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  • Audio stopped working suddenly in 12.04

    - by Ben
    My audio is no longer working in Xubuntu 12.04 after working fine for about a year. This happened right after visiting the following website and installing an audio browser application to upload voice samples for the creation of an open-source speech recognition program: http://www.voxforge.org/home/read I do not know if that is what caused the problem, but audio stopped working around the same time I installed this web application. When I type in the terminal pulseaudio -D I get the following: E: [pulseaudio] main.c: Daemon startup failed. I tried the following next: sudo apt-get purge pulseaudio sudo apt-get install pulseaudio When I type 'pulseaudio' at the command prompt, I get: E: [pulseaudio] pid.c: Daemon already running. E: [pulseaudio] main.c: pa_pid_file_create() failed.

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  • TypeScript Resources

    - by csmith18119
    TypeScript looks like a great start to evolving javascript.  I am going to start playing with it seeing what it is like.  This is the post I will update will all the resources I've found. Welcome to TypeScript - The TypeScript Language has an offical site, and this is it. This site does a nice job of giving the key information about the language and its uses, as well as highlighting that it is an open source project, which is cross platform. TypeScript is still causing quite a buzz in the community, here are some more of peoples initial impressions: Introducing TypeScript - Rob Eisenberg Why does TypeScript have to be the answer to anything? - Scott Hanselman TypeScript (or the obligatory post about it) - Shawn Wildermuth TypeScript project in Visual Studio 2012 - Linvi Microsoft TypeScript : A quick introduction and A Love Affair Begins here. - Anoop Madhusudanan Microsoft TypeScript : A Typed Superset of JavaScript & Using TypeScript in ASP.NET MVC Projects - Shiju Varghese Hello TypeScript - Getting Started - Sumit Maitra

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  • Macbook Pro 8,2 Graphics switching - Ubuntu 12.04

    - by fgs
    I've been reading docs and various pages for a few hours now and can't seem to put all of the pieces together on this. Basically I am trying to get 12.04 installed on my MBP 8,2 with graphics card switching working in some way or another. My basic understanding is that I need to do an EFI boot install of ubuntu so that graphics card switching will work (due to the hardware design). From there I may be able to use one of the kernel modules for graphics switching: https://help.ubuntu.com/community/HybridGraphics That article isn't clear on whether I need to do an EFI install. I have also seen comments in posts here that say and EFI install works by default as long as you have refit installed. Overall, I'm quite lost as to the simplest way to proceed to get an install up and running with graphics switching. I don't mind using open source GFX drivers as long as the basics work. Any help towards a solution is greatly appreciated.

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  • Microsoft launches two new Data Centres for Azure in US to meet growing demand

    - by Gopinath
    In order to meet the growing demand for Windows Azure in US, Microsoft has launched two new data centres in US – East US and West US. With the addition of these two data centres the number of Azure data centres across the globe has grown to 8 and 4 among them are located in US. The two new data centres are providing Computer and Storage resources and few enthusiastic customers already deployed their applications. The other services like SQL Azure and AppFabric will be offered by these data centres in the coming months. The addition of new data centres is a good sign to Microsoft as the customer demand for their Cloud offering is growing. Amazon Web Services is the pioneer in Cloud Computing and they offer wider range of Cloud Services compared to Microsoft. Source: Windows Azure Blog

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  • GNOME Shell Overview animation is slow on my NVIDIA 320M

    - by AllanCaeg
    I'm running Ubuntu 10.10 on my MacBook Air 11" (late 2010 model 3,1). Compiz runs fine, as well as most of GNOME Shell's animations. The animation for switching to and from GNOME Shell overview is just very slow. Unfortunately, it's the most common animation on Shell. I already applied cd ~/gnome-shell/source/gnome-shell $ curl http://bugzilla-attachments.gnome.org/attachment.cgi?id=157326 > shell-animations-nvidia.patch $ git am shell-animations-nvidia.pat that I found from http://live.gnome.org/GnomeShell/SwatList , but the issue's still here. How do I fix this?

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  • How to Back Up & Restore Your Installed Ubuntu Packages With APTonCD

    - by Chris Hoffman
    APTonCD is an easy way to back up your installed packages to a disc or ISO image. You can quickly restore the packages on another Ubuntu system without downloading anything. After using APTonCD, you can install the backed up packages with a single action, add the packages as a software source, or restore them to your APT cache. How to Own Your Own Website (Even If You Can’t Build One) Pt 1 What’s the Difference Between Sleep and Hibernate in Windows? Screenshot Tour: XBMC 11 Eden Rocks Improved iOS Support, AirPlay, and Even a Custom XBMC OS

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  • How to customize system preferences settings for all users

    - by user3215
    Does anybody know how to apply a customized user settings to other existing or new users?. Something like a customized preferences settings for system wide so that everybody posses those settings and below will explain in clear what I actually ment. On every machine I will install the following: Eclipse Mysql Query Browser and Admin Mysql Workbench Oracle VirtualBox Thunderbird ----------- ----------- ----------- If I install them by apt, this will automatically create shortcuts in Applications but when I build them from source or extract the tar ball, I will have to add New Item at it's relevant place going to System-->Preferences-->Main Menu to make them available as a shortcuts and this settings are applied only for the account I login and perform them. How could I make this preferences settings for complete system wide which applies for all users? or if there is a way to apply a customized user settings to other users will also be ok. Any hint please? Thank you!

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  • Firefox : abandon du développement de la version 64 bits pour Windows, trop buggée pour Mozilla

    Firefox : abandon du développement de la version 64 bits Sous Windows, trop buggée pour Mozilla Un des responsables de la Fondation Mozilla en charge de « l'engineering » - Benjamin Smedberg - vient d'appeler à mettre fin au développement de la version 64 bits de Firefox pour Windows. La raison ? Cette déclinaison serait une « source continue d'incompréhension et de frustration » pour les utilisateurs et la communauté. Incompréhension parce que les extensions ne sont que rarement compatibles avec cette version. Frustration, parce que le navigateur serait truffé de bugs inextricables et non corrigés (ce qui, d'après Benjamin Smedberg, ferait que ses utilisateu...

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  • Problems creating a debdiff

    - by Chris Wilson
    I'm following this guide to create a debdiff for a package I'm patching. Everything goes fine until step number 8 and I attempt to create the debdiff after committing the changes. The package in question is Zim, pulled form Launchpad using bzr branch lp:zim and according to this guide I should execute the following command to create the debdiff: debdiff zim_0.49.dsc zim_0.49ubuntu1.dsc > zim_0.49ubuntu1.debdiff however, when I actually try to execute this command, I get the following error: debdiff: fatal error at line 314: Can't read file: zim_0.49.dsc Upon inspection of the directory in which the files created from debuild -S (step 6) are deposited, I find zim_0.49ubuntu1_source.changes zim_0.49ubuntu1.dsc zim_0.49ubuntu1.tar.gz zim_0.49ubuntu1_source.build but no sign of zim_0.49.dsc. I could probably create one by debuilding the package as soon as I check out the code, before starting work, but that would add an extraneous entry in the changelog. Is there a step missing from the guide that creates zim_0.49.dsc or is the file itself missing from the source?

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  • Fast pixelshader 2D raytracing

    - by heishe
    I'd like to do a simple 2D shadow calculation algorithm by rendering my environment into a texture, and then use raytracing to determine what pixels of the texture are not visible to the point light (simply handed to the shader as a vec2 position) . A simple brute force algorithm per pixel would looks like this: line_segment = line segment between current pixel of texture and light source For each pixel in the texture: { if pixel is not just empty space && pixel is on line_segment output = black else output = normal color of the pixel } This is, of course, probably not the fastest way to do it. Question is: What are faster ways to do it or what are some optimizations that can be applied to this technique?

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  • Do you have a plan for your digital assets after you die?

    - by pablo
    After reading this question I remembered of a news article about some websites that manage your online identity after you pass away. Have you planned what to do with your digital assets once you go? I'd imagine that your online footprint is as important as anything you leave of material value. I mean, what would be the difference of that open-source project that you created to the money and savings that you had? How would you like to have your identity managed after you pass away? Would you prefer to go "off the grid"? It's a sensitive topic and I never met anyone who prepared for it.

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  • How to start contributing to Unity?

    - by Mad-scientist
    I just forked the source code of Unity. I am new to contributing to the project. Do unity developers use any specific IDE? I am asking this because I am confused about where to start and how exactly do I check a change after I do it? Should I recompile entire natty? If so, then how? I know I am asking a lot of questions, but it would be really helpful if someone could write some kind of beginner friendly introduction to unity development.

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  • How To Log Into The Desktop, Add a Start Menu, and Disable Hot Corners in Windows 8

    - by Chris Hoffman
    If you don’t have a touchscreen computer and spend all your time on the desktop, Windows 8’s new interface can seem intrusive. Microsoft won’t allow you to disable the new interface, but Classic Shell provides the options Microsoft didn’t. In addition to providing a Start button, Classic Shell can take you straight to the desktop when you log in and disable the hot corners that activate the charms and metro app switcher. There are other programs that do this, but Classic Shell is free and open-source. Many of the alternatives, such as Start8 and RetroUI, are commercial apps that cost money. We’ve covered Classic Shell in the past, but it’s come a long way since then. How Hackers Can Disguise Malicious Programs With Fake File Extensions Can Dust Actually Damage My Computer? What To Do If You Get a Virus on Your Computer

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  • Understanding Photography Lighting with a Single Egg [Video]

    - by Jason Fitzpatrick
    In this informative video, veteran photographer Joe Edelman demonstrates the basics of photography lighting with a humble egg. An egg is an excellent shape for experimenting with and studying lighting because the curved surfaces provide a nice clean gradient to study how the light wraps and falls as you move around the light source. Check out the video above to see Edelman’s full demonstration of the humble egg as a photography teaching tool. [via DIY Photography] The Best Free Portable Apps for Your Flash Drive Toolkit How to Own Your Own Website (Even If You Can’t Build One) Pt 3 How to Sync Your Media Across Your Entire House with XBMC

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  • Can we set up svn server on a local computer without any network access?

    - by Aitezaz Abdullah
    I want to set up an SVN repository on my computer without any network access. I am working on a code without any collaborator, so I don't want it to be publicly available. I read the following post. http://stackoverflow.com/questions/6001445/local-source-control-repository-cross-platform but this post suggests using online svn repository services that give free repositories. In that case, my code will be publicly available (as is included in the terms of free plans). So I was wondering if I can set up a local server on my windows xp machine that only I access even when I don't have any internet connection?

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  • Humor in Documentation

    - by Lex Fridman
    Is a small amount of lighthearted wording or humor acceptable in source code documentation? For example, I have an algorithm that has a message hop around a graph (network) until its path forms a cycle. When this happens it is removed from the queue of the node it last resided on which removes it from memory. I write that in a comment, and finish the comment with "Rest in peace, little guy". That serves very little documenting purpose, but it cheers me up a bit, and I imagine it might cheer up other people I'm working with as they read through the code. Is this an acceptable practice, or should my in-code documentation resemble as much as possible the speeches of 2004 United States presidential candidate John Kerry? ;-)

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  • Artificial Intelligence implemented in x86 Assembly? [closed]

    - by Bigyellow Bastion
    Okay, so I decided that for my upcoming operating system, I do basically everything in x86 Assembly, using only 16-bit mode. I will need to write the software to host on it once I have something up and going, and I'll definitely post the source and VM-executable file. But as for now I'm stuck with the idea of implementing the AI code for some of the games I'm making to host on it. AI in Assembly is tedious, and sometimes almost impossible seeming, especially complex AI(I'm talking SNES Super Mario World 2: Yoshi's Island AI here, by the way, not pong AI). I was thinking that it'd be such a hassle that I'd have to bring a higher-level language to work some of this out here, like maybe C++ or C#, but I'd have to go through more work linking it into a fine binary that my OS will host, and that adds unnecessary work to the table I wanted to avoid(I don't want a complex system, I want everything as bare-bones as possible, avoiding libraries, APIs, and linkable formats for now, to make everything more directly accessible to the kernel's API).

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  • Content API for Shopping Technical Webinar - April 3, 2012

    Content API for Shopping Technical Webinar - April 3, 2012 This webinar is for those interested in getting up and running with the Google Content API for Shopping without worrying about constructing XML or figuring out how to make an HTTP request in your language of choice. We'll show you how to leverage open source client libraries written by Google engineers so you can focus on the important stuff: your product data. We cover four basic topics: -Review of Existing Resources -Basic Primer on Using the API -Best Practices -Using a Client Library to Manage Product Data Feel free to follow along on the slides: google-content-api-tools.appspot.com From: GoogleDevelopers Views: 1112 16 ratings Time: 46:55 More in Science & Technology

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  • design pattern for unit testing? [duplicate]

    - by Maddy.Shik
    This question already has an answer here: Unit testing best practices for a unit testing newbie 4 answers I am beginner in developing test cases, and want to follow good patterns for developing test cases rather than following some person or company's specific ideas. Some people don't make test cases and just develop the way their senior have done in their projects. I am facing lot problems like object dependencies (when want to test method which persist A object i have to first persist B object since A is child of B). Please suggest some good books or sites preferably for learning design pattern for unit test cases. Or reference to some good source code or some discussion for Dos and Donts will do wonder. So that i can avoid doing mistakes be learning from experience of others.

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  • Is extensive documentation a code smell?

    - by Griffin
    Every library, open-source project, and SDK/API I've ever come across has come packaged with a (usually large) documentation file, and this seems contradictory to the wide-spread belief that good code needs little to no comments. What separates documentation from this programming methodology? a one to two page overview of a package seems reasonable, but elegant code combined with standard intelisense should have theoretically deprecated the practice of documentation by now IMO. I feel like companies only create detailed documentation and tutorials because its what they've always done. Why should developers have to constantly be searching through online documentation in order to learn how to do things when such information should be intrinsic to the classes, methods and namespaces?

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  • Customizing JBar for Notifications

    - by Ryan Ohs
    Lately I've been using JBar, a very neat jQuery plugin for displaying notifications in my web applications. Unfortunately the original version of JBar only supports binding to the click event of a DOM item. In order to get around this limitation I have modified the source code and posted an updated version on my GitHub account here. The modified version allows you to display a JBar notification by calling a method. I typically use it to display succes or failure messages when doing Ajax calls. I have also included some additional CSS and JS so that you can diplay different styles of notifications. showNotification(message) shows a green "success" message. showWarning(message) shows an orange "warning" message. showMessage(message, className) allows you to specify a custom class to apply to the notification for additional styling purposes. A web page with samples is included.   Get the code here.

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  • Error trying to install the Java SDK

    - by Ray
    I need to install the Java 6 SDK, but after running this: sudo apt-get install sun-java6-jdk sun-java6-jre sun-java6-source I end up with this: Reading package lists... Done Building dependency tree Reading state information... Done You might want to run 'apt-get -f install' to correct these: The following packages have unmet dependencies: sun-java6-jdk : Depends: sun-java6-bin (>= 6.26-1lucid1) but it is not going to be installed sun-java6-jre : Depends: sun-java6-bin (>= 6.26-1lucid1) but it is not going to be installed or ia32-sun-java6-bin (>= 6.26-1lucid1) but it is not installable Recommends: gsfonts-x11 but it is not going to be installed E: Unmet dependencies. Try 'apt-get -f install' with no packages (or specify a solution). I'm quite new to Ubuntu and need the packages for my course. I guess they've become corrupted but, how can I fix this?

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  • EISK&ndash;Employee Info Starter Kit 5.0

    - by Tiago Salgado
    Employee Info Starter Kit is an open source project that is highly influenced by the concept ‘Pareto Principle’ or 80-20 rule, where it is targeted to enable a web developer to gain 80% productivity with 20% of effort with respect to learning curve and production. It is intended to address different types of real world challenges faced by web application developers when performing common CRUD operations. Using a single database table ‘Employee’, the current release illustrates how to utilize Microsoft ASP.NET 4.0 Web Form Data Controls, Entity Framework 4.0 and Visual Studio 2010 effectively in that context.   More information on codeplex project site.

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  • Is php|architect any good?

    - by Andrew Heath
    Kind of a hard topic to search for, as architect turns up a lot about software architects instead. After 8 months of PHP self-study, I finally stumbled across the php|architect site. The length of time it took me to find it makes me suspicious of its quality. 3 related questions: do professional PHP coders read/care about php|architect? is it a good source for PHP beginners? assuming yes to either of the above, how far back in the archives to articles remain relevant? (ex: does stuff written about PHP4 still matter?)

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  • Simplest way to use Steam Leaderboards from C# [on hold]

    - by Miau
    We are about to integrate steamworks for leaderboards and achievements into our game. I see there are many open and closed source libraries that can be used to use SteamWorks from C#. Rolling our own wrapper can be done, but if the other libraries are reliable then it would be better to use and perhaps contribute back if we see any obvious gaps. Have you used any and if so what was your experience with the different libraries? Specifically for Leaderboards and achievements The ones I found are: SteamWorks.net Steam4Net Ludosity (can be used outside of Unity apparently)

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