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  • Cross browser (chrome/firefox) trying to get top-pos defined in percentage as pixels

    - by Cinaird
    I have a problem whit cross browser output, I'm trying to get the top and left css attribute of a div, but firefox gives me the exact pixel position and Chrome give me the percentage. Example: http://web.cinaird.se/pdf/test.htm CSS #mix{ position:absolute; top: 10px; left: 45%; background-color:#f0f; } jQuery css top: " + $("#mix").css("top") + " <br/>css left: " + $("#mix").css("left") Output Firefox (and IE8): css top: 10px css left: 267.3px Chrome: css top: 10px css left: 45% is there any way to get the same result for both (all) browsers? I would prefer to get a pixel value without any major calculation

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  • Chrome Extension Manifest 'Matches'

    - by Aristotle
    I'm trying my hands at a simple Chrome Extension, but am running into a problem with providing a value for the matches array in my content_scripts. { "name": "My Extension", "version": "1.0", "description": "My Extension Experiment", "browser_action": { "default_icon": "icon.png", "default_title": "Ext", "default_popup": "popup.html" }, "content_scripts": { "matches": ["http://*"], "js": ["scripts.js"] } } When I try to load this extension into Chrome, I get the following message: Could not load extension from 'C:\Users\foo\Desktop\Extensions\bar'.Invalid value for 'content_scripts'. I cannot see what is "invalid" about my value though. What I'm trying to do is match every URL, so my extension can manipulate the DOM (via javascript within scripts.js) of any page it is ran on. Am I missing something, going about this all wrong, or what? update After posting this question, I did notice that the Google example was slightly different than mine, so I modified my code a bit to reflect their syntax: "content_scripts": [{ "matches": ["http://*"], "js": ["scripts.js"] }] That being said, I still get the following error when trying to load my extension: Could not load extension from 'C:\Users\foo\Desktop\Extensions\bar'. Invalid value for 'content_scripts[0].matches[0]'.

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  • Best of both worlds: browser and desktop game?

    - by Ricket
    When considering a platform for a game, I've decided on multi-platform (Win/Lin/Mac) but can't make up my mind as far as browser vs. desktop. As I'm not all too far in development, and now having second thoughts, I'd like your opinion! Browser-based games using Java applets: market penetration is reasonably high (for version 6, it's somewhere around 60% I believe?) using JOGL, 3D performance/quality is decent; certainly good enough to render the crappy 3D graphics that I make there's the (small?) possibility of porting something to Android great for an audience of gamers who switch computers often; can sit down at any computer, load a webpage and play it also great for casual gamers or less knowledgeable gamers who are quite happy with playing games in a browser but don't want to install more things to their computer written in a high-level language which I am more familiar with than C++ - but at the same time, I would like to improve my skills with C++ as it is probably where I am headed in the game industry once I get out of school... easier update process: reload the page. Desktop games using good ol' C++ and OpenGL 100% market penetration, assuming complete cross-platform; however, that number reduces when you consider how many people will go through downloading and installing an executable compared to just browsing to a webpage and hitting "yes" to a security warning. more trouble to maintain the cross-platform; but again, for learning purposes I would embrace the challenge and the knowledge I would gain better performance all around true full screen, whereas browser games often struggle with smooth full screen graphics (especially on Linux, in my experience) can take advantage of distribution platforms such as Steam more likely to be considered a "real" game, whereas browser and Java games are often dismissed as not being real games and therefore not played by "hardcore gamers" installer can be large; don't have to worry so much about download times Is there a way to have the best of both worlds? I love Java applets, but I also really like the reasons to write a desktop game. I don't want to constantly port everything between a Java applet project and a C++ project; that would be twice the work! Unity chose to write their own web player plugin. I don't like this, because I am one of the people that will not install their web player for anything, and I don't see myself being able to convince my audience to install a browser plugin. What are my options? Are there other examples out there besides Unity, of games that have browser and desktop versions? Did I leave out anything in the pro/con lists above?

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  • window.onbeforeunload ajax request problem with Chrome

    - by lang2
    Hello, I have a web page that handles remote control of a machine through Ajax. When user navigate away from the page, I'd like to automatically disconnect from the machine. So here is the code: window.onbeforeunload = function () { bas_disconnect_only(); } The disconnection function simply send a HTTP GET request to a PHP server side script, which does the actual work of disconnecting: function bas_disconnect_only() { var xhr = bas_send_request("req=10", function() { } ); } This works fine in FireFox. But with Chrome, the ajax request is not sent at all. There is a unacceptable workaround: adding alert to the callback function: function bas_disconnect_only() { var xhr = bas_send_request("req=10", function() { alert("You're been automatically disconnected."); } ); } After adding the alert call, the request would be sent successfully. But as you can see, it's not really a work around at all. Could somebody tell me if this is achievable with Chrome? What I'm doing looks completely legit to me. Thanks,

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  • Getting Google Chrome to Ignore IE Javascript

    - by swajak
    I'm creating a slideshow using javascript that fades images. Awhile back, I discovered that to change the opacity of an image, I have to use a different API, depending on whether the page is viewed in Firefox or IE. Firefox: img.style.opacity = [value 0 to 1]; IE: img.style.filter="progid:DXImageTransform.Microsoft.Alpha(opacity= [value 0 to 100] )"; So, currently, I use <script LANGUAGE="JScript"> for code that is meant for IE. This was suggested in the Mozilla docs. The problem: Chrome thinks my <script LANGUAGE="JScript"> code is valid, when it is not. How to make Chrome ignore the code inside <script LANGUAGE="JScript"> ? Or how to make my opacity code cross-browser?

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  • two instances of tinymce with jquery ui causes chrome page to hang and be not responding

    - by Ahmed safan
    in the cpanel that i'm developing thre is a department for articles in arabic and english so i used two tinymce editors one for arabic and the other is for english it works as expected, but the problem is that when i'm using chrome browser the page suddenly become not responding and never come back and i need to restart it but in IE8 no problem at all. i've found in chrome task manager that the memory usage of the page is over 22 kilobyte. i'm also using jquery ui. i've tried the following 1- using jquery plugin the compressor tiny_mce_gzip.php 2- decreasing the plugins of tinymce [ispell,layers,..] what is the solution or what is the cause

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  • Chrome extension - Localstorage not working

    - by Bjarki Jonasson
    I'm writing a Chrome extension that uses a content script to modify certain parts of a website. The content script worked fine until I tried to add an options page to my extension. Right now I'm using an options.html file to save user preferences to localstorage, as you can see here: <html> <head><title>Options</title></head> <script type="text/javascript"> function save_options() { var select = document.getElementById("width"); var width = select.children[select.selectedIndex].value; localStorage["site_width"] = width; } function restore_options() { var fwidth = localStorage["site_width"]; if (!fwidth) { return; } var select = document.getElementById("width"); for (var i = 0; i < select.children.length; i++) { var child = select.children[i]; if (child.value == fwidth) { child.selected = "true"; break; } } } </script> <body onload="restore_options()"> Width: <select id="width"> <option value="100%">100%</option> <option value="90%">90%</option> <option value="80%">80%</option> <option value="70%">70%</option> </select> <br> <button onclick="save_options()">Save</button> </body> </html> I also have a background.html file to handle the communication between the content script and the localstorage: <html> <script type="text/javascript"> chrome.extension.onRequest.addListener(function(request, sender, sendResponse) { if (request.method == "siteWidth") sendResponse({status: localStorage["site_width"]}); else sendResponse({}); }); </script> </html> Then there's the actual content script that looks like this: var Width; chrome.extension.sendRequest({method: "siteWidth"}, function(response) { width = response.status; }); None of that code actually works. It looks solid enough to me but I'm not a very experienced programmer so I might be wrong. Could someone explain localstorage to me in layman's terms?

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  • FB Connect going in an infinite loop with google chrome

    - by Mitesh
    Hi, I am having the following php code which i am trying for testing FB Connect <?php define('FACEBOOK_APP_ID', 'YOUR_APP_ID'); define('FACEBOOK_SECRET', 'YOUR_APP_SECRET'); function get_facebook_cookie($app_id, $application_secret) { enter code here $args = array(); parse_str(trim($COOKIE['fbs' . $app_id], '\"'), $args); ksort($args); $payload = ''; foreach ($args as $key = $value) { if ($key != 'sig') { $payload .= $key . '=' . $value; } } if (md5($payload . $application_secret) != $args['sig']) { return null; } return $args; } $cookie = get_facebook_cookie(FACEBOOK_APP_ID, FACEBOOK_SECRET); ? <!DOCTYPE html <html xmlns="http://www.w3.org/1999/xhtml" xmlns:fb="http://www.facebook.com/2008/fbml" <body <?php if ($cookie) { ? Your user ID is <?= $cookie['uid'] ? <br / Your Acess Token is <br / <?php $user = json_decode(file_get_contents( 'https://graph.facebook.com/me?access_token=' . $cookie['access_token'])); if($user) { echo "<br /Display Name = " . $user-name; echo "<br /First Name = " . $user-first_name; echo "<br /Last Name = " . $user-last_name; echo "<br /Birthday = " . $user-birthday; echo "<br /Home Town = " . $user-hometown-name; echo "<br /Location = " . $user-location-name; echo "<br /Email = " . $user-email . "<br /"; } ? <?php } else { ? <fb:login-button perms="email,user_birthday,publish_stream"</fb:login-button <?php } ? <div id="fb-root">&lt;/div> <script src="http://connect.facebook.net/en_US/all.js"></script> <script> FB.init({appId: '<?= FACEBOOK_APP_ID ?>', status: true, cookie: true, xfbml: true}); FB.Event.subscribe('auth.login', function(response) { window.location.reload(); }); </script> </body </html The problem faced by me is it works fine with IE and Firefox, however when done the same with google chrome I am running into an infinite loop when I click on reload/refresh button of chrome after logging in. Any hints as to why is it happening with chrome? Also how can it be avoided. Thanks, Mitesh

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  • Chrome/Webkit audio tag bug?

    - by Ronald
    I'm trying to get HTML5's audio tag to work in Chrome. The following code works flawlessly in Firefox, any ideas why it isn't working in Webkit? <html> <head> <script type="text/javascript"> function init(){ audio = new Audio("chat.ogg"); audio.play(); } </script> </head> <body onload="init()"> </body> I should also note that I tried this with an mp3 as well. Regardless of what format, whenever .play() is called on audio, Chrome responds with "undefined".

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  • Chrome vs Safari - CSS the mystery pixel

    - by Aji
    I have an issue of the mysterious pixel in CSS. Site in question: http://www.lymphcareri.com/about/ The idea is that under the menu is a line, which gets highlighted upon hover and blends in with the line under the header. However, Safari and Chrome both interpret the CSS different in such a way, that I cannot get those lines to line up in both browsers (no pun intended). It is either on the mark, or off. Chrome shaves off one pixel on the bottom margin of the nav link, making the line appear just above. Any idea why that is?

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  • The ultimate browser testing machine...

    - by Mazzi
    Hi All, What would be the ultimate web application browser compatibility test machine be? The testing environment would be (XP: IE6,FF3.6), (XP: IE7,Chrome), (XP: IE8,Safari), (MacOsX: Safari, FF3.6, Chrome), (Ubuntu: FF3.6, Chrome) Of course I want it all in one machine, my initial thought was Using a MacOsX as a host machine and use virtual box to install 3 xp and one ubuntu on it. Do you think it is an optimal solution? Do you have any better solution to achieve the above?

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  • Checking if an element is visible in Chrome using Selenium Remote WebDriver

    - by Stuart
    Is there a cross browser solution to check if an element is visible using WebDriver? The solution for IE and firefox is to cast the object to a RenderedRemoteWebElement and then call the property Displayed. I'm using the following methods to return if a element is visible: /// <summary> /// Check if the control is visible. /// </summary> public bool IsVisible() { IWebElement control = mSelenium.FindElement(mFindBy); return ((RenderedRemoteWebElement)control).Displayed; } The problem is when I run this using Chrome, I get an exception when casting to type RenderedRemoteWebElement, this is not really the problem as I can catch this, but I need to a solution to check if an element is visible in chrome. Thanks

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  • Chrome Javascript

    - by Mike
    i have two spans on my page with class='hidden' and then some javascript to remove the class when a condition is met, its working fine in ie 9/10 and firefox but its not working in chrome when I run the function in the chrome JS console I get the message TypeError: Cannot read property 'attributes' of null Anybody know whats going on? <script type='text/javascript' > function showhidden() { var att =document.getElementById('hiddentextbox'); att.attributes[0].value=''; att =document.getElementById('hiddentextbox1'); att.attributes[0].value=''; }</script> Thanks

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  • Vertically center CSS techniques don't work in Chrome

    - by at.
    I've gone through stackoverflow questions and a whole bunch of articles on vertically centering text like the following: http://blog.themeforest.net/tutorials/vertical-centering-with-css/ None of the techniques seem to work with the latest version of Chrome. Is that just the nature of Chrome? My text just always appears at the top. It seems that whenever I use 50% or 100% as values for CSS's height or top, nothing happens. I just need a single line of text vertically centered. line-height isn't helpful because I want it centered in the middle of the browser window... I don't know how tall the browser window is going to be. UPDATE: The problem is apparently Foundation 4. Once I delete the following everything works as expected: <link href="/assets/foundation_and_overrides.css?body=1" media="screen" rel="stylesheet" /> Any idea on how to make it work with Foundation 4?

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  • jquery ajax call errors in chrome onenter with no responseText

    - by wham12
    I've built a login page that uses a .ajax call to a generic c# handler (.ashx) to validate the username and password before allowing the user to log in. If you click on the login link <a href="#" class="ui-state-default ui-corner-all CustomButton" onclick="goLogin();return false"> the .ajax call returns successfully and it logs the user in. I am trying to make it so the user can also just press the "enter" key from the password box: $("#pword").keydown(function(e) { if (e.keyCode == 13) { goLogin(); } }); Using Firefox, both ways work just fine and the user is logged in. With Chrome however, pressing "enter" hits the error function of my .ajax call and will not log the user in. The parameters and responses look identical through Firefox's console, as expected. What would be causing this and/or how can I debug it in Chrome?

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  • Chrome Extension - Dynamic Right-Click Menu

    - by user1277607
    I am trying to create an option in the right-click menu that is dynamic based on the user's action. If the user selects some text, then right-clicks, the option will say "Display It". If the user right-clicks without selecting some text, the option will say "Select Some Text First" and be grayed out. I am wondering how do I achieve this? I currently have it so that the option will appear only when the user has selected some text. I am unsure how to modify it to meet my second requirements. chrome.contextMenus.create ({ title:"Display It!", contexts:["selection"], onclick:function(info,tab) { chrome.tabs.sendRequest( tab.id, {callFunction: "displaySidebar", info: info}, function(response) {console.log(response);} ); } });

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  • ondevicemotion in Chrome desktop returns true

    - by Martin Klasson
    I am using a "shake" function from github - and it has a detection that is browser-based javascript. //feature detect this.hasDeviceMotion = 'ondevicemotion' in window; This though yields true even on Chrome on OS X. It feels strange, since I am not willing to shake my monitor on my desktop. Safari on OS X gives me "false" in return when testing. I have searched but not been able to find out why Chrome decided to take this path. It bugs me. Is there a better way to make this detection? Not all "mobile devices" has shake as well.. or does not let the browser have that capability, as it does not seem to work in windows phones.

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  • innerHTML parse for Google Chrome?

    - by user554095
    Hey all. I am adding text to a textArea via Javascript in Chrome (doing it a totally different way in Firefox/IE as Chrome does not support contentWindows). Here is my code: document.getElementById("vB_Editor_001_textarea").value += '<font color="white"><b>' + numberLabel + ':</b> ' + armory + '</font><br/>'; This HTML is getting put directly into the textArea without being parsed. How can I make it parse into regular text with the HTML markup when it hits the textArea? Thanks!

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  • Which browser versions do YouTube and Google Apps support?

    - by Alex
    Hi. We're building a site and wish to build for the same set of browsers Google Apps/Docs and YouTube support. Though not recommended, they seem to be detecting specific browsers/versions vs. features/functionality. What's the best way to support a minimum set of browsers while displaying a message to the users of older browsers to upgrade? What's the minimum set of browsers that the major sites are supporting? Thanks.

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  • HTML5 Search Input: No Background Image in Chrome?

    - by Jason
    I have been pulling my hair out trying to get Chrome to style my search input with a background image. Firefox has no problem, but I fear it's because it treats the input as a regular text input. Is this simply not possible? Try this as a demo: <input type="search" /> ?input[type="search"] { background: transparent url(http://google.com/intl/en_ALL/images/srpr/logo1w.png) no-repeat 0 0; }?????? If it worked correctly, it should put Google's logo (or part of it) as the background image for the "Search" input. But as you will see when you look at this in Chrome, it DOES NOT WORK. Any ideas, or is this just one of HTML5's quirks? :\

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  • Oauth2 External Browser Request - App Launches, Credentials received, Browser Not Updated

    - by Michael Drozdowski
    I'm using an external browser request to authenticate myself with the SoundCloudAPI in OSX. My app launches, and has a button that opens an external browser window to authenticate against SoundCloud. When I click "connect" in the new window, I get a "External Protocol Request" that is consistent with my custom launch URI scheme. Clicking this loads the app, and it gets the correct credentials. The trouble is, the browser window never changes - it simply says that it's connecting forever. There is no "connection confirmed" alert coming from SoundCloud. I know I'm logged in because I can make the correct calls to the API to get things such as my username. Why isn't the browser confirming the connection or dismissing? The same thing happens if I load the authentication in an internal WebView in the app.

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  • Chrome is creating duplicate sessions with the same id

    - by dlwiest
    I encountered an issue while I was revising my session library today, and this might be the first time I've ever seen a browser-specific problem on a back end script. I hope somebody can shed some light. Basically how the session library works is: when instantiated, it checks for a cookie called 'id' (in the form of a uniqid result) on the client machine. If a cookie is found, the script checks that and a hashed copy of the user agent string against entries in a session table. If a matching entry is found, the script resumes the session. If no cookie named 'id' is found, or if no matching entry exists in the sessions table, the script creates both. Fairly standard, I think. Now here's the weird part: in Firefox, everything works as predicted. The user gets one session, which he'll always resume upon connection, as long as 24 hours of inactivity has not elapsed. But when I visit the page in Chrome, even though it looks the same and appears to be executing queries in the same order, I see two entries in the session table. The sessions share an agent string, but the ids are different, and timestamp logs indicate that the ghost session is being created shortly (within a second) after the one created for the user. For debugging purposes, I've been printing queries to the screen as they're executed, and this is an example of what I'm seeing when Chrome should be opening one session and is somehow opening two instead: // Attempting to resume a session SELECT id FROM sessions WHERE id = '4fd24a5cd8df12.62439982' AND agent = '9bcd5c6aac911f8bcd938a9563bc4eca' // No result, so it creates a new one INSERT INTO sessions (id, agent, start, last) VALUES ('4fd24ef0347f26.72354606', '9bcd5c6aac911f8bcd938a9563bc4eca', '1339182832', '1339182832') // Clear old sessions DELETE FROM sessions WHERE last < 1339096432 And here's what I'm seeing in the database afterward: id, agent, start, last 4fd24ef0347f26.72354606, 9bcd5c6aac911f8bcd938a9563bc4eca, 1339182832, 1339182832 4fd24ef0857f94.72251285, 9bcd5c6aac911f8bcd938a9563bc4eca, 1339182833, 1339182833 Am I missing something obvious? The only thing I can think of is that Chrome might be creating a hidden session in the background, possibly to crawl the page. If that's the case though, it could become a problem later, when I begin associating active sessions with entries in the users table. I've been looking for possible bugs in my script, but I haven't found anything so far, and everything works as expected in Firefox.

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  • chrome.tab.onactivated

    - by Leon Cunningham
    Can someone please show me how to use the chrome.tabs.onActivated. I would like to refresh the tab that is clicked/activated if the url equals: www.example.com. Or if this is the wrong method please tell me what to use. Can someone please show me how to use the chrome.tabs.onActivated. I would like to refresh the tab that is clicked/activated if the url equals: www.example.com. Or if this is the wrong method please tell me what to use.

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  • Chrome/IE table cell positioning help

    - by Checksum
    I am making a tiny script to make a HTML element editable. When you click on an element, it gets replaced with a textarea, and you can basically enter the new text. When you press enter, the textarea is replaced with the original element with its innerHTML updated. The demo of the script is here: http://iambot.net/demo/editable/ Now the problem is with the inline table editing. It works perfectly on FF 3.6, but on Chrome/Safari, once the value of a cell is updated, the position of the updated cell shifts to the right by the width of a cell.(Just try the demo in Chrome/Safari) It totally messes up the whole table. I am a beginner in CSS and not able to identify where exactly I'm going wrong. Any help/pointers appreciated! Thanks.

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  • Is there a list of shortcuts which are not reserved in any major browser?

    - by MainMa
    In the past, when I implemented shortcuts for web applications, I used different ones for different browsers: for example Ctrl+Shift+A was used in Chrome, but would be something else, like Ctrl+Shift+C in Firefox, since Firefox reserves the Ctrl+Shift+A shortcut for add-ons. Actually, I have a project where it would be nice to have the same shortcuts for every browser. Is there a list of shortcuts which are not reserved in any major browser (Chrome, Firefox, Safari, IE and Opera) or do I have to do my own by listing? Google wasn't helpful, since it rather shows the list of shortcuts which are common to all major browsers.

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