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  • flash core engine by Dinesh [closed]

    - by hdinesh
    This post was a dump of the following code (without the highlights). No question, just a dump. Please update this q. with a real question to have it reopened. You (the asker) risk to be flagged as spammer (if not already) and a bad reputation. This is a q/a site, not a site to promote your own code libraries. package facers { import flash.display.*; import flash.events.*; import flash.geom.ColorTransform; import flash.utils.Dictionary; import org.papervision3d.cameras.*; import org.papervision3d.scenes.*; import org.papervision3d.objects.*; import org.papervision3d.objects.special.*; import org.papervision3d.objects.primitives.*; import org.papervision3d.materials.*; import org.papervision3d.events.FileLoadEvent; import org.papervision3d.materials.special.*; import org.papervision3d.materials.shaders.*; import org.papervision3d.materials.utils.*; import org.papervision3d.lights.*; import org.papervision3d.render.*; import org.papervision3d.view.*; import org.papervision3d.events.InteractiveScene3DEvent; import org.papervision3d.events.*; import org.papervision3d.core.utils.*; import org.papervision3d.core.geom.renderables.Vertex3D; import caurina.transitions.*; public class Main extends Sprite { public var viewport :BasicView; public var displayObject :DisplayObject3D; private var light :PointLight3D; private var shadowPlane :Plane; private var dataArray :Array; private var material :BitmapFileMaterial; private var planeByContainer :Dictionary = new Dictionary(); private var paperSize :Number = 0.5; private var cloudSize :Number = 1500; private var rotSize :Number = 360; private var maxAlbums :Number = 50; private var num :Number = 0; public function Main():void { trace("START APPLICATION"); viewport = new BasicView(1024, 690, true, true, CameraType.FREE); viewport.camera.zoom = 50; viewport.camera.extra = { goPosition: new DisplayObject3D(),goTarget: new DisplayObject3D() }; addChild(viewport); displayObject = new DisplayObject3D(); viewport.scene.addChild(displayObject); createAlbum(); addEventListener(Event.ENTER_FRAME, onRenderEvent); } private function createAlbum() { dataArray = new Array("images/thums/pic1.jpg", "images/thums/pic2.jpg", "images/thums/pic3.jpg", "images/thums/pic4.jpg", "images/thums/pic5.jpg", "images/thums/pic6.jpg", "images/thums/pic7.jpg", "images/thums/pic8.jpg", "images/thums/pic9.jpg", "images/thums/pic10.jpg", "images/thums/pic1.jpg", "images/thums/pic2.jpg", "images/thums/pic3.jpg", "images/thums/pic4.jpg", "images/thums/pic5.jpg", "images/thums/pic6.jpg", "images/thums/pic7.jpg", "images/thums/pic8.jpg", "images/thums/pic9.jpg", "images/thums/pic10.jpg"); for (var i:int = 0; i < dataArray.length; i++) { material = new BitmapFileMaterial(dataArray[i]); material.doubleSided = true; material.addEventListener(FileLoadEvent.LOAD_COMPLETE, loadMaterial); } } public function loadMaterial(event:Event) { var plane:Plane = new Plane(material, 300, 180); displayObject.addChild(plane); var _x:int = Math.random() * cloudSize - cloudSize/2; var _y:int = Math.random() * cloudSize - cloudSize/2; var _z:int = Math.random() * cloudSize - cloudSize/2; var _rotationX:int = Math.random() * rotSize; var _rotationY:int = Math.random() * rotSize; var _rotationZ:int = Math.random() * rotSize; Tweener.addTween(plane, { x:_x, y:_y, z:_z, rotationX:_rotationX, rotationY:_rotationY, rotationZ:_rotationZ, time:5, transition:"easeIn" } ); } protected function onRenderEvent(event:Event):void { var rotY: Number = (mouseY-(stage.stageHeight/2))/(900/2)*(1200); var rotX: Number = (mouseX-(stage.stageWidth/2))/(600/2)*(-1200); displayObject.rotationY = viewport.camera.x + (rotX - viewport.camera.x) / 50; displayObject.rotationX = viewport.camera.y + (rotY - viewport.camera.y) / 30; viewport.singleRender(); } } } package designLab.events { import flash.display.BlendMode; import flash.display.Sprite; import flash.events.Event; import flash.filters.BlurFilter; // Import designLab import designLab.layer.IntroLayer; import designLab.shadow.ShadowCaster; import designLab.utils.LayerConstant; // Import Papervision3D import org.papervision3d.cameras.*; import org.papervision3d.scenes.*; import org.papervision3d.objects.*; import org.papervision3d.objects.special.*; import org.papervision3d.objects.primitives.*; import org.papervision3d.materials.*; import org.papervision3d.materials.special.*; import org.papervision3d.materials.shaders.*; import org.papervision3d.materials.utils.*; import org.papervision3d.lights.*; import org.papervision3d.render.*; import org.papervision3d.view.*; import org.papervision3d.events.InteractiveScene3DEvent; import org.papervision3d.events.*; import org.papervision3d.core.utils.*; import org.papervision3d.core.geom.renderables.Vertex3D; public class CoreEnging extends Sprite { public var viewport :BasicView; // Create BasicView public var displayObject :DisplayObject3D; // Create DisplayObject public var shadowCaster :ShadowCaster; // Create ShadowCaster private var light :PointLight3D; // Create PointLight private var shadowPlane :Plane; // Create Plane private var layer :LayerConstant; // Create constant resource layer private static var instance :CoreEnging; // Create CoreEnging class static instance // CoreEnging class static instance mathod function public static function getinstance() { if (instance != null) return instance; else { instance = new CoreEnging(); return instance; } } // CoreEnging constrictor public function CoreEnging () { trace("INFO: Design Lab Application : Core Enging v0.1"); layer = new LayerConstant(); viewport = new BasicView(900, 600, true, true, CameraType.FREE); // pass the width, height, scaleToStage, interactive, cameraType to BasicView viewport.camera.zoom = 100; // Define the zoom level of camera addChild(viewport); createFloor(); // Create the floor displayObject = new DisplayObject3D(); // Create new instance of DisplayObject viewport.scene.addChild(displayObject); // Add the DisplayObject to the BasicView light = new PointLight3D(); // Create new instance of PointLight light.z = -50; // Position the Z of create instance light.x = 0; //Position the X of create instance light.rotationZ = 45; //Position the rotation angel of the Z of create instance light.y = 500; //Position the Y of create instance shadowCaster = new ShadowCaster("shadow", 0x000000, BlendMode.MULTIPLY, .1, [new BlurFilter(20, 20, 1)]); // pass shadowcaster name, color, blend mode, alpha and filters shadowCaster.setType(ShadowCaster.SPOTLIGHT); // Define the shadow type addEventListener(Event.ENTER_FRAME, onRenderEvent); // Add frame render event } // Start create floor public function createFloor() { var spr:Sprite = new Sprite(); // Create Sprite spr.graphics.beginFill(0xFFFFFF); // Define the fill color for sprite spr.graphics.drawRect(0, 0, 600, 600); // Define the X, Y, width, height of the sprite var sprMaterial:MovieMaterial = new MovieMaterial(spr, true, true, true); //Create a texture from an existing sprite instance shadowPlane = new Plane(sprMaterial, 2000, 2000, 1, 1); // create new instance of the Plane and pass the texture material, width, height, segmentsW and segmentsH shadowPlane.rotationX = 80; //Position the rotation angel of the X of Plane shadowPlane.y = -200; //Position the Y of Plane viewport.scene.addChild(shadowPlane); // Add the Plane to the BasicView } // switch method function of the page layer control public function addLayer(type:String) { switch (type) { case layer.INTRO: var intro:IntroLayer = new IntroLayer(); break; } } // Create get mathod function for DisplayObject public function getDisplayObject():DisplayObject3D { return displayObject; } // Create get mathod function for BasicView public function getViewport():BasicView { return viewport; } // Rendering function protected function onRenderEvent(event:Event):void { var rotY: Number = (mouseY-(stage.stageHeight/2))/(900/2)*(1200); var rotX: Number = (mouseX-(stage.stageWidth/2))/(600/2)*(-1200); displayObject.rotationY = viewport.camera.x + (rotX - viewport.camera.x) / 50; displayObject.rotationX = viewport.camera.y + (rotY - viewport.camera.y) / 30; // Remove the shadow shadowCaster.invalidate(); // create new shadow on DisplayObject move shadowCaster.castModel(displayObject, light, shadowPlane); viewport.singleRender(); } } } package designLab.layer { import flash.display.Sprite; import flash.events.Event; // Import designLab import designLab.materials.iBusinessCard; import designLab.events.CoreEnging; // Import Papervision3D import org.papervision3d.objects.primitives.Cube; import org.papervision3d.materials.ColorMaterial; import org.papervision3d.materials.MovieMaterial; public class IntroLayer { // IntroLayer constrictor public function IntroLayer() { trace("INFO: Load Intro layer"); var indexDP:DP_index = new DP_index(); //Create the library MovieClip var blackMaterial:MovieMaterial = new MovieMaterial(indexDP, true); //Create a texture from an existing library MovieClip instance blackMaterial.smooth = true; blackMaterial.doubleSided = false; var mycolor:ColorMaterial = new ColorMaterial(0x000000); //Create solid color material var mycard:iBusinessCard = new iBusinessCard(blackMaterial, blackMaterial, mycolor, 372, 10, 207); // Create custom 3D cube object to pass the Front, Back, All, CubeWidth, CubeDepth and CubeHeight CoreEnging.getinstance().getDisplayObject().addChild(mycard.create3DCube()); // Add the custom 3D cube to the DisplayObject } } } package designLab.materials { import flash.display.*; import flash.events.*; // Import Papervision3D import org.papervision3d.materials.*; import org.papervision3d.materials.utils.MaterialsList; import org.papervision3d.objects.primitives.Cube; public class iBusinessCard extends Sprite { private var materialsList :MaterialsList; private var cube :Cube; private var Front :MovieMaterial = new MovieMaterial(); private var Back :MovieMaterial = new MovieMaterial(); private var All :ColorMaterial = new ColorMaterial(); private var CubeWidth :Number; private var CubeDepth :Number; private var CubeHeight :Number; public function iBusinessCard(Front:MovieMaterial, Back:MovieMaterial, All:ColorMaterial, CubeWidth:Number, CubeDepth:Number, CubeHeight:Number) { setFront(Front); setBack(Back); setAll(All); setCubeWidth(CubeWidth); setCubeDepth(CubeDepth); setCubeHeight(CubeHeight); } public function create3DCube():Cube { materialsList = new MaterialsList(); materialsList.addMaterial(Front, "front"); materialsList.addMaterial(Back, "back"); materialsList.addMaterial(All, "left"); materialsList.addMaterial(All, "right"); materialsList.addMaterial(All, "top"); materialsList.addMaterial(All, "bottom"); cube = new Cube(materialsList, CubeWidth, CubeDepth, CubeHeight); cube.x = 0; cube.y = 0; cube.z = 0; cube.rotationY = 180; return cube; } public function setFront(Front:MovieMaterial) { this.Front = Front; } public function getFront():MovieMaterial { return Front; } public function setBack(Back:MovieMaterial) { this.Back = Back; } public function getBack():MovieMaterial { return Back; } public function setAll(All:ColorMaterial) { this.All = All; } public function getAll():ColorMaterial { return All; } public function setCubeWidth(CubeWidth:Number) { this.CubeWidth = CubeWidth; } public function getCubeWidth():Number { return CubeWidth; } public function setCubeDepth(CubeDepth:Number) { this.CubeDepth = CubeDepth; } public function getCubeDepth():Number { return CubeDepth; } public function setCubeHeight(CubeHeight:Number) { this.CubeHeight = CubeHeight; } public function getCubeHeight():Number { return CubeHeight; } } } package designLab.shadow { import flash.display.Sprite; import flash.filters.BlurFilter; import flash.geom.Point; import flash.geom.Rectangle; import flash.utils.Dictionary; import org.papervision3d.core.geom.TriangleMesh3D; import org.papervision3d.core.geom.renderables.Triangle3D; import org.papervision3d.core.geom.renderables.Vertex3D; import org.papervision3d.core.math.BoundingSphere; import org.papervision3d.core.math.Matrix3D; import org.papervision3d.core.math.Number3D; import org.papervision3d.core.math.Plane3D; import org.papervision3d.lights.PointLight3D; import org.papervision3d.materials.MovieMaterial; import org.papervision3d.objects.DisplayObject3D; import org.papervision3d.objects.primitives.Plane; public class ShadowCaster { private var vertexRefs:Dictionary; private var numberRefs:Dictionary; private var lightRay:Number3D = new Number3D() private var p3d:Plane3D = new Plane3D(); public var color:uint = 0; public var alpha:Number = 0; public var blend:String = ""; public var filters:Array; public var uid:String; private var _type:String = "point"; private var dir:Number3D; private var planeBounds:Dictionary; private var targetBounds:Dictionary; private var models:Dictionary; public static var DIRECTIONAL:String = "dir"; public static var SPOTLIGHT:String = "spot"; public function ShadowCaster(uid:String, color:uint = 0, blend:String = "multiply", alpha:Number = 1, filters:Array=null) { this.uid = uid; this.color = color; this.alpha = alpha; this.blend = blend; this.filters = filters ? filters : [new BlurFilter()]; numberRefs = new Dictionary(true); targetBounds = new Dictionary(true); planeBounds = new Dictionary(true); models = new Dictionary(true); } public function castModel(model:DisplayObject3D, light:PointLight3D, plane:Plane, faces:Boolean = true, cull:Boolean = false):void{ var ar:Array; if(models[model]) { ar = models[model]; }else{ ar = new Array(); getChildMesh(model, ar); models[model] = ar; } var reset:Boolean = true; for each(var t:TriangleMesh3D in ar){ if(faces) castFaces(light, t, plane, cull, reset); else castBoundingSphere(light, t, plane, 0.75, reset); reset = false; } } private function getChildMesh(do3d:DisplayObject3D, ar):void{ if(do3d is TriangleMesh3D) ar.push(do3d); for each(var d:DisplayObject3D in do3d.children) getChildMesh(d, ar); } public function setType(type:String="point"):void{ _type = type; } public function getType():String{ return _type; } public function castBoundingSphere(light:PointLight3D, target:TriangleMesh3D, plane:Plane, scaleRadius:Number=0.8, clear:Boolean = true):void{ var planeVertices:Array = plane.geometry.vertices; //convert to target space? var world:Matrix3D = plane.world; var inv:Matrix3D = Matrix3D.inverse(plane.transform); var lp:Number3D = new Number3D(light.x, light.y, light.z); Matrix3D.multiplyVector(inv, lp); p3d.setNormalAndPoint(plane.geometry.faces[0].faceNormal, new Number3D()); var b:BoundingSphere = target.geometry.boundingSphere; var bounds:Object = planeBounds[plane]; if(!bounds){ bounds = plane.boundingBox(); planeBounds[plane] = bounds; } var tbounds:Object = targetBounds[target]; if(!tbounds){ tbounds = target.boundingBox(); targetBounds[target] = tbounds; } var planeMovie:Sprite = Sprite(MovieMaterial(plane.material).movie); var movieSize:Point = new Point(planeMovie.width, planeMovie.height); var castClip:Sprite = getCastClip(plane); castClip.blendMode = this.blend; castClip.filters = this.filters; castClip.alpha = this.alpha; if(clear) castClip.graphics.clear(); vertexRefs = new Dictionary(true); var tlp:Number3D = new Number3D(light.x, light.y, light.z); Matrix3D.multiplyVector(Matrix3D.inverse(target.world), tlp); var center:Number3D = new Number3D(tbounds.min.x+tbounds.size.x*0.5, tbounds.min.y+tbounds.size.y*0.5, tbounds.min.z+tbounds.size.z*0.5); var dif:Number3D = Number3D.sub(lp, center); dif.normalize(); var other:Number3D = new Number3D(); other.x = -dif.y; other.y = dif.x; other.z = 0; other.normalize(); var cross:Number3D = Number3D.cross(new Number3D(plane.transform.n12, plane.transform.n22, plane.transform.n32), p3d.normal); cross.normalize(); //cross = new Number3D(-dif.y, dif.x, 0); //cross.normalize(); cross.multiplyEq(b.radius*scaleRadius); if(_type == DIRECTIONAL){ var oPos:Number3D = new Number3D(target.x, target.y, target.z); Matrix3D.multiplyVector(target.world, oPos); Matrix3D.multiplyVector(inv, oPos); dir = new Number3D(oPos.x-lp.x, oPos.y-lp.y, oPos.z-lp.z); } //numberRefs = new Dictionary(true); var pos:Number3D; var c2d:Point; var r2d:Point; //_type = SPOTLIGHT; pos = projectVertex(new Vertex3D(center.x, center.y, center.z), lp, inv, target.world); c2d = get2dPoint(pos, bounds.min, bounds.size, movieSize); pos = projectVertex(new Vertex3D(center.x+cross.x, center.y+cross.y, center.z+cross.z), lp, inv, target.world); r2d = get2dPoint(pos, bounds.min, bounds.size, movieSize); var dx:Number = r2d.x-c2d.x; var dy:Number = r2d.y-c2d.y; var rad:Number = Math.sqrt(dx*dx+dy*dy); castClip.graphics.beginFill(color); castClip.graphics.moveTo(c2d.x, c2d.y); castClip.graphics.drawCircle(c2d.x, c2d.y, rad); castClip.graphics.endFill(); } public function getCastClip(plane:Plane):Sprite{ var planeMovie:Sprite = Sprite(MovieMaterial(plane.material).movie); var movieSize:Point = new Point(planeMovie.width, planeMovie.height); var castClip:Sprite;// = new Sprite(); if(planeMovie.getChildByName("castClip"+uid)) return Sprite(planeMovie.getChildByName("castClip"+uid)); else{ castClip = new Sprite(); castClip.name = "castClip"+uid; castClip.scrollRect = new Rectangle(0, 0, movieSize.x, movieSize.y); //castClip.alpha = 0.4; planeMovie.addChild(castClip); return castClip; } } public function castFaces(light:PointLight3D, target:TriangleMesh3D, plane:Plane, cull:Boolean=false, clear:Boolean = true):void{ var planeVertices:Array = plane.geometry.vertices; //convert to target space? var world:Matrix3D = plane.world; var inv:Matrix3D = Matrix3D.inverse(plane.transform); var lp:Number3D = new Number3D(light.x, light.y, light.z); Matrix3D.multiplyVector(inv, lp); var tlp:Number3D; if(cull){ tlp = new Number3D(light.x, light.y, light.z); Matrix3D.multiplyVector(Matrix3D.inverse(target.world), tlp); } //Matrix3D.multiplyVector(Matrix3D.inverse(target.transform), tlp); //p3d.setThreePoints(planeVertices[0].getPosition(), planeVertices[1].getPosition(), planeVertices[2].getPosition()); p3d.setNormalAndPoint(plane.geometry.faces[0].faceNormal, new Number3D()); if(_type == DIRECTIONAL){ var oPos:Number3D = new Number3D(target.x, target.y, target.z); Matrix3D.multiplyVector(target.world, oPos); Matrix3D.multiplyVector(inv, oPos); dir = new Number3D(oPos.x-lp.x, oPos.y-lp.y, oPos.z-lp.z); } var bounds:Object = planeBounds[plane]; if(!bounds){ bounds = plane.boundingBox(); planeBounds[plane] = bounds; } var castClip:Sprite = getCastClip(plane); castClip.blendMode = this.blend; castClip.filters = this.filters; castClip.alpha = this.alpha; var planeMovie:Sprite = Sprite(MovieMaterial(plane.material).movie); var movieSize:Point = new Point(planeMovie.width, planeMovie.height); if(clear) castClip.graphics.clear(); vertexRefs = new Dictionary(true); //numberRefs = new Dictionary(true); var pos:Number3D; var p2d:Point; var s2d:Point; var hitVert:Number3D = new Number3D(); for each(var t:Triangle3D in target.geometry.faces){ if( cull){ hitVert.x = t.v0.x; hitVert.y = t.v0.y; hitVert.z = t.v0.z; if(Number3D.dot(t.faceNormal, Number3D.sub(tlp, hitVert)) <= 0) continue; } castClip.graphics.beginFill(color); pos = projectVertex(t.v0, lp, inv, target.world); s2d = get2dPoint(pos, bounds.min, bounds.size, movieSize); castClip.graphics.moveTo(s2d.x, s2d.y); pos = projectVertex(t.v1, lp, inv, target.world); p2d = get2dPoint(pos, bounds.min, bounds.size, movieSize); castClip.graphics.lineTo(p2d.x, p2d.y); pos = projectVertex(t.v2, lp, inv, target.world); p2d = get2dPoint(pos, bounds.min, bounds.size, movieSize); castClip.graphics.lineTo(p2d.x, p2d.y); castClip.graphics.lineTo(s2d.x, s2d.y); castClip.graphics.endFill(); } } public function invalidate():void{ invalidateModels(); invalidatePlanes(); } public function invalidatePlanes():void{ planeBounds = new Dictionary(true); } public function invalidateTargets():void{ numberRefs = new Dictionary(true); targetBounds = new Dictionary(true); } public function invalidateModels():void{ models = new Dictionary(true); invalidateTargets(); } private function get2dPoint(pos3D:Number3D, min3D:Number3D, size3D:Number3D, movieSize:Point):Point{ return new Point((pos3D.x-min3D.x)/size3D.x*movieSize.x, ((-pos3D.y-min3D.y)/size3D.y*movieSize.y)); } private function projectVertex(v:Vertex3D, light:Number3D, invMat:Matrix3D, world:Matrix3D):Number3D{ var pos:Number3D = vertexRefs[v]; if(pos) return pos; var n:Number3D = numberRefs[v]; if(!n){ n = new Number3D(v.x, v.y, v.z); Matrix3D.multiplyVector(world, n); Matrix3D.multiplyVector(invMat, n); numberRefs[v] = n; } if(_type == SPOTLIGHT){ lightRay.x = light.x; lightRay.y = light.y; lightRay.z = light.z; }else{ lightRay.x = n.x-dir.x; lightRay.y = n.y-dir.y; lightRay.z = n.z-dir.z; } pos = p3d.getIntersectionLineNumbers(lightRay, n); vertexRefs[v] = pos; return pos; } } } package designLab.utils { public class LayerConstant { public const INTRO:String = "INTRO"; // Intro layer string constant } }*emphasized text*

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  • 12.04 Unity 3D Not working where as Unity 2D works fine

    - by Stephen Martin
    I updated from 11.10 to 12.04 using the distribution upgrade, after that I couldn't log into using the Unity 3D desktop after logging in I would either never get unity's launcher or I would get the launcher and once I tried to do anything the windows lost their decoration and nothing would respond. If I use Unity 2D it works fine and in fact I'm using it to type this. I managed to get some info out of dmesg that looks like it's the route of whats happening. dmesg: [ 109.160165] [drm:i915_hangcheck_elapsed] *ERROR* Hangcheck timer elapsed... GPU hung [ 109.160180] [drm] capturing error event; look for more information in /debug/dri/0/i915_error_state [ 109.167587] [drm:i915_wait_request] *ERROR* i915_wait_request returns -11 (awaiting 1226 at 1218, next 1227) [ 109.672273] [drm:i915_reset] *ERROR* Failed to reset chip. output of lspci | grep vga 00:02.0 VGA compatible controller: Intel Corporation Mobile 4 Series Chipset Integrated Graphics Controller (rev 07) output of /usr/lib/nux/unity_support_test -p IN 12.04 OpenGL vendor string: VMware, Inc. OpenGL renderer string: Gallium 0.4 on llvmpipe (LLVM 0x300) OpenGL version string: 2.1 Mesa 8.0.2 Not software rendered: no Not blacklisted: yes GLX fbconfig: yes GLX texture from pixmap: yes GL npot or rect textures: yes GL vertex program: yes GL fragment program: yes GL vertex buffer object: yes GL framebuffer object: yes GL version is 1.4+: yes Unity 3D supported: no The same command in 11.10: stephenm@mcr-ubu1:~$ /usr/lib/nux/unity_support_test -p OpenGL vendor string: Tungsten Graphics, Inc OpenGL renderer string: Mesa DRI Mobile Intel® GM45 Express Chipset OpenGL version string: 2.1 Mesa 7.11 Not software rendered: yes Not blacklisted: yes GLX fbconfig: yes GLX texture from pixmap: yes GL npot or rect textures: yes GL vertex program: yes GL fragment program: yes GL vertex buffer object: yes GL framebuffer object: yes GL version is 1.4+: yes Unity 3D supported: yes stephenm@mcr-ubu1:~$ output of /var/log/Xorg.0.log [ 11.971] (II) intel(0): EDID vendor "LPL", prod id 307 [ 11.971] (II) intel(0): Printing DDC gathered Modelines: [ 11.971] (II) intel(0): Modeline "1280x800"x0.0 69.30 1280 1328 1360 1405 800 803 809 822 -hsync -vsync (49.3 kHz) [ 12.770] (II) intel(0): Allocated new frame buffer 2176x800 stride 8704, tiled [ 15.087] (II) intel(0): EDID vendor "LPL", prod id 307 [ 15.087] (II) intel(0): Printing DDC gathered Modelines: [ 15.087] (II) intel(0): Modeline "1280x800"x0.0 69.30 1280 1328 1360 1405 800 803 809 822 -hsync -vsync (49.3 kHz) [ 33.310] (II) XKB: reuse xkmfile /var/lib/xkb/server-93A39E9580D1D5B855D779F4595485C2CC66E0CF.xkm [ 34.900] (WW) intel(0): flip queue failed: Invalid argument [ 34.900] (WW) intel(0): Page flip failed: Invalid argument [ 34.900] (WW) intel(0): flip queue failed: Invalid argument [ 34.900] (WW) intel(0): Page flip failed: Invalid argument [ 34.913] (WW) intel(0): flip queue failed: Invalid argument [ 34.913] (WW) intel(0): Page flip failed: Invalid argument [ 34.913] (WW) intel(0): flip queue failed: Invalid argument [ 34.913] (WW) intel(0): Page flip failed: Invalid argument [ 34.926] (WW) intel(0): flip queue failed: Invalid argument [ 34.926] (WW) intel(0): Page flip failed: Invalid argument [ 34.926] (WW) intel(0): flip queue failed: Invalid argument [ 34.926] (WW) intel(0): Page flip failed: Invalid argument [ 35.501] (WW) intel(0): flip queue failed: Invalid argument [ 35.501] (WW) intel(0): Page flip failed: Invalid argument [ 35.501] (WW) intel(0): flip queue failed: Invalid argument [ 35.501] (WW) intel(0): Page flip failed: Invalid argument [ 41.519] [mi] Increasing EQ size to 512 to prevent dropped events. [ 42.079] (EE) intel(0): Detected a hung GPU, disabling acceleration. [ 42.079] (EE) intel(0): When reporting this, please include i915_error_state from debugfs and the full dmesg. [ 42.598] (II) intel(0): EDID vendor "LPL", prod id 307 [ 42.598] (II) intel(0): Printing DDC gathered Modelines: [ 42.598] (II) intel(0): Modeline "1280x800"x0.0 69.30 1280 1328 1360 1405 800 803 809 822 -hsync -vsync (49.3 kHz) [ 51.052] (II) AIGLX: Suspending AIGLX clients for VT switch I know im using the beta version so I'm not expecting it to work but does any one know what the problem may be or even why they Unity compatibility test is describing my video card as vmware when its an intel i915 and Ubuntu is running on the metal not virtualised. Unity 3D worked fine in 11.10

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  • Unity 3D Not working where as Unity 2D works fine [closed]

    - by Stephen Martin
    I updated from 11.10 to 12.04 using the distribution upgrade, after that I couldn't log into using the Unity 3D desktop after logging in I would either never get unity's launcher or I would get the launcher and once I tried to do anything the windows lost their decoration and nothing would respond. If I use Unity 2D it works fine and in fact I'm using it to type this. I managed to get some info out of dmesg that looks like it's the route of whats happening. dmesg: [ 109.160165] [drm:i915_hangcheck_elapsed] *ERROR* Hangcheck timer elapsed... GPU hung [ 109.160180] [drm] capturing error event; look for more information in /debug/dri/0/i915_error_state [ 109.167587] [drm:i915_wait_request] *ERROR* i915_wait_request returns -11 (awaiting 1226 at 1218, next 1227) [ 109.672273] [drm:i915_reset] *ERROR* Failed to reset chip. output of lspci | grep vga 00:02.0 VGA compatible controller: Intel Corporation Mobile 4 Series Chipset Integrated Graphics Controller (rev 07) output of /usr/lib/nux/unity_support_test -p IN 12.04 OpenGL vendor string: VMware, Inc. OpenGL renderer string: Gallium 0.4 on llvmpipe (LLVM 0x300) OpenGL version string: 2.1 Mesa 8.0.2 Not software rendered: no Not blacklisted: yes GLX fbconfig: yes GLX texture from pixmap: yes GL npot or rect textures: yes GL vertex program: yes GL fragment program: yes GL vertex buffer object: yes GL framebuffer object: yes GL version is 1.4+: yes Unity 3D supported: no The same command in 11.10: stephenm@mcr-ubu1:~$ /usr/lib/nux/unity_support_test -p OpenGL vendor string: Tungsten Graphics, Inc OpenGL renderer string: Mesa DRI Mobile Intel® GM45 Express Chipset OpenGL version string: 2.1 Mesa 7.11 Not software rendered: yes Not blacklisted: yes GLX fbconfig: yes GLX texture from pixmap: yes GL npot or rect textures: yes GL vertex program: yes GL fragment program: yes GL vertex buffer object: yes GL framebuffer object: yes GL version is 1.4+: yes Unity 3D supported: yes stephenm@mcr-ubu1:~$ output of /var/log/Xorg.0.log [ 11.971] (II) intel(0): EDID vendor "LPL", prod id 307 [ 11.971] (II) intel(0): Printing DDC gathered Modelines: [ 11.971] (II) intel(0): Modeline "1280x800"x0.0 69.30 1280 1328 1360 1405 800 803 809 822 -hsync -vsync (49.3 kHz) [ 12.770] (II) intel(0): Allocated new frame buffer 2176x800 stride 8704, tiled [ 15.087] (II) intel(0): EDID vendor "LPL", prod id 307 [ 15.087] (II) intel(0): Printing DDC gathered Modelines: [ 15.087] (II) intel(0): Modeline "1280x800"x0.0 69.30 1280 1328 1360 1405 800 803 809 822 -hsync -vsync (49.3 kHz) [ 33.310] (II) XKB: reuse xkmfile /var/lib/xkb/server-93A39E9580D1D5B855D779F4595485C2CC66E0CF.xkm [ 34.900] (WW) intel(0): flip queue failed: Invalid argument [ 34.900] (WW) intel(0): Page flip failed: Invalid argument [ 34.900] (WW) intel(0): flip queue failed: Invalid argument [ 34.900] (WW) intel(0): Page flip failed: Invalid argument [ 34.913] (WW) intel(0): flip queue failed: Invalid argument [ 34.913] (WW) intel(0): Page flip failed: Invalid argument [ 34.913] (WW) intel(0): flip queue failed: Invalid argument [ 34.913] (WW) intel(0): Page flip failed: Invalid argument [ 34.926] (WW) intel(0): flip queue failed: Invalid argument [ 34.926] (WW) intel(0): Page flip failed: Invalid argument [ 34.926] (WW) intel(0): flip queue failed: Invalid argument [ 34.926] (WW) intel(0): Page flip failed: Invalid argument [ 35.501] (WW) intel(0): flip queue failed: Invalid argument [ 35.501] (WW) intel(0): Page flip failed: Invalid argument [ 35.501] (WW) intel(0): flip queue failed: Invalid argument [ 35.501] (WW) intel(0): Page flip failed: Invalid argument [ 41.519] [mi] Increasing EQ size to 512 to prevent dropped events. [ 42.079] (EE) intel(0): Detected a hung GPU, disabling acceleration. [ 42.079] (EE) intel(0): When reporting this, please include i915_error_state from debugfs and the full dmesg. [ 42.598] (II) intel(0): EDID vendor "LPL", prod id 307 [ 42.598] (II) intel(0): Printing DDC gathered Modelines: [ 42.598] (II) intel(0): Modeline "1280x800"x0.0 69.30 1280 1328 1360 1405 800 803 809 822 -hsync -vsync (49.3 kHz) [ 51.052] (II) AIGLX: Suspending AIGLX clients for VT switch I know im using the beta version so I'm not expecting it to work but does any one know what the problem may be or even why they Unity compatibility test is describing my video card as vmware when its an intel i915 and Ubuntu is running on the metal not virtualised. Unity 3D worked fine in 11.10

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  • Dual monitor not working completely in 12.10 after upgrade

    - by Mark Baldridge
    At 12.04, dual monitors worked perfectly. After upgrading to 12.10, the primary monitor works, the second monitor only partly works. I am sure there is some difference between the releases that I have missed setting properly. System settings - Displays show both correctly as Acer 22" monitors at 1680x1050 (16:10). An icon on monitor 2 is present, but elongated; almost an artifact, since other icons on the primary screen are absent, but this one icon is there on th second monitor. Selecting the icons on both screens exist. Painting is weird on monitor 2. Launcher exists and works on both screens, but even with sticky edges off, the cursor stops at the left edge of monitor 2. Clicking on text editor on screen 2 launcer will launch gedit there. If I drag it, it leaves a trail of after images like repaint is failing. If I drive the cursor on the launcher, the help tags like "LibreOffice Writer" appear, but stay on screen unless I drag the active gedit window over them. Then part of the help bubbles are overwritten, leaving behind after images of the gedit window on screen. What is really fascinating is that the System settings - Displays is now ignoring monitor selection, after allowing it earlier. Just before this, the help popup which said "Select a monitor to change its properties; drag to rearrange its placement" actually let me do that. Maybe a trick of where I grab the edge of the monitor in the Displays setting. I just found a working handle. When I drag monitor 1 to the right of monitor 2, "Apply" and confirm, both monitors work normally (although the right monitor lets the cursor slide off the right edge onto the left edge of monitor 1 - which sounds correct). Painting of windows does not leave an after image. However, success is only temporary. The setting survives the reboot, but painting on the left monitor, now monitor 2, now replicates the issues from before. The after image of the gedit window and the small window for "Are you sure you want to close all programs and restart the computer?" are still on monitor 2 (on the left now), even though they are not real windows, nor do they have processes behind them. Curiously, in Displays, the "green" monitor on the left in the display window is matched by the right monitor color in the monitor upper left corner. Probably makes sense as the one on the right is now monitor 1. If I repeat the "drag the left monitor to the right of the right monitor on the "Displays" window, things are oriented properly, with no display artifacts as I drag windows around either screen. Also the description bubbles that pop up are overwritten on both screens, so none of those artifacts either. This goodness does not survive a reboot, however. Have not tried logging out and back in. All of this after positing that the motherboard VGA and HDMI ports could have been the issue. So, I installed an e-GeForce 7600 GT Dual DVI (I know the web thinks it is not DVI, but VGA, but the connectors are DVI). No change to the weird behavior. The good parts continue to work, the weirdness also works, and swapping monitor positions seems to cure the issue. So, is there a setting I have missed? Given "swapping" monitor 1 and 2 on the System Settings... - Displays makes it work, just not across boot, I suspect so.

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  • cdc-acm driver: This device cannot do calls on its own. It is not a modem

    - by Sorcrer
    I am using Beagleboard-xm with 3.12 Kernel and ubuntu rootfs from Robert Nelson's site. I use a Telit HE910 GPS+GSM modem along with my project .So as per the HW user guide i have to apply a logic high for 5s on the input of this modem for enabling it So when I does this by toggling the gpio pin for 5s using a script I'm getting some messages on the terminal I am sure this message comes from the driver in usb/class/cdc-acm.c but couldn't find the reason behind this? How can I solve this issue?? root@arm:~# ./modem_on.sh Turning on Telit modem ...... going to sleep and toggle [ 70.791381] cdc_acm 1-2:1.0: This device cannot do calls on its own. It is not a modem. [ 74.390258] cdc_acm 1-2:1.0: This device cannot do calls on its own. It is not a modem. [ 74.406890] cdc_acm 1-2:1.2: This device cannot do calls on its own. It is not a modem. [ 74.462188] cdc_acm 1-2:1.4: This device cannot do calls on its own. It is not a modem. [ 74.478363] cdc_acm 1-2:1.6: This device cannot do calls on its own. It is not a modem. [ 74.495269] cdc_acm 1-2:1.8: This device cannot do calls on its own. It is not a modem. [ 74.510040] cdc_acm 1-2:1.10: This device cannot do calls on its own. It is not a modem. [ 74.530090] cdc_acm 1-2:1.12: This device cannot do calls on its own. It is not a modem. [ 74.619720] cdc_acm 1-2:1.0: This device cannot do calls on its own. It is not a modem. [ 74.634429] cdc_acm 1-2:1.2: This device cannot do calls on its own. It is not a modem. [ 74.649475] cdc_acm 1-2:1.4: This device cannot do calls on its own. It is not a modem. [ 74.664459] cdc_acm 1-2:1.6: This device cannot do calls on its own. It is not a modem. [ 74.678741] cdc_acm 1-2:1.8: This device cannot do calls on its own. It is not a modem. [ 74.693389] cdc_acm 1-2:1.10: This device cannot do calls on its own. It is not a modem. [ 74.708099] cdc_acm 1-2:1.12: This device cannot do calls on its own. It is not a modem. Script complete .......... The realted necessary portion of dmesg is below [ 30.623107] init: plymouth-upstart-bridge main process ended, respawning [ 70.629943] usb 1-2: new high-speed USB device number 2 using ehci-omap [ 70.782501] usb 1-2: config 1 interface 0 altsetting 0 endpoint 0x81 has an invalid bInterval 255, changing to 11 [ 70.782592] usb 1-2: New USB device found, idVendor=058b, idProduct=0041 [ 70.782623] usb 1-2: New USB device strings: Mfr=0, Product=0, SerialNumber=0 [ 70.791381] cdc_acm 1-2:1.0: This device cannot do calls on its own. It is not a modem. [ 70.801483] cdc_acm 1-2:1.0: ttyACM0: USB ACM device [ 73.041625] usb 1-2: USB disconnect, device number 2 [ 74.209930] usb 1-2: new high-speed USB device number 3 using ehci-omap [ 74.369049] usb 1-2: New USB device found, idVendor=1bc7, idProduct=0021 [ 74.369110] usb 1-2: New USB device strings: Mfr=1, Product=2, SerialNumber=3 [ 74.369140] usb 1-2: Product: Telit Wireless Module [ 74.369171] usb 1-2: Manufacturer: Telit wireless solutions [ 74.369201] usb 1-2: SerialNumber: 357164042197668 [ 74.390258] cdc_acm 1-2:1.0: This device cannot do calls on its own. It is not a modem. [ 74.400207] cdc_acm 1-2:1.0: ttyACM0: USB ACM device [ 74.406890] cdc_acm 1-2:1.2: This device cannot do calls on its own. It is not a modem. [ 74.416900] cdc_acm 1-2:1.2: ttyACM1: USB ACM device [ 74.462188] cdc_acm 1-2:1.4: This device cannot do calls on its own. It is not a modem. [ 74.472259] cdc_acm 1-2:1.4: ttyACM2: USB ACM device [ 74.478363] cdc_acm 1-2:1.6: This device cannot do calls on its own. It is not a modem. [ 74.488372] cdc_acm 1-2:1.6: ttyACM3: USB ACM device [ 74.495269] cdc_acm 1-2:1.8: This device cannot do calls on its own. It is not a modem. [ 74.505279] cdc_acm 1-2:1.8: ttyACM4: USB ACM device [ 74.510040] cdc_acm 1-2:1.10: This device cannot do calls on its own. It is not a modem. [ 74.520141] cdc_acm 1-2:1.10: ttyACM5: USB ACM device [ 74.530090] cdc_acm 1-2:1.12: This device cannot do calls on its own. It is not a modem. [ 74.540283] cdc_acm 1-2:1.12: ttyACM6: USB ACM device [ 74.619720] cdc_acm 1-2:1.0: This device cannot do calls on its own. It is not a modem. [ 74.629455] cdc_acm 1-2:1.0: ttyACM0: USB ACM device [ 74.634429] cdc_acm 1-2:1.2: This device cannot do calls on its own. It is not a modem. [ 74.644042] cdc_acm 1-2:1.2: ttyACM1: USB ACM device [ 74.649475] cdc_acm 1-2:1.4: This device cannot do calls on its own. It is not a modem. [ 74.659027] cdc_acm 1-2:1.4: ttyACM2: USB ACM device [ 74.664459] cdc_acm 1-2:1.6: This device cannot do calls on its own. It is not a modem. [ 74.674133] cdc_acm 1-2:1.6: ttyACM3: USB ACM device [ 74.678741] cdc_acm 1-2:1.8: This device cannot do calls on its own. It is not a modem. [ 74.688415] cdc_acm 1-2:1.8: ttyACM4: USB ACM device [ 74.693389] cdc_acm 1-2:1.10: This device cannot do calls on its own. It is not a modem. [ 74.703186] cdc_acm 1-2:1.10: ttyACM5: USB ACM device [ 74.708099] cdc_acm 1-2:1.12: This device cannot do calls on its own. It is not a modem. [ 74.717895] cdc_acm 1-2:1.12: ttyACM6: USB ACM device `

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  • SQL SERVER – Index Created on View not Used Often – Observation of the View – Part 2

    - by pinaldave
    Earlier, I have written an article about SQL SERVER – Index Created on View not Used Often – Observation of the View. I received an email from one of the readers, asking if there would no problems when we create the Index on the base table. Well, we need to discuss this situation in two different cases. Before proceeding to the discussion, I strongly suggest you read my earlier articles. To avoid the duplication, I am not going to repeat the code and explanation over here. In all the earlier cases, I have explained in detail how Index created on the View is not utilized. SQL SERVER – Index Created on View not Used Often – Limitation of the View 12 SQL SERVER – Index Created on View not Used Often – Observation of the View SQL SERVER – Indexed View always Use Index on Table As per earlier blog posts, so far we have done the following: Create a Table Create a View Create Index On View Write SELECT with ORDER BY on View However, the blog reader who emailed me suggests the extension of the said logic, which is as follows: Create a Table Create a View Create Index On View Write SELECT with ORDER BY on View Create Index on the Base Table Write SELECT with ORDER BY on View After doing the last two steps, the question is “Will the query on the View utilize the Index on the View, or will it still use the Index of the base table?“ Let us first run the Create example. USE tempdb GO IF EXISTS (SELECT * FROM sys.views WHERE OBJECT_ID = OBJECT_ID(N'[dbo].[SampleView]')) DROP VIEW [dbo].[SampleView] GO IF EXISTS (SELECT * FROM sys.objects WHERE OBJECT_ID = OBJECT_ID(N'[dbo].[mySampleTable]') AND TYPE IN (N'U')) DROP TABLE [dbo].[mySampleTable] GO -- Create SampleTable CREATE TABLE mySampleTable (ID1 INT, ID2 INT, SomeData VARCHAR(100)) INSERT INTO mySampleTable (ID1,ID2,SomeData) SELECT TOP 100000 ROW_NUMBER() OVER (ORDER BY o1.name), ROW_NUMBER() OVER (ORDER BY o2.name), o2.name FROM sys.all_objects o1 CROSS JOIN sys.all_objects o2 GO -- Create View CREATE VIEW SampleView WITH SCHEMABINDING AS SELECT ID1,ID2,SomeData FROM dbo.mySampleTable GO -- Create Index on View CREATE UNIQUE CLUSTERED INDEX [IX_ViewSample] ON [dbo].[SampleView] ( ID2 ASC ) GO -- Select from view SELECT ID1,ID2,SomeData FROM SampleView ORDER BY ID2 GO -- Create Index on Original Table -- On Column ID1 CREATE UNIQUE CLUSTERED INDEX [IX_OriginalTable] ON mySampleTable ( ID1 ASC ) GO -- On Column ID2 CREATE UNIQUE NONCLUSTERED INDEX [IX_OriginalTable_ID2] ON mySampleTable ( ID2 ) GO -- Select from view SELECT ID1,ID2,SomeData FROM SampleView ORDER BY ID2 GO Now let us see the execution plans for both of the SELECT statement. Before Index on Base Table (with Index on View): After Index on Base Table (with Index on View): Looking at both executions, it is very clear that with or without, the View is using Indexes. Alright, I have written 11 disadvantages of the Views. Now I have written one case where the View is using Indexes. Anybody who says that I am being harsh on Views can say now that I found one place where Index on View can be helpful. Reference: Pinal Dave (http://blog.SQLAuthority.com) Filed under: Pinal Dave, SQL, SQL Authority, SQL Optimization, SQL Performance, SQL Query, SQL Scripts, SQL Server, SQL Tips and Tricks, SQL View, SQLServer, T SQL, Technology

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  • Ubuntu software center not opening [closed]

    - by I'll sudeepdino008
    Ubuntu software center is not opening, when I type: software-center in the command line, the following errors are generated: (software-center:8570): Gtk-WARNING **: Theme parsing error: gtk.css:227:31: Failed to import: Error opening file: No such file or directory 2012-09-30 17:00:58,068 - softwarecenter.ui.gtk3.app - INFO - setting up proxy 'http://10.3.100.212:8080/' 2012-09-30 17:00:58,071 - softwarecenter.db.database - INFO - open() database: path=None use_axi=True use_agent=True 2012-09-30 17:00:58,327 - softwarecenter.backend.reviews - WARNING - Could not get usefulness from server, no username in config file 2012-09-30 17:00:58,428 - softwarecenter.ui.gtk3.app - INFO - show_available_packages: search_text is '', app is None. 2012-09-30 17:00:58,433 - softwarecenter.db.pkginfo_impl.aptcache - INFO - aptcache.open() Traceback (most recent call last): File "/usr/share/software-center/softwarecenter/db/pkginfo_impl/aptcache.py", line 243, in open self._cache = apt.Cache(GtkMainIterationProgress()) File "/usr/lib/python2.7/dist-packages/apt/cache.py", line 102, in __init__ self.open(progress) File "/usr/lib/python2.7/dist-packages/apt/cache.py", line 145, in open self._cache = apt_pkg.Cache(progress) SystemError: E:Encountered a section with no Package: header, E:Problem with MergeList /var/lib/apt/lists/ppa.launchpad.net_webupd8team_themes_ubuntu_dists_precise_main_binary-i386_Packages, E:The package lists or status file could not be parsed or opened. 2012-09-30 17:01:00,130 - softwarecenter.db.enquire - ERROR - _get_estimate_nr_apps_and_nr_pkgs failed Traceback (most recent call last): File "/usr/share/software-center/softwarecenter/db/enquire.py", line 115, in _get_estimate_nr_apps_and_nr_pkgs tmp_matches = enquire.get_mset(0, len(self.db), None, xfilter) File "/usr/share/software-center/softwarecenter/db/appfilter.py", line 89, in __call__ if (not pkgname in self.cache and File "/usr/share/software-center/softwarecenter/db/pkginfo_impl/aptcache.py", line 263, in __contains__ return self._cache.__contains__(k) AttributeError: 'NoneType' object has no attribute '__contains__' Traceback (most recent call last): File "/usr/bin/software-center", line 176, in <module> app.run(args) File "/usr/share/software-center/softwarecenter/ui/gtk3/app.py", line 1422, in run self.show_available_packages(args) File "/usr/share/software-center/softwarecenter/ui/gtk3/app.py", line 1352, in show_available_packages self.view_manager.set_active_view(ViewPages.AVAILABLE) File "/usr/share/software-center/softwarecenter/ui/gtk3/session/viewmanager.py", line 154, in set_active_view view_widget.init_view() File "/usr/share/software-center/softwarecenter/ui/gtk3/panes/availablepane.py", line 171, in init_view self.apps_filter) File "/usr/share/software-center/softwarecenter/ui/gtk3/views/catview_gtk.py", line 238, in __init__ self.build(desktopdir) File "/usr/share/software-center/softwarecenter/ui/gtk3/views/catview_gtk.py", line 511, in build self._build_homepage_view() File "/usr/share/software-center/softwarecenter/ui/gtk3/views/catview_gtk.py", line 271, in _build_homepage_view self._append_whats_new() File "/usr/share/software-center/softwarecenter/ui/gtk3/views/catview_gtk.py", line 450, in _append_whats_new whats_new_cat = self._update_whats_new_content() File "/usr/share/software-center/softwarecenter/ui/gtk3/views/catview_gtk.py", line 439, in _update_whats_new_content docs = whats_new_cat.get_documents(self.db) File "/usr/share/software-center/softwarecenter/db/categories.py", line 124, in get_documents nonblocking_load=False) File "/usr/share/software-center/softwarecenter/db/enquire.py", line 317, in set_query self._blocking_perform_search() File "/usr/share/software-center/softwarecenter/db/enquire.py", line 212, in _blocking_perform_search matches = enquire.get_mset(0, self.limit, None, xfilter) File "/usr/share/software-center/softwarecenter/db/appfilter.py", line 89, in __call__ if (not pkgname in self.cache and File "/usr/share/software-center/softwarecenter/db/pkginfo_impl/aptcache.py", line 263, in __contains__ return self._cache.__contains__(k) AttributeError: 'NoneType' object has no attribute '__contains__'

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  • ath9k driver does not weak up

    - by shantanu
    I know this is common question but i found no suitable answer, so i am asking this again. I installed ubuntu 11.10. I found the bug for ath9k, so set first network boot from BIOS menu. That's worked. I have upgraded to 12.04 yesterday. Now ath9k is creating problem again. First network boot is still enable. ath9k works at start. But failed(connect again and again) after couple of minutes. dmesg show error that it can not weak up in 500us. So i tried #compat-wireless-3.5.1-1. But result is same. I have also added #nohwcrypt=1 option in /etc/modeprob.d/ath9k.conf. Still no luck. I tried #rmmod and then modprobe sudo modprobe ath9k nohwcrypt=1 dmesg shows me error: [ 400.690086] ath9k: Driver unloaded [ 406.214329] ath9k 0000:06:00.0: enabling device (0000 -> 0002) [ 406.214348] ath9k 0000:06:00.0: PCI INT A -> GSI 17 (level, low) -> IRQ 17 [ 406.214368] ath9k 0000:06:00.0: setting latency timer to 64 [ 406.428517] ath9k 0000:06:00.0: Failed to initialize device [ 406.428852] ath9k 0000:06:00.0: PCI INT A disabled [ 406.428887] ath9k: probe of 0000:06:00.0 failed with error -5 dmesg error when driver fail: 355.023521] ath: Chip reset failed [ 355.023524] ath: Unable to reset channel, reset status -22 [ 355.023556] ath: Unable to set channel [ 355.088569] ath: Failed to stop TX DMA, queues=0x10f! [ 355.122708] ath: DMA failed to stop in 10 ms AR_CR=0xffffffff AR_DIAG_SW=0xffffffff DMADBG_7=0xffffffff [ 355.122714] ath: Could not stop RX, we could be confusing the DMA engine when we start RX up [ 355.263962] ath: Chip reset failed [ 355.263966] ath: Unable to reset channel (2437 MHz), reset status -22 [ 358.996063] ath: Failed to wakeup in 500us [ 364.004182] ath: Failed to wakeup in 500us I can not install fresh ubuntu because i have lots of application installed. System : Acer Aspire 4250 AMD dual core 1.6GHZ Atheros Communications Inc. AR9485 Wireless Network Adapter (rev 01) EDITED Now i am in serious problem. No wifi device is not showing in ifconfig or lshw commands. Only ether-net interface shows. I tried (FN + WIFI) several times to enable the device but nothing helps. Now I have installed fresh ubuntu 12.04. Please help lshw -c network: *-network description: Ethernet interface product: 82566DC Gigabit Network Connection vendor: Intel Corporation physical id: 19 bus info: pci@0000:00:19.0 logical name: eth0 version: 02 serial: 00:19:d1:7a:8e:f9 size: 100Mbit/s capacity: 1Gbit/s width: 32 bits clock: 33MHz capabilities: pm msi bus_master cap_list ethernet physical tp 10bt 10bt-fd 100bt 100bt-fd 1000bt-fd autonegotiation configuration: autonegotiation=on broadcast=yes driver=e1000e driverversion=2.0.0-k duplex=full firmware=1.1-0 ip=192.168.1.114 latency=0 link=yes multicast=yes port=twisted pair speed=100Mbit/s resources: irq:45 memory:90300000-9031ffff memory:90324000-90324fff ioport:20c0(size=32) rfkill command does not show anything but no error.

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  • Mysql 5.5 server not working

    - by rajesh
    I had Ubuntu 14.04 installed on my system. I recently updated ubuntu and now my mysql does not start and workbench says that mysql server has been stopped. And when i try to start it gives me the following error 2014-08-12 23:02:04 - Checking server status... 2014-08-12 23:02:04 - Trying to connect to MySQL... 2014-08-12 23:02:04 - Can't connect to MySQL server on '127.0.0.1' (111) (2003) 2014-08-12 23:02:04 - Assuming server is not running 2014-08-12 23:02:04 - Server start done. 2014-08-12 23:02:04 - Checking server status... 2014-08-12 23:02:04 - Trying to connect to MySQL... 2014-08-12 23:02:04 - Can't connect to MySQL server on '127.0.0.1' (111) (2003) 2014-08-12 23:02:04 - Assuming server is not running And also when i try to login using terminal (mysql -u root -p <password>) i get the following error: ERROR 2002 (HY000): Can't connect to local MySQL server through socket '/var/run/mysqld/mysqld.sock' (2) I have also tried to reinstall Ubuntu but i am unable to do so. Gives me the following error: Reading package lists... Done Building dependency tree Reading state information... Done mysql-server-5.5 is already the newest version. 0 upgraded, 0 newly installed, 0 to remove and 4 not upgraded. I have data which i have not taken backup of as i am unable to log into the server. I am a newbie please help me resolve this issue without losing my data. Awaiting for your earliest response. Below is the error message from cat /var/log/mysql/error.log 140813 21:22:50 [Warning] Using unique option prefix myisam-recover instead of myisam-recover-options is deprecated and will be removed in a future release. Please use the full name instead. 140813 21:22:50 [Note] Plugin 'FEDERATED' is disabled. 140813 21:22:50 InnoDB: The InnoDB memory heap is disabled 140813 21:22:50 InnoDB: Mutexes and rw_locks use GCC atomic builtins 140813 21:22:50 InnoDB: Compressed tables use zlib 1.2.8 140813 21:22:50 InnoDB: Using Linux native AIO 140813 21:22:50 InnoDB: Initializing buffer pool, size = 128.0M 140813 21:22:50 InnoDB: Completed initialization of buffer pool 140813 21:22:50 InnoDB: highest supported file format is Barracuda. 140813 21:22:50 InnoDB: Waiting for the background threads to start 140813 21:22:51 InnoDB: 5.5.38 started; log sequence number 80726593570 140813 21:22:51 [Note] Server hostname (bind-address): '127.0.0.1'; port: 3306 140813 21:22:51 [Note] - '127.0.0.1' resolves to '127.0.0.1'; 140813 21:22:51 [Note] Server socket created on IP: '127.0.0.1'. 140813 21:22:51 [ERROR] Fatal error: Can't open and lock privilege tables: Incorrect file format 'user'

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  • ZTE USB Modem AC2736, connection not possible in Ubuntu 12.04.1 LTS

    - by Fredo
    It's a long post but nearly covers all my experiments and changes I did to my NM. Hope the information is complete and if there are still question, more information can be provided. I've a ZTE AC2736 USB Modem (CDMA modem) which worked fine in Ubuntu 10.04 /11.10. I recently switched to 12.04.1 (precise pangolin). after the switch the first issue I faced was to connect to internet using my USB modem (ISP: Reliance Brand: Netconnect). Tried to run the drivers provided by Reliance but they are old and won't support Kernel 2.6.30 above. since the code was not downloaded with ISO image (of 12.04) i couldn't compile the files provided in such driver. lsusb does detect it as Modem with output similar to 19d2:fff1 ZTE CDMA technologies inc. (or similar as i didn't note it down) If it is detected as USB storage it shows 19d2:fff5 (as per few online forums, i may be wrong here). I used the network Manager and configured the modem to dial #777 (default) and the ISP provided username:password combination. It tries to connect to internet (3-4 times automatically)but fails to get online. once I was able to connect in the monring hours and the message was flashed 'registered on CDMA home network'. I was able to run an update. the kernel was updated with 3.0.2 -pae OR something similar (can find out if required). I surfed the net for about 2 hours later before restarting. After the restart, again the Modem was not able to get me online. I kept trying for many times. I tried changing the setting in NM. One evening after dark I was able to connect to network with same message flash 'registered on CDMA home network' (the message was similar, i'm not precise here,sorry). I was able to surf the net for nearly 3 hours before I switched off my Laptop. I'm not able to get online after that day, It's been 3 days now. I'll try the observered theory of late/early hours sometime soon as mentioned below. Laptop configuration : Make: Lenovo Model: B480 Processor: Intel B950 RAM: 4G DDR3 HDD: 500 G Broadcom Wireless/Bluetooth/Ethernet LAN OS: FreeDOS / Ubuntu 12.04 LTS (dualboot) Kernel 3.0.2-pae Obeservation : I'm able to connect to internet in those hours when generally the speed is high (low usage by other network (wireless) users). like in early mornings or late nights. This is strange as connection should not be dependent on bandwidth usage. Any help would be appraciated to fix this issue. before I decide to cahnge the OS or ISP.

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  • Proxy settings do not promulgate to fat or thin clients

    - by solizin47
    I work in Hertfordshire schools, which use a proxy eg http://wf1.thegrid.org.uk on port 80 to allow graded access by all users, within the schools, to the Internet. I have Ubuntu 10.04LTS successfully running and I want to set up 12.04LTS to replace it. Many other replies to this question have answered questions about stand-alone computers and not addressed the LTSP server and its clients. I have come to a complete stop over the problem of the proxy server settings not promulgating over the local network to Ubuntu 12.04 thin or fat clients. When you input this setting (there are others for HTTPS and FTP) into the System Settings/Network Manager GUI on the server, then when a user logs into the server, both Firefox and Chrome can read the settings and will gain access to the Internet. HOWEVER, these settings are not promulgated to either thin or fat clients on the local network. Their System Settings/Network Manager GUI remains stubbornly blank. I have rebuilt the image after inputting the proxy settings, but it appears they are not part of the image. /etc/environment (on the server) already has: PATH="/usr/local/sbin:/usr/local/bin:/usr/sbin:/usr/bin:/sbin:/bin:/usr/games" http_proxy="http://wf1.thegrid.org.uk:80/" https_proxy="https://wf1.thegrid.org.uk:80/" ftp_proxy="ftp://proxy.intra.thegrid.org.uk:3128/" I have also tried this export http_proxy="http://wf1.thegrid.org.uk:80" export https_proxy="http://wf1.thegrid.org.uk:80" export ftp_proxy="http://proxy.intra.thegrid.org.uk:3128" within /etc/environment, and that had no effect, either. etc/apt/apt.conf also has: Acquire::http::proxy "http://wf1.thegrid.org.uk:80/"; Acquire::https::proxy "https://wf1.thegrid.org.uk:80/"; Acquire::ftp::proxy "ftp://proxy.intra.thegrid.org.uk:3128/"; The clients still have no proxy settings in their Network Manager, and no client user can access the Internet from Firefox or Chrome. Three questions: Why doesn't the “Apply system wide” button work? It does on 10.04, and every new user, and all existing users have access to the internet through the proxy without problem. How can I set up proxy settings that work for all the 12.04 clients? I noticed that if user West input the settings himself, they would follow him around the clients. However, this is not secure, because there are grades of settings which prevent visits to various sites, eg wf3 allows fewer sites than wf2 or wf1, so I can't allow users to input this setting themselves. Since the proxy setting followed the user around the clients, the setting must be somewhere in the user profile, since none of the other users have the proxy settings. Do you know where, and how I could fix the setting for users, or better, groups? The setting must then be unchangeable by the user, with no access to the Network Manager. If either 2. or 3. can't be done, then the Ubuntu 12.04LTS server is simply no use to us...

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  • Office 2010: It&rsquo;s not just DOC(X) and XLS(X)

    - by andrewbrust
    Office 2010 has released to manufacturing.  The bits have left the (product team’s) building.  Will you upgrade? This version of Office is officially numbered 14, a designation that correlates with the various releases, through the years, of Microsoft Word.  There were six major versions of Word for DOS, during whose release cycles came three 16-bit Windows versions.  Then, starting with Word 95 and counting through Word 2007, there have been six more versions – all for the 32-bit Windows platform.  Skip version 13 to ward off folksy bad luck (and, perhaps, the bugs that could come with it) and that brings us to version 14, which includes implementations for both 32- and 64-bit Windows platforms.  We’ve come a long way baby.  Or have we? As it does every three years or so, debate will now start to rage on over whether we need a “14th” version the PC platform’s standard word processor, or a “13th” version of the spreadsheet.  If you accept the premise of that question, then you may be on a slippery slope toward answering it in the negative.  Thing is, that premise is valid for certain customers and not others. The Microsoft Office product has morphed from one that offered core word processing, spreadsheet, presentation and email functionality to a suite of applications that provides unique, new value-added features, and even whole applications, in the context of those core services.  The core apps thus grow in mission: Excel is a BI tool.  Word is a collaborative editorial system for the production of publications.  PowerPoint is a media production platform for for live presentations and, increasingly, for delivering more effective presentations online.  Outlook is a time and task management system.  Access is a rich client front-end for data-driven self-service SharePoint applications.  OneNote helps you capture ideas, corral random thoughts in a semi-structured way, and then tie them back to other, more rigidly structured, Office documents. Google Docs and other cloud productivity platforms like Zoho don’t really do these things.  And there is a growing chorus of voices who say that they shouldn’t, because those ancillary capabilities are over-engineered, over-produced and “under-necessary.”  They might say Microsoft is layering on superfluous capabilities to avoid admitting that Office’s core capabilities, the ones people really need, have become commoditized. It’s hard to take sides in that argument, because different people, and the different companies that employ them, have different needs.  For my own needs, it all comes down to three basic questions: will the new version of Office save me time, will it make the mundane parts of my job easier, and will it augment my services to customers?  I need my time back.  I need to spend more of it with my family, and more of it focusing on my own core capabilities rather than the administrative tasks around them.  And I also need my customers to be able to get more value out of the services I provide. Help me triage my inbox, help me get proposals done more quickly and make them easier to read.  Let me get my presentations done faster, make them more effective and make it easier for me to reuse materials from other presentations.  And, since I’m in the BI and data business, help me and my customers manage data and analytics more easily, both on the desktop and online. Those are my criteria.  And, with those in mind, Office 2010 is looking like a worthwhile upgrade.  Perhaps it’s not earth-shattering, but it offers a combination of incremental improvements and a few new major capabilities that I think are quite compelling.  I provide a brief roundup of them here.  It’s admittedly arbitrary and not comprehensive, but I think it tells the Office 2010 story effectively. Across the Suite More than any other, this release of Office aims to give collaboration a real workout.  In certain apps, for the first time, documents can be opened simultaneously by multiple users, with colleagues’ changes appearing in near real-time.  Web-browser-based versions of Word, Excel, PowerPoint and OneNote will be available to extend collaboration to contributors who are off the corporate network. The ribbon user interface is now more pervasive (for example, it appears in OneNote and in Outlook’s main window).  It’s also customizable, allowing users to add, easily, buttons and options of their choosing, into new tabs, or into new groups within existing tabs. Microsoft has also taken the File menu (which was the “Office Button” menu in the 2007 release) and made it into a full-screen “Backstage” view where document-wide operations, like saving, printing and online publishing are performed. And because, more and more, heavily formatted content is cut and pasted between documents and applications, Office 2010 makes it easier to manage the retention or jettisoning of that formatting right as the paste operation is performed.  That’s much nicer than stripping it off, or adding it back, afterwards. And, speaking of pasting, a number of Office apps now make it especially easy to insert screenshots within their documents.  I know that’s useful to me, because I often document or critique applications and need to show them in action.  For the vast majority of users, I expect that this feature will be more useful for capturing snapshots of Web pages, but we’ll have to see whether this feature becomes popular.   Excel At first glance, Excel 2010 looks and acts nearly identically to the 2007 version.  But additional glances are necessary.  It’s important to understand that lots of people in the working world use Excel as more of a database, analytics and mathematical modeling tool than merely as a spreadsheet.  And it’s also important to understand that Excel wasn’t designed to handle such workloads past a certain scale.  That all changes with this release. The first reason things change is that Excel has been tuned for performance.  It’s been optimized for multi-threaded operation; previously lengthy processes have been shortened, especially for large data sets; more rows and columns are allowed and, for the first time, Excel (and the rest of Office) is available in a 64-bit version.  For Excel, this means users can take advantage of more than the 2GB of memory that the 32-bit version is limited to. On the analysis side, Excel 2010 adds Sparklines (tiny charts that fit into a single cell and can therefore be presented down an entire column or across a row) and Slicers (a more user-friendly filter mechanism for PivotTables and charts, which visually indicates what the filtered state of a given data member is).  But most important, Excel 2010 supports the new PowerPIvot add-in which brings true self-service BI to Office.  PowerPivot allows users to import data from almost anywhere, model it, and then analyze it.  Rather than forcing users to build “spreadmarts” or use corporate-built data warehouses, PowerPivot models function as true columnar, in-memory OLAP cubes that can accommodate millions of rows of data and deliver fast drill-down performance. And speaking of OLAP, Excel 2010 now supports an important Analysis Services OLAP feature called write-back.  Write-back is especially useful in financial forecasting scenarios for which Excel is the natural home.  Support for write-back is long overdue, but I’m still glad it’s there, because I had almost given up on it.   PowerPoint This version of PowerPoint marks its progression from a presentation tool to a video and photo editing and production tool.  Whether or not it’s successful in this pursuit, and if offering this is even a sensible goal, is another question. Regardless, the new capabilities are kind of interesting.  A greatly enhanced set of slide transitions with 3D effects; in-product photo and video editing; accommodation of embedded videos from services such as YouTube; and the ability to save a presentation as a video each lay testimony to PowerPoint’s transformation into a media tool and away from a pure presentation tool. These capabilities also recognize the importance of the Web as both a source for materials and a channel for disseminating PowerPoint output. Congruent with that is PowerPoint’s new ability to broadcast a slide presentation, using a quickly-generated public URL, without involving the hassle or expense of a Web meeting service like GoToMeeting or Microsoft’s own LiveMeeting.  Slides presented through this broadcast feature retain full color fidelity and transitions and animations are preserved as well.   Outlook Microsoft’s ubiquitous email/calendar/contact/task management tool gains long overdue speed improvements, especially against POP3 email accounts.  Outlook 2010 also supports multiple Exchange accounts, rather than just one; tighter integration with OneNote; and a new Social Connector providing integration with, and presence information from, online social network services like LinkedIn and Facebook (not to mention Windows Live).  A revamped conversation view now includes messages that are part of a given thread regardless of which folder they may be stored in. I don’t know yet how well the Social Connector will work or whether it will keep Outlook relevant to those who live on Facebook and LinkedIn.  But among the other features, there’s very little not to like.   OneNote To me, OneNote is the part of Office that just keeps getting better.  There is one major caveat to this, which I’ll cover in a moment, but let’s first catalog what new stuff OneNote 2010 brings.  The best part of OneNote, is the way each of its versions have managed hierarchy: Notebooks have sections, sections have pages, pages have sub pages, multiple notes can be contained in either, and each note supports infinite levels of indentation.  None of that is new to 2010, but the new version does make creation of pages and subpages easier and also makes simple work out of promoting and demoting pages from sub page to full page status.  And relationships between pages are quite easy to create now: much like a Wiki, simply typing a page’s name in double-square-brackets (“[[…]]”) creates a link to it. OneNote is also great at integrating content outside of its notebooks.  With a new Dock to Desktop feature, OneNote becomes aware of what window is displayed in the rest of the screen and, if it’s an Office document or a Web page, links the notes you’re typing, at the time, to it.  A single click from your notes later on will bring that same document or Web page back on-screen.  Embedding content from Web pages and elsewhere is also easier.  Using OneNote’s Windows Key+S combination to grab part of the screen now allows you to specify the destination of that bitmap instead of automatically creating a new note in the Unfiled Notes area.  Using the Send to OneNote buttons in Internet Explorer and Outlook result in the same choice. Collaboration gets better too.  Real-time multi-author editing is better accommodated and determining author lineage of particular changes is easily carried out. My one pet peeve with OneNote is the difficulty using it when I’m not one a Windows PC.  OneNote’s main competitor, Evernote, while I believe inferior in terms of features, has client versions for PC, Mac, Windows Mobile, Android, iPhone, iPad and Web browsers.  Since I have an Android phone and an iPad, I am practically forced to use it.  However, the OneNote Web app should help here, as should a forthcoming version of OneNote for Windows Phone 7.  In the mean time, it turns out that using OneNote’s Email Page ribbon button lets you move a OneNote page easily into EverNote (since every EverNote account gets a unique email address for adding notes) and that Evernote’s Email function combined with Outlook’s Send to OneNote button (in the Move group of the ribbon’s Home tab) can achieve the reverse.   Access To me, the big change in Access 2007 was its tight integration with SharePoint lists.  Access 2010 and SharePoint 2010 continue this integration with the introduction of SharePoint’s Access Services.  Much as Excel Services provides a SharePoint-hosted experience for viewing (and now editing) Excel spreadsheet, PivotTable and chart content, Access Services allows for SharePoint browser-hosted editing of Access data within the forms that are built in the Access client itself. To me this makes all kinds of sense.  Although it does beg the question of where to draw the line between Access, InfoPath, SharePoint list maintenance and SharePoint 2010’s new Business Connectivity Services.  Each of these tools provide overlapping data entry and data maintenance functionality. But if you do prefer Access, then you’ll like  things like templates and application parts that make it easier to get off the blank page.  These features help you quickly get tables, forms and reports built out.  To make things look nice, Access even gets its own version of Excel’s Conditional Formatting feature, letting you add data bars and data-driven text formatting.   Word As I said at the beginning of this post, upgrades to Office are about much more than enhancing the suite’s flagship word processing application. So are there any enhancements in Word worth mentioning?  I think so.  The most important one has to be the collaboration features.  Essentially, when a user opens a Word document that is in a SharePoint document library (or Windows Live SkyDrive folder), rather than the whole document being locked, Word has the ability to observe more granular locks on the individual paragraphs being edited.  Word also shows you who’s editing what and its Save function morphs into a sync feature that both saves your changes and loads those made by anyone editing the document concurrently. There’s also a new navigation pane that lets you manage sections in your document in much the same way as you manage slides in a PowerPoint deck.  Using the navigation pane, you can reorder sections, insert new ones, or promote and demote sections in the outline hierarchy.  Not earth shattering, but nice.   Other Apps and Summarized Findings What about InfoPath, Publisher, Visio and Project?  I haven’t looked at them yet.  And for this post, I think that’s fine.  While those apps (and, arguably, Access) cater to specific tasks, I think the apps we’ve looked at in this post service the general purpose needs of most users.  And the theme in those 2010 apps is clear: collaboration is key, the Web and productivity are indivisible, and making data and analytics into a self-service amenity is the way to go.  But perhaps most of all, features are still important, as long as they get you through your day faster, rather than adding complexity for its own sake.  I would argue that this is true for just about every product Microsoft makes: users want utility, not complexity.

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  • Render To Texture Using OpenGL is not working but normal rendering works just fine

    - by Franky Rivera
    things I initialize at the beginning of the program I realize not all of these pertain to my issue I just copy and pasted what I had //overall initialized //things openGL related I initialize earlier on in the project glClearColor( 0.0f, 0.0f, 0.0f, 1.0f ); glClearDepth( 1.0f ); glEnable(GL_ALPHA_TEST); glEnable( GL_STENCIL_TEST ); glEnable(GL_DEPTH_TEST); glDepthFunc( GL_LEQUAL ); glEnable(GL_CULL_FACE); glFrontFace( GL_CCW ); glEnable(GL_COLOR_MATERIAL); glEnable(GL_BLEND); glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); glHint( GL_PERSPECTIVE_CORRECTION_HINT, GL_NICEST ); //we also initialize our shader programs //(i added some shader program functions for definitions) //this enum list is else where in code //i figured it would help show you guys more about my //shader compile creation function right under this enum list VVVVVV /*enum eSHADER_ATTRIB_LOCATION { VERTEX_ATTRIB = 0, NORMAL_ATTRIB = 2, COLOR_ATTRIB, COLOR2_ATTRIB, FOG_COORD, TEXTURE_COORD_ATTRIB0 = 8, TEXTURE_COORD_ATTRIB1, TEXTURE_COORD_ATTRIB2, TEXTURE_COORD_ATTRIB3, TEXTURE_COORD_ATTRIB4, TEXTURE_COORD_ATTRIB5, TEXTURE_COORD_ATTRIB6, TEXTURE_COORD_ATTRIB7 }; */ //if we fail making our shader leave if( !testShader.CreateShader( "SimpleShader.vp", "SimpleShader.fp", 3, VERTEX_ATTRIB, "vVertexPos", NORMAL_ATTRIB, "vNormal", TEXTURE_COORD_ATTRIB0, "vTexCoord" ) ) return false; if( !testScreenShader.CreateShader( "ScreenShader.vp", "ScreenShader.fp", 3, VERTEX_ATTRIB, "vVertexPos", NORMAL_ATTRIB, "vNormal", TEXTURE_COORD_ATTRIB0, "vTexCoord" ) ) return false; SHADER PROGRAM FUNCTIONS bool CShaderProgram::CreateShader( const char* szVertexShaderName, const char* szFragmentShaderName, ... ) { //here are our handles for the openGL shaders int iGLVertexShaderHandle = -1, iGLFragmentShaderHandle = -1; //get our shader data char *vData = 0, *fData = 0; int vLength = 0, fLength = 0; LoadShaderFile( szVertexShaderName, &vData, &vLength ); LoadShaderFile( szFragmentShaderName, &fData, &fLength ); //data if( !vData ) return false; //data if( !fData ) { delete[] vData; return false; } //create both our shader objects iGLVertexShaderHandle = glCreateShader( GL_VERTEX_SHADER ); iGLFragmentShaderHandle = glCreateShader( GL_FRAGMENT_SHADER ); //well we got this far so we have dynamic data to clean up //load vertex shader glShaderSource( iGLVertexShaderHandle, 1, (const char**)(&vData), &vLength ); //load fragment shader glShaderSource( iGLFragmentShaderHandle, 1, (const char**)(&fData), &fLength ); //we are done with our data delete it delete[] vData; delete[] fData; //compile them both glCompileShader( iGLVertexShaderHandle ); //get shader status int iShaderOk; glGetShaderiv( iGLVertexShaderHandle, GL_COMPILE_STATUS, &iShaderOk ); if( iShaderOk == GL_FALSE ) { char* buffer; //get what happend with our shader glGetShaderiv( iGLVertexShaderHandle, GL_INFO_LOG_LENGTH, &iShaderOk ); buffer = new char[iShaderOk]; glGetShaderInfoLog( iGLVertexShaderHandle, iShaderOk, NULL, buffer ); //sprintf_s( buffer, "Failure Our Object For %s was not created", szFileName ); MessageBoxA( NULL, buffer, szVertexShaderName, MB_OK ); //delete our dynamic data free( buffer ); glDeleteShader(iGLVertexShaderHandle); return false; } glCompileShader( iGLFragmentShaderHandle ); //get shader status glGetShaderiv( iGLFragmentShaderHandle, GL_COMPILE_STATUS, &iShaderOk ); if( iShaderOk == GL_FALSE ) { char* buffer; //get what happend with our shader glGetShaderiv( iGLFragmentShaderHandle, GL_INFO_LOG_LENGTH, &iShaderOk ); buffer = new char[iShaderOk]; glGetShaderInfoLog( iGLFragmentShaderHandle, iShaderOk, NULL, buffer ); //sprintf_s( buffer, "Failure Our Object For %s was not created", szFileName ); MessageBoxA( NULL, buffer, szFragmentShaderName, MB_OK ); //delete our dynamic data free( buffer ); glDeleteShader(iGLFragmentShaderHandle); return false; } //lets check to see if the fragment shader compiled int iCompiled = 0; glGetShaderiv( iGLVertexShaderHandle, GL_COMPILE_STATUS, &iCompiled ); if( !iCompiled ) { //this shader did not compile leave return false; } //lets check to see if the fragment shader compiled glGetShaderiv( iGLFragmentShaderHandle, GL_COMPILE_STATUS, &iCompiled ); if( !iCompiled ) { char* buffer; //get what happend with our shader glGetShaderiv( iGLFragmentShaderHandle, GL_INFO_LOG_LENGTH, &iShaderOk ); buffer = new char[iShaderOk]; glGetShaderInfoLog( iGLFragmentShaderHandle, iShaderOk, NULL, buffer ); //sprintf_s( buffer, "Failure Our Object For %s was not created", szFileName ); MessageBoxA( NULL, buffer, szFragmentShaderName, MB_OK ); //delete our dynamic data free( buffer ); glDeleteShader(iGLFragmentShaderHandle); return false; } //make our new shader program m_iShaderProgramHandle = glCreateProgram(); glAttachShader( m_iShaderProgramHandle, iGLVertexShaderHandle ); glAttachShader( m_iShaderProgramHandle, iGLFragmentShaderHandle ); glLinkProgram( m_iShaderProgramHandle ); int iLinked = 0; glGetProgramiv( m_iShaderProgramHandle, GL_LINK_STATUS, &iLinked ); if( !iLinked ) { //we didn't link return false; } //NOW LETS CREATE ALL OUR HANDLES TO OUR PROPER LIKING //start from this parameter va_list parseList; va_start( parseList, szFragmentShaderName ); //read in number of variables if any unsigned uiNum = 0; uiNum = va_arg( parseList, unsigned ); //for loop through our attribute pairs int enumType = 0; for( unsigned x = 0; x < uiNum; ++x ) { //specify our attribute locations enumType = va_arg( parseList, int ); char* name = va_arg( parseList, char* ); glBindAttribLocation( m_iShaderProgramHandle, enumType, name ); } //end our list parsing va_end( parseList ); //relink specify //we have custom specified our attribute locations glLinkProgram( m_iShaderProgramHandle ); //fill our handles InitializeHandles( ); //everything went great return true; } void CShaderProgram::InitializeHandles( void ) { m_uihMVP = glGetUniformLocation( m_iShaderProgramHandle, "mMVP" ); m_uihWorld = glGetUniformLocation( m_iShaderProgramHandle, "mWorld" ); m_uihView = glGetUniformLocation( m_iShaderProgramHandle, "mView" ); m_uihProjection = glGetUniformLocation( m_iShaderProgramHandle, "mProjection" ); ///////////////////////////////////////////////////////////////////////////////// //texture handles m_uihDiffuseMap = glGetUniformLocation( m_iShaderProgramHandle, "diffuseMap" ); if( m_uihDiffuseMap != -1 ) { //store what texture index this handle will be in the shader glUniform1i( m_uihDiffuseMap, RM_DIFFUSE+GL_TEXTURE0 ); (0)+ } m_uihNormalMap = glGetUniformLocation( m_iShaderProgramHandle, "normalMap" ); if( m_uihNormalMap != -1 ) { //store what texture index this handle will be in the shader glUniform1i( m_uihNormalMap, RM_NORMAL+GL_TEXTURE0 ); (1)+ } } void CShaderProgram::SetDiffuseMap( const unsigned& uihDiffuseMap ) { (0)+ glActiveTexture( RM_DIFFUSE+GL_TEXTURE0 ); glBindTexture( GL_TEXTURE_2D, uihDiffuseMap ); } void CShaderProgram::SetNormalMap( const unsigned& uihNormalMap ) { (1)+ glActiveTexture( RM_NORMAL+GL_TEXTURE0 ); glBindTexture( GL_TEXTURE_2D, uihNormalMap ); } //MY 2 TEST SHADERS also my math order is correct it pertains to my matrix ordering in my math library once again i've tested the basic rendering. rendering to the screen works fine ----------------------------------------SIMPLE SHADER------------------------------------- //vertex shader looks like this #version 330 in vec3 vVertexPos; in vec3 vNormal; in vec2 vTexCoord; uniform mat4 mWorld; // Model Matrix uniform mat4 mView; // Camera View Matrix uniform mat4 mProjection;// Camera Projection Matrix out vec2 vTexCoordVary; // Texture coord to the fragment program out vec3 vNormalColor; void main( void ) { //pass the texture coordinate vTexCoordVary = vTexCoord; vNormalColor = vNormal; //calculate our model view projection matrix mat4 mMVP = (( mWorld * mView ) * mProjection ); //result our position gl_Position = vec4( vVertexPos, 1 ) * mMVP; } //fragment shader looks like this #version 330 in vec2 vTexCoordVary; in vec3 vNormalColor; uniform sampler2D diffuseMap; uniform sampler2D normalMap; out vec4 fragColor[2]; void main( void ) { //CORRECT fragColor[0] = texture( normalMap, vTexCoordVary ); fragColor[1] = vec4( vNormalColor, 1.0 ); }; ----------------------------------------SCREEN SHADER------------------------------------- //vertext shader looks like this #version 330 in vec3 vVertexPos; // This is the position of the vertex coming in in vec2 vTexCoord; // This is the texture coordinate.... out vec2 vTexCoordVary; // Texture coord to the fragment program void main( void ) { vTexCoordVary = vTexCoord; //set our position gl_Position = vec4( vVertexPos.xyz, 1.0f ); } //fragment shader looks like this #version 330 in vec2 vTexCoordVary; // Incoming "varying" texture coordinate uniform sampler2D diffuseMap;//the tile detail texture uniform sampler2D normalMap; //the normal map from earlier out vec4 vTheColorOfThePixel; void main( void ) { //CORRECT vTheColorOfThePixel = texture( normalMap, vTexCoordVary ); }; .Class RenderTarget Main Functions //here is my render targets create function bool CRenderTarget::Create( const unsigned uiNumTextures, unsigned uiWidth, unsigned uiHeight, int iInternalFormat, bool bDepthWanted ) { if( uiNumTextures <= 0 ) return false; //generate our variables glGenFramebuffers(1, &m_uifboHandle); // Initialize FBO glBindFramebuffer(GL_FRAMEBUFFER, m_uifboHandle); m_uiNumTextures = uiNumTextures; if( bDepthWanted ) m_uiNumTextures += 1; m_uiTextureHandle = new unsigned int[uiNumTextures]; glGenTextures( uiNumTextures, m_uiTextureHandle ); for( unsigned x = 0; x < uiNumTextures-1; ++x ) { glBindTexture( GL_TEXTURE_2D, m_uiTextureHandle[x]); // Reserve space for our 2D render target glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR); glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR); glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE); glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE); glTexImage2D(GL_TEXTURE_2D, 0, iInternalFormat, uiWidth, uiHeight, 0, GL_RGB, GL_UNSIGNED_BYTE, NULL); glFramebufferTexture2D(GL_DRAW_FRAMEBUFFER, GL_COLOR_ATTACHMENT0 + x, GL_TEXTURE_2D, m_uiTextureHandle[x], 0); } //if we need one for depth testing if( bDepthWanted ) { glFramebufferTexture2D(GL_FRAMEBUFFER_EXT, GL_DEPTH_ATTACHMENT, GL_TEXTURE_2D, m_uiTextureHandle[uiNumTextures-1], 0); glFramebufferTexture2D(GL_FRAMEBUFFER_EXT, GL_STENCIL_ATTACHMENT, GL_TEXTURE_2D, m_uiTextureHandle[uiNumTextures-1], 0);*/ // Must attach texture to framebuffer. Has Stencil and depth glBindRenderbuffer(GL_RENDERBUFFER, m_uiTextureHandle[uiNumTextures-1]); glRenderbufferStorage(GL_RENDERBUFFER, /*GL_DEPTH_STENCIL*/GL_DEPTH24_STENCIL8, TEXTURE_WIDTH, TEXTURE_HEIGHT ); glFramebufferRenderbuffer(GL_FRAMEBUFFER, GL_DEPTH_ATTACHMENT, GL_RENDERBUFFER, m_uiTextureHandle[uiNumTextures-1]); glFramebufferRenderbuffer(GL_FRAMEBUFFER, GL_STENCIL_ATTACHMENT, GL_RENDERBUFFER, m_uiTextureHandle[uiNumTextures-1]); } glBindFramebuffer(GL_FRAMEBUFFER, 0); //everything went fine return true; } void CRenderTarget::Bind( const int& iTargetAttachmentLoc, const unsigned& uiWhichTexture, const bool bBindFrameBuffer ) { if( bBindFrameBuffer ) glBindFramebuffer( GL_FRAMEBUFFER, m_uifboHandle ); if( uiWhichTexture < m_uiNumTextures ) glFramebufferTexture(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0 + iTargetAttachmentLoc, m_uiTextureHandle[uiWhichTexture], 0); } void CRenderTarget::UnBind( void ) { //default our binding glBindFramebuffer( GL_FRAMEBUFFER, 0 ); } //this is all in a test project so here's my straight forward rendering function for testing this render function does basic rendering steps keep in mind i have already tested my textures i have already tested my box thats being rendered all basic rendering works fine its just when i try to render to a texture then display it in a render surface that it does not work. Also I have tested my render surface it is bound exactly to the screen coordinate space void TestRenderSteps( void ) { //Clear the color and the depth glClearColor( 0.0f, 0.0f, 0.0f, 1.0f ); glClear( GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT ); //bind the shader program glUseProgram( testShader.m_iShaderProgramHandle ); //1) grab the vertex buffer related to our rendering glBindBuffer( GL_ARRAY_BUFFER, CVertexBufferManager::GetInstance()->GetPositionNormalTexBuffer().GetBufferHandle() ); //2) how our stream will be split here ( 4 bytes position, ..ext ) CVertexBufferManager::GetInstance()->GetPositionNormalTexBuffer().MapVertexStride(); //3) set the index buffer if needed glBindBuffer( GL_ELEMENT_ARRAY_BUFFER, CIndexBuffer::GetInstance()->GetBufferHandle() ); //send the needed information into the shader testShader.SetWorldMatrix( boxPosition ); testShader.SetViewMatrix( Static_Camera.GetView( ) ); testShader.SetProjectionMatrix( Static_Camera.GetProjection( ) ); testShader.SetDiffuseMap( iTextureID ); testShader.SetNormalMap( iTextureID2 ); GLenum buffers[] = { GL_COLOR_ATTACHMENT0, GL_COLOR_ATTACHMENT1 }; glDrawBuffers(2, buffers); //bind to our render target //RM_DIFFUSE, RM_NORMAL are enums (0 && 1) renderTarget.Bind( RM_DIFFUSE, 1, true ); renderTarget.Bind( RM_NORMAL, 1, false); //false because buffer is already bound //i clear here just to clear the texture to make it a default value of white //by doing this i can see if what im rendering to my screen is just drawing to the screen //or if its my render target defaulted glClearColor( 1.0f, 1.0f, 1.0f, 1.0f ); glClear( GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT ); //i have this box object which i draw testBox.Draw(); //the draw call looks like this //my normal rendering works just fine so i know this draw is fine // glDrawElementsBaseVertex( m_sides[x].GetPrimitiveType(), // m_sides[x].GetPrimitiveCount() * 3, // GL_UNSIGNED_INT, // BUFFER_OFFSET(sizeof(unsigned int) * m_sides[x].GetStartIndex()), // m_sides[x].GetStartVertex( ) ); //we unbind the target back to default renderTarget.UnBind(); //i stop mapping my vertex format CVertexBufferManager::GetInstance()->GetPositionNormalTexBuffer().UnMapVertexStride(); //i go back to default in using no shader program glUseProgram( 0 ); //now that everything is drawn to the textures //lets draw our screen surface and pass it our 2 filled out textures //NOW RENDER THE TEXTURES WE COLLECTED TO THE SCREEN QUAD //bind the shader program glUseProgram( testScreenShader.m_iShaderProgramHandle ); //1) grab the vertex buffer related to our rendering glBindBuffer( GL_ARRAY_BUFFER, CVertexBufferManager::GetInstance()->GetPositionTexBuffer().GetBufferHandle() ); //2) how our stream will be split here CVertexBufferManager::GetInstance()->GetPositionTexBuffer().MapVertexStride(); //3) set the index buffer if needed glBindBuffer( GL_ELEMENT_ARRAY_BUFFER, CIndexBuffer::GetInstance()->GetBufferHandle() ); //pass our 2 filled out textures (in the shader im just using the diffuse //i wanted to see if i was rendering anything before i started getting into other techniques testScreenShader.SetDiffuseMap( renderTarget.GetTextureHandle(0) ); //SetDiffuseMap definitions in shader program class testScreenShader.SetNormalMap( renderTarget.GetTextureHandle(1) ); //SetNormalMap definitions in shader program class //DO the draw call drawing our screen rectangle glDrawElementsBaseVertex( m_ScreenRect.GetPrimitiveType(), m_ScreenRect.GetPrimitiveCount() * 3, GL_UNSIGNED_INT, BUFFER_OFFSET(sizeof(unsigned int) * m_ScreenRect.GetStartIndex()), m_ScreenRect.GetStartVertex( ) );*/ //unbind our vertex mapping CVertexBufferManager::GetInstance()->GetPositionTexBuffer().UnMapVertexStride(); //default to no shader program glUseProgram( 0 ); } Last words: 1) I can render my box just fine 2) i can render my screen rect just fine 3) I cannot render my box into a texture then display it into my screen rect 4) This entire project is just a test project I made to test different rendering practices. So excuse any "ugly-ish" unclean code. This was made just on a fly run through when I was trying new test cases.

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  • In Technology, Ignorance is NOT Bliss

    - by Tanu Sood
    Author: Debra Lilley, ACE Director, UK Proof I’m not technical -  I’ve just finished a Latin America tour with OTN and a funny thing happened that I want to share with you; because it is quite a good analogy for how many of us use technology today and you know how I love analogies. In Costa Rica we had a really long journey up through the mountains to where our conference was to be. The road was windy and narrow and once it got dark there was no scenery to see, boredom set in. At one stage I looked at my watch to see the time, but in the dark I couldn’t make it out, so I thought I would be clever and use the torch in my smartphone! Even though as soon as I switched on the phone it showed the time, I ignored it and used the torch to read my watch. That’s us when we pay maintenance on software, ask for enhancements, and either chose not to upgrade or as I have seen so many times, upgrade but don’t use the new features. I know there are always other factors not least the upgrade costs themselves but in the later releases of all the Oracle family of applications Oracle have done a lot to make the interoperability of them with Oracle Fusion Middleware more successful and in many cases for the first time. My heritage is Oracle E Business Suite (EBS) and the availability of Oracle Weblogic for EBS is fantastic for an Oracle powered organisation that can move away from supporting multiple flavours of application server. The same release made available  - the no downtime patching that Oracle Database 11g introduced with Edition Based Redefinition. I am not saying you must use these features but you must be aware of what each release of your application brings and make a business based decision as to whether it is for you or not. I like to have a simple spreadsheet of features with no-value, nice-to-have, must-have ratings, but make the spreadsheet cumulative so that when you do upgrade you have all the features listed you previously didn’t take up. That way you can avoid the ‘using your phone to read your watch’ scenario. About the Author: Debra Lilley, Fusion Champion, UKOUG Board Member, Fusion User Experience Advocate and ACE Director. Lilley has 18 years experience with Oracle Applications, with E Business Suite since 9.4.1, moving to Business Intelligence Team Lead and Oracle Alliance Director. She has spoken at over 100 conferences worldwide and posts at debrasoraclethoughts  

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  • Intel Corporation Ethernet Connection does not start properly

    - by Oscar Alejos
    I'm experiencing some problems when trying to connect my PC to the router through a switch. When the PC is directly connected to the router, everything works fine, Ubuntu (14.04) starts normally, and the Internet connection runs inmediately. The Ethernet controller is the Intel Corporation Ethernet Connection, as lspci returns: $ lspci | grep Eth 00:19.0 Ethernet controller: Intel Corporation Ethernet Connection I217-V (rev 04) However, when I try to connect through the switch what I get is the following. dmesg returns: $ dmesg | grep eth [ 1.035585] e1000e 0000:00:19.0 eth0: registered PHC clock [ 1.035587] e1000e 0000:00:19.0 eth0: (PCI Express:2.5GT/s:Width x1) 00:22:4d:a7:be:5d [ 1.035589] e1000e 0000:00:19.0 eth0: Intel(R) PRO/1000 Network Connection [ 1.035625] e1000e 0000:00:19.0 eth0: MAC: 11, PHY: 12, PBA No: FFFFFF-0FF [ 1.357838] IPv6: ADDRCONF(NETDEV_UP): eth0: link is not ready [ 2.165413] IPv6: ADDRCONF(NETDEV_UP): eth0: link is not ready [ 2.165574] IPv6: ADDRCONF(NETDEV_UP): eth0: link is not ready [ 2.641287] IPv6: ADDRCONF(NETDEV_UP): eth0: link is not ready [ 16.715086] e1000e: eth0 NIC Link is Up 100 Mbps Full Duplex, Flow Control: Rx/Tx [ 16.715090] e1000e 0000:00:19.0 eth0: 10/100 speed: disabling TSO [ 16.715117] IPv6: ADDRCONF(NETDEV_CHANGE): eth0: link becomes ready It looks like eth0 is properly working. Actually, nm-tool returns: $ nm-tool - Device: eth0 [Conexión cableada] ------------------------------------------- Type: Wired Driver: e1000e State: connected Default: yes HW Address: 00:22:4D:A7:BE:5D Capabilities: Carrier Detect: yes Speed: 100 Mb/s Wired Properties Carrier: on IPv4 Settings: Address: 192.168.1.30 Prefix: 24 (255.255.255.0) Gateway: 192.168.1.1 DNS: 80.58.61.250 DNS: 80.58.61.254 DNS: 192.168.1.1 However, ping returns: $ ping 192.168.1.1 PING 192.168.1.1 (192.168.1.1) 56(84) bytes of data. From 192.168.1.30 icmp_seq=1 Destination Host Unreachable From 192.168.1.30 icmp_seq=2 Destination Host Unreachable From 192.168.1.30 icmp_seq=3 Destination Host Unreachable The connection is restored by restarting it: # ifconfig eth0 down # ifconfig eth0 up From this point on, everything runs smoothly, as if the PC were directly connected to the router. It seems to be an issue related to the integrated LAN adaptor and the Ethernet controller, since my laptop connects without any problem. My desktop board is an Intel DB85FL. I'd be grateful if anyone could give some ideas on how to solve this issue. Thank you in advance.

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  • ASP.NET MVC 2 RTM Unit Tests not compiling

    - by nmarun
    I found something weird this time when it came to ASP.NET MVC 2 release. A very handful of people ‘made noise’ about the release.. at least on the asp.net blog site, usually there’s a big ‘WOOHAA… <something> is released’, kind of a thing. Hmm… but here’s the reason I’m writing this post. I’m not sure how many of you read the release notes before downloading the version.. I did, I did, I did. Now there’s a ‘Known issues’ section in the document and I’m quoting the text as is from this section: Unit test project does not contain reference to ASP.NET MVC 2 project: If the Solution Explorer window is hidden in Visual Studio, when you create a new ASP.NET MVC 2 Web application project and you select the option Yes, create a unit test project in the Create Unit Test Project dialog box, the unit test project is created but does not have a reference to the associated ASP.NET MVC 2 project. When you build the solution, Visual Studio will display compilation errors and the unit tests will not run. There are two workarounds. The first workaround is to make sure that the Solution Explorer is displayed when you create a new ASP.NET MVC 2 Web application project. If you prefer to keep Solution Explorer hidden, the second workaround is to manually add a project reference from the unit test project to the ASP.NET MVC 2 project. This definitely looks like a bug to me and see below for a visual: At the top right corner you’ll see that the Solution Explorer is set to auto hide and there’s no reference for the TestMvc2 project and that is the reason we get compilation errors without even writing a single line of code. So thanks to <VeryBigFont>ME</VeryBigFont> and <VerySmallFont>Microsoft</VerySmallFont>) , we’ve shown the world how to resolve a major issue and to live in Peace with the rest of humanity!

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  • Does it matter to you that a software is "available source" but not "open source"

    - by ccpod
    You probably know the list of open source licenses officially approved by the OSI. Most notably I guess would be the GPL, MIT, [insert your favorite license here]. I recently ran into a project which although was open source (the creator made all source code available), was not officially open source under one of those official licenses. It released the source, but made no promise to release the source in the future. It allowed modification suggestions, but made no promises to accept patches and disallowed external distribution of externally-patched versions. It allowed the use of the software in commercial or paid projects, but disallowed the sale of the software itself. I suppose it could be called "available source" not open source as we like to think of it. I can see why the management team of a company wouldn't want to do business with this software. They can't fork it, they can't sell it, they can't create their own version of the software and distribute it or sell it. But would it matter to you as part of a software engineering team who's just using this software? I can still get my work done with it, I can use it in a project for which I'm paid (but I can't sell the software itself, which I'm not in the business of doing anyway), and I can make changes to the code to make it behave differently for my needs (but I can't make those modifications public), and if I do want those modifications officially made available to others, the approval is up to the project itself and they choose whether to incorporate them in an official release or not. So we know that a company that wants to base its business on this "available source" software can't do that, but as someone from the software engineering team, would those differences matter to you or do they seem less relevant? Curious what others think of this.

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  • Alice In Wonderland: Good, but not Great

    - by Theo Moore
    We went to see Alice In Wonderland today. We both like Tim Burton a lot (the stranger the better) and like Johnny Depp very well also. After seeing all the previews and such, we were fired up to see this film. Honestly, I thought it was good but not great. I was prepared to be wow-ed, but I wasn't. Perhaps I expected too much. I did like it, but I'll not own it nor would I expect to see it again...unless someone I know decides they want to see it. I was about to say something to reassure you that I wasn't going to provide any spoilers but two things occurred to me: one, I never give spoilers and two, why worry about spoilers for a film that so closely follows a book? My comments about the film are hard to describe, but the basic gist is that it doesn't really feel like it..."works" to me. I can't get any more specific than that, much as I'd like to do so. Something about it seems sort of disjointed and not in that Alice way you'd expect. My only specific comment is that I didn't like the actor who plays Alice very well. She was very flat and just didn't sell he character to me. She seemed a bit, well, plastic. Depp was as good as you'd expect him to be, I am happy to say. Obviously Lewis Carroll couldn't have imagined this made into film, but I can't help thinking that he'd see this and say that Depp was the perfect Mad Hatter. So, I'd definitely recommend seeing it (we saw it in 3D which was cool, but not really necessary) at least once, but don't be surprised if you're kinda meh afterwards.

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  • Google Apps email hosting for a GoDaddy-hosted site works locally but not on live site

    - by CrB
    GoDaddy email issues are plentiful, but I have not been able to find anyone resolve this same problem: I have a GoDaddy hosted site, and a Google Apps account. The MX info on GoDaddy is correct, as is my server-side code, and the Google Apps credentials in my web.config file (host:smtp.gmail.com, port:587) are correct. I know this because I am able to send emails through SmtpClient hosted my local machine's server when debugging the site. However, once transferred to the GoDaddy hosting account, all emails will not send -- they just time out. Nothing has changed aside from the site being run on the GoDaddy server as opposed to a local server. EDIT - SSL is enabled. A two part question: 1) Does anybody have any ideas about how to tackle this? 2) If not, is there another web hosting or email hosting site, or a combination of 2, that people can confirm is fast, actually works, and is not impossible to coordinate as is everything with GoDaddy? (I am aware that GoDaddy has their own relaying email server, but I initially used it before switching to Google and found emails coming in 30-60 minutes late).

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  • Does it matter to you that a software is "available source" but not "open source"

    - by ccpod
    You probably know the list of open source licenses officially approved by the OSI. Most notably I guess would be the GPL, MIT, [insert your favorite license here]. I recently ran into a project which although was open source (the creator made all source code available), was not officially open source under one of those official licenses. It released the source, but made no promise to release the source in the future. It allowed modification suggestions, but made no promises to accept patches and disallowed external distribution of externally-patched versions. It allowed the use of the software in commercial or paid projects, but disallowed the sale of the software itself. I suppose it could be called "available source" not open source as we like to think of it. I can see why the management team of a company wouldn't want to do business with this software. They can't fork it, they can't sell it, they can't create their own version of the software and distribute it or sell it. But would it matter to you as part of a software engineering team who's just using this software? I can still get my work done with it, I can use it in a project for which I'm paid (but I can't sell the software itself, which I'm not in the business of doing anyway), and I can make changes to the code to make it behave differently for my needs (but I can't make those modifications public), and if I do want those modifications officially made available to others, the approval is up to the project itself and they choose whether to incorporate them in an official release or not. So we know that a company that wants to base its business on this "available source" software can't do that, but as someone from the software engineering team, would those differences matter to you or do they seem less relevant? Curious what others think of this.

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  • not able to upgrade maas to 1.4?

    - by SaM
    I am running ubuntu 13.04 LTS, and maas version runnung is maas 1.3+bzr1470+dfsg-0+1474+175~ppa0~ubuntu13.04.1, so i'm trying to upgrade it to mass 1.4 but its failing, sam@xsmaas01:~$ sudo apt-get install maas [sudo] password for sam: Reading package lists... Done Building dependency tree Reading state information... Done The following packages will be upgraded: maas 1 upgraded, 0 newly installed, 0 to remove and 87 not upgraded. 2 not fully installed or removed. Need to get 0 B/1,912 B of archives. After this operation, 1,024 B of additional disk space will be used. (Reading database ... 85268 files and directories currently installed.) Preparing to replace maas 1.3+bzr1470+dfsg-0+1474+175~ppa0~ubuntu13.04.1 (using .../maas_1.4+bzr1693+dfsg-0ubuntu2~ctools0_all.deb) ... Unpacking replacement maas ... Setting up maas-cluster-controller (1.4+bzr1693+dfsg-0ubuntu2~ctools0) ... ERROR: Module version does not exist! dpkg: error processing maas-cluster-controller (--configure): subprocess installed post-installation script returned error exit status 1 dpkg: dependency problems prevent configuration of maas: maas depends on maas-cluster-controller; however: Package maas-cluster-controller is not configured yet. dpkg: error processing maas (--configure): dependency problems - leaving unconfigured Errors were encountered while processing: maas-cluster-controller maas E: Sub-process /usr/bin/dpkg returned an error code (1) sam@maas01:~$ Can anyone help me with this?

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  • Virtualbox does not run: NS_ERROR_FAILURE

    - by dschinn1001
    here is ubuntu 12.10 virtual-box is somehow not working: I was trying to install win7 on to an usb-hard-disk. boinc is switched off and RAM-size is set to 4096 MB (too big ? of possible 8 Gibi ) report of virtual-box is: the com-object for virtualbox could not be created. the application is now ended. Start tag expected, '&lt;' not found. Location: '/home/$user/.VirtualBox/VirtualBox.xml', line 1 (0), column 1. /build/buildd/virtualbox-4.1.18-dfsg/src/VBox/Main/src-server/VirtualBoxImpl.cpp[484] (nsresult VirtualBox::init()). Fehlercode:NS_ERROR_FAILURE (0x80004005) Komponente:VirtualBox Interface:IVirtualBox {c28be65f-1a8f-43b4-81f1-eb60cb516e66} comment of me: why is virtualbox installing xml into folder of $user in .VirtualBox ? should it not be on usb-harddisk ? (with 500 Gibi ) first installation attempt was breaking off (with win7 in 64Bit) should I try virtual-box (ubuntu 64Bit) with win7 in 32Bit ? should I leave RAM-size of virtual-box to default 512 MB ? thanks for reply

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  • Admob banner not getting remove from superview

    - by Anil gupta
    I am developing one 2d game using cocos2d framework, in this game i am using admob for advertising, in some classes not in all classes but admob banner is visible in every class and after some time game getting crash also. I am not getting how admob banner is comes in every class in fact i have not declare in Rootviewcontroller class. can any one suggest me how to integrate Admob in cocos2d game, i want Admob banner in particular classes not in every class, I am using latest google admob sdk, my code is below: Thanks in advance ` -(void)AdMob{ NSLog(@"ADMOB"); CGSize winSize = [[CCDirector sharedDirector]winSize]; // Create a view of the standard size at the bottom of the screen. if (UI_USER_INTERFACE_IDIOM() == UIUserInterfaceIdiomPad){ bannerView_ = [[GADBannerView alloc] initWithFrame:CGRectMake(size.width/2-364, size.height - GAD_SIZE_728x90.height, GAD_SIZE_728x90.width, GAD_SIZE_728x90.height)]; } else { // It's an iPhone bannerView_ = [[GADBannerView alloc] initWithFrame:CGRectMake(size.width/2-160, size.height - GAD_SIZE_320x50.height, GAD_SIZE_320x50.width, GAD_SIZE_320x50.height)]; } if (UI_USER_INTERFACE_IDIOM() == UIUserInterfaceIdiomPad) { bannerView_.adUnitID =@"a15062384653c9e"; } else { bannerView_.adUnitID =@"a15062392a0aa0a"; } bannerView_.rootViewController = self; [[[CCDirector sharedDirector]openGLView]addSubview:bannerView_]; [bannerView_ loadRequest:[GADRequest request]]; GADRequest *request = [[GADRequest alloc] init]; request.testing = [NSArray arrayWithObjects: GAD_SIMULATOR_ID, nil]; // Simulator [bannerView_ loadRequest:request]; } //best practice for removing the barnnerView_ -(void)removeSubviews{ NSArray* subviews = [[CCDirector sharedDirector]openGLView].subviews; for (id SUB in subviews){ [(UIView*)SUB removeFromSuperview]; [SUB release]; } NSLog(@"remove from view"); } //this makes the refreshTimer count -(void)targetMethod:(NSTimer *)theTimer{ //INCREASE OF THE TIMER AND SECONDS elapsedTime++; seconds++; //INCREASE OF THE MINUTOS EACH 60 SECONDS if (seconds>=60) { seconds=0; minutes++; [self removeSubviews]; [self AdMob]; } NSLog(@"TIME: %02d:%02d", minutes, seconds); } `

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  • Everytime i am trying to connect to my box using SSH, its failing not connecting

    - by YumYumYum
    From any other PC doing SSH to my Ubuntu 11.10,is failing. My network setup: Telenet ISP (Belgium) Fiber cable < RJ45 cable straight to Ubuntu PC Even the SSH is running: Other PC: retrying over and over $ ping 192.168.0.128 PING 192.168.0.128 (192.168.0.128) 56(84) bytes of data. From 192.168.0.226 icmp_seq=1 Destination Host Unreachable From 192.168.0.226 icmp_seq=2 Destination Host Unreachable From 192.168.0.226 icmp_seq=3 Destination Host Unreachable From 192.168.0.226 icmp_seq=4 Destination Host Unreachable $ sudo service iptables stop Stopping iptables (via systemctl): [ OK ] $ ssh [email protected] ssh: connect to host 192.168.0.128 port 22: No route to host $ ssh [email protected] ssh: connect to host 192.168.0.128 port 22: No route to host $ ssh [email protected] ssh: connect to host 192.168.0.128 port 22: No route to host $ ssh [email protected] ssh: connect to host 192.168.0.128 port 22: No route to host $ ssh [email protected] Connection closed by 192.168.0.128 $ ssh [email protected] [email protected]'s password: Connection closed by UNKNOWN $ ssh [email protected] ssh: connect to host 192.168.0.128 port 22: No route to host $ ssh [email protected] ssh: connect to host 192.168.0.128 port 22: No route to host Follow up: -- checked cable -- using cable tester and other detectors -- no problem found in cable -- used random 10 cables -- adapter is not broken -- checked it using circuit tester by opening the system (card is new so its not network adapter card problem) -- leds are OK showing -- used LiveCD and did same ping test was having same problem -- disabled ipv6 100% to make sure its not the cause -- disabled iptables 100% so its also not the issue -- some more info $ nmap 192.168.0.128 Starting Nmap 5.50 ( http://nmap.org ) at 2012-06-08 19:11 CEST Nmap scan report for 192.168.0.128 Host is up (0.00045s latency). All 1000 scanned ports on 192.168.0.128 are closed (842) or filtered (158) Nmap done: 1 IP address (1 host up) scanned in 6.86 seconds ubuntu@ubuntu:~$ netstat -aunt | head Active Internet connections (servers and established) Proto Recv-Q Send-Q Local Address Foreign Address State tcp 0 0 127.0.0.1:631 0.0.0.0:* LISTEN tcp 0 1 192.168.0.128:58616 74.125.132.99:80 FIN_WAIT1 tcp 0 0 192.168.0.128:56749 199.7.57.72:80 ESTABLISHED tcp 0 1 192.168.0.128:58614 74.125.132.99:80 FIN_WAIT1 tcp 0 0 192.168.0.128:49916 173.194.65.113:443 ESTABLISHED tcp 0 1 192.168.0.128:45699 64.34.119.101:80 SYN_SENT tcp 0 0 192.168.0.128:48404 64.34.119.12:80 ESTABLISHED tcp 0 0 192.168.0.128:54161 67.201.31.70:80 TIME_WAIT $ sudo killall dnsmasq -- did not solved the problem -- -- like many other Q/A was suggesting this same --- $ iptables --list Chain INPUT (policy ACCEPT) target prot opt source destination Chain FORWARD (policy ACCEPT) target prot opt source destination Chain OUTPUT (policy ACCEPT) target prot opt source destination $ netstat -nr Kernel IP routing table Destination Gateway Genmask Flags MSS Window irtt Iface 0.0.0.0 192.168.0.1 0.0.0.0 UG 0 0 0 eth0 169.254.0.0 0.0.0.0 255.255.0.0 U 0 0 0 eth0 192.168.0.0 0.0.0.0 255.255.255.0 U 0 0 0 eth0 $ ssh -vvv [email protected] OpenSSH_5.6p1, OpenSSL 1.0.0j-fips 10 May 2012 debug1: Reading configuration data /etc/ssh/ssh_config debug1: Applying options for * debug2: ssh_connect: needpriv 0 debug1: Connecting to 192.168.0.128 [192.168.0.128] port 22. debug1: Connection established. debug3: Not a RSA1 key file /home/sun/.ssh/id_rsa. debug2: key_type_from_name: unknown key type '-----BEGIN' debug3: key_read: missing keytype debug3: key_read: missing whitespace debug3: key_read: missing whitespace debug3: key_read: missing whitespace debug3: key_read: missing whitespace debug3: key_read: missing whitespace debug3: key_read: missing whitespace debug3: key_read: missing whitespace debug3: key_read: missing whitespace debug3: key_read: missing whitespace debug3: key_read: missing whitespace debug3: key_read: missing whitespace debug3: key_read: missing whitespace debug3: key_read: missing whitespace debug3: key_read: missing whitespace debug3: key_read: missing whitespace debug3: key_read: missing whitespace debug3: key_read: missing whitespace debug3: key_read: missing whitespace debug3: key_read: missing whitespace debug3: key_read: missing whitespace debug3: key_read: missing whitespace debug3: key_read: missing whitespace debug3: key_read: missing whitespace debug3: key_read: missing whitespace debug3: key_read: missing whitespace debug2: key_type_from_name: unknown key type '-----END' debug3: key_read: missing keytype debug1: identity file /home/sun/.ssh/id_rsa type 1 debug1: identity file /home/sun/.ssh/id_rsa-cert type -1 debug1: identity file /home/sun/.ssh/id_dsa type -1 debug1: identity file /home/sun/.ssh/id_dsa-cert type -1 debug1: Remote protocol version 2.0, remote software version OpenSSH_5.8p1 Debian-7ubuntu1 debug1: match: OpenSSH_5.8p1 Debian-7ubuntu1 pat OpenSSH* debug1: Enabling compatibility mode for protocol 2.0 debug1: Local version string SSH-2.0-OpenSSH_5.6 debug2: fd 3 setting O_NONBLOCK debug1: SSH2_MSG_KEXINIT sent debug1: SSH2_MSG_KEXINIT received debug2: kex_parse_kexinit: diffie-hellman-group-exchange-sha256,diffie-hellman-group-exchange-sha1,diffie-hellman-group14-sha1,diffie-hellman-group1-sha1 debug2: kex_parse_kexinit: [email protected],[email protected],[email protected],[email protected],ssh-rsa,ssh-dss debug2: kex_parse_kexinit: aes128-ctr,aes192-ctr,aes256-ctr,arcfour256,arcfour128,aes128-cbc,3des-cbc,blowfish-cbc,cast128-cbc,aes192-cbc,aes256-cbc,arcfour,[email protected] debug2: kex_parse_kexinit: aes128-ctr,aes192-ctr,aes256-ctr,arcfour256,arcfour128,aes128-cbc,3des-cbc,blowfish-cbc,cast128-cbc,aes192-cbc,aes256-cbc,arcfour,[email protected] debug2: kex_parse_kexinit: hmac-md5,hmac-sha1,[email protected],hmac-ripemd160,[email protected],hmac-sha1-96,hmac-md5-96 debug2: kex_parse_kexinit: hmac-md5,hmac-sha1,[email protected],hmac-ripemd160,[email protected],hmac-sha1-96,hmac-md5-96 debug2: kex_parse_kexinit: none,[email protected],zlib debug2: kex_parse_kexinit: none,[email protected],zlib debug2: kex_parse_kexinit: debug2: kex_parse_kexinit: debug2: kex_parse_kexinit: first_kex_follows 0 debug2: kex_parse_kexinit: reserved 0 debug2: kex_parse_kexinit: ecdh-sha2-nistp256,ecdh-sha2-nistp384,ecdh-sha2-nistp521,diffie-hellman-group-exchange-sha256,diffie-hellman-group-exchange-sha1,diffie-hellman-group14-sha1,diffie-hellman-group1-sha1 debug2: kex_parse_kexinit: ssh-rsa,ssh-dss,ecdsa-sha2-nistp256 debug2: kex_parse_kexinit: aes128-ctr,aes192-ctr,aes256-ctr,arcfour256,arcfour128,aes128-cbc,3des-cbc,blowfish-cbc,cast128-cbc,aes192-cbc,aes256-cbc,arcfour,[email protected] debug2: kex_parse_kexinit: aes128-ctr,aes192-ctr,aes256-ctr,arcfour256,arcfour128,aes128-cbc,3des-cbc,blowfish-cbc,cast128-cbc,aes192-cbc,aes256-cbc,arcfour,[email protected] debug2: kex_parse_kexinit: hmac-md5,hmac-sha1,[email protected],hmac-ripemd160,[email protected],hmac-sha1-96,hmac-md5-96 debug2: kex_parse_kexinit: hmac-md5,hmac-sha1,[email protected],hmac-ripemd160,[email protected],hmac-sha1-96,hmac-md5-96 debug2: kex_parse_kexinit: none,[email protected] debug2: kex_parse_kexinit: none,[email protected] debug2: kex_parse_kexinit: debug2: kex_parse_kexinit: debug2: kex_parse_kexinit: first_kex_follows 0 debug2: kex_parse_kexinit: reserved 0 debug2: mac_setup: found hmac-md5 debug1: kex: server->client aes128-ctr hmac-md5 none debug2: mac_setup: found hmac-md5 debug1: kex: client->server aes128-ctr hmac-md5 none debug1: SSH2_MSG_KEX_DH_GEX_REQUEST(1024<1024<8192) sent debug1: expecting SSH2_MSG_KEX_DH_GEX_GROUP debug2: dh_gen_key: priv key bits set: 118/256 debug2: bits set: 539/1024 debug1: SSH2_MSG_KEX_DH_GEX_INIT sent debug1: expecting SSH2_MSG_KEX_DH_GEX_REPLY debug3: check_host_in_hostfile: host 192.168.0.128 filename /home/sun/.ssh/known_hosts debug3: check_host_in_hostfile: host 192.168.0.128 filename /home/sun/.ssh/known_hosts debug3: check_host_in_hostfile: match line 139 debug1: Host '192.168.0.128' is known and matches the RSA host key. debug1: Found key in /home/sun/.ssh/known_hosts:139 debug2: bits set: 544/1024 debug1: ssh_rsa_verify: signature correct debug2: kex_derive_keys debug2: set_newkeys: mode 1 debug1: SSH2_MSG_NEWKEYS sent debug1: expecting SSH2_MSG_NEWKEYS debug2: set_newkeys: mode 0 debug1: SSH2_MSG_NEWKEYS received debug1: Roaming not allowed by server debug1: SSH2_MSG_SERVICE_REQUEST sent debug2: service_accept: ssh-userauth debug1: SSH2_MSG_SERVICE_ACCEPT received debug2: key: /home/sun/.ssh/id_rsa (0x213db960) debug2: key: /home/sun/.ssh/id_dsa ((nil)) debug1: Authentications that can continue: publickey,password debug3: start over, passed a different list publickey,password debug3: preferred gssapi-keyex,gssapi-with-mic,publickey,keyboard-interactive,password debug3: authmethod_lookup publickey debug3: remaining preferred: keyboard-interactive,password debug3: authmethod_is_enabled publickey debug1: Next authentication method: publickey debug1: Offering RSA public key: /home/sun/.ssh/id_rsa debug3: send_pubkey_test debug2: we sent a publickey packet, wait for reply debug1: Authentications that can continue: publickey,password debug1: Trying private key: /home/sun/.ssh/id_dsa debug3: no such identity: /home/sun/.ssh/id_dsa debug2: we did not send a packet, disable method debug3: authmethod_lookup password debug3: remaining preferred: ,password debug3: authmethod_is_enabled password debug1: Next authentication method: password [email protected]'s password: debug3: packet_send2: adding 64 (len 60 padlen 4 extra_pad 64) debug2: we sent a password packet, wait for reply debug1: Authentication succeeded (password). Authenticated to 192.168.0.128 ([192.168.0.128]:22). debug1: channel 0: new [client-session] debug3: ssh_session2_open: channel_new: 0 debug2: channel 0: send open debug1: Requesting [email protected] debug1: Entering interactive session. debug2: callback start debug2: client_session2_setup: id 0 debug2: channel 0: request pty-req confirm 1 debug1: Sending environment. debug3: Ignored env ORBIT_SOCKETDIR debug3: Ignored env XDG_SESSION_ID debug3: Ignored env HOSTNAME debug3: Ignored env GIO_LAUNCHED_DESKTOP_FILE_PID debug3: Ignored env IMSETTINGS_INTEGRATE_DESKTOP debug3: Ignored env GPG_AGENT_INFO debug3: Ignored env TERM debug3: Ignored env HARDWARE_PLATFORM debug3: Ignored env SHELL debug3: Ignored env DESKTOP_STARTUP_ID debug3: Ignored env HISTSIZE debug3: Ignored env XDG_SESSION_COOKIE debug3: Ignored env GJS_DEBUG_OUTPUT debug3: Ignored env WINDOWID debug3: Ignored env GNOME_KEYRING_CONTROL debug3: Ignored env QTDIR debug3: Ignored env QTINC debug3: Ignored env GJS_DEBUG_TOPICS debug3: Ignored env IMSETTINGS_MODULE debug3: Ignored env USER debug3: Ignored env LS_COLORS debug3: Ignored env SSH_AUTH_SOCK debug3: Ignored env USERNAME debug3: Ignored env SESSION_MANAGER debug3: Ignored env GIO_LAUNCHED_DESKTOP_FILE debug3: Ignored env PATH debug3: Ignored env MAIL debug3: Ignored env DESKTOP_SESSION debug3: Ignored env QT_IM_MODULE debug3: Ignored env PWD debug1: Sending env XMODIFIERS = @im=none debug2: channel 0: request env confirm 0 debug1: Sending env LANG = en_US.utf8 debug2: channel 0: request env confirm 0 debug3: Ignored env KDE_IS_PRELINKED debug3: Ignored env GDM_LANG debug3: Ignored env KDEDIRS debug3: Ignored env GDMSESSION debug3: Ignored env SSH_ASKPASS debug3: Ignored env HISTCONTROL debug3: Ignored env HOME debug3: Ignored env SHLVL debug3: Ignored env GDL_PATH debug3: Ignored env GNOME_DESKTOP_SESSION_ID debug3: Ignored env LOGNAME debug3: Ignored env QTLIB debug3: Ignored env CVS_RSH debug3: Ignored env DBUS_SESSION_BUS_ADDRESS debug3: Ignored env LESSOPEN debug3: Ignored env WINDOWPATH debug3: Ignored env XDG_RUNTIME_DIR debug3: Ignored env DISPLAY debug3: Ignored env G_BROKEN_FILENAMES debug3: Ignored env COLORTERM debug3: Ignored env XAUTHORITY debug3: Ignored env _ debug2: channel 0: request shell confirm 1 debug2: fd 3 setting TCP_NODELAY debug2: callback done debug2: channel 0: open confirm rwindow 0 rmax 32768 debug2: channel_input_status_confirm: type 99 id 0 debug2: PTY allocation request accepted on channel 0 debug2: channel 0: rcvd adjust 2097152 debug2: channel_input_status_confirm: type 99 id 0 debug2: shell request accepted on channel 0 Welcome to Ubuntu 11.10 (GNU/Linux 3.0.0-12-generic x86_64) * Documentation: https://help.ubuntu.com/ 297 packages can be updated. 92 updates are security updates. New release '12.04 LTS' available. Run 'do-release-upgrade' to upgrade to it. Last login: Fri Jun 8 07:45:15 2012 from 192.168.0.226 sun@SystemAX51:~$ ping 19<--------Lost connection again-------------- Tail follow: -- dmesg is showing a very abnormal logs, like Ubuntu is automatically bringing the eth0 up, where eth0 is getting also auto down. [ 2025.897511] r8169 0000:02:00.0: eth0: link up [ 2029.347649] r8169 0000:02:00.0: eth0: link up [ 2030.775556] r8169 0000:02:00.0: eth0: link up [ 2038.242203] r8169 0000:02:00.0: eth0: link up [ 2057.267801] r8169 0000:02:00.0: eth0: link up [ 2062.871770] r8169 0000:02:00.0: eth0: link up [ 2082.479712] r8169 0000:02:00.0: eth0: link up [ 2285.630797] r8169 0000:02:00.0: eth0: link up [ 2308.417640] r8169 0000:02:00.0: eth0: link up [ 2480.948290] r8169 0000:02:00.0: eth0: link up [ 2824.884798] r8169 0000:02:00.0: eth0: link up [ 3030.022183] r8169 0000:02:00.0: eth0: link up [ 3306.587353] r8169 0000:02:00.0: eth0: link up [ 3523.566881] r8169 0000:02:00.0: eth0: link up [ 3619.839585] r8169 0000:02:00.0: eth0: link up [ 3682.154393] nf_conntrack version 0.5.0 (16384 buckets, 65536 max) [ 3899.866854] r8169 0000:02:00.0: eth0: link up [ 4723.978269] r8169 0000:02:00.0: eth0: link up [ 4807.415682] r8169 0000:02:00.0: eth0: link up [ 5101.865686] r8169 0000:02:00.0: eth0: link up How do i fix it? -- http://ubuntuforums.org/showthread.php?t=1959794 $ apt-get install openipml openhpi-plugin-ipml $ openipmish > help redisp_cmd on|off > redisp_cmd on redisp set Final follow up: Step 1: BUG for network card driver r8169 Step 2: get the latest build version http://www.realtek.com/downloads/downloadsView.aspx?Langid=1&PNid=4&PFid=4&Level=5&Conn=4&DownTypeID=3&GetDown=false&Downloads=true#RTL8110SC(L) Step 3: build / make $ cd /var/tmp/driver $ tar xvfj r8169.tar.bz2 $ make clean modules && make install $ rmmod r8169 $ depmod $ cp src/r8169.ko /lib/modules/3.xxxx/kernel/drivers/net/r8169.ko $ modprobe r8169 $ update-initramfs -u $ init 6 Voila!!

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  • Software center is broken

    - by Colin
    When I started installing the Humble Indie Bundle 5 games the software center stopped working and now I get this error. Packages cannot be installed or removed, click here to repair. Which fails and gives these results. installArchives() failed: (Reading database ... (Reading database ... 5% (Reading database ... 10% (Reading database ... 15% (Reading database ... 20% (Reading database ... 25% (Reading database ... 30% (Reading database ... 35% (Reading database ... 40% (Reading database ... 45% (Reading database ... 50% (Reading database ... 55% (Reading database ... 60% (Reading database ... 65% (Reading database ... 70% (Reading database ... 75% (Reading database ... 80% (Reading database ... 85% (Reading database ... 90% (Reading database ... 95% (Reading database ... 100% (Reading database ... 255502 files and directories currently installed.) Unpacking libqtcore4:i386 (from .../libqtcore4_4%3a4.8.1-0ubuntu4.1_i386.deb) ... dpkg: error processing /var/cache/apt/archives/libqtcore4_4%3a4.8.1-0ubuntu4.1_i386.deb (--unpack): conffile './etc/xdg/Trolltech.conf' is not in sync with other instances of the same package No apport report written because MaxReports is reached already Errors were encountered while processing: /var/cache/apt/archives/libqtcore4_4%3a4.8.1-0ubuntu4.1_i386.deb Error in function: dpkg: dependency problems prevent configuration of libqtgui4:i386: libqtgui4:i386 depends on libqtcore4 (= 4:4.8.1-0ubuntu4.1); however: Package libqtcore4:i386 is not installed. dpkg: error processing libqtgui4:i386 (--configure): dependency problems - leaving unconfigured dpkg: dependency problems prevent configuration of libqt4-sql:i386: libqt4-sql:i386 depends on libqtcore4 (= 4:4.8.1-0ubuntu4.1); however: Package libqtcore4:i386 is not installed. dpkg: error processing libqt4-sql:i386 (--configure): dependency problems - leaving unconfigured dpkg: dependency problems prevent configuration of ia32-libs-multiarch:i386: ia32-libs-multiarch:i386 depends on libqt4-sql; however: Package libqt4-sql:i386 is not configured yet. ia32-libs-multiarch:i386 depends on libqtcore4; however: Package libqtcore4:i386 is not installed. ia32-libs-multiarch:i386 depends on libqtgui4; however: Package libqtgui4:i386 is not configured yet. dpkg: error processing ia32-libs-multiarch:i386 (--configure): dependency problems - leaving unconfigured dpkg: dependency problems prevent configuration of libqt4-declarative:i386: libqt4-declarative:i386 depends on libqt4-sql (= 4:4.8.1-0ubuntu4.1); however: Package libqt4-sql:i386 is not configured yet. libqt4-declarative:i386 depends on libqtcore4 (= 4:4.8.1-0ubuntu4.1); however: Package libqtcore4:i386 is not installed. libqt4-declarative:i386 depends on libqtgui4 (= 4:4.8.1-0ubuntu4.1); however: Package libqtgui4:i386 is not configured yet. dpkg: error processing libqt4-declarative:i386 (--configure): dependency problems - leaving unconfigured dpkg: dependency problems prevent configuration of libqt4-svg:i386: libqt4-svg:i386 depends on libqtcore4 (= 4:4.8.1-0ubuntu4.1); however: Package libqtcore4:i386 is not installed. libqt4-svg:i386 depends on libqtgui4 (= 4:4.8.1-0ubuntu4.1); however: Package libqtgui4:i386 is not configured yet. dpkg: error processing libqt4-svg:i386 (--configure): dependency problems - leaving unconfigured dpkg: dependency problems prevent configuration of libqt4-network:i386: libqt4-network:i386 depends on libqtcore4 (= 4:4.8.1-0ubuntu4.1); however: Package libqtcore4:i386 is not installed. dpkg: error processing libqt4-network:i386 (--configure): dependency problems - leaving unconfigured dpkg: dependency problems prevent configuration of libqt4-sql-mysql:i386: libqt4-sql-mysql:i386 depends on libqt4-sql (= 4:4.8.1-0ubuntu4.1); however: Package libqt4-sql:i386 is not configured yet. libqt4-sql-mysql:i386 depends on libqtcore4 (= 4:4.8.1-0ubuntu4.1); however: Package libqtcore4:i386 is not installed. dpkg: error processing libqt4-sql-mysql:i386 (--configure): dependency problems - leaving unconfigured dpkg: dependency problems prevent configuration of libqt4-script:i386: libqt4-script:i386 depends on libqtcore4 (= 4:4.8.1-0ubuntu4.1); however: Package libqtcore4:i386 is not installed. dpkg: error processing libqt4-script:i386 (--configure): dependency problems - leaving unconfigured dpkg: dependency problems prevent configuration of libqt4-dbus:i386: libqt4-dbus:i386 depends on libqtcore4 (= 4:4.8.1-0ubuntu4.1); however: Package libqtcore4:i386 is not installed. dpkg: error processing libqt4-dbus:i386 (--configure): dependency problems - leaving unconfigured dpkg: dependency problems prevent configuration of libqt4-opengl:i386: libqt4-opengl:i386 depends on libqtcore4 (= 4:4.8.1-0ubuntu4.1); however: Package libqtcore4:i386 is not installed. libqt4-opengl:i386 depends on libqtgui4 (= 4:4.8.1-0ubuntu4.1); however: Package libqtgui4:i386 is not configured yet. dpkg: error processing libqt4-opengl:i386 (--configure): dependency problems - leaving unconfigured dpkg: dependency problems prevent configuration of libqtwebkit4:i386: libqtwebkit4:i386 depends on libqt4-network (>= 4:4.8.0~); however: Package libqt4-network:i386 is not configured yet. libqtwebkit4:i386 depends on libqtcore4 (>= 4:4.8.0~); however: Package libqtcore4:i386 is not installed. libqtwebkit4:i386 depends on libqtgui4 (>= 4:4.8.0); however: Package libqtgui4:i386 is not configured yet. dpkg: error processing libqtwebkit4:i386 (--configure): dependency problems - leaving unconfigured dpkg: dependency problems prevent configuration of libqt4-designer:i386: libqt4-designer:i386 depends on libqt4-script (= 4:4.8.1-0ubuntu4.1); however: Package libqt4-script:i386 is not configured yet. libqt4-designer:i386 depends on libqtcore4 (= 4:4.8.1-0ubuntu4.1); however: Package libqtcore4:i386 is not installed. libqt4-designer:i386 depends on libqtgui4 (= 4:4.8.1-0ubuntu4.1); however: Package libqtgui4:i386 is not configured yet. dpkg: error processing libqt4-designer:i386 (--configure): dependency problems - leaving unconfigured dpkg: dependency problems prevent configuration of lonesurvivor-bin:i386: lonesurvivor-bin:i386 depends on ia32-libs-multiarch; however: Package ia32-libs-multiarch:i386 is not configured yet. dpkg: error processing lonesurvivor-bin:i386 (--configure): dependency problems - leaving unconfigured dpkg: dependency problems prevent configuration of lonesurvivor: lonesurvivor depends on lonesurvivor-bin (= 1.11d-0ubuntu5); however: Package lonesurvivor-bin is not installed. Package lonesurvivor-bin:i386 is not configured yet. dpkg: error processing lonesurvivor (--configure): dependency problems - leaving unconfigured dpkg: dependency problems prevent configuration of libqt4-scripttools:i386: libqt4-scripttools:i386 depends on libqt4-script (= 4:4.8.1-0ubuntu4.1); however: Package libqt4-script:i386 is not configured yet. libqt4-scripttools:i386 depends on libqtcore4 (= 4:4.8.1-0ubuntu4.1); however: Package libqtcore4:i386 is not installed. libqt4-scripttools:i386 depends on libqtgui4 (= 4:4.8.1-0ubuntu4.1); however: Package libqtgui4:i386 is not configured yet. dpkg: error processing libqt4-scripttools:i386 (--configure): dependency problems - leaving unconfigured dpkg: dependency problems prevent configuration of libqt4-qt3support:i386: libqt4-qt3support:i386 depends on libqt4-designer (= 4:4.8.1-0ubuntu4.1); however: Package libqt4-designer:i386 is not configured yet. libqt4-qt3support:i386 depends on libqt4-network (= 4:4.8.1-0ubuntu4.1); however: Package libqt4-network:i386 is not configured yet. libqt4-qt3support:i386 depends on libqt4-sql (= 4:4.8.1-0ubuntu4.1); however: Package libqt4-sql:i386 is not configured yet. libqt4-qt3support:i386 depends on libqtcore4 (= 4:4.8.1-0ubuntu4.1); however: Package libqtcore4:i386 is not installed. libqt4-qt3support:i386 depends on libqtgui4 (= 4:4.8.1-0ubuntu4.1); however: Package libqtgui4:i386 is not configured yet. dpkg: error processing libqt4-qt3support:i386 (--configure): dependency problems - leaving unconfigured dpkg: dependency problems prevent configuration of libqt4-xml:i386: libqt4-xml:i386 depends on libqtcore4 (= 4:4.8.1-0ubuntu4.1); however: Package libqtcore4:i386 is not installed. dpkg: error processing libqt4-xml:i386 (--configure): dependency problems - leaving unconfigured dpkg: dependency problems prevent configuration of libqt4-test:i386: libqt4-test:i386 depends on libqtcore4 (= 4:4.8.1-0ubuntu4.1); however: Package libqtcore4:i386 is not installed. dpkg: error processing libqt4-test:i386 (--configure): dependency problems - leaving unconfigured dpkg: dependency problems prevent configuration of libqt4-xmlpatterns:i386: libqt4-xmlpatterns:i386 depends on libqt4-network (= 4:4.8.1-0ubuntu4.1); however: Package libqt4-network:i386 is not configured yet. libqt4-xmlpatterns:i386 depends on libqtcore4 (= 4:4.8.1-0ubuntu4.1); however: Package libqtcore4:i386 is not installed. dpkg: error processing libqt4-xmlpatterns:i386 (--configure): dependency problems - leaving unconfigured I couldn't get the apt-get update or upgrade to work either so I shut off the repositories and updated / upgraded one at a time without any problems. But that didn't fix the Software Center. Help would be greatly appreciated. ADDED UPDATE I've tried to install aptitude using dpkg but can't. I have also tried sudo apt-get dist-upgrade sudo apt-get autoremove sudo dpkg --configure -a --force-all and the -f options. Though I believe this is where my problem is originating: Reading package lists... Done Building dependency tree Reading state information... Done Correcting dependencies... Done The following extra packages will be installed: libqtcore4:i386 The following NEW packages will be installed: libqtcore4:i386 0 upgraded, 1 newly installed, 0 to remove and 0 not upgraded. Need to get 0 B/2,061 kB of archives. After this operation, 9,041 kB of additional disk space will be used. Do you want to continue [Y/n]? y (Reading database ... 255526 files and directories currently installed.) Unpacking libqtcore4:i386 (from .../libqtcore4_4%3a4.8.1-0ubuntu4.1_i386.deb) ... dpkg: error processing /var/cache/apt/archives/libqtcore4_4%3a4.8.1-0ubuntu4.1_i386.deb (--unpack): conffile './etc/xdg/Trolltech.conf' is not in sync with other instances of the same package Errors were encountered while processing: /var/cache/apt/archives/libqtcore4_4%3a4.8.1-0ubuntu4.1_i386.deb E: Sub-process /usr/bin/dpkg returned an error code (1) I hope this helps narrow it down some. SECOND UPDATE sudo apt-get --reinstall install software-center -f The following packages have unmet dependencies: ia32-libs-multiarch:i386 : Depends: libqtcore4:i386 but it is not going to be installed libqt4-dbus:i386 : Depends: libqtcore4:i386 (= 4:4.8.1-0ubuntu4.1) but it is not going to be installed libqt4-declarative:i386 : Depends: libqtcore4:i386 (= 4:4.8.1-0ubuntu4.1) but it is not going to be installed libqt4-designer:i386 : Depends: libqtcore4:i386 (= 4:4.8.1-0ubuntu4.1) but it is not going to be installed libqt4-network:i386 : Depends: libqtcore4:i386 (= 4:4.8.1-0ubuntu4.1) but it is not going to be installed libqt4-opengl:i386 : Depends: libqtcore4:i386 (= 4:4.8.1-0ubuntu4.1) but it is not going to be installed libqt4-qt3support:i386 : Depends: libqtcore4:i386 (= 4:4.8.1-0ubuntu4.1) but it is not going to be installed libqt4-script:i386 : Depends: libqtcore4:i386 (= 4:4.8.1-0ubuntu4.1) but it is not going to be installed libqt4-scripttools:i386 : Depends: libqtcore4:i386 (= 4:4.8.1-0ubuntu4.1) but it is not going to be installed libqt4-sql:i386 : Depends: libqtcore4:i386 (= 4:4.8.1-0ubuntu4.1) but it is not going to be installed libqt4-sql-mysql:i386 : Depends: libqtcore4:i386 (= 4:4.8.1-0ubuntu4.1) but it is not going to be installed libqt4-svg:i386 : Depends: libqtcore4:i386 (= 4:4.8.1-0ubuntu4.1) but it is not going to be installed libqt4-test:i386 : Depends: libqtcore4:i386 (= 4:4.8.1-0ubuntu4.1) but it is not going to be installed libqt4-xml:i386 : Depends: libqtcore4:i386 (= 4:4.8.1-0ubuntu4.1) but it is not going to be installed libqt4-xmlpatterns:i386 : Depends: libqtcore4:i386 (= 4:4.8.1-0ubuntu4.1) but it is not going to be installed libqtgui4:i386 : Depends: libqtcore4:i386 (= 4:4.8.1-0ubuntu4.1) but it is not going to be installed libqtwebkit4:i386 : Depends: libqtcore4:i386 (>= 4:4.8.0~) but it is not going to be installed E: Unmet dependencies. Try 'apt-get -f install' with no packages (or specify a solution). sudo apt-get -f install doesn't work either. Complete output of terminal for step 5 can be found here, http://paste.ubuntu.com/1066192/

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