Search Results

Search found 6144 results on 246 pages for 'ignore arguments'.

Page 43/246 | < Previous Page | 39 40 41 42 43 44 45 46 47 48 49 50  | Next Page >

  • How can I mix optional keyword arguments with the & rest stuff?

    - by Rayne
    I have a macro that takes a body: (defmacro blah [& body] (dostuffwithbody)) But I'd like to add an optional keyword argument to it as well, so when called it could look like either of these: (blah :specialthingy 0 body morebody lotsofbody) (blah body morebody lotsofboy) How can I do that? Note that I'm using Clojure 1.2, so I'm also using the new optional keyword argument destructuring stuff. I naively tried to do this: (defmacro blah [& {specialthingy :specialthingy} & body]) But obviously that didn't work out well. How can I accomplish this or something similar?

    Read the article

  • How can variadic char template arguments from user defined literals be converted back into numeric types?

    - by Pubby
    This question is being asked because of this one. C++11 allows you to define literals like this for numeric literals: template<char...> OutputType operator "" _suffix(); Which means that 503_suffix would become <'5','0','3'> This is nice, although it isn't very useful in the form it's in. How can I transform this back into a numeric type? This would turn <'5','0','3'> into a constexpr 503. Additionally, it must also work on floating point literals. <'5','.','3> would turn into int 5 or float 5.3 A partial solution was found in the previous question, but it doesn't work on non-integers: template <typename t> constexpr t pow(t base, int exp) { return (exp > 0) ? base * pow(base, exp-1) : 1; }; template <char...> struct literal; template <> struct literal<> { static const unsigned int to_int = 0; }; template <char c, char ...cv> struct literal<c, cv...> { static const unsigned int to_int = (c - '0') * pow(10, sizeof...(cv)) + literal<cv...>::to_int; }; // use: literal<...>::to_int // literal<'1','.','5'>::to_int doesn't work // literal<'1','.','5'>::to_float not implemented

    Read the article

  • Passing arguments between classes - use public properties or pass a properties class as argument?

    - by devoured elysium
    So let's assume I have a class named ABC that will have a list of Point objects. I need to make some drawing logic with them. Each one of those Point objects will have a Draw() method that will be called by the ABC class. The Draw() method code will need info from ABC class. I can only see two ways to make them have this info: Having Abc class make public some properties that would allow draw() to make its decisions. Having Abc class pass to draw() a class full of properties. The properties in both cases would be the same, my question is what is preferred in this case. Maybe the second approach is more flexible? Maybe not? I don't see here a clear winner, but that sure has more to do with my inexperience than any other thing. If there are other good approaches, feel free to share them. Here are both cases: class Abc1 { public property a; public property b; public property c; ... public property z; public void method1(); ... public void methodn(); } and here is approach 2: class Abc2 { //here we make take down all properties public void method1(); ... public void methodn(); } class Abc2MethodArgs { //and we put them here. this class will be passed as argument to //Point's draw() method! public property a; public property b; public property c; ... public property z; } Also, if there are any "formal" names for these two approaches, I'd like to know them so I can better choose the tags/thread name, so it's more useful for searching purposes. That or feel free to edit them.

    Read the article

  • How can I pass Arguments to a C++ program started by the Registry?

    - by Y_Y
    Hello, I'm creating a Win32 program that will be executed every time the computer turns on. I manage to do this by adding the .exe path into the registry. The problem is; I want to make the program appear minimized in the system tray when the computer is turned on but if I double click it [after the computer turns on and the program is not currently running] the program should appear on its normal [maximized] size. Question, I was thinking on whether is was possible to pass an argument to the program when the program is executed from the registry. Is this possible? If yes/no, how would I manage to do this? (Using windows XP) Thanks.

    Read the article

  • How to use templated classes as function arguments? (C++)

    - by Keand64
    I have a class declared along the lines of template<int a, int b> class C { public: array[a][b]; } and I want to use it as argument in a function like this: bool DoSomeTests(C &c1, C &c2); but when I compile, it tells me 'use of class template requires template argument list.' I tried template<int a, int b> bool DoSomeTests(C &c1, C &c2); but I get the same error. How can I fix this?

    Read the article

  • Kohana 3 - How do I make the Default Route pass arguments to the Controller's Action?

    - by John Himmelman
    My controller action requires a parameter, but I can't get KO3's router to pass this parameter in the Default route. This sort of thing works with other routes. Here is an example to clarify... In bootstrap.php... Route::set('default', '(<controller>(/<action>(/<the_required_param>)))') ->defaults(array( 'controller' => 'DefaultController', 'action' => 'index', 'the_required_param' => 'some_default_value', )); In controller file... class DefaultController extends Controller { public function index($the_required_param) { echo 'value: ' . $the_required_param; } }

    Read the article

  • Template or function arguments as implementation details in doxygen?

    - by Vincent
    In doxygen is there any common way to specify that some C++ template parameters of function parameters are implementation details and should not be specified by the user ? For example, a template parameter used as recursion level counter in metaprogramming technique or a SFINAE parameter in a function ? For example : /// \brief Do something /// \tparam MyFlag A flag... /// \tparam Limit Recursion limit /// \tparam Current Recursion level counter. SHOULD NOT BE EXPLICITELY SPECIFIED !!! template<bool MyFlag, unsigned int Limit, unsigned int Current = 0> myFunction(); Is there any doxygen normalized option equivalent to "SHOULD NOT BE EXPLICITELY SPECIFIED !!!" ?

    Read the article

  • Is this the right way of handling command line arguments?

    - by shadyabhi
    ask_username = True ask_password = True ask_message = True ask_number = True def Usage(): print '\t-h, --help: View help' print '\t-u, --username: Username' print '\t-p, --password: Password' print '\t-n, --number: numbber to send the sms' print '\t-m, --message: Message to send' sys.exit(1) opts, args = getopt(sys.argv[1:], 'u:p:m:n:h',["username=","password=","message=","number=","help"]) print opts, args for o,v in opts: if o in ("-h", "--help"): Usage() elif o in ("-u", "--username"): username = v ask_username = False elif o in ("-p", "--password"): passwd = v ask_password = False elif o in ("-m", "--message"): message = v ask_message = False elif o in ("-n", "--number"): number = v ask_number = False #Credentials taken here if ask_username: username = raw_input("Enter USERNAME: ") if ask_password: passwd = getpass() if ask_message: message = raw_input("Enter Message: ") if ask_number: number = raw_input("Enter Mobile number: ") I dont think it is, because I am using 4 objects just for checking if command line argument was provided... Guide me with the best way of doing it..

    Read the article

  • Macro C++ Issues __VA_ARGS__

    - by CodeLizard
    What (if any) are some potential problems with a C++ macro usage like this? Would an inline function be a more appropriate solution? #define EVENT_INFO(_format_, ...) CMyEvent::Generate(__FILE__, __LINE__, CMyEvent::EVT_HIGH, _format_, __VA_ARGS__) void CMyEvent::Generate( const char* file, // filename int line, // line number CMyEvent::LEVEL level, // severity level const char *format, // format of the msg / data ...) // variable arguments { // Get a message from the pool CMyEvent* p_msg = GetMessageFromPool(); if(p_msg != NULL) { va_list arguments; // points to each unnamed argument va_start(arguments, format); // Fill the object with strings and data. p_msg->Fill(file, line, level, 0, format, arguments); va_end(arguments); } }

    Read the article

  • How to document an accessor/mutator method in phpDoc/javaDoc?

    - by nickf
    Given a function which behaves as either a mutator or accessor depending on the arguments passed to it, like this: // in PHP, you can pass any number of arguments to a function... function cache($cacheName) { $arguments = func_get_args(); if (count($arguments) >= 2) { // two arguments passed. MUTATOR. $value = $arguments[1]; // use the second as the value $this->cache[$cacheName] = $value; // *change* the stored value } else { // 1 argument passed, ACCESSOR return $this->cache[$cacheName]; // *get* the stored value } } cache('foo', 'bar'); // nothing returned cache('foo') // 'bar' returned How do you document this in PHPDoc or a similar automated documentation creator? I had originally just written it like this: /** * Blah blah blah, you can use this as both a mutator and an accessor: * As an accessor: * @param $cacheName name of the variable to GET * @return string the value... * * As a mutator: * @param $cacheName name of the variable to SET * @param $value the value to set * @return void */ However, when this is run through phpDoc, it complains because there are 2 return tags, and the first @param $cacheName description is overwritten by the second. Is there a way around this?

    Read the article

  • Is this an example for parametric polymorphism?

    - by mrt181
    Hi i am educating myself oop principles. I would like to know if this is a correct example of Cardellis definition of parametric polymorphism. Please enlighten me. The example is in cfml's script based syntax. <cfcomponent> <cfscript> public numeric function getlength(any arg, string type){ switch (arguments.type){ case "array": return arraylen(arguments.arg); break; case "struct": return structcount(arguments.arg); break; case "string": return len(arguments.arg); break; case "numeric": return len(arguments.arg); break; case "object": // gets the number of parent classes, substracting the railo base class return -1 + arraylen(structfindkey(getmetadata(arguments.arg),"extends","all")); break; default: // throw was added to railo as a user defined function to use it in cfscript throw("InvalidTypeArgument","The provided type argument is invalid for method getlength"); } } </cfscript> </cfcomponent>

    Read the article

  • Call Python From PHP And Get Return Code

    - by seaboy
    Hello everyone, I am calling a python script from PHP. The python program has to return some value according to the arguments passed to it. Here is a sample python program, which will give you a basic idea of what i am doing currently: #!/usr/bin/python import sys #get the arguments passed argList = sys.argv #Not enough arguments. Exit with a value of 1. if len(argList) < 3: #Return with a value of 1. sys.exit(1) arg1 = argList[1] arg2 = argList[2] #Check arguments. Exit with the appropriate value. if len(arg1) > 255: #Exit with a value of 4. sys.exit(4) if len(arg2) < 2: #Exit with a value of 8. sys.exit(8) #Do further coding using the arguments------ #If program works successfully, exit with a value of 0 As you can see from the above code, my basic aim is for the python program to return some values (0,1,4,8 etc) depending on the arguments. And then the calling PHP program to access these returned values and do the appropriate operation. Currently i have used "sys.exit(n)", for that purpose. Am i right in using sys.exit, or do I need to use something else? And also what method exists in PHP so that I can access the return code from python? Sorry for the long question, but hopefully it will help in you understanding my dilemma Thanks a ton

    Read the article

  • C#/.NET Little Wonders: The Generic Func Delegates

    - by James Michael Hare
    Once again, in this series of posts I look at the parts of the .NET Framework that may seem trivial, but can help improve your code by making it easier to write and maintain. The index of all my past little wonders posts can be found here. Back in one of my three original “Little Wonders” Trilogy of posts, I had listed generic delegates as one of the Little Wonders of .NET.  Later, someone posted a comment saying said that they would love more detail on the generic delegates and their uses, since my original entry just scratched the surface of them. Last week, I began our look at some of the handy generic delegates built into .NET with a description of delegates in general, and the Action family of delegates.  For this week, I’ll launch into a look at the Func family of generic delegates and how they can be used to support generic, reusable algorithms and classes. Quick Delegate Recap Delegates are similar to function pointers in C++ in that they allow you to store a reference to a method.  They can store references to either static or instance methods, and can actually be used to chain several methods together in one delegate. Delegates are very type-safe and can be satisfied with any standard method, anonymous method, or a lambda expression.  They can also be null as well (refers to no method), so care should be taken to make sure that the delegate is not null before you invoke it. Delegates are defined using the keyword delegate, where the delegate’s type name is placed where you would typically place the method name: 1: // This delegate matches any method that takes string, returns nothing 2: public delegate void Log(string message); This delegate defines a delegate type named Log that can be used to store references to any method(s) that satisfies its signature (whether instance, static, lambda expression, etc.). Delegate instances then can be assigned zero (null) or more methods using the operator = which replaces the existing delegate chain, or by using the operator += which adds a method to the end of a delegate chain: 1: // creates a delegate instance named currentLogger defaulted to Console.WriteLine (static method) 2: Log currentLogger = Console.Out.WriteLine; 3:  4: // invokes the delegate, which writes to the console out 5: currentLogger("Hi Standard Out!"); 6:  7: // append a delegate to Console.Error.WriteLine to go to std error 8: currentLogger += Console.Error.WriteLine; 9:  10: // invokes the delegate chain and writes message to std out and std err 11: currentLogger("Hi Standard Out and Error!"); While delegates give us a lot of power, it can be cumbersome to re-create fairly standard delegate definitions repeatedly, for this purpose the generic delegates were introduced in various stages in .NET.  These support various method types with particular signatures. Note: a caveat with generic delegates is that while they can support multiple parameters, they do not match methods that contains ref or out parameters. If you want to a delegate to represent methods that takes ref or out parameters, you will need to create a custom delegate. We’ve got the Func… delegates Just like it’s cousin, the Action delegate family, the Func delegate family gives us a lot of power to use generic delegates to make classes and algorithms more generic.  Using them keeps us from having to define a new delegate type when need to make a class or algorithm generic. Remember that the point of the Action delegate family was to be able to perform an “action” on an item, with no return results.  Thus Action delegates can be used to represent most methods that take 0 to 16 arguments but return void.  You can assign a method The Func delegate family was introduced in .NET 3.5 with the advent of LINQ, and gives us the power to define a function that can be called on 0 to 16 arguments and returns a result.  Thus, the main difference between Action and Func, from a delegate perspective, is that Actions return nothing, but Funcs return a result. The Func family of delegates have signatures as follows: Func<TResult> – matches a method that takes no arguments, and returns value of type TResult. Func<T, TResult> – matches a method that takes an argument of type T, and returns value of type TResult. Func<T1, T2, TResult> – matches a method that takes arguments of type T1 and T2, and returns value of type TResult. Func<T1, T2, …, TResult> – and so on up to 16 arguments, and returns value of type TResult. These are handy because they quickly allow you to be able to specify that a method or class you design will perform a function to produce a result as long as the method you specify meets the signature. For example, let’s say you were designing a generic aggregator, and you wanted to allow the user to define how the values will be aggregated into the result (i.e. Sum, Min, Max, etc…).  To do this, we would ask the user of our class to pass in a method that would take the current total, the next value, and produce a new total.  A class like this could look like: 1: public sealed class Aggregator<TValue, TResult> 2: { 3: // holds method that takes previous result, combines with next value, creates new result 4: private Func<TResult, TValue, TResult> _aggregationMethod; 5:  6: // gets or sets the current result of aggregation 7: public TResult Result { get; private set; } 8:  9: // construct the aggregator given the method to use to aggregate values 10: public Aggregator(Func<TResult, TValue, TResult> aggregationMethod = null) 11: { 12: if (aggregationMethod == null) throw new ArgumentNullException("aggregationMethod"); 13:  14: _aggregationMethod = aggregationMethod; 15: } 16:  17: // method to add next value 18: public void Aggregate(TValue nextValue) 19: { 20: // performs the aggregation method function on the current result and next and sets to current result 21: Result = _aggregationMethod(Result, nextValue); 22: } 23: } Of course, LINQ already has an Aggregate extension method, but that works on a sequence of IEnumerable<T>, whereas this is designed to work more with aggregating single results over time (such as keeping track of a max response time for a service). We could then use this generic aggregator to find the sum of a series of values over time, or the max of a series of values over time (among other things): 1: // creates an aggregator that adds the next to the total to sum the values 2: var sumAggregator = new Aggregator<int, int>((total, next) => total + next); 3:  4: // creates an aggregator (using static method) that returns the max of previous result and next 5: var maxAggregator = new Aggregator<int, int>(Math.Max); So, if we were timing the response time of a web method every time it was called, we could pass that response time to both of these aggregators to get an idea of the total time spent in that web method, and the max time spent in any one call to the web method: 1: // total will be 13 and max 13 2: int responseTime = 13; 3: sumAggregator.Aggregate(responseTime); 4: maxAggregator.Aggregate(responseTime); 5:  6: // total will be 20 and max still 13 7: responseTime = 7; 8: sumAggregator.Aggregate(responseTime); 9: maxAggregator.Aggregate(responseTime); 10:  11: // total will be 40 and max now 20 12: responseTime = 20; 13: sumAggregator.Aggregate(responseTime); 14: maxAggregator.Aggregate(responseTime); The Func delegate family is useful for making generic algorithms and classes, and in particular allows the caller of the method or user of the class to specify a function to be performed in order to generate a result. What is the result of a Func delegate chain? If you remember, we said earlier that you can assign multiple methods to a delegate by using the += operator to chain them.  So how does this affect delegates such as Func that return a value, when applied to something like the code below? 1: Func<int, int, int> combo = null; 2:  3: // What if we wanted to aggregate the sum and max together? 4: combo += (total, next) => total + next; 5: combo += Math.Max; 6:  7: // what is the result? 8: var comboAggregator = new Aggregator<int, int>(combo); Well, in .NET if you chain multiple methods in a delegate, they will all get invoked, but the result of the delegate is the result of the last method invoked in the chain.  Thus, this aggregator would always result in the Math.Max() result.  The other chained method (the sum) gets executed first, but it’s result is thrown away: 1: // result is 13 2: int responseTime = 13; 3: comboAggregator.Aggregate(responseTime); 4:  5: // result is still 13 6: responseTime = 7; 7: comboAggregator.Aggregate(responseTime); 8:  9: // result is now 20 10: responseTime = 20; 11: comboAggregator.Aggregate(responseTime); So remember, you can chain multiple Func (or other delegates that return values) together, but if you do so you will only get the last executed result. Func delegates and co-variance/contra-variance in .NET 4.0 Just like the Action delegate, as of .NET 4.0, the Func delegate family is contra-variant on its arguments.  In addition, it is co-variant on its return type.  To support this, in .NET 4.0 the signatures of the Func delegates changed to: Func<out TResult> – matches a method that takes no arguments, and returns value of type TResult (or a more derived type). Func<in T, out TResult> – matches a method that takes an argument of type T (or a less derived type), and returns value of type TResult(or a more derived type). Func<in T1, in T2, out TResult> – matches a method that takes arguments of type T1 and T2 (or less derived types), and returns value of type TResult (or a more derived type). Func<in T1, in T2, …, out TResult> – and so on up to 16 arguments, and returns value of type TResult (or a more derived type). Notice the addition of the in and out keywords before each of the generic type placeholders.  As we saw last week, the in keyword is used to specify that a generic type can be contra-variant -- it can match the given type or a type that is less derived.  However, the out keyword, is used to specify that a generic type can be co-variant -- it can match the given type or a type that is more derived. On contra-variance, if you are saying you need an function that will accept a string, you can just as easily give it an function that accepts an object.  In other words, if you say “give me an function that will process dogs”, I could pass you a method that will process any animal, because all dogs are animals.  On the co-variance side, if you are saying you need a function that returns an object, you can just as easily pass it a function that returns a string because any string returned from the given method can be accepted by a delegate expecting an object result, since string is more derived.  Once again, in other words, if you say “give me a method that creates an animal”, I can pass you a method that will create a dog, because all dogs are animals. It really all makes sense, you can pass a more specific thing to a less specific parameter, and you can return a more specific thing as a less specific result.  In other words, pay attention to the direction the item travels (parameters go in, results come out).  Keeping that in mind, you can always pass more specific things in and return more specific things out. For example, in the code below, we have a method that takes a Func<object> to generate an object, but we can pass it a Func<string> because the return type of object can obviously accept a return value of string as well: 1: // since Func<object> is co-variant, this will access Func<string>, etc... 2: public static string Sequence(int count, Func<object> generator) 3: { 4: var builder = new StringBuilder(); 5:  6: for (int i=0; i<count; i++) 7: { 8: object value = generator(); 9: builder.Append(value); 10: } 11:  12: return builder.ToString(); 13: } Even though the method above takes a Func<object>, we can pass a Func<string> because the TResult type placeholder is co-variant and accepts types that are more derived as well: 1: // delegate that's typed to return string. 2: Func<string> stringGenerator = () => DateTime.Now.ToString(); 3:  4: // This will work in .NET 4.0, but not in previous versions 5: Sequence(100, stringGenerator); Previous versions of .NET implemented some forms of co-variance and contra-variance before, but .NET 4.0 goes one step further and allows you to pass or assign an Func<A, BResult> to a Func<Y, ZResult> as long as A is less derived (or same) as Y, and BResult is more derived (or same) as ZResult. Sidebar: The Func and the Predicate A method that takes one argument and returns a bool is generally thought of as a predicate.  Predicates are used to examine an item and determine whether that item satisfies a particular condition.  Predicates are typically unary, but you may also have binary and other predicates as well. Predicates are often used to filter results, such as in the LINQ Where() extension method: 1: var numbers = new[] { 1, 2, 4, 13, 8, 10, 27 }; 2:  3: // call Where() using a predicate which determines if the number is even 4: var evens = numbers.Where(num => num % 2 == 0); As of .NET 3.5, predicates are typically represented as Func<T, bool> where T is the type of the item to examine.  Previous to .NET 3.5, there was a Predicate<T> type that tended to be used (which we’ll discuss next week) and is still supported, but most developers recommend using Func<T, bool> now, as it prevents confusion with overloads that accept unary predicates and binary predicates, etc.: 1: // this seems more confusing as an overload set, because of Predicate vs Func 2: public static SomeMethod(Predicate<int> unaryPredicate) { } 3: public static SomeMethod(Func<int, int, bool> binaryPredicate) { } 4:  5: // this seems more consistent as an overload set, since just uses Func 6: public static SomeMethod(Func<int, bool> unaryPredicate) { } 7: public static SomeMethod(Func<int, int, bool> binaryPredicate) { } Also, even though Predicate<T> and Func<T, bool> match the same signatures, they are separate types!  Thus you cannot assign a Predicate<T> instance to a Func<T, bool> instance and vice versa: 1: // the same method, lambda expression, etc can be assigned to both 2: Predicate<int> isEven = i => (i % 2) == 0; 3: Func<int, bool> alsoIsEven = i => (i % 2) == 0; 4:  5: // but the delegate instances cannot be directly assigned, strongly typed! 6: // ERROR: cannot convert type... 7: isEven = alsoIsEven; 8:  9: // however, you can assign by wrapping in a new instance: 10: isEven = new Predicate<int>(alsoIsEven); 11: alsoIsEven = new Func<int, bool>(isEven); So, the general advice that seems to come from most developers is that Predicate<T> is still supported, but we should use Func<T, bool> for consistency in .NET 3.5 and above. Sidebar: Func as a Generator for Unit Testing One area of difficulty in unit testing can be unit testing code that is based on time of day.  We’d still want to unit test our code to make sure the logic is accurate, but we don’t want the results of our unit tests to be dependent on the time they are run. One way (of many) around this is to create an internal generator that will produce the “current” time of day.  This would default to returning result from DateTime.Now (or some other method), but we could inject specific times for our unit testing.  Generators are typically methods that return (generate) a value for use in a class/method. For example, say we are creating a CacheItem<T> class that represents an item in the cache, and we want to make sure the item shows as expired if the age is more than 30 seconds.  Such a class could look like: 1: // responsible for maintaining an item of type T in the cache 2: public sealed class CacheItem<T> 3: { 4: // helper method that returns the current time 5: private static Func<DateTime> _timeGenerator = () => DateTime.Now; 6:  7: // allows internal access to the time generator 8: internal static Func<DateTime> TimeGenerator 9: { 10: get { return _timeGenerator; } 11: set { _timeGenerator = value; } 12: } 13:  14: // time the item was cached 15: public DateTime CachedTime { get; private set; } 16:  17: // the item cached 18: public T Value { get; private set; } 19:  20: // item is expired if older than 30 seconds 21: public bool IsExpired 22: { 23: get { return _timeGenerator() - CachedTime > TimeSpan.FromSeconds(30.0); } 24: } 25:  26: // creates the new cached item, setting cached time to "current" time 27: public CacheItem(T value) 28: { 29: Value = value; 30: CachedTime = _timeGenerator(); 31: } 32: } Then, we can use this construct to unit test our CacheItem<T> without any time dependencies: 1: var baseTime = DateTime.Now; 2:  3: // start with current time stored above (so doesn't drift) 4: CacheItem<int>.TimeGenerator = () => baseTime; 5:  6: var target = new CacheItem<int>(13); 7:  8: // now add 15 seconds, should still be non-expired 9: CacheItem<int>.TimeGenerator = () => baseTime.AddSeconds(15); 10:  11: Assert.IsFalse(target.IsExpired); 12:  13: // now add 31 seconds, should now be expired 14: CacheItem<int>.TimeGenerator = () => baseTime.AddSeconds(31); 15:  16: Assert.IsTrue(target.IsExpired); Now we can unit test for 1 second before, 1 second after, 1 millisecond before, 1 day after, etc.  Func delegates can be a handy tool for this type of value generation to support more testable code.  Summary Generic delegates give us a lot of power to make truly generic algorithms and classes.  The Func family of delegates is a great way to be able to specify functions to calculate a result based on 0-16 arguments.  Stay tuned in the weeks that follow for other generic delegates in the .NET Framework!   Tweet Technorati Tags: .NET, C#, CSharp, Little Wonders, Generics, Func, Delegates

    Read the article

  • understanding semcor corpus structure h

    - by Sharmila
    I'm learning NLP. I currently playing with Word Sense Disambiguation. I'm planning to use the semcor corpus as training data but I have trouble understanding the xml structure. I tried googling but did not get any resource describing the content structure of semcor. <s snum="1"> <wf cmd="ignore" pos="DT">The</wf> <wf cmd="done" lemma="group" lexsn="1:03:00::" pn="group" pos="NNP" rdf="group" wnsn="1">Fulton_County_Grand_Jury</wf> <wf cmd="done" lemma="say" lexsn="2:32:00::" pos="VB" wnsn="1">said</wf> <wf cmd="done" lemma="friday" lexsn="1:28:00::" pos="NN" wnsn="1">Friday</wf> <wf cmd="ignore" pos="DT">an</wf> <wf cmd="done" lemma="investigation" lexsn="1:09:00::" pos="NN" wnsn="1">investigation</wf> <wf cmd="ignore" pos="IN">of</wf> <wf cmd="done" lemma="atlanta" lexsn="1:15:00::" pos="NN" wnsn="1">Atlanta</wf> <wf cmd="ignore" pos="POS">'s</wf> <wf cmd="done" lemma="recent" lexsn="5:00:00:past:00" pos="JJ" wnsn="2">recent</wf> <wf cmd="done" lemma="primary_election" lexsn="1:04:00::" pos="NN" wnsn="1">primary_election</wf> <wf cmd="done" lemma="produce" lexsn="2:39:01::" pos="VB" wnsn="4">produced</wf> <punc>``</punc> <wf cmd="ignore" pos="DT">no</wf> <wf cmd="done" lemma="evidence" lexsn="1:09:00::" pos="NN" wnsn="1">evidence</wf> <punc>''</punc> <wf cmd="ignore" pos="IN">that</wf> <wf cmd="ignore" pos="DT">any</wf> <wf cmd="done" lemma="irregularity" lexsn="1:04:00::" pos="NN" wnsn="1">irregularities</wf> <wf cmd="done" lemma="take_place" lexsn="2:30:00::" pos="VB" wnsn="1">took_place</wf> <punc>.</punc> </s> I'm assuming wnsn is 'word sense'. Is it correct? What does the attribute lexsn mean? How does it map to wordnet? What does the attribute pn refer to? (third line) How is the rdf attribute assigned? (again third line) In general, what are the possible attributes?

    Read the article

  • Extend argparse to write set names in the help text for optional argument choices and define those sets once at the end

    - by Kent
    Example of the problem If I have a list of valid option strings which is shared between several arguments, the list is written in multiple places in the help string. Making it harder to read: def main(): elements = ['a', 'b', 'c', 'd', 'e', 'f'] parser = argparse.ArgumentParser() parser.add_argument( '-i', nargs='*', choices=elements, default=elements, help='Space separated list of case sensitive element names.') parser.add_argument( '-e', nargs='*', choices=elements, default=[], help='Space separated list of case sensitive element names to ' 'exclude from processing') parser.parse_args() When running the above function with the command line argument --help it shows: usage: arguments.py [-h] [-i [{a,b,c,d,e,f} [{a,b,c,d,e,f} ...]]] [-e [{a,b,c,d,e,f} [{a,b,c,d,e,f} ...]]] optional arguments: -h, --help show this help message and exit -i [{a,b,c,d,e,f} [{a,b,c,d,e,f} ...]] Space separated list of case sensitive element names. -e [{a,b,c,d,e,f} [{a,b,c,d,e,f} ...]] Space separated list of case sensitive element names to exclude from processing What would be nice It would be nice if one could define an option list name, and in the help output write the option list name in multiple places and define it last of all. In theory it would work like this: def main_optionlist(): elements = ['a', 'b', 'c', 'd', 'e', 'f'] # Two instances of OptionList are equal if and only if they # have the same name (ALFA in this case) ol = OptionList('ALFA', elements) parser = argparse.ArgumentParser() parser.add_argument( '-i', nargs='*', choices=ol, default=ol, help='Space separated list of case sensitive element names.') parser.add_argument( '-e', nargs='*', choices=ol, default=[], help='Space separated list of case sensitive element names to ' 'exclude from processing') parser.parse_args() And when running the above function with the command line argument --help it would show something similar to: usage: arguments.py [-h] [-i [ALFA [ALFA ...]]] [-e [ALFA [ALFA ...]]] optional arguments: -h, --help show this help message and exit -i [ALFA [ALFA ...]] Space separated list of case sensitive element names. -e [ALFA [ALFA ...]] Space separated list of case sensitive element names to exclude from processing sets in optional arguments: ALFA {a,b,c,d,e,f} Question I need to: Replace the {'l', 'i', 's', 't', 's'} shown with the option name, in the optional arguments. At the end of the help text show a section explaining which elements each option name consists of. So I ask: Is this possible using argparse? Which classes would I have to inherit from and which methods would I need to override? I have tried looking at the source for argparse, but as this modification feels pretty advanced I don´t know how to get going.

    Read the article

  • PAM Winbind Expired Password

    - by kernelpanic
    We've got Winbind/Kerberos setup on RHEL for AD authentication. Working fine however I noticed that when a password has expired, we get a warning but shell access is still granted. What's the proper way of handling this? Can we tell PAM to close the session once it sees the password has expired? Example: login as: ad-user [email protected]'s password: Warning: password has expired. [ad-user@server ~]$ Contents of /etc/pam.d/system-auth: auth required pam_env.so auth sufficient pam_unix.so nullok try_first_pass auth requisite pam_succeed_if.so uid >= 500 quiet auth sufficient pam_krb5.so use_first_pass auth sufficient pam_winbind.so use_first_pass auth required pam_deny.so account [default=2 success=ignore] pam_succeed_if.so quiet uid >= 10000000 account sufficient pam_succeed_if.so user ingroup AD_Admins debug account requisite pam_succeed_if.so user ingroup AD_Developers debug account required pam_access.so account required pam_unix.so broken_shadow account sufficient pam_localuser.so account sufficient pam_succeed_if.so uid < 500 quiet account [default=bad success=ok user_unknown=ignore] pam_krb5.so account [default=bad success=ok user_unknown=ignore] pam_winbind.so account required pam_permit.so password requisite pam_cracklib.so try_first_pass retry=3 password sufficient pam_unix.so md5 shadow nullok try_first_pass use_authtok password sufficient pam_krb5.so use_authtok password sufficient pam_winbind.so use_authtok password required pam_deny.so session [default=2 success=ignore] pam_succeed_if.so quiet uid >= 10000000 session sufficient pam_succeed_if.so user ingroup AD_Admins debug session requisite pam_succeed_if.so user ingroup AD_Developers debug session optional pam_mkhomedir.so umask=0077 skel=/etc/skel session optional pam_keyinit.so revoke session required pam_limits.so session optional pam_mkhomedir.so session [success=1 default=ignore] pam_succeed_if.so service in crond quiet use_uid session required pam_unix.so session optional pam_krb5.so

    Read the article

  • Diff -b and -w difference

    - by dotancohen
    From the diff manpage: -b, --ignore-space-change ignore changes in the amount of white space -w, --ignore-all-space ignore all white space From this, I infer that the difference between the -b and -w options must be that -b is sensitive to the type of whitespace (tabs vs. spaces). However, that does not seem to be the case: $ diff 1.txt 2.txt 1,3c1,3 < Four spaces, changed to one tab < Eight Spaces, changed to two tabs < Four spaces, changed to two spaces --- > Four spaces, changed to one tab > Eight Spaces, changed to two tabs > Four spaces, changed to two spaces $ diff -b 1.txt 2.txt $ diff -w 1.txt 2.txt $ So, what is the difference between the -b and -w options? Tested with diffutils 3.2 on Kubuntu Linux 13.04.

    Read the article

  • Weird behavior of fork() and execvp() in C

    - by ron
    After some remarks from my previous post , I made the following modifications : int main() { char errorStr[BUFF3]; while (1) { int i , errorFile; char *line = malloc(BUFFER); char *origLine = line; fgets(line, 128, stdin); // get a line from stdin // get complete diagnostics on the given string lineData info = runDiagnostics(line); char command[20]; sscanf(line, "%20s ", command); line = strchr(line, ' '); // here I remove the command from the line , the command is stored in "commmand" above printf("The Command is: %s\n", command); int currentCount = 0; // number of elements in the line int *argumentsCount = &currentCount; // pointer to that // get the elements separated char** arguments = separateLineGetElements(line,argumentsCount); printf("\nOutput after separating the given line from the user\n"); for (i = 0; i < *argumentsCount; i++) { printf("Argument %i is: %s\n", i, arguments[i]); } // here we call a method that would execute the commands pid_t pid ; if (-1 == (pid = fork())) { sprintf(errorStr,"fork: %s\n",strerror(errno)); write(errorFile,errorStr,strlen(errorStr + 1)); perror("fork"); exit(1); } else if (pid == 0) // fork was successful { printf("\nIn son process\n"); // if (execvp(arguments[0],arguments) < 0) // for the moment I ignore this line if (execvp(command,arguments) < 0) // execute the command { perror("execvp"); printf("ERROR: execvp failed\n"); exit(1); } } else // parent { int status = 0; pid = wait(&status); printf("Process %d returned with status %d.", pid, status); } // print each element of the line for (i = 0; i < *argumentsCount; i++) { printf("Argument %i is: %s\n", i, arguments[i]); } // free all the elements from the memory for (i = 0; i < *argumentsCount; i++) { free(arguments[i]); } free(arguments); free(origLine); } return 0; } When I enter in the Console : ls out.txt I get : The Command is: ls execvp: No such file or directory In son process ERROR: execvp failed Process 4047 returned with status 256.Argument 0 is: > Argument 1 is: out.txt So I guess that the son process is active , but from some reason the execvp fails . Why ? Regards REMARK : The ls command is just an example . I need to make this works with any given command . EDIT 1 : User input : ls > qq.out Program output : The Command is: ls Output after separating the given line from the user Argument 0 is: > Argument 1 is: qq.out In son process >: cannot access qq.out: No such file or directory Process 4885 returned with status 512.Argument 0 is: > Argument 1 is: qq.out

    Read the article

  • Hardening network with sysctl settings made Wi-fi downloading speed extremely slow

    - by Rohit Bansal
    I just followed up following steps to harden network security The /etc/sysctl.conf file contain all the sysctl settings. Prevent source routing of incoming packets and log malformed IP's enter the following in a terminal window: sudo vi /etc/sysctl.conf Edit the `/etc/sysctl.conf` file and un-comment or add the following lines : # IP Spoofing protection net.ipv4.conf.all.rp_filter = 1 net.ipv4.conf.default.rp_filter = 1 # Ignore ICMP broadcast requests net.ipv4.icmp_echo_ignore_broadcasts = 1 # Disable source packet routing net.ipv4.conf.all.accept_source_route = 0 net.ipv6.conf.all.accept_source_route = 0 net.ipv4.conf.default.accept_source_route = 0 net.ipv6.conf.default.accept_source_route = 0 # Ignore send redirects net.ipv4.conf.all.send_redirects = 0 net.ipv4.conf.default.send_redirects = 0 # Block SYN attacks net.ipv4.tcp_syncookies = 1 net.ipv4.tcp_max_syn_backlog = 2048 net.ipv4.tcp_synack_retries = 2 net.ipv4.tcp_syn_retries = 5 # Log Martians net.ipv4.conf.all.log_martians = 1 net.ipv4.icmp_ignore_bogus_error_responses = 1 # Ignore ICMP redirects net.ipv4.conf.all.accept_redirects = 0 net.ipv6.conf.all.accept_redirects = 0 net.ipv4.conf.default.accept_redirects = 0 net.ipv6.conf.default.accept_redirects = 0 # Ignore Directed pings net.ipv4.icmp_echo_ignore_all = 1 To reload sysctl with the latest changes, enter: sudo sysctl -p But, after applying the changes I found "Wi-fi" downloading speed and terminal downloading speed extremely slow (less than 1KB/s) however surfing speed through browser was good. But, using direct ethernet cable was giving a good speed. Then, I reverted back the above changes and things fall back in line once again.... Could you please let me know what possibly in above script is affecting such behaviour [and why] ? How could I still maintain hardening of network security without disturbing Wi-fi downloading speed ?

    Read the article

  • What functionality should a (basic) mock framework have?

    - by user1175327
    If i would start on writing a simple Mock framework, then what are the things that a basic mock framework MUST have? Obviously mocking any object, but what about assertions and perhaps other things? When I think of how I would write my own mock framework then I realise how much I really know (or don't know) and what I would trip up on. So this is more for educational purposes. Of course I did research and this is what i've come up with that a minimal mocking framework should be able to do. Now my question in this whole thing is, am I missing some important details in my ideas? Mocking Mocking a class: Should be able to mock any class. The Mock should preserve the properties and their original values as they were set in the original class. All method implementations are empty. Calls to methods of Mock: The Mock framework must be able to define what a mocked method must return. IE: $MockObj->CallTo('SomeMethod')->Returns('some value'); Assertions To my understanding mocking frameworks also have a set of assertions. These are the ones I think are most important (taken from SimpleTest). expect($method, $args) Arguments must match if called expectAt($timing, $method, $args) Arguments must match when called on the $timing'th time expectCallCount($method, $count) The method must be called exactly this many times expectMaximumCallCount($method, $count) Call this method no more than $count times expectMinimumCallCount($method, $count) Must be called at least $count times expectNever($method) Must never be called expectOnce($method, $args) Must be called once and with the expected arguments if supplied expectAtLeastOnce($method, $args) Must be called at least once, and always with any expected arguments And that's basically, as far as I understand, what a mock framework should be able to do. But is this really everything? Because it currently doesn't seem like a big deal to build something like this. But that's also the reason why I have the feeling that i'm missing some important details about such a framework. So is my understanding right about a mock framework? Or am i missing alot of details?

    Read the article

  • Ignoring focusLost(), SWT.Verify, or other SWT listeners in Java code.

    - by Zoot
    Outside of the actual SWT listener, is there any way to ignore a listener via code? For example, I have a java program that implements SWT Text Widgets, and the widgets have: SWT.Verify listeners to filter out unwanted text input. ModifyListeners to wait for the correct number of valid input characters and automatically set focus (using setFocus())to the next valid field, skipping the other text widgets in the tab order. focusLost(FocusEvent) FocusListeners that wait for the loss of focus from the text widget to perform additional input verification and execute an SQL query based on the user input. The issue I run into is clearing the text widgets. One of the widgets has the format "####-##" (Four Numbers, a hyphen, then two numbers) and I have implemented this listener, which is a modified version of SWT Snippet Snippet179. The initial text for this text widget is " - " to provide visual feedback to the user as to the expected format. Only numbers are acceptable input, and the program automatically skips past the hyphen at the appropriate point. /* * This listener was adapted from the "verify input in a template (YYYY/MM/DD)" SWT Code * Snippet (also known as Snippet179), from the Snippets page of the SWT Project. * SWT Code Snippets can be found at: * http://www.eclipse.org/swt/snippets/ */ textBox.addListener(SWT.Verify, new Listener() { boolean ignore; public void handleEvent(Event e) { if (ignore) return; e.doit = false; StringBuffer buffer = new StringBuffer(e.text); char[] chars = new char[buffer.length()]; buffer.getChars(0, chars.length, chars, 0); if (e.character == '\b') { for (int i = e.start; i < e.end; i++) { switch (i) { case 0: /* [x]xxx-xx */ case 1: /* x[x]xx-xx */ case 2: /* xx[x]x-xx */ case 3: /* xxx[x]-xx */ case 5: /* xxxx-[x]x */ case 6: /* xxxx-x[x] */ { buffer.append(' '); break; } case 4: /* xxxx[-]xx */ { buffer.append('-'); break; } default: return; } } textBox.setSelection(e.start, e.start + buffer.length()); ignore = true; textBox.insert(buffer.toString()); ignore = false; textBox.setSelection(e.start, e.start); return; } int start = e.start; if (start > 6) return; int index = 0; for (int i = 0; i < chars.length; i++) { if (start + index == 4) { if (chars[i] == '-') { index++; continue; } buffer.insert(index++, '-'); } if (chars[i] < '0' || '9' < chars[i]) return; index++; } String newText = buffer.toString(); int length = newText.length(); textBox.setSelection(e.start, e.start + length); ignore = true; textBox.insert(newText); ignore = false; /* * After a valid key press, verifying if the input is completed * and passing the cursor to the next text box. */ if (7 == textBox.getCaretPosition()) { /* * Attempting to change the text after receiving a known valid input that has no results (0000-00). */ if ("0000-00".equals(textBox.getText())) { // "0000-00" is the special "Erase Me" code for these text boxes. ignore = true; textBox.setText(" - "); ignore = false; } // Changing focus to a different textBox by using "setFocus()" method. differentTextBox.setFocus(); } } } ); As you can see, the only method I've figured out to clear this text widget from a different point in the code is by assigning "0000-00" textBox.setText("000000") and checking for that input in the listener. When that input is received, the listener changes the text back to " - " (four spaces, a hyphen, then two spaces). There is also a focusLost Listener that parses this text widget for spaces, then in order to avoid unnecessary SQL queries, it clears/resets all fields if the input is invalid (i.e contains spaces). // Adding focus listener to textBox to wait for loss of focus to perform SQL statement. textBox.addFocusListener(new FocusAdapter() { @Override public void focusLost(FocusEvent evt) { // Get the contents of otherTextBox and textBox. (otherTextBox must be <= textBox) String boxFour = otherTextBox.getText(); String boxFive = textBox.getText(); // If either text box has spaces in it, don't perform the search. if (boxFour.contains(" ") || boxFive.contains(" ")) { // Don't perform SQL statements. Debug statement. System.out.println("Tray Position input contains spaces. Ignoring."); //Make all previous results invisible, if any. labels.setVisible(false); differentTextBox.setText(""); labelResults.setVisible(false); } else { //... Perform SQL statement ... } } } ); OK. Often, I use SWT MessageBox widgets in this code to communicate to the user, or wish to change the text widgets back to an empty state after verifying the input. The problem is that messageboxes seem to create a focusLost event, and using the .setText(string) method is subject to SWT.Verify listeners that are present on the text widget. Any suggestions as to selectively ignoring these listeners in code, but keeping them present for all other user input? Thank you in advance for your assistance.

    Read the article

< Previous Page | 39 40 41 42 43 44 45 46 47 48 49 50  | Next Page >