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  • Advice Required Regarding Creating a Self Learning, Self Organizing Programming Team....

    - by tGilani
    Hello I'm a senior student at my university and chairperson of IEEE Student Branch there. Recently I was thinking of some idea to acquaint students with the professional environment, how software is produced in the industry and get a practical experience.. Obviously trips to software houses are not enough and we cannot provide this many internships. So the idea of simulating a software house within the university popped in. Resources at my disposal are students with their own laptops, university UPS and lan network with internet access, and a reasonably sized room with a whiteboard and three hours free time daily.. :) However, I have absolutely no idea where to begin with. Milestones or whatever it may be called, are Requirements Document generation, sharing of resources, delegation of tasks, version controlling etc... I'd really appreciate some advice, programming tools (for JAVA), communication tools etc and other things used in a decent software house... Technologies to be targeted shall be random possibly starting with J2EE Spring Hibernate and Later Visual Programming in .NET C# and ASP.NET MVC as well as Android or iPhone development....

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  • Oracle Launches Mobile User Experiences Design Patterns

    - by asantaga
    Mobile design requires a different way of thinking. Use Oracle’s mobile design patterns to design iPhone, Android, or browser-based smartphone applications.  We are sharing our mobile design patterns and their baked-in, scientifically proven usability to enable Oracle customers and partners to build mobile apps quickly. Our design patterns are common solutions that developers can easily apply across all application suite products. Crafted by our insight into Oracle Fusion Middleware, the patterns are designed to work with the mobile technology provided by the Oracle Application Development Framework.  Normal 0 false false false false EN-US JA X-NONE

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  • Starting small custom development company, type of niches to target?

    - by Rick
    This is kind of a new years thing for me as I want to be more entrepreneurial going forward with programming and this is kind of a general question for anyone who may share the same ambitions as me. I have experience with web programming and, although I work full time for a company doing programming, I have some freelance programmers that I work with / employ for small projects. I want to see about taking things to the next level as far as building a small company doing custom development. I'm just not sure how to figure out what niches to target as far as what type of apps to build as demos, etc. I was thinking mobile (maybe Android or Iphone) but am just curious if anyone has any advice / resources. A lot of "web development" seems to end up being just using a CMS like Joomla or Wordpress, for smaller sites, so I want to figure a way to steer clear of this crowd and find some opportunity with companies / entrepreneurs who actually need real programming development done to build apps. Thanks for any advice

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  • The orientation media query

    Right now Jason Grigby’s excellent summary of the orientation media query is making the round of blogs and tweets, and that’s well deserved. Media queries will become extremely important in the near future, when we have to build websites that work on any device resolution from 300px to 1280px or more.Still, there’s one tiny nitpick I’d like to make, so that you fully understand when to use orientation and when to use device-width.orientation is supported by Android 2, Bolt, MicroB, and Firefox. And...Did you know that DotNetSlackers also publishes .net articles written by top known .net Authors? We already have over 80 articles in several categories including Silverlight. Take a look: here.

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  • C++ Framework for iOS [closed]

    - by myrkos
    I am looking for a simple and easy C++ framework for iOS. Specifically, what I want it to wrap in a C++ API: Simple GUI system 2D Graphics User touch input and accelerometer Networking (UDP sockets) What I'm trying to do is port a multiplayer game to the iOS. I've seen cocos2d-x, but I don't know how stable it is and I don't think it supports networking. Oh, and I want it to be free and open source if possible. Android support is a plus but definitely not required.

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  • iOS piraté à l'aide d'un chargeur malicieux, des hackers installent un malware sur l'iPhone en moins d'une minute

    iOS piraté à l'aide d'un chargeur malicieux Des hackers installent un malware sur iPhone en moins d'une minuteLorsqu'il s'agit de parler de sécurité de périphériques mobiles, la tendance voudrait que ceux exécutant le système Android soient tout de suite mis au devant de la scène comme les moins sécurisés qui soient. Jamais on a à l'esprit de prononcer le nom iOS parce que considéré par beaucoup comme plateforme très sécurisée.Le mythe vient d'être brisé. Trois chercheurs en sécurité de l'état de Géorgie aux États-Unis viennent de dévoiler une faille permettant à un hacker d'installer une application malicieuse sur iOS sans que son propriétaire ne s'en rende compte.Billy Lau, Yeongjin Lang et Che...

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  • How Does Windows Confirm Wi-Fi Access and Whether Hot Spot Authentication Is Necessary?

    - by Jason Fitzpatrick
    Windows is quite adept at telling you if you have a properly functioning Internet connection, but how exactly does it do so? Digging into how Windows handles the problem offers insight into Windows connectivity messages. Today’s Question & Answer session comes to us courtesy of SuperUser—a subdivision of Stack Exchange, a community-drive grouping of Q&A web sites. How to Fix a Stuck Pixel on an LCD Monitor How to Factory Reset Your Android Phone or Tablet When It Won’t Boot Our Geek Trivia App for Windows 8 is Now Available Everywhere

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  • What frameworks are available for cross device 2d game development?

    - by kim3er
    I'm about to embark on a 2D gaming project. Initially, I'll be targeting iPhone and Facebook, but would like to expand the rollout to include Android (and possibly Windows Phone) in a future phase. Flash and Unity seem to be the most likely suspects, but is one better than the other? Are there pros/cons that may not be obvious at first glance? Are there frameworks that I have not considered? I am primarily a .NET developer, so the Unity C# integration is appealling. But I also have experience with AS3, JavaScript and Objective-C. Rich

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  • Create Adventure Game Scene/Room/Backdrop from Real Photo

    - by Lyuben
    Is there a suitable software or a good tutorial for creating 2D rooms/scenery for adventure games from real photos? Is it possible to achieve good results by using photos, or the hand-drawn style will always be the best choice? Thank you! --- EDIT --- I want to clarify that I'm particularly interested in the art creation process, not on the environment in which to build games. I'm writing the game in Java for Android, but I don't think it matters. Also, I'm not trying to decide if the game will have photo realistic rooms or not - I want to achieve 2d pixelated, old-school style background scenes and I wonder if this can be made from photos, because I cannot draw them myself. For example, can I shoot a scene with my camera and then make it look something like the image in the following link: PIXEL ART FOREST I know that I cannot get the same quality as an absolutely hand-drawn pixel, but I'm looking for some decent technology/tutorial/software to make them somewhat similar.

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  • Are there any OpenGL ES 2.0 examples for JOGL?

    - by fjdutoit
    I've scoured the internet for the last few hours looking for an example of how to run even the most basic OpenGL ES 2 example using JOGL but "by Jupiter!" it has been a total fail. I tried converting the android example from the OpenGL ES 2.0 Programming Guide examples (and at the same time looking at the WebGL example -- which worked fine) yet without any success. Are there any examples out there? If anyone else wants some extra help regarding this question see this thread on the official Jogamp forum.

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  • Good practices when writing a parser for a standard file format (such as ePub)

    - by J-F L-R
    I am considering writing an Android reader software that can read ePubs and display them. I checked the ePub standard documents. However, these contain a lot of information. So I am wondering what is the process of implementing a standard for a file format. What are the steps to get a working implementation without passing by parts of the standard? Are there any best practices? Also, is it even possible to program this alone in a reasonable time? From what I have already found out, ePub is basically a zip archive. That means I could probably use zlib to decompress it. The content is in XHTML and CSS, so I believe it should be possible to display it in a WebView. The parts that are missing are writing the code that can read the metadata and manage the non-standard XHTML extensions.

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  • How to add reflection definition to read JSON files in web game

    - by user3728735
    I have a game which I deployed for desktop and Android. I can read JSON data and create my levels, but when it comes to reading JSON files from web app, I get an error that logs, "cannot read the json file". I researched a lot and I found out that I should add my JSON config class to configurations, so I added this line to gameName.gwt.xml, which is in core folder: <extend-configuration-property name="gdx.reflect.include" value="com.las.get.level.LevelConfig"/> But it did not work out. I have no idea where should I place this line or where I should change to make my web app work, so I can read JSON files.

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  • Can Google Translate's audio files be used in a game?

    - by ashes999
    For my game, I need text-to-speech. Since it's Android, I decided to settle for MP3s, since the range of words spoken is few. For my prototype, I'm using Google Translate to generate the audio since it has awesome pronounciation across multiple languages. But can I use it in production? What if I sell my game for $1 on the app store? All I can find on SE is that the API may be LGPL, and that the licensing page mentions the API is only available for academic research -- nothing more. My usage is a bit different; I'm actually capturing the audio bits and using those instead. I'm curious to know the license for this; I can't find anything with my Google-fu.

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  • LWJGL in Visual Studio (possible)?

    - by Suds
    I switched from XNA and C# to LWJGL and Java about 14 months ago. Inherently, this called for a switch in IDE. I started using eclipse because I have also done some basic Android development in the past. I soon switched to Netbeans - Eclipse is just too primitive. After using netbeans for about six months, I've started looking over the fence at Visual Studio 11, toying with Metro apps for windows 8. Now I want to know, is there any known way to use Visual Studio for LWJGL?

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  • Windows 8 débutera timidement pour décoller en 2014, selon Forrester, qui met en évidence l'hétérogénéité du marché global des OS

    Windows 8 débutera timidement pour décoller en 2014 selon Forrester, qui met en évidence l'hétérogénéité du marché global des OS À quelques jours de la sortie grand public de Windows 8, le cabinet d'analyse Forrester livre sa vision du futur de l'OS de Microsoft. Selon l'analyste Frank Gillett, vice-président du cabinet Forrester Research, le système d'exploitation va démarrer de façon timide en 2013 sur les PC, puis les ventes vont décoller en 2014. Par contre, Microsoft se positionnera simplement comme un concurrent sur le marché des tablettes et comme un troisième acteur dans le secteur de mobile, loin derrière Android et l'iPhone. Pour Franck Gillett, Microsoft...

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  • Bluetooth device paired and connected (no sound)

    - by Michael
    I've got a Bluetooth headset which works great in both Windows 8 and Android 4.2 however on Ubuntu (13.10) it just doesn't seem to work. I installed Blueman, it paired and connected successfully when I tried Audio sink but it still doesn't show up in my Sound Settings nor PulseAudio which I installed and tried. All there is in my Sound Settings is "Analog Output". I tried several fix like changing and adding things in /etc/bluetooth/audio.conf without any success. I've restarted the bluetooth service several times in the process as well. Let me know if you need more information from me and my system. Kind regards, Michael.

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  • Is there any way to simulate a slow connection between my server and an iPad (without installing anything on the server)?

    - by Clay Nichols
    Some of our webapp users have difficulty on slower connections. I"m trying to get a better idea of what that "speed barrier is" so I'd like to be able to test a variety of connection speeds. I've found ways to do this on Windows but no on the iPad, so I'm looking more for some sort of proxy service that'll work with any device (not running ON that device) I did find an article about using the CharlesProxy and providing a connection to another device, but I was hoping for something simpler (need not be free) Constraints * We are on a shared server so we can't install anything and we are limited in our control over that server. * I'd like to test an iPad, Android Tablet, Windows PC.

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  • Which programming language to go for in order to learn Object Oriented Programming? [closed]

    - by Maxood
    If someone has a good grasp in logic and procedural programming then which language to start with for learning OOP. Also why C++ is mostly taught at schools whereas Java is a pure Object Oriented language(also language for making android apps)? Why not Objective C is being taught for making apps on the iPhone? I am seeking for the right answer keeping in view of these 2 factors: Background of the learner in procedural programming Economic or job market market demand of programming languages Here is a list of 10 programming languages, i would like to seek justifications for: Java C++ Objective C Scala C# PHP Python Java Javascript (not sure if it is a fully featured OOP language) 10.Ruby (not sure if it is a fully featured OOP language)

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  • Les Google Glass en précommande à 1 500 $, les lunettes de réalité augmentée seront disponibles pour les développeurs en 2013

    Les Google Glass en précommande à 1 500 $ les lunettes de réalité augmentée seront disponibles pour les développeurs en 2013 Le Google I/O, la grande messe des développeurs pour le géant de la recherche se déroule actuellement à San Francisco. Cet événement est l'occasion pour la société de présenter ses innovations majeures et les produits issus de ses laboratoires. A la suite de l'annonce de Jelly Bean, la prochaine version d'Android, Google a officialisé le lancement des Google Glass. Les « Google Glass » sont des lunettes de réalité augmentée disposant de minuscules caméras sur le côté, permettant de ...

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  • game engine done, ideas missing

    - by Thoms
    I read at many places how people have this GREAT ideas but are not able to program themselves. I have quite the opposite problem. I have developed game engine, level editor, embedded Lua scripting language, I have even made wrapper for Android and it all works well. But I have no good idea about how to proceed with actual levels; I have no good ideas. The engine itself is very generic and can be used in many game concepts, but I just cannot think of anything useful. Do you have any thoughts on how to proceed? Where should I seek ideas? Who should I ask? I am sorry if this question is a duplicate.

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  • SSH not working from outside network

    - by alexander7567
    Ok.. First off my ISP does not block ports. I run web server just fine from another machine. I have port forwarded port 22. I can access within network but not out of.. I.E. my android. I get "The Operation Timed Out" on ConnectBot. Oh and I have allowed 22 on UFW. To answer what exactly happened was my ISP blocks port 22, even though a while back they told me they do not block any ports.. I changed it to port 27 and it worked without a problem.

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  • HTML5 Game (Canvas) - UI Techniques?

    - by Jason L.
    Hi! I'm in the process of building a JavaScript / HTML5 game (using Canvas) for mobile (Android / iPhone/ WebOS) with PhoneGap. I'm currently trying to design out how the UI and playing board should be built and how they should interact but I'm not sure what the best solution is. Here's what I can think of - Build the UI right into the canvas using things like drawImage and fillText Build parts of the UI outside of the canvas using regular DOM objects and then float a div over the canvas when UI elements need to overlap the playing board canvas. Are there any other possible techniques I can use for building the game UI that I haven't thought of? Also, which of these would be considered the "standard" way (I know HTML5 games are not very popular so there probably isn't a "standard" way yet)? And finally, which way would YOU recommend / use? Many thanks in advance!

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  • Documentation vs tutorials vs video tutorials - which one's better?

    - by Cat
    As a developer/software engineer, what would you say are the most helpful resources when attempting to learn and use a new system? If you had to integrate a new SDK into your codebase/application, which one of the following options would you much rather go with? documentation tutorials video tutorials Same question for learning a new framework (e.g. writing an iOS app, learning Python, integrating the Android SDK, etc.). I'm not referring to becoming an expert, just get to know enough to use a system/language/framework properly. This is a pretty general question, but I think it's very relevant to anyone who's doing engineering work, since learning how to use new systems quickly is a very important skill to have. Thank you!

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  • How to add reflection definition to read json files on web game

    - by user3728735
    I have a game which I deployed for desktop and android, I can read json data and create my levels, but the problem is, when it comes to reading json files from web app, I get an error that logs, cannot read the json file, I researched a lot and I found out that I should add my json config class to configurations, I added this line to gameName.gwt.xml, which is in core folder <extend-configuration-property name="gdx.reflect.include" value="com.las.get.level.LevelConfig"/> but it did not work out too, I have no idea where should I place this line, or where should I change to make my web app work, so I can read json files

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  • Ubuntu install doesn't run on 32Gb Nexus7 with 3g?

    - by raj
    I tried installing Ubuntu on my recently purchased (for this purpose!) Nexus 7 32Gb, with the Cellular option. When I rebooted with Ubuntu, it didn't come up. I know, I need to post the errors I received. I was in a hurry to get back to something usable for the holiday (on the road, Thanksgiving, etc.), so I just reinstalled Android for now. When I have time, I'll post more of the errors. All I remember right now is that it dropped into busybox and I didn't have a keyboard or any way to attach one. (I used the 32Gb Ubuntu, by the way.) Have others seen this?

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