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  • How to develop RPG Damage Formulas?

    - by user127817
    I'm developing a classical 2d RPG (in a similar vein to final fantasy) and I was wondering if anyone had some advice on how to do damage formulas/links to resources/examples? I'll explain my current setup. Hopefully I'm not overdoing it with this question, and I apologize if my questions is too large/broad My Characters stats are composed of the following: enum Stat { HP = 0, MP = 1, SP = 2, Strength = 3, Vitality = 4, Magic = 5, Spirit = 6, Skill = 7, Speed = 8, //Speed/Agility are the same thing Agility = 8, Evasion = 9, MgEvasion = 10, Accuracy = 11, Luck = 12, }; Vitality is basically defense to physical attacks and spirit is defense to magic attacks. All stats have fixed maximums (9999 for HP, 999 for MP/SP and 255 for the rest). With abilities, the maximums can be increased (99999 for HP, 9999 for HP/SP, 999 for the rest) with typical values (at level 100) before/after abilities+equipment+etc will be 8000/20,000 for HP, 800/2000 for SP/MP, 180/350 for other stats Late game Enemy HP will typically be in the lower millions (with a super boss having the maximum of ~12 million). I was wondering how do people actually develop proper damage formulas that scale correctly? For instance, based on this data, using the damage formulas for Final Fantasy X as a base looked very promising. A full reference here http://www.gamefaqs.com/ps2/197344-final-fantasy-x/faqs/31381 but as a quick example: Str = 127, 'Attack' command used, enemy Def = 34. 1. Physical Damage Calculation: Step 1 ------------------------------------- [{(Stat^3 ÷ 32) + 32} x DmCon ÷16] Step 2 ---------------------------------------- [{(127^3 ÷ 32) + 32} x 16 ÷ 16] Step 3 -------------------------------------- [{(2048383 ÷ 32) + 32} x 16 ÷ 16] Step 4 --------------------------------------------------- [{(64011) + 32} x 1] Step 5 -------------------------------------------------------- [{(64043 x 1)}] Step 6 ---------------------------------------------------- Base Damage = 64043 Step 7 ----------------------------------------- [{(Def - 280.4)^2} ÷ 110] + 16 Step 8 ------------------------------------------ [{(34 - 280.4)^2} ÷ 110] + 16 Step 9 ------------------------------------------------- [(-246)^2) ÷ 110] + 16 Step 10 ---------------------------------------------------- [60516 ÷ 110] + 16 Step 11 ------------------------------------------------------------ [550] + 16 Step 12 ---------------------------------------------------------- DefNum = 566 Step 13 ---------------------------------------------- [BaseDmg * DefNum ÷ 730] Step 14 --------------------------------------------------- [64043 * 566 ÷ 730] Step 15 ------------------------------------------------------ [36248338 ÷ 730] Step 16 ------------------------------------------------- Base Damage 2 = 49655 Step 17 ------------ Base Damage 2 * {730 - (Def * 51 - Def^2 ÷ 11) ÷ 10} ÷ 730 Step 18 ---------------------- 49655 * {730 - (34 * 51 - 34^2 ÷ 11) ÷ 10} ÷ 730 Step 19 ------------------------- 49655 * {730 - (1734 - 1156 ÷ 11) ÷ 10} ÷ 730 Step 20 ------------------------------- 49655 * {730 - (1734 - 105) ÷ 10} ÷ 730 Step 21 ------------------------------------- 49655 * {730 - (1629) ÷ 10} ÷ 730 Step 22 --------------------------------------------- 49655 * {730 - 162} ÷ 730 Step 23 ----------------------------------------------------- 49655 * 568 ÷ 730 Step 24 -------------------------------------------------- Final Damage = 38635 I simply modified the dividers to include the attack rating of weapons and the armor rating of armor. Magic Damage is calculated as follows: Mag = 255, Ultima is used, enemy MDef = 1 Step 1 ----------------------------------- [DmCon * ([Stat^2 ÷ 6] + DmCon) ÷ 4] Step 2 ------------------------------------------ [70 * ([255^2 ÷ 6] + 70) ÷ 4] Step 3 ------------------------------------------ [70 * ([65025 ÷ 6] + 70) ÷ 4] Step 4 ------------------------------------------------ [70 * (10837 + 70) ÷ 4] Step 5 ----------------------------------------------------- [70 * (10907) ÷ 4] Step 6 ------------------------------------ Base Damage = 190872 [cut to 99999] Step 7 ---------------------------------------- [{(MDef - 280.4)^2} ÷ 110] + 16 Step 8 ------------------------------------------- [{(1 - 280.4)^2} ÷ 110] + 16 Step 9 ---------------------------------------------- [{(-279.4)^2} ÷ 110] + 16 Step 10 -------------------------------------------------- [(78064) ÷ 110] + 16 Step 11 ------------------------------------------------------------ [709] + 16 Step 12 --------------------------------------------------------- MDefNum = 725 Step 13 --------------------------------------------- [BaseDmg * MDefNum ÷ 730] Step 14 --------------------------------------------------- [99999 * 725 ÷ 730] Step 15 ------------------------------------------------- Base Damage 2 = 99314 Step 16 ---------- Base Damage 2 * {730 - (MDef * 51 - MDef^2 ÷ 11) ÷ 10} ÷ 730 Step 17 ------------------------ 99314 * {730 - (1 * 51 - 1^2 ÷ 11) ÷ 10} ÷ 730 Step 18 ------------------------------ 99314 * {730 - (51 - 1 ÷ 11) ÷ 10} ÷ 730 Step 19 --------------------------------------- 99314 * {730 - (49) ÷ 10} ÷ 730 Step 20 ----------------------------------------------------- 99314 * 725 ÷ 730 Step 21 -------------------------------------------------- Final Damage = 98633 The problem is that the formulas completely fall apart once stats start going above 255. In particular Defense values over 300 or so start generating really strange behavior. High Strength + Defense stats lead to massive negative values for instance. While I might be able to modify the formulas to work correctly for my use case, it'd probably be easier just to use a completely new formula. How do people actually develop damage formulas? I was considering opening excel and trying to build the formula that way (mapping Attack Stats vs. Defense Stats for instance) but I was wondering if there's an easier way? While I can't convey the full game mechanics of my game here, might someone be able to suggest a good starting place for building a damage formula? Thanks

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  • How to develop RPG Damage Formulas?

    - by user127817
    I'm developing a classical 2d RPG (in a similar vein to final fantasy) and I was wondering if anyone had some advice on how to do damage formulas/links to resources/examples? I'll explain my current setup. Hopefully I'm not overdoing it with this question, and I apologize if my questions is too large/broad My Characters stats are composed of the following: enum Stat { HP = 0, MP = 1, SP = 2, Strength = 3, Vitality = 4, Magic = 5, Spirit = 6, Skill = 7, Speed = 8, //Speed/Agility are the same thing Agility = 8, Evasion = 9, MgEvasion = 10, Accuracy = 11, Luck = 12, }; Vitality is basically defense to physical attacks and spirit is defense to magic attacks. All stats have fixed maximums (9999 for HP, 999 for MP/SP and 255 for the rest). With abilities, the maximums can be increased (99999 for HP, 9999 for HP/SP, 999 for the rest) with typical values (at level 100) before/after abilities+equipment+etc will be 8000/20,000 for HP, 800/2000 for SP/MP, 180/350 for other stats Late game Enemy HP will typically be in the lower millions (with a super boss having the maximum of ~12 million). I was wondering how do people actually develop proper damage formulas that scale correctly? For instance, based on this data, using the damage formulas for Final Fantasy X as a base looked very promising. A full reference here http://www.gamefaqs.com/ps2/197344-final-fantasy-x/faqs/31381 but as a quick example: Str = 127, 'Attack' command used, enemy Def = 34. 1. Physical Damage Calculation: Step 1 ------------------------------------- [{(Stat^3 ÷ 32) + 32} x DmCon ÷16] Step 2 ---------------------------------------- [{(127^3 ÷ 32) + 32} x 16 ÷ 16] Step 3 -------------------------------------- [{(2048383 ÷ 32) + 32} x 16 ÷ 16] Step 4 --------------------------------------------------- [{(64011) + 32} x 1] Step 5 -------------------------------------------------------- [{(64043 x 1)}] Step 6 ---------------------------------------------------- Base Damage = 64043 Step 7 ----------------------------------------- [{(Def - 280.4)^2} ÷ 110] + 16 Step 8 ------------------------------------------ [{(34 - 280.4)^2} ÷ 110] + 16 Step 9 ------------------------------------------------- [(-246)^2) ÷ 110] + 16 Step 10 ---------------------------------------------------- [60516 ÷ 110] + 16 Step 11 ------------------------------------------------------------ [550] + 16 Step 12 ---------------------------------------------------------- DefNum = 566 Step 13 ---------------------------------------------- [BaseDmg * DefNum ÷ 730] Step 14 --------------------------------------------------- [64043 * 566 ÷ 730] Step 15 ------------------------------------------------------ [36248338 ÷ 730] Step 16 ------------------------------------------------- Base Damage 2 = 49655 Step 17 ------------ Base Damage 2 * {730 - (Def * 51 - Def^2 ÷ 11) ÷ 10} ÷ 730 Step 18 ---------------------- 49655 * {730 - (34 * 51 - 34^2 ÷ 11) ÷ 10} ÷ 730 Step 19 ------------------------- 49655 * {730 - (1734 - 1156 ÷ 11) ÷ 10} ÷ 730 Step 20 ------------------------------- 49655 * {730 - (1734 - 105) ÷ 10} ÷ 730 Step 21 ------------------------------------- 49655 * {730 - (1629) ÷ 10} ÷ 730 Step 22 --------------------------------------------- 49655 * {730 - 162} ÷ 730 Step 23 ----------------------------------------------------- 49655 * 568 ÷ 730 Step 24 -------------------------------------------------- Final Damage = 38635 I simply modified the dividers to include the attack rating of weapons and the armor rating of armor. Magic Damage is calculated as follows: Mag = 255, Ultima is used, enemy MDef = 1 Step 1 ----------------------------------- [DmCon * ([Stat^2 ÷ 6] + DmCon) ÷ 4] Step 2 ------------------------------------------ [70 * ([255^2 ÷ 6] + 70) ÷ 4] Step 3 ------------------------------------------ [70 * ([65025 ÷ 6] + 70) ÷ 4] Step 4 ------------------------------------------------ [70 * (10837 + 70) ÷ 4] Step 5 ----------------------------------------------------- [70 * (10907) ÷ 4] Step 6 ------------------------------------ Base Damage = 190872 [cut to 99999] Step 7 ---------------------------------------- [{(MDef - 280.4)^2} ÷ 110] + 16 Step 8 ------------------------------------------- [{(1 - 280.4)^2} ÷ 110] + 16 Step 9 ---------------------------------------------- [{(-279.4)^2} ÷ 110] + 16 Step 10 -------------------------------------------------- [(78064) ÷ 110] + 16 Step 11 ------------------------------------------------------------ [709] + 16 Step 12 --------------------------------------------------------- MDefNum = 725 Step 13 --------------------------------------------- [BaseDmg * MDefNum ÷ 730] Step 14 --------------------------------------------------- [99999 * 725 ÷ 730] Step 15 ------------------------------------------------- Base Damage 2 = 99314 Step 16 ---------- Base Damage 2 * {730 - (MDef * 51 - MDef^2 ÷ 11) ÷ 10} ÷ 730 Step 17 ------------------------ 99314 * {730 - (1 * 51 - 1^2 ÷ 11) ÷ 10} ÷ 730 Step 18 ------------------------------ 99314 * {730 - (51 - 1 ÷ 11) ÷ 10} ÷ 730 Step 19 --------------------------------------- 99314 * {730 - (49) ÷ 10} ÷ 730 Step 20 ----------------------------------------------------- 99314 * 725 ÷ 730 Step 21 -------------------------------------------------- Final Damage = 98633 The problem is that the formulas completely fall apart once stats start going above 255. In particular Defense values over 300 or so start generating really strange behavior. High Strength + Defense stats lead to massive negative values for instance. While I might be able to modify the formulas to work correctly for my use case, it'd probably be easier just to use a completely new formula. How do people actually develop damage formulas? I was considering opening excel and trying to build the formula that way (mapping Attack Stats vs. Defense Stats for instance) but I was wondering if there's an easier way? While I can't convey the full game mechanics of my game here, might someone be able to suggest a good starting place for building a damage formula? Thanks

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  • error about ACPI _OSC request failed (AE_NOT_FOUND)

    - by Yavuz Maslak
    I have ubuntu server 11.10 64 bit I see an error in kernel.log. This error comes out when the server reboot. some port of grep APCI in kernel.log; Dec 5 09:08:51 www kernel: [ 0.588605] pci0000:00: Requesting ACPI _OSC control (0x1d) Dec 5 09:08:51 www kernel: [ 0.588667] pci0000:00: ACPI _OSC request failed (AE_NOT_FOUND), returned control mask: 0x1d Dec 5 09:08:51 www kernel: [ 0.588746] ACPI _OSC control for PCIe not granted, disabling ASPM Which hardware may be cause this error ? root@www:# grep -r ACPI /var/log/kern.log Dec 5 09:08:51 www kernel: [ 0.000000] BIOS-e820: 00000000bf780000 - 00000000bf798000 (ACPI data) Dec 5 09:08:51 www kernel: [ 0.000000] BIOS-e820: 00000000bf798000 - 00000000bf7dc000 (ACPI NVS) Dec 5 09:08:51 www kernel: [ 0.000000] ACPI: RSDP 00000000000fb1a0 00014 (v00 ACPIAM) Dec 5 09:08:51 www kernel: [ 0.000000] ACPI: RSDT 00000000bf780000 00040 (v01 022410 RSDT1405 20100224 MSFT 00000097) Dec 5 09:08:51 www kernel: [ 0.000000] ACPI: FACP 00000000bf780200 00084 (v01 022410 FACP1405 20100224 MSFT 00000097) Dec 5 09:08:51 www kernel: [ 0.000000] ACPI: DSDT 00000000bf7804b0 0C359 (v01 A1279 A1279001 00000001 INTL 20060113) Dec 5 09:08:51 www kernel: [ 0.000000] ACPI: FACS 00000000bf798000 00040 Dec 5 09:08:51 www kernel: [ 0.000000] ACPI: APIC 00000000bf780390 000D8 (v01 022410 APIC1405 20100224 MSFT 00000097) Dec 5 09:08:51 www kernel: [ 0.000000] ACPI: MCFG 00000000bf780470 0003C (v01 022410 OEMMCFG 20100224 MSFT 00000097) Dec 5 09:08:51 www kernel: [ 0.000000] ACPI: OEMB 00000000bf798040 00072 (v01 022410 OEMB1405 20100224 MSFT 00000097) Dec 5 09:08:51 www kernel: [ 0.000000] ACPI: HPET 00000000bf78f4b0 00038 (v01 022410 OEMHPET 20100224 MSFT 00000097) Dec 5 09:08:51 www kernel: [ 0.000000] ACPI: OSFR 00000000bf78f4f0 000B0 (v01 022410 OEMOSFR 20100224 MSFT 00000097) Dec 5 09:08:51 www kernel: [ 0.000000] ACPI: SSDT 00000000bf798fe0 00363 (v01 DpgPmm CpuPm 00000012 INTL 20060113) Dec 5 09:08:51 www kernel: [ 0.000000] ACPI: Local APIC address 0xfee00000 Dec 5 09:08:51 www kernel: [ 0.000000] ACPI: PM-Timer IO Port: 0x808 Dec 5 09:08:51 www kernel: [ 0.000000] ACPI: Local APIC address 0xfee00000 Dec 5 09:08:51 www kernel: [ 0.000000] ACPI: LAPIC (acpi_id[0x01] lapic_id[0x00] enabled) Dec 5 09:08:51 www kernel: [ 0.000000] ACPI: LAPIC (acpi_id[0x02] lapic_id[0x02] enabled) Dec 5 09:08:51 www kernel: [ 0.000000] ACPI: LAPIC (acpi_id[0x03] lapic_id[0x04] enabled) Dec 5 09:08:51 www kernel: [ 0.000000] ACPI: LAPIC (acpi_id[0x04] lapic_id[0x06] enabled) Dec 5 09:08:51 www kernel: [ 0.000000] ACPI: LAPIC (acpi_id[0x05] lapic_id[0x84] disabled) Dec 5 09:08:51 www kernel: [ 0.000000] ACPI: LAPIC (acpi_id[0x06] lapic_id[0x85] disabled) Dec 5 09:08:51 www kernel: [ 0.000000] ACPI: LAPIC (acpi_id[0x07] lapic_id[0x86] disabled) Dec 5 09:08:51 www kernel: [ 0.000000] ACPI: LAPIC (acpi_id[0x08] lapic_id[0x87] disabled) Dec 5 09:08:51 www kernel: [ 0.000000] ACPI: LAPIC (acpi_id[0x09] lapic_id[0x88] disabled) Dec 5 09:08:51 www kernel: [ 0.000000] ACPI: LAPIC (acpi_id[0x0a] lapic_id[0x89] disabled) Dec 5 09:08:51 www kernel: [ 0.000000] ACPI: LAPIC (acpi_id[0x0b] lapic_id[0x8a] disabled) Dec 5 09:08:51 www kernel: [ 0.000000] ACPI: LAPIC (acpi_id[0x0c] lapic_id[0x8b] disabled) Dec 5 09:08:51 www kernel: [ 0.000000] ACPI: LAPIC (acpi_id[0x0d] lapic_id[0x8c] disabled) Dec 5 09:08:51 www kernel: [ 0.000000] ACPI: LAPIC (acpi_id[0x0e] lapic_id[0x8d] disabled) Dec 5 09:08:51 www kernel: [ 0.000000] ACPI: LAPIC (acpi_id[0x0f] lapic_id[0x8e] disabled) Dec 5 09:08:51 www kernel: [ 0.000000] ACPI: LAPIC (acpi_id[0x10] lapic_id[0x8f] disabled) Dec 5 09:08:51 www kernel: [ 0.000000] ACPI: IOAPIC (id[0x01] address[0xfec00000] gsi_base[0]) Dec 5 09:08:51 www kernel: [ 0.000000] ACPI: IOAPIC (id[0x03] address[0xfec8a000] gsi_base[24]) Dec 5 09:08:51 www kernel: [ 0.000000] ACPI: INT_SRC_OVR (bus 0 bus_irq 0 global_irq 2 dfl dfl) Dec 5 09:08:51 www kernel: [ 0.000000] ACPI: INT_SRC_OVR (bus 0 bus_irq 9 global_irq 9 high level) Dec 5 09:08:51 www kernel: [ 0.000000] ACPI: IRQ0 used by override. Dec 5 09:08:51 www kernel: [ 0.000000] ACPI: IRQ2 used by override. Dec 5 09:08:51 www kernel: [ 0.000000] ACPI: IRQ9 used by override. Dec 5 09:08:51 www kernel: [ 0.000000] Using ACPI (MADT) for SMP configuration information Dec 5 09:08:51 www kernel: [ 0.000000] ACPI: HPET id: 0x8086a301 base: 0xfed00000 Dec 5 09:08:51 www kernel: [ 0.009507] ACPI: Core revision 20110413 Dec 5 09:08:51 www kernel: [ 0.499129] PM: Registering ACPI NVS region at bf798000 (278528 bytes) Dec 5 09:08:51 www kernel: [ 0.500749] ACPI: bus type pci registered Dec 5 09:08:51 www kernel: [ 0.502747] ACPI: EC: Look up EC in DSDT Dec 5 09:08:51 www kernel: [ 0.503788] ACPI: Executed 1 blocks of module-level executable AML code Dec 5 09:08:51 www kernel: [ 0.520435] ACPI: SSDT 00000000bf7980c0 00F20 (v01 DpgPmm P001Ist 00000011 INTL 20060113) Dec 5 09:08:51 www kernel: [ 0.520863] ACPI: Dynamic OEM Table Load: Dec 5 09:08:51 www kernel: [ 0.520990] ACPI: SSDT (null) 00F20 (v01 DpgPmm P001Ist 00000011 INTL 20060113) Dec 5 09:08:51 www kernel: [ 0.521308] ACPI: Interpreter enabled Dec 5 09:08:51 www kernel: [ 0.521366] ACPI: (supports S0 S1 S3 S4 S5) Dec 5 09:08:51 www kernel: [ 0.521611] ACPI: Using IOAPIC for interrupt routing Dec 5 09:08:51 www kernel: [ 0.522622] PCI: MMCONFIG at [mem 0xe0000000-0xefffffff] reserved in ACPI motherboard resources Dec 5 09:08:51 www kernel: [ 0.554150] ACPI: No dock devices found. Dec 5 09:08:51 www kernel: [ 0.554267] PCI: Using host bridge windows from ACPI; if necessary, use "pci=nocrs" and report a bug Dec 5 09:08:51 www kernel: [ 0.555231] ACPI: PCI Root Bridge [PCI0] (domain 0000 [bus 00-ff]) Dec 5 09:08:51 www kernel: [ 0.588224] ACPI: PCI Interrupt Routing Table [\_SB_.PCI0._PRT] Dec 5 09:08:51 www kernel: [ 0.588398] ACPI: PCI Interrupt Routing Table [\_SB_.PCI0.P0P1._PRT] Dec 5 09:08:51 www kernel: [ 0.588451] ACPI: PCI Interrupt Routing Table [\_SB_.PCI0.P0P4._PRT] Dec 5 09:08:51 www kernel: [ 0.588473] ACPI: PCI Interrupt Routing Table [\_SB_.PCI0.P0P6._PRT] Dec 5 09:08:51 www kernel: [ 0.588492] ACPI: PCI Interrupt Routing Table [\_SB_.PCI0.P0P7._PRT] Dec 5 09:08:51 www kernel: [ 0.588512] ACPI: PCI Interrupt Routing Table [\_SB_.PCI0.P0P8._PRT] Dec 5 09:08:51 www kernel: [ 0.588540] ACPI: PCI Interrupt Routing Table [\_SB_.PCI0.NPE1._PRT] Dec 5 09:08:51 www kernel: [ 0.588559] ACPI: PCI Interrupt Routing Table [\_SB_.PCI0.NPE3._PRT] Dec 5 09:08:51 www kernel: [ 0.588579] ACPI: PCI Interrupt Routing Table [\_SB_.PCI0.NPE7._PRT] Dec 5 09:08:51 www kernel: [ 0.588605] pci0000:00: Requesting ACPI _OSC control (0x1d) Dec 5 09:08:51 www kernel: [ 0.588667] pci0000:00: ACPI _OSC request failed (AE_NOT_FOUND), returned control mask: 0x1d Dec 5 09:08:51 www kernel: [ 0.588746] ACPI _OSC control for PCIe not granted, disabling ASPM Dec 5 09:08:51 www kernel: [ 0.597666] ACPI: PCI Interrupt Link [LNKA] (IRQs 3 4 6 7 10 11 12 14 *15) Dec 5 09:08:51 www kernel: [ 0.598142] ACPI: PCI Interrupt Link [LNKB] (IRQs *5) Dec 5 09:08:51 www kernel: [ 0.598336] ACPI: PCI Interrupt Link [LNKC] (IRQs 3 4 6 7 10 *11 12 14 15) Dec 5 09:08:51 www kernel: [ 0.598810] ACPI: PCI Interrupt Link [LNKD] (IRQs 3 4 6 7 *10 11 12 14 15) Dec 5 09:08:51 www kernel: [ 0.599284] ACPI: PCI Interrupt Link [LNKE] (IRQs 3 4 6 7 10 11 12 *14 15) Dec 5 09:08:51 www kernel: [ 0.599762] ACPI: PCI Interrupt Link [LNKF] (IRQs *3 4 6 7 10 11 12 14 15) Dec 5 09:08:51 www kernel: [ 0.600236] ACPI: PCI Interrupt Link [LNKG] (IRQs 3 4 6 *7 10 11 12 14 15) Dec 5 09:08:51 www kernel: [ 0.600709] ACPI: PCI Interrupt Link [LNKH] (IRQs 3 *4 6 7 10 11 12 14 15) Dec 5 09:08:51 www kernel: [ 0.601931] PCI: Using ACPI for IRQ routing Dec 5 09:08:51 www kernel: [ 0.628146] pnp: PnP ACPI init Dec 5 09:08:51 www kernel: [ 0.628211] ACPI: bus type pnp registered Dec 5 09:08:51 www kernel: [ 0.628417] pnp 00:00: Plug and Play ACPI device, IDs PNP0a08 PNP0a03 (active) Dec 5 09:08:51 www kernel: [ 0.628859] system 00:01: Plug and Play ACPI device, IDs PNP0c01 (active) Dec 5 09:08:51 www kernel: [ 0.628915] pnp 00:02: Plug and Play ACPI device, IDs PNP0200 (active) Dec 5 09:08:51 www kernel: [ 0.628951] pnp 00:03: Plug and Play ACPI device, IDs PNP0b00 (active) Dec 5 09:08:51 www kernel: [ 0.628975] pnp 00:04: Plug and Play ACPI device, IDs PNP0800 (active) Dec 5 09:08:51 www kernel: [ 0.629004] pnp 00:05: Plug and Play ACPI device, IDs PNP0c04 (active) Dec 5 09:08:51 www kernel: [ 0.629229] system 00:06: Plug and Play ACPI device, IDs PNP0c02 (active) Dec 5 09:08:51 www kernel: [ 0.629779] system 00:07: Plug and Play ACPI device, IDs PNP0c02 (active) Dec 5 09:08:51 www kernel: [ 0.629849] pnp 00:08: Plug and Play ACPI device, IDs PNP0103 (active) Dec 5 09:08:51 www kernel: [ 0.629901] pnp 00:09: Plug and Play ACPI device, IDs INT0800 (active) Dec 5 09:08:51 www kernel: [ 0.630030] system 00:0a: Plug and Play ACPI device, IDs PNP0c02 (active) Dec 5 09:08:51 www kernel: [ 0.630254] system 00:0b: Plug and Play ACPI device, IDs PNP0c02 (active) Dec 5 09:08:51 www kernel: [ 0.630304] pnp 00:0c: Plug and Play ACPI device, IDs PNP0303 PNP030b (active) Dec 5 09:08:51 www kernel: [ 0.630359] pnp 00:0d: Plug and Play ACPI device, IDs PNP0f03 PNP0f13 (active) Dec 5 09:08:51 www kernel: [ 0.630492] system 00:0e: Plug and Play ACPI device, IDs PNP0c02 (active) Dec 5 09:08:51 www kernel: [ 0.630986] system 00:0f: Plug and Play ACPI device, IDs PNP0c01 (active) Dec 5 09:08:51 www kernel: [ 0.631078] pnp: PnP ACPI: found 16 devices Dec 5 09:08:51 www kernel: [ 0.631135] ACPI: ACPI bus type pnp unregistered Dec 5 09:08:51 www kernel: [ 0.726291] ACPI: Power Button [PWRB] Dec 5 09:08:51 www kernel: [ 0.726452] ACPI: Power Button [PWRF] Dec 5 09:08:51 www kernel: [ 0.726527] ACPI: acpi_idle yielding to intel_idle Dec 7 21:45:22 www kernel: [ 0.000000] BIOS-e820: 00000000bf780000 - 00000000bf798000 (ACPI data) Dec 7 21:45:22 www kernel: [ 0.000000] BIOS-e820: 00000000bf798000 - 00000000bf7dc000 (ACPI NVS) Dec 7 21:45:22 www kernel: [ 0.000000] ACPI: RSDP 00000000000fb1a0 00014 (v00 ACPIAM) Dec 7 21:45:22 www kernel: [ 0.000000] ACPI: RSDT 00000000bf780000 00040 (v01 022410 RSDT1405 20100224 MSFT 00000097) Dec 7 21:45:22 www kernel: [ 0.000000] ACPI: FACP 00000000bf780200 00084 (v01 022410 FACP1405 20100224 MSFT 00000097) Dec 7 21:45:22 www kernel: [ 0.000000] ACPI: DSDT 00000000bf7804b0 0C359 (v01 A1279 A1279001 00000001 INTL 20060113) Dec 7 21:45:22 www kernel: [ 0.000000] ACPI: FACS 00000000bf798000 00040 Dec 7 21:45:22 www kernel: [ 0.000000] ACPI: APIC 00000000bf780390 000D8 (v01 022410 APIC1405 20100224 MSFT 00000097) Dec 7 21:45:22 www kernel: [ 0.000000] ACPI: MCFG 00000000bf780470 0003C (v01 022410 OEMMCFG 20100224 MSFT 00000097) Dec 7 21:45:22 www kernel: [ 0.000000] ACPI: OEMB 00000000bf798040 00072 (v01 022410 OEMB1405 20100224 MSFT 00000097) Dec 7 21:45:22 www kernel: [ 0.000000] ACPI: HPET 00000000bf78f4b0 00038 (v01 022410 OEMHPET 20100224 MSFT 00000097) Dec 7 21:45:22 www kernel: [ 0.000000] ACPI: OSFR 00000000bf78f4f0 000B0 (v01 022410 OEMOSFR 20100224 MSFT 00000097) Dec 7 21:45:22 www kernel: [ 0.000000] ACPI: SSDT 00000000bf798fe0 00363 (v01 DpgPmm CpuPm 00000012 INTL 20060113) Dec 7 21:45:22 www kernel: [ 0.000000] ACPI: Local APIC address 0xfee00000 Dec 7 21:45:22 www kernel: [ 0.000000] ACPI: PM-Timer IO Port: 0x808 Dec 7 21:45:22 www kernel: [ 0.000000] ACPI: Local APIC address 0xfee00000 Dec 7 21:45:22 www kernel: [ 0.000000] ACPI: LAPIC (acpi_id[0x01] lapic_id[0x00] enabled) Dec 7 21:45:22 www kernel: [ 0.000000] ACPI: LAPIC (acpi_id[0x02] lapic_id[0x02] enabled) Dec 7 21:45:22 www kernel: [ 0.000000] ACPI: LAPIC (acpi_id[0x03] lapic_id[0x04] enabled) Dec 7 21:45:22 www kernel: [ 0.000000] ACPI: LAPIC (acpi_id[0x04] lapic_id[0x06] enabled) Dec 7 21:45:22 www kernel: [ 0.000000] ACPI: LAPIC (acpi_id[0x05] lapic_id[0x84] disabled) Dec 7 21:45:22 www kernel: [ 0.000000] ACPI: LAPIC (acpi_id[0x06] lapic_id[0x85] disabled) Dec 7 21:45:22 www kernel: [ 0.000000] ACPI: LAPIC (acpi_id[0x07] lapic_id[0x86] disabled) Dec 7 21:45:22 www kernel: [ 0.000000] ACPI: LAPIC (acpi_id[0x08] lapic_id[0x87] disabled) Dec 7 21:45:22 www kernel: [ 0.000000] ACPI: LAPIC (acpi_id[0x09] lapic_id[0x88] disabled) Dec 7 21:45:22 www kernel: [ 0.000000] ACPI: LAPIC (acpi_id[0x0a] lapic_id[0x89] disabled) Dec 7 21:45:22 www kernel: [ 0.000000] ACPI: LAPIC (acpi_id[0x0b] lapic_id[0x8a] disabled) Dec 7 21:45:22 www kernel: [ 0.000000] ACPI: LAPIC (acpi_id[0x0c] lapic_id[0x8b] disabled) Dec 7 21:45:22 www kernel: [ 0.000000] ACPI: LAPIC (acpi_id[0x0d] lapic_id[0x8c] disabled) Dec 7 21:45:22 www kernel: [ 0.000000] ACPI: LAPIC (acpi_id[0x0e] lapic_id[0x8d] disabled) Dec 7 21:45:22 www kernel: [ 0.000000] ACPI: LAPIC (acpi_id[0x0f] lapic_id[0x8e] disabled) Dec 7 21:45:22 www kernel: [ 0.000000] ACPI: LAPIC (acpi_id[0x10] lapic_id[0x8f] disabled) Dec 7 21:45:22 www kernel: [ 0.000000] ACPI: IOAPIC (id[0x01] address[0xfec00000] gsi_base[0]) Dec 7 21:45:22 www kernel: [ 0.000000] ACPI: IOAPIC (id[0x03] address[0xfec8a000] gsi_base[24]) Dec 7 21:45:22 www kernel: [ 0.000000] ACPI: INT_SRC_OVR (bus 0 bus_irq 0 global_irq 2 dfl dfl) Dec 7 21:45:22 www kernel: [ 0.000000] ACPI: INT_SRC_OVR (bus 0 bus_irq 9 global_irq 9 high level) Dec 7 21:45:22 www kernel: [ 0.000000] ACPI: IRQ0 used by override. Dec 7 21:45:22 www kernel: [ 0.000000] ACPI: IRQ2 used by override. Dec 7 21:45:22 www kernel: [ 0.000000] ACPI: IRQ9 used by override. Dec 7 21:45:22 www kernel: [ 0.000000] Using ACPI (MADT) for SMP configuration information Dec 7 21:45:22 www kernel: [ 0.000000] ACPI: HPET id: 0x8086a301 base: 0xfed00000 Dec 7 21:45:22 www kernel: [ 0.009505] ACPI: Core revision 20110413 Dec 7 21:45:22 www kernel: [ 0.499203] PM: Registering ACPI NVS region at bf798000 (278528 bytes) Dec 7 21:45:22 www kernel: [ 0.500819] ACPI: bus type pci registered Dec 7 21:45:22 www kernel: [ 0.503121] ACPI: EC: Look up EC in DSDT Dec 7 21:45:22 www kernel: [ 0.504162] ACPI: Executed 1 blocks of module-level executable AML code Dec 7 21:45:22 www kernel: [ 0.520821] ACPI: SSDT 00000000bf7980c0 00F20 (v01 DpgPmm P001Ist 00000011 INTL 20060113) Dec 7 21:45:22 www kernel: [ 0.521247] ACPI: Dynamic OEM Table Load: Dec 7 21:45:22 www kernel: [ 0.521374] ACPI: SSDT (null) 00F20 (v01 DpgPmm P001Ist 00000011 INTL 20060113) Dec 7 21:45:22 www kernel: [ 0.521691] ACPI: Interpreter enabled Dec 7 21:45:22 www kernel: [ 0.521748] ACPI: (supports S0 S1 S3 S4 S5) Dec 7 21:45:22 www kernel: [ 0.521993] ACPI: Using IOAPIC for interrupt routing Dec 7 21:45:22 www kernel: [ 0.523002] PCI: MMCONFIG at [mem 0xe0000000-0xefffffff] reserved in ACPI motherboard resources Dec 7 21:45:22 www kernel: [ 0.554533] ACPI: No dock devices found. Dec 7 21:45:22 www kernel: [ 0.554649] PCI: Using host bridge windows from ACPI; if necessary, use "pci=nocrs" and report a bug Dec 7 21:45:22 www kernel: [ 0.555620] ACPI: PCI Root Bridge [PCI0] (domain 0000 [bus 00-ff]) Dec 7 21:45:22 www kernel: [ 0.588224] ACPI: PCI Interrupt Routing Table [\_SB_.PCI0._PRT] Dec 7 21:45:22 www kernel: [ 0.588398] ACPI: PCI Interrupt Routing Table [\_SB_.PCI0.P0P1._PRT] Dec 7 21:45:22 www kernel: [ 0.588451] ACPI: PCI Interrupt Routing Table [\_SB_.PCI0.P0P4._PRT] Dec 7 21:45:22 www kernel: [ 0.588473] ACPI: PCI Interrupt Routing Table [\_SB_.PCI0.P0P6._PRT] Dec 7 21:45:22 www kernel: [ 0.588492] ACPI: PCI Interrupt Routing Table [\_SB_.PCI0.P0P7._PRT] Dec 7 21:45:22 www kernel: [ 0.588512] ACPI: PCI Interrupt Routing Table [\_SB_.PCI0.P0P8._PRT] Dec 7 21:45:22 www kernel: [ 0.588540] ACPI: PCI Interrupt Routing Table [\_SB_.PCI0.NPE1._PRT] Dec 7 21:45:22 www kernel: [ 0.588559] ACPI: PCI Interrupt Routing Table [\_SB_.PCI0.NPE3._PRT] Dec 7 21:45:22 www kernel: [ 0.588579] ACPI: PCI Interrupt Routing Table [\_SB_.PCI0.NPE7._PRT] Dec 7 21:45:22 www kernel: [ 0.588606] pci0000:00: Requesting ACPI _OSC control (0x1d) Dec 7 21:45:22 www kernel: [ 0.588667] pci0000:00: ACPI _OSC request failed (AE_NOT_FOUND), returned control mask: 0x1d Dec 7 21:45:22 www kernel: [ 0.588746] ACPI _OSC control for PCIe not granted, disabling ASPM Dec 7 21:45:22 www kernel: [ 0.597661] ACPI: PCI Interrupt Link [LNKA] (IRQs 3 4 6 7 10 11 12 14 *15) Dec 7 21:45:22 www kernel: [ 0.598137] ACPI: PCI Interrupt Link [LNKB] (IRQs *5) Dec 7 21:45:22 www kernel: [ 0.598331] ACPI: PCI Interrupt Link [LNKC] (IRQs 3 4 6 7 10 *11 12 14 15) Dec 7 21:45:22 www kernel: [ 0.598804] ACPI: PCI Interrupt Link [LNKD] (IRQs 3 4 6 7 *10 11 12 14 15) Dec 7 21:45:22 www kernel: [ 0.599278] ACPI: PCI Interrupt Link [LNKE] (IRQs 3 4 6 7 10 11 12 *14 15) Dec 7 21:45:22 www kernel: [ 0.599756] ACPI: PCI Interrupt Link [LNKF] (IRQs *3 4 6 7 10 11 12 14 15) Dec 7 21:45:22 www kernel: [ 0.600230] ACPI: PCI Interrupt Link [LNKG] (IRQs 3 4 6 *7 10 11 12 14 15) Dec 7 21:45:22 www kernel: [ 0.600704] ACPI: PCI Interrupt Link [LNKH] (IRQs 3 *4 6 7 10 11 12 14 15) Dec 7 21:45:22 www kernel: [ 0.601926] PCI: Using ACPI for IRQ routing Dec 7 21:45:22 www kernel: [ 0.624115] pnp: PnP ACPI init Dec 7 21:45:22 www kernel: [ 0.624179] ACPI: bus type pnp registered Dec 7 21:45:22 www kernel: [ 0.624382] pnp 00:00: Plug and Play ACPI device, IDs PNP0a08 PNP0a03 (active) Dec 7 21:45:22 www kernel: [ 0.624821] system 00:01: Plug and Play ACPI device, IDs PNP0c01 (active) Dec 7 21:45:22 www kernel: [ 0.624875] pnp 00:02: Plug and Play ACPI device, IDs PNP0200 (active) Dec 7 21:45:22 www kernel: [ 0.624911] pnp 00:03: Plug and Play ACPI device, IDs PNP0b00 (active) Dec 7 21:45:22 www kernel: [ 0.624933] pnp 00:04: Plug and Play ACPI device, IDs PNP0800 (active) Dec 7 21:45:22 www kernel: [ 0.624962] pnp 00:05: Plug and Play ACPI device, IDs PNP0c04 (active) Dec 7 21:45:22 www kernel: [ 0.625186] system 00:06: Plug and Play ACPI device, IDs PNP0c02 (active) Dec 7 21:45:22 www kernel: [ 0.625733] system 00:07: Plug and Play ACPI device, IDs PNP0c02 (active) Dec 7 21:45:22 www kernel: [ 0.625803] pnp 00:08: Plug and Play ACPI device, IDs PNP0103 (active) Dec 7 21:45:22 www kernel: [ 0.625856] pnp 00:09: Plug and Play ACPI device, IDs INT0800 (active) Dec 7 21:45:22 www kernel: [ 0.625984] system 00:0a: Plug and Play ACPI device, IDs PNP0c02 (active) Dec 7 21:45:22 www kernel: [ 0.626206] system 00:0b: Plug and Play ACPI device, IDs PNP0c02 (active) Dec 7 21:45:22 www kernel: [ 0.626256] pnp 00:0c: Plug and Play ACPI device, IDs PNP0303 PNP030b (active) Dec 7 21:45:22 www kernel: [ 0.626312] pnp 00:0d: Plug and Play ACPI device, IDs PNP0f03 PNP0f13 (active) Dec 7 21:45:22 www kernel: [ 0.626445] system 00:0e: Plug and Play ACPI device, IDs PNP0c02 (active) Dec 7 21:45:22 www kernel: [ 0.626936] system 00:0f: Plug and Play ACPI device, IDs PNP0c01 (active) Dec 7 21:45:22 www kernel: [ 0.627027] pnp: PnP ACPI: found 16 devices Dec 7 21:45:22 www kernel: [ 0.627084] ACPI: ACPI bus type pnp unregistered Dec 7 21:45:22 www kernel: [ 0.722086] ACPI: Power Button [PWRB] Dec 7 21:45:22 www kernel: [ 0.722246] ACPI: Power Button [PWRF] Dec 7 21:45:22 www kernel: [ 0.722320] ACPI: acpi_idle yielding to intel_idle

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  • Ubuntu Netbook Remix on the Acer Aspire One

    <b>Linux Journal: </b>"In preparation for this year's annual motorcycle trip, I purchased an Acer Aspire One Intel Atom N450 netbook. What follows are a few notes and suggestions for installing Ubuntu Netbook Remix (UNR) 10.04 on this model."

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  • Simple comme Ubuntu, à la découverte de Linux, de Vincent Lozano

    Nous avons le plaisir de vous présenter le livre Simple comme Ubuntu de Vincent Lozano à consulter ou à télécharger gratuitement. Citation: Ce livre est publié sous la licence libre CreativeCommons-BY-SA: BY : Paternité. Vous devez citer le nom de l'auteur original. SA : Partage des Conditions Initiales à l'Identique. Si vous modifiez, transformez ou adaptez cette création, vous n'avez le droit de distribuer la création qui en résulte que sous un contrat identique...

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  • libjpcap.so on Ubuntu for AT&T ARO

    - by Geertjan
    I now have AT&T ARO also running on Ubuntu, in addition to the Windows scenario I blogged about earlier: I managed to get it up and running thanks again to Doug Sillars, who pointed me here: http://developer.att.com/developer/forward.jsp?passedItemId=14100207&passedItemId=14100207 My plan is to make a screencast soon on HOW to port something like ARO, i.e., as an example of how to do something similar yourself, to a plugin for NetBeans IDE, as a follow up to Five Simple Ways to Extend NetBeans IDE. Thanks again, Doug.

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  • The Perfect Desktop - Ubuntu Studio 10.04

    <b>Howtoforge:</b> "This tutorial shows how you can set up an Ubuntu Studio 10.04 desktop that is a full-fledged replacement for a Windows desktop, i.e. that has all the software that people need to do the things they do on their Windows desktops. The advantages are clear: you get a secure system without DRM restrictions that works even on old hardware, and the best thing is: all software comes free of charge."

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  • X-Plane Flight Sim in Ubuntu 10.04 64bit

    <b>RWDub's Reviews:</b> "After installing Ubuntu 10.04, I realized that I was going to really miss my flying games. In an attempt to passify myself I downloaded and installed FlightGear, which is entirely free and I must admit it is pretty incredible."

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  • Ubuntu 12.04 share the internet over WiFi from wvdial?

    - by Sour Lemon
    I have just installed Ubuntu 12.04 on a separate partition on my hard drive so I can dual boot to either Windows 7 or Ubuntu. I am living in Japan and so I'm using a mobile broadband USB device called "Softbank C02LC". By default it seems that this device isn't recognised so I did the following: Terminal: sudo su nano /usr/bin/usbModemScript Nano: #!/bin/bash echo 1c9e 9900 > /sys/bus/usb-serial/drivers/option1/new_id Terminal: chmod +x /usr/bin/usbModemScript nano /etc/udev/rules.d/option.rules Nano: ATTRS{idVendor}=="1c9e", ATTRS{idProduct}=="9900", RUN+="/usr/bin/usbModemScript" ATTRS{idVendor}=="1c9e", ATTRS{idProduct}=="9900", RUN+="/sbin/modprobe option" which made the device visible from the network manager etc. However even though I set up my details correctly when I created a new connection (Correct username, APN etc) as soon as I try to connect it almost immediately disconnects. Because of this I then followed the instructions at this site: http://debugitos.main.jp/index.php?Ubuntu%2F%A5%E2%A5%D0%A5%A4%A5%EB%A5%A4%A5%F3%A5%BF%A1%BC%A5%CD%A5%C3%A5%C8 And I ended up using the c02lc_connect script at the bottom of the page to connect to the internet. The file contains the following bash script: #!/bin/sh usbinterfece=/dev/ttyUSB2 VID=1c9e PID=9900 WRONG_PID=f000 LSUSB=/usr/sbin/lsusb GREP=/bin/grep MODPROBE=/sbin/modprobe SWITCH=/usr/sbin/usb_modeswitch SWITCH_D=/etc/usb_modeswitch.d WVDIAL=/usr/bin/wvdial SLEEP=/bin/sleep SUDO=/usr/bin/sudo WHICH=/usr/bin/which switch_config="$SWITCH_D/$VID:$WRONG_PID" if ! [ -x $WVDIAL -a -x $SWITCH ]; then echo "Install wvdial and usb_modeswitch." exit 0 fi check_usb() { local vid="$1" local pid="$2" ($LSUSB | $GREP "$vid:$pid") } if ! (check_usb "$VID" "$PID"); then echo "Cannot find modem device..." if (check_usb "$VID" "$WRONG_PID") && ( [ -f "$switch_config" ] ); then echo "The device is attached but its mode is wrong." echo "Try usb_modeswitch..." $SUDO $SWITCH -c "$switch_config" $SLEEP 1 if (check_usb "$VID" "$PID"); then echo "Successfully switched the mode." else echo "Failed to switch the mode..." exit 1 fi else exit 1 fi fi if [ ! -c "$usbinterface" ]; then $SUDO $MODPROBE usbserial vendor=0x$VID product=0x$PID $SLEEP 2 fi $SUDO $WVDIAL which works completely fine - no problems what-so-ever. But we also have 1 more laptop here which I need to share the internet connection with. In Windows 7 I do this with the Connectify program, and in Ubuntu I have seen that you can do things like set up hotspots etc. But because I am using WvDial I am not sure how I would share the internet. I am only beginning to use Ubuntu but unfortunately until I can figure out how to share the internet over WiFi when connected via WvDial I have to stick with Windows. If you have any ideas on how to do this it would be much appreciated!

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