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  • Performance Optimization &ndash; It Is Faster When You Can Measure It

    - by Alois Kraus
    Performance optimization in bigger systems is hard because the measured numbers can vary greatly depending on the measurement method of your choice. To measure execution timing of specific methods in your application you usually use Time Measurement Method Potential Pitfalls Stopwatch Most accurate method on recent processors. Internally it uses the RDTSC instruction. Since the counter is processor specific you can get greatly different values when your thread is scheduled to another core or the core goes into a power saving mode. But things do change luckily: Intel's Designer's vol3b, section 16.11.1 "16.11.1 Invariant TSC The time stamp counter in newer processors may support an enhancement, referred to as invariant TSC. Processor's support for invariant TSC is indicated by CPUID.80000007H:EDX[8]. The invariant TSC will run at a constant rate in all ACPI P-, C-. and T-states. This is the architectural behavior moving forward. On processors with invariant TSC support, the OS may use the TSC for wall clock timer services (instead of ACPI or HPET timers). TSC reads are much more efficient and do not incur the overhead associated with a ring transition or access to a platform resource." DateTime.Now Good but it has only a resolution of 16ms which can be not enough if you want more accuracy.   Reporting Method Potential Pitfalls Console.WriteLine Ok if not called too often. Debug.Print Are you really measuring performance with Debug Builds? Shame on you. Trace.WriteLine Better but you need to plug in some good output listener like a trace file. But be aware that the first time you call this method it will read your app.config and deserialize your system.diagnostics section which does also take time.   In general it is a good idea to use some tracing library which does measure the timing for you and you only need to decorate some methods with tracing so you can later verify if something has changed for the better or worse. In my previous article I did compare measuring performance with quantum mechanics. This analogy does work surprising well. When you measure a quantum system there is a lower limit how accurately you can measure something. The Heisenberg uncertainty relation does tell us that you cannot measure of a quantum system the impulse and location of a particle at the same time with infinite accuracy. For programmers the two variables are execution time and memory allocations. If you try to measure the timings of all methods in your application you will need to store them somewhere. The fastest storage space besides the CPU cache is the memory. But if your timing values do consume all available memory there is no memory left for the actual application to run. On the other hand if you try to record all memory allocations of your application you will also need to store the data somewhere. This will cost you memory and execution time. These constraints are always there and regardless how good the marketing of tool vendors for performance and memory profilers are: Any measurement will disturb the system in a non predictable way. Commercial tool vendors will tell you they do calculate this overhead and subtract it from the measured values to give you the most accurate values but in reality it is not entirely true. After falling into the trap to trust the profiler timings several times I have got into the habit to Measure with a profiler to get an idea where potential bottlenecks are. Measure again with tracing only the specific methods to check if this method is really worth optimizing. Optimize it Measure again. Be surprised that your optimization has made things worse. Think harder Implement something that really works. Measure again Finished! - Or look for the next bottleneck. Recently I have looked into issues with serialization performance. For serialization DataContractSerializer was used and I was not sure if XML is really the most optimal wire format. After looking around I have found protobuf-net which uses Googles Protocol Buffer format which is a compact binary serialization format. What is good for Google should be good for us. A small sample app to check out performance was a matter of minutes: using ProtoBuf; using System; using System.Diagnostics; using System.IO; using System.Reflection; using System.Runtime.Serialization; [DataContract, Serializable] class Data { [DataMember(Order=1)] public int IntValue { get; set; } [DataMember(Order = 2)] public string StringValue { get; set; } [DataMember(Order = 3)] public bool IsActivated { get; set; } [DataMember(Order = 4)] public BindingFlags Flags { get; set; } } class Program { static MemoryStream _Stream = new MemoryStream(); static MemoryStream Stream { get { _Stream.Position = 0; _Stream.SetLength(0); return _Stream; } } static void Main(string[] args) { DataContractSerializer ser = new DataContractSerializer(typeof(Data)); Data data = new Data { IntValue = 100, IsActivated = true, StringValue = "Hi this is a small string value to check if serialization does work as expected" }; var sw = Stopwatch.StartNew(); int Runs = 1000 * 1000; for (int i = 0; i < Runs; i++) { //ser.WriteObject(Stream, data); Serializer.Serialize<Data>(Stream, data); } sw.Stop(); Console.WriteLine("Did take {0:N0}ms for {1:N0} objects", sw.Elapsed.TotalMilliseconds, Runs); Console.ReadLine(); } } The results are indeed promising: Serializer Time in ms N objects protobuf-net   807 1000000 DataContract 4402 1000000 Nearly a factor 5 faster and a much more compact wire format. Lets use it! After switching over to protbuf-net the transfered wire data has dropped by a factor two (good) and the performance has worsened by nearly a factor two. How is that possible? We have measured it? Protobuf-net is much faster! As it turns out protobuf-net is faster but it has a cost: For the first time a type is de/serialized it does use some very smart code-gen which does not come for free. Lets try to measure this one by setting of our performance test app the Runs value not to one million but to 1. Serializer Time in ms N objects protobuf-net 85 1 DataContract 24 1 The code-gen overhead is significant and can take up to 200ms for more complex types. The break even point where the code-gen cost is amortized by its faster serialization performance is (assuming small objects) somewhere between 20.000-40.000 serialized objects. As it turned out my specific scenario involved about 100 types and 1000 serializations in total. That explains why the good old DataContractSerializer is not so easy to take out of business. The final approach I ended up was to reduce the number of types and to serialize primitive types via BinaryWriter directly which turned out to be a pretty good alternative. It sounded good until I measured again and found that my optimizations so far do not help much. After looking more deeper at the profiling data I did found that one of the 1000 calls did take 50% of the time. So how do I find out which call it was? Normal profilers do fail short at this discipline. A (totally undeserved) relatively unknown profiler is SpeedTrace which does unlike normal profilers create traces of your applications by instrumenting your IL code at runtime. This way you can look at the full call stack of the one slow serializer call to find out if this stack was something special. Unfortunately the call stack showed nothing special. But luckily I have my own tracing as well and I could see that the slow serializer call did happen during the serialization of a bool value. When you encounter after much analysis something unreasonable you cannot explain it then the chances are good that your thread was suspended by the garbage collector. If there is a problem with excessive GCs remains to be investigated but so far the serialization performance seems to be mostly ok.  When you do profile a complex system with many interconnected processes you can never be sure that the timings you just did measure are accurate at all. Some process might be hitting the disc slowing things down for all other processes for some seconds as well. There is a big difference between warm and cold startup. If you restart all processes you can basically forget the first run because of the OS disc cache, JIT and GCs make the measured timings very flexible. When you are in need of a random number generator you should measure cold startup times of a sufficiently complex system. After the first run you can try again getting different and much lower numbers. Now try again at least two times to get some feeling how stable the numbers are. Oh and try to do the same thing the next day. It might be that the bottleneck you found yesterday is gone today. Thanks to GC and other random stuff it can become pretty hard to find stuff worth optimizing if no big bottlenecks except bloatloads of code are left anymore. When I have found a spot worth optimizing I do make the code changes and do measure again to check if something has changed. If it has got slower and I am certain that my change should have made it faster I can blame the GC again. The thing is that if you optimize stuff and you allocate less objects the GC times will shift to some other location. If you are unlucky it will make your faster working code slower because you see now GCs at times where none were before. This is where the stuff does get really tricky. A safe escape hatch is to create a repro of the slow code in an isolated application so you can change things fast in a reliable manner. Then the normal profilers do also start working again. As Vance Morrison does point out it is much more complex to profile a system against the wall clock compared to optimize for CPU time. The reason is that for wall clock time analysis you need to understand how your system does work and which threads (if you have not one but perhaps 20) are causing a visible delay to the end user and which threads can wait a long time without affecting the user experience at all. Next time: Commercial profiler shootout.

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  • My software is hosted on a "bad" website. Can I do anything about it?

    - by Abluescarab
    The software I've created is hosted on what you could call a "bad" website. It's hard to explain, so I'll just provide an example. I've made a free password generator. This, along with most of my other FREE software, is available on this website. This is their description of my software: Platform: 7/7 x64/Windows 2K/XP/2003/Vista Size: 61.6 Mb License: Trial File Type: .7z Last Updated: June 4th, 2011, 15:38 UTC Avarage Download Speed: 6226 Kb/s Last Week Downloads: 476 Toatal Downloads: 24908 Not only is the size completely skewed, it is not trial software, it's free software. The thing is that it's not the description I'm worried about--it's the download links. The website is a scam website. They apparently link to "cracks" and "keygens", but not only is that in itself illegal, they actually link to fake download websites that give you viruses and charge your credit card. Just to list things that are wrong with this website: they claim all software is paid software then offer downloads for keygens and cracks; they fake all details about the program and any program reviews and ratings; they and the downloads site they link to are probably run by the same person, so they make money off of these lies. I'm only a teenager with no means to pursue legal action. This means that, unfortunately, I can't do anything that will actually get results. I'd like my software to only be downloaded off my personal website. I have links to four legitimate locations to download my software and that's it. Essentially, is there anything I can do about this? As I said above, I can't pursue legal action, but is there some way I can discourage traffic to that website by blacklisting it or something? Can I make a claim on MY website to only download my software from the links I provide? Or should I just pay no mind? Because, honestly, it's a bit of a ways back in Google results. Thank you ahead of time.

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  • How to write PowerShell code part 1 (Using external xml configuration file)

    - by ybbest
    In this post, I will show you how to use external xml file with PowerShell. The advantage for doing so is that you can avoid other people to open up your PowerShell code to make the configuration changes; instead all they need to do is to change the xml file. I will refactor my site creation script as an example; you can download the script here and refactored code here. 1. As you can see below, I hard code all the variables in the script itself. $url = "http://ybbest" $WebsiteName = "Ybbest" $WebsiteDesc = "Ybbest test site" $Template = "STS#0" $PrimaryLogin = "contoso\administrator" $PrimaryDisplay = "administrator" $PrimaryEmail = "[email protected]" $MembersGroup = "$WebsiteName Members" $ViewersGroup = "$WebsiteName Viewers" 2. Next, I will show you how to manipulate xml file using PowerShell. You can use the get-content to grab the content of the file. [xml] $xmlconfigurations=get-content .\SiteCollection.xml 3. Then you can set it to variable (the variable has to be typed [xml] after that you can read the content of the xml content, PowerShell also give you nice IntelliSense by press the Tab key. [xml] $xmlconfigurations=get-content .\SiteCollection.xml $xmlconfigurations.SiteCollection $xmlconfigurations.SiteCollection.SiteName 4. After refactoring my code, I can set the variables using the xml file as below. #Set the parameters $siteInformation=$xmlinput.SiteCollection $url = $siteInformation.URL $siteName = $siteInformation.SiteName $siteDesc = $siteInformation.SiteDescription $Template = $siteInformation.SiteTemplate $PrimaryLogin = $siteInformation.PrimaryLogin $PrimaryDisplay = $siteInformation.PrimaryDisplayName $PrimaryEmail = $siteInformation.PrimaryLoginEmail $MembersGroup = "$WebsiteName Members" $ViewersGroup = "$WebsiteName Viewers"

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  • Fixing unbootable installation on LVM root from Desktop LiveCD

    - by intuited
    I just did an installation from the 10.10 Desktop LiveCD, making the root volume an LVM LV. Apparently this is not supported; I managed it by taking these steps before starting the GUI installer app: installing the lvm2 package on the running system creating an LVM-type partition on the system hard drive creating a physical volume, a volume group and a root LV using the LVM tools. I also created a second LV for /var; this I don't think is relevant. creating a filesystem (ext4) on each of the two LVs. After taking these steps, the GUI installer offered the two LVs as installation targets; I gladly accepted, also putting /boot on a primary partition separate from the LVM partition. Installation seemed to go smoothly, and I've verified that both the root and var volumes do contain acceptable-looking directory structures. However, booting fails; if I understood correctly what happened, I was dropped into a busybox running in the initrd filesystem. Although I haven't worked through the entirety of the grub2 docs yet, it looks like the entry that tries to boot my new system is correct: menuentry 'Ubuntu, with Linux 2.6.35-22-generic' --class ubuntu --class gnu-linux --class gnu --class os { recordfail insmod part_msdos insmod ext2 set root='(hd0,msdos3)' search --no-floppy --fs-uuid --set $UUID_OF_BOOT_FILESYSTEM linux /vmlinuz-2.6.35-22-generic root=/dev/mapper/$LVM_VOLUME_GROUP-root ro quiet splash initrd /initrd.img-2.6.35-22-generic } Note that $VARS are replaced in the actual grub.cfg with their corresponding values. I rebooted back into the livecd and have unpacked the initrd image into a temp directory. It looks like the initrd image lacks LVM functionality. For example, if I'm reading /usr/share/initramfs-tools/hooks/lvm2 (installed with lvm2 on the livecd-booted system, not present on the installed one) correctly, an lvm executable should be situated in /sbin; that is not the case. What's the best way to remedy this situation? I realize that it would be easier to just use the alternate install CD, which apparently supports LVM, but I don't want to wait for it to download and then have to reinstall.

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  • Pivotal Announces JSR-352 Compliance for Spring Batch

    - by reza_rahman
    Pivotal, the company currently funding development of the popular Spring Framework, recently announced JSR 352 (aka Batch Applications for the Java Platform) compliance for the Spring Batch project. More specifically, Spring Batch targets JSR-352 Java SE runtime compatibility rather than Java EE runtime compatibility. If you are surprised that APIs included in Java EE can pass TCKs targeted for Java SE, you should not be. Many other Java EE APIs target compatibility in Java SE environments such as JMS and JPA. You can read about Spring Batch's support for JSR-352 here as well as the Spring configuration to get JSR-352 working in Spring (typically a very low level implementation concern intended to be completely transparent to most JSR-352 users). JSR 352 is one of the few very encouraging cases of major active contribution to the Java EE standard from the Spring development team (the other major effort being Rod Johnson's co-leadership of JSR 330 along with Bob Lee). While IBM's Christopher Vignola led the spec and contributed IBM's years of highly mission critical batch processing experience from products like WebSphere Compute Grid and z/OS batch, the Spring team provided major influences to the API in particular for the chunk processing, listeners, splits and operational interfaces. The GlassFish team's own Mahesh Kannan also contributed, in particular by implementing much of the Java EE integration work for the reference implementation. This was an excellent example of multilateral engineering collaboration through the standards process. For many complex reasons it is not too hard to find evidence of less than amicable interaction between the Spring ecosystem and the Java EE standard over the years if one cares to dig deep enough. In reality most developers see Spring and Java EE as two sides of the same server-side Java coin. At the core Spring and Java EE ecosystems have always shared deep undercurrents of common user bases, bi-directional flows of ideas and perhaps genuine if not begrudging mutual respect. We can all hope for continued strength for both ecosystems and graceful high notes of collaboration via efforts like JSR 352.

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  • Implement Budget Allocation in DAX for Power Pivot and Tabular #powerpivot #tabular #ssas #dax

    - by Marco Russo (SQLBI)
    Comparing sales and budget, or costs and budget, is a very common operation. However, it is often the case that you have different granularities for different tables containing budget and the data to compare with. There are two ways to do that: you can limit the comparison to the granularity that is common to the two tables, or you can allocate the budget where it’s not defined. For example, if you have a budget defined by quarter and category, you might want to allocate it by month and product. In this way, you will do the comparison as you had a more granular definition of the budget, without actually having to do the manual job of allocating data (usually in an Excel worksheet!). If you want to do budget allocation in DAX, you can use the Budget Patterns we published on DAX Patterns. If you come from and MDX/OLAP background, at first you might find it hard to solve the problem of not having attribute hierarchies that helps you in propagating the budget values to lower hierarchical levels. However, I think that once you get used to DAX, you will find the behavior very predictable and easy to “debug” also for more complex allocation formula. You just have to be careful in writing the DAX formula, but probably the pattern we wrote should help you designing the right data model, without creating physical relationships to the budget table! This pattern is also based on the Handling Different Granularities scenario I discussed a couple of weeks ago.

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  • Accessing and Updating Data in ASP.NET: Filtering Data Using a CheckBoxList

    Filtering Database Data with Parameters, an earlier installment in this article series, showed how to filter the data returned by ASP.NET's data source controls. In a nutshell, the data source controls can include parameterized queries whose parameter values are defined via parameter controls. For example, the SqlDataSource can include a parameterized SelectCommand, such as: SELECT * FROM Books WHERE Price > @Price. Here, @Price is a parameter; the value for a parameter can be defined declaratively using a parameter control. ASP.NET offers a variety of parameter controls, including ones that use hard-coded values, ones that retrieve values from the querystring, and ones that retrieve values from session, and others. Perhaps the most useful parameter control is the ControlParameter, which retrieves its value from a Web control on the page. Using the ControlParameter we can filter the data returned by the data source control based on the end user's input. While the ControlParameter works well with most types of Web controls, it does not work as expected with the CheckBoxList control. The ControlParameter is designed to retrieve a single property value from the specified Web control, but the CheckBoxList control does not have a property that returns all of the values of its selected items in a form that the CheckBoxList control can use. Moreover, if you are using the selected CheckBoxList items to query a database you'll quickly find that SQL does not offer out of the box functionality for filtering results based on a user-supplied list of filter criteria. The good news is that with a little bit of effort it is possible to filter data based on the end user's selections in a CheckBoxList control. This article starts with a look at how to get SQL to filter data based on a user-supplied, comma-delimited list of values. Next, it shows how to programmatically construct a comma-delimited list that represents the selected CheckBoxList values and pass that list into the SQL query. Finally, we'll explore creating a custom parameter control to handle this logic declaratively. Read on to learn more! Read More >

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  • The Eight Most-Important EBS Techstack Stories in 2010

    - by Steven Chan
    I've never really understood the custom of stuffing a summary of one's family's activities for the year in a Christmas/Hanukkah/Kwanzaa card.  It seems a little self-congratulatory and impersonal.  I'd rather my friends kept authentically in touch throughout the year, but perhaps that's just me.Nonetheless, I see the value of a year-end summary in the IT industry.  I spend a lot of time helping our customers understand the latest new developments... and straightening out confusion over changes to the old and familiar.  It can be hard to keep up with the latest news in this space.Here are the eight most-important news items for 2010, with suggested actions for Apps DBAs:Premier Support for EBS 11.5.10 ended on November 30, 2010You need to be on a minimum baseline of 11.5.10 patches to be eligible for Extended Support.  New patches for EBS 11i released during the Extended Support period will be produced only for the minimum baseline configuration.Action: Ensure that your EBS 11i environments meet the minimum baseline requirements. Minimum Baselines are Emerging for EBS 12.0 Extended SupportExtended Support for EBS 12.0 begins on February 1, 2012.  That's only 13 months away.  Minimum baselines haven't been finalized yet, but the 12.0.6 Release Update Pack and the Financials CPC July 2009 are currently slated.  Action: Ensure that your EBS 12.0 environments meet the currently-specified baseline requirements. Sun, Windows, and Linux users should have upgraded to JDK 6 by nowJDK 5's End of Service Life was October 30, 2009 for those three platforms.  If you're running the E-Business Suite on Sun, Windows, or Linux, you should upgrade your EBS servers to JDK 6.  Alternatively, you can purchase Java for Business support (the equivalent of Extended Support for Java). Action: Upgrade your Sun, Windows, or Linux EBS servers to JDK 6. Premier Support for Database 10gR2 ended on July 31, 2010The 10gR2 Database is now in Extended Support.  If you're still on 10gR2, you should start planning your upgrade to a higher certified database version such as 11gR2 11.2.0.2.Action: Upgrade to 10gR2 databases to 11gR2 11.2.0.2. 

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  • Leaving Microsoft

    - by Stephen Walther
    After two and a half years working with the ASP.NET team, I’ve decided that this is the right time to leave Microsoft and, with the help of some friends, re-launch my ASP.NET training and consulting company. The company has the modest name Superexpert. While working on my Ph.D. at MIT, I was surrounded by professors and students who were passionate about knowledge. During the Internet boom, I was lucky enough to work side-by-side with some very smart and hard-working people to create several successful startups. However, the people I worked with at Microsoft were among the smartest and hardest working. Microsoft hires a small number of people and gives them huge responsibilities. It continues to amaze me that so few people work on the ASP.NET team when you consider how much the team produces. I had the opportunity to work with a number of inspiring people at Microsoft. I’ll miss working with Scott Hunter, Dave Reed, Boris Moore, Eilon Lipton, Scott Guthrie, James Senior, Jim Wang, Phil Haack, Damian Edwards, Vishal Joshi, Mike Pope, Jon Young, Dmitry Robsman, Simon Calvert, Stefan Schackow, and many others. I’m proud of what we accomplished while I was working at Microsoft. We reached out to the jQuery team and changed direction from Microsoft Ajax to jQuery. We successfully contributed several important new features to the open-source jQuery project including jQuery Templates, jQuery Data-Linking, jQuery Globalization, and (as John Resig announced at the last jQuery conference) jQuery Require. I’m looking forward to returning to training and consulting. We want to focus on providing consulting on the “right way” of building ASP.NET websites, which we call Modern ASP.NET applications. By Modern ASP.NET applications, I mean applications built with ASP.NET MVC, jQuery, HTML5, and Visual Studio ALM. Additionally, we want to help companies that have existing ASP.NET Web Forms applications migrate to ASP.NET MVC. If you are interested in having us provide training for your company or you need help building a custom ASP.NET application then please contact us at [email protected] or visit our website at Superexpert.com.

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  • hp pavilion g6 1250 with a BCM 4313 doesn't see any wireless networks

    - by Ahmed Kotb
    i have tried using ubuntu 10.04 and ubuntu 11.10 and both have the same problem the driver is detected by the additional propriety drivers wizard and after installation, ubuntu can't see except on wireless network which is not mine (and i can't connect to it as it is secured) There are plenty of wireless networks around me but ubuntu can't detect them and if i tried to connect to one of them as if it was hidden connection time out. the command lspci -nvn | grep -i net gives 04:00.0 Network controller [0280]: Broadcom Corporation BCM4313 802.11b/g/n Wireless LAN Controller [14e4:4727] (rev 01) 05:00.0 Ethernet controller [0200]: Realtek Semiconductor Co., Ltd. RTL8101E/RTL8102E PCI Express Fast Ethernet controller [10ec:8136] (rev 05) iwconfig gives lo no wireless extensions. eth0 no wireless extensions. wlan0 IEEE 802.11bgn ESSID:off/any Mode:Managed Access Point: Not-Associated Tx-Power=19 dBm Retry long limit:7 RTS thr:off Fragment thr:off Power Management:off i guess it is something related to Broadcom driver .. but i don't know , any help will be appreciated UPDATE: ok i installed a new copy of 11.10 to remove the effect of any trials i have made i followed the link (http://askubuntu.com/q/67806) as suggested all what i have done now is trying the command lsmod | grep brc and it gave me the following brcmsmac 631693 0 brcmutil 17837 1 brcmsmac mac80211 310872 1 brcmsmac cfg80211 199587 2 brcmsmac,mac80211 crc_ccitt 12667 1 brcmsmac then i blacklisted all the other drivers as mentioned in the link the wireless is still disabled.. in the last installation installing the Brodcom STA driver form the additional drivers enabled the menu but as i have said before it wasn't able to connect or even get a list of available networks so what should i do now ? the output of command rfkill list all rfkill list all 0: phy0: Wireless LAN Soft blocked: no Hard blocked: no

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  • Keyboard locking up in Visual Studio 2010

    - by Jim Wang
    One of the initiatives I’m involved with on the ASP.NET and Visual Studio teams is the Tactical Test Team (TTT), which is a group of testers who dedicate a portion of their time to roaming around and testing different parts of the product.  What this generally translates to is a day and a bit a week helping out with areas of the product that have been flagged as risky, or tackling problems that span both ASP.NET and Visual Studio.  There is also a separate component of this effort outside of TTT which is to help with customer scenarios and design. I enjoy being on TTT because it allows me the opportunity to look at the entire product and gain expertise in a wide range of areas.  This week, I’m looking at Visual Studio 2010 performance problems, and this gem with the keyboard in Visual Studio locking up ended up catching my attention. First of all, here’s a link to one of the many Connect bugs describing the problem: Microsoft Connect I like this problem because it really highlights the challenges of reproducing customer bugs.  There aren’t any clear steps provided here, and I don’t know a lot about your environment: not just the basics like our OS version, but also what third party plug-ins or antivirus software you might be running that might contribute to the problem.  In this case, my gut tells me that there is more than one bug here, just by the sheer volume of reports.  Here’s another thread where users talk about it: Microsoft Connect The volume and different configurations are staggering.  From a customer perspective, this is a very clear cut case of basic functionality not working in the product, but from our perspective, it’s hard to find something reproducible: even customers don’t quite agree on what causes the problem (installing ReSharper seems to cause a problem…or does it?). So this then, is the start of a QA investigation. If anybody has isolated repro steps (just comment on this post) that they can provide this will immensely help us nail down the issue(s), but I’ll be doing a multi-part series on my progress and methodologies as I look into the problem.

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  • Iterative Conversion

    - by stuart ramage
    Question Received: I am toying with the idea of migrating the current information first and the remainder of the history at a later date. I have heard that the conversion tool copes with this, but haven't found any information on how it does. Answer: The Toolkit will support iterative conversions as long as the original master data key tables (the CK_* tables) are not cleared down from Staging (the already converted Transactional Data would need to be cleared down) and the Production instance being migrated into is actually Production (we have migrated into a pre-prod instance in the past and then unloaded this and loaded it into the real PROD instance, but this will not work for your situation. You need to be migrating directly into your intended environment). In this case the migration tool will still know all about the original keys and the generated keys for the primary objects (Account, SA, etc.) and as such it will be able to link the data converted as part of a second pass onto these entities. It should be noted that this may result in the original opening balances potentially being displayed with an incorrect value (if we are talking about Financial Transactions) and also that care will have to be taken to ensure that all related objects are aligned (eg. A Bill must have a set to bill segments, meter reads and a financial transactions, and these entities cannot exist independantly). It should also be noted that subsequent runs of the conversion tool would need to be 'trimmed' to ensure that they are only doing work on the objects affected. You would not want to revalidate and migrate all Person, Account, SA, SA/SP, SP and Premise details since this information has already been processed, but you would definitely want to run the affected transactional record validation and keygen processes. There is no real "hard-and-fast" rule around this processing since is it specific to each implmentations needs, but the majority of the effort required should be detailed in the Conversion Tool section of the online help (under Adminstration/ The Conversion Tool). The major rule is to ensure that you only run the steps and validation/keygen steps that you need and do not do a complete rerun for your subsequent conversion.

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  • Add a Search Box to the Drop-Down Tab List in Firefox

    - by Asian Angel
    Do you have a lot of tabs open no matter what time of day it is and find sorting through the tabs list frustrating? Then get control back with the List All Tabs Menu extension for Firefox. Before If you have a large number of tabs open using the “Tab List Menu” can start to become a little awkward. You can use your mouse’s middle button to scroll through the list or the tiny arrow button at the bottom but there needs to be a better way to deal with this. After Once you have installed the extension you will notice two differences in the “Tab List Menu”. There will be a search box available and a nice scrollbar for those really long lists. A closer look at the search box and scrollbar setup… Depending on your style you can use the scrollbar to look for a particular page or enter a search term and watch that list become extremely manageable. A closer look at our much shorter list after conducting a search. Definitely not hard to find what we were looking for at all. Conclusion If you are someone who has lots of tabs open at once throughout the day then the List All Tabs Menu extension might be the perfect tool to help you sort and manage those tabs. Links Download the List All Tabs Menu extension (Mozilla Add-ons) Similar Articles Productive Geek Tips Organize Your Firefox Search Engines Into FoldersAdd Search Forms to the Firefox Search BarGain Access to a Search Box in Google ChromeWhy Doesn’t Tab Work for Drop-down Controls in Firefox on OS X?Quick Tip: Spell Check Firefox Text Input Fields TouchFreeze Alternative in AutoHotkey The Icy Undertow Desktop Windows Home Server – Backup to LAN The Clear & Clean Desktop Use This Bookmarklet to Easily Get Albums Use AutoHotkey to Assign a Hotkey to a Specific Window Latest Software Reviews Tinyhacker Random Tips Revo Uninstaller Pro Registry Mechanic 9 for Windows PC Tools Internet Security Suite 2010 PCmover Professional Stormpulse provides slick, real time weather data Geek Parents – Did you try Parental Controls in Windows 7? Change DNS servers on the fly with DNS Jumper Live PDF Searches PDF Files and Ebooks Converting Mp4 to Mp3 Easily Use Quick Translator to Translate Text in 50 Languages (Firefox)

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  • GPLv2 - Multiple AI chess engines to bypass GPL

    - by Dogbert
    I have gone through a number of GPL-related questions, the most recent being this one: http://stackoverflow.com/questions/3248823/legal-question-about-the-gpl-license-net-dlls/3249001#3249001 I'm trying to see how this would work, so bear with me. I have a simple GUI interface for a game of Chess. It essentially can send/receive commands to/from an external chess engine (ie: Tong, Fruit, etc). The application/GUI is similar in nature to XBoard ( http://www.gnu.org/software/xboard/ ), but was independently designed. After going through a number of threads on this topic, it seems that the FSF considers dynamically linking against a GPLv2 library as a derivative work, and that by doing so, the GPLv2 extends to my proprietary code, and I must release the source to my entire project. Other legal precedents indicate the opposite, and that dynamic linking doesn't cause the "viral" effect of the GPL to propagate to my proprietary code. Since there is no official consensus that can give a "hard-and-fast" answer to the dynamic linking question, would this be an acceptable alternative: I build my chess GUI so that it sends/receives the chess engine AI logic as text commands from an external interface library that I write The interface library I wrote itself is then released under the GPL The interface library is only used to communicate via a generic text pipe to external command-line chess engines The chess engine itself would be built as a command-line utility rather than as a library of any sort, and just sends strings in the Universal Chess Interface of Chess Engine Communication Protocol ( http://en.wikipedia.org/wiki/Chess_Engine_Communication_Protocol ) format. The one "gotcha" is that the interface library should not be specific to one single GPL'ed chess engine, otherwise the entire GUI would be "entirely dependent" on it. So, I just make my interface library so that it is able to connect to any command-line chess engine that uses a specific format, rather than just one unique engine. I could then include pre-built command-line-app versions of any of the chess engines I'm using. Would that sort of approach allow me to do the following: NOT release the source for my UI Release the source of the interface library I built (if necessary) Use one or more chess engines and bundle them as external command-line utilities that ship with a binary version of my UI Thank you.

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  • What is the proper way to Windows 7/Ubuntu 10.10 Dual-Triple Boot Partitioning for Laptop OEM?

    - by Denja
    Hi Linux Community, I find my self struggling with the slowness of windows OS once again. It's Time to change with the Ubuntu 10.10 64bit for I like to use a faster Operating System. My Hard Disk laptop has a RECOVERY and HP_TOOLS partition they are both Primary. I Have the System Recovery DVD for Windows 64bit should anything bad happen. Here's the layout I used with windows before: * (C:) Windows 7 system partition NTFS - 284,89GB (Primary,ad Boot,Pagefile,Dump) * HP_TOOLS system partition FAT32 - 99MB (Primary) * (D:) RECOVERY partition NTFS - 12,90GB (Primary) * SYSTEM partition NTFS 199MB (Primary) Here's the layout I wanted to make: * (C:) Windows 7 system partition NTFS - 60GB (Primary) (sda1) * (D:) Windows DATA partition (user files) NTFS - 120GB(Primary)(sda2);wanna share with Linux * Linux root Ext4 - 10GB (Extended)(sda3) (Ubuntu 10.10 64bit) * Linux home Ext3 - 90GB (Extended)(sda4) (Ubuntu 10.10 64bit) * Linux swap swap- RAM size, 3GB (sda5) * Linux root Ext3- 18GB (Extended) (sda6) (OpenSuse or Puppy or kubuntu) Here is my New Ubuntu 10.10 64bit layout in use now: * SYSTEM partition NTFS 199MB (Primary) (sda1) * (C:) Windows 7 system partition NTFS - 90GB (Primary) (sda2) * (D:) Windows 7 RECOVERY partition NTFS - 12,90GB (Primary) (sda3) * Linux system partition EXTENDED - 195,1GB (Logical) * Linux root Ext4- 10GB (Extended) (sda4) * Linux swap swap- RAMx2 size, 6,1GB (sda5) * Linux home Ext3- 179GB (Extended) (sda6) When I installed Ubuntu,I didn't know if I could wipe all previous partitions,because of the RECOVERY partition. So I just made the space for my extended partition with GParted by deleting the HP_TOOLS (Fat32). By doing this I managed somehow to install Ubuntu 64 with Success. And I also made the partitions for the swap or a third Linux OS as Jordan suggested. But I couldn't actually make the partitions for the shared NTFS.(no option!) Question 1: What is the proper way to Windows 7/Ubuntu 10.10 Dual-Triple Boot Partitioning for Laptop OEM?? Thank you in advance for your advises and suggestions and Happy New Year to All!!

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  • ext4 jbd2 journaling active even on empty filesystem

    - by Paul
    I have been having several issues with my ext4 filesystems that seem to be due to jbd2 journaling. I made a related post here and am rephrasing it with the hope that someone may be able to help. For a minimal example, I start with an empty 8gb USB stick and use gparted to create one ext4 partition. The command used by gparted when creating the ext4 file system is: mkfs.ext4 -j -O extent -L DataTraveler8gb /dev/sde1 I check the filesystem with gparted: e2fsck -f -y -v /dev/sde1 and I mount it: sudo mount /dev/sde1 /media/test The disk is empty, but the journaling is very active on this disk (/dev/sde1). The other disks are ext4 SSDs formatted similarly. A snapshot of iotop: % sudo iotop -oPa Total DISK READ: 0.00 B/s | Total DISK WRITE: 2027.21 K/s PID PRIO USER DISK READ DISK WRITE SWAPIN IO COMMAND 262 be/3 root 0.00 B 56.00 K 0.00 % 0.18 % [jbd2/sda1-8] 29069 be/3 root 0.00 B 0.00 B 0.00 % 0.16 % [jbd2/sde1-8] 891 be/3 root 0.00 B 4.00 K 0.00 % 0.03 % [jbd2/sdc1-8] What is jbd2 doing with /dev/sde1? If I follow the same steps with a larger 2Tb disk, iotop indicates this empty disk is constantly being written to by jbd2 at the rate of Mb/s as soon as I mount it. On the other disks, which have the OS and /home, I have tried to find if any files are being modified by processes to cause this behavior but couldn't find any. I also moved many of the disk intensive process to use a tmpfs. And used noatime. I have another non-SSD hard disk on this machine, /dev/sdb, that is also ext4 but was not formatted by gparted (given to me by a coworker). It does not appear in iotop. So I am assuming there an issue with gparted. Any suggestions are appreciated. Also any tips on how to modify existing partitions to fix the issue without having to start from scratch would be great. There are some posts related to jbd2 but they didn't help (eg. here).

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  • Help implementing virtual d-pad

    - by Moshe
    Short Version: I am trying to move a player around on a tilemap, keeping it centered on its tile, while smoothly controlling it with SneakyInput virtual Joystick. My movement is jumpy and hard to control. What's a good way to implement this? Long Version: I'm trying to get a tilemap based RPG "layer" working on top of cocos2d-iphone. I'm using SneakyInput as the input right now, but I've run into a bit of a snag. Initially, I followed Steffen Itterheim's book and Ray Wenderlich's tutorial, and I got jumpy movement working. My player now moves from tile to tile, without any animation whatsoever. So, I took it a step further. I changed my player.position to a CCMoveTo action. Combined with CCfollow, my player moves pretty smoothly. Here's the problem, though: Between each CCMoveTo, the movement stops, so there's a bit of a jumpiness introduced between movements. To deal with that, I changed my CCmoveTo into a CCMoveBy, and instead of running it once, I decided to have it CCRepeatForever. My plan was to stop the repeating action whenever the player changed directions or released the d-pad. However, when the movement stops, the player is not necessarily centered along the tiles, as it should be. To correctly position the player, I use a CCMoveTo and get the closest position that would put the player back into the proper position. This reintroduces an earlier problem of jumpiness between actions. What is the correct way to implement a smooth joystick while smoothly animating the player and keeping it on the "grid" of tiles? Edit: It turns out that this was caused by a "Bug Fix" in the cocos2d engine.

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  • Writing a Book, and Moving my Blog

    - by Ben Nevarez
    I started blogging about SQL Server here at SQLblog back in July, 2009 and it was a lot of fun, I enjoyed it a lot. Then later, after a series of blog posts about the Query Optimizer, I was invited to write an entire book about that same topic. But after a few months I realized that it was going to be hard to continue both blogging and writing chapters for a book, this in addition to my regular day job, so I decided to stop blogging for a little while.   Now that I have finished the last chapter of the book and I am working on the final chapter reviews, I decided to start blogging again. This time I am moving my blog to   http://www.benjaminnevarez.com   Same as my previous posts I plan to write about my topics of interest, like the relational engine, and basically anything related to SQL Server. Hopefully you find my new blog interesting and useful.   Finally, I would like to thank Adam for allowing me to blog here. Share this post: email it! | bookmark it! | digg it! | reddit! | kick it! | live it!

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  • Comparison between Cocos2d and Corona

    - by dontangg
    I'm having a really hard time deciding which way to go on this. I'm about to start developing a game and I haven't been able to find many good comparisons between these approaches. I don't have many requirements for the game yet, but here is what I do know. needs to work on iPhone I don't have much money ($400 for Unity for iPhone is probably too much. I can probably afford $99 for Corona.) Graphics will be 2D Physics support is not needed Ability to use particles would be nice Game Center support would be nice (Corona is planning to support it soon) It would be nice to be able to support Android as well if it isn't much effort. I have done my own research, so I know basic things about them. I know Corona uses Lua and Cocos2D uses Objective C. I know that Corona allows deployment to iPhone and Android, but how easy is it? Cocos2D is free, but so many people talk about how easy it is to use Corona, but I don't like being restricted to features Corona supports or the price tag. I feel so torn here.

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  • How to review code that you do not understand?

    - by John Isaacks
    I have been given the role to improve development in our company. The first thing I wanted to start was code reviews since that has never been done here before. There are 3 programmers in our company. I am a web programmer, my known languages are mainly PHP, ActionScript and JavaScript. The other 2 developers write internal applications in VB.net We have been doing code reviews for a couple weeks now. I find it hard to understand VB code. So when they say what its doing, for the most part I just have to take their word for it. If I do see something that looks wrong, I explain my opinion and I explain how I would address it in one of the languages I know. Sometimes my suggestions are welcomed but many times I am told things like "this is the best way of doing it in this language" or "that doesn't apply to this language" or similar things of that nature. This may be true, but without knowing the language I am not sure how to confirm or refute these claims. I know one possible solution would be to learn vb so I can do better code reviews. I really have no interest in learning vb (especially since I have a list of other technologies I am trying to learn for my own projects) and would like to keep this as a last resort but it is an option. Another idea that came to me is, they both have interest in C# and so do I. Its relative to them because its .net and relative to me because its more similar to the languages I know. Yet it is new to all of us. I thought about the benefits of us all collaborating on a pet C#.net project and reviewing each others code from that. I guess theres also the possibility hiring a consultant to come in and give us some code reviews. What would you recommend I do in this situation.

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  • Anonymous Access and Sharepoint Web Services

    - by Stacy Vicknair
    A month or so ago I was working on a feature for a project that required a level of anonymity on the Sharepoint site in order to function. At the same time I was also working on another feature that required access to the Sharepoint search.asmx web service. I found out, the hard way, that the Sharepoint Web Services do not operate in an expected way while the IIS site is under anonymous access. Even though these web services expect requests with certain permissions (in theory) they never attempt to request those credentials when the web service is contacted. As a result the services return a 401 Unauthorized response. The fix for my situation was to restrict anonymous access to the area that needed it (in this case the control in question had support for being used in an ASP.NET app that I could throw in a virtual directory). After that I removed anonymous access from IIS for the site itself and the QueryService requests were working once more. Here’s a related article with a bit more depth about a similar experience: http://chrisdomino.com/Blog/Post/401-Reasons-Why-SharePoint-Web-Services-Don-t-Work-Anonymously?Length=4 Technorati Tags: Sharepoint,QueryService,WSS,IIS,Anonymous Access

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  • dpkg E: Sub-process /usr/bin/dpkg returned an error

    - by user81269
    I decided to shift around my partitions on my hard drive for a fresh install of Kubuntu. I booted my Ubuntu 10.10 live disc, shifted everything around and attempted to install grub and it didn't work, so I burnt an Ubuntu 12.04 disc and installed it. I got the computer working and wanted to install some packages, but didn't have an internet connection at the time. So (I know this was stupid) I got some debs from previous versions of Ubuntu, as I needed my music, and the other install took a long of time to boot. Once I got my internet connection back, everything worked ok, for a little while. Then I stumbled upon this problem after removing ten broken packages using synaptic: drhax@Spamotard:~$ sudo apt-get install -f Reading package lists... Done Building dependency tree Reading state information... Done The following packages will be REMOVED: libgtk2.0-cil 0 upgraded, 0 newly installed, 1 to remove and 417 not upgraded. 1 not fully installed or removed. After this operation, 2,638 kB disk space will be freed. Do you want to continue [Y/n]? y (Reading database ... 103052 files and directories currently installed.) Removing libgtk2.0-cil ... E: File does not exist: /usr/share/cli-common/packages.d/policy.2.6.gtk-dotnet.installcligac dpkg: error processing libgtk2.0-cil (--remove): subprocess installed post-removal script returned error exit status 1 Errors were encountered while processing: libgtk2.0-cil E: Sub-process /usr/bin/dpkg returned an error code (1) Help would be appreciated. This is my first post, but I do know fair bit about Ubuntu, so feel free to point out any stupid mistakes I have made.

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  • Organizing an entity system with external component managers?

    - by Gustav
    I'm designing a game engine for a top-down multiplayer 2D shooter game, which I want to be reasonably reuseable for other top-down shooter games. At the moment I'm thinking about how something like an entity system in it should be designed. First I thought about this: I have a class called EntityManager. It should implement a method called Update and another one called Draw. The reason for me separating Logic and Rendering is because then I can omit the Draw method if running a standalone server. EntityManager owns a list of objects of type BaseEntity. Each entity owns a list of components such as EntityModel (the drawable representation of an entity), EntityNetworkInterface, and EntityPhysicalBody. EntityManager also owns a list of component managers like EntityRenderManager, EntityNetworkManager and EntityPhysicsManager. Each component manager keeps references to the entity components. There are various reasons for moving this code out of the entity's own class and do it collectively instead. For example, I'm using an external physics library, Box2D, for the game. In Box2D, you first add the bodies and shapes to a world (owned by the EntityPhysicsManager in this case) and add collision callbacks (which would be dispatched to the entity object itself in my system). Then you run a function which simulates everything in the system. I find it hard to find a better solution to do this than doing it in an external component manager like this. Entity creation is done like this: EntityManager implements the method RegisterEntity(entityClass, factory) which registers how to create an entity if that class. It also implements the method CreateEntity(entityClass) which would return an object of type BaseEntity. Well now comes my problem: How would the reference to a component be registered to the component managers? I have no idea how I would reference the component managers from a factory/closure.

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  • General directions on developing a server side control system for JS/Canvas Action RPG

    - by Billy Ninja
    Well, yesterday I asked on anti-cheat JS, and confirmed what I kind of already knew that it's just not possible. Now I wanna measure roughly how hard it is to implement a server side checking that is agnostic to client input, that does not mess with the game experience so much. I don't wanna waste to much resource on this matter, since it's going to be initially a single player game, that I may or would like to introduce some kind of ranking, trading system later on. I'd rather deliver better more cool game features instead. I don't wanna have to guarantee super fast server response to keep the game going lag free. I'd rather go with more loose discrete control of key variables and instances. Like store user's action on a fifo buffer on the client, and push that actions to the server gradually. I'd love to see a elegant, generic solution that I could plug into my client game logic root (not having to scatter treatments everywhere in my client js) - and have few classes on Node.js server that could handle that - without having to mirror/describe all of my game entities a second time on the server.

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  • Dual monitors won't accept new settings

    - by mschulze
    I'm trying to use dual monitors but every time I try to change the display settings(external monitor is on the right of the laptop, not the left etc...) my screens go black, then my laptop screen will come back "normally" but my external monitor will just flash different shades of red or black. I cannot interact with anything on my laptop screen even though I can move my mouse around. Even when the monitors attempt to revert back the external monitor continues to flicker instead of reverting. The only way to stop it is to hard-boot but the new settings aren't saved. Also, when the dual monitors are both working my laptop screen has two vertical black bars along its sides. It's like Natty just decided I couldn't use the outer inch and a half of my laptop screen. My external monitor doesn't have this problem, and my laptop uses its full screen size when the external monitor is not hooked up. Does anyone know what I'm doing wrong? I have an HP Pavillion dv7 and an HP w2338h external monitor. Thanks!

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