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  • iPhone - Change app icon pointed to by info.plist within the application?

    - by Batgar
    Is there any way to change the 47x47 PNG, pointed to within info.plist, for the iPhone springboard icon from within code? I understand I can add a translation and change the springboard icon per language that the iPhone supports via a changed info.plist per language, but I would like to change the springboard icon for my iPhone app based on a user preference within the app. Any ideas? I haven't tried this, but can a file be copied over another within an app bundle? Could I ship with info.plist pointing to "base.png" then replace "base.png" with another PNG I package with my app from within code? Thanks. --Batgar

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  • Default App Icon not appearing in iOS Simulator

    - by user577466
    I have searched quite a lot for an answer to this problem. If I have a general application, HelloWorld, and create an interface and then go to test it, then click on the Home button, not even the default grey/white icon is there like it's supposed to be. Anyone have any ideas why? I've even tried specifying a custom icon in the Info.plist file, but still nothing... I've got the latest version of Xcode and the SDK as well. (3.25 - 4.2)

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  • Would knowing Python help with creating iPhone applications?

    - by Josh
    Here is what the apple site says: With Snow Leopard, Mac OS X makes it easy to use scripting languages as full application development tools. Snow Leopard ships with support for the RubyCocoa Bridge and the PyObjC bridge. These two bridges give developers access not only to system APIs, but to Cocoa frameworks such as AppKit and Core Data, enabling you to build fully native Mac OS X applications in Ruby or Python. The RubyCocoa and PyObjC bridges allow you to freely mix code written in Objective-C with code written in the scripting language. You can quickly build prototypes and then optimise by implementing performance-critical pieces in Objective-C. How could Python help in this case?

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  • June 25 changes to BIS 742.15 How does it impact SSL iPhone App export compliance

    - by Rob
    This question isn't strictly development-related but I hope it's still acceptable :) On June 25, 2010 the BIS updated 742.15 and of interest to me is the new 742.14(b)(4) "Exclusions from mass market classification request, encryption registration and self-classification reporting requirements" and 742.15(b)(4)(ii) which states… (ii) Foreign products developed with or incorporating U.S.-origin encryption source code, components, or toolkits. Foreign products developed with or incorporating U.S. origin encryption source code, components or toolkits that are subject to the EAR, provided that the U.S. origin encryption items have previously been classified or registered and authorized by BIS and the cryptographic functionality has not been changed. Such products include foreign developed products that are designed to operate with U.S. products through a cryptographic interface. I take this to mean that my Canadian produced product that uses https is now excluded from requiring a CCATTS. What does everyone else think?

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  • iPhone App Store Release Question!

    - by Ahmad Kayyali
    I am developing an Application its purpose to view uploaded files on the host server, and it has a credentials that will be entered on the Login Page to authenticate the user. My Question! when I post my application to the App Store how suppose apple is going to test or at least view my application when Apple needs enter a valid credentials that I am not suppose to know, it's private to my client. Any guide would be greatly appreciated.

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  • Corona SDK (Lua) vs Native Obj-C for iPhone only word puzzle type game [closed]

    - by dodgy_coder
    I am trying to decide on whether to use the Corona SDK & Lua versus native Objective-C to develop an iOS app. This will be the first game on any smartphone I have developed and so its not that ambitious - a single player word puzzle type game - something sort of like scrabble. The advantages of Corona I can see are: Lua is probably easier to learn than Obj-C (shorter learning curve) meaning a possibly quicker development time Possibility to port to Android once its finished Advantages of native Obj-C are: Access to all and latest features of iOS More / faster available libraries Has anyone made this decision before? Are there any major advantages or disadvantages I've missed or got wrong here? Thanks.

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  • Ogre3d particle effect causing error in iPhone

    - by anu
    1) First I have added the Particle Folder from the OgreSDK( Contains Smoke.particle) 2) Added the Smoke.material And smoke.png and smokecolors.ong 3) After this I added the Plugin = Plugin_ParticleFX in the plugins.cfg Here is my code: #Defines plugins to load # Define plugin folder PluginFolder=./ # Define plugins Plugin=RenderSystem_GL Plugin=Plugin_ParticleFX 4) I have added the particle path in the resources.cfg( adding the particle file in this get crash ) #Resource locations to be added to the 'bootstrap' path # This also contains the minimum you need to use the Ogre example framework [Bootstrap] Zip=media/packs/SdkTrays.zip # Resource locations to be added to the default path [General] FileSystem=media/models FileSystem=media/particle FileSystem=media/materials/scripts FileSystem=media/materials/textures FileSystem=media/RTShaderLib FileSystem=media/RTShaderLib/materials Zip=media/packs/cubemap.zip Zip=media/packs/cubemapsJS.zip Zip=media/packs/skybox.zip 6) Finally I did all the settings, my code is here: mPivotNode = OgreFramework::getSingletonPtr()->m_pSceneMgr->getRootSceneNode()->createChildSceneNode(); // create a pivot node // create a child node and attach an ogre head and some smoke to it Ogre::SceneNode* headNode = mPivotNode->createChildSceneNode(Ogre::Vector3(100, 0, 0)); headNode->attachObject(OgreFramework::getSingletonPtr()->m_pSceneMgr->createEntity("Head", "ogrehead.mesh")); headNode->attachObject(OgreFramework::getSingletonPtr()->m_pSceneMgr->createParticleSystem("Smoke", "Examples/Smoke")); 7) I run this, I got the below error: An exception has occurred: OGRE EXCEPTION(2:InvalidParametersException): Cannot find requested emitter type. in ParticleSystemManager::_createEmitter at /Users/davidrogers/Documents/Ogre/ogre-v1-7/OgreMain/src/OgreParticleSystemManager.cpp (line 353) 8) Getting crash at: (void)renderOneFrame:(id)sender { if(!OgreFramework::getSingletonPtr()->isOgreToBeShutDown() && Ogre::Root::getSingletonPtr() && Ogre::Root::getSingleton().isInitialised()) { if(OgreFramework::getSingletonPtr()->m_pRenderWnd->isActive()) { mStartTime = OgreFramework::getSingletonPtr()->m_pTimer->getMillisecondsCPU(); //( getting crash here) Does anyone know what could be causing this?

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  • Adaptive Payment with Paypal in Iphone App

    - by user2436477
    I wanted to implement three way transection where there is only one payer but two different receivers. Both receivers will receive predefined percentage of payment. I implemented demo for single sender and single receiver,And it works fine.But i don't know how to implement for three way transection. So do i have to create library by myself ? OR Is there any library for adaptive payment feature?

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  • HTML5 article tag application for the iPad/iPhone

    - by dspencer
    I've used article tags on websites. My understanding and practice is to use the article tag for publication content. I always use HTML/HTML5 tags as their intended purposes and not at will. Recently, I've seen an HTML template that uses the article tag for the non-publication page content such as the content of an About Us page or any other generic page. I asked the why it was used this way and the (vague) explanation was that it had to do with the way the iPad read the tag. Is this true?

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  • New to iPhone Development - iOS5 Storyboard

    - by Peter
    I'm new here and pretty new to iOS development. My question is basically, should I learn the old school development methods or just learn how to do things using the latest tools (i.e. Storyboard)? I've had a go with the Storyboard feature of XCode 4.2 and it's very powerful. My only concern is that it requires iOS 5. I don't mind learning the old way of doing things but I've been having trouble finding tutorials/examples for XCode 4.2 that don't use the storyboard. An example would be the with my trouble finding a good tutorial on how to embed a Navigation Controller into a TabBarController. A lot of the material out there seems to be for older version of XCode. Using the storyboard I'm able to set this up with seconds but still haven't managed to get it working without it. So in short :) would you guys suggest I continue my project using the Storyboard or make the extra effort to do things a little more manually?

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  • HOW TO save Contacts from iPhone to Computer?

    - by goodm
    Step 1: Download [b]Tansee iPhone Transfer Contact[/b] free trial version [url="http://softseeking.com/prodail.aspx?proid=47"]here[/url],then install the software (skip if done yet). u can download at:[url="http://www.softseeking.com/prodail.aspx?proid=47"]http://www.softseeking.com/prodail.aspx?proid=47[/url] Step 2: Connect iPhone to your computer. Step 3: Run Tansee iPhone Transfer Contact , your contacts on iPhone memory will display as shown in your iPhone screen automatically as fig 1. Click on single name, all his or her information will display as fig 2 shown. Step 4-a: In fig 1 situation, you can click button "Copy" to copy all contacts from your iPhone to your computer , then select options: 1: Choose File Type: backup to TXT file, ANTC file or CSV file; 2: Choose File Path: You can change the backup path if you do not use default path. 3: Advanced Option: if you choose ANTC format in step 1, you can add a password to protect the file. Note: We do not know the password, so please do remember it. Click OK Button to finish the Copy. See fig 3. Note: You can only copy the first 5 contacts with trail version.[/SIZE] [/SIZE] [size=3][size=3]Step 4-b: In fig 2 situation, click button "Copy Contact From who" to copy contact of a single person, select options: 1: Choose File Type: Backup contacts to TXT file, and CSV file in single contact transfer; 2: Choose File Path: You can change the backup path if you do not use default path; 3: Advanced Option: Disabled in single contact transfer. Click OK Button to finish the Copy. See fig 4. Note: You can only copy the first 5 contacts in trail version.[/size] [/size]

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  • WRT54GL Tomato Router in Client wireless mode to an iPhone Personal Hotspot

    - by Gordo
    I am trying to connect a router with Tomato firmware to an iPhone 4. The goal is to connect to the Personal Hotspot in Client Wireless mode. This should allow wired and wireless users to connect to the router rather then the iPhone. In theory this should be possible but I am having difficulty. Router Linksys WRT54GL Tomato 1.28.1816 firmware iPhone iPhone 4 iOS 5.1 (9B176) Carrier Rogers Wireless Personal Hotspot works with other devices, wifi/bluetooth/usb iPhone Personal Hotspot settings Mode: B/G Security: WPA or WPA2 Personal Encryption: AES Router IP: 172.20.10.1 Subnet: 172.20.10.0 Min IP: 172.20.10.2 Max IP: 172.20.10.14 maximum number of wireless tethered hosts is 5 I have followed the directions here: http://www.wi-fiplanet.com/tutorials/article.php/3810281 Ensured that the router subnet does not 'collide' with the iPhone subnet. Here is the configuration of the Tomato 'Basic - Network - Wireless' section: http://i.stack.imgur.com/pbmTB.png I have tried several variations of this configuration, but nothing seems to work. NOTE: I have successfully connected to my own wifi network in Wireless Client mode, so I am confident that there are no bad cables or other hardware issues. I would prefer to use Tomato, but DD-WRT maybe my only other option. Thanks!

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  • iPhone 3G can't see any WiFi networks, ever

    - by torbengb
    I've got WiFi turned on in the settings, and ask before connect turned off. My iPhone 3G should see several WiFi networks, but it lists none. It also does not list my own network, which my computers see just fine. It has worked earlier but stopped working recently (possibly because of or at the same time of other trouble (which a restore solved)). The iPhone is not jailbroken. The SSID is not hidden, uses WPA2. It also finds no WiFi networks when I'm at a friend's house. His iPhone 2G sees several WiFi networks, including his own. When I use the manual entry method, specifying my home SSID and the proper WPA2 passkey, then click join, the iPhone says couldn't find that network. Same at my friend's place, with his SSID and passkey. I've just backed up my iPhone, then restored it, to see if refreshing the firmware would help. It didn't change anything. Is my iPhone broken? How can I fix this?

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  • Application running in the iPad Simulator

    - by Wallym
    I've got some code running in the iPad Simulator.  One thing I discovered is that an application has to be compiled against a specific version of the SDK.  When I created a new iPad application, the updated iPad window for the Interface Builder became availble.  Very nice indeed.  Everything was the same as before, so that was good.  I fired up the iPad Simulator, and I got this below:   The next step was getting my app on there, which was easy.  Then I got my app running on the simulator, and I saw this: Basically, everything is filled with goodness and seems to be running correctly.  **fingers crossed**

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  • UITextField keyboard difference between simulator and real device

    - by Raphael Pinto
    Hi, I am trying get float value with UITextField. On the simulator V3.1.3 in English, I have to use '.' to separate my float values. But on my Iphone 3GS V3.1.3 in French, I have to use ',' to separate them. If I use '.' on my Iphone 3GS, my float is troncated : 3.22222 = 3.0000000 Is there a solution to detect the language version and use the good separator automaticaly?

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  • Is file transfer possible to iPhone 3.0 via Bluetooth or not?

    - by Dimitri Wetzel
    Is it possible to transfer files of a bluetooth device, lets say a digital pen (e.g. Nokia or Logitech io2) to the iPhone? I am interested if I could do a native application that could somehow get that binary file sent by the digital pen and do something with it. I am used to rfcomm and obex but I can only find inconclusive results when I search for that and the support in the iPhone SDK... Any ideas?

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  • Why didn't Apple initially implement copy and paste in the iPhone?

    - by Howiecamp
    Why didn't Apple implement copy and paste prior to iPhone OS 3.0? The answers I don't think are correct (but I could certainly be wrong) are: They couldn't figure out how to do it and provide a good user experience Some crazy multi-tasking or battery limitation iPhone users didn't want or need it (this was Microsoft's argument and is totally specious) Thoughts?

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  • How can I create a footer/toolbar in an iPhone web app?

    - by Hector Scout
    I'm working on a web app and I need to get a div to stick to the bottom of the viewport. Always viewable and always on the bottom of the viewport. There's an example of what I want here: footer. Unfortunately, this doesn't work on the iPhone. I can think of some ways to do this using javascript but I would rather not. Any ideas on how to get this effect on the iPhone using only css?

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  • iPhone - How do I find the MAC address of the connected WiFi access point?

    - by Ciaran
    Without using the private APIs, is it possible to programatically determine the MAC address of the access point that the iPhone is connected to? I understand that this should be doable using the core BSD libraries, but we are new to this, so it would be great if someone can point us to some starter code. Note: we're trying to determine the MAC address of the remote device - not the MAC address of the iPhone.

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  • My iPhone app ran fine in simulator but crashed on device (iPod touch 3.1.2) test, I got the followi

    - by Mickey Shine
    I was running myapp on an iPod touch and I noticed it missed some libraries. Is that the reason? [Session started at 2010-03-19 15:57:04 +0800.] GNU gdb 6.3.50-20050815 (Apple version gdb-1128) (Fri Dec 18 10:08:53 UTC 2009) Copyright 2004 Free Software Foundation, Inc. GDB is free software, covered by the GNU General Public License, and you are welcome to change it and/or distribute copies of it under certain conditions. Type "show copying" to see the conditions. There is absolutely no warranty for GDB. Type "show warranty" for details. This GDB was configured as "--host=i386-apple-darwin --target=arm-apple-darwin".tty /dev/ttys007 Loading program into debugger… Program loaded. target remote-mobile /tmp/.XcodeGDBRemote-237-78 Switching to remote-macosx protocol mem 0x1000 0x3fffffff cache mem 0x40000000 0xffffffff none mem 0x00000000 0x0fff none run Running… [Switching to thread 11779] [Switching to thread 11779] sharedlibrary apply-load-rules all (gdb) continue warning: Unable to read symbols for "/Library/MobileSubstrate/MobileSubstrate.dylib" (file not found). 2010-03-19 15:57:18.892 myapp[2338:207] MS:Notice: Installing: com.yourcompany.myapp [myapp] (478.52) 2010-03-19 15:57:19.145 myapp[2338:207] MS:Notice: Loading: /Library/MobileSubstrate/DynamicLibraries/Backgrounder.dylib warning: Unable to read symbols for "/Library/MobileSubstrate/DynamicLibraries/Backgrounder.dylib" (file not found). warning: Unable to read symbols for "/Developer/Platforms/iPhoneOS.platform/Developer/SDKs/iPhoneOS3.1.2.sdk/usr/lib/libsubstrate.dylib" (file not found). MS:Warning: message not found [myappAppDelegate applicationWillResignActive:] MS:Warning: message not found [myappAppDelegate applicationDidBecomeActive:] 2010-03-19 15:57:19.550 myapp[2338:207] in FirstViewController 2010-03-19 15:57:20.344 myapp[2338:207] in load table view 2010-03-19 15:57:20.478 myapp[2338:207] in loading splash view 2010-03-19 15:57:22.793 myapp[2338:207] in set interface Program received signal: “0”. warning: check_safe_call: could not restore current frame

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  • iPhone Web Appication development and deployment

    - by yakub_moriss
    Hi,All I haven't develop any iPhone Web Application ever...so i am little bit confuse about that. I want to build a Web Application for iPhone which will be made using(CSS+JavaScript). I read some where that no approval is required for iPhone Web Application. is it correct ? And if i have made my iPhone Web Application (using CSS+JavaScript)and uploaded at my server. and if i want to open it in UIWebView using iPhone SDK simply... is this Application is valid for iPhone Web Application portal https://adcweb.apple.com/iphone/index.php or not ? how can end users get the Application on their iPhone after submiting to the portal... Thanks in advance...

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  • Unicode Kangxi radicals range 2F00–2FDF not displayed on iphone device, but in simulator

    - by sadfadfasd
    Hi, Kangxi radicals in the range 2F00-2FDF (see link text) are not displayed correctly on the iPhone device. They appear as a crossed-out box. In the simulator they display correctly. I tried the system font and also the [UIFont fontWithName:@"STHeitiTC-Medium" size:24]; ... Is the unicode codepoint coverage limited on the iphone (in my case OS 3.1.3)? How to make those radicals appear??? Thx

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