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  • Database structure for various items

    - by XGouchet
    I'm building a sqlite database for an android app which will hold a list of items, each of which have different characteristics. Some of the characteristics are available for all objects, some are only relevant for a subset of objects. For example, all my items have a name, a description, an image. Some items will also have an expiration date, others wont. Some will have a size, some wont. Etc... How should I build my Database, as I don't know how many characteristics may be added in the future, and knowing I should be able to filter the list by any characteristic ?

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  • Create Adventure Game Scene/Room/Backdrop from Real Photo

    - by Lyuben
    Is there a suitable software or a good tutorial for creating 2D rooms/scenery for adventure games from real photos? Is it possible to achieve good results by using photos, or the hand-drawn style will always be the best choice? Thank you! --- EDIT --- I want to clarify that I'm particularly interested in the art creation process, not on the environment in which to build games. I'm writing the game in Java for Android, but I don't think it matters. Also, I'm not trying to decide if the game will have photo realistic rooms or not - I want to achieve 2d pixelated, old-school style background scenes and I wonder if this can be made from photos, because I cannot draw them myself. For example, can I shoot a scene with my camera and then make it look something like the image in the following link: PIXEL ART FOREST I know that I cannot get the same quality as an absolutely hand-drawn pixel, but I'm looking for some decent technology/tutorial/software to make them somewhat similar.

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  • MonoDroid est disponible gratuitement, en version de test avant la mouture finale payante

    MonoDroid est disponible gratuitement, en version de test avant la mouture finale payante Mise à jour du 06.01.2011 par Katleen En mars dernier, nous vous parlions déjà du projet MonoDroid (voir news précédente), cet outil dont le but est de permettre aux développeurs de travailler sur .Net depuis Android (et sous d'autres systèmes pour ses autres versions) grâce à une totale disponibilité pour eux des APIs de l'OS de Google. Sa preview était très attendue. Figurez-vous que la voici, enfin. Elle permet d'utiliser les librairiesOpenGL et OpenTK et de compiler du code à la volée (en cas de code natif). Elle offre également un kit de développement complet en ligne de commande (compatible...

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  • Operations on multiple overlapping layers not working

    - by Arun
    Hi I am developing a game in android just like Farmville by Zinga. In that game we have to place elements in the diamond shaped field so the don't overlap each other. Now I did coding for placing the field inside the farm field but I cannot stop the problem of overlapping of the farm field. I Am attaching the code that I have down for all this someone please help me.... try{ if(bm1.getPixel((int)initX,(int)initY)!=0){ if(bm1.getPixel((int)initX,(int)initY+20)!=0){ if(bm1.getPixel((int)initX-20,(int)initY)!=0){ if(bm1.getPixel((int)initX+20,(int)initY)!=0){ if(bm1.getPixel((int)initX,(int)initY-20)!=0){ c.drawBitmap(bm,initX-30,initY-20, paint); } } } } } }catch(Exception e) { Toast.makeText(getContext(), e.toString(), Toast.LENGTH_SHORT); }

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  • Specific website not working on my connection [closed]

    - by Tsury
    For some reason, the website http://www.woopra.com/ doesn't work well (shows as plain html, no css/images/JS) on my computer and my Android tablet (they both share the same internet connection). It does however, work on my WP 7.5 phone (3G). When I try to set a wifi hotspot and use the tablet it still doesn't work (tried to clean cache). I tried FF, Chrome and IE (multiple versions). What is going on here? I'm clueless! Thanks.

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  • Are there any OpenGL ES 2.0 examples for JOGL?

    - by fjdutoit
    I've scoured the internet for the last few hours looking for an example of how to run even the most basic OpenGL ES 2 example using JOGL but "by Jupiter!" it has been a total fail. I tried converting the android example from the OpenGL ES 2.0 Programming Guide examples (and at the same time looking at the WebGL example -- which worked fine) yet without any success. Are there any examples out there? If anyone else wants some extra help regarding this question see this thread on the official Jogamp forum.

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  • iOS piraté à l'aide d'un chargeur malicieux, des hackers installent un malware sur l'iPhone en moins d'une minute

    iOS piraté à l'aide d'un chargeur malicieux Des hackers installent un malware sur iPhone en moins d'une minuteLorsqu'il s'agit de parler de sécurité de périphériques mobiles, la tendance voudrait que ceux exécutant le système Android soient tout de suite mis au devant de la scène comme les moins sécurisés qui soient. Jamais on a à l'esprit de prononcer le nom iOS parce que considéré par beaucoup comme plateforme très sécurisée.Le mythe vient d'être brisé. Trois chercheurs en sécurité de l'état de Géorgie aux États-Unis viennent de dévoiler une faille permettant à un hacker d'installer une application malicieuse sur iOS sans que son propriétaire ne s'en rende compte.Billy Lau, Yeongjin Lang et Che...

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  • C++ Framework for iOS [closed]

    - by myrkos
    I am looking for a simple and easy C++ framework for iOS. Specifically, what I want it to wrap in a C++ API: Simple GUI system 2D Graphics User touch input and accelerometer Networking (UDP sockets) What I'm trying to do is port a multiplayer game to the iOS. I've seen cocos2d-x, but I don't know how stable it is and I don't think it supports networking. Oh, and I want it to be free and open source if possible. Android support is a plus but definitely not required.

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  • Windows 8 débutera timidement pour décoller en 2014, selon Forrester, qui met en évidence l'hétérogénéité du marché global des OS

    Windows 8 débutera timidement pour décoller en 2014 selon Forrester, qui met en évidence l'hétérogénéité du marché global des OS À quelques jours de la sortie grand public de Windows 8, le cabinet d'analyse Forrester livre sa vision du futur de l'OS de Microsoft. Selon l'analyste Frank Gillett, vice-président du cabinet Forrester Research, le système d'exploitation va démarrer de façon timide en 2013 sur les PC, puis les ventes vont décoller en 2014. Par contre, Microsoft se positionnera simplement comme un concurrent sur le marché des tablettes et comme un troisième acteur dans le secteur de mobile, loin derrière Android et l'iPhone. Pour Franck Gillett, Microsoft...

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  • Les Google Glass en précommande à 1 500 $, les lunettes de réalité augmentée seront disponibles pour les développeurs en 2013

    Les Google Glass en précommande à 1 500 $ les lunettes de réalité augmentée seront disponibles pour les développeurs en 2013 Le Google I/O, la grande messe des développeurs pour le géant de la recherche se déroule actuellement à San Francisco. Cet événement est l'occasion pour la société de présenter ses innovations majeures et les produits issus de ses laboratoires. A la suite de l'annonce de Jelly Bean, la prochaine version d'Android, Google a officialisé le lancement des Google Glass. Les « Google Glass » sont des lunettes de réalité augmentée disposant de minuscules caméras sur le côté, permettant de ...

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  • What frameworks are available for cross device 2d game development?

    - by kim3er
    I'm about to embark on a 2D gaming project. Initially, I'll be targeting iPhone and Facebook, but would like to expand the rollout to include Android (and possibly Windows Phone) in a future phase. Flash and Unity seem to be the most likely suspects, but is one better than the other? Are there pros/cons that may not be obvious at first glance? Are there frameworks that I have not considered? I am primarily a .NET developer, so the Unity C# integration is appealling. But I also have experience with AS3, JavaScript and Objective-C. Rich

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  • LWJGL in Visual Studio (possible)?

    - by Suds
    I switched from XNA and C# to LWJGL and Java about 14 months ago. Inherently, this called for a switch in IDE. I started using eclipse because I have also done some basic Android development in the past. I soon switched to Netbeans - Eclipse is just too primitive. After using netbeans for about six months, I've started looking over the fence at Visual Studio 11, toying with Metro apps for windows 8. Now I want to know, is there any known way to use Visual Studio for LWJGL?

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  • Bluetooth device paired and connected (no sound)

    - by Michael
    I've got a Bluetooth headset which works great in both Windows 8 and Android 4.2 however on Ubuntu (13.10) it just doesn't seem to work. I installed Blueman, it paired and connected successfully when I tried Audio sink but it still doesn't show up in my Sound Settings nor PulseAudio which I installed and tried. All there is in my Sound Settings is "Analog Output". I tried several fix like changing and adding things in /etc/bluetooth/audio.conf without any success. I've restarted the bluetooth service several times in the process as well. Let me know if you need more information from me and my system. Kind regards, Michael.

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  • Good practices when writing a parser for a standard file format (such as ePub)

    - by J-F L-R
    I am considering writing an Android reader software that can read ePubs and display them. I checked the ePub standard documents. However, these contain a lot of information. So I am wondering what is the process of implementing a standard for a file format. What are the steps to get a working implementation without passing by parts of the standard? Are there any best practices? Also, is it even possible to program this alone in a reasonable time? From what I have already found out, ePub is basically a zip archive. That means I could probably use zlib to decompress it. The content is in XHTML and CSS, so I believe it should be possible to display it in a WebView. The parts that are missing are writing the code that can read the metadata and manage the non-standard XHTML extensions.

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  • How Does Windows Confirm Wi-Fi Access and Whether Hot Spot Authentication Is Necessary?

    - by Jason Fitzpatrick
    Windows is quite adept at telling you if you have a properly functioning Internet connection, but how exactly does it do so? Digging into how Windows handles the problem offers insight into Windows connectivity messages. Today’s Question & Answer session comes to us courtesy of SuperUser—a subdivision of Stack Exchange, a community-drive grouping of Q&A web sites. How to Fix a Stuck Pixel on an LCD Monitor How to Factory Reset Your Android Phone or Tablet When It Won’t Boot Our Geek Trivia App for Windows 8 is Now Available Everywhere

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  • Is there any way to simulate a slow connection between my server and an iPad (without installing anything on the server)?

    - by Clay Nichols
    Some of our webapp users have difficulty on slower connections. I"m trying to get a better idea of what that "speed barrier is" so I'd like to be able to test a variety of connection speeds. I've found ways to do this on Windows but no on the iPad, so I'm looking more for some sort of proxy service that'll work with any device (not running ON that device) I did find an article about using the CharlesProxy and providing a connection to another device, but I was hoping for something simpler (need not be free) Constraints * We are on a shared server so we can't install anything and we are limited in our control over that server. * I'd like to test an iPad, Android Tablet, Windows PC.

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  • Intentionally breaking iPhone + Exchange communication [closed]

    - by Stafford Williams
    I've (accidently) found a way to construct an email that will cause an iPhone to be unable to download any emails from the Exchange folder this email is present in. The only way to fix this issue, is to go the account outside the phone (web/outlook) and delete the email. I've tested this against windows and android phones, and they are not affected. When trying to determine what was the cause of this issue I found several posts like this one offering possible resolutions, but they did not seem to be related to this specific issue (I also tried most of the solutions, including some from apple, but none of them fixed the issue) Should I report this issue and how its recreated to someone? If so, who/where?

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  • SSH not working from outside network

    - by alexander7567
    Ok.. First off my ISP does not block ports. I run web server just fine from another machine. I have port forwarded port 22. I can access within network but not out of.. I.E. my android. I get "The Operation Timed Out" on ConnectBot. Oh and I have allowed 22 on UFW. To answer what exactly happened was my ISP blocks port 22, even though a while back they told me they do not block any ports.. I changed it to port 27 and it worked without a problem.

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  • Google60 Emulates Search Engine Querying with 1960s Technology

    - by Jason Fitzpatrick
    Google60 is a novel little project that mimics the interface of a 1960s-era computer and mashes it up with modern Google search queries. Take it for a spin; you’ll never appreciate the speed of even the slowest modern browser more. While playing with the actual project is enjoyable, make sure to check out the project notes below the interface for an interesting look at design choices and emulating an old machine. Google60 [via Unpluggd] Secure Yourself by Using Two-Step Verification on These 16 Web Services How to Fix a Stuck Pixel on an LCD Monitor How to Factory Reset Your Android Phone or Tablet When It Won’t Boot

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  • game engine done, ideas missing

    - by Thoms
    I read at many places how people have this GREAT ideas but are not able to program themselves. I have quite the opposite problem. I have developed game engine, level editor, embedded Lua scripting language, I have even made wrapper for Android and it all works well. But I have no good idea about how to proceed with actual levels; I have no good ideas. The engine itself is very generic and can be used in many game concepts, but I just cannot think of anything useful. Do you have any thoughts on how to proceed? Where should I seek ideas? Who should I ask? I am sorry if this question is a duplicate.

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  • Can Google Translate's audio files be used in a game?

    - by ashes999
    For my game, I need text-to-speech. Since it's Android, I decided to settle for MP3s, since the range of words spoken is few. For my prototype, I'm using Google Translate to generate the audio since it has awesome pronounciation across multiple languages. But can I use it in production? What if I sell my game for $1 on the app store? All I can find on SE is that the API may be LGPL, and that the licensing page mentions the API is only available for academic research -- nothing more. My usage is a bit different; I'm actually capturing the audio bits and using those instead. I'm curious to know the license for this; I can't find anything with my Google-fu.

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  • Programming jobs for a science based degree [on hold]

    - by clairharrison
    I am currently in my last year of a Masters in Physics at Uni and I am looking to go into a job that is mainly programming based. As part of my course we have learnt C++, Matlab and as a hobby I taught myself HTML, CSS, JAVA and a bit of JavaScript. After getting to this stage in my degree I've realised that its actually the programming side of Physics that I enjoy most. I've been working on a few Android apps & websites in my spare time but only things that utilize what I know in JAVA, HTML etc. Using Physics in programming is good fun but I don't want to limit myself just to Physics based jobs. I just want to know a few things: What kind of jobs can I apply for that would require the kind of skills I already posses/can work towards possessing in a year Can I compete with graduates who have had a lot more programming in their course for example Computer Science? Are there any specific extra things I need on my CV before I start applying for these jobs?

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  • Does it make sense to use jQuery in modern-webkit-only web applications?

    - by futlib
    I'm lately working on a few mobile web apps for Android (2.3+) and iOS (4+). Their browsers support most of ECMAScript5, which is very powerful, and I wanted to use language features where possible, resorting to jQuery only when I had to. Turns out the only thing I use jQuery for is to have a shorter alternative for document.querySelectorAll. Might as well get rid of it. If I only have to support modern WebKit browsers, is it a good idea to get rid of jQuery (and other general-purpose libraries)? They are a layer of indirection, after all. (The apps don't have to make AJAX calls so far, I guess that's one thing that's going to get ugly. But is it worth keeping jQuery just for that?)

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  • samsung series 5 A6 ultrabook

    - by Én Cube
    i'm a fan of ubuntu, but for now i want my installation to be perfect for my new laptop, its a series 5 of samsung with A6 processor. Somebody suggest what to do? or mention any problems related to this? Im more concern of the drivers to increase its performance because i am to develop an android app. I need "i dont know" to make this unit run as fast as possible without any dangerous tradeoffs. Also i read some forum saying that their units are overheating. -_- somebody help me please. and also i want to switch to gnome 3. And last thing, is there any differences in performance if i use alongside, replace or custom in formatting?

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  • HTML5 Game (Canvas) - UI Techniques?

    - by Jason L.
    Hi! I'm in the process of building a JavaScript / HTML5 game (using Canvas) for mobile (Android / iPhone/ WebOS) with PhoneGap. I'm currently trying to design out how the UI and playing board should be built and how they should interact but I'm not sure what the best solution is. Here's what I can think of - Build the UI right into the canvas using things like drawImage and fillText Build parts of the UI outside of the canvas using regular DOM objects and then float a div over the canvas when UI elements need to overlap the playing board canvas. Are there any other possible techniques I can use for building the game UI that I haven't thought of? Also, which of these would be considered the "standard" way (I know HTML5 games are not very popular so there probably isn't a "standard" way yet)? And finally, which way would YOU recommend / use? Many thanks in advance!

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