Search Results

Search found 12094 results on 484 pages for 'release notes'.

Page 428/484 | < Previous Page | 424 425 426 427 428 429 430 431 432 433 434 435  | Next Page >

  • 64-bit Alternative for Microsoft Jet

    - by David Robison
    Microsoft has chosen to not release a 64-bit version of Jet, their database driver for Access. Does anyone know of a good alternative? Here are the specific features that Jet supports that I need: Multiple users can connect to database over a network. Users can use Windows Explorer to copy the database while it is open without risking corruption. Access currently does this with enough reliability for what my customers need. Works well in C++ without requiring .Net. Alternatives I've considered that I do not think could work (though my understanding could be incorrect): SQLite: If multiple users connect to the database over a network, it will become corrupted. Firebird: Copying a database that is in use can corrupt the original database. SQL Server: Files in use are locked and cannot be copied. VistaDB: This appears to be .Net specific. Compile in 32-bit and use WOW64: There is another dependency that requires us to compile in 64-bit, even though we don't use any 64-bit functionality.

    Read the article

  • How can I free all allocated memory at once?

    - by Tommy
    Here is what I am working with: char* qdat[][NUMTBLCOLS]; char** tdat[]; char* ptr_web_data; // Loop thru each table row of the query result set for(row_index = 0; row_index < number_rows; row_index++) { // Loop thru each column of the query result set and extract the data for(col_index = 0; col_index < number_cols; col_index++) { ptr_web_data = (char*) malloc((strlen(Data) + 1) * sizeof(char)); memcpy (ptr_web_data, column_text, strlen(column_text) + 1); qdat[row_index][web_data_index] = ptr_web_data; } } tdat[row_index] = qdat[col_index]; After the data is used, the memory allocated is released one at a time using free(). for(row_index = 0; row_index < number_rows; row_index++) { // Loop thru all columns used for(col_index = 0; col_index < SARWEBTBLCOLS; col_index++) { // Free memory block pointed to by results set array free(tdat[row_index][col_index]); } } Is there a way to release all the allocated memory at once, for this array? Thank You.

    Read the article

  • F# and statically checked union cases

    - by Johan Jonasson
    Soon me and my brother-in-arms Joel will release version 0.9 of Wing Beats. It's an internal DSL written in F#. With it you can generate XHTML. One of the sources of inspiration have been the XHTML.M module of the Ocsigen framework. I'm not used to the OCaml syntax, but I do understand XHTML.M somehow statically check if attributes and children of an element are of valid types. We have not been able to statically check the same thing in F#, and now I wonder if someone have any idea of how to do it? My first naive approach was to represent each element type in XHTML as a union case. But unfortunately you cannot statically restrict which cases are valid as parameter values, as in XHTML.M. Then I tried to use interfaces (each element type implements an interface for each valid parent) and type constraints, but I didn't manage to make it work without the use of explicit casting in a way that made the solution cumbersome to use. And it didn't feel like an elegant solution anyway. Today I've been looking at Code Contracts, but it seems to be incompatible with F# Interactive. When I hit alt + enter it freezes. Just to make my question clearer. Here is a super simple artificial example of the same problem: type Letter = | Vowel of string | Consonant of string let writeVowel = function | Vowel str -> sprintf "%s is a vowel" str I want writeVowel to only accept Vowels statically, and not as above, check it at runtime. How can we accomplish this? Does anyone have any idea? There must be a clever way of doing it. If not with union cases, maybe with interfaces? I've struggled with this, but am trapped in the box and can't think outside of it.

    Read the article

  • With the advent of HTML 5, is there a point in using COMET anymore?

    - by h2g2java
    I am very tempted to use long wait http or periodic polling by the client to set up pseudo-sockets on the browser side, for an application that would be used publicly. But then on the 2nd thought, I am thinking HTML 5 is here. But on the 3rd thought, what is the percentage of browsers out there that remain non-HTML5 within 12 months, 24 months, 36 months? If there are at least 20% of browsers still incapable of HTML5, then I cannot depend on HTML5 because 20% of users not being able to access an application is a significant amount. What do you think, how would your advice be (to me and to developers in general)? Q1. Is there any point in rigging in COMET into an application anymore? I am thinking of gwt comet - http://code.google.com/p/gwt-comet/. Q2. Should we release a new public application within the next 2 months that is dependent on HTML5 sockets and tell non-HTML5 browser users "sorry, your browser version cannot access this application"? Or should we architect the apps to use communication like GWT RPC? Q3. I am also very distrustful of long wait http request. I have never used it before but I have a horrible feeling about it. I have been using 10 to 20 second client-side polling. Is long wait http request risky (risk of hanging a browser session)? Does long wait request present any additional security risk?

    Read the article

  • Git Workflow With Capistrano

    - by jerhinesmith
    I'm trying to get my head around a good git workflow using capistrano. I've found a few good articles, but I'm either not grasping completely what they're suggesting (likely) or they're somewhat lacking. Here's kind of what I had in mind so far, but I get caught up when to merge back into the master branch (i.e. before moving to stage? after?) and trying to hook it into capistrano for deployments: Make sure you’re up to date with all the changes made on the remote master branch by other developers git checkout master git pull Create a new branch that pertains to the particular bug you're trying to fix git checkout -b bug-fix-branch Make your changes git status git add . git commit -m "Friendly message about the commit" So, this is usually where I get stuck. At this point, I have a master branch that is healthy and a new bug-fix-branch that contains my (untested -- other than unit tests) changes. If I want to push my changes to stage (through cap staging deploy), do I have to merge my changes back into the master branch (I'd prefer not to since it seems like master should be kept free of untested code)? Do I even deploy from master (or should I be tagging a release first and then modifying my production.rb file to deploy from that tag)? git-deployment seems to address some of these workflow issues, but I can't seem to find out how on earth it actually hooks into cap staging deploy and cap production deploy. Thoughts? I assume there's a likely canonical way to do this, but I either can't find it or I'm too new to git to recognize that I have found it. Help!

    Read the article

  • Optimal Eclipse CDT (C++) experience in March of 2010

    - by ahoffer
    I am a student who will be using C++ next quarter. I really enjoyed using the Galileo release of Eclipse with Java and I would like to continue using Eclipse for for C++ development. I am now experimenting with C++ development on Eclipse. I am running Eclipse 3.5 SR2 with CDT 6.02. My operating system is Windows 7 and I have installed MinGW-5.1.6. Version 6.3 of GDB is installed. I have it compiling and stepping through code. However, I have the suspicion that I'm just crawling along and have yet to "shift the car out of first gear". I've spent about a week poking around on the Web to learn what constitutes and "optimal" C++ Eclipse experience. In particular, I'm interested in round-tripping with UML and unit testing. My exploration of the Web became an archeological dig. I turned up how-to articles from 2003, alternative MinGW distros, references to plugins, dead-links, more references to plugins, passionate discussions on gdb bugs, and more references to plugins. I no longer have any idea what might constitute an optimal C++ Eclipse environment. Would members of the community like to weigh-in on what they consider to be the current optimal experience for C++ development using Eclipse?

    Read the article

  • uniimageview not updating after views tranistion

    - by Fabio Ricci
    Hi I have one main view where I display an image, in the method viewDidLoad: ballRect = CGRectMake(posBallX, 144, 32.0f, 32.0f); theBall = [[UIImageView alloc] initWithFrame:ballRect]; [theBall setImage:[UIImage imageNamed:@"ball.png"]]; [self.view addSubview:theBall]; [laPalla release]; Obviously, the value of posBallX is defined and then update via a custom method call many times in the same class. theBall.frame = CGRectMake(posBallX, 144, 32, 32); Everything works, but when I go to another view with [self presentModalViewController:viewTwo animated:YES]; and come back with [self presentModalViewController:viewOne animated:YES]; the image is displayed correctly after the method viewDidLoad is called (I retrieve the values with NSUserDefaults) but no more in the second method. In the NSLog I can even see the new posBallX updating correctly, but the Image is simply no more shown... The same happens with a Label as well, which should print the value of posBallX. So, things are just not working if I come back to the viewOne from the viewTwo... Any idea??????? Thanks so much!

    Read the article

  • ExtJs getting the FormPanel that is created dynmaically from button click.

    - by sharad
    I have Extjs ViewPort panel, that contain center panel, that contain tablpanel, in which I have added gridpanel in one tab, on this I have put 'Add Person' button in tbar of , that will add a new tab of a FormPanel, in its Reset button, I am not able to access Form to reset it. Do any body have faced same issue... please help how to get it working. Ext.onReady( function(){ // Ext.get(document.body, true).toggleClass('xtheme-gray'); var myBorderPanel = new Ext.Viewport({ title: 'Software Releases', // renderTo: document.body, renderTo: Ext.getBody(), layout: 'border', id: 'main', items: [ { title: 'Center Region', region: 'center', // center region is required, no width/height specified tbar: [ { text: 'Add person', // only when user have write priovilege. handler: function() { var tabpanel = Ext.getCmp('main').findById('tabs'); var wtab = tabpanel.add({ // // var addrelease_win = new Ext.Window({ url: 'reledit-submit.json', id: 'addform0', // height: 300, width: 400, layout: 'form', frame: true, title: 'Add New Release', closable: true, items: [ { xtype: 'textfield', fieldLabel: 'Name' } buttons: [{ text: 'Save', scope: wtab, handler: function() { wtab.getForm().submit({ success: function(f,a) { Ext.Msg.alert('Success', 'It worked'); }, failure: function(f,a){ Ext.msg.alert('Warnning', 'Error'); } }); } },{ text: 'Reset', scope: wtab, handler: function() { // Ext.getCmp('addform0').getForm().reset(); // tabpanel.getActiveTab.reset(); // Ext.getCmp('main').findById('addform').getForm().reset(); // this.getForm().reset(); // this.getForm().reset(); // Ext.Msg.alert('sdfsd', 'asdfsd ' + Ext.getCmp('addform0').getValue() + ' sdfsd'); this.findById('addform0').getForm().reset(); // Ext.Msg.alert('sdfsd', 'asdfsd '); } }] }); // addrelease_win.show(); tabpanel.activate(tabpanel.items.length - 1); } } ], xtype: 'tabpanel', id: 'tabs', activeTab: 0, items: [{ title: 'Data', xtype: 'editorgrid', store: store, stripeRows: true, // autoExpandColumn: 'title', columns: [ {header: "Name" , dataIndex: "name" , width: 50, sortable: true}, {header: "DOB", dataIndex: "dob" , sortable: true} ], }) }], margins: '5 5 0 0' } ] }); }

    Read the article

  • selecting a row by means of a button ... using didSelectRowAtIndexPath

    - by John Smith
    hey people , I have a question concerning a button I would like to create which selects my previous selected row. This is what I came up so far but since I'm new with the functionality and such I could definately use some pointers I created a toolbar with a button and behind this button is the following action. -(void)clickRow { selectedRow = [self.tableView indexPathForSelectedRow]; [self.tableView:[self tableView] didSelectRowAtIndexPath:selectedRow]; } in my didSelectRowAtIndexPath there is a rootViewController being pushed rvController = [RootViewController alloc] ...etc So what I would like is my function clickRow to select the row and push the new rootviewcontroller (which has the right info since I'm using a tree ). I tried something like this as well -(void)clickRow { NSDictionary *dictionary = [self.tableDataSource objectAtIndex:indexPath.row]; NSArray *Children = [dictionary objectForKey:@"Children"]; rvController = [[RootViewController alloc] initWithNibName:@"RootViewController" bundle:[NSBundle mainBundle]]; rvController.CurrentLevel += 1; rvController.CurrentTitle = [dictionary objectForKey:@"Title"]; [self.navigationController pushViewController:rvController animated:YES]; rvController.tableDataSource = Children; [rvController release]; } The last function works a little but a little is not enough;) For instance if I press the middle row or any other it constantly selects the toprow. thnx all for those of you reading and trying to help

    Read the article

  • TFS How does merging work?

    - by Johannes Rudolph
    I have a release branch (RB, starting at C5) and a changeset on trunk (C10) that I now want to merge onto RB. The file has changes at C3 (common to both), one in CS 7 on RB, and one in C9 (trunk) and one in C10). So the history for my changed file looks like this: RB: C5 -> C7 Trunk: C3 -> C9 -> C10 When I merge C10 from trunk to RB, I'd expect to see a merge window showing me C10 | C3 | C7 since C3 is the common ancestor revision and C10 and C7 are the tips of my two branches respectively. However, my merge tool shows me C10 | C9 | C7. My merge tool is configured to show %1(OriginalFile)|%3(BaseFile)|%2(Modified File), so this tells me TFS chose C9 as the base revision. This is totally unexpected and completely contrary to the way I'm used to merges working in Mercurial or Git. Did I get something wrong or is TFS trying to drive me nuts with merging? Is this the default TFS Merge behavior? If so, can you provide insight into why they chose to implement it this way? I'm using TFS 2008 with VS2010 as a Client.

    Read the article

  • ipad full screen (1024x768) animation with around 1800 frames fps problem

    - by Muhammad Farhan
    Hi there. what i am trying to do is to play a full screen(1024x768) animation on ipad with an fps of around 20. i have got a scene with 1800 full screen frames. till now i have tried a lot of approaches but have encountered a lot of problems. my first approach was to get the texture using the following function t = [[CCTexture2D alloc] initWithImage:[UIImage imageWithContentsOfFile:[[NSBundle mainBundle] pathForResource:[NSString stringWithFormat:@"(%d)",startIndex] ofType:type]]]; give it to sprite by using setTexture method and then release the texture then create a new texture with next frame and repeat the procedure but by using this approach i only get an FPS of about 7. my second approach was to preload about 10 textures in texturecache save them in an array and give them to sprite using setTexture and on the back end i am replacing the old textures with the new texture in a thread but the problem i face is that creating new texture and adding to array takes some time and when the settexture method is called the sprite displays the old texture because the new one is not loaded yet but after some time new texture get loaded. Is there any way i can run a full screen animation on ipad at around 20 fps plesae help me out. Thanks Farhan

    Read the article

  • How to access webbrowser object on this code? C++

    - by extintor
    I found this example http://www.mvps.org/user32/webhost.cab that host an Internet Explorer WebBrowser object, and it uses this code to access the object void webhostwnd::CreateEmbeddedWebControl(void) { OleCreate(CLSID_WebBrowser,IID_IOleObject,OLERENDER_DRAW,0,&site,&storage,(void**)&mpWebObject); mpWebObject->SetHostNames(L"Web Host",L"Web View"); // I have no idea why this is necessary. remark it out and everything works perfectly. OleSetContainedObject(mpWebObject,TRUE); RECT rect; GetClientRect(hwnd,&rect); mpWebObject->DoVerb(OLEIVERB_SHOW,NULL,&site,-1,hwnd,&rect); IWebBrowser2* iBrowser; mpWebObject->QueryInterface(IID_IWebBrowser2,(void**)&iBrowser); VARIANT vURL; vURL.vt = VT_BSTR; vURL.bstrVal = SysAllocString(L"http://google.com"); VARIANT ve1, ve2, ve3, ve4; ve1.vt = VT_EMPTY; ve2.vt = VT_EMPTY; ve3.vt = VT_EMPTY; ve4.vt = VT_EMPTY; iBrowser->put_Left(0); iBrowser->put_Top(0); iBrowser->put_Width(rect.right); iBrowser->put_Height(rect.bottom); iBrowser->Navigate2(&vURL, &ve1, &ve2, &ve3, &ve4); VariantClear(&vURL); iBrowser->Release(); } I don't have much experience with cpp, I want to know how to access that same ie object (to use Navigate2 for example) from a button or something like that. How could I achieve this?

    Read the article

  • Close TCP connection when owner process is already killed

    - by Otiel
    I have a Windows service that - when it starts - opens some WCF services to listen on the 8000 port. It happens that this service crashes sometimes. When it does, the TCP connection is not released, thus causing my service to throw an exception if I try to start it again: AddressAlreadyInUseException: There is already a listener on IP endpoint 0.0.0.0:8000 Some observations: When running CurrPorts or netstat -ano, I can see that the 8000 port is still in use (in LISTENING state) and is owned by the Process ID XXX that corresponded to my service process ID. But my service has already crashed, and does not appear in the Task Manager anymore. Thus I can't kill the process to free the port! Of course, running taskkill /PID XXX returns: ERROR: The process "XXX" not found. When running CurrPorts or netstat -b, I can see that the process name involved in creating the listening port is System, and not as MyService.exe (whereas it is MyService.exe when my service is running). I tried to use CurrPorts to close the connection, but I always get the following error message: Failed to close one or more TCP connections. Be aware that you must run this tool as admin in order to close TCP connections. (Useless to say, I do run CurrPorts as Administrator...) TCPView is not much help either: the process name associated to the 8000 port is <non-existent>, and doing "End process" or "Close connection" has no effect. I tried to see if there was not a child process associated with the PID XXX using Process Explorer, but no luck here. If I close my service properly (before it crashes), the TCP connection is correctly released. This is normal, as I close the WCF service hosts in the OnStop() event of my service. The only way I found to release the connection is to restart the server (which is not convenient in a production environment as you can guess). Waiting does not help, the TCP connection is never released. How can I close the connection without restarting the Windows server? PS: found some questions extremely similar to mine.

    Read the article

  • Extended SurfaceView onDraw never called

    - by Gab Royer
    Hi, I'm trying to modify the SurfaceView I use for doing a camera preview in order to display an overlaying square. However, the onDraw method of the extended SurfaceView is never called. Here is the source : public class CameraPreviewView extends SurfaceView { protected final Paint rectanglePaint = new Paint(); public CameraPreviewView(Context context, AttributeSet attrs) { super(context, attrs); rectanglePaint.setARGB(255, 200, 0, 0); rectanglePaint.setStyle(Paint.Style.FILL); rectanglePaint.setStrokeWidth(2); } @Override protected void onDraw(Canvas canvas){ canvas.drawRect(new Rect(10,10,200,200), rectanglePaint); Log.w(this.getClass().getName(), "On Draw Called"); } } public class CameraPreview extends Activity implements SurfaceHolder.Callback{ private SurfaceHolder holder; private Camera camera; @Override protected void onCreate(Bundle savedInstanceState){ super.onCreate(savedInstanceState); // We remove the status bar, title bar and make the application fullscreen requestWindowFeature(Window.FEATURE_NO_TITLE); getWindow().setFlags(WindowManager.LayoutParams.FLAG_FULLSCREEN, WindowManager.LayoutParams.FLAG_FULLSCREEN); // We set the content view to be the layout we made setContentView(R.layout.camera_preview); // We register the activity to handle the callbacks of the SurfaceView CameraPreviewView surfaceView = (CameraPreviewView) findViewById(R.id.camera_surface); holder = surfaceView.getHolder(); holder.addCallback(this); holder.setType(SurfaceHolder.SURFACE_TYPE_PUSH_BUFFERS); } public void surfaceChanged(SurfaceHolder holder, int format, int width, int height) { Camera.Parameters params = camera.getParameters(); params.setPreviewSize(width, height); camera.setParameters(params); try { camera.setPreviewDisplay(holder); } catch (IOException e) { e.printStackTrace(); } camera.startPreview(); } public void surfaceCreated(SurfaceHolder holder) { camera = Camera.open(); } public void surfaceDestroyed(SurfaceHolder holder) { camera.stopPreview(); camera.release(); } }

    Read the article

  • LGPL library with plugins of varied licenses

    - by Chris
    Note: "Plugins" here refers to shared objects that are accessed via dlopen() and friends. I'm writing a library that I'm planning on releasing under the LGPL. Its functionality can be extended (supporting new audio file formats, specifically) through plugins. I'm planning on creating an exception to the LGPL for this library so that plugins can be released under any license. So far so good. I've written a number of plugins already, some of which use LGPL and some of which use GPL libraries. I'm wary of releasing them with the main library, however, due to licensing issues. The LGPL-based ones would generally be fine, but for my "any license" clause. Would distributing these LGPL-based plugins with the library require the consent of the other license holders to create this exception? Along the same lines, would the inclusion of GPL-based plugins with my library force the whole thing to go GPL? I could also release the plugins separately. The advantage, I presume, is that the plugins an d library will now not be distributed together, creating more separation. But this seems to be no different, really, in the end. Boiled down: Can I include, with my LGPL library, plugins of varied licenses? If not, is it really any different releasing them separately? And if so, there's no real need to create an exception for non-LGPL plugins, is there? It's LGPL or nothing. I'd prefer asking a lawyer, of course, but this is just a hobby and I can't afford to hire a lawyer when I don't expect or want monetary compensation. I'm just hoping others have been in similar situations and have insight.

    Read the article

  • gdb: Cannot find new threads: generic error

    - by Alexander Gladysh
    When I run GDB against a program which loads a .so which is linked to pthreads, GDB reports error "Cannot find new threads: generic error". I probably miss something in my Ubuntu configuration (as it was installed from minimal install). Any clues? $ gdb --args lua -lluarocks.require GNU gdb (GDB) 7.0-ubuntu Copyright (C) 2009 Free Software Foundation, Inc. License GPLv3+: GNU GPL version 3 or later This is free software: you are free to change and redistribute it. There is NO WARRANTY, to the extent permitted by law. Type "show copying" and "show warranty" for details. This GDB was configured as "x86_64-linux-gnu". For bug reporting instructions, please see: <http://www.gnu.org/software/gdb/bugs/>... Reading symbols from /usr/bin/lua...(no debugging symbols found)...done. (gdb) run Starting program: /usr/bin/lua -lluarocks.require Lua 5.1.4 Copyright (C) 1994-2008 Lua.org, PUC-Rio require 'ev' [Thread debugging using libthread_db enabled] Cannot find new threads: generic error (gdb) q A debugging session is active. Inferior 1 [process 4986] will be killed. Quit anyway? (y or n) y This function gets called on require 'ev': http://github.com/brimworks/lua-ev/blob/master/lua_ev.c#L25-65 Additional information about my system: $ uname -a Linux localhost 2.6.31-20-generic #58-Ubuntu SMP Fri Mar 12 04:38:19 UTC 2010 x86_64 GNU/Linux $ lsb_release -a No LSB modules are available. Distributor ID: Ubuntu Description: Ubuntu 9.10 Release: 9.10 Codename: karmic

    Read the article

  • Admob banner not getting remove from superview

    - by Gamer
    I am developing one 2d game using cocos2d framework, in this game i am using admob for advertising, in some classes not in all classes but admob banner is visible in every class and after some time game getting crash also. I am not getting how admob banner is comes in every class in fact i have not declare in Rootviewcontroller class. can any one suggest me how to integrate Admob in cocos2d game, i want Admob banner in particular classes not in every class, I am using latest google admob sdk, my code is below: Thanks in advance ` -(void)AdMob{ NSLog(@"ADMOB"); CGSize winSize = [[CCDirector sharedDirector]winSize]; // Create a view of the standard size at the bottom of the screen. if (UI_USER_INTERFACE_IDIOM() == UIUserInterfaceIdiomPad){ bannerView_ = [[GADBannerView alloc] initWithFrame:CGRectMake(size.width/2-364, size.height - GAD_SIZE_728x90.height, GAD_SIZE_728x90.width, GAD_SIZE_728x90.height)]; } else { // It's an iPhone bannerView_ = [[GADBannerView alloc] initWithFrame:CGRectMake(size.width/2-160, size.height - GAD_SIZE_320x50.height, GAD_SIZE_320x50.width, GAD_SIZE_320x50.height)]; } if (UI_USER_INTERFACE_IDIOM() == UIUserInterfaceIdiomPad) { bannerView_.adUnitID =@"a15062384653c9e"; } else { bannerView_.adUnitID =@"a15062392a0aa0a"; } bannerView_.rootViewController = self; [[[CCDirector sharedDirector]openGLView]addSubview:bannerView_]; [bannerView_ loadRequest:[GADRequest request]]; GADRequest *request = [[GADRequest alloc] init]; request.testing = [NSArray arrayWithObjects: GAD_SIMULATOR_ID, nil]; // Simulator [bannerView_ loadRequest:request]; } //best practice for removing the barnnerView_ -(void)removeSubviews{ NSArray* subviews = [[CCDirector sharedDirector]openGLView].subviews; for (id SUB in subviews){ [(UIView*)SUB removeFromSuperview]; [SUB release]; } NSLog(@"remove from view"); } //this makes the refreshTimer count -(void)targetMethod:(NSTimer *)theTimer{ //INCREASE OF THE TIMER AND SECONDS elapsedTime++; seconds++; //INCREASE OF THE MINUTOS EACH 60 SECONDS if (seconds>=60) { seconds=0; minutes++; [self removeSubviews]; [self AdMob]; } NSLog(@"TIME: %02d:%02d", minutes, seconds); } `

    Read the article

  • CoInitialize fails in dll

    - by Quandary
    Question: I have the following program, which uses COM to use the Microsoft Speech API (SAPI) to take a text and output it as sound. Now it works fine as long as I have it in a .exe. When I load it as .dll, it fails. Why? I used dependencywalker, and saw the exe doesn't have MSVCR100D and ole32, so I loaded them like this: LoadLibraryA("MSVCR100D.DLL"); LoadLibraryA("ole32.dll"); but it didn't help... Any idea why ? #include <windows.h> #include <sapi.h> #include <cstdlib> int main(int argc, char* argv[]) { ISpVoice * pVoice = NULL; if (FAILED(::CoInitialize(NULL))) return FALSE; HRESULT hr = CoCreateInstance(CLSID_SpVoice, NULL, CLSCTX_ALL, IID_ISpVoice, (void **) &pVoice); if( SUCCEEDED( hr ) ) { hr = pVoice->Speak(L"Noobie was fragged by GSG9 Googlebot", 0, NULL); hr = pVoice->Speak(L"Test Test", 0, NULL); hr = pVoice->Speak(L"This sounds normal <pitch middle = '-10'/> but the pitch drops half way through", SPF_IS_XML, NULL ); pVoice->Release(); pVoice = NULL; } ::CoUninitialize(); return EXIT_SUCCESS; }

    Read the article

  • Weird camera Intent behavior

    - by David Erosa
    Hi all. I'm invoking the MediaStore.ACTION_IMAGE_CAPTURE intent with the MediaStore.EXTRA_OUTPUT extra so that it does save the image to that file. On the onActivityResult I can check that the image is being saved in the intended file, which is correct. The weird thing is that anyhow, the image is also saved in a file named something like "/sdcard/Pictures/Camera/1298041488657.jpg" (epoch time in which the image was taken). I've checked the Camera app source (froyo-release branch) and I'm almost sure that the code path is correct and wouldn't have to save the image, but I'm a noob and I'm not completly sure. AFAIK, the image saving process starts with this callback (comments are mine): private final class JpegPictureCallback implements PictureCallback { ... public void onPictureTaken(...){ ... // This is where the image is passed back to the invoking activity. mImageCapture.storeImage(jpegData, camera, mLocation); ... public void storeImage(final byte[] data, android.hardware.Camera camera, Location loc) { if (!mIsImageCaptureIntent) { // Am i an intent? int degree = storeImage(data, loc); // THIS SHOULD NOT BE CALLED WITHIN THE CAPTURE INTENT!! ....... // An finally: private int storeImage(byte[] data, Location loc) { try { long dateTaken = System.currentTimeMillis(); String title = createName(dateTaken); String filename = title + ".jpg"; // Eureka, timestamp filename! ... So, I'm receiving the correct data, but it's also being saved in the "storeImage(data, loc);" method call, which should not be called... It'd not be a problem if I could get the newly created filename from the intent result data, but I can't. When I found this out, I found about 20 image files from my tests that I didn't know were on my sdcard :) I'm getting this behavior both with my Nexus One with Froyo and my Huawei U8110 with Eclair. Could please anyone enlight me? Thanks a lot.

    Read the article

  • Are function-local typedefs visible inside C++0x lambdas?

    - by GMan - Save the Unicorns
    I've run into a strange problem. The following simplified code reproduces the problem in MSVC 2010 Beta 2: template <typename T> struct dummy { static T foo(void) { return T(); } }; int main(void) { typedef dummy<bool> dummy_type; auto x = [](void){ bool b = dummy_type::foo(); }; // auto x = [](void){ bool b = dummy<bool>::foo(); }; // works } The typedef I created locally in the function doesn't seem to be visible in the lambda. If I replace the typedef with the actual type, it works as expected. Here are some other test cases: // crashes the compiler, credit to Tarydon int main(void) { struct dummy {}; auto x = [](void){ dummy d; }; } // works as expected int main(void) { typedef int integer; auto x = [](void){ integer i = 0; }; } I don't have g++ 4.5 available to test it, right now. Is this some strange rule in C++0x, or just a bug in the compiler? From the results above, I'm leaning towards bug. Though the crash is definitely a bug. For now, I have filed two bug reports. All code snippets above should compile. The error has to do with using the scope resolution on locally defined scopes. (Spotted by dvide.) And the crash bug has to do with... who knows. :) Update According to the bug reports, they have both been fixed for the next release of Visual Studio 2010.

    Read the article

  • Will Learning C++ Help for Building Fast/No-Additional-Requirements Desktop Applications?

    - by vito
    Will learning C++ help me build native applications with good speed? Will it help me as a programmer, and what are the other benefits? The reason why I want to learn C++ is because I'm disappointed with the UI performances of applications built on top of JVM and .NET. They feel slow, and start slow too. Of course, a really bad programmer can create a slower and sluggish application using C++ too, but I'm not considering that case. One of my favorite Windows utility application is Launchy. And in the Readme.pdf file, the author of the program wrote this: 0.6 This is the first C++ release. As I became frustrated with C#’s large .NET framework requirements and users lack of desire to install it, I decided to switch back to the faster language. I totally agree with the author of Launchy about the .NET framework requirement or even a JRE requirement for desktop applications. Let alone the specific version of them. And some of the best and my favorite desktop applications don't need .NET or Java to run. They just run after installing. Are they mostly built using C++? Is C++ the only option for good and fast GUI based applications? And, I'm also very interested in hearing the other benefits of learning C++.

    Read the article

  • 3.1.3 and 3.2 different behaviour

    - by teo
    I'm using a custom cell in tableView with a UITextField - (UITableViewCell *)tableView:(UITableView *)tableView cellForRowAtIndexPath:(NSIndexPath *)indexPath { static NSString *CellIdentifier = @"Cell"; UITableViewCell *cell = [tableView dequeueReusableCellWithIdentifier:CellIdentifier]; if (cell == nil) { cell = [[[UITableViewCell alloc] initWithStyle:UITableViewCellStyleSubtitle reuseIdentifier:CellIdentifier] autorelease]; UITextField *txtField = [[UITextField alloc] initWithFrame:CGRectMake(0, 0, 280, 24)]; txtField.placeholder = @"<Enter Text>"; txtField.textAlignment = UITextAlignmentLeft; txtField.clearButtonMode = UITextFieldViewModeAlways; txtField.autocapitalizationType = UITextAutocapitalizationTypeNone; txtField.autocorrectionType = UITextAutocorrectionTypeNo; [cell.contentView addSubview:txtField]; [txtField release]; } } This works fine and the UITextField covers the cell. When i run this with 3.2 sdk or on the iPad the UITextField isn't aligned properly to the left, overlapping the cell and i have to use a UITextField width of 270 instead of 280 UITextField *txtField = [[UITextField alloc] initWithFrame:CGRectMake(0, 0, 270, 24)]; It seems something is wrong the pixel ratio. How can this be fixed? Is there a way to determine the version of os the device has ( 3.1.2, 3.1.3, 3.2 or maybe even the 4.0) or can it be done another way? Thank you Teo

    Read the article

  • NSCFArray leak in the NSMutablearray allocation

    - by Srilakshmi Manthena
    Hi, I am getting the leak at this allocation filteredListContent = [[NSMutableArray alloc] initWithCapacity: [showList count]]; CODE: -(void)reloadTable { EventListAppDelegate *appDelegate = (EventListAppDelegate *)[[UIApplication sharedApplication] delegate]; contactList = [appDelegate getAllContactsList]; inviteeList = [appDelegate getInviteeListForEvent:event.primaryKey]; if (isInvited == YES) { showList=[appDelegate getInviteeListForEvent:event.primaryKey]; } else { showList =[appDelegate getAllContactsList]; } filteredListContent = [[NSMutableArray alloc] initWithCapacity: [showList count]]; [filteredListContent addObjectsFromArray: showList]; [self organizeContactItemsIntoIndexes]; self.title = [event.name capitalizedString]; [self getToolbar]; [theTableView reloadData]; } (void)searchBar:(UISearchBar *)searchBar textDidChange:(NSString *)searchText { [filteredListContent removeAllObjects]; ContactDTO *currentElement; NSRange range; for (currentElement in showList) { range = [currentElement.lastName rangeOfString:searchText options:NSCaseInsensitiveSearch]; if(range.location==0) { [filteredListContent addObject:currentElement]; } } [self organizeContactItemsIntoIndexes]; [theTableView reloadData]; } (void)dealloc { [filteredListContent release]; [super dealloc]; }

    Read the article

  • App no longer working - any ideas

    - by hamishmcn
    I am out of ideas as to why my app has suddenly stopped working - perhaps the collective mind of the SO community can help... Background: I have a large application that has been working up until recently. Now when ever I try and run it I get the error "The application failed to initialize properly (0xc0000005)" This happens before the app gets to _tmain(). It happens in both release and debug builds. I have tried cleaning and rebuilding the projects and rebooted my PC. The call stack just shows entries for kernel32.dll and ntdll.dll The output window shows: First-chance exception at 0x00532c13 in a.exe: 0xC0000005: Access violation reading location 0xabababdb. First-chance exception at 0x7c964ed1 in a.exe: 0xC0000005: Access violation. Unhandled exception at 0x7c964ed1 in a.exe: 0xC0000005: Access violation. Any ideas? Edit: Okay - found the problem - it was dll related my app uses shared dlls a.dll and b.dll (and others) a.dll hardly every changes (and uses b.dll) b.dll was changed by another developer this morning and a.dll was not rebuilt. Depends.exe did not show any missing dlls, however a.dll no longer works because of the change to b.dll

    Read the article

  • How to give a textbox a fixed width of 17,5 cm?

    - by Natrium
    I have an application with a textbox, and the width of the textbox on the screen must always be 17,5 centimeters on the screen of the user. This is what I tried so far: const double centimeter = 17.5; // the width I need const double inches = centimeter * 0.393700787; // convert centimeter to inches float dpi = GetDpiX(); // get the dpi. 96 in my case. var pixels = dpi*inches; // this should give me the amount of pixels textbox1.Width = Convert.ToInt32(pixels); // set it. Done. private float GetDpiX() { floar returnValue; Graphics graphics = CreateGraphics(); returnValue = graphics.DpiX; graphics.Dispose(); // don’t forget to release the unnecessary resources return returnValue; } But this gives me different sizes with different resolutions. It gives me 13 cm with 1680 x 1050 and 19,5 cm with 1024 x 768. What am I doing wrong?

    Read the article

< Previous Page | 424 425 426 427 428 429 430 431 432 433 434 435  | Next Page >