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  • CSS Background-Images Loading after HTML Images (Involves Javascript)

    - by Kevin C.
    I threw together a quick little microsite that you can see at http://monterraauction.com. If you don't have a super-fast connection (and nothing's cached), the very last items to load are the background-images that are used for CSS image-text replacement (primarily, that h1#head at the top, with a 7kb background image). Nothing debilitating, but it looks slightly awkward. And I'm asking this question as a matter of curiosity more than anything else ;) Also, please note that this occurs in Firefox, but not Chrome. Now, underneath the h1#head I have a jquery.cycle.lite-powered slideshow in div#photo. In the HTML markup there are a total of 13, heavy image files that make up each of the slides. If I remove all but the first slide, then the problem goes away! So the CSS background-images are loading after...those HTML images are done? But here's what's confusing: I check it out in YSlow...the CSS background-images have a much lower response time than all of the slides in #photo. Right after all the JS files finish loading, in fact. So why aren't they showing up first? I tried $('#photo img:last-child').load(function() { alert('Locked and Loaded!')});, but the background-images pop up a while before the alert does, so I'm assuming it's not waiting until the last slide has loaded (admittedly I'm a bit of JS noob so maybe I'm just making a wrong assumption). I also tried commenting out all the jquery.cycle.lite stuff, so that I knew I didn't have any JS manipulating the DOM elements in #photo, but that wasn't the problem. I tried putting all the JS at the bottom of the document, right before </body>, but that didn't work. Lastly, I tried turning off javascript, and of course the css background-image loads way before the images in #photo, so it's definitely a JS thing (amirite?) I guess the obvious solution here is to mark the slides up as LINKS rather than IMGs, and have Javascript insert those 12 extra slideshow images after the DOM is ready--users without javascript shouldn't need to download the extra images anyways. But again, I'm curious: Why does removing the extra HTML images from within #photo solve the problem? And why are the CSS background-images showing up after the HTML images have loaded, even though YSlow says the css background-images loaded first? Seeing as how it happens in FF but not Chrome, is it simply a browser issue? I appreciate any insight you guys could give me!

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  • .NET SerialPort DataReceived event thread interference with main thread

    - by Kiran
    I am writing a serial communication program using the SerialPort class in C# to interact with a strip machine connected via a RS232 cable. When i send the command to the machine it responds with some bytes depending on the command. Like when i send a "\D" command, i am expecting to download the machine program data of 180 bytes as a continous string. As per the machine's manual, it suggests as a best practice to send an unreognized characters like comma (,) character to make sure the machine is initialized before sending the first command in the cycle. My serial communication code is as follows: public class SerialHelper { SerialPort commPort = null; string currentReceived = string.Empty; string receivedStr = string.Empty; private bool CommInitialized() { try { commPort = new SerialPort(); commPort.PortName = "COM1"; if (!commPort.IsOpen) commPort.Open(); commPort.BaudRate = 9600; commPort.Parity = System.IO.Ports.Parity.None; commPort.StopBits = StopBits.One; commPort.DataBits = 8; commPort.RtsEnable = true; commPort.DtrEnable = true; commPort.DataReceived += new SerialDataReceivedEventHandler(commPort_DataReceived); return true; } catch (Exception ex) { return false; } } void commPort_DataReceived(object sender, SerialDataReceivedEventArgs e) { SerialPort currentPort = (SerialPort)sender; currentReceived = currentPort.ReadExisting(); receivedStr += currentReceived; } internal int CommIO(string outString, int outLen, ref string inBuffer, int inLen) { receivedStr = string.Empty; inBuffer = string.Empty; if (CommInitialized()) { commPort.Write(outString); } System.Threading.Thread.Sleep(1500); int i = 0; while ((receivedStr.Length < inLen) && i < 10) { System.Threading.Thread.Sleep(500); i += 1; } if (!string.IsNullOrEmpty(receivedStr)) { inBuffer = receivedStr; } commPort.Close(); return inBuffer.Length; } } I am calling this code from a windows form as follows: len = SerialHelperObj.CommIO(",",1,ref inBuffer, 4) len = SerialHelperObj.CommIO(",",1,ref inBuffer, 4) If(inBuffer == "!?*O") { len = SerialHelperObj.CommIO("\D",2,ref inBuffer, 180) } A valid return value from the serial port looks like this: \D00000010000000000010 550 3250 0000256000 and so on ... I am getting some thing like this: \D00000010D,, 000 550 D,, and so on... I feel that my comm calls are getting interferred with the one when i send commands. But i am trying to make sure the result of the comma command then initiating the actual command. but the received thread is inserting the bytes from the previous communication cycle. Can any one please shed some light into this...? I lost quite some hair just trying to get this work. I am not sure where i am doing wrong

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  • Accurately display upload progress in Silverilght upload

    - by Matt
    I'm trying to debug a file upload / download issue I'm having. I've got a Silverlight file uploader, and to transmit the files I make use of the HttpWebRequest class. So I create a connection to my file upload handler on the server and begin transmitting. While a file uploads I keep track of total bytes written to the RequestStream so I can figure out a percentage. Now working at home I've got a rather slow connection, and I think Silverlight, or the browser, is lying to me. It seems that my upload progress logic is inaccurate. When I do multiple file uploads (24 images of 3-6mb big in my testing), the logic reports the files finish uploading but I believe that it only reflects the progress of written bytes to the RequestStream, not the actual amount of bytes uploaded. What is the most accurate way to measure upload progress. Here's the logic I'm using. public void Upload() { if( _TargetFile != null ) { Status = FileUploadStatus.Uploading; Abort = false; long diff = _TargetFile.Length - BytesUploaded; UriBuilder ub = new UriBuilder( App.siteUrl + "upload.ashx" ); bool complete = diff <= ChunkSize; ub.Query = string.Format( "{3}name={0}&StartByte={1}&Complete={2}", fileName, BytesUploaded, complete, string.IsNullOrEmpty( ub.Query ) ? "" : ub.Query.Remove( 0, 1 ) + "&" ); HttpWebRequest webrequest = ( HttpWebRequest ) WebRequest.Create( ub.Uri ); webrequest.Method = "POST"; webrequest.BeginGetRequestStream( WriteCallback, webrequest ); } } private void WriteCallback( IAsyncResult asynchronousResult ) { HttpWebRequest webrequest = ( HttpWebRequest ) asynchronousResult.AsyncState; // End the operation. Stream requestStream = webrequest.EndGetRequestStream( asynchronousResult ); byte[] buffer = new Byte[ 4096 ]; int bytesRead = 0; int tempTotal = 0; Stream fileStream = _TargetFile.OpenRead(); fileStream.Position = BytesUploaded; while( ( bytesRead = fileStream.Read( buffer, 0, buffer.Length ) ) != 0 && tempTotal + bytesRead < ChunkSize && !Abort ) { requestStream.Write( buffer, 0, bytesRead ); requestStream.Flush(); BytesUploaded += bytesRead; tempTotal += bytesRead; int percent = ( int ) ( ( BytesUploaded / ( double ) _TargetFile.Length ) * 100 ); UploadPercent = percent; if( UploadProgressChanged != null ) { UploadProgressChangedEventArgs args = new UploadProgressChangedEventArgs( percent, bytesRead, BytesUploaded, _TargetFile.Length, _TargetFile.Name ); SmartDispatcher.BeginInvoke( () => UploadProgressChanged( this, args ) ); } } //} // only close the stream if it came from the file, don't close resizestream so we don't have to resize it over again. fileStream.Close(); requestStream.Close(); webrequest.BeginGetResponse( ReadCallback, webrequest ); }

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  • Is this asking too much of a browser?

    - by Matt Ball
    I'm embedding a large array in <script> tags in my HTML, like this (nothing surprising): <script> var largeArray = [/* lots of stuff in here */]; </script> In this particular example, the array has 210,000 elements. That's well below the theoretical maximum of 231 - by 4 orders of magnitude. Here's the fun part: if I save JS source for the array to a file, that file is 44 megabytes (46,573,399 bytes, to be exact). If you want to see for yourself, you can download it from my Dropbox. (All the data in there is canned, so much of it is repeated. This will not be the case in production.) Now, I'm really not concerned about serving that much data. My server gzips its responses, so it really doesn't take all that long to get the data over the wire. However, there is a really nasty tendency for the page, once loaded, to crash the browser. I'm not testing at all in IE (this is an internal tool). My primary targets are Chrome 8 and Firefox 3.6. In Firefox, I can see a reasonably useful error in the console: Error: script stack space quota is exhausted In Chrome, I simply get the sad-tab page: Cut to the chase, already Is this really too much data for our modern, "high-performance" browsers to handle? Is there anything I can do* to gracefully handle this much data? Incidentally, I was able to get this to work (read: not crash the tab) on-and-off in Chrome. I really thought that Chrome, at least, was made of tougher stuff, but apparently I was wrong... Edit 1 @Crayon: I wasn't looking to justify why I'd like to dump this much data into the browser at once. Short version: either I solve this one (admittedly not-that-easy) problem, or I have to solve a whole slew of other problems. I'm opting for the simpler approach for now. @various: right now, I'm not especially looking for ways to actually reduce the number of elements in the array. I know I could implement Ajax paging or what-have-you, but that introduces its own set of problems for me in other regards. @Phrogz: each element looks something like this: {dateTime:new Date(1296176400000), terminalId:'terminal999', 'General___BuildVersion':'10.05a_V110119_Beta', 'SSM___ExtId':26680, 'MD_CDMA_NETLOADER_NO_BCAST___Valid':'false', 'MD_CDMA_NETLOADER_NO_BCAST___PngAttempt':0} @Will: but I have a computer with a 4-core processor, 6 gigabytes of RAM, over half a terabyte of disk space ...and I'm not even asking for the browser to do this quickly - I'm just asking for it to work at all! ? *other than the obvious: sending less data to the browser

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  • File Folder copy

    - by Dario Dias
    Below is the VBScript code. If the file/s or folder exist I get scripting error, "File already exists". How to fix that? How to create folder only if it does not exist and copy files only that are new or do not exist in source path? How to insert the username (Point 1) after "Welcome" and at (Poin 3) instead of user cancelled? Can the buttons be changed to Copy,Update,Cancel instead of Yes,No,Cancel? (Point 2) The code: Set objFSO = CreateObject("Scripting.FileSystemObject") Set wshShell = WScript.CreateObject( "WScript.Shell" ) strUserName = wshShell.ExpandEnvironmentStrings( "%USERNAME%" ) Message = " Welcome to the AVG Update Module" & vbCR '1* Message = Message & " *****************************" & vbCR & vbCR Message = Message & " Click Yes to Copy Definition Files" & vbCR & vbCR Message = Message & " OR " & vbCR & vbCR Message = Message & " Click No to Update Definition Files." & vbCR & vbCR Message = Message & " Click Cancel (ESC) to Exit." & vbCR & vbCR X = MsgBox(Message, vbYesNoCancel, "AVG Update Module") '2* 'Yes Selected Script If X = 6 then objFSO.FolderExists("E:\Updates") if TRUE then objFSO.CreateFolder ("E:\Updates") objFSO.CopyFile "c:\Docume~1\alluse~1\applic~1\avg8\update\download\*.*", "E:\Updates\" , OverwriteFiles MsgBox "Files Copied Succesfully.", vbInformation, "Copy Success" End If 'No Selected Script If X = 7 then objFSO.FolderExists("Updates") if TRUE then objFSO.CreateFolder("Updates") objFSO.CopyFile "E:\Updates\*.*", "Updates", OverwriteFiles Message = "Files Updated Successfully." & vbCR & vbCR Message = Message & "Click OK to Launch AVG GUI." & vbCR & vbCR Message = Message & "Click Cancel (ESC) to Exit." & vbCR & vbCR Y = MsgBox(Message, vbOKCancel, "Update Success") If Y = 1 then Set WshShell = CreateObject("WScript.Shell") WshShell.Run chr(34) & "C:\Progra~1\avg\avg8\avgui.exe" & Chr(34), 0 Set WshShell = Nothing End if If Y = 3 then WScript.Quit End IF 'Cancel Selection Script If X = 2 then MsgBox "No Files have been Copied/Updated.", vbExclamation, "User Cancelled" '3* End if

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  • Looking for efficient scaling patterns for Silverlight application with distributed text-file data s

    - by Edward Tanguay
    I'm designing a Silverlight software solution for students and teachers to record flashcards, e.g. words and phrases that students find while reading and errors that teachers notice while teaching. Requirements are: each person publishes his own flashcards in a file on a web server, e.g. http://:www.mywebserver.com/flashcards.txt other people subscribe to that person's flashcards by using a Silverlight flashcard reader that I have developed and entering the URLs of flashcard files they want to subscribe to, URLs and imported flashcards being saved in IsolatedStorage the flashcards.txt file has the following simple format: title, then blocks of question/answers: Jim Smith's flashcards from English class 53-222, winter semester 2009 ==fla Das kann nicht sein. That can't be. ==fla Es sei denn, er kommt nicht. Unless he doesn't come. The user then makes public the URL to his flashcard file and other readers begin reading in his flashcards. In order to lower the bar for non-technical users to contribute, it will even be possible for them to save this text in a Google Document, which they publish and distribute the URL. The flashcard readers will then recognize it is a google document and perform the necessary screen scraping to get at the raw text. I have two technical questions about this approach: What is a best way to plan now for scalability issues: e.g. if your reader is subscribed to 10 flashcard files that are each 200K, it will have to download 2MB of text just to find out if any new flashcards are available. Or can I somehow accurately and consistently get at the last update date/time of text files on servers and published google docs? Each reader will have the ability to allow the person to test himself on imported flashcards and add meta information to them, e.g. categorize them, edit them, etc. This information will be stored in IsolatedStorage along with the important flashcards themselves. What is a good pattern to allow these readers to share and synchronize this meta data, e.g. so when you are looking at a flashcard you can see that 5 other people have made corrections to it. The best solution I can think of now is that the Silverlight readers will have to republish their data to a central database, but then there is the problem of uniquely identifying each flashcard, the best approach seems to be URL + position-in-file, or even better URL + original text of both question and answer fields, but both of these have their obvious drawbacks. The main requirement is that the bar for participation is kept as low as possible, i.e. type text in a google document, publish it, distribute the URL, and you're publishing within the flashcard community. So I want to come up with the most efficient technical solutions in order to compensate for the lack of database, lack of unique ids, etc. For those who have designed or developed similar non-traditional, distributed database projects like this, what advice, experience or best-practice tips you can share on the above two points?

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  • NSObject release destroys local copy of object's data

    - by Spider-Paddy
    I know this is something stupid on my part but I don't get what's happening. I create an object that fetches data & puts it into an array in a specific format, since it fetches asynchronously (has to download & parse data) I put a delegate method into the object that needs the data so that the data fetching object copies it's formatted array into an array in the calling object. The problem is that when the data fetching object is released, the copy it created in the caller is being erased, code is: In .h file @property (nonatomic, retain) NSArray *imagesDataSource; In .m file // Fetch item details ImagesParser *imagesParserObject = [[ImagesParser alloc] init:self]; [imagesParserObject getArticleImagesOfArticleId:(NSInteger)currentArticleId]; [imagesParserObject release] <-- problematic release // Called by parser when images parsing is finished -(void)imagesDataTransferComplete:(ImagesParser *)imagesParserObject { self.imagesDataSource = [ImagesParserObject.returnedArray copy]; // copy array to local variable // If there are more pics, they must be assembled in an array for possible UIImageView animation NSInteger picCount = [imagesDataSource count]; if(picCount > 1) // 1 image is assumed to be the pic already displayed { // Build image array NSMutableArray *tempPicArray = [[NSMutableArray alloc] init]; // Temp space to hold images while building for(int i = 0; i < picCount; i++) { // Get Nr from only article in detailDataSource & pic name (Small) from each item in imagesDataSource NSString *picAddress = [NSString stringWithFormat:@"http://some.url.com/shopdata/image/article/%@/%@", [[detailDataSource objectAtIndex:0] objectForKey:@"Nr"], [[imagesDataSource objectAtIndex:i] objectForKey:@"Small"]]; NSURL *picURL = [NSURL URLWithString:picAddress]; NSData *picData = [NSData dataWithContentsOfURL:picURL]; [tempPicArray addObject:[UIImage imageWithData:picData]]; } imagesArray = [tempPicArray copy]; // copy makes immutable copy of array [tempPicArray release]; currentPicIndex = 0; // Assume first pic is pic already being shown } else imagesArray = nil; // No need for a needless pic array // Remove please wait message [pleaseWaitViewControllerObject.view removeFromSuperview]; } I put in tons of NSLog lines to keep track of what was going on & self.imagesDataSource is populated with the returned array but when the parser object is released self.imagesDataSource becomes empty. I thought self.imagesDataSource = [ImagesParserObject.returnedArray copy]; is supposed to make an independant object, like as if it was alloc, init'ed, so that self.imagesDataSource is not just a pointer to the parser's array but is it's own array. So why does the release of the parser object clear the copy of the array. (I checked & double checked that it's not something overwriting self.imagesDataSource, commenting out [imagesParserObject release] consistently fixes the problem) Also, I have exactly the same problem with self.detailDataSource which is declared & populated in the exact same way as self.imagesDataSource I thought that once I call the parser I could release it because the caller no longer needs to refer to it, all further activity is carried out by the parser object through it's delegate method, what am I doing wrong?

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  • Android Market: Application not visible on some Devices

    - by Andreas
    Hello, i have written an application that needs to process outgoing calls. Everything works fine, the application has already a few hundred downloads, but now i get feedback from people who would like to download it, yet cannot find it. I have done some tests and have found that the permission "PROCESS_OUTGOING_CALLS" seems to be responsible for this. If i include it in an app, people with branded phones (at least in Germany) cannot find it, as soon as i remove this permission, everything is fine (when i re-insert it again, the app vanishes again) The weird thing is, that those users can see other apps which use this permission in the market. I have compared my manifest file to outputs from other manifest files and cannot understand why it doesn't work. Here is the manifest file for a test application i wrote to test the problem: <?xml version="1.0" encoding="utf-8"?> <manifest xmlns:android="http://schemas.android.com/apk/res/android" package="com.eventkontor.marketavailabilitytest" android:versionName="1.2" android:versionCode="3" android:installLocation="auto"> <application android:icon="@drawable/icon" android:label="@string/app_name"> <activity android:name=".showMain" android:label="@string/app_name"> <intent-filter> <action android:name="android.intent.action.MAIN" /> <category android:name="android.intent.category.LAUNCHER" /> </intent-filter> </activity> </application> <uses-sdk android:minSdkVersion="3" android:targetSdkVersion="4" /> <uses-permission android:name="android.permission.INTERNET"></uses-permission> <uses-permission android:name="android.permission.PROCESS_OUTGOING_CALLS"></uses-permission> <uses-permission android:name="android.permission.READ_CONTACTS"></uses-permission> <uses-permission android:name="android.permission.VIBRATE"></uses-permission> <uses-permission android:name="android.permission.READ_PHONE_STATE"></uses-permission> <uses-permission android:name="android.permission.ACCESS_WIFI_STATE"></uses-permission> <supports-screens android:normalScreens="true" android:resizeable="true" android:largeScreens="true" android:smallScreens="false"></supports-screens> </manifest> Does anyone have an idea what i'm doing wrong?

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  • TypeError #1009, XML and AS3

    - by VideoDnd
    My animation is advanced forward, but it's frozen. It throws a TypeError #1009. How do I get rid of this error and get it to play? ERROR TypeError: Error #1009: Cannot access a property or method of a null object reference. at _fla::MainTimeline/frame1() TypeError: Error #1009: Cannot access a property or method of a null object reference. at _fla::MainTimeline/incrementCounter() at flash.utils::Timer/_timerDispatch() at flash.utils::Timer/tick() download http://sandboxfun.weebly.com/ XML <?xml version="1.0" encoding="utf-8"?> <SESSION> <TIMER TITLE="speed">1000</TIMER> <COUNT TITLE="starting position">10000</COUNT> </SESSION> FLA //DynamicText 'Count' var timer:Timer = new Timer(10); var count:int = 0; var fcount:int = 0; timer.addEventListener(TimerEvent.TIMER, incrementCounter); timer.start(); function incrementCounter(event:TimerEvent) { count = myXML.COUNT.text(); count++; fcount=int(count*count/1000); mytext.text = formatCount(fcount); } function formatCount(i:int):String { var fraction:int = i % 100; var whole:int = i / 100; return ("0000000" + whole).substr(-7, 7) + "." + (fraction < 10 ? "0" + fraction : fraction); } //LOAD XML var myXML:XML; var myLoader:URLLoader = new URLLoader(); myLoader.load(new URLRequest("time.xml")); myLoader.addEventListener(Event.COMPLETE, processXML); /*------CHANGED TIMER VALUE WITH XML------*/ timer = new Timer( Number(myXML.TIMER.text()) ); //timer.start(); //PARSE XML function processXML(e:Event):void { myXML = new XML(e.target.data); trace(myXML.COUNT.text()); trace(myXML.TIMER.text()); } //var count:int = 0;//give it a value type /*------CHANGED COUNT VALUE WITH XML------*/ count = myXML.COUNT.text();

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  • WPF MVVM: Convention over Configuration for ResourceDictionary ?

    - by Jeffrey Knight
    Update In the wiki spirit of StackOverflow, here's an update: I spiked Joe White's IValueConverter suggestion below. It works like a charm. I've written a "quickstart" example of this that automates the mapping of ViewModels-Views using some cheap string replacement. If no View is found to represent the ViewModel, it defaults to an "Under Construction" page. I'm dubbing this approach "WPF MVVM White" since it was Joe White's idea. Here are a couple screenshots. The first image is a case of "[SomeControlName]ViewModel" has a corresponding "[SomeControlName]View", based on pure naming convention. The second is a case where the ModelView doesn't have any views to represent it. No more ResourceDictionaries with long ViewModel to View mappings. It's pure naming convention now. I'm hosting a download of the project here: http://rootsilver.com/files/Mvvm.White.Quickstart.zip I'll follow up with a longer blog post walk through. Original Post I read Josh Smith's fantastic MSDN article on WPF MVVM over the weekend. It's destined to be a cult classic. It took me a while to wrap my head around the magic of asking WPF to render the ViewModel. It's like saying "Here's a class, WPF. Go figure out which UI to use to present it." For those who missed this magic, WPF can do this by looking up the View for ModelView in the ResourceDictionary mapping and pulling out the corresponding View. (Scroll down to Figure 10 Supplying a View ). The first thing that jumps out at me immediately is that there's already a strong naming convention of: classNameView ("View" suffix) classNameViewModel ("ViewModel" suffix) My question is: Since the ResourceDictionary can be manipulated programatically, I"m wondering if anyone has managed to Regex.Replace the whole thing away, so the lookup is automatic, and any new View/ViewModels get resolved by virtue of their naming convention? [Edit] What I'm imagining is a hook/interception into ResourceDictionary. ... Also considering a method at startup that uses interop to pull out *View$ and *ViewModel$ class names to build the DataTemplate dictionary in code: //build list foreach .... String.Format("<DataTemplate DataType=\"{x:Type vm:{0} }\"><v:{1} /></DataTemplate>", ...)

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  • Is Zend Framework a total waste of my time?

    - by Citizen
    Ok, I'm about 50% done with the "30 minute" quickstart guide from Zend. I must be missing something, because this seems like a total waste of time. The point of this quickguide is to create a guestbook, something I could do in 5 minutes with regular naked non-framework php. Here's my path to zend framework: c:/program files/wamp/www/_zend/ Here's my path to my quickstart project: c:/program files/wamp/www/_zend/bin/quickstart/ I have a number of questions at this point: http://framework.zend.com/docs/quickstart/create-a-model-and-database-table 1: I'm running the command line to run my database loading script. I get an error stating the it can't find the Zend/AutoLoader.php becuase my path to the zend library is wrong. I followed all of the steps. I defined the path to my zend library in the main config file, but for some reason, its defined again in my db loader. In all of these scripts that they have me load, it points the relative path to the zend library as being /../library Problem is, there's nothing in that folder. To get to my actual zend folder, you'd need to be (relatively) /../../../../library Which brings me to my 2nd question: 2: Where the #$#$ is the main Zend files supposed to be? The install directions were basically "put it wherever you want", when the real answer (after a bunch of errors and wasted time was) was "put it somewhere so that its really easy to type the full path a thousand times in command line" and "it also better be in a runnable place on your webserver since its going to create your quickstart application in a subdirectory within zend". Which brings us to the third question 3: Am I supposed to have this libary in both the parent core Zend (wamp/_zend/library) AND my application (quickstart/library)? 4: If that is the case, it seems like a ton of wasted files to be uploading. I'd like to use Zend to create products that my customers will download. 5 megs of overhead seems like a bit much. Zend claims you can use these library components separately, but it looks to me like I'm going to have to upload them every time. Which leads to the next question: 5: It appears that perhaps Zend is more for a single application that is not supposed to be distributed. Is this not the case? 6: According to their default file structure everything but my /public folder would be above public_html on my server if I wanted this to rest on my TLD. I would need to rename every reference of /public/ to /public_html/, or am I missing something else?

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  • Problem with LINQ Generated class and IEnumerable to Excel

    - by mehmet6parmak
    Hi all, I wrote a method which exports values to excel file from an IEnumerable parameter. Method worked fine for my little test class and i was happy till i test my method with a LINQ class. Method: public static void IEnumerableToExcel<T>(IEnumerable<T> data, HttpResponse Response) { Response.Clear(); Response.ContentEncoding = System.Text.Encoding.Default; Response.Charset = "windows-1254"; // set MIME type to be Excel file. Response.ContentType = "application/vnd.ms-excel;charset=windows-1254"; // add a header to response to force download (specifying filename) Response.AddHeader("Content-Disposition", "attachment;filename=\"ResultFile.xls\""); Type typeOfT = typeof(T); List<string> result = new List<string>(); FieldInfo[] fields = typeOfT.GetFields(); foreach (FieldInfo info in fields) { result.Add(info.Name); } Response.Write(String.Join("\t", result.ToArray()) + "\n"); foreach (T t in data) { result.Clear(); foreach (FieldInfo f in fields) result.Add((typeOfT).GetField(f.Name).GetValue(t).ToString()); Response.Write(String.Join("\t", result.ToArray()) + "\n"); } Response.End(); } My Little Test Class: public class Mehmet { public string FirstName; public string LastName; } Two Usage: Success: Mehmet newMehmet = new Mehmet(); newMehmet.FirstName = "Mehmet"; newMehmet.LastName = "Altiparmak"; List<Mehmet> list = new List<Mehmet>(); list.Add(newMehmet); DeveloperUtility.Export.IEnumerableToExcel<Mehmet>(list, Response); Fail: ExtranetDataContext db = new ExtranetDataContext(); DeveloperUtility.Export.IEnumerableToExcel<User>(db.Users, Response); Fail Reason: When the code reaches the code block used to get the fields of the template(T), it can not find any field for the LINQ Generated User class. For my weird class it works fine. Why? Thanks...

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  • PulpCore music playback - loop sound and animate volume

    - by Peter Perhác
    I have been experimenting with PulpCore, trying to create my own tower defence game (not-playable yet), and I am enjoying it very much I ran into a problem that I can't quite figure out. I extended PulpCore with the JOrbis thing to allow OGG files to be played. Works fine. However, pulpCore seems to have a problem with looping the sound WHILE animating the volume level. I tried this with wav file too, to make sure it isn't jOrbis that breaks it. The code is like this: Sound bgMusic = Sound.load("music/music.ogg"); Playback musicPlayback; ... musicVolume = new Fixed(0.75); musicPlayback = bgMusic.loop(musicVolume); //TODO figure out why it's NOT looping when volume is animated // musicVolume.animate(0, musicVolume.get(), FADE_IN_TIME); This code, for as long as the last line is commented out, plays the music.ogg again and again in an endless loop (which I can stop by calling stop on the Playback object returned from loop(). However, I would like the music to fade in smoothly, so following the advice of the PulpCore API docs, I added the last line which will create the fade-in but the music will only play once and then stop. I wonder why is that? Here is a bit of the documentation: Playback pulpcore.sound.Sound.loop(Fixed level) Loops this sound clip with the specified volume level (0.0 to 1.0). The level may have a property animation attached. Parameters: level Returns: a Playback object for this unique sound playback (one Sound can have many simultaneous Playback objects) or null if the sound could not be played. So what could be the problem? I repeat, with the last line, the sound fades in but doesn't loop, without it it loops but starts with the specified 0.75 volume level. Why can't I animate the volume of the looped music playback? What am I doing wrong? Anyone has any experience with pulpCore and has come across this problem? Anyone could please download PulpCore and try to loop music which fades-in (out)? note: I need to keep a reference to the Playback object returned so I can kill music later.

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  • C# Finalize/Dispose pattern

    - by robUK
    Hello, C# 2008 I have been working on this for a while now. And I am still confused about some issues. My questions below 1) I know that you only need a finalizer if you are disposing of unmanaged resources. However, if you are using managed resources that make calls to unmanaged resources. Would you still need to implement a finalizer? 2) However, if you develop a class that doesn't use any unmanged resources directly or indirectly and you implement the IDisposable so that clients of your class can use the 'using statement'. Would it be acceptable to implement the IDisposable just so that clients of your class can use the using statement? using(myClass objClass = new myClass()) { // Do stuff here } 3) I have developed this simple code below to demostrate the Finalize/dispose pattern: public class NoGateway : IDisposable { private WebClient wc = null; public NoGateway() { wc = new WebClient(); wc.DownloadStringCompleted += wc_DownloadStringCompleted; } // Start the Async call to find if NoGateway is true or false public void NoGatewayStatus() { // Start the Async's download // Do other work here wc.DownloadStringAsync(new Uri(www.xxxx.xxx)); } private void wc_DownloadStringCompleted(object sender, DownloadStringCompletedEventArgs e) { // Do work here } // Dispose of the NoGateway object public void Dispose() { wc.DownloadStringCompleted -= wc_DownloadStringCompleted; wc.Dispose(); GC.SuppressFinalize(this); } } Question about the source code: 1) Here I have not added the finalizer. And normally the finalizer will be called by the GC, and the finalizer will call the Dispose. As I don't have the finalizer, when do I call the Dispose method? Is it the client of the class that has to call it? So my class in the example is called NoGateway and the client could use and dispose of the class like this: Would the Dispose method be automatically called when execution reaches the end of the using block? using(NoGateway objNoGateway = new NoGateway()) { // Do stuff here } Or does the client have to manually call the dispose method i.e.? NoGateway objNoGateway = new NoGateway(); // Do stuff with object objNoGateway.Dispose(); // finished with it Many thanks for helping with all these questions, 2) I am using the webclient class in my 'NoGateway' class. Because the webclient implements the IDisposable interface. Does this mean that the webclient indirectly uses unmanaged resources? Is there any hard and fast rule to follow about this. How do I know that a class uses unmanaged resources?

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  • YUI Calendar: Skinning and CSS

    - by dound
    I'm using YUI 2's calendar in YUI 3. I want to make a few minor changes to the default sam skin. What is the best way to do that? Also, how does it load Sam's skin CSS? I didn't manually include it (though it seems like I should so the user can download it in the one request I make to the combo loader for css?). This is how I'm loading the CSS and JS now: <head> ... <link rel="stylesheet" type="text/css" href="http://yui.yahooapis.com/combo?3.1.0/build/cssreset/reset.css&amp;3.1.0/build/cssfonts/fonts.css&amp;3.1.0/build/cssbase/base.css"/> ... </head> ... <!--and at the end of the body tag:--> <script type="text/javascript" src="http://yui.yahooapis.com/combo?3.1.1/build/yui/yui-min.js&amp;3.1.1/build/oop/oop-min.js&amp;3.1.1/build/event-custom/event-custom-base-min.js&amp;3.1.1/build/event/event-base-min.js&amp;3.1.1/build/json/json-parse-min.js&amp;3.1.1/build/querystring/querystring-stringify-simple-min.js&amp;3.1.1/build/io/io-base-min.js&amp;3.1.1/build/dom/dom-base-min.js&amp;3.1.1/build/dom/selector-native-min.js&amp;3.1.1/build/dom/selector-css2-min.js&amp;3.1.1/build/node/node-base-min.js&amp;3.1.1/build/node/node-style-min.js&amp;3.1.1/build/stylesheet/stylesheet-min.js&amp;2in3.1/2.8.0/build/yui2-calendar/yui2-calendar-min.js&amp;2in3.1/2.8.0/build/yui2-yahoo/yui2-yahoo-min.js&amp;2in3.1/2.8.0/build/yui2-dom/yui2-dom-min.js&amp;2in3.1/2.8.0/build/yui2-event/yui2-event-min.js"></script> <script type="text/javascript">//<![CDATA[ YUI().use('yui2-calendar', function(Y) { var YAHOO = Y.YUI2; var cal = new YAHOO.widget.Calendar("cal",{navigator:true,mindate:'1/1/2000'); cal.render(); // ... The main problem I'm having is that it seems to dynamically load the Sam's skin, so any CSS I specify in my stylesheet or in the <head> section seem to be overridden. I can modify the style by getting the nodes and using YUI's Node.setStyle() method, but this doesn't seem like the best way to do things. Note: The script does include more than I need for just YUI 2's calendar, but that's because I use YUI 3 for other things irrelevant to this question.

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  • How to call a JavaScript function from one frame to another in Chrome/Webkit with file protocol

    - by bambax
    I have developed an application that has a list of items in one frame; when one clicks on an item it does something in another frame (loads an image). This used to work fine in all browsers, including Chrome 3; now it still works fine in Firefox but in recent versions of Chrome (I believe since 4) it throws this error: Unsafe JavaScript attempt to access frame with URL (...) from frame with URL (...). Domains, protocols and ports must match. This is obviously a security "feature" but is it possible to get around it? Here is a simple test: index.html: <html> <frameset cols="50%,50%"> <frame src="left.html" name="left"/> <frame src="right.html" name="right"/> </frameset> </html> left.html: <html> <body> <a href="javascript:parent.right.test('hello');">click me</a> </body> </html> right.html: <html> <body> <script> function test(msg) { alert(msg); } </script> </body> </html> The above works in Firefox 3.6 and Chrome 3 but in Chrome 5 it throws the above error... Edit: added the @cols attribute to the frameset element in fact it works in Chrome if and only if the pages are served with the http protocol (and from the same domain) but my problem is when pages are local and served from a file:// protocol. Then it works in Firefox (all versions) and Chrome 3 but not Chrome 5 (I don't have Chrome 4 so I'm not shure about that specific version (and don't know if it's even possible to download a specific Chrome version?) -- but for Chrome 5 I'm very sure it doesn't work).

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  • WPF ComboBox in Grid Issue

    - by Nathan
    I am trying to put a series of comboboxes in a grid and then I bind them to a list. For some reason unknown to me when I click the open button on the combobox nothing happens. If I move a comobobox outside the grid it opens just fine. Can someone please tell me what I am doing wrong here. It has to be something stupid because I've used comoboxes before just fine. Here is my xaml: <Grid> <Grid.RowDefinitions> <RowDefinition Height="*" /> <RowDefinition Height="*" /> </Grid.RowDefinitions> <GroupBox Header="Download Critera" Margin="70,30" Name="groupBox1" Grid.RowSpan="2"> <Grid Height="Auto" Name="grid1" Width="Auto" Margin="0" IsHitTestVisible="False"> <Grid.RowDefinitions> <RowDefinition /> <RowDefinition /> <RowDefinition /> <RowDefinition /> <RowDefinition /> <RowDefinition /> <RowDefinition /> <RowDefinition /> </Grid.RowDefinitions> <Grid.ColumnDefinitions> <ColumnDefinition Width="*" /> <ColumnDefinition Width="*" /> </Grid.ColumnDefinitions> <TextBlock Grid.Row="1" Margin="10,5,5,5" Name="textBlock1" Text="A:" Foreground="Black" VerticalAlignment="Center" FontSize="14" FontWeight="Bold" /> <TextBlock Grid.Row="2" Margin="10,5,5,5" Name="textBlock2" Text="B:" Foreground="Black" VerticalAlignment="Center" FontWeight="Bold" /> <TextBlock Grid.Row="3" Margin="10,5,5,5" Name="textBlock3" Text="C:" Foreground="Black" VerticalAlignment="Center" FontWeight="Bold" /> <TextBlock Grid.Row="4" Margin="10,5,5,5" Name="textBlock4" Foreground="Black" Text="D:" VerticalAlignment="Center" FontWeight="Bold" /> <TextBlock Grid.Row="5" Margin="10,5,5,5" Name="textBlock5" Text="E:" Foreground="Black" TextAlignment="Left" VerticalAlignment="Center" FontWeight="Bold" /> <ComboBox x:Name="cb1" Grid.Column="1" Grid.Row="1" Margin="5" MaxDropDownHeight="100" ItemsSource="{Binding Projects}"/> <ComboBox x:Name="cb2" Grid.Column="1" Grid.Row="2" Margin="5" MaxDropDownHeight="100" ItemsSource="{Binding Projects}"/> <ComboBox x:Name="cb3" Grid.Column="1" Grid.Row="3" Margin="5" MaxDropDownHeight="100" ItemsSource="{Binding Projects}"/> <ComboBox x:Name="cb4" Grid.Column="1" Grid.Row="4" Margin="5" MaxDropDownHeight="100" ItemsSource="{Binding Projects}"/> <ComboBox x:Name="cb5" Grid.Column="1" Grid.Row="5" Margin="5" MaxDropDownHeight="100" ItemsSource="{Binding Projects}"/> </Grid> </GroupBox> </Grid>

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  • Static Javascript files not loaded in Express app

    - by Dave Long
    I have an express app that has a bunch of static javascript files that aren't being loaded even though they are registered in my app.js file. Even public scripts (like jQuery: http://ajax.googleapis.com/ajax/libs/jquery/1.6.3/jquery.min.js) aren't processing. I can see the script tags in the generated html, but none of the functionality runs and I can't see the files loading in the web inspector. Here is the code that I have: app.js var express = require('express') var app = module.exports = express.createServer(); // Configuration var port = process.env.PORT || 3000; app.configure(function(){ app.set('views', __dirname + '/views'); app.set('view engine', 'jade'); app.use(express.bodyParser()); app.use(express.methodOverride()); app.use(app.router); app.use(express.static(__dirname + '/public')); }); app.configure('development', function(){ app.use(express.errorHandler({ dumpExceptions: true, showStack: true })); }); app.configure('production', function(){ app.use(express.errorHandler()); }); // Routes app.get('/manage/new', function(req, res){ res.render('manage/new', { title: 'Create a new widget' }); }) app.listen(port); console.log("Express server listening on port %d in %s mode", app.address().port, app.settings.env); /views/manage/layout.jade !!! 5 html(lang="en") head title= title link(rel="stylesheet", href="/stylesheets/demo.css") link(rel="stylesheet", href="/stylesheets/jquery.qtip.css") script(type="text/javascript", href="http://ajax.googleapis.com/ajax/libs/jquery/1.6.3/jquery.min.js") body!= body script(type="text/javascript", href="/javascripts/jquery.formalize.js") script(type="text/javascript", href="/javascripts/jquery.form.js") script(type="text/javascript", href="/javascripts/jquery.qtip.js") script(type="text/javascript", href="/javascripts/formToWizard.js") script(type="text/javascript", href="/javascripts/widget.js") /views/manage/new.jade h1= title div(style="float:left;") form(action="/manage/generate", method="post", enctype="multipart/form-data", name="create-widget") .errors fieldset legend Band / Album Information fieldset legend Social Networks fieldset legend Download All of my javascript files are stored in /public/javascripts and all of my static CSS files are being served up just fine. I'm not sure what I've done wrong.

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  • startActivityForResult to an activity that only displays a progressdialog

    - by Alxandr
    I'm trying to make an activity that is asked for some result. This result is normally returned instantly (in the onCreate), however, sometimes it is nesesary to wait for some internet-content to download which causes the "loader"-activity to show. What I want is that the loader-activity don't display anything more than a progressdialog (and that you can still se the old activity calling the loader-activity in the background) and I'm wondering wheather or not this is possible. The code I'm using as of now is: //ListComicsActivity.java public class ListComicsActivity extends Activity { private static final int REQUEST_COMICS = 1; /** Called when the activity is first created. */ @Override public void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); setContentView(R.layout.list_comics); Button button = (Button)findViewById(R.id.Button01); button.setOnClickListener(new OnClickListener() { @Override public void onClick(View v) { Intent intent = new Intent(); intent.setAction(Intents.ACTION_GET_COMICS); startActivityForResult(intent, REQUEST_COMICS); } }); } /** Called when an activity called by using startActivityForResult finishes. */ @Override public void onActivityResult(int requestCode, int resultCode, Intent data) { Toast toast = Toast.makeText(this, "The activity finnished", Toast.LENGTH_SHORT); toast.show(); } } //LoaderActivity.java (answers to Intents.ACTION_GET_COMICS action-filter) public class LoaderActivity extends Activity { private Intent result = null; private ProgressDialog pg = null; private Runnable returner = new Runnable() { public void run() { if(pg != null) pg.dismiss(); LoaderActivity.this.setResult(Activity.RESULT_OK, result); LoaderActivity.this.finish(); } }; /** Called when the activity is first created. */ @Override public void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); String action = getIntent().getAction(); if(action.equals(Intents.ACTION_GET_COMICS)) { Runnable loader = new Runnable() { public void run() { WebProvider.DownloadComicList(); Intent intent = new Intent(); intent.setDataAndType(ComicContentProvider.COMIC_URI, "vnd.android.cursor.dir/vnd.mymir.comic"); returnResult(intent); } }; pg = ProgressDialog.show(this, "Downloading", "Please wait, retrieving data...."); Thread thread = new Thread(null, loader, "LoadComicList"); thread.start(); } else { setResult(Activity.RESULT_CANCELED); finish(); } } private void returnResult(Intent intent) { result = intent; runOnUiThread(returner); } }

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  • How to Add an Attachment to a User Story using Rally REST .NET

    - by user1373451
    We're in the process of porting our .NET Rally code from SOAP to the REST .NET API. One thing I'm looking to replicate is the ability to upload attachments. I'm following a very similar procedure as to the one outlined in this posting: Rally SOAP API - How do I add an attachment to a Hierarchical Requirement Whereby the image is read into a System.Drawing.Image. We use the ImageToBase64 function to convert the image to a byte array which then gets assigned to the AttachmentContent, which is created first. Then, the Attachment gets created, and wired up to both AttachmentContent, and the HierarchicalRequirement. All of the creation events work great. A new attachment called "Image.png" gets created on the Story. However, when I download the resulting attachment from Rally, Image.png has zero bytes! I've tried this with different images, JPEG's, PNG's, etc. all with the same results. An excerpt of the code showing the process is included below. Is there something obvious that I'm missing? Thanks in advance. // .... Read content into a System.Drawing.Image.... // Convert Image to Base64 format byte[] imageBase64Format = ImageToBase64(imageObject, System.Drawing.Imaging.ImageFormat.Png); var imageLength = imageBase64Format.Length; // AttachmentContent DynamicJsonObject attachmentContent = new DynamicJsonObject(); attachmentContent["Content"] = imageBase64Format; CreateResult cr = restApi.Create("AttachmentContent", myAttachmentContent); String contentRef = cr.Reference; Console.WriteLine("Created: " + contentRef); // Tee up attachment DynamicJsonObject newAttachment = new DynamicJsonObject(); newAttachment["Artifact"] = story; newAttachment["Content"] = attachmentContent; newAttachment["Name"] = "Image.png"; newAttachment["ContentType"] = "image/png"; newAttachment["Size"] = imageLength; newAttachment["User"] = user; cr = restApi.Create("Attachment", newAttachment); String attachRef = attachRef.Reference; Console.WriteLine("Created: " + attachRef); } public static byte[] ImageToBase64(Image image, System.Drawing.Imaging.ImageFormat format) { using (MemoryStream ms = new MemoryStream()) { image.Save(ms, format); // Convert Image to byte[] byte[] imageBytes = ms.ToArray(); return imageBytes; } }

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  • C++ EZWindows Linker Errors when trying to run demos

    - by Brent Nash
    I'm attempting to download and use the EZWindows ( http://www.cs.virginia.edu/c++programdesign/software/ ) SPARC installation (the http://www.cs.virginia.edu/c++programdesign/software/EzWindows2a-SPARC.tar.gz file). When trying to build some of the examples that come with it, I'm getting some linker errors that I just can't figure out. Here's the result of the uname -a command on the machine I'm running on (on which I am NOT an administrator): SunOS AAA.BBB.edu 5.10 Generic_138888-07 sun4v sparc SUNW,T5240 And here is the result of the g++ -v command: gcc version 2.95.2 19991024 (release) If you untar/unzip the package, I'm trying to compile the example in samples/chap03/lawn by simply doing "gmake" in that directory, here's what I get. Here's the error I get: bash-3.00$ gtar xfz EzWindows2a-SPARC.tar.gz gtar: Removing leading `./' from member names bash-3.00$ cd chap03/lawn bash-3.00$ gmake clean ; gmake rm -f *.o *~ lawn make lawn g++ -I/X11.6/include -I../../EzWindows/include -c prog3-5.cpp prog3-5.cpp: In function `int ApiMain()': prog3-5.cpp:75: warning: initialization to `long int' from `const float' prog3-5.cpp:85: warning: initialization to `int' from `float' prog3-5.cpp:86: warning: initialization to `int' from `float' g++ -o lawn prog3-5.o -L/X11.6/lib -R/X11.6/lib -lX11 -lsocket -L../../EzWindows/lib -lezwin -lXpm ld: warning: symbol `clog' has differing types: (file /usr/usc/gnu/gcc/2.95.2/lib/gcc-lib/sparc-sun-solaris2.6/2.95.2/libstdc++.so type=OBJT; file /lib/libm.so type=FUNC); /usr/usc/gnu/gcc/2.95.2/lib/gcc-lib/sparc-sun-solaris2.6/2.95.2/libstdc++.so definition taken Undefined first referenced symbol in file __dl__Q2t12basic_string3ZcZt18string_char_traits1ZcZt24__default_alloc_template2b0i03RepPv ../../EzWindows/lib/libezwin.a(WindowManager.o) __eh_pc ../../EzWindows/lib/libezwin.a(WindowManager.o) clone__Q2t12basic_string3ZcZt18string_char_traits1ZcZt24__default_alloc_template2b0i03Rep ../../EzWindows/lib/libezwin.a(WindowManager.o) ld: fatal: Symbol referencing errors. No output written to lawn collect2: ld returned 1 exit status *** Error code 1 make: Fatal error: Command failed for target `lawn' Current working directory /export/samfs-bcf/rcf-11/bnash/sparc/chap03/lawn gmake: *** [default] Error 1 This particular run was built using g++ 2.95.2, but I've also tried with versions 3.3.2 and 4.2.1 with other equally strange errors. I'm pretty sure that EZWindows requires a 2.x version of gcc & g++. I've tried to make sure that my LD_LIBRARY_PATH and PATH are setup to include everything that's needed, but it seems that may be incorrect. I'm running out of ideas. Anyone have any other ones?

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  • How to Pass a JS Variable to a PHP Variable

    - by dmullins
    Hello: I am working on a web application that currently provides a list of documents in a MySql database. Each document in the list has an onclick event that is suppose to open the specific document, however I am unable to do this. My list gets popluated using Ajax. Here is the code excerpt (JS): function stateChanged() { if (xmlhttp.readyState==4) { //All documents// document.getElementById("screenRef").innerHTML="<font id='maintxt'; name='title'; onclick='fileopen()'; color='#666666';>" + xmlhttp.responseText + "</font>"; } } } The onclick=fileopen event above triggers the next code excerpt, which downloads the file (JS): function stateChanged() { if (xmlhttp.readyState==4) { //Open file var elemIF = document.createElement("iframe"); elemIF.src = url; elemIF.style.display = "none"; document.body.appendChild(elemIF); } } } Lastly, the openfile onclick event triggers the following php code to find the file for downloading (php): $con = mysql_connect("localhost", "root", "password"); if (!$con) { die('Could not connect: ' . mysql_error()); } mysql_select_db("Documents", $con); $query = mysql_query("SELECT name, type, size, content FROM upload WHERE name = NEED JS VARIABLE HERE"); $row = mysql_fetch_array($query); header ("Content-type: ". $row['type']); header ("Content-length: ". $row['size']); header ("Content-Disposition: attachement; filename=". $row['name']); echo $row['content']; This code works well, for downloading a file. If I omit the WHERE portion of the Sql query, the onclick event will download the first file. Somehow, I need to get the screenRef element text and change it into a variable that my php file can read. Does anyone know how to do this? Also, without any page refreshes. I really appreciate everyone's feedback and thank you in advance. DFM

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  • Arguments for moving from LINQtoSQL to Nhibernate?

    - by sah302
    Backstory: Hi all, I just spent a lot of time reading many of the LINQ vs Nhibernate threads here and on other sites. I work in a small development team of 4 people and we don't even have really any super experienced developers. We work for a small company that has a lot of technical needs but not enough developers to implement them (and hiring more is out of the question right now). Typically our projects (which individually are fairly small) have been coded separately and weren't really layered in anyway, code wasn't re-used, no class libraries, and we just use the LINQtoSQL .dbml files for our pojects, we really don't even use objects but pass around values and stuff, the only time we use objects is when inserting to a database (heck not even querying since you don't need to assign it to a type and can just bind to gridview). Despite all this as I said our company has a lot of technical needs, no one could come to us for a year and we would have plenty of work to implement requested features. Well I have decided to change that a bit first by creating class libraries and actually adding layers to our applications. I am trying to meet these guys halfway by still using LINQtoSQL as the ORM yet and still use VB as the language. However I am finding it a b***h of a time dealing with so many thing in LINQtoSQL that I found easy in Nhibernate (automatic handling of the session, criteria creation easier than expression trees, generic an dynamic querying easier etc.) So... Question: How can I convince my lead developers and other senior programmers that switching to Nhibernate is a good thing? That being in control of our domain objects is a good thing? That being able to implement interfaces is a good? I've tried exlpaining the advantages of this before but it's not understood by them because they've never programmed in a true OO & layered way. Also one of the counter arguments to this I can see is sqlMetal generates those classes automatically and therefore it saves a lot of time. I can't really counter that other than saying spending more time on infrastructure to make it more scalable and flexible is good, but they can't see how. Again, I know the features and advantages (somewhat enough I believe) of each, but I need arguments applicable to my context, hence why I provided the context. I just am not a very good arguer I guess. (Caveat: For all the LINQtoSQL lovers, I may just not be super proficient as LINQ, but I find it very cumbersome that you are required to download some extra library for dynamic queries which don't by default support guid comparisons, and I also find the way of updating entitites to be cumbersome as well in terms of data context managing, so it could just be that I suck hehe.)

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  • Workflow for statistical analysis and report writing

    - by ws
    Does anyone have any wisdom on workflows for data analysis related to custom report writing? The use-case is basically this: Client commissions a report that uses data analysis, e.g. a population estimate and related maps for a water district. The analyst downloads some data, munges the data and saves the result (e.g. adding a column for population per unit, or subsetting the data based on district boundaries). The analyst analyzes the data created in (2), gets close to her goal, but sees that needs more data and so goes back to (1). Rinse repeat until the tables and graphics meet QA/QC and satisfy the client. Write report incorporating tables and graphics. Next year, the happy client comes back and wants an update. This should be as simple as updating the upstream data by a new download (e.g. get the building permits from the last year), and pressing a "RECALCULATE" button, unless specifications change. At the moment, I just start a directory and ad-hoc it the best I can. I would like a more systematic approach, so I am hoping someone has figured this out... I use a mix of spreadsheets, SQL, ARCGIS, R, and Unix tools. Thanks! PS: Below is a basic Makefile that checks for dependencies on various intermediate datasets (w/ ".RData" suffix) and scripts (".R" suffix). Make uses timestamps to check dependencies, so if you 'touch ss07por.csv', it will see that this file is newer than all the files / targets that depend on it, and execute the given scripts in order to update them accordingly. This is still a work in progress, including a step for putting into SQL database, and a step for a templating language like sweave. Note that Make relies on tabs in its syntax, so read the manual before cutting and pasting. Enjoy and give feedback! http://www.gnu.org/software/make/manual/html%5Fnode/index.html#Top R=/home/wsprague/R-2.9.2/bin/R persondata.RData : ImportData.R ../../DATA/ss07por.csv Functions.R $R --slave -f ImportData.R persondata.Munged.RData : MungeData.R persondata.RData Functions.R $R --slave -f MungeData.R report.txt: TabulateAndGraph.R persondata.Munged.RData Functions.R $R --slave -f TabulateAndGraph.R report.txt

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  • Grails Twitter Bootstrap Plugin Issue with navbar-fixed-top

    - by Philip Tenn
    I am using Grails 2.1.0 and Twitter Bootstrap Plugin 2.1.1 and am encountering an issue with navbar-fixed-top. In order to get the Navbar fixed to the top of the page to behave correctly during resize, the Twitter Bootstrap Docs states: Add .navbar-fixed-top and remember to account for the hidden area underneath it by adding at least 40px padding to the . Be sure to add this after the core Bootstrap CSS and before the optional responsive CSS. How can I do this when using the Grails Plugin for Twitter Bootstrap? Here is what I have tried: main.gsp <head> ... <r:require modules="bootstrap-css"/> <style type="text/css"> body { padding-top: 60px; padding-bottom: 40px; } .sidebar-nav { padding: 9px 0; } </style> <r:require modules="bootstrap-responsive-css"/> <r:layoutResources/> </head> The problem is that Grails Plugin for Twitter Bootstrap takes the content of bootstrap.css and bootstrap-responsive.css and combines them into the following merged file: static/bundle-bundle_bootstrap_head.css. Thus, I am not able to put the body padding style "after core Bootstrap CSS and before Responsive CSS" as per Twitter Bootstrap docs. Here is the View Source HTML that I get from the main.gsp above <style type="text/css"> body { padding-top: 60px; padding-bottom: 40px; } .sidebar-nav { padding: 9px 0; } </style> <link href="/homes/static/bundle-bundle_bootstrap_head.css" type="text/css" rel="stylesheet" media="screen, projection" /> If there is no way to do this, I could always just drop the Grails Twitter Bootstrap Plugin and manually download Twitter Bootstrap and put it my Grails Project's web-app/css, web-app/images, and web-app/js. However, I would like to be able to use the Grails Twitter Bootstrap Plugin. Thank you very much in advance, I appreciate it!

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