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  • opengl problem works on droid but not droid eris and others.

    - by nathan
    This GlRenderer works fine on the moto droid, but does not work well at all on droid eris or other android phones does anyone know why? package com.ntu.way2fungames.spacehockeybase; import java.io.DataInputStream; import java.io.IOException; import java.nio.Buffer; import java.nio.FloatBuffer; import javax.microedition.khronos.egl.EGLConfig; import javax.microedition.khronos.opengles.GL10; import com.ntu.way2fungames.LoadFloatArray; import com.ntu.way2fungames.OGLTriReader; import android.content.res.AssetManager; import android.content.res.Resources; import android.opengl.GLU; import android.opengl.GLSurfaceView.Renderer; import android.os.Handler; import android.os.Message; public class GlRenderer extends Thread implements Renderer { private float drawArray[]; private float yoff; private float yoff2; private long lastRenderTime; private float[] yoffs= new float[10]; int Width; int Height; private float[] pixelVerts = new float[] { +.0f,+.0f,2, +.5f,+.5f,0, +.5f,-.5f,0, +.0f,+.0f,2, +.5f,-.5f,0, -.5f,-.5f,0, +.0f,+.0f,2, -.5f,-.5f,0, -.5f,+.5f,0, +.0f,+.0f,2, -.5f,+.5f,0, +.5f,+.5f,0, }; @Override public void run() { } private float[] arenaWalls = new float[] { 8.00f,2.00f,1f,2f,2f,1f,2.00f,8.00f,1f,8.00f,2.00f,1f,2.00f,8.00f,1f,8.00f,8.00f,1f, 2.00f,8.00f,1f,2f,2f,1f,0.00f,0.00f,0f,2.00f,8.00f,1f,0.00f,0.00f,0f,0.00f,10.00f,0f, 8.00f,8.00f,1f,2.00f,8.00f,1f,0.00f,10.00f,0f,8.00f,8.00f,1f,0.00f,10.00f,0f,10.00f,10.00f,0f, 2f,2f,1f,8.00f,2.00f,1f,10.00f,0.00f,0f,2f,2f,1f,10.00f,0.00f,0f,0.00f,0.00f,0f, 8.00f,2.00f,1f,8.00f,8.00f,1f,10.00f,10.00f,0f,8.00f,2.00f,1f,10.00f,10.00f,0f,10.00f,0.00f,0f, 10.00f,10.00f,0f,0.00f,10.00f,0f,0.00f,0.00f,0f,10.00f,10.00f,0f,0.00f,0.00f,0f,10.00f,0.00f,0f, 8.00f,6.00f,1f,8.00f,4.00f,1f,122f,4.00f,1f,8.00f,6.00f,1f,122f,4.00f,1f,122f,6.00f,1f, 8.00f,6.00f,1f,122f,6.00f,1f,120f,7.00f,0f,8.00f,6.00f,1f,120f,7.00f,0f,10.00f,7.00f,0f, 122f,4.00f,1f,8.00f,4.00f,1f,10.00f,3.00f,0f,122f,4.00f,1f,10.00f,3.00f,0f,120f,3.00f,0f, 480f,10.00f,0f,470f,10.00f,0f,470f,0.00f,0f,480f,10.00f,0f,470f,0.00f,0f,480f,0.00f,0f, 478f,2.00f,1f,478f,8.00f,1f,480f,10.00f,0f,478f,2.00f,1f,480f,10.00f,0f,480f,0.00f,0f, 472f,2f,1f,478f,2.00f,1f,480f,0.00f,0f,472f,2f,1f,480f,0.00f,0f,470f,0.00f,0f, 478f,8.00f,1f,472f,8.00f,1f,470f,10.00f,0f,478f,8.00f,1f,470f,10.00f,0f,480f,10.00f,0f, 472f,8.00f,1f,472f,2f,1f,470f,0.00f,0f,472f,8.00f,1f,470f,0.00f,0f,470f,10.00f,0f, 478f,2.00f,1f,472f,2f,1f,472f,8.00f,1f,478f,2.00f,1f,472f,8.00f,1f,478f,8.00f,1f, 478f,846f,1f,472f,846f,1f,472f,852f,1f,478f,846f,1f,472f,852f,1f,478f,852f,1f, 472f,852f,1f,472f,846f,1f,470f,844f,0f,472f,852f,1f,470f,844f,0f,470f,854f,0f, 478f,852f,1f,472f,852f,1f,470f,854f,0f,478f,852f,1f,470f,854f,0f,480f,854f,0f, 472f,846f,1f,478f,846f,1f,480f,844f,0f,472f,846f,1f,480f,844f,0f,470f,844f,0f, 478f,846f,1f,478f,852f,1f,480f,854f,0f,478f,846f,1f,480f,854f,0f,480f,844f,0f, 480f,854f,0f,470f,854f,0f,470f,844f,0f,480f,854f,0f,470f,844f,0f,480f,844f,0f, 10.00f,854f,0f,0.00f,854f,0f,0.00f,844f,0f,10.00f,854f,0f,0.00f,844f,0f,10.00f,844f,0f, 8.00f,846f,1f,8.00f,852f,1f,10.00f,854f,0f,8.00f,846f,1f,10.00f,854f,0f,10.00f,844f,0f, 2f,846f,1f,8.00f,846f,1f,10.00f,844f,0f,2f,846f,1f,10.00f,844f,0f,0.00f,844f,0f, 8.00f,852f,1f,2.00f,852f,1f,0.00f,854f,0f,8.00f,852f,1f,0.00f,854f,0f,10.00f,854f,0f, 2.00f,852f,1f,2f,846f,1f,0.00f,844f,0f,2.00f,852f,1f,0.00f,844f,0f,0.00f,854f,0f, 8.00f,846f,1f,2f,846f,1f,2.00f,852f,1f,8.00f,846f,1f,2.00f,852f,1f,8.00f,852f,1f, 6f,846f,1f,4f,846f,1f,4f,8f,1f,6f,846f,1f,4f,8f,1f,6f,8f,1f, 6f,846f,1f,6f,8f,1f,7f,10f,0f,6f,846f,1f,7f,10f,0f,7f,844f,0f, 4f,8f,1f,4f,846f,1f,3f,844f,0f,4f,8f,1f,3f,844f,0f,3f,10f,0f, 474f,8f,1f,474f,846f,1f,473f,844f,0f,474f,8f,1f,473f,844f,0f,473f,10f,0f, 476f,846f,1f,476f,8f,1f,477f,10f,0f,476f,846f,1f,477f,10f,0f,477f,844f,0f, 476f,846f,1f,474f,846f,1f,474f,8f,1f,476f,846f,1f,474f,8f,1f,476f,8f,1f, 130f,10.00f,0f,120f,10.00f,0f,120f,0.00f,0f,130f,10.00f,0f,120f,0.00f,0f,130f,0.00f,0f, 128f,2.00f,1f,128f,8.00f,1f,130f,10.00f,0f,128f,2.00f,1f,130f,10.00f,0f,130f,0.00f,0f, 122f,2f,1f,128f,2.00f,1f,130f,0.00f,0f,122f,2f,1f,130f,0.00f,0f,120f,0.00f,0f, 128f,8.00f,1f,122f,8.00f,1f,120f,10.00f,0f,128f,8.00f,1f,120f,10.00f,0f,130f,10.00f,0f, 122f,8.00f,1f,122f,2f,1f,120f,0.00f,0f,122f,8.00f,1f,120f,0.00f,0f,120f,10.00f,0f, 128f,2.00f,1f,122f,2f,1f,122f,8.00f,1f,128f,2.00f,1f,122f,8.00f,1f,128f,8.00f,1f, 352f,8.00f,1f,358f,8.00f,1f,358f,2.00f,1f,352f,8.00f,1f,358f,2.00f,1f,352f,2.00f,1f, 358f,2.00f,1f,358f,8.00f,1f,360f,10.00f,0f,358f,2.00f,1f,360f,10.00f,0f,360f,0.00f,0f, 352f,2.00f,1f,358f,2.00f,1f,360f,0.00f,0f,352f,2.00f,1f,360f,0.00f,0f,350f,0.00f,0f, 358f,8.00f,1f,352f,8.00f,1f,350f,10.00f,0f,358f,8.00f,1f,350f,10.00f,0f,360f,10.00f,0f, 352f,8.00f,1f,352f,2.00f,1f,350f,0.00f,0f,352f,8.00f,1f,350f,0.00f,0f,350f,10.00f,0f, 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134.55f,826.76f,-0.50f,134.55f,836.34f,-0.50f,145.09f,795.41f,-2f,134.55f,826.76f,-0.50f,145.09f,795.41f,-2f,145.09f,786.78f,-2f, 345.45f,826.76f,-0.50f,345.45f,836.34f,-0.50f,334.91f,795.41f,-2f,345.45f,826.76f,-0.50f,334.91f,795.41f,-2f,334.91f,786.78f,-2f, 355.04f,829.63f,-0.50f,460.49f,829.63f,-0.50f,438.44f,789.37f,-2f,355.04f,829.63f,-0.50f,438.44f,789.37f,-2f,343.53f,789.37f,-2f, 460.49f,24.37f,-0.50f,355.04f,24.37f,-0.50f,343.53f,64.63f,-2f,460.49f,24.37f,-0.50f,343.53f,64.63f,-2f,438.44f,64.63f,-2f, 345.45f,27.24f,-0.50f,345.45f,17.66f,-0.50f,334.91f,58.59f,-2f,345.45f,27.24f,-0.50f,334.91f,58.59f,-2f,334.91f,67.22f,-2f, 134.55f,27.24f,-0.50f,134.55f,17.66f,-0.50f,145.09f,58.59f,-2f,134.55f,27.24f,-0.50f,145.09f,58.59f,-2f,145.09f,67.22f,-2f, 463.36f,826.76f,-0.50f,463.36f,27.24f,-0.50f,441.03f,67.22f,-2f,463.36f,826.76f,-0.50f,441.03f,67.22f,-2f,441.03f,786.78f,-2f, 16.64f,27.24f,-0.50f,16.64f,826.76f,-0.50f,38.97f,786.78f,-2f,16.64f,27.24f,-0.50f,38.97f,786.78f,-2f,38.97f,67.22f,-2f, 124.96f,24.37f,-0.50f,19.51f,24.37f,-0.50f,41.56f,64.63f,-2f,124.96f,24.37f,-0.50f,41.56f,64.63f,-2f,136.47f,64.63f,-2f, 124.96f,24.37f,-0.50f,134.55f,27.24f,-0.50f,145.09f,67.22f,-2f,124.96f,24.37f,-0.50f,145.09f,67.22f,-2f,136.47f,64.63f,-2f, 19.51f,24.37f,-0.50f,16.64f,27.24f,-0.50f,38.97f,67.22f,-2f,19.51f,24.37f,-0.50f,38.97f,67.22f,-2f,41.56f,64.63f,-2f, 345.45f,27.24f,-0.50f,355.04f,24.37f,-0.50f,343.53f,64.63f,-2f,345.45f,27.24f,-0.50f,343.53f,64.63f,-2f,334.91f,67.22f,-2f, 463.36f,27.24f,-0.50f,460.49f,24.37f,-0.50f,438.44f,64.63f,-2f,463.36f,27.24f,-0.50f,438.44f,64.63f,-2f,441.03f,67.22f,-2f, 463.36f,826.76f,-0.50f,460.49f,829.63f,-0.50f,438.44f,789.37f,-2f,463.36f,826.76f,-0.50f,438.44f,789.37f,-2f,441.03f,786.78f,-2f, 355.04f,829.63f,-0.50f,345.45f,826.76f,-0.50f,334.91f,786.78f,-2f,355.04f,829.63f,-0.50f,334.91f,786.78f,-2f,343.53f,789.37f,-2f, 134.55f,826.76f,-0.50f,124.96f,829.63f,-0.50f,136.47f,789.37f,-2f,134.55f,826.76f,-0.50f,136.47f,789.37f,-2f,145.09f,786.78f,-2f, 16.64f,826.76f,-0.50f,19.51f,829.63f,-0.50f,41.56f,789.37f,-2f,16.64f,826.76f,-0.50f,41.56f,789.37f,-2f,38.97f,786.78f,-2f, }; private float[] backgroundData = new float[] { // # ,Scale, Speed, 300 , 1.05f, .001f, 150 , 1.07f, .002f, 075 , 1.10f, .003f, 040 , 1.12f, .006f, 20 , 1.15f, .012f, 10 , 1.25f, .025f, 05 , 1.50f, .050f, 3 , 2.00f, .100f, 2 , 3.00f, .200f, }; private float[] triangleCoords = new float[] { 0, -25, 0, -.75f, -1, 0, +.75f, -1, 0, 0, +2, 0, -.99f, -1, 0, .99f, -1, 0, }; private float[] triangleColors = new float[] { 1.0f, 1.0f, 1.0f, 0.05f, 1.0f, 1.0f, 1.0f, 0.5f, 1.0f, 1.0f, 1.0f, 0.5f, 1.0f, 1.0f, 1.0f, 1.0f, 1.0f, 1.0f, 1.0f, 0.5f, 1.0f, 1.0f, 1.0f, 0.5f, }; private float[] drawArray2; private FloatBuffer drawBuffer2; private float[] colorArray2; private static FloatBuffer colorBuffer; private static FloatBuffer triangleBuffer; private static FloatBuffer quadBuffer; private static FloatBuffer drawBuffer; private float[] backgroundVerts; private FloatBuffer backgroundVertsWrapped; private float[] backgroundColors; private Buffer backgroundColorsWraped; private FloatBuffer backgroundColorsWrapped; private FloatBuffer arenaWallsWrapped; private FloatBuffer arenaColorsWrapped; private FloatBuffer arena2VertsWrapped; private FloatBuffer arena2ColorsWrapped; private long wallHitStartTime; private int wallHitDrawTime; private FloatBuffer pixelVertsWrapped; private float[] wallHit; private FloatBuffer pixelColorsWrapped; //private float[] pitVerts; private Resources lResources; private FloatBuffer pitVertsWrapped; private FloatBuffer pitColorsWrapped; private boolean arena2; private long lastStartTime; private long startTime; private int state=1; private long introEndTime; protected long introTotalTime =8000; protected long introStartTime; private boolean initDone= false; private static int stateIntro = 0; private static int stateGame = 1; public GlRenderer(spacehockey nspacehockey) { lResources = nspacehockey.getResources(); nspacehockey.SetHandlerToGLRenderer(new Handler() { @Override public void handleMessage(Message m) { if (m.what ==0){ wallHit = m.getData().getFloatArray("wall hit"); wallHitStartTime =System.currentTimeMillis(); wallHitDrawTime = 1000; }else if (m.what ==1){ //state = stateIntro; introEndTime= System.currentTimeMillis()+introTotalTime ; introStartTime = System.currentTimeMillis(); } }}); } public void onSurfaceCreated(GL10 gl, EGLConfig config) { gl.glShadeModel(GL10.GL_SMOOTH); gl.glClearColor(.01f, .01f, .01f, .1f); gl.glClearDepthf(1.0f); gl.glEnable(GL10.GL_DEPTH_TEST); gl.glDepthFunc(GL10.GL_LEQUAL); gl.glHint(GL10.GL_PERSPECTIVE_CORRECTION_HINT, GL10.GL_NICEST); } private float SumOfStrideI(float[] data, int offset, int stride) { int sum= 0; for (int i=offset;i<data.length-1;i=i+stride){ sum = (int) (data[i]+sum); } return sum; } public void onDrawFrame(GL10 gl) { if (state== stateIntro){DrawIntro(gl);} if (state== stateGame){DrawGame(gl);} } private void DrawIntro(GL10 gl) { startTime = System.currentTimeMillis(); if (startTime< introEndTime){ float ptd = (float)(startTime- introStartTime)/(float)introTotalTime; float ptl = 1-ptd; gl.glClear(GL10.GL_COLOR_BUFFER_BIT);//dont move gl.glMatrixMode(GL10.GL_MODELVIEW); int setVertOff = 0; gl.glEnableClientState(GL10.GL_VERTEX_ARRAY); gl.glEnableClientState(GL10.GL_COLOR_ARRAY); gl.glColorPointer(4, GL10.GL_FLOAT, 0, backgroundColorsWrapped); for (int i = 0; i < backgroundData.length / 3; i = i + 1) { int setoff = i * 3; int setVertLen = (int) backgroundData[setoff]; yoffs[i] = (backgroundData[setoff + 2]*(90+(ptl*250))) + yoffs[i]; if (yoffs[i] > Height) {yoffs[i] = 0;} gl.glPushMatrix(); //gl.glTranslatef(0, -(Height/2), 0); //gl.glScalef(1f, 1f+(ptl*2), 1f); //gl.glTranslatef(0, +(Height/2), 0); gl.glTranslatef(0, yoffs[i], i+60); gl.glVertexPointer(3, GL10.GL_FLOAT, 0, backgroundVertsWrapped); gl.glDrawArrays(GL10.GL_TRIANGLES, (setVertOff * 2 * 3) - 0, (setVertLen * 2 * 3) - 1); gl.glTranslatef(0, -Height, 0); gl.glDrawArrays(GL10.GL_TRIANGLES, (setVertOff * 2 * 3) - 0, (setVertLen * 2 * 3) - 1); setVertOff = (int) (setVertOff + setVertLen); gl.glPopMatrix(); } gl.glDisableClientState(GL10.GL_VERTEX_ARRAY); gl.glDisableClientState(GL10.GL_COLOR_ARRAY); }else{state = stateGame;} } private void DrawGame(GL10 gl) { lastStartTime = startTime; startTime = System.currentTimeMillis(); long moveTime = startTime-lastStartTime; gl.glClear(GL10.GL_COLOR_BUFFER_BIT);//dont move gl.glMatrixMode(GL10.GL_MODELVIEW); int setVertOff = 0; gl.glEnableClientState(GL10.GL_VERTEX_ARRAY); gl.glEnableClientState(GL10.GL_COLOR_ARRAY); gl.glColorPointer(4, GL10.GL_FLOAT, 0, backgroundColorsWrapped); for (int i = 0; i < backgroundData.length / 3; i = i + 1) { int setoff = i * 3; int setVertLen = (int) backgroundData[setoff]; yoffs[i] = (backgroundData[setoff + 2]*moveTime) + yoffs[i]; if (yoffs[i] > Height) {yoffs[i] = 0;} gl.glPushMatrix(); gl.glTranslatef(0, yoffs[i], i+60); gl.glVertexPointer(3, GL10.GL_FLOAT, 0, backgroundVertsWrapped); gl.glDrawArrays(GL10.GL_TRIANGLES, (setVertOff * 6) - 0, (setVertLen *6) - 1); gl.glTranslatef(0, -Height, 0); gl.glDrawArrays(GL10.GL_TRIANGLES, (setVertOff * 6) - 0, (setVertLen *6) - 1); setVertOff = (int) (setVertOff + setVertLen); gl.glPopMatrix(); } //arena frame gl.glPushMatrix(); gl.glVertexPointer(3, GL10.GL_FLOAT, 0, arenaWallsWrapped); gl.glColorPointer(4, GL10.GL_FLOAT, 0, arenaColorsWrapped); gl.glColor4f(.1f, .5f, 1f, 1f); gl.glTranslatef(0, 0, 50); gl.glDrawArrays(GL10.GL_TRIANGLES, 0, (int)(arenaWalls.length / 3)); gl.glPopMatrix(); //arena2 frame if (arena2 == true){ gl.glLoadIdentity(); gl.glVertexPointer(3, GL10.GL_FLOAT, 0, pitVertsWrapped); gl.glColorPointer(4, GL10.GL_FLOAT, 0, pitColorsWrapped); gl.glTranslatef(0, -Height, 40); gl.glDrawArrays(GL10.GL_TRIANGLES, 0, (int)(pitVertsWrapped.capacity() / 3)); } if (wallHitStartTime != 0) { float timeRemaining = (wallHitStartTime + wallHitDrawTime)-System.currentTimeMillis(); if (timeRemaining>0) { gl.glPushMatrix(); float percentDone = 1-(timeRemaining/wallHitDrawTime); gl.glLoadIdentity(); gl.glVertexPointer(3, GL10.GL_FLOAT, 0, pixelVertsWrapped); gl.glColorPointer(4, GL10.GL_FLOAT, 0, pixelColorsWrapped); gl.glTranslatef(wallHit[0], wallHit[1], 0); gl.glScalef(8, Height*percentDone, 0); gl.glDrawArrays(GL10.GL_TRIANGLES, 0, 12); gl.glPopMatrix(); } else { wallHitStartTime = 0; } } gl.glDisableClientState(GL10.GL_VERTEX_ARRAY); gl.glDisableClientState(GL10.GL_COLOR_ARRAY); } public void init(GL10 gl) { if (arena2 == true) { AssetManager assetManager = lResources.getAssets(); try { // byte[] ba = {111,111}; DataInputStream Dis = new DataInputStream(assetManager .open("arena2.ogl")); pitVertsWrapped = LoadFloatArray.FromDataInputStream(Dis); pitColorsWrapped = MakeFakeLighting(pitVertsWrapped.array(), .25f, .50f, 1f, 200, .5f); } catch (IOException e) { // TODO Auto-generated catch block e.printStackTrace(); } } if ((Height != 854) || (Width != 480)) { arenaWalls = ScaleFloats(arenaWalls, Width / 480f, Height / 854f); } arenaWallsWrapped = FloatBuffer.wrap(arenaWalls); arenaColorsWrapped = MakeFakeLighting(arenaWalls, .03f, .16f, .33f, .33f, 3); pixelVertsWrapped = FloatBuffer.wrap(pixelVerts); pixelColorsWrapped = MakeFakeLighting(pixelVerts, .03f, .16f, .33f, .10f, 20); initDone=true; } public void onSurfaceChanged(GL10 gl, int nwidth, int nheight) { Width= nwidth; Height = nheight; // avoid division by zero if (Height == 0) Height = 1; // draw on the entire screen gl.glViewport(0, 0, Width, Height); // setup projection matrix gl.glMatrixMode(GL10.GL_PROJECTION); gl.glLoadIdentity(); gl.glOrthof(0, Width, Height, 0, 100, -100); // gl.glOrthof(-nwidth*2, nwidth*2, nheight*2,-nheight*2, 100, -100); // GLU.gluPerspective(gl, 180.0f, (float)nwidth / (float)nheight, // 1000.0f, -1000.0f); gl.glEnable(GL10.GL_BLEND); gl.glBlendFunc(GL10.GL_SRC_ALPHA, GL10.GL_ONE_MINUS_SRC_ALPHA); System.gc(); if (initDone == false){ SetupStars(); init(gl); } } public void SetupStars(){ backgroundVerts = new float[(int) SumOfStrideI(backgroundData,0,3)*triangleCoords.length]; backgroundColors = new float[(int) SumOfStrideI(backgroundData,0,3)*triangleColors.length]; int iii=0; int vc=0; float ascale=1; for (int i=0;i<backgroundColors.length-1;i=i+1){ if (iii==0){ascale = (float) Math.random();} if (vc==3){ backgroundColors[i]= (float) (triangleColors[iii]*(ascale)); }else if(vc==2){ backgroundColors[i]= (float) (triangleColors[iii]-(Math.random()*.2)); }else{ backgroundColors[i]= (float) (triangleColors[iii]-(Math.random()*.3)); } iii=iii+1;if (iii> triangleColors.length-1){iii=0;} vc=vc+1; if (vc>3){vc=0;} } int ii=0; int i =0; int set =0; while(ii<backgroundVerts.length-1){ float scale = (float) backgroundData[(set*3)+1]; int length= (int) backgroundData[(set*3)]; for (i=0;i<length;i=i+1){ if (set ==0){ AddVertsToArray(ScaleFloats(triangleCoords, scale,scale*.25f), backgroundVerts, (float)(Math.random()*Width),(float) (Math.random()*Height), ii); }else{ AddVertsToArray(ScaleFloats(triangleCoords, scale), backgroundVerts, (float)(Math.random()*Width),(float) (Math.random()*Height), ii);} ii=ii+triangleCoords.length; } set=set+1; } backgroundVertsWrapped = FloatBuffer.wrap(backgroundVerts); backgroundColorsWrapped = FloatBuffer.wrap(backgroundColors); } public void AddVertsToArray(float[] sva,float[]dva,float ox,float oy,int start){ //x for (int i=0;i<sva.length;i=i+3){ if((start+i)<dva.length){dva[start+i]= sva[i]+ox;} } //y for (int i=1;i<sva.length;i=i+3){ if((start+i)<dva.length){dva[start+i]= sva[i]+oy;} } //z for (int i=2;i<sva.length;i=i+3){ if((start+i)<dva.length){dva[start+i]= sva[i];} } } public FloatBuffer MakeFakeLighting(float[] sa,float r, float g,float b,float a,float multby){ float[] da = new float[((sa.length/3)*4)]; int vertex=0; for (int i=0;i<sa.length;i=i+3){ if (sa[i+2]>=1){ da[(vertex*4)+0]= r*multby*sa[i+2]; da[(vertex*4)+1]= g*multby*sa[i+2]; da[(vertex*4)+2]= b*multby*sa[i+2]; da[(vertex*4)+3]= a*multby*sa[i+2]; }else if (sa[i+2]<=-1){ float divisor = (multby*(-sa[i+2])); da[(vertex*4)+0]= r / divisor; da[(vertex*4)+1]= g / divisor; da[(vertex*4)+2]= b / divisor; da[(vertex*4)+3]= a / divisor; }else{ da[(vertex*4)+0]= r; da[(vertex*4)+1]= g; da[(vertex*4)+2]= b; da[(vertex*4)+3]= a; } vertex = vertex+1; } return FloatBuffer.wrap(da); } public float[] ScaleFloats(float[] va,float s){ float[] reta= new float[va.length]; for (int i=0;i<va.length;i=i+1){ reta[i]=va[i]*s; } return reta; } public float[] ScaleFloats(float[] va,float sx,float sy){ float[] reta= new float[va.length]; int cnt = 0; for (int i=0;i<va.length;i=i+1){ if (cnt==0){reta[i]=va[i]*sx;} else if (cnt==1){reta[i]=va[i]*sy;} else if (cnt==2){reta[i]=va[i];} cnt = cnt +1;if (cnt>2){cnt=0;} } return reta; } }

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  • VS 2010: Can't insert snippet using shortcut - incompatibility with resharper 5???

    - by mark smith
    Hi there, i recently installed some snippets that come with a framework i am using. And sure enought i checked via Tools > Code Snippet Manager and they are installed under "My Code Snippets". If i do insert Snipper (right click in code window) or CTRL K + CTRL X then i can search within all available snippets.... But i do believe its possible to just type the shortcut key (in this case it is mvvmlocatorproperty) and pressing tab inserts the snippet BUT when i type the shortcut key it is not recognizing anything... What am i doing wrong?? This is not an incompatibility with resharper 5? - which i have installed Any ideas really appreciated

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  • Can getters and setters be inlined when definition and declaration are seperated in .h and .cpp files?

    - by Nathan
    I have searched and have been unable to verify how the GCC compiler will handle inlining getters and setters when declaration is in .h file and definition is in .cpp file. Most seem to say that GCC can't see across these source file barriers and won't be able to inline these at all, while others disagree. I have looked at the documentation and I can't find the answer there either. Did I miss it? I do realize that inlining is a choice made by the compiler and is not always guaranteed, but assuming optimal situations, is it at least possible?

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  • C to Assembly code - what does it mean

    - by Smith
    I'm trying to figure out exactly what is going on with the following assembly code. Can someone go down line by line and explain what is happening? I input what I think is happening (see comments) but need clarification. .file "testcalc.c" .section .rodata.str1.1,"aMS",@progbits,1 .LC0: .string "x=%d, y=%d, z=%d, result=%d\n" .text .globl main .type main, @function main: leal 4(%esp), %ecx // establish stack frame andl $-16, %esp // decrement %esp by 16, align stack pushl -4(%ecx) // push original stack pointer pushl %ebp // save base pointer movl %esp, %ebp // establish stack frame pushl %ecx // save to ecx subl $36, %esp // alloc 36 bytes for local vars movl $11, 8(%esp) // store 11 in z movl $6, 4(%esp) // store 6 in y movl $2, (%esp) // store 2 in x call calc // function call to calc movl %eax, 20(%esp) // %esp + 20 into %eax movl $11, 16(%esp) // WHAT movl $6, 12(%esp) // WHAT movl $2, 8(%esp) // WHAT movl $.LC0, 4(%esp) // WHAT?!?! movl $1, (%esp) // move result into address of %esp call __printf_chk // call printf function addl $36, %esp // WHAT? popl %ecx popl %ebp leal -4(%ecx), %esp ret .size main, .-main .ident "GCC: (Ubuntu 4.3.3-5ubuntu4) 4.3.3" .section .note.GNU-stack,"",@progbits Original code: #include <stdio.h> int calc(int x, int y, int z); int main() { int x = 2; int y = 6; int z = 11; int result; result = calc(x,y,z); printf("x=%d, y=%d, z=%d, result=%d\n",x,y,z,result); }

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  • Determine branch of origin from bzr blame

    - by Dave Aaron Smith
    I had a complicated change that affected a bunch of files. I don't remember what bazaar branch I wrote that change in. We have a somewhat complicated merge setup, so the branch I'm in now lumps that change in with a lot of other changes. I'd like to do some very similar work so it would be nice to pull the original diff. I feel like I should be able to use bzr blame. I run this command on one of the files bzr blame --long path/to/file and I find one of the pertinent lines and get something like 1107.6.213 dsmith@satie 20091202 | tinyMCE.init({ Can I use that to figure out what branch and revision the original change came from? What do the 6 and 213 stand for?

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  • WCF Rest services for use with the repository pattern?

    - by mark smith
    Hi there, I am considering moving my Service Layer and my data layer (repository pattern) to a WCF Rest service. So basically i would have my software installed locally (WPF client) which would call the Service Layer that exists via a Rest Service... The service layer would then call my data layer using a WCF Rest Service also OR maybe just call it via the DLL assembly I was hoping to understand what the performance would be like. Currently I have my datalayer and servicelayer installed locally via DLL Assemblies locally on the pc. Also i presume the WCF REST services won't support method overloading hance the same name but with a different signature?? I would really appreciate any feedback anyone can give. Thanks

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  • GetRef to capture methods?

    - by Thom Smith
    I've just discovered VBScript's GetRef function, which gets a reference to the function named by its argument. Is there any way to get a reference to a method in this way? I have a hunch that VBScript doesn't offer the sophistication of binding needed to do so, but it would sure be nice.

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  • NHibernate - get List<long> representing primary keys?

    - by Nathan
    I have a situation where I definitely don't want to get the whole domain object. Basically, the entity has a primary key of long (.NET)/bigint(sql server 2005). I simply need to pass the primary key to an external system which will access the database directly - and since the list of ids could be large, I don't want to rehydrate the entire domain object just to get the Id. In linq2sql, I could accomplish this with a projection, but I am restricted to NHibernate 1.2.1.4000, which doesn't support Linq. Is there a way to accomplish this using NHibernate 1.2.1.4000? (I am open to using a named-query if that will work)

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  • Loading non-RJS javascript via ajax in Rails

    - by David Smith
    I've written a rails module that generates some javascript for a google map. As the user makes changes on the webpage, I use observe_field to call back to the server to regenerate the map's javascript (without updating the whole page). I'm having trouble finding a good way to insert the new javascript into the page. I've tried <div id='my_div_1'>div1</div> <%= update_page_tag do |page| page.replace_html 'my_div_1', "<script>alert('hi');</script>" end %> but it seems that replace_html only works for non-script html. It chokes when the content includes the closing < /script tag. Additional information...here is a page that I think is the root of the problem. http://www.wwco.com/~wls/blog/2007/04/25/using-script-in-a-javascript-literal/

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  • Strategies for Mapping Views in NHibernate

    - by Nathan Fisher
    It seems that NHibernate needs to have an id tag specified as part of the mapping. This presents a problem for views as most of the time (in my experience) a view will not have an Id. I have mapped views before in nhibernate, but they way I did it seemed to be be messy to me. Here is a contrived example of how I am doing it currently. Mapping <class name="ProductView" table="viewProduct" mutable="false" > <id name="Id" type="Guid"> <generator class="guid.comb" /> </id> <property name="Name" /> <!-- more properties --> </class> View SQL Select NewID() as Id, ProductName as Name, --More columns From Product Class public class ProductView { public virtual Id {get; set;} public virtual Name {get; set;} } I don't need an Id for the product or in the case of some views I may not have an id for the view, depending on if I have control over the View Is there a better way of mapping views to objects in nhibernate?

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  • Getting a ReturnValue from cmd.Parameters in c#?

    - by mark smith
    Hi, I have just finished converted a vb.net app to c# and one of the lines is to get @ReturnValue from the parameter. I ended up having to CAST a lot of things.. Is there not a easier way here is what i have int rc = ((System.Data.SqlTypes.SqlInt32)(((System.Data.SqlClient.SqlParameter)(cmd.Parameters["@ReturnValue"])).SqlValue)).Value; In vb.net it was as simple as doing this Dim rc As Integer = Convert.ToInt32(cmd.Parameters("@ReturnValue").Value) Alot easier :-) But the problem with C# is the property Value isn't available unless I Cast to SqlParameter and i also need to cast to Sqltypes.SqlInt32 - i can't just do a standard Convert.ToInt32

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  • Compare two Xcode build settings

    - by John Smith
    I have a project where I use two build settings predominantly. Unfortunately today something went wrong. One compiles and the other doesn't. How can I compare the two build settings in XCode to see what the differences are? (For those interested, the error I get in one build is jump to case label crosses initialization of 'const char* selectorName' if you know what this means I'll be very grateful )

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  • What's wrong with this jQuery? It isn't working as intended

    - by Doug Smith
    Using cookies, I want it to remember the colour layout of the page. (So, if they set the gallery one color and the body background another color, it will save that on refresh. But it doesn't seem to be working. jQuery: $(document).ready(function() { if (verifier == 1) { $('body').css('background', $.cookie('test_cookie')); } if (verifier == 2) { $('#gallery').css('background', $.cookie('test_cookie')); } if (verifier == 3) { $('body').css('background', $.cookie('test_cookie')); $('#gallery').css('background', $.cookie('test_cookie')); } $('#set_cookie').click(function() { var color = $('#set_cookie').val(); $.cookie('test_cookie', color); }); $('#set_page').click(function() { $('body').css('background', $.cookie('test_cookie')); var verifier = 1; }); $('#set_gallery').click(function() { $('#gallery').css('background', $.cookie('test_cookie')); var verifier = 2; }); $('#set_both').click(function() { $('body').css('background', $.cookie('test_cookie')); $('#gallery').css('background', $.cookie('test_cookie')); var verifier = 3; }); }); HTML: <p>Please select a background color for either the page's background, the gallery's background, or both.</p> <select id="set_cookie"> <option value="#1d375a" selected="selected">Default</option> <option value="black">Black</option> <option value="blue">Blue</option> <option value="brown">Brown</option> <option value="darkblue">Dark Blue</option> <option value="darkgreen">Dark Green</option> <option value="darkred">Dark Red</option> <option value="fuchsia">Fuchsia</option> <option value="green">Green</option> <option value="grey">Grey</option> <option value="#d3d3d3">Light Grey</option> <option value="#32cd32">Lime Green</option> <option value="#f8b040">Macaroni</option> <option value="#ff7300">Orange</option> <option value="pink">Pink</option> <option value="purple">Purple</option> <option value="red">Red</option> <option value="#0fcce0">Turquoise</option> <option value="white">White</option> <option value="yellow">Yellow</option> </select> <input type="button" id="set_page" value="Page's Background" /><input type="button" id="set_gallery" value="Gallery's Background" /><input type="button" id="set_both" value="Both" /> </div> </div> </body> </html> Thanks so much for the help, I appreciate it. jsFiddle: http://jsfiddle.net/hL6Ye/

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  • Jakarta Regexp 1.5 Backreferences?

    - by Matt Smith
    Why does this match: String str = "099.9 102.2" + (char) 0x0D; RE re = new RE("^([0-9]{3}.[0-9]) ([0-9]{3}.[0-9])\r$"); System.out.println(re.match(str)); But this does not: String str = "099.9 102.2" + (char) 0x0D; RE re = new RE("^([0-9]{3}.[0-9]) \1\r$"); System.out.println(re.match(str)); The back references don't seem to be working... What am I missing?

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  • Interrupt On GAS

    - by Nathan Campos
    I'm trying to convert my simple program from Intel syntax to the AT&T(to compile it with GAS). I've successfully converted a big part of my application, but I'm still getting an error with the int(the interrupts). My function is like this: printf: mov $0x0e, %ah mov $0x07, %bl nextchar: lodsb or %al, %al jz return int 10 jmp nextchar return: ret msg db "Welcome To Track!", 0Ah But when I compile it, I got this: hello.S: Assembler messages: hello.S:13: Error: operand size mismatch for int' hello.S:19: Error: no such instruction:msg db "Hello, World!",0Ah' What I need to do?

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  • Using XmlDiffPatch when writing to stream

    - by Mark Smith
    I am trying to use xmldiffpatch when comparing two Xmls(one from a stream, the other from a file) and writing the diff patch to a stream. The first method is to write my xml to a memory stream. The second method loads an xml from a file and creates a stream for the patched file to be written into. The third method actually compares the two files and writes the third. The xmldiff.Compare(originalFile, finalFile, dgw); method takes (XmlReader, XmlReader, XmlWriter). I'm always getting that both files are identical, even though they are not, so I know that I am missing something. Any help is appreciated! public MemoryStream FirstXml() { string[] names = { "John", "Mohammed", "Marc", "Tamara", "joy" }; MemoryStream ms = new MemoryStream(); XmlTextWriter xtw= new XmlTextWriter(ms, Encoding.UTF8); xtw.WriteStartDocument(); xtw.WriteStartElement("root"); foreach (string s in names) { xtw.WriteStartElement(s); xtw.WriteEndElement(); } xtw.WriteEndElement(); xtw.WriteEndDocument(); return ms; } public Stream SecondXml() { XmlReader finalFile =XmlReader.Create(@"c:\......\something.xml"); MemoryStream ms = FirstXml(); XmlReader originalFile = XmlReader.Create(ms); MemoryStream ms2 = new MemoryStream(); XmlTextWriter dgw = new XmlTextWriter(ms2, Encoding.UTF8); GenerateDiffGram(originalFile, finalFile, dgw); return ms2; } public void GenerateDiffGram(XmlReader originalFile, XmlReader finalFile, XmlWriter dgw) { XmlDiff xmldiff = new XmlDiff(); bool bIdentical = xmldiff.Compare(originalFile, finalFile, dgw); dgw.Close(); StreamReader sr = new StreamReader(SecondXml()); string xmlOutput = sr.ReadToEnd(); if(xmlOutput.Contains("</xd:xmldiff>")) {Console.WriteLine("Xml files are not identical"); Console.Read();} else {Console.WriteLine("Xml files are identical");Console.Read();} }

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  • debugging on bsd using gdb or similar tootls

    - by agent.smith
    I have started using freebsd lately and realized gdb does not support remote debugging on it. Whenever, I try to do remote debugging using gdbserver, I run into SIGSEGV crashes and error message says can’t find definition of “r_debug_state”. Has anyone ever experienced this and solved it? Statically compiled single threaded programs can be compiled using gdbserver. However, other than that it is mostly looking difficult to use. Let me know if anyone knows any other tools to do remote application debugging on bsd or how to fix the issue. (I am on x64 freebsd 9) Thanks

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  • C# Cast Class to Overridden Class

    - by Nathan Tornquist
    I have a class Application that I need to override with INotifyPropertyChanged events. I have written the logic to override the original class and ended up creating SuperApplication I am pulling the data from a library though, and cannot change the loading logic. I just need a way to get the data from the original class into my superClass. I've tried things like superClass = (SuperApplication)standardClass; but it hasn't worked. How would I go about doing this? If it helps, this is the code I'm using to override the original class: public class SuperCreditApplication : CreditApplication { public SuperCreditApplicant Applicant { get; set; } public SuperCreditApplicant CoApplicant { get; set; } } public class SuperCreditApplicant : CreditApplicant { public SuperProspect Prospect { get; set; } } public class SuperProspect : Prospect, INotifyPropertyChanged { public State DriverLicenseState { get { return DriverLicenseState; } set { DriverLicenseState = value; OnPropertyChanged("DriverLicenseState"); } } public event PropertyChangedEventHandler PropertyChanged; private void OnPropertyChanged(string propertyName) { if (PropertyChanged != null) { PropertyChanged(this, new PropertyChangedEventArgs(propertyName)); } } }

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  • When are sqlite3 views updated?

    - by John Smith
    I have a database on the iPhone which as a view. When I update the dependent tables the view is not updated. It's only updated when I close and reopen the application. From there onwards things are okay: updates reflect immediately. Is there something I need to do to force update of a VIEW?

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  • Getting key/value pairs from plist-style xml using simplexml in php

    - by Anthony
    Here is an example bit from the xml file: <array> <dict> <key>Name</key> <string>Joe Smith</string> <key>Type</key> <string>Profile</string> <key>Role</key> <string>User</string> <key>Some Number</key> <integer>1</integer> <key>Some Boolean</key> <true/> </dict> </array> I have two separate goals. The first is to extract an array from the dictnode that would look like: [Name] => Joe Smith [Type] => Profile [Role] => User [Some Number] => 1 [Some Boolean] => true It's not crucial that the boolean be included, so if that adds too much complexity, I'd rather just know how to deal with the others for now. The second goal is to be able to select the value node (<string>, <integer>,etc) so that I can change the value. I would need to select it based on the text value of the preceding key element. I think the following XPath should work: //key[.=$keyname]/following-sibling[1] But I'm not sure. Basically, this whole system that Apple uses seems logical, but totally contrary to the XML is supposed to work. If I ran the world, the original XML would look more like: <dict type="array"> <value key="Name" type="string">Joe Smith</value> <value key="Type" type="string">Profile</value> <value key="Role type="string">User</value> <value key="Some Number" type="integer">1</value> <value key="Some Boolean" type="boolean">true</value> </dict> But since it is fairly logical, I am wondering if I'm missing some obvious way of handling it.

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  • C# Reflection and Getting Properties

    - by Nathan
    I have the following dummy class structure and I am trying to find out how to get the properties from each instance of the class People in PeopleList. I know how to get the properties from a single instance of People but can't for the life of me figure out how to get it from PeopleList. I am sure this is really straightforward but can someone point me in the right direction? public class Example { public class People { private string _name; public string Name { get { return _name; } set { _name = value; } } private int _age; public int Age { get { return _age; } set { _age = value; } } public People() { } public People(string name, int age) { this._name = name; this._age = age; } } public class PeopleList : List<People> { public static void DoStuff() { PeopleList newList = new PeopleList(); // Do some stuff newList.Add(new People("Tim", 35)); } } }

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  • NSString stringWithFormat question

    - by John Smith
    I am trying to build a small table using NSString. I cannot seem to format the strings properly. Here is what I have [NSString stringWithFormat:@"%8@: %.6f",e,v] where e is an NSString from somewhere else, and v is a float. What I want is output something like this: Grapes: 20.3 Pomegranates: 2.5 Oranges: 15.1 What I get is Grapes:20.3 Pomegranates:2.5 Oranges:15.1 How can I fix my format to do something like this?

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