each cell have image of the video cell.imageView.image. And on the image I have a button (UIButton) with play symbol. If I touch the play button the corresponding video should be played same like the when cell is touched. I have a selector for the play button. But I need (NSIndex*)indexPath to get the current row. But I can't access the indexPath in my selector. How can I make this? Thank You.

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  • Memory Leaks when touching UITableViewCells and poping off view.

    - by Falcon
    Hi All, I'm currently having a problem where the leaks tool is reporting a slew of memory leaks after clicking on cells within a UITableView and then hitting the back button and popping off the view. Majority of the leaks reported can not be traced back to any specific location in my code, they are: Leaked Object # Address Size Responsible Library Responsible Frame NSCFArray 2 < multiple > 64 UIKit -[UITouch(UITouchInternal) UITouch 2 < multiple > 128 GraphicsServices PurpleEventCallback Malloc 48 Bytes 2 < multiple > 96 Foundation -[NSCFArray insertObject:atIndex:] UIDelayedAction 2 < multiple > 96 UIKit -[UILongPressGestureRecognizer startTimer] NSCFArray 2 < multiple > 64 UIKit -[UILongPressGestureRecognizer touchesBegan:withEvent:] Malloc 32 Bytes 2 < multiple > 64 Foundation -[NSCFArray insertObject:atIndex:] Malloc 16 Bytes 2 < multiple > 32 Foundation -[NSCFSet unionSet:] Now I have commented out all my code in any touch event functions that I have written and it still leaks if I click on the cell a few times and then hit the back button to return to the previous view. Any ideas on what might actually be the problem here? Thanks,

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  • How to delay my AI move

    - by Mythili
    I am doing a game like chess. As soon my player move is completed(if he starts move from one place to another), my AI move is started (before my player reaching his destination ). Sometimes i find difficult which AI coin is moved now. how to delay it.

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  • UIView Obscuring Other Views

    - by Matt Long
    I cannot figure out what is obscuring my buttons. The first image shows the buttons that I want to click. They are clickable while the view is contracted like this, but when the view is expanded like in the second image, the buttons are no longer clickable. There seems to be another view obscuring the buttons. Any thoughts on what might be causing that? If not, any idea how I can figure out what view is getting the tap events when I tap in that area? Thanks. -Matt

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  • How i find the greatest number from six or more digit number?

    - by Rajendra Bhole
    Hi,thanks in advance, I have the code in which i want to find out the greatest number from six numbers, the code as follows, if( (pixels->r == 244 || pixels->g == 242 || pixels->b == 245) || (pixels->r == 236 || pixels->g == 235 || pixels->b == 233) || (pixels->r == 250 || pixels->g == 249 || pixels->b == 247) || (pixels->r == 253 || pixels->g == 251 || pixels->b == 230) || (pixels->r == 253 || pixels->g == 246 || pixels->b == 230) || (pixels->r == 254 || pixels->g == 247 || pixels->b == 229)) { numberOfPixels1++; NSLog( @"Pixel data1 %d", numberOfPixels1); } if( (pixels->r == 250 || pixels->g == 240 || pixels->b == 239) ||(pixels->r == 243 || pixels->g == 234 || pixels->b == 229) || (pixels->r == 244 || pixels->g == 241 || pixels->b == 234) || (pixels->r == 251 || pixels->g == 252 || pixels->b == 244) || (pixels->r == 252 || pixels->g == 248 || pixels->b == 237) || (pixels->r == 254 || pixels->g == 246 || pixels->b == 225)) { numberOfPixels2++; NSLog( @"Pixel data2 %d", numberOfPixels2); } if( (pixels->r == 255 || pixels->g == 249 || pixels->b == 225) ||(pixels->r == 255 || pixels->g == 249 || pixels->b == 225) || (pixels->r == 241 || pixels->g == 231 || pixels->b == 195) || (pixels->r == 239 || pixels->g == 226 || pixels->b == 173) || (pixels->r == 224 || pixels->g == 210 || pixels->b == 147) || (pixels->r == 242 || pixels->g == 226 || pixels->b == 151)) { numberOfPixels3++; NSLog( @"Pixel data3 %d", numberOfPixels3); } if( (pixels->r == 235 || pixels->g == 214 || pixels->b == 159) ||(pixels->r == 235 || pixels->g == 217 || pixels->b == 133) || (pixels->r == 227 || pixels->g == 196 || pixels->b == 103) || (pixels->r == 225 || pixels->g == 193 || pixels->b == 106) || (pixels->r == 223 || pixels->g == 193 || pixels->b == 123) || (pixels->r == 222 || pixels->g == 184 || pixels->b == 119)) { numberOfPixels4++; NSLog( @"Pixel data4 %d", numberOfPixels4); } if( (pixels->r == 199 || pixels->g == 164 || pixels->b == 100) ||(pixels->r == 188 || pixels->g == 151 || pixels->b == 98) || (pixels->r == 156 || pixels->g == 107 || pixels->b == 67) || (pixels->r == 142 || pixels->g == 88 || pixels->b == 62) || (pixels->r == 121 || pixels->g == 77 || pixels->b == 48) || (pixels->r == 100 || pixels->g == 49 || pixels->b == 22)) { numberOfPixels5++; NSLog( @"Pixel data5 %d", numberOfPixels5); } if( (pixels->r == 101 || pixels->g == 48 || pixels->b == 32) ||(pixels->r == 96 || pixels->g == 49 || pixels->b == 33) || (pixels->r == 87 || pixels->g == 50 || pixels->b == 41) || (pixels->r == 64 || pixels->g == 32 || pixels->b == 21) || (pixels->r == 49 || pixels->g == 37 || pixels->b == 41) || (pixels->r == 27 || pixels->g == 28 || pixels->b == 46)) { numberOfPixels6++; NSLog( @"Pixel data6 %d", numberOfPixels6); } I have to find out greatest from numberOfPixels1....numberOfPixels6 from above code. There are any optimum way to find out the greatest number?

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  • One off errors with NSLog and NSString stringWithFormat

    - by David Liu
    Does anyone know why there would be one-off errors with NSLog and NSString? It works fine in 99% of my program, but for some reason this error appears in one of my model's description method: Example code: localFileId = 7; type = 2; localId = 5; NSLog(@"CachedFile localId=%d, 2=%d, localFileId=%d, type=%d, path=%@", localId, 2, localFileId, type, self.path); Example Result: CachedFile localId=5, 2=0, localFileId=2, type=7, path=(null) Notice the "0" that gets inserted in there, where it should be "2=2". This happens with NSString stringWithFormat as well.

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  • MKReverseGeocoder only showing one placemark

    - by Taylor Satula
    Hi, Something is wrong with my code. It is only showing the final placemark when I try to show the Street and City on one line. I don't know what I am doing wrong (a beginner problem most likely). I hope someone can help my out. - (void)reverseGeocoder:(MKReverseGeocoder *)geocoder didFindPlacemark:(MKPlacemark *)placemark { [self doLog:[placemark.thoroughfare, placemark.locality description]]; if ([geocoder retainCount]) [geocoder release]; }

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  • How to judge the color of UILabel?

    - by william-hu
    UILabel *templabel = [self.wallBoxArray objectAtIndex:i]; for( int i = 0 ; i < [self.wallBoxArray count]; i++) { if(templabel.backgroundColor == [UIColor greenColor]) { NSLog(@"the color isn green"); } } There are many label's in my array. They all initialized with green color. But i judged that way ,why cant print " the color isn't green.Thank you.

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  • How to dismiss the MFMailComposeViewController in cocos2d ?

    - by srikanth rongali
    I have changed my code to this way. Now mail controller is opening in landscape mode. But the problem is If I touch on cancel button or send button the mail controller is not dismissing its view. How can I do it ? -(void)goToFirstScreen:(id)sender { NSLog(@"goToFirstScreen: "); CCScene *Scene = [CCScene node]; CCLayer *Layer = [EmailScene node]; [Scene addChild:Layer]; [[CCDirector sharedDirector] setAnimationInterval:1.0/60]; [[CCDirector sharedDirector] pushScene: Scene]; } Th EmailScene class is #import "EmailScene.h" #import "testOfEnd.h" @implementation EmailScene - (id) init { self = [super init]; if (self != nil) { [self displayComposerSheet]; } return self; } -(void)displayComposerSheet { [[CCDirector sharedDirector] pause]; picker = [[MFMailComposeViewController alloc] init]; picker.mailComposeDelegate = self; [[[CCDirector sharedDirector] openGLView] addSubview:picker.view]; [[CCDirector sharedDirector] stopAnimation]; [picker presentModalViewController:picker animated:YES]; [picker release]; } - (void)mailComposeController:(MFMailComposeViewController*)controller didFinishWithResult:(MFMailComposeResult)result error:(NSError*)error { [[CCDirector sharedDirector] resume]; //dismiss view after otherwise the code is not executed [picker.view removeFromSuperview]; [[CCDirector sharedDirector] startAnimation]; [picker dismissModalViewControllerAnimated:YES]; //return to previous scene CCScene *Scene = [CCScene node]; CCLayer *Layer = [testOfEnd node]; [Scene addChild:Layer]; [[CCDirector sharedDirector] replaceScene:Scene]; } @end Thank You.

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  • How to implement "circular side-scrolling" in my game?

    - by Mr.Gando
    I'm developing a game, a big part of this game, is about scrolling a "circular" background ( the right end of the Background Image can connect with the left start of the Background image ). Should be something like this: ( Entity moving and arrow to show where the background should start to repeat ) This happens in order to allow to have an Entity walking, and the background repeating itself over and over again. I'm not working with tile-maps, the background is a simple Texture (400x300 px). Could anyone point me to a link , or tell me the best way I could accomplish this ? Thanks a lot.

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  • connect tableView + tableView

    - by totato
    Right now I have an indexed tableview that goes to a detail view but i want it to go to another tableview then a detail view. my code like this: ` - (void)tableView:(UITableView *)tableView didSelectRowAtIndexPath:(NSIndexPath *)indexPath { displyAnnController *anController = [[displyAnnController alloc] initWithNibName:@"AnnView" bundle:[NSBundle mainBundle]]; DetailViewController *dvController = [[DetailViewController alloc] initWithStyle:UITableViewStyleGrouped]; switch (indexPath.row) { case 0: [self.navigationController pushViewController:anController animated:YES]; [anController release]; anController = nil; break; case 1: [self.navigationController pushViewController:dvController animated:YES]; [dvController release]; dvController = nil; break; default: break; }` and when I press the cell with index 0 in the simulator, the program is crash! what's the problem? pleas help me ..

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  • How to observer when a UIAlertView is displayed?

    - by DotSlashSlash
    Is it anyway possible to observe if a UIAlertView is being displayed and call a function when it is. The UIAlertView is not being created and displayed in the same class which I want a function to be called in. Its hard to explain but to put it simply I need to somehow monitor or observe if the view becomes like out of first responder or something because I dont think it is possible to monitor if a UIAlertView is being displayed :/

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  • load animationImage from a table view Controller

    - by ackoverflow
    I use a UITableViewController to display a list of items, and one of the items selection must lead to a photo gallery created with animationImages. I usually declare the controllers associated to the first level selection with something like : MyController *myController = [[MyController alloc] initWithStyle:UITableViewStylePlain]; myController.title = @"title 1"; myController.rowImage = [UIImage imageNamed:@"myControllerIcon.png"]; .. But I believe a UIViewController is needed to use animationImages.. How can I display a image animation directly from a table view ?

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  • Can i pop to Specific ViewController?

    - by Ankit Vyas
    Hello!I am using Navigation Based Application.I push First ViewController to Second ViewController and From Second ViewController to Third ViewController Now I want to Pop From Third ViewController to First ViewController.I am Performing This task using the Below Code but i application get's Terminate.Please any body give me some proper Guidelines.I can't use pop to RootViewController because it's Different ViewController.Thanks in Advance... In Third ViewControler i have Written this: FirstViewCtr *x=[[FirstViewCtr alloc] initWithNibName:@"FirstViewCtr" bundle:nil]; [self.navigationController popToViewController:x animated:NO];

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  • How to implement a reminder application ,just a clarification ?

    - by hib
    Hello all, I know that the reminder application should display a badge or sound or kind of alert to the user . The only doubt I want to clear from you guys is , should I display the badge in some manual coding fashion (like [[uiapplication sharedApplication] setBadgeNumber:2])or I have to use Apple push notification service and push the notification from a provider server ??????? I just want to know to implement the reminder application in correct way . Also any links to tutorials or examples would be appreciable . Thanks ,

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  • Implementation of Nib project to Storyboard, Xcode

    - by Blake Loizides
    I have made a tabbed bar application in storyboard in xcode. I,m new to xcode. I got a Sample TableView XIB project from apple that I edited to my needs,The project has a UITableView that I Customized with Images, And with help of a certain forum member I was able to link up each image to a New View Controller. I tried to port or integrate My Nib Project Code to my StoryBoard Tabbed Bar Application.I thought I had everything right had to comment out a few things to get no errors, But the project only goes to a Blank Table View. Below are 2 links, 1 to my StoryBoard Tabbed Bar Application with the Table Code that I tried to integrate and the other My Successful Nib Project. Also is some code and pictures. If anybody has some free time and does not mind to help I would be extremely grateful for any input given. link1 - Storyboard link2 - XIB DecorsViewController_iPhone.m // // TableViewsViewController.m // TableViews // // Created by Axit Patel on 9/2/10. // Copyright Bayside High School 2010. All rights reserved. // #import "DecorsViewController_iPhone.h" #import "SelectedCellViewController.h" @implementation DecorsViewController_iPhone #pragma mark - Synthesizers @synthesize sitesArray; @synthesize imagesArray; #pragma mark - View lifecycle // Implement viewDidLoad to do additional setup after loading the view, typically from a nib. - (void)viewDidLoad { // Load up the sitesArray with a dummy array : sites NSArray *sites = [[NSArray alloc] initWithObjects:@"a", @"b", @"c", @"d", @"e", @"f", @"g", @"h", nil]; self.sitesArray = sites; //[sites release]; UIImage *PlumTree = [UIImage imageNamed:@"a.png"]; UIImage *CherryRoyale = [UIImage imageNamed:@"b.png"]; UIImage *MozambiqueWenge = [UIImage imageNamed:@"c.png"]; UIImage *RoyaleMahogany = [UIImage imageNamed:@"d.png"]; UIImage *Laricina = [UIImage imageNamed:@"e.png"]; UIImage *BurntOak = [UIImage imageNamed:@"f.png"]; UIImage *AutrianOak = [UIImage imageNamed:@"g.png"]; UIImage *SilverAcacia = [UIImage imageNamed:@"h.png"]; NSArray *images = [[NSArray alloc] initWithObjects: PlumTree, CherryRoyale, MozambiqueWenge, RoyaleMahogany, Laricina, BurntOak, AutrianOak, SilverAcacia, nil]; self.imagesArray = images; //[images release]; [super viewDidLoad]; } #pragma mark - Table View datasource methods // Required Methods // Return the number of rows in a section - (NSInteger)tableView:(UITableView *)table numberOfRowsInSection:(NSInteger)section { return [sitesArray count]; } // Returns cell to render for each row - (UITableViewCell *)tableView:(UITableView *)tableView cellForRowAtIndexPath:(NSIndexPath *)indexPath { static NSString *CellIdentifier = @"CellIdentifier"; UITableViewCell *cell = [tableView dequeueReusableCellWithIdentifier:CellIdentifier]; cell = [[UITableViewCell alloc] initWithStyle:UITableViewCellStyleSubtitle reuseIdentifier:CellIdentifier]; // Configure cell NSUInteger row = [indexPath row]; // Sets the text for the cell //cell.textLabel.text = [sitesArray objectAtIndex:row]; // Sets the imageview for the cell cell.imageView.image = [imagesArray objectAtIndex:row]; // Sets the accessory for the cell cell.accessoryType = UITableViewCellAccessoryDisclosureIndicator; // Sets the detailtext for the cell (subtitle) //cell.detailTextLabel.text = [NSString stringWithFormat:@"This is row: %i", row + 1]; return cell; } // Optional // Returns the number of section in a table view -(NSInteger) numberOfSectionsInTableView:(UITableView *)tableView { return 1; } #pragma mark - #pragma mark Table View delegate methods // Return the height for each cell -(CGFloat) tableView:(UITableView *)tableView heightForRowAtIndexPath:(NSIndexPath *)indexPath { return 78; } // Sets the title for header in the tableview -(NSString *) tableView:(UITableView *)tableView titleForHeaderInSection:(NSInteger)section { return @"Decors"; } // Sets the title for footer -(NSString *) tableView:(UITableView *)tableView titleForFooterInSection:(NSInteger)section { return @"Decors"; } // Sets the indentation for rows -(NSInteger) tableView:(UITableView *)tableView indentationLevelForRowAtIndexPath:(NSIndexPath *)indexPath { return 0; } // Method that gets called from the "Done" button (From the @selector in the line - [viewControllerToShow.navigationItem setRightBarButtonItem:[[[UIBarButtonItem alloc] initWithBarButtonSystemItem:UIBarButtonSystemItemDone target:self action:@selector(dismissView)] autorelease]];) - (void)dismissView { [self dismissViewControllerAnimated:YES completion:NULL]; } // This method is run when the user taps the row in the tableview - (void)tableView:(UITableView *)tableView didSelectRowAtIndexPath:(NSIndexPath *)indexPath { [tableView deselectRowAtIndexPath:indexPath animated:YES]; SelectedCellViewController *viewControllerToShow = [[SelectedCellViewController alloc] initWithNibName:@"SelectedCellViewController" bundle:[NSBundle mainBundle]]; [viewControllerToShow setLabelText:[NSString stringWithFormat:@"You selected cell: %d - %@", indexPath.row, [sitesArray objectAtIndex:indexPath.row]]]; [viewControllerToShow setImage:(UIImage *)[imagesArray objectAtIndex:indexPath.row]]; [viewControllerToShow setModalPresentationStyle:UIModalPresentationFormSheet]; [viewControllerToShow setModalTransitionStyle:UIModalTransitionStyleFlipHorizontal]; [viewControllerToShow.navigationItem setRightBarButtonItem:[[UIBarButtonItem alloc] initWithBarButtonSystemItem:UIBarButtonSystemItemDone target:self action:@selector(dismissView)]]; UINavigationController *navController = [[UINavigationController alloc] initWithRootViewController:viewControllerToShow]; viewControllerToShow = nil; [self presentViewController:navController animated:YES completion:NULL]; navController = nil; // UIAlertView *alert = [[UIAlertView alloc] initWithTitle:@"Tapped row!" // message:[NSString stringWithFormat:@"You tapped: %@", [sitesArray objectAtIndex:indexPath.row]] // delegate:nil // cancelButtonTitle:@"Yes, I did!" // otherButtonTitles:nil]; // [alert show]; // [alert release]; } #pragma mark - Memory management - (void)didReceiveMemoryWarning { NSLog(@"Memory Warning!"); [super didReceiveMemoryWarning]; } - (void)viewDidUnload { self.sitesArray = nil; self.imagesArray = nil; [super viewDidUnload]; } //- (void)dealloc { //[sitesArray release]; //[imagesArray release]; // [super dealloc]; //} //@end //- (void)viewDidUnload //{ // [super viewDidUnload]; // Release any retained subviews of the main view. //} - (BOOL)shouldAutorotateToInterfaceOrientation:(UIInterfaceOrientation)interfaceOrientation { if ([[UIDevice currentDevice] userInterfaceIdiom] == UIUserInterfaceIdiomPhone) { return (interfaceOrientation != UIInterfaceOrientationPortraitUpsideDown); } else { return YES; } } @end DecorsViewController_iPhone.h #import <UIKit/UIKit.h> @interface DecorsViewController_iPhone : UIViewController <UITableViewDelegate, UITableViewDataSource> { NSArray *sitesArray; NSArray *imagesArray; } @property (nonatomic, retain) NSArray *sitesArray; @property (nonatomic, retain) NSArray *imagesArray; @end SelectedCellViewController.m #import "SelectedCellViewController.h" @implementation SelectedCellViewController @synthesize labelText; @synthesize image; - (id)initWithNibName:(NSString *)nibNameOrNil bundle:(NSBundle *)nibBundleOrNil { if ((self = [super initWithNibName:nibNameOrNil bundle:nibBundleOrNil])) { } return self; } - (void)didReceiveMemoryWarning { [super didReceiveMemoryWarning]; } #pragma mark - View lifecycle - (void)viewDidLoad { [super viewDidLoad]; [label setText:self.labelText]; [imageView setImage:self.image]; } - (void)viewDidUnload { self.labelText = nil; self.image = nil; // [label release]; // [imageView release]; [super viewDidUnload]; } - (BOOL)shouldAutorotateToInterfaceOrientation: (UIInterfaceOrientation)interfaceOrientation { return (interfaceOrientation == UIInterfaceOrientationPortrait); } @end SelectedCellViewController.h @interface SelectedCellViewController : UIViewController { NSString *labelText; UIImage *image; IBOutlet UILabel *label; IBOutlet UIImageView *imageView; } @property (nonatomic, copy) NSString *labelText; @property (nonatomic, retain) UIImage *image; @end

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