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  • Why does UITableViewCell have a contentView property?

    - by mystify
    What's the point of this contentView property? I mean: Why aren't all the subviews just added to self? Let me get that right: Every cell is a view (UITabvleViewCell is a UIView subclass). And this fat view has another fat view with same bounds sitting on top of it, called contentView. That contentView then carries all those other subviews. Now why didn't they save that extra chunk of memory? Is there any genius logic behind this decision? Would love to understand the reason for this.

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  • Unit testing with serialization mock objects in C++

    - by lhumongous
    Greetings, I'm fairly new to TDD and ran across a unit test that I'm not entirely sure how to address. Basically, I'm testing a couple of legacy class methods which read/write a binary stream to a file. The class functions take a serializable object as a parameter, which handles the actual reading/writing to the file. For testing this, I was thinking that I would need a serialization mock object that I would pass to this function. My initial thought was to have the mock object hold onto a (char*) which would dynamically allocate memory and memcpy the data. However, it seems like the mock object might be doing too much work, and might be beyond the scope of this particular test. Is my initial approach correct, or can anyone think of another way of correctly testing this? Thanks!

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  • How does Photoshop (Or drawing programs) blit?

    - by user146780
    I'm getting ready to make a drawing application in Windows. I'm just wondering, do drawing programs have a memory bitmap which they lock, then set each pixel, then blit? I don't understand how Photoshop can move entire layers without lag or flicker without using hardware acceleration. Also in a program like Expression Design, I could have 200 shapes and move them around all at once with no lag. I'm really wondering how this can be done without GPU help. I don't think super efficient algorithms could justify that? Thanks

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  • Objective-C: Initializing char with char at index of string.

    - by Mr. McPepperNuts
    unichar myChar = [myString characterAtIndex:0]; [myNSMutableArray addObject:myChar]; I am trying to insert the first char of a string into an array, to create an array of chars. the first line does not give me an error. The second line however, provides the following error: warning: passing argument 1 of 'addObject:' makes pointer from integer without a cast This also crashes the application with a "bad address" error. I thought this error was due to a problem with memory allocation. Can someone shed some light on this.

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  • What segments does C compiled program use?

    - by b-gen-jack-o-neill
    Hi, I read on OSDev wiki, that protected mode of x86 architecture allow you to create separate segments for code and data, while you cannot write into code section. That Windows (yes, this is the platform) loads new code into code segment, and data are created on data segment. But, if this is the case, how does program know it must switch segments to the data segment? Becouse if I understand it right, all adress instructions point to the segment you run the code from, unless you switch the descriptor. But I also read, that so colled flat memory model allows you to run code and data within one segment. But I read this only in connection to assembler. So, please, what is the case with C compiled code on Windows? Thanks.

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  • Use of private constructor to prevent instantiation of class?

    - by cringe
    Hi guys! Right now I'm thinking about adding a private constructor to a class that only holds some String constants. public class MyStrings { // I want to add this: private MyString() {} public static final String ONE = "something"; public static final String TWO = "another"; ... } Is there any performance or memory overhead if I add a private constructor to this class to prevent someone to instantiate it? Do you think it's necessary at all or that private constructors for this purpose are a waste of time and code clutter?

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  • What is the state of model driven development in 2012?

    - by eriktheblond
    I haven't heard a lot of talk lately on model driven development, but some of my company's customers are using it. I know briefly what it is, but after trying to refresh my memory using Google I found that most of the information is from 2006-2007. Was it something that never really took off? More worryingly is the reason why the customers are asking: They want IEC 61508 complience. Is this actually a "not-so-good" idea that will live on simply because it is prescribed by a standard? I have too little experience to say if MDD is good idea or not (I'm guessing the right answer starts with "It depends"...), but the reasons for using it, that is standard complience, seems just wrong.

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  • How do I write raw binary data in Python?

    - by Chris B.
    I've got a Python program that stores and writes data to a file. The data is raw binary data, stored internally as str. I'm writing it out through a utf-8 codec. However, I get UnicodeDecodeError: 'charmap' codec can't decode byte 0x8d in position 25: character maps to <undefined> in the cp1252.py file. This looks to me like Python is trying to interpret the data using the default code page. But it doesn't have a default code page. That's why I'm using str, not unicode. I guess my questions are: How do I represent raw binary data in memory, in Python? When I'm writing raw binary data out through a codec, how do I encode/unencode it?

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  • C++ containers on classes, returning pointers

    - by otneil
    Hello, I'm having some trouble to find the best way to accomplish what I have in mind due to my inexperience. I have a class where I need to a vector of objects. So my first question will be: is there any problem having this: vector< AnyType container* and then on the constructor initialize it with new (and deleting it on the destructor)? Another question is: if this vector is going to store objects, shouldn't it be more like vector< AnyTipe* so they could be dynamically created? In that case how would I return an object from a method and how to avoid memory leaks (trying to use only STL)?

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  • Calling assembly in GCC????

    - by rbr200
    include static inline uint xchg(volatile unsigned int *addr, unsigned int newval) { uint result; asm volatile("lock; xchgl %0, %1" : "+m" (*addr), "=a" (result) : "1" (newval) : "cc"); return result; } Can some one tell me what this code does exactly. I mean I have an idea or the parts of this command. "1" newval is the input, "=a" is to flush out its previous value and update it. "m" is for the memory operation but I am confused about the functionality of this function. What does the "+m" sign do? Does this function do sumthing like m=a; m = newval; return a

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  • Result of Long Positive Integers & Search and element in array..

    - by AGeek
    Hi, I have two Questions for which I cannot find answers by googling, but I find these questions very important for preparation.. Kindly explain only the logic, I will be able to code. In Search of Efficient Logic..... in terms of Memory and Time. WAP to add two long positive integers. What Data structure / data type we can use to store the numbers and result. What is the best way to search an element from an array in shortest time. Size of the array could be large enough, and any elements could be stored in the array(i.e. no range). Thanks.

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  • segmentation fault

    - by gcc
    int num_arrays; char *p[20]; char tempc; int i=0; do { p[i]=malloc(sizeof(int)); scanf("%s",p[i]); tempc=p[i]; ++i; }while(tempc=='x'); num_arrays=atoi(p[0]); When i write num_arrays=atoi(..),gcc give me segmentation fault or memory stack is exceeded, I don't understand why it behaves like that can anyone explain, why?

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  • Inheriting database connection in PHP OOP

    - by vrode
    My abstract class Database is made for database interaction and any child of this class (UserDatabase, ActionDatabase, EventDatabase) inherits its database connection which is defined as static. `abstract class Database { static $connection = mysql_connect( ); } class UserDatabase extends Database { ... public function __construct( ) { $connection ? "connected" : "not connected"; $this-table = "users"; mysql_query( "FROM " . $this-table . " SELECT *" ); } } ` Does that mean, that my database connection is only set up and stored in memory once and passed on to subclasses as reference without being replicated for each instance? Is this how you would implement you OOP-correct database interface?

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  • Problem with running a program from flashdrive

    - by rajivpradeep
    I have a USB drive with two partitions in it, one hidden and one normal. I have an application which swaps the memory and runs the flash application in hidden zone. The problem is that the application works fine on Windows 7 and when run on Win XP, it swaps the partitions but doesn't run the flash applications but just keeps running in the background. I can see it in task manager. But, when I copy the application to desktop and run, it runs with no glitch. I was facing the same problem on Win 7 too, but it was running as required when I ran it using "Run in XP mode" and then I applied a SHIM and is running since then as required. The application is built using VC++ 2008. does anyone know the solution?

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  • Get a value from hashtable by a part of its key

    - by htf
    Hi. Say I have a Hashtable<String, Object> with such keys and values: apple => 1 orange => 2 mossberg => 3 I can use the standard get method to get 1 by "apple", but what I want is getting the same value (or a list of values) by a part of the key, for example "ppl". Of course it may yield several results, in this case I want to be able to process each key-value pair. So basically similar to the LIKE '%ppl%' SQL statement, but I don't want to use a (in-memory) database just because I don't want to add unnecessary complexity. What would you recommend?

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  • Dynamic binary from file

    - by Aurel300
    This is a little bit of weird problem here. Say I have a C++ code, running on a specific platform. The only purpose of this code is to run files containing binary, NATIVE to that platform. Now - my question is - HOW would I get the data from these files (could even be by bits, like 1024 bits a cycle) to the memory of machine running my code so that this data would be in the execution part? In other words, can I get the data to somewhere where I can point the instruction pointer? If yes, how? I don't mind if I have to use assembler for this - just so it would work.

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  • CoreData and many NSArrayController

    - by unixo
    In my CoreData Application, I've an outline view on left of main window, acting as source list (like iTunes); on the right I display a proper view, based on outline selection. Each view has its components, such as table view, connected to array controller, owned by the specific view. Very often different views display same data, for example, a table view of the same entity. From a performance point of view, is better to have a single array controller per entity and share it between all views or does CoreData cache avoid memory waste?

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  • [CA_COLOR_OPAQUE] things that make a layer non-opaque. scaled CAGradientLayer?

    - by mahal tertin
    i spent some time with the environment variable CA_COLOR_OPAQUE = 1 and have my findings to share. things that make a CALayer non-opaque (slow, more memory, ...): * contents with alpha (like an NSImage with an icon) * NSImage/CGImage from a pdf as contents (even when the pdf does not contain any alpha and opaque=YES) * backgroundColor = nil * CATextLayer with text in a (because it is contents with alpha) * rounded corners? maybe/sometimes * masksToBounds? not necessarily as we scale most of tree with CATransform3DScale on sublayerTransform i found also these rather irritating non-opaque: * CAGradientLayer that is somewhere down in this scaled tree (even when set all the gradient colors without alpha) * edgeAntialiasingMask != 0 of a layer that is somewhere down in this scaled tree the last two do not make sense to me. why should it be non opaque? what do i see? if anyone has any thoughts on these findings, i'm happy to learn as i couldn't find such a list yet.

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  • How can I print the cookie_jar values in Perl's WWW::Mechanize?

    - by Phill Pafford
    How can I print the values of the cookie/cookie_jar being set? Trying: ##my $cookie_jar=HTTP::Cookies->new(file => "cookie.jar",autosave=>1,ignore_discard=>1); my $cookie_jar=HTTP::Cookies->new(); ## Would like it to be in memory my $agent = WWW::Mechanize->new(cookie_jar => $cookie_jar); ##my $agent = WWW::Mechanize->new(); ##my $agent = WWW::Mechanize->new(autocheck => 1); ##$agent->cookie_jar( {} ); # we need cookies ##$agent->cookie_jar(HTTP::Cookies->new); print "Set Cookie Jar?\n"; print $agent->cookie_jar->as_string(); print "\n"; $agent->get($url); // url is a https site Not too much luck with any of these, what am I doing wrong?

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  • C++ is there a difference between assignment inside a pass by value and pass by reference function?

    - by Rémy DAVID
    Is there a difference between foo and bar: class A { Object __o; void foo(Object& o) { __o = o; } void bar(Object o) { __o = o; } } As I understand it, foo performs no copy operation on object o when it is called, and one copy operation for assignment. Bar performs one copy operation on object o when it is called and another one for assignment. So I can more or less say that foo uses 2 times less memory than bar (if o is big enough). Is that correct ? Is it possible that the compiler optimises the bar function to perform only one copy operation on o ? i.e. makes __o pointing on the local copy of argument o instead of creating a new copy?

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  • Screen capture code produces black bitmap

    - by wadetandy
    I need to add the ability to take a screenshot of the entire screen, not just the current window. The following code produces a bmp file with the correct dimensions, but the image is completely black. What am I doing wrong? void CaptureScreen(LPCTSTR lpszFilePathName) { BITMAPFILEHEADER bmfHeader; BITMAPINFO *pbminfo; HBITMAP hBmp; FILE *oFile; HDC screen; HDC memDC; int sHeight; int sWidth; LPBYTE pBuff; BITMAP bmp; WORD cClrBits; RECT rcClient; screen = GetDC(0); memDC = CreateCompatibleDC(screen); sHeight = GetDeviceCaps(screen, VERTRES); sWidth = GetDeviceCaps(screen, HORZRES); //GetObject(screen, sizeof(BITMAP), &bmp); hBmp = CreateCompatibleBitmap ( screen, sWidth, sHeight ); // Retrieve the bitmap color format, width, and height. GetObject(hBmp, sizeof(BITMAP), (LPSTR)&bmp) ; // Convert the color format to a count of bits. cClrBits = (WORD)(bmp.bmPlanes * bmp.bmBitsPixel); if (cClrBits == 1) cClrBits = 1; else if (cClrBits bmiHeader.biSize = sizeof(BITMAPINFOHEADER); pbminfo-bmiHeader.biWidth = bmp.bmWidth; pbminfo-bmiHeader.biHeight = bmp.bmHeight; pbminfo-bmiHeader.biPlanes = bmp.bmPlanes; pbminfo-bmiHeader.biBitCount = bmp.bmBitsPixel; if (cClrBits bmiHeader.biClrUsed = (1bmiHeader.biCompression = BI_RGB; // Compute the number of bytes in the array of color // indices and store the result in biSizeImage. // The width must be DWORD aligned unless the bitmap is RLE // compressed. pbminfo-bmiHeader.biSizeImage = ((pbminfo-bmiHeader.biWidth * cClrBits +31) & ~31) /8 * pbminfo-bmiHeader.biHeight; // Set biClrImportant to 0, indicating that all of the // device colors are important. pbminfo-bmiHeader.biClrImportant = 0; CreateBMPFile(lpszFilePathName, pbminfo, hBmp, memDC); } void CreateBMPFile(LPTSTR pszFile, PBITMAPINFO pbi, HBITMAP hBMP, HDC hDC) { HANDLE hf; // file handle BITMAPFILEHEADER hdr; // bitmap file-header PBITMAPINFOHEADER pbih; // bitmap info-header LPBYTE lpBits; // memory pointer DWORD dwTotal; // total count of bytes DWORD cb; // incremental count of bytes BYTE *hp; // byte pointer DWORD dwTmp; int lines; pbih = (PBITMAPINFOHEADER) pbi; lpBits = (LPBYTE) GlobalAlloc(GMEM_FIXED, pbih-biSizeImage); // Retrieve the color table (RGBQUAD array) and the bits // (array of palette indices) from the DIB. lines = GetDIBits(hDC, hBMP, 0, (WORD) pbih-biHeight, lpBits, pbi, DIB_RGB_COLORS); // Create the .BMP file. hf = CreateFile(pszFile, GENERIC_READ | GENERIC_WRITE, (DWORD) 0, NULL, CREATE_ALWAYS, FILE_ATTRIBUTE_NORMAL, (HANDLE) NULL); hdr.bfType = 0x4d42; // 0x42 = "B" 0x4d = "M" // Compute the size of the entire file. hdr.bfSize = (DWORD) (sizeof(BITMAPFILEHEADER) + pbih-biSize + pbih-biClrUsed * sizeof(RGBQUAD) + pbih-biSizeImage); hdr.bfReserved1 = 0; hdr.bfReserved2 = 0; // Compute the offset to the array of color indices. hdr.bfOffBits = (DWORD) sizeof(BITMAPFILEHEADER) + pbih-biSize + pbih-biClrUsed * sizeof (RGBQUAD); // Copy the BITMAPFILEHEADER into the .BMP file. WriteFile(hf, (LPVOID) &hdr, sizeof(BITMAPFILEHEADER), (LPDWORD) &dwTmp, NULL); // Copy the BITMAPINFOHEADER and RGBQUAD array into the file. WriteFile(hf, (LPVOID) pbih, sizeof(BITMAPINFOHEADER) + pbih-biClrUsed * sizeof (RGBQUAD), (LPDWORD) &dwTmp, ( NULL)); // Copy the array of color indices into the .BMP file. dwTotal = cb = pbih-biSizeImage; hp = lpBits; WriteFile(hf, (LPSTR) hp, (int) cb, (LPDWORD) &dwTmp,NULL); // Close the .BMP file. CloseHandle(hf); // Free memory. GlobalFree((HGLOBAL)lpBits); }

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  • List of phones that will work with Eclipse?

    - by user1058647
    I need an android phone to test my apps with that will work with Eclipse. It has to be low cost, run Gingerbread with modest memory and CPU. Thinking that any android phone would work I recently purchased a Virgin Mobil Chaser but as it turns out, it cannot be seen by either Eclipse or adb (but device manager does see the phone). Another developer has also had the same identical problem with the Chaser. I could keep buying phones and see if they work but that could be long and frustrating. I hope to find a "no contract" phone. Is there any list of phones that work with Eclipse. Does anyone know of any other Virgin Mobil phones that will work? thanks, Gary

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  • Would using a MemoryMappedFile for IPC across AppDomains be faster than WCF/named pipes?

    - by Morten Mertner
    Context: I am loading and executing untrusted code in a separate AppDomain and am currently communicating between the two using WCF (using named pipes as the underlying transport). I am exchanging relatively simple object graphs using a reasonably coarse-grained API, but would like to use a more fine-grained API if it does not cost me performance-wise. I've noticed that 4.0 adds a MemoryMappedFile class (which doesn't need a physical file, so could be entirely memory based). What kind of performance gains could I expect to see (if any) by using this new class? I know that it would take some "infrastructure code" to get the request/response behavior of WCF, but for now I'm only interested in the performance difference.

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  • Reading file data during form's clean method

    - by Dominic Rodger
    So, I'm working on implementing the answer to my previous question. Here's my model: class Talk(models.Model): title = models.CharField(max_length=200) mp3 = models.FileField(upload_to = u'talks/', max_length=200) Here's my form: class TalkForm(forms.ModelForm): def clean(self): super(TalkForm, self).clean() cleaned_data = self.cleaned_data if u'mp3' in self.files: from mutagen.mp3 import MP3 if hasattr(self.files['mp3'], 'temporary_file_path'): audio = MP3(self.files['mp3'].temporary_file_path()) else: # What goes here? audio = None # setting to None for now ... return cleaned_data class Meta: model = Talk Mutagen needs file-like objects - the first case (where the uploaded file is larger than the size of file handled in memory) works fine, but I don't know how to handle InMemoryUploadedFile that I get otherwise. I've tried: # TypeError (coercing to Unicode: need string or buffer, InMemoryUploadedFile found) audio = MP3(self.files['mp3']) # TypeError (coercing to Unicode: need string or buffer, cStringIO.StringO found) audio = MP3(self.files['mp3'].file) # Hangs seemingly indefinitely audio = MP3(self.files['mp3'].file.read()) Is there something wrong with mutagen, or am I doing it wrong?

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  • size of an image

    - by Mike
    From times to times I have to know the width and height of images. I am using the following code: UIImage *imageU = [UIImage imageWithContentsOfFile:[[[NSBundle mainBundle] resourcePath] stringByAppendingPathComponent:@"myImage.png"]]; CGFloat imageW = CGImageGetWidth(imageU.CGImage); CGFloat imageH = CGImageGetHeight(imageU.CGImage); My question is that if it is there any other way to know the width and height of an image, in pixels, without having to load the image on a variable, that's probably consuming memory. Can the dimensions be read from the file directly without loading the whole image? thanks.

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