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  • Should I install GCC 64 bit on a new server?

    - by diederikvanliere
    I am going to rebuild my server and I am wondering whether I should install GCC 32 or 64 bit. I develop in Python and I use some libraries that would benefit from a 64 bit GCC installation but I am not sure if I am going to run into problems with other programs / libraries. What are your thoughts?

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  • What driver for M1015 for Solaris 11 Express

    - by Garuda
    For Solaris 11 Express, what driver is supposed to be used? The M1015 is essentially a LSI 9240-8i From http://www.lsi.com/products/storagecomponents/Pages/MegaRAIDSAS9240-8i.aspx The only driver for Solaris is a old 32bit driver? I'd like to Flash it also, but can't seem to figure out which util to use.. The linux one from IBM screams for libraries that aren't included in the libraries section.

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  • Java SWIFT Library

    - by jkl
    I'm looking for a Java library for SWIFT messages. I want to parse SWIFT messages into an object model validate SWIFT messages (including SWIFT network validation rules) build / change SWIFT messages by using an object model Theoretically, I need to support all SWIFT message types. But at the moment I need MT103+, MT199, MT502, MT509, MT515 and MT535. So far I've looked at two libraries AnaSys Message Objects (link text) Datamation SWIFT Message Suite (link text) Both libraries allow to accomplish the tasks mentioned above but in both cases I'm not really happy. AnaSys uses a internal XML representation for all SWIFT messages which you need to know in order to access the fields of a message. And you need to operate on the DOM of the XML representation, there is no way to say "get the contents of field '50K' of the SWIFT message". And the Datamation library seems to have the nicer API but does not find all errors. So does anyone know other SWIFT libraries to use?

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  • MathML or OMML to PNG w/ .NET?

    - by charliedigital
    Are there any libraries which take MathML (or, even more preferably, OMML) and outputs a .PNG file? I am putting together an export process for .docx files and, as a part of this process, I'd like to extract equations and render them as .PNG files. Word 2007 does this natively when you save a document for the web, but so far, I have not been able to find a way to do this programmatically (if anyone has an answer for that, it would be even better). So the next best thing is to take the OMML and use the Microsoft provided XSL stylesheets and transform them to MathML. Unfortunately, I haven't been able to find any (working) rendering libraries for either MathML or OMML. If there aren't any pure .NET libraries for this, I'll settle for just about anything that I can call from a commandline to output a .PNG from either MathML or OMML.

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  • Serverside image processing

    - by spol
    I am designing a web application that does server side image processing in real time. Processing tasks include applying different effects like grayscale, blur, oil paint, pencil sketch etc on images in various formats. I want to build it using java/servlets which I am already familiar with. I found 3 options, 1) Use pure java imaging libraries like java.awt or http://www.jhlabs.com/ip/index.html 2) Use command line tools like Gimp/ImageMagick 3) Use c,c++ image libraries that have java bindings. I don't know which of the above options is good keeping the performance in mind. It looks like option 2) and 3) are good performance wise, but I want to be sure before I rule out 1). I have also heard gimp cannot be run using command line unless gtk or xwindows is already installed on the server. Will there be any such problems with 2) or 3) while running them server side? Also please suggest any good image processing libraries for this purpose.

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  • Android NDK Question

    - by Kyle
    The NDK does not contain very many shared libraries for you to access. As a result, I must build many sources myself and link them into my shared library via static/shared libraries. I want to compile libpng as a Static Library. Trouble is, I have absolutely no idea how, nor does google instruct you how to do so in their NDK. I'm no expert on the NDK even after reading everything I can find, so I would really appreciate someone who actually knows how this is done. I do have the Android.mk file for libpng, as google's Android OS source contains it. Infact, I got the entire directory on the android OS source for libpng and it's dependent libraries. It was somewhat of a shortcut instead of making one myself. I don't know how to make a particular directory which contains this file, though. Thanks for reading!

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  • tomcat axis2 shared libs and spring destroy-method problem

    - by EugeneP
    in tomcat\lib there are axis*, axis2* jars. I cannot delete them [sysadmin won't allow to do that]. My web-app invokes web-services. I put Jax-ws jars directly to myapp/web-inf/lib. so inner calls frow a web app servlets use jax-ws libraries. but since "destroy-method" of the bean invokes a web-service, and session is destroyed, then spring makes a service call through tomcat/lib/* = axis2 libraries, and not by using web-inf/lib/jax-ws* How to: a) while not deleting axis2 libs from shared tomcat folder b) make spring use jax-ws libraries to make a web-service call ?

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  • setting library include paths in c++

    - by Drew
    Hi all, I just installed gd2 using mac ports (sudo install gd2), which installed libraries in the following places: /opt/local/include/gd.h /opt/local/lib/libgd.dylib (link) /opt/local/lib/libgd.la /opt/local/lib/libgd.a So when I create my c++ app I add '#include "gd.h"', which throws: main.cpp:4:16: error: gd.h: No such file or directory If I set gd.h as an absolute path (as above)(not a solution, but was curious), I am thrown: g++ -L/opt/local/include -L/opt/local/lib main.o Heatmap_Map.o Heatmap_Point.o -o heatmap Undefined symbols: "_gdImagePng", referenced from: _main in main.o "_gdImageLine", referenced from: _main in main.o "_gdImageColorAllocate", referenced from: _main in main.o _main in main.o "_gdImageDestroy", referenced from: _main in main.o "_gdImageCreate", referenced from: _main in main.o "_gdImageJpeg", referenced from: _main in main.o ld: symbol(s) not found So, I understand this means that ld can not find the libraries it needs (hence trying to give it hints with the "-L" values). So after giving g++ the -L hints and the absolute path in #include, I can get it to work, but I don't think I have to do this, how can I make g++/ld search int eh right places for the libraries? Drew J. Sonne.

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  • Log4cxx sample program and steps to compile

    - by Jake
    Hi guys Hoping someone can help out.. I've been scouring the net for a simple how-to to get a good log4cxx program working, with steps on setting up the libraries, dependants, directives, library paths etc etc.. as of yet i've found a lot of valuable but disjointed information.. trying to pull it all together has been a bit of a nightmare, so i'm reaching out and wondering if any kind soul knows of, or could put together a simple how-to, to get a standard win32 console app running with either static or dynamically linked release mode log4cxx.. I have win32 binary releases of the libraries, and thanks to a very cool dude from "Must a blog have a name" I have a win32 project which can build log4cxx.. i just cant bloody use it :) It would be really helpful to me, and probably to others, to be able to refer to something like this and not 20 different pages, with different lists of libraries needed to download and install.. :) Here's hoping Thanks guys J

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  • Adding a JAR to an Eclipse Java library

    - by Paul Reiners
    How do you add a JAR file to an already existing Java library in Eclipse? Note that this is not a user library. That is, if you look at the Java Build Path for a Java project and click on the Libraries tab, you will see the list of libraries used by the project. If you expand a given library, you will see a list of JAR files included in that library. I want to add an additional JAR file to one of these libraries. I am using Version 3.4.0 of Eclipse.

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  • Library for polygon operations

    - by AJM
    I've recently encountered a need for a library or set of libraries to handle operations on 2D polygons. I need to be able to perform boolean/clipping operations (difference and union) and triangulation. So far the libraries I've found are poly2tri, CGAL, and GPC. Poly2tri looks good for triangulation but I'm still left with boolean operations, and I'm unsure about its maturity. CGAL and GPC are only free if my own project is free. My particular project isn't commercial, so I'm hesitant to pay or request for any licenses. But I may want to use my code for a future commercial project, so I'm hesitant about CGAL's open source licenses and GPC's freeware-only restriction. There doesn't seem to be any polygon clipping libraries with nice BSD-style licenses.

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  • how to compile f# on mono

    - by leon
    I am trying to compile this example in mono on ubuntu. However I get the error wingsit@wingsit-laptop:~/MyFS/kitty$ fsc.exe -o kitty.exe kittyAst.fs kittyParser.fs kittyLexer.fs main.fs Microsoft (R) F# 2.0 Compiler build 2.0.0.0 Copyright (c) Microsoft Corporation. All Rights Reserved. /home/wingsit/MyFS/kitty/kittyAst.fs(1,1): error FS0222: Files in libraries or multiple-file applications must begin with a namespace or module declaration, e.g. 'namespace SomeNamespace.SubNamespace' or 'module SomeNamespace.SomeModule' /home/wingsit/MyFS/kitty/kittyParser.fs(2,1): error FS0222: Files in libraries or multiple-file applications must begin with a namespace or module declaration, e.g. 'namespace SomeNamespace.SubNamespace' or 'module SomeNamespace.SomeModule' /home/wingsit/MyFS/kitty/kittyLexer.fsl(2,1): error FS0222: Files in libraries or multiple-file applications must begin with a namespace or module declaration, e.g. 'namespace SomeNamespace.SubNamespace' or 'module SomeNamespace.SomeModule' wingsit@wingsit-laptop:~/MyFS/kitty$ I am a newbie in F#. Is there something obvious I miss?

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  • Choosing a plotting library for web/browser application

    - by Goro
    Hello, I am looking for a plotting/graphing library (mostly to do line plots) for my application. I have been looking at JavaScript APIs (like Google's) but I found them to be slowing down things at client side (I am plotting a quite large number of points). I also found that with client-side libraries, the performance was quite varied depending on the user's computer. With moving to a server-side library I would cut down on this variance, and would have more control over data flow (my data is in a MySQL database). I have then looked at some PHP-based plotting libraries, but a lot of them seem to be "forgotten" (no new version for years). I have been eying pChart, but it has not had an update in almost two years. First, what would you recommend: server-side or client-side approach? Second, what library would you recommend. Paid libraries are definitely an option, as I don't mind paying for quality software that would cut down on my development time. Thanks,

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  • Audio processing in C# or C++

    - by melculetz
    Hi, I would like to create an application that uses AI techniques and allows the user to record a part of a song and then tries to find that song in a database of wav files. I would have liked to use some already existing libraries for the audio processing part. So, could you recommend any libraries in C# which can read a wav file, get input from microphone, have some audio filters (low pass, high pass, FFT etc) and maybe have the ability to plot the audio signal as well. I would prefer to develop in C#, but if there aren't good libraries for audio processing, I guess I could work in C++ as well. As far as I know, Mathlab already has the above mentioned functionalities, but I can't use it in my application.

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  • Mixed static and dynamic link on Mac OS

    - by barbaz
    I want to use gcc to produce a shared library, but i want to link some other libraries it depends on statically. Now to produce the "standard" dynamically linked output file i use gcc -dynamiclib *.o -lfoo -lbar -o outfile which would be gcc -shared *.o -lfoo -lbar -o outfile on for a binutils ld on a linux system. Now if i want libfoo and libbar to be linked statically, I can name the static libraries directly gcc -dynamiclib *.o /usr/lib/libfoo.a /usr/lib/libbar.a -o outfile however, that way i have to look for the library files myself. GNU binutils ld supports this: gcc -shared *.o -l:libfoo.a -l:libbar.a -o outfile but apple's ld doesnt. Is there a way to make apple's ld look for the static libraries himself? If not, is there another way that would avoid naming the exact location of the archives, e.g. producing an intermediate output file out of the object files requiring libfoo and libbar with the -static switch and linking that file together with the remaining objectfiles to create the dynamic object?

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  • libriaries on Android

    - by Will
    In native development, you can produce libraries - .so, .dll etc - that other libraries and programs can share. In Java, you can put your code in a JAR in the classpath and other programs and libraries can use it. So how can you do modular programs in Android? I get the impression from the documentation that each APK is a self-contained island. Can different APKs share code? And how does installation work when you have these external dependencies? Can you specify that you rely on library that is not in your APK and get it installed too? If you can't have 'dynamic linking', can you have 'static linking' by developing your shared code and somehow putting the equiv of a JAR into each APK that requires it?

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  • Setting up Maven for a team

    - by Bytecode Ninja
    I have used Maven extensively for my personal projects, but now I have to set it up for a small team of 5-7 developers. My main question is, what's the recommended approach for managing dependencies to commercial libraries that are not available in the Maven repos? How can I manage the dependency of these commercial libraries on the open source libraries that they use and are available in Maven repos? Also, are there any other recommendations and advices that I should know or implement to make the setup as efficient, effective, and smooth as possible? Thanks in advance.

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  • C / JSON Library in popular Linux distros?

    - by Tim Post
    I have a program written in C that has to input and output JSON over a local domain socket. I've found several C / JSON libraries that 'almost work' through searches. Prior to taking one of the libraries that I found .. I want to be sure that I'm not over-looking a library that is commonly found on modern Linux distros. I'd also really appreciate links to libraries that you use. Most likely, I'll just drop it in tree, unless I realize that I've over looked something widely distributed. I am tagging this as subjective because the answer that I select is the one linking to a library that works for me, that does not mean its the 'best' library. I want to take an existing array and easily convert it to a buffer that can be sent, or take a buffer and easily convert it into an allocated array. Thanks in advance!

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  • How can I try a new language or framework without installing it?

    - by flamingLogos
    With so many languages and frameworks that exist, and with new ones appearing all the time, I don't have the time to download, install, and configure each one to evaluate it. In the past I've run across webapps that allow one to write or paste code into a window, and see the results in realtime in the browser, usually in a tutorial setting. What are your favorite sandbox sites for a given technology? Edit: @fretj provided the link to the excellent Google Code Playground (+1 upvote), but I thought that it was just for experimenting with Google's own apps (Search, Maps, Earth, Language, etc). But it turns out that it contains a few hidden gems: In addition to their apps, you can try out the many Javascript libraries that they host including jQuery, jQuery UI, MooTools, Dojo, and Prototype Scriptaculous. They're all hidden under the Libraries category in the "Pick an API" box. I overlooked the category because I thought it was for an app called Google Libraries. There's also a Javascript category for Javascript itself.

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  • How to ensure that you are building against STLport.

    - by Pradyot
    I am using Visual C++ 2005 to build a couple of libraries and an executable. I include the STLport location in the Additional Include Path of the libraries and include the library in the input to linker for executable. The library however seems to reffer to stl symbols (such as string) without the stl port namespace. This results in a linker error. these are the relevant lines from the command line on the 2 libraries and executable: /Od /I "..\Junctions\fo_fid_3rdParty\STLport-5.1.0\stlport" /Od /I "..\Junctions\Includes\fo_fid_3rdParty\STLport-5.1.0\stlport" /OUT:"..\ET_BUILD\vc8\Debug\bin\SFGWDealerwebFixAutorecD.exe" /INCREMENTAL:NO /NOLOGO ..\junctions\libs\fo_fid_3rdParty\STLport-5.1.0\lib\stlportstld_vc8.5.1.lib thanks

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  • How do I set up Scala plugin for NetBeans to copy the Scala runtime library?

    - by Alexey Romanov
    Versions: NetBeans 6.8, Scala Kit 0.16.1 When I compile my project, I get the following output: init: deps-jar: Compiling 2 source files to F:\MyProgramming\NorvigSpellChecker\build\classes compile: Created dir: F:\MyProgramming\NorvigSpellChecker\dist Building jar: F:\MyProgramming\NorvigSpellChecker\dist\NorvigSpellChecker.jar Not copying the libraries. To run this application from the command line without Ant, try: java -jar "F:\MyProgramming\NorvigSpellChecker\dist\NorvigSpellChecker.jar" jar: BUILD SUCCESSFUL (total time: 3 seconds) Of course, the libraries should be copied, so I can't actually run it by using this command line. I don't see any options to copy the library in the project configuration. The plugin uses Ant for building, but I don't have any experience with it; presumably it should be easy enough to tell Ant to copy the libraries. Here is build-impl.xml, what should I do in build.xml?

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  • C++: Platform independent game lib?

    - by Martijn Courteaux
    Hi, I want to write a serious 2D game, and it would be nice if I have a version for Linux and one for Windows (and eventually OSX). Java is fantastic because it is platform independent. But Java is too slow to write a serious game. So, I thought to write it in C++. But C++ isn't very cross-platform friendly. I can find game libraries for Windows and libraries for Linux, but I'm searching one that I can use for both, by recompiling the source on a Windows platform and on a Linux platform. Are there engines for this or is this idea irrelevant? Isn't it that easy (recompiling)? Any advice and information about C++ libraries would be very very very appreciated!

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  • Why Eclipse does not see .jar file of a library?

    - by Roman
    I have a java project in which I have "Referenced Libraries". In the "Referenced Libraries" I have a .jar file of a library that I use (I use only one external library). When I try to "Run - Run" the code I have a NullPointerException. From my previous experience I know that it it (very likely) because my code does not see the library. I just started to use Eclipse and it can be the I do not "connect" libraries in a correct way. Should I use some options or additional action to force Eclipse to see the .jar file of the library? ADDED: By the right click on the library I get a drop-down menu in which I see "Build Path". My be I need to do something there?

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  • Python Library installation

    - by MacPython
    Hi everybody I have two questions regarding python libraries: I would like to know if there is something like a "super" python library which lets me install ALL or at least all scientific useful python libraries, which I can install once and then I have all I need. There is a number of annoying problems when installing different libraries (pythonpath, cant import because it is not installed BUT it is installed). Is there any good documentation about common installation errors and how to avoid them. If there is no total solution I would be interested in numpy, scipy, matplotlib, PIL Thanks a lot for the attention and help Best Z

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