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  • issue of JSTL forEach iterate from arrayList

    - by Mickey
    In my code, I have used ArrayList which stores the number format like '$0.00 to $1,000,000.00' in each index of array list. while iterate in JSP through tag, its values are printing like $0.00 to $1 as a first string, 000 as a second string and 000.00 as a thrid string. but it has to print like '$0.00 to $1,000,000.00'. what will be the problem is? Thanks in advance

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  • Magento and configurable product attributes

    - by artega
    I have an issue with displaying product custom attributes. I've read every resources through google but still no success. The problem is that I have to show size attribute of configurable product on category grid and list view. Every solution on google suggested something like $_product->getAttributeText('size') but I ended up at just a single string - "S" or "M" instead of an array. How can I fetch all possible sizes of all simple products which belongs to particular configurable product without much hassle?

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  • mysqli_query SELECT FROM WHERE [ partial match ] ?

    - by user296516
    Hi guys, I have a database that a time filed that is stored in this format "2010.06.04. | 18:53 01". What I need is to select rows that have a specific date, for example "2010.06.04." Right now I am doing it my first selecting all rows and then looping through them and adding ones with the specified date to a new array. Maybe there is an easier way to do it and I somehow can select it using mysqli_query? Thanks!

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  • What's a good jQuery ligthbox plugin that cycles through images? (like a carousel)

    - by Greg
    I'm looking for a jQuery lightbox plugin that has the ability to, with it's next and previous buttons, cycle through images repeatedly. Like a carousel effect. I've been using jQuery Lightbox Plugin (balupton edition) but that doesn't have the option to continue cycling through images. It reaches the last image in the array and then disables the 'next' button. So to save me some time coding, what are some plugins you can recommend?

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  • iPhone memory management, a newbie question

    - by Reuven
    Hi, I've seen in (Apple) sample code two types of ways of allocation memory, and am not sure I understand the difference and resulting behavior. // FAILS NSMutableArray *anArray = [NSMutableArray array]; [anArray release]; // WORKS NSMutableArray *anArray1 = [[NSMutableArray alloc] init]; [anArray release]; By "FAILS" I mean I get crashes/runtime warnings etc., and not always as soon as I call the release... Any explanation appreciated. Thanks

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  • iPhone SDK: Track users location using GPS

    - by Nic Hubbard
    I have a few questions about CoreLocation and GPS. First, what method in core location is used to continually get the users current coordinates? And at what interval should these be retrieved? Second, should these coordinates be pushed into a NSMutableArray each time they are received, so that the array of coordinates will represent the users path? Thanks, just wanting to get started getting me mind around this.

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  • What is wrong with this list comprehension code?

    - by suresh
    My aim is to list all elements of the array a whose values are greater than their index positions. I wrote a Haskell code like this. [a|i<-[0..2],a<-[1..3],a!!i>i] When tested on ghci prelude prompt, I get the following error message which I am unable to understand. No instance for (Num [a]) arising from the literal 3 at <interactive>:1:20 Possible fix: add an instance declaration for (Num [a])

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  • Mediawiki authenication replacement showing "Login Required" instead of signing user into wiki

    - by arcdegree
    I'm fairly to MediaWiki and needed a way to automatically log users in after they authenticated to a central server (which creates a session and cookie for applications to use). I wrote a custom authentication extension based off of the LDAP Authentication extension and a few others. The extension simply needs to read some session data to create or update a user and then log them in automatically. All the authentication is handled externally. A user would not be able to even access the wiki website without logging in externally. This extension was placed into production which replaced the old standard MediaWiki authentication system. I also merged user accounts to prepare for the change. By default, a user must be logged in to view, edit, or otherwise do anything in the wiki. My problem is that I found if a user had previously used the built-in MediaWiki authentication system and returned to the wiki, my extension would attempt to auto-login the user, however, they would see a "Login Required" page instead of the page they requested like they were an anonymous user. If the user then refreshed the page, they would be able to navigate, edit, etc. From what I can tell, this issue resolves itself after the UserID cookie is reset or created fresh (but has been known to strangely come up sometimes). To replicate, if there is an older User ID in the "USERID" cookie, the user is shown the "Login Required" page which is a poor user experience. Another way of showing this page is by removing the user account from the database and refreshing the wiki page. As a result, the user will again see the "Login Required" page. Does anyone know how I can use debugging to find out why MediaWiki thinks the user is not signed in when the cookies are set properly and all it takes is a page refresh? Here is my extension (simplified a little for this post): <?php $wgExtensionCredits['parserhook'][] = array ( 'name' => 'MyExtension', 'author' => '', ); if (!class_exists('AuthPlugin')) { require_once ( 'AuthPlugin.php' ); } class MyExtensionPlugin extends AuthPlugin { function userExists($username) { return true; } function authenticate($username, $password) { $id = $_SESSION['id']; if($username = $id) { return true; } else { return false; } } function updateUser(& $user) { $name = $user->getName(); $user->load(); $user->mPassword = ''; $user->mNewpassword = ''; $user->mNewpassTime = null; $user->setRealName($_SESSION['name']); $user->setEmail($_SESSION['email']); $user->mEmailAuthenticated = wfTimestampNow(); $user->saveSettings(); return true; } function modifyUITemplate(& $template) { $template->set('useemail', false); $template->set('remember', false); $template->set('create', false); $template->set('domain', false); $template->set('usedomain', false); } function autoCreate() { return true; } function disallowPrefsEditByUser() { return array ( 'wpRealName' => true, 'wpUserEmail' => true, 'wpNick' => true ); } function allowPasswordChange() { return false; } function setPassword( $user, $password ) { return false; } function strict() { return true; } function initUser( & $user ) { } function updateExternalDB( $user ) { return false; } function canCreateAccounts() { return false; } function addUser( $user, $password ) { return false; } function getCanonicalName( $username ) { return $username; } } function SetupAuthMyExtension() { global $wgHooks; global $wgAuth; $wgHooks['UserLoadFromSession'][] = 'Auth_MyExtension_autologin_hook'; $wgHooks['UserLogoutComplete'][] = 'Auth_MyExtension_UserLogoutComplete'; $wgHooks['PersonalUrls'][] = 'Auth_MyExtension_personalURL_hook'; $wgAuth = new MyExtensionPlugin(); } function Auth_MyExtension_autologin_hook($user, &$return_user ) { global $wgUser; global $wgAuth; global $wgContLang; wfSetupSession(); // Give us a user, see if we're around $tmpuser = new User() ; $rc = $tmpuser->newFromSession(); $rc = $tmpuser->load(); if( $rc && $rc->isLoggedIn() ) { if ( $rc->authenticate($rc->getName(), '') ) { return true; } else { $rc->logout(); } } $id = trim($_SESSION['id']); $name = ucfirst(trim($_SESSION['name'])); if (empty($dsid)) { $result = false; // Deny access return true; } $user = User::newFromName($dsid); if (0 == $user->getID() ) { // we have a new user to add... $user->setName( $id); $user->addToDatabase(); $user->setToken(); $user->saveSettings(); $ssUpdate = new SiteStatsUpdate( 0, 0, 0, 0, 1 ); $ssUpdate->doUpdate(); } else { $user->saveToCache(); } // update email, real name, etc. $wgAuth->updateUser( $user ); $result = true; // Go ahead and log 'em in $user->setToken(); $user->saveSettings(); $user->setupSession(); $user->setCookies(); return true; } function Auth_MyExtension_personalURL_hook(& $personal_urls, & $title) { global $wgUser; unset( $personal_urls['mytalk'] ); unset($personal_urls['Userlogin']); $personal_urls['userpage']['text'] = $wgUser->getRealName(); foreach (array('login', 'anonlogin') as $k) { if (array_key_exists($k, $personal_urls)) { unset($personal_urls[$k]); } } return true; } function Auth_MyExtension_UserLogoutComplete(&$user, &$inject_html, $old_name) { setcookie( $GLOBALS['wgCookiePrefix'] . '_session', '', time() - 3600, $GLOBALS['wgCookiePath']); setcookie( $GLOBALS['wgCookiePrefix'] . 'UserName', '', time() - 3600, $GLOBALS['wgCookiePath']); setcookie( $GLOBALS['wgCookiePrefix'] . 'UserID', '', time() - 3600, $GLOBALS['wgCookiePath']); setcookie( $GLOBALS['wgCookiePrefix'] . 'Token', '', time() - 3600, $GLOBALS['wgCookiePath']); return true; } ?> Here is part of my LocalSettings.php file: ############################# # Disallow Anonymous Access ############################# $wgGroupPermissions['*']['read'] = false; $wgGroupPermissions['*']['edit'] = false; $wgGroupPermissions['*']['createpage'] = false; $wgGroupPermissions['*']['createtalk'] = false; $wgGroupPermissions['*']['createaccount'] = false; $wgShowIPinHeader = false; # For non-logged in users ############################# # Extension: MyExtension ############################# require_once("$IP/extensions/MyExtension.php"); $wgAutoLogin = true; SetupAuthMyExtension(); $wgDisableCookieCheck = true;

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  • My code gets an argument error, expecting 1 but got 0 - AS3

    - by Louis Cottier
    I've got this code with a variable of platform, which I'm trying to link with the actual object of Platform in my .fla file but I get this error when I run it; ArgumentError: Error #1063: Argument count mismatch on Code(). Expected 1, got 0. In my output window. package { import flash.display.MovieClip; import flash.events.MouseEvent; import flash.events.KeyboardEvent; import flash.events.Event; import flash.ui.Keyboard; public class Code extends MovieClip { var charSpeed:int = 0; var velocity:int = 0; var gravity:Number = 1; var Jump:Boolean = false; public function startGame(){ stage.addEventListener(KeyboardEvent.KEY_DOWN, checkKeyDown); stage.addEventListener(KeyboardEvent.KEY_UP, checkKeyUp); stage.addEventListener(Event.ENTER_FRAME, loop); } private var platform:Platform; public function Code(value:Platform) { platform = value; } function checkKeyDown(evt:KeyboardEvent){ if (evt.keyCode == Keyboard.LEFT){ charSpeed -= 10; } if (evt.keyCode == Keyboard.RIGHT){ charSpeed += 10; } if (evt.keyCode == Keyboard.DOWN){ if(!Jump){ velocity -= 14; Jump = true; } } } function checkKeyUp(evt:KeyboardEvent){ if (evt.keyCode == Keyboard.LEFT){ charSpeed = 0; } if (evt.keyCode == Keyboard.RIGHT){ charSpeed = 0; } } function loop(evt:Event){ player.x = velocity; if (player.x < 0){ player.x = 0; } if (player.x > 550){ player.x = 550; } velocity += gravity; var Platform:Array = new Array(platform) if (!Platform.hitTestPoint(player.x, player.y, true)){ player.y += velocity; } for (var i = 0; i < 10; i++){ if (Platform.hitTestPoint(player.x, player.y, true)){ player.y--; velocity = 0; Jump = false; } } } } } The as3 file name is Code, and the fla file name is Game. My objective is to get my player to move around on the platform using the arrow keys. The linkage of my platform is "Platform". If anyone could help that would be great

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  • Way to get unsigned char into a std::string without reinterpret_cast?

    - by WilliamKF
    I have an unsigned char array that I need in a std::string, but my current way uses reinterpret_cast which I would like to avoid. Is there a cleaner way to do this? unsigned char my_txt[] = { 0x52, 0x5f, 0x73, 0x68, 0x7e, 0x29, 0x33, 0x74, 0x74, 0x73, 0x72, 0x55 } unsigned int my_txt_len = 12; std::string my_std_string(reinterpret_cast<const char *>(my_txt), my_txt_len);

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  • How to show Image Thumb in Flex DataGrid linked to FileReferenceList

    - by John V
    Hello I have a Flex datagrid linked to an array collection that gets filled from a FileReferenceList for uploading images to a server. I want to show a thumbnail of the image in one of the grid columns as a preview. I have seen a lot of examples of doing this with an Item Render but those examples where using images on the server. These images are on the client pc waiting to be uploaded?

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  • WPF button click in C# code

    - by KMC
    I have an array of button which is dynamically generated at run time. I have the function for button click in my code, but I can't find a way to set the button's click name in code. So, what is the code equivalent for XAML: <Button x:Name="btn1" Click="btn1_Click"> Or, what should I place for "????" in the following Code: Button btn = new Button()btn.Name = "btn1";btn.???? = "btn1_Click";

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  • How to parse a directory tree in python?

    - by chutsu
    I have a directory called "notes" within the notes I have categories which are named "science", "maths" ... within those folder are sub-categories, such as "Quantum Mechanics", "Linear Algebra". ./notes --> ./notes/maths ------> ./notes/maths/linear_algebra --> ./notes/physics/ ------> ./notes/physics/quantum_mechanics My problem is that I don't know how to put the categories and subcategories into TWO SEPARATE list/array.

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  • Sort string based upon the count of characters Options

    - by prp
    Sample Data : input : "abcdacdc" Output : "cadb" here we have to sort strings in order of count of characters. If the count is same for characters. maintain the original order of the characters from input string. my approach: i have used array of 26 for maintaining occurrence of all characters and sort it then print it.But while doing so i am not able to maintain order in case if two characters have same count. please suggest any improvement or any other algo.

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  • How to calculate "holes" in timetable

    - by genesiss
    I've got a 2-dimensional array like this (it represents a timetable): http://www.shrani.si/f/28/L6/37YvFye/timetable.png Orange cells are lectures and whites are free time. How could I calculate number of free hours between lectures in the same day? (columns are days and rows are hours) For example, in this table the result should be: 2 for first column 0 for second colum -- The function returns 2 (because 2+0=2)

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  • How to checking wether an object has a specific method or not

    - by Ghommey
    Hey, I want to use a method of an object. Like $myObject->helloWorld(). However there are a couple of methods so I loop through an array of method names and call the method like this: my $methodName ="helloWorld"; $myObject->$methodNames; This works quite nice but some objects don't have all methods. How can I tell wether $myObject has a method called helloWorld or not?

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  • SQL-How to retrieve the correct data using php

    - by Programatt
    I am new to SQL so please excuse my question if it is simple. I have a database with a few tables. 1 is a users table, the others are application tables that contain the users preferences for receiving notifications about that application based on the country they are interested in. What I want to do, is retrieve the e-mail address of all users that have an interest in that country. I am struggling to think about how to do this. I currently have the following query constructed, and the code to populate the values function check($string) { if (isset($_POST[$string])) { $print = implode(', ', $_POST[$string]); //Converts an array into a single string $imanageSQLArr = Array(); if (substr_count($print,'Benelux') > 0) { $imanageSQLArr[0] = "checked"; } else { $imanageSQLArr[0] = "off"; } if (substr_count($print, 'France') > 0) { $imanageSQLArr[1] = "checked"; } else { $imanageSQLArr[1] = "off"; } if (substr_count($print, 'Germany') > 0) { $imanageSQLArr[2] = "checked"; } else { $imanageSQLArr[2] = "off"; } if (substr_count($print, 'Italy') > 0) { $imanageSQLArr[3] = "checked"; } else { $imanageSQLArr[3] = "off"; } if (substr_count($print, 'Netherlands') > 0) { $imanageSQLArr[4] = "checked"; } else { $imanageSQLArr[4] = "off"; } if (substr_count($print, 'Portugal') > 0) { $imanageSQLArr[5] = "checked"; } else { $imanageSQLArr[5] = "off"; } if (substr_count($print, 'Spain') > 0) { $imanageSQLArr[6] = "checked"; } else { $imanageSQLArr[6] = "off"; } if (substr_count($print, 'Sweden') > 0) { $imanageSQLArr[7] = "checked"; } else { $imanageSQLArr[7] = "off"; } if (substr_count($print, 'Switzerland') > 0) { $imanageSQLArr[8] = "checked"; } else { $imanageSQLArr[8] = "off"; } if (substr_count($print, 'UK') > 0) { $imanageSQLArr[9] = "checked"; } else { $imanageSQLArr[9] = "off"; } and the query $tocheck = $db->prepare( "SELECT users.email FROM users,app WHERE users.id=app.userid AND BENELUX=:BENELUX AND FRANCE=:FRANCE AND GERMANY=:GERMANY AND ITALY=:ITALY AND NETHERLANDS=:NETHERLANDS AND PORTUGAL=:PORTUGAL AND SPAIN=:SPAIN AND SWEDEN=:SWEDEN AND SWITZERLAND=:SWITZERLAND AND UK=:UK"); $tocheck->execute($country); $row = $tocheck->fetchAll(); This does retrieve data, but only people who's preferences match EXACTLY what is put (so what they haven't selected is taken into account as much as what they have). Any help would be greatly appreciated.

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  • Atmospheric scattering OpenGL 3.3

    - by user1419305
    Im currently trying to convert a shader by Sean O'Neil to version 330 so i can try it out in a application im writing. Im having some issues with deprecated functions, so i replaced them, but im almost completely new to glsl, so i probably did a mistake somewhere. Original shaders can be found here: http://www.gamedev.net/topic/592043-solved-trying-to-use-atmospheric-scattering-oneill-2004-but-get-black-sphere/ My horrible attempt at converting them: Vertex Shader: #version 330 core layout(location = 0) in vec3 vertexPosition_modelspace; //layout(location = 1) in vec2 vertexUV; layout(location = 2) in vec3 vertexNormal_modelspace; uniform vec3 v3CameraPos; uniform vec3 v3LightPos; uniform vec3 v3InvWavelength; uniform float fCameraHeight; uniform float fCameraHeight2; uniform float fOuterRadius; uniform float fOuterRadius2; uniform float fInnerRadius; uniform float fInnerRadius2; uniform float fKrESun; uniform float fKmESun; uniform float fKr4PI; uniform float fKm4PI; uniform float fScale; uniform float fScaleDepth; uniform float fScaleOverScaleDepth; // passing in matrixes for transformations uniform mat4 MVP; uniform mat4 V; uniform mat4 M; const int nSamples = 4; const float fSamples = 4.0; out vec3 v3Direction; out vec4 gg_FrontColor; out vec4 gg_FrontSecondaryColor; float scale(float fCos) { float x = 1.0 - fCos; return fScaleDepth * exp(-0.00287 + x*(0.459 + x*(3.83 + x*(-6.80 + x*5.25)))); } void main(void) { vec3 v3Pos = vertexPosition_modelspace; vec3 v3Ray = v3Pos - v3CameraPos; float fFar = length(v3Ray); v3Ray /= fFar; vec3 v3Start = v3CameraPos; float fHeight = length(v3Start); float fDepth = exp(fScaleOverScaleDepth * (fInnerRadius - fCameraHeight)); float fStartAngle = dot(v3Ray, v3Start) / fHeight; float fStartOffset = fDepth*scale(fStartAngle); float fSampleLength = fFar / fSamples; float fScaledLength = fSampleLength * fScale; vec3 v3SampleRay = v3Ray * fSampleLength; vec3 v3SamplePoint = v3Start + v3SampleRay * 0.5; vec3 v3FrontColor = vec3(0.0, 0.0, 0.0); for(int i=0; i<nSamples; i++) { float fHeight = length(v3SamplePoint); float fDepth = exp(fScaleOverScaleDepth * (fInnerRadius - fHeight)); float fLightAngle = dot(v3LightPos, v3SamplePoint) / fHeight; float fCameraAngle = dot(v3Ray, v3SamplePoint) / fHeight; float fScatter = (fStartOffset + fDepth*(scale(fLightAngle) - scale(fCameraAngle))); vec3 v3Attenuate = exp(-fScatter * (v3InvWavelength * fKr4PI + fKm4PI)); v3FrontColor += v3Attenuate * (fDepth * fScaledLength); v3SamplePoint += v3SampleRay; } gg_FrontSecondaryColor.rgb = v3FrontColor * fKmESun; gg_FrontColor.rgb = v3FrontColor * (v3InvWavelength * fKrESun); gl_Position = MVP * vec4(vertexPosition_modelspace,1); v3Direction = v3CameraPos - v3Pos; } Fragment Shader: #version 330 core uniform vec3 v3LightPos; uniform float g; uniform float g2; in vec3 v3Direction; out vec4 FragColor; in vec4 gg_FrontColor; in vec4 gg_FrontSecondaryColor; void main (void) { float fCos = dot(v3LightPos, v3Direction) / length(v3Direction); float fMiePhase = 1.5 * ((1.0 - g2) / (2.0 + g2)) * (1.0 + fCos*fCos) / pow(1.0 + g2 - 2.0*g*fCos, 1.5); FragColor = gg_FrontColor + fMiePhase * gg_FrontSecondaryColor; FragColor.a = FragColor.b; } I wrote a function to render a sphere, and im trying to render this shader onto a inverted version of it, the sphere works completely fine, with normals and all. My problem is that the sphere gets rendered all black, so the shader is not working. This is how i'm trying to render the atmosphere inside my main rendering loop. glUseProgram(programAtmosphere); glBindTexture(GL_TEXTURE_2D, 0); //###################### glUniform3f(v3CameraPos, getPlayerPos().x, getPlayerPos().y, getPlayerPos().z); glUniform3f(v3LightPos, lightPos.x / sqrt(lightPos.x * lightPos.x + lightPos.y * lightPos.y), lightPos.y / sqrt(lightPos.x * lightPos.x + lightPos.y * lightPos.y), 0); glUniform3f(v3InvWavelength, 1.0 / pow(0.650, 4.0), 1.0 / pow(0.570, 4.0), 1.0 / pow(0.475, 4.0)); glUniform1fARB(fCameraHeight, 1); glUniform1fARB(fCameraHeight2, 1); glUniform1fARB(fInnerRadius, 6350); glUniform1fARB(fInnerRadius2, 6350 * 6350); glUniform1fARB(fOuterRadius, 6450); glUniform1fARB(fOuterRadius2, 6450 * 6450); glUniform1fARB(fKrESun, 0.0025 * 20.0); glUniform1fARB(fKmESun, 0.0015 * 20.0); glUniform1fARB(fKr4PI, 0.0025 * 4.0 * 3.141592653); glUniform1fARB(fKm4PI, 0.0015 * 4.0 * 3.141592653); glUniform1fARB(fScale, 1.0 / (6450 - 6350)); glUniform1fARB(fScaleDepth, 0.25); glUniform1fARB(fScaleOverScaleDepth, 4.0 / (6450 - 6350)); glUniform1fARB(g, -0.85); glUniform1f(g2, -0.85 * -0.85); // vertices glEnableVertexAttribArray(0); glBindBuffer(GL_ARRAY_BUFFER, vertexbuffer[1]); glVertexAttribPointer( 0, // attribute 3, // size GL_FLOAT, // type GL_FALSE, // normalized? 0, // stride (void*)0 // array buffer offset ); // normals glEnableVertexAttribArray(2); glBindBuffer(GL_ARRAY_BUFFER, normalbuffer[1]); glVertexAttribPointer( 2, // attribute 3, // size GL_FLOAT, // type GL_FALSE, // normalized? 0, // stride (void*)0 // array buffer offset ); glBindBuffer(GL_ELEMENT_ARRAY_BUFFER, elementbuffer[1]); glUniformMatrix4fv(ModelMatrixAT, 1, GL_FALSE, &ModelMatrix[0][0]); glUniformMatrix4fv(ViewMatrixAT, 1, GL_FALSE, &ViewMatrix[0][0]); glUniformMatrix4fv(ModelViewPAT, 1, GL_FALSE, &MVP[0][0]); // Draw the triangles glDrawElements( GL_TRIANGLES, // mode cubeIndices[1], // count GL_UNSIGNED_SHORT, // type (void*)0 // element array buffer offset ); Any ideas?

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  • Problem using HTML Link Helper in Cakephp 1.3.1

    - by ShiVik
    Hello all I am having a problem using $html-link helper in my view. Consider this snippet... /views/nodes/packages.ctp <li><?php echo $html->link( "Package 1", array( "packages", "package1" ) )?></li> Now when I click on the link, the address in address bar appears like http://www.server.com/nodes/packages/packages/package1 Why is this happening? I haven't changed anything in my default routing configuration file. Regards Vikram

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  • Twitter RSS feed, [domdocument.load]: failed to open stream:

    - by dave1019
    hi i'm using the following: <?php $doc = new DOMDocument(); $doc->load('http://twitter.com/statuses/user_timeline/XXXXXX.rss'); $arrFeeds = array(); foreach ($doc->getElementsByTagName('item') as $node) { $itemRSS = array ( 'title' => $node->getElementsByTagName('title')->item(0)->nodeValue, 'desc' => $node->getElementsByTagName('description')->item(0)->nodeValue, 'link' => $node->getElementsByTagName('link')->item(0)->nodeValue, 'date' => $node->getElementsByTagName('pubDate')->item(0)->nodeValue ); array_push($arrFeeds, $itemRSS); } for($i=0;$i<=3;$i++) { $tweet=substr($arrFeeds[$i]['title'],17); $tweetDate=strtotime($arrFeeds[$i]['date']); $newDate=date('G:ia l F Y ',$tweetDate); if($i==0) { $b='style="border:none;"'; } $tweetsBox.='<div class="tweetbox" ' . $b . '> <div class="tweet"><p>' . $tweet . '</p> <div class="tweetdate"><a href="http://twitter.com/XXXXXX">@' . $newDate .'</a></div> </div> </div>'; } return $tweetsBox; ?> to return the 4 most recent tweets from a given timeline (XXXXX is the relevant feed) It seems to work fine but i've recently been getting the following error sporadically: PHP error debug Error: DOMDocument::load(http://twitter.com/statuses/user_timeline/XXXXXX.rss) [domdocument.load]: failed to open stream: HTTP request failed! HTTP/1.1 502 Bad Gateway I've read that the above code is dependant on Twitter beign available and I know it gets rather busy sometimes. Is there either a better way of receiving twits, or is there any kind of error trapping i could do to just to display "tweets are currently unavailable..." ind of message rather than causing an error. I'm usnig ModX CMS so any parse error kills the site rather than just ouputs a warning. thanks.

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  • What type is System.Byte[*]

    - by Jimbo
    I'm being passed an object that returns "System.Byte[*]" when converted to string. This apparently isn't a standard one dimensional array of Byte objects ("System.Byte[]"), so what is it?

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