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  • StructureMap DI on Model Assembly

    - by Dan dot net
    I’m new to Dependency Injection and had a question/need guidance. I had an application that used the repository pattern for data access. I used StructureMap to get the correct repository and all worked well. I have since broken out my model (including the repository logic) into its own assembly and added a service layer. In the interest of DI the service layer class takes an IRepository in its constructor. This seems wrong to me as now all consumers of my model need to know about the repository (at least configure their DI to know which one to use). I feel like that is getting into the guts of the model. What sounds wrong with this?

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  • Porting GNOME keyboard shortcuts to URXVT

    - by fpga_boffin
    I recently switched from gnome terminal to urxvt (and installed tabbed extensions). I am also a heavy emacs user which uses a lot of key combinations similar to urxvt (tab related stuff) like Shift-Left and Shift-Right. These key-combinations are set for selecting text in emacs. Is there a way to map ALT-1, ALT-2, ALT-3 for tabs 1, 2, 3 ..? Is there an extension to do that ? Can it be achieved through the ~/.Xdefaults file ?

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  • Adding default command line options when opening a particular filetype

    - by dbdkmezz
    I'd like to make it so that whenever I open a particular file type (by double clicking it in explorer) it always opens the associated program with particular command line options. So, for example, when double clicking a .tex file I want it to not only open it with emacs (which is easy to set up just by going into "Open With"), but run emacs with the command line option "-fs". What's the easiest way to do this? Thanks

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  • how can i sell hp and ibm server cpu?

    - by elvayee
    i'm now working in a company exporting hp and ibm server cpu. Our price is very competitve, and our quality is very high, also, we have good after sale service. But the problem is: we don't have paid B2B. How can I find customers? if anyone knows, pls contact me by msn : melodyhua123 AT hotmail dot com or elvayee123 at gmail dot com thanks!

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  • Errors after Google Chrome downgrade

    - by user1933153
    I'm downloaded version 37.0 of Google Chrome but, few plugins and extensions didn't worked. I'm uninstalled that version and install 35.0 again, but now i have some errors. After every Chrome start i get these windows: http://i.imgur.com/rjB1SWJ.png , http://i.imgur.com/gfBa5Ju.png , http:(slash,slash)i(dot)imgur(dot)com/5opKTPE.png And every time i start chrome, i get these errors, it's really annoying, do you have idea how to fix that, or at least hide?

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  • Scipy sparse... arrays?

    - by spitzanator
    Hey, folks. So, I'm doing some Kmeans classification using numpy arrays that are quite sparse-- lots and lots of zeroes. I figured that I'd use scipy's 'sparse' package to reduce the storage overhead, but I'm a little confused about how to create arrays, not matrices. I've gone through this tutorial on how to create sparse matrices: http://www.scipy.org/SciPy_Tutorial#head-c60163f2fd2bab79edd94be43682414f18b90df7 To mimic an array, I just create a 1xN matrix, but as you may guess, Asp.dot(Bsp) doesn't quite work because you can't multiply two 1xN matrices. I'd have to transpose each array to Nx1, and that's pretty lame, since I'd be doing it for every dot-product calculation. Next up, I tried to create an NxN matrix where column 1 == row 1 (such that you can multiply two matrices and just take the top-left corner as the dot product), but that turned out to be really inefficient. I'd love to use scipy's sparse package as a magic replacement for numpy's array(), but as yet, I'm not really sure what to do. Any advice? Thank you very much!

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  • sed/awk or other: increment a number by 1 keeping spacing characters

    - by WizardOfOdds
    I've got a string: (notice the spacing) eh oh 37 and I want it to become: eh oh 36 (so I want to keep the spacing) Using awk I don't find how to do it, so far I have: echo "eh oh 37" | awk '$3>=0&&$3<=99 {$3--} {print}' But this gives: eh oh 36 (the spacing characters where lost, because the field separator is ' ') Is there a way to ask awk something like "print the output using the exact same field separators as the input had"? Then I tried with sed, but got stuck after this: echo "eh oh 37" | sed -e 's/\([0-9][0-9]\)/.../' Can I do arithmetic from sed using a reference to the matching digits and have the output not modify the number of spacing characters? Note that it's related to my question concerning Emacs and how to apply this to some (big) Emacs region (using a replace region with Emacs's shell-command-on-region) but it's not an identical question: this one is specifically about how to "keep spaces" when working with awk/sed/etc.

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  • Splitting string on probable English word boundaries

    - by Sean
    I recently used Adobe Acrobat Pro's OCR feature to process a Japanese kanji dictionary. The overall quality of the output is generally quite a bit better than I'd hoped, but word boundaries in the English portions of the text have often been lost. For example, here's one line from my file: softening;weakening(ofthemarket)8 CHANGE [transform] oneselfINTO,takethe form of; disguise oneself I could go around and insert the missing word boundaries everywhere, but this would be adding to what is already a substantial task. I'm hoping that there might exist software which can analyze text like this, where some of the words run together, and split the text on probable word boundaries. Is there such a package? I'm using Emacs, so it'd be extra-sweet if the package in question were already an Emacs package or could be readily integrated into Emacs, so that I could simply put my cursor on a line like the above and repeatedly invoke some command that splits the line on word boundaries in decreasing order of probable correctness.

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  • php replace regular expression

    - by Enkay
    I need to use php to add a space between a period and the next word/letter when there's none. For example, "This is a sentence.This is the next one." needs to become "This is a sentence. This is the next one." Notice the added space after the first period. My problem is that even if I'm able to make a regular expression that finds every dot followed by a letter, how do I then replace that dot with a "dot + space" and keep the letter? Also it needs to keep the case of the letter, lower or upper. Thanks for your input.

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  • Netbeans or Eclipse for C++?

    - by Robert Gould
    I'm currently working on a pet project and need to do C++ development on Windows, Mac, Linux, and Solaris, and I've narrowed it down to Netbeans and Eclipse, so I was wonderig which is more solid as a C++ editor. I just need solid editing, good autocompletion for templated code ad external libraries, and project file management, the build tools are external, so thats irrelevant here, for my comparison. Thus which is a better choice? Note: I know I should be using emacs or vim, but the issue is, my theory at least, that I'm left handed, so I use my right side (design,creativity) of the brain more than the left side (logic, memory), so I just simply cannot use emacs or vim, my brain simply isn't compatible, I tried them many times too, even used emacs for a few months but it drove me crazy... Thanks

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  • Pygame - Different sided collision question!

    - by Alex Lockwood
    Hi there everyone! I'm making a Pygame of, basically, "Breakout". I'm using collisions, and want a simple way to have different bounce effects of the different sides of one rectangle. What I currently have for the ball-to-bat collision is this: "dot" = ball; "bat" = bat; so you all understand. if dot.rect.colliderect(bat.rect):<br> dot.dy *= -1 I'd like something that interacts with each side, so could reverse the self.dx value of the ball when it hits the side of the bat, and only reversing the self.dy value when it strikes the top. Thanks!!! :D

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  • Scripting vim to Run Perltidy on a Buffer

    - by rjray
    At my current job, we have coding-style standards that are different from the ones I normally follow. Fortunately, we have a canned RC file for perltidy that I can apply to reformat files before I submit them to our review process. I have code for emacs that I use to run a command over a buffer and replace the buffer with the output, which I have adapted for this. But I sometimes alternate between emacs and vim, and would like to have the same capabilities there. I'm sure that this or something similar is simple and had been done and re-done many times over. But I've not had much luck finding any examples of vim-script that seem to do what I need. Which is, in essence, to be able to hit a key combo (like Ctrl-F6, what I use in emacs) and have the buffer be reformatted in-place by perltidy. While I'm a comfortable vim-user, I'm completely clueless at writing this sort of thing for vim.

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  • How to customize JBoss AS7 404 page

    - by user23308
    I already created a custom 404 page inside my web app deployed in JBoss AS 7.1. So if my app is at fubar dot com :8080/Myapp and I go to fubar dot com :8080/Myapp/xyzzy, I get the custom error page (defined in the web app's web.xml file). However, when I go to fubar dot com :8080/xyzzy, JBoss displays the default 404 page which discloses that it's JBoss and which JBoss version. I need to replace this page in order to hide this information. Please advise.

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  • Launch ms word template as new document from IE...

    - by Simon
    I have a requirement to launch .dot files (ms word templates) as new documents from the browser... Let me explain... if you click on a .dot file in Windows Explorer it opens a new document and runs any macros... you can right click and edit the template... I want to link to the files, so I use <a href="file://myserver/templates/letter.dot">Letter</a>... However this then prompts for the "Download File" dialogue box... and then if I click "Open" it opens the template in edit mode... not the required new document mode... This may be a technical impossibility but can I achieve the desired result in ActiveX or something??

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  • About a Class Object

    - by Chicko Bueno
    I have a very basic question about a class object. After the class has been created, we need to create a class object. At this point, I'm a bit confused to make either *object or object. Example: CClass object CClass *object What is the difference both of them? And to access class function i need to use dot '.' and arrow '->'. I know dot and arrow used to access class function, but what is the significant meaning for both dot and arrow?

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  • Atmospheric Scattering

    - by Lawrence Kok
    I'm trying to implement atmospheric scattering based on Sean O`Neil algorithm that was published in GPU Gems 2. But I have some trouble getting the shader to work. My latest attempts resulted in: http://img253.imageshack.us/g/scattering01.png/ I've downloaded sample code of O`Neil from: http://http.download.nvidia.com/developer/GPU_Gems_2/CD/Index.html. Made minor adjustments to the shader 'SkyFromAtmosphere' that would allow it to run in AMD RenderMonkey. In the images it is see-able a form of banding occurs, getting an blueish tone. However it is only applied to one half of the sphere, the other half is completely black. Also the banding appears to occur at Zenith instead of Horizon, and for a reason I managed to get pac-man shape. I would appreciate it if somebody could show me what I'm doing wrong. Vertex Shader: uniform mat4 matView; uniform vec4 view_position; uniform vec3 v3LightPos; const int nSamples = 3; const float fSamples = 3.0; const vec3 Wavelength = vec3(0.650,0.570,0.475); const vec3 v3InvWavelength = 1.0f / vec3( Wavelength.x * Wavelength.x * Wavelength.x * Wavelength.x, Wavelength.y * Wavelength.y * Wavelength.y * Wavelength.y, Wavelength.z * Wavelength.z * Wavelength.z * Wavelength.z); const float fInnerRadius = 10; const float fOuterRadius = fInnerRadius * 1.025; const float fInnerRadius2 = fInnerRadius * fInnerRadius; const float fOuterRadius2 = fOuterRadius * fOuterRadius; const float fScale = 1.0 / (fOuterRadius - fInnerRadius); const float fScaleDepth = 0.25; const float fScaleOverScaleDepth = fScale / fScaleDepth; const vec3 v3CameraPos = vec3(0.0, fInnerRadius * 1.015, 0.0); const float fCameraHeight = length(v3CameraPos); const float fCameraHeight2 = fCameraHeight * fCameraHeight; const float fm_ESun = 150.0; const float fm_Kr = 0.0025; const float fm_Km = 0.0010; const float fKrESun = fm_Kr * fm_ESun; const float fKmESun = fm_Km * fm_ESun; const float fKr4PI = fm_Kr * 4 * 3.141592653; const float fKm4PI = fm_Km * 4 * 3.141592653; varying vec3 v3Direction; varying vec4 c0, c1; float scale(float fCos) { float x = 1.0 - fCos; return fScaleDepth * exp(-0.00287 + x*(0.459 + x*(3.83 + x*(-6.80 + x*5.25)))); } void main( void ) { // Get the ray from the camera to the vertex, and its length (which is the far point of the ray passing through the atmosphere) vec3 v3FrontColor = vec3(0.0, 0.0, 0.0); vec3 v3Pos = normalize(gl_Vertex.xyz) * fOuterRadius; vec3 v3Ray = v3CameraPos - v3Pos; float fFar = length(v3Ray); v3Ray = normalize(v3Ray); // Calculate the ray's starting position, then calculate its scattering offset vec3 v3Start = v3CameraPos; float fHeight = length(v3Start); float fDepth = exp(fScaleOverScaleDepth * (fInnerRadius - fCameraHeight)); float fStartAngle = dot(v3Ray, v3Start) / fHeight; float fStartOffset = fDepth*scale(fStartAngle); // Initialize the scattering loop variables float fSampleLength = fFar / fSamples; float fScaledLength = fSampleLength * fScale; vec3 v3SampleRay = v3Ray * fSampleLength; vec3 v3SamplePoint = v3Start + v3SampleRay * 0.5; // Now loop through the sample rays for(int i=0; i<nSamples; i++) { float fHeight = length(v3SamplePoint); float fDepth = exp(fScaleOverScaleDepth * (fInnerRadius - fHeight)); float fLightAngle = dot(normalize(v3LightPos), v3SamplePoint) / fHeight; float fCameraAngle = dot(normalize(v3Ray), v3SamplePoint) / fHeight; float fScatter = (-fStartOffset + fDepth*( scale(fLightAngle) - scale(fCameraAngle)))/* 0.25f*/; vec3 v3Attenuate = exp(-fScatter * (v3InvWavelength * fKr4PI + fKm4PI)); v3FrontColor += v3Attenuate * (fDepth * fScaledLength); v3SamplePoint += v3SampleRay; } // Finally, scale the Mie and Rayleigh colors and set up the varying variables for the pixel shader vec4 newPos = vec4( (gl_Vertex.xyz + view_position.xyz), 1.0); gl_Position = gl_ModelViewProjectionMatrix * vec4(newPos.xyz, 1.0); gl_Position.z = gl_Position.w * 0.99999; c1 = vec4(v3FrontColor * fKmESun, 1.0); c0 = vec4(v3FrontColor * (v3InvWavelength * fKrESun), 1.0); v3Direction = v3CameraPos - v3Pos; } Fragment Shader: uniform vec3 v3LightPos; varying vec3 v3Direction; varying vec4 c0; varying vec4 c1; const float g =-0.90f; const float g2 = g * g; const float Exposure =2; void main(void){ float fCos = dot(normalize(v3LightPos), v3Direction) / length(v3Direction); float fMiePhase = 1.5 * ((1.0 - g2) / (2.0 + g2)) * (1.0 + fCos*fCos) / pow(1.0 + g2 - 2.0*g*fCos, 1.5); gl_FragColor = c0 + fMiePhase * c1; gl_FragColor.a = 1.0; }

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  • What does your Python development workbench look like?

    - by Fabian Fagerholm
    First, a scene-setter to this question: Several questions on this site have to do with selection and comparison of Python IDEs. (The top one currently is What IDE to use for Python). In the answers you can see that many Python programmers use simple text editors, many use sophisticated text editors, and many use a variety of what I would call "actual" integrated development environments – a single program in which all development is done: managing project files, interfacing with a version control system, writing code, refactoring code, making build configurations, writing and executing tests, "drawing" GUIs, and so on. Through its GUI, an IDE supports different kinds of workflows to accomplish different tasks during the journey of writing a program or making changes to an existing one. The exact features vary, but a good IDE has sensible workflows and automates things to let the programmer concentrate on the creative parts of writing software. The non-IDE way of writing large programs relies on a collection of tools that are typically single-purpose; they do "one thing well" as per the Unix philosophy. This "non-integrated development environment" can be thought of as a workbench, supported by the OS and generic interaction through a text or graphical shell. The programmer creates workflows in their mind (or in a wiki?), automates parts and builds a personal workbench, often gradually and as experience accumulates. The learning curve is often steeper than with an IDE, but those who have taken the time to do this can often claim deeper understanding of their tools. (Whether they are better programmers is not part of this question.) With advanced editor-platforms like Emacs, the pieces can be integrated into a whole, while with simpler editors like gedit or TextMate, the shell/terminal is typically the "command center" to drive the workbench. Sometimes people extend an existing IDE to suit their needs. What does your Python development workbench look like? What workflows have you developed and how do they work? For the first question, please give the main "driving" program – the one that you use to control the rest (Emacs, shell, etc.) the "small tools" -- the programs you reach for when doing different tasks For the second question, please describe what the goal of the workflow is (eg. "set up a new project" or "doing initial code design" or "adding a feature" or "executing tests") what steps are in the workflow and what commands you run for each step (eg. in the shell or in Emacs) Also, please describe the context of your work: do you write small one-off scripts, do you do web development (with what framework?), do you write data-munching applications (what kind of data and for what purpose), do you do scientific computing, desktop apps, or something else? Note: A good answer addresses the perspectives above – it doesn't just list a bunch of tools. It will typically be a long answer, not a short one, and will take some thinking to produce; maybe even observing yourself working.

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  • Ray-plane intersection to find the Z of the intersecting point

    - by Jenko
    I have a rectangle in 3d space (p1, p2, p3, p4) and when the mouse rolls over it I need to calculate the exact Z of the point on the rect, given the mouse coordinates (x, y). Would a Ray-plane intersection find the Z of the intersecting point? Edit: Would this one-liner work? .. it returns the t value for the intersection, apparently the Z value. float rayPlane(vector3D planepoint, vector3D normal, vector3D origin, vector3D direction){ return -((origin-planepoint).dot(normal))/(direction.dot(normal)); }

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  • Learning a new language using broken unit tests

    - by Brian MacKay
    I was listening to a dot net rocks the other day where they mentioned, almost in passing, a really intriguing tool for learning new languages -- I think they were specifically talking about F#. It's a solution you open up and there are a bunch of broken unit tests. Fixing them walks you through the steps of learning the language. I want to check it out, but I was driving in my car and I have no idea what the name of the project is or which dot net rocks episode it was. Google hasn't helped much. Any idea?

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  • How do I rebuild a corrupt dpkg status file?

    - by Ramón
    Whenever I type sudo apt-get remove and then press the Tab key for auto-completion I get the following message: grep-status: /var/lib/dpkg/status:15945: expected a colon. I don't see anything especially strange at line 15945 in the status file. It's a dot character in the description field of a mono library package and inserting a colon did not help. Removing the line containing the dot did not work either. Overwriting the file with status-old resulted in the same message. Is there some way to rebuild the status file?

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  • International multi-OS keyboard layout for both coding and surfing?

    - by rassie
    So yes, the problem has been raised in parts multiple times already. Still I'm looking for a keyboard layout that has the following features: Easy on fingers (Dvorak-like layouts welcome) Easy for coding Includes german characters (typing ä with AltGr-p is not ok). Works well with web-browsing (Ctrl-t and Ctrl-w on one hand, left one very much preferred, since that's where my ex-CapsLock, now Ctrl lies) Works well with default Emacs bindings Works on both Windows and Linux (at least easily installable) I've looked at Dvorak and Neo, they both have a "shortcut problem", i.e. web-browsing and most frequent Emacs combinations use both parts of the keyboard. Using right Ctrl is usually not an option, since it'll give me RSI much faster than keeping QWERTY/Z. Funnily enough, mirroring the default Neo layout would probably be enough for me. So, any ideas?

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  • Vim key mappings / plugin XCode?

    - by Daniel Upton
    I'm a developer who mostly does web stuff in ruby and C#.. I'd like to start tinkering with iOS and Mac development, Over the last few month i've been trying to get fluent in one set of key bindings (vi / vim because it just feels right).. I have the awesome ViEmu installed for visual studio on windows which gives me a ton of the vim awesomeness side by side with visual studio power toys.. Is there anything like this for xcode? I know i could set up MacVim as the default editor but i'm not too interested in this as it means losing all of xcode's cocoa awareness.. The other option of course would be to go for the lowest common denominator and switch to emacs (as the mac keybindings are based massively on emacs) but lets not think about that for too long. :P

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  • Die individuelle Lizenz zum Erfolg

    - by A&C Redaktion
    Wer will schon mit anderen über einen Kamm geschoren werden? All unsere Partner sind auf sehr unterschiedliche Bereiche spezialisiert und arbeiten mit einem breiten Spektrum an Kunden, die wiederum eine Vielzahl besonderer Bedürfnisse mitbringen. Dieser Vielfalt entsprechend, bietet Oracle ein ausdifferenziertes Lizenzierungsmodell. Speziell für die unabhängigen Softwarepartner (ISVs) erläutert Senior Channel Manager Sven Jürgens im Gespräch mit Holger Pölzl, welche Form der Lizenzierung zu welchem Vorhaben passt. Neben der klassischen Full Use Lizenz gibt es beispielsweise noch deutlich günstigere Arten, von Application Specific Full Use (ASFU) oder Embedded Software Licensing (ESL) bis hin zu SAAS- oder Hosting-Angeboten. Welches Modell das richtige ist, entscheiden die beiden am liebsten im direkten Gespräch mit dem Partner. Kontaktieren Sie uns: Sven.Juergens-AT-oracle-DOT-com und Holger.Poelztl-AT-oracle-DOT-com

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