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  • Pandaboard crash on startup or freeze after minutes

    - by Meach
    I just received my Pandaboard ES (rev B) and I am having trouble after installing ubuntu-omap4-addons. Once I copied the image ubuntu-12.04-preinstalled-desktop-armhf+omap4.img on my sd card and boot the pandaboard with it, I run the following commands: sudo add-apt-repository ppa:tiomap-dev/release sudo apt-get update sudo apt-get dist-upgrade sudo apt-get install ubuntu-omap4-extras At the end of the installation of ubuntu-omap4-extras, Ubuntu tells me that a problem occurs when the console displays: ldconfig deferred processing now taking place Clicking on "report the problem" tell me that the problem concerns pvr-omap4-dkms. I read somewhere that this can happen and it is better to reinstall pvr-omap4-dkms. Which I am doing by running: sudo apt-get install --reinstall pvr-omap4-dkms I reboot. Then the board has sometimes difficulties to start Ubuntu: it freezes during the loading page, only action I can do is unplugging the board to start it again. Some other times, Ubuntu load successfully but then freeze at another random time, in the range 20 - 40 minutes. I searched on internet for similar bug and found this: https://bugs.launchpad.net/ubuntu/+source/linux-ti-omap4/+bug/971091 So I typed this in: update-rc.d ondemand disable apt-get -y install cpufrequtils echo 'ENABLE="true" GOVERNOR="performance" MAX_SPEED="0" MIN_SPEED="0"' > /etc/default/cpufrequtils cpufreq-set -r -g performance reboot But it doesn't seems to fix the bug. Another detail: on startup, before the loading screen of Ubuntu (when there is the two penguins displayed :)), it shows this: [0.297271] CPU1: Unknown IPI message 0x1 [0.308990] omap_hwmod: mcpdm: _wait_target_ready error: -16 [0.354705] omap_mux_get_by_name: Could not find signal uart1_cts.uart1_cts [0.354766] omap_hwmod_mux_init: Could not allocate device mux entry [2.107086] thermal_get_slope:Getting slope is not supported for domain gpu [2.107116] thermal_get_offset:Getting offset is not supported for domain gpu [2.107299] stm_fw: vendor driver stm_ti1.0 registered [8.725555] OMAPRPC: Registration of OMAPRPC rpmsg service returned 0! debug=0 Any idea what can be wrong? I am not that good with Ubuntu so any help will be appreciated. Cheers! Meach

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  • ProStar gaming laptop, which had Ubuntu 10.10, won't boot past Grub. Thoughts?

    - by Richard Zak
    At work we have some high-end gaming laptops we use for their dual GPUs. The machines have second generation i7 CPUs, and came with Windows 7. On most of them I installed Ubuntu 10.10, and all was fine. There were two laptops that I wanted to repurpose and wanted to reinstall the OS. It boots the CD (burned Ubuntu installation CD, I've tried 10.10, 11.10, and 12.04, as well as CentOS 6), and when Grub tried to boot the kernel, I just get a cursor blinking in the upper left corner of the screen. I tried the disabling of ACPI and the other items in the advanced menu, but nothing works. I could still boot to the current Linux installation though. I was able to install Windows 7 again, and use WUBI, but I think that works because it uses the Windows bootloader and not Grub. How could it have worked before and not now? I have confirmed that the CD is fine, as are the hard drive and CD drive. I also had the same problem with Debian, and had to boot through Windows 7 to install it.

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  • techniques for displaying vehicle damage

    - by norca
    I wonder how I can displaying vehicle damage. I am talking about an good way to show damage on screen. Witch kind of model are common in games and what are the benefits of them. What is state of the art? One way i can imagine is to save a set of textures (normal/color/lightmaps, etc) to a state of the car (normal, damage, burnt out) and switch or blending them. But is this really good without changing the model? Another way i was thinking about is preparing animations for different locations on my car, something like damage on the front, on the leftside/rightside or on the back. And start blending the specific animation. But is this working with good textures? Whats about physik engines? Is it usefull to use it for deforming vertexdata? i think losing parts of my car (doors, sirens, weapons) can looks really nice. my game is a kind of rts in a top down view. vehicles are not the really most importend units (its no racing game), but i have quite a lot in. thx for help

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  • How do I recover files from a corrupt VDI file?

    - by Eric P
    Is it possible to repair a corrupt VDI file? The OS on the VDI (XP) doesn't boot at all, it just hangs at a black screen. I was getting file errors before on its last boot, but now its not working at all. Sector viewer shows 'Invalid partition table Error loading operating system Missing operating system'. I tried mounting the file from the host OS, but it just says that the drive isn't formatted. I don't need to be able to run the VDI, but I do need some files that are on it. Is there any way to recover files from the corrupt VDI file?

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  • How do I separate model positions from view positions in MVC?

    - by tieTYT
    Using MVC in games (as opposed to web apps) always confuses me when it comes to the view. How am I supposed to keep the model agnostic of how the view is presenting things? I always end up giving the Model a position that holds x and y but invariably, these values end up being in units of pixels and that feels wrong. I can see the advantage* of avoiding that but how am I supposed to? This idea was suggested: Don't think of it in units of pixels, think of them in arbitrary distance units that just happen map to pixels at a 1:1 ratio. Oh, the resolution is half of what it was? We are now taking the x/y coordinates at 50% value for screen display, and your spells casting range is still 300 units long, which now is 150 pixels. But those numbers conveniently work out. What do I do if the numbers divide in such a way that I get decimal places? Floating points are unsafe. I think allowing decimal places would eventually cause really weird bugs in my game. *It'd let me write the model once and write different views depending on the device.

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  • View Script Over SSH?

    - by user74781
    A friend, using a remote machine, ran a script that SSHed to my machine, and ran the following python script that resides on my machine: while (1): ....print "hello world" (this script simply prints 'hello world' continuously). I am now logged in to my machine. How can I see the output of the script my friend was running? if it helps, I can 'spot' the script my friend is using: me@home:~$ ps aux | grep justprint.py **friend 7494 12.8 0.3 7260 3300 ? Ss 17:24 0:06 python TEST_AREA/justprint.py** friend 7640 0.0 0.0 3320 800 pts/3 S+ 17:25 0:00 grep --color=auto just what steps should I take in order to view the "hello world" messages on my screen?

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  • Adding delay between damage

    - by iQue
    I have a bunch of enemies chasing my main-character, and if they intersect I want them to damage him and that's all good. The problem is that right now they damage him as long as they stand around him, every frame! and since it gets called every frame my character's HP reaches 0 almost instantly. I've tried adding delay and I've tried a timertask, but can't get it to work. This is the code I use to check for intersection: private void checkCollision(Canvas canvas) { synchronized (getHolder()) { Rect h1 = happy.getBounds(); for (int i = 0; i < enemies.size(); i++) { for (int j = 0; j < bullets.size(); j++) { Rect b1 = bullets.get(j).getBounds(); Rect e1 = enemies.get(i).getBounds(); if (b1.intersect(e1)) { enemies.get(i).damageHP(5); bullets.remove(j); } if(e1.intersect(h1)){ happy.damageHP(5); // this is the statement that needs some sort of delay, I want them to damage him every 2 seconds they intersect him. } if(enemies.get(i).getHP() <= 0){ enemies.get(i).death(canvas, enemies); score.incScore(5); break; } if(happy.getHP() <= 0){ score.incScore(-50); //end-screen } } } } } If anyone knows the logic to do this please do tell.

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  • Remove enemy when bullet hits enemy

    - by jordi12100
    For my education I have to make a basic game in HTML5 canvas. The game is a shooter game. When you can move left - right and space is shoot. When I shoot the bullets will move up. The enemy moves down. When the bullet hits the enemy the enemy has to dissapear and it will gain +1 score. But the enemy will dissapear after it comes up the screen. Demo: http://jordikroon.nl/test.html space = shoot + enemy shows up This is my code: for (i=0;i<enemyX.length;i++) { if(enemyX[i] > canvas.height) { enemyY.splice(i,1); enemyX.splice(i,1); } else { enemyY[i] += 5; moveEnemy(enemyX[i],enemyY[i]); } } for (i=0;i<bulletX.length;i++) { if(bulletY[i] < 0) { bulletY.splice(i,1); bulletX.splice(i,1); } else { bulletY[i] -= 5; moveBullet(bulletX[i],bulletY[i]); for (ib=0;ib<enemyX.length;ib++) { if(bulletX[i] + 50 < enemyX[ib] || enemyX[ib] + 50 < bulletX[i] || bulletY[i] + 50 < enemyY[ib] || enemyY[ib] + 50 < bulletY[i]) { ++score; enemyY.splice(i,1); enemyX.splice(i,1); } } } } Objects: function moveBullet(posX,posY) { //console.log(posY); ctx.arc(posX, (posY-150), 10, 0 , 2 * Math.PI, false); } function moveEnemy(posX,posY) { ctx.rect(posX, posY, 50, 50); ctx.fillStyle = '#ffffff'; ctx.fill(); }

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  • Is there a way to get att.net email to stay connected?

    - by Clay Shannon
    My att.net account at home (wireless connection) has been bad for the last several days: I have to hit F5 quite a few times to "unfreeze" it (I can read an email or two, then it freezes, etc.). At work (company LAN) it's even worse: I can connect to the site and see that I have email, but can't open any of the emails - and the screen constantly refreshes (every couple of seconds) with a "Connecting..." message. It apparently connects and disconnects over and over again, but never stays connected long enough to actually access the email. Is there a way either to fix this OR forward my att.net (from home) to my work email address (accessible via MS Outlook)? Or set it up from work using Outlook to pull in my att.net email? I have Outlook 2003 at work.

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  • HP Envy dv6t-7300: Disabled WiFi through button and can't enable it anymore

    - by Mateus B. Cassiano
    Well, I have a HP Envy dv6t-7300 laptop that came with a Ralink RT5390 WiFi card. Everything was working perfectly, and eventually I press the WiFi button in my keyboard to toggle the card on/off. Until today, all worked right: if the wifi was off (wifi LED amber) and I press the wifi button, after a few seconds the LED turn white and everything works. If I repeat the process, the wifi LED turn amber and the card get disabled, but now, I can't turn it on anymore. running sudo rfkill list all I get: 0: phy0: Wireless LAN Soft blocked: no Hard blocked: no 1: hp-wifi: Wireless LAN Soft blocked: no Hard blocked: yes So, I ran sudo rfkill unblock all but nothing changed. As a side note, if I run sudo ifconfig wlan0 up, the indicator LED gets white (indicating that the card was enabled), but Ubuntu still say that the card is blocked by hardware. Extra information: the card works without issues in windows and in Ubuntu installer (booting from a live CD). I'm using the card out-of-box, using the drivers already included in Ubuntu 12.10. The module rt2800pci is loaded and working fine, not blacklisted, etc, etc. The card and the button toggle worked flawlessly until today, when I toggled it off and can't turn it on anymore... The problem is back, but in a different manner: if I don't press the wifi key a few times during the grub loading, in the login screen the wifi button will be ambar (disabled), pressing it will toggle it white (enabled) or ambar (disabled) again, but ubuntu still says that the network card was disabled by hardware and doesn't connect... In other words, if I don't press the WiFi button a few times when Ubuntu is booting, it will be stuck with the "network card was disabled by hardware" message, even if the light is white (enabled). Any clue? Maybe a error in some startup script or config file?

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  • Xorg becomes unkillable at 3AM

    - by chew socks
    Most nights, some time in the hour of 3AM my xorg process will increase to 100% cpu and gpu load will also increase to 100%. The process also becomes unkillable. I cannot sudo kill -9 it or get back control with sudo service lightdm restart. I also cannot switch to to a tty screen with ctrl + alt + f1. To reboot I have to log in with ssh, but this is not perfect because if I reboot while it is doing this my ZFS pool will fail to mount when it comes back up ( that is where my /home is ). Does anyone have any ideas as to why I can't stop and restart xorg, or even better, know why this is happening? Thanks NOTE: For anyone who comes looking for the same problem. I disabled catalyst AI and made it through the night. I've been up for 1 day 3 hours now. My record for this month is 2 days and 19 hours without a problem. My all time record is 6 days without a crash. I'll post here if it crashes again or I'm able to set a new record.

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  • Is chroot the right choice for my use case?

    - by Anthony
    Backstory: I am working on setting up a MineCraft server and want to allow admins to have ssh access to the MineCraft server console and appropriate mc server files, but not the whole system. The console provided by the minecraft server is only available to the user that launched the process. In addition, the admins will need terminal access to some basic cli tools such as wget, cp, mv, rm, and a text editor. Plan: I have already setup the ssh aspect of things, requiring pre-shared keys and whatnot. Setup a jailed environment in which all user activity will be contained. Setup user accounts. - The first user account will be the minecraft user. The minecraft user will start the MC server in a multiuser screen session and allow the other admins to attach to it. - Subsequent users should have their own /home directory for normal usage. Setup acl for the appropriate files to allow each user to edit the mc server files. No one will be doing system updates, nor will anyone be installing any programs, so I'll be the only user with sudo. The Issues: I don't want the ssh users to have access to the whole system. Users will still need to use wget or curl to update the mc server files. Is chroot the right tool for this use case, or is there something more appropriate for the job? I have no experience setting up a chroot environment and have found several tools to aid in this process. Jailkit seems to be the most robust, but it's not in the standard repos.

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  • Fast determination of whether objects are onscreen in 2D

    - by Ben Ezard
    So currently, I have this in each object's renderer's update method: float a = transform.position.x * Main.scale; float b = transform.position.y * Main.scale; float c = Camera.main.transform.position.x * Main.scale; float d = Camera.main.transform.position.y * Main.scale; onscreen = a + width - c > 0 && a - c < GameView.width && b + height - d > 0 && b - d < GameView.height; transform.position is a 2D vector containing the game engine's definition of where the object is - this is then multiplied by Main.scale to translate that coordinate into actual screen space Similarly, Camera.main.transform.position is the in-engine representation of where the main camera is, and this is also multiplied by Main.scale The problem is, as my game is tile-based, thousands of these updates get called every frame, just to determine whether or not each object should be drawn - how can I improve this please?

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  • Problem whit usb wireless mouse

    - by aiacet
    Recently i have thi problem whit my wireless mouse (Trust model on: www.trust.com/15313). Sometimes when i start the Pc or during a game the pointer/arrow stop to move it. In the Pc start the pointer is blocked on the center of the screen. If I'm lucky i have to chance the USB wirless adapter from port 1 to port 2 but sometimes this trick doesn't work i to use the mouse i have to restart. Like you can see in the productor webpage this mouse don't have the direver but only a tool to solve some problem. Thank you in advance to all the "super-users" that reading this question would be help me Ajax

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  • Hard drive not detected after installing the Operating System

    - by Eka Anggraini
    After I failed to install SUSE Linux 10.0, I want to go back to the windows operating system again. but when I want to install windows, my hard drive is not detected, whereas in the BIOS in the detection / known. I was dizzy, his mistake about it. Where is. I was looking for, my problem is named after the Blue Screen of Death (BSOD) that is an error message from windows to prevent further damage, but with various types of error messages, one of them as I have *** STOP: 0X0000007B (0XF896A524, 0XC0000034, 0X00000000, 0X00000000) I do not know, where the system is broken. but why hard drive is not known ... at the time of going to re-install?

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  • DVI to HDMI - displaying bad.

    - by TutorialPoint
    I currently have a computer with a ASUS EAH5770 (ATi Radeon HD 5770) 1GB GDDR5 video card, and 4GB ram, 2.6 GHZ i5 processor. I just switched from a DVI (the blue one) to an HDMI cable. (Bigben Flat cable HDMI 1.3c) I use a Samsung SyncMaster 2032 MW, which has a HDMI input. The weird thing is, that my screen is off-the-corner of the tv (so it's too wide) (1920x1080), and windows icons and text are not displaying well, though 1080p videos in YouTube are looking brilliant, just like pictures. So i think it has something to do with Windows. I already have the ATI Catalyst Control Center with the drivers i received with my video card. I do not currently know how to fix these problems. Do i have to reinstall Windows or so? Or is it (hopefully) easier?

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  • What is the easiest way to get perfmon counter names into a text file?

    - by Bill Paetzke
    I'd like to create a settings file for my logman command. I expect to have lots of perfmon counters. Is there any easy way to get all the perfmon counters' exact text anywhere? The only thing I thought of was to create a Perfmon Counter Log through the GUI and then export the list of selected counters--but I don't see an export option! I guess I could manually copy what I see on the screen, but that seems inefficient. I'm going to be dealing with tens of counters. Maybe there is a list somewhere? That'd be easier to copy and paste from.

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  • Is there a specific name for the ".\" (dot-slash) shorthand used to log onto a Windows machine?

    - by HopelessN00b
    I guess the title just about says it all. And yes, .\, not that obsolete \. thing. :) For those who don't know, .\ is a shorthand way of saying "this computer" in Windows at a logon screen, which comes in very handy when you don't know or care about the local computer name but need to authenticate against it anyway, such as through RDP or scripting against a set of shared local users and passwords or even locally, if you're unlucky enough to have to physically go to a machine. Anyway, does this have an actual name, and if so, what is it? I feel kind of stupid saying the dot-slash thing, which is how I've been referring to this.

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  • Is the 4pin atx power plug required [closed]

    - by rockinthesixstring
    I know the answer is probably a resounding YES, but I just wanted to double check. I just purchased a new chassis for my PC and now my 4pin cpu power plug doesn't reach. I'm wondering if the 4 pins are required for operation, or can I get by for the weekend without it until I can go get an extension? EDIT: Looks like it is mandatory with my Mobo. I tried to post without it and i just got a blank screen. Looks like I'm getting a new adapter asap.

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  • Dual HDD dual boot Win7/Win7 hibernate corrupts partitions?

    - by Ivan Zlatev
    I have two SSDs in my laptop. Both have 2 partitions each one with Windows 7 64bit and another one with OEM stuff on it (SYSTEM_DRV). I use the BIOS boot menu to boot between the drives. I have removed the drive letters so that no partitions of drive 1 are mapped in windows 2 on drive 2 and wise-versa. What I have observered however is that when I hibernate windows 1, boot windows 2 do some work and shutdown then resume windows 1 - the windows 2 partition will get corrupt quite often. Just happened actually - it is shown as "RAW" in the Disk manager instead of NTFS and windows will blue screen at boot. Alternatively I've seen cases where chkdsk will run and will wipe out all security descriptors making the partition completly unbootable. Why am I seeing these corruptions and what can I do to prevent them?

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  • How can I get my Sapphire Radeon 7850 to output in "1080p"?

    - by Fr33dan
    I have a Radeon 7850 connected to a Vizio 3D compatible TV. The TV has a function to parse and display SBS encoded content. On my old graphics card (a Radeon 5770) I just had to select the 1080p option in the catalyst control center. In this mode my TV reported the output mode as "1080p", with the new card the TV reports "1920x1080". I cannot figure out what the difference in between the 2 signals but the "1920x1080" cannot be switched into 3D mode by the TV. Weirdly, before windows starts the (in the Bios and so forth) the computer outputs in "1080p" so I know the card is capable of it. As soon as the blue login screen comes up though it changes back to the "1920x1080". I've tried everthing I can think of. Updated my drivers from 13.3b3 to 13.4, then even tried the 13.5 beta (Which I'm still on this moment). Tried all the "optimized" HD settings in catalyst, even the 720p modes show the resolution from the TV and not the "720p" (which it used to do on the old card when I had to lower the resolution of games)

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  • Engine for 2D Top-Down Physics-Based Skeletal Animation

    - by RylandAlmanza
    I just watched at the Sui Generis video, and was completely amazed. Specifically, the part where the big troll thing is beating up the player with his flail. This got me really excited, and I would like to try implementing something like this in a 2D Top-Down format. Something like this. That atloria example seems simple enough, but it's not exactly what I'm looking to make. I think atloria is using predefined animations, where as I would like to make something more physics-based like the Sui Generis engine does. So, I'm wondering what physics engines might work for something like this, and if I'd need to implement my own skeletal system, or if I could just use "joints" and such from the engine. The only experience I have in terms of physics engines is Box2D, which I've heard shouldn't be used for top-down settings, and I can think of a few reasons it wouldn't work out well. One of those reasons being gravity. In box 2D, gravity pulls towards a side of the screen (usually the bottom.) I wouldn't want my player's forearms constantly being pulled to one side. :) Also should mention that the programming language doesn't matter all that much to me. I'm currently playing with HTML5 stuff, though. :) Thanks in advance!

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  • Old Lock Retrofitted for Wireless and Key-free Entry

    - by Jason Fitzpatrick
    What do you do if the old key your landlord gave you is poor fit for your apartment’s lock? If you’re the geeky sort, you build a wireless unlocking module to do the work for you. Instructables user Rybitski writes: The key to my apartment never worked quite right because it is a copy of a copy of a copy. I am fairly certain that the dead bolt is original to the building and the property manager seems to have lost the original key years ago. As a result unlocking the door was always a pain. Changing the lock wasn’t an option, but eliminating the need to use a key was. To that end, he built the device seen in the video above. An Arduino Uno drives a servo which in turn opens the deadbolt. The whole thing is controlled by a simple wireless key fob. Hit up the link below for the full build guide including code. Key Fob Deadbolt [via Hack A Day] How To Delete, Move, or Rename Locked Files in Windows HTG Explains: Why Screen Savers Are No Longer Necessary 6 Ways Windows 8 Is More Secure Than Windows 7

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  • How to limit my CPU power programmatically on Windows 7?

    - by Ivan
    Whenever I run a CPU-heavy activity (like compressing a big set of files into an archive for example) my CPU switches to its full throttle (maximum frequency) and shuts down of overheat in less than a minute. Instead, I would like it to keep slowed-down slightly to do the task a bit slower but be able to reach the finish. At the same time I don't want to dim my screen brightness or adjust anything else what standard Windows power-saving system does. So how do I actually set a cap to limit my CPU power? The CPU is Core 2 Duo T7250, the OS is Windows 7 32-bit, there seem to be no BIOS settings or jumpers available to configure the frequencies.

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  • jBullet Collision/Physics not working as expected

    - by Kenneth Bray
    Below is the code for one of my objects in the game I am creating (yes although this is a cube, I am not making anything remotely like MineCraft), and my issue is I while the cube will display and is does follow the physics if the cube falls, it does not interact with any other objects in the game. If I was to have multiple cubes in screen at once they all just sit there, or shoot off in all directions never stopping. Anyway, I am new to jBullet, and any help would be appreciated. // Constructor public Cube(float pX, float pY, float pZ, float pSize) { posX = pX; posY = pY; posZ = pZ; size = pSize; rotX = 0; rotY = 0; rotZ = 0; // physics stuff fallMotionState = new DefaultMotionState(new Transform(new Matrix4f(new Quat4f(0, 0, 0, 1), new Vector3f(posX, posY, posZ), 1))); fallRigidBodyCI = new RigidBodyConstructionInfo(mass, fallMotionState, fallShape, fallInertia); fallRigidBody = new RigidBody(fallRigidBodyCI); }

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