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  • Silverlight for Windows Embedded tutorial (step 6)

    - by Valter Minute
    In this tutorial step we will develop a very simple clock application that may be used as a screensaver on our devices and will allow us to discover a new feature of Silverlight for Windows Embedded (transforms) and how to use an “old” feature of Windows CE (timers) inside a Silverlight for Windows Embedded application. Let’s start with some XAML, as usual: <UserControl xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation" xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml" Width="640" Height="480" FontSize="18" x:Name="Clock">   <Canvas x:Name="LayoutRoot" Background="#FF000000"> <Grid Height="24" Width="150" Canvas.Left="320" Canvas.Top="234" x:Name="SecondsHand" Background="#FFFF0000"> <TextBlock Text="Seconds" TextWrapping="Wrap" Width="50" HorizontalAlignment="Right" VerticalAlignment="Center" x:Name="SecondsText" Foreground="#FFFFFFFF" TextAlignment="Right" Margin="2,2,2,2"/> </Grid> <Grid Height="24" x:Name="MinutesHand" Width="100" Background="#FF00FF00" Canvas.Left="320" Canvas.Top="234"> <TextBlock HorizontalAlignment="Right" x:Name="MinutesText" VerticalAlignment="Center" Width="50" Text="Minutes" TextWrapping="Wrap" Foreground="#FFFFFFFF" TextAlignment="Right" Margin="2,2,2,2"/> </Grid> <Grid Height="24" x:Name="HoursHand" Width="50" Background="#FF0000FF" Canvas.Left="320" Canvas.Top="234"> <TextBlock HorizontalAlignment="Right" x:Name="HoursText" VerticalAlignment="Center" Width="50" Text="Hours" TextWrapping="Wrap" Foreground="#FFFFFFFF" TextAlignment="Right" Margin="2,2,2,2"/> </Grid> </Canvas> </UserControl> This XAML file defines three grid panels, one for each hand of our clock (we are implementing an analog clock using one of the most advanced technologies of the digital world… how cool is that?). Inside each hand we put a TextBlock that will be used to display the current hour, minute, second inside the dial (you can’t do that on plain old analog clocks, but it looks nice). As usual we use XAML2CPP to generate the boring part of our code. We declare a class named “Clock” and derives from the TClock template that XAML2CPP has declared for us. class Clock : public TClock<Clock> { ... }; Our WinMain function is more or less the same we used in all the previous samples. It initializes the XAML runtime, create an instance of our class, initialize it and shows it as a dialog: int WINAPI WinMain(HINSTANCE hInstance, HINSTANCE hPrevInstance, LPTSTR lpCmdLine, int nCmdShow) { if (!XamlRuntimeInitialize()) return -1;   HRESULT retcode;   IXRApplicationPtr app; if (FAILED(retcode=GetXRApplicationInstance(&app))) return -1; Clock clock;   if (FAILED(clock.Init(hInstance,app))) return -1;     UINT exitcode;   if (FAILED(clock.GetVisualHost()->StartDialog(&exitcode))) return -1;   return exitcode; } Silverlight for Windows Embedded provides a lot of features to implement our UI, but it does not provide timers. How we can update our clock if we don’t have a timer feature? We just use plain old Windows timers, as we do in “regular” Windows CE applications! To use a timer in WinCE we should declare an id for it: #define IDT_CLOCKUPDATE 0x12341234 We also need an HWND that will be used to receive WM_TIMER messages. Our Silverlight for Windows Embedded page is “hosted” inside a GWES Window and we can retrieve its handle using the GetContainerHWND function of our VisualHost object. Let’s see how this is implemented inside our Clock class’ Init method: HRESULT Init(HINSTANCE hInstance,IXRApplication* app) { HRESULT retcode;   if (FAILED(retcode=TClock<Clock>::Init(hInstance,app))) return retcode;   // create the timer user to update the clock HWND clockhwnd;   if (FAILED(GetVisualHost()->GetContainerHWND(&clockhwnd))) return -1;   timer=SetTimer(clockhwnd,IDT_CLOCKUPDATE,1000,NULL); return 0; } We use SetTimer to create a new timer and GWES will send a WM_TIMER to our window every second, giving us a chance to update our clock. That sounds great… but how could we handle the WM_TIMER message if we didn’t implement a window procedure for our window? We have to move a step back and look how a visual host is created. This code is generated by XAML2CPP and is inside xaml2cppbase.h: virtual HRESULT CreateHost(HINSTANCE hInstance,IXRApplication* app) { HRESULT retcode; XRWindowCreateParams wp;   ZeroMemory(&wp, sizeof(XRWindowCreateParams)); InitWindowParms(&wp);   XRXamlSource xamlsrc;   SetXAMLSource(hInstance,&xamlsrc); if (FAILED(retcode=app->CreateHostFromXaml(&xamlsrc, &wp, &vhost))) return retcode;   if (FAILED(retcode=vhost->GetRootElement(&root))) return retcode; return S_OK; } As you can see the CreateHostFromXaml function of IXRApplication accepts a structure named XRWindowCreateParams that control how the “plain old” GWES Window is created by the runtime. This structure is initialized inside the InitWindowParm method: // Initializes Windows parameters, can be overridden in the user class to change its appearance virtual void InitWindowParms(XRWindowCreateParams* wp) { wp->Style = WS_OVERLAPPED; wp->pTitle = windowtitle; wp->Left = 0; wp->Top = 0; } This method set up the window style, title and position. But the XRWindowCreateParams contains also other fields and, since the function is declared as virtual, we could initialize them inside our version of InitWindowParms: // add hook procedure to the standard windows creation parms virtual void InitWindowParms(XRWindowCreateParams* wp) { TClock<Clock>::InitWindowParms(wp);   wp->pHookProc=StaticHostHookProc; wp->pvUserParam=this; } This method calls the base class implementation (useful to not having to re-write some code, did I told you that I’m quite lazy?) and then initializes the pHookProc and pvUserParam members of the XRWindowsCreateParams structure. Those members will allow us to install a “hook” procedure that will be called each time the GWES window “hosting” our Silverlight for Windows Embedded UI receives a message. We can declare a hook procedure inside our Clock class: // static hook procedure static BOOL CALLBACK StaticHostHookProc(VOID* pv,HWND hwnd,UINT Msg,WPARAM wParam,LPARAM lParam,LRESULT* pRetVal) { ... } You should notice two things here. First that the function is declared as static. This is required because a non-static function has a “hidden” parameters, that is the “this” pointer of our object. Having an extra parameter is not allowed for the type defined for the pHookProc member of the XRWindowsCreateParams struct and so we should implement our hook procedure as static. But in a static procedure we will not have a this pointer. How could we access the data member of our class? Here’s the second thing to notice. We initialized also the pvUserParam of the XRWindowsCreateParams struct. We set it to our this pointer. This value will be passed as the first parameter of the hook procedure. In this way we can retrieve our this pointer and use it to call a non-static version of our hook procedure: // static hook procedure static BOOL CALLBACK StaticHostHookProc(VOID* pv,HWND hwnd,UINT Msg,WPARAM wParam,LPARAM lParam,LRESULT* pRetVal) { return ((Clock*)pv)->HostHookProc(hwnd,Msg,wParam,lParam,pRetVal); } Inside our non-static hook procedure we will have access to our this pointer and we will be able to update our clock: // hook procedure (handles timers) BOOL HostHookProc(HWND hwnd,UINT Msg,WPARAM wParam,LPARAM lParam,LRESULT* pRetVal) { switch (Msg) { case WM_TIMER: if (wParam==IDT_CLOCKUPDATE) UpdateClock(); *pRetVal=0; return TRUE; } return FALSE; } The UpdateClock member function will update the text inside our TextBlocks and rotate the hands to reflect current time: // udates Hands positions and labels HRESULT UpdateClock() { SYSTEMTIME time; HRESULT retcode;   GetLocalTime(&time);   //updates the text fields TCHAR timebuffer[32];   _itow(time.wSecond,timebuffer,10);   SecondsText->SetText(timebuffer);   _itow(time.wMinute,timebuffer,10);   MinutesText->SetText(timebuffer);   _itow(time.wHour,timebuffer,10);   HoursText->SetText(timebuffer);   if (FAILED(retcode=RotateHand(((float)time.wSecond)*6-90,SecondsHand))) return retcode;   if (FAILED(retcode=RotateHand(((float)time.wMinute)*6-90,MinutesHand))) return retcode;   if (FAILED(retcode=RotateHand(((float)(time.wHour%12))*30-90,HoursHand))) return retcode;   return S_OK; } The function retrieves current time, convert hours, minutes and seconds to strings and display those strings inside the three TextBlocks that we put inside our clock hands. Then it rotates the hands to position them at the right angle (angles are in degrees and we have to subtract 90 degrees because 0 degrees means horizontal on Silverlight for Windows Embedded and usually a clock 0 is in the top position of the dial. The code of the RotateHand function uses transforms to rotate our clock hands on the screen: // rotates a Hand HRESULT RotateHand(float angle,IXRFrameworkElement* Hand) { HRESULT retcode; IXRRotateTransformPtr rotatetransform; IXRApplicationPtr app;   if (FAILED(retcode=GetXRApplicationInstance(&app))) return retcode;   if (FAILED(retcode=app->CreateObject(IID_IXRRotateTransform,&rotatetransform))) return retcode;     if (FAILED(retcode=rotatetransform->SetAngle(angle))) return retcode;   if (FAILED(retcode=rotatetransform->SetCenterX(0.0))) return retcode;   float height;   if (FAILED(retcode==Hand->GetActualHeight(&height))) return retcode;   if (FAILED(retcode=rotatetransform->SetCenterY(height/2))) return retcode; if (FAILED(retcode=Hand->SetRenderTransform(rotatetransform))) return retcode;   return S_OK; } It creates a IXRotateTransform object, set its rotation angle and origin (the default origin is at the top-left corner of our Grid panel, we move it in the vertical center to keep the hand rotating around a single point in a more “clock like” way. Then we can apply the transform to our UI object using SetRenderTransform. Every UI element (derived from IXRFrameworkElement) can be rotated! And using different subclasses of IXRTransform also moved, scaled, skewed and distorted in many ways. You can also concatenate multiple transforms and apply them at once suing a IXRTransformGroup object. The XAML engine uses vector graphics and object will not look “pixelated” when they are rotated or scaled. As usual you can download the code here: http://cid-9b7b0aefe3514dc5.skydrive.live.com/self.aspx/.Public/Clock.zip If you read up to (down to?) this point you seem to be interested in Silverlight for Windows Embedded. If you want me to discuss some specific topic, please feel free to point it out in the comments! Technorati Tags: Silverlight for Windows Embedded,Windows CE

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  • LINQ – TakeWhile and SkipWhile methods

    - by nmarun
    I happened to read about these methods on Vikram's blog and tried testing it. Somehow when I saw the output, things did not seem to add up right. I’m writing this blog to show the actual workings of these methods. Let’s take the same example as showing in Vikram’s blog and I’ll build around it. 1: int[] numbers = { 5, 4, 1, 3, 9, 8, 6, 7, 2, 0 }; 2:  3: foreach(var number in numbers.TakeWhile(n => n < 7)) 4: { 5: Console.WriteLine(number); 6: } Now, the way I (incorrectly) read the upper bound condition in the foreach loop was: ‘Give me all numbers that pass the condition of n<7’. So I was expecting the answer to be: 5, 4, 1, 3, 2, 0. But when I run the application, I see only: 5, 4, 1,3. Turns out I was wrong (happens at least once a day). The documentation on the method says ‘Returns elements from a sequence as long as a specified condition is true. To show in code, my interpretation was the below code’: 1: foreach (var number in numbers) 2: { 3: if (number < 7) 4: { 5: Console.WriteLine(number); 6: } 7: } But the actual implementation is: 1: foreach(var number in numbers) 2: { 3: if(number < 7) 4: { 5: Console.WriteLine(number); 6: break; 7: } 8: } So there it is, another situation where one simple word makes a difference of a whole world. The SkipWhile method has been implemented in a similar way – ‘Bypasses elements in a sequence as long as a specified condition is true and then returns the remaining elements’ and not ‘Bypasses elements in a sequence where a specified condition is true and then returns the remaining elements’. (Subtle.. very very subtle). It’s feels strange saying this, but hope very few require to read this article to understand these methods.

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  • problem opening eclipse

    - by Marchosius
    I'm having a problem loading Eclipise in 12.04. I loaded the error log and this was inside: !SESSION 2012-09-03 16:52:09.742 ----------------------------------------------- eclipse.buildId=I20110613-1736 java.version=1.7.0_07 java.vendor=Oracle Corporation BootLoader constants: OS=linux, ARCH=x86_64, WS=gtk, NL=en_GB Command-line arguments: -os linux -ws gtk -arch x86_64 !ENTRY org.eclipse.osgi 4 0 2012-09-03 16:52:11.317 !MESSAGE Application error !STACK 1 java.lang.UnsatisfiedLinkError: Could not load SWT library. Reasons: no swt-gtk-3740 in java.library.path no swt-gtk in java.library.path Can't load library: /home/marcel/.swt/lib/linux/x86_64/libswt-gtk-3740.so Can't load library: /home/marcel/.swt/lib/linux/x86_64/libswt-gtk.so at org.eclipse.swt.internal.Library.loadLibrary(Library.java:285) at org.eclipse.swt.internal.Library.loadLibrary(Library.java:194) at org.eclipse.swt.internal.C.<clinit>(C.java:21) at org.eclipse.swt.internal.Converter.wcsToMbcs(Converter.java:63) at org.eclipse.swt.internal.Converter.wcsToMbcs(Converter.java:54) at org.eclipse.swt.widgets.Display.<clinit>(Display.java:132) at org.eclipse.ui.internal.Workbench.createDisplay(Workbench.java:695) at org.eclipse.ui.PlatformUI.createDisplay(PlatformUI.java:161) at org.eclipse.ui.internal.ide.application.IDEApplication.createDisplay(IDEApplication.java:153) at org.eclipse.ui.internal.ide.application.IDEApplication.start(IDEApplication.java:95) at org.eclipse.equinox.internal.app.EclipseAppHandle.run(EclipseAppHandle.java:196) at org.eclipse.core.runtime.internal.adaptor.EclipseAppLauncher.runApplication(EclipseAppLauncher.java:110) at org.eclipse.core.runtime.internal.adaptor.EclipseAppLauncher.start(EclipseAppLauncher.java:79) at org.eclipse.core.runtime.adaptor.EclipseStarter.run(EclipseStarter.java:344) at org.eclipse.core.runtime.adaptor.EclipseStarter.run(EclipseStarter.java:179) at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source) at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source) at java.lang.reflect.Method.invoke(Unknown Source) at org.eclipse.equinox.launcher.Main.invokeFramework(Main.java:622) at org.eclipse.equinox.launcher.Main.basicRun(Main.java:577) at org.eclipse.equinox.launcher.Main.run(Main.java:1410) at org.eclipse.equinox.launcher.Main.main(Main.java:1386) I had openJDK installed and to remove and replace with Oracle Java to install Aptana Studio. This thread explains it all. So now reinstalled OpenJDK, this might give some insight to the problem?

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  • C# Neural Networks with Encog

    - by JoshReuben
    Neural Networks ·       I recently read a book Introduction to Neural Networks for C# , by Jeff Heaton. http://www.amazon.com/Introduction-Neural-Networks-C-2nd/dp/1604390093/ref=sr_1_2?ie=UTF8&s=books&qid=1296821004&sr=8-2-spell. Not the 1st ANN book I've perused, but a nice revision.   ·       Artificial Neural Networks (ANNs) are a mechanism of machine learning – see http://en.wikipedia.org/wiki/Artificial_neural_network , http://en.wikipedia.org/wiki/Category:Machine_learning ·       Problems Not Suited to a Neural Network Solution- Programs that are easily written out as flowcharts consisting of well-defined steps, program logic that is unlikely to change, problems in which you must know exactly how the solution was derived. ·       Problems Suited to a Neural Network – pattern recognition, classification, series prediction, and data mining. Pattern recognition - network attempts to determine if the input data matches a pattern that it has been trained to recognize. Classification - take input samples and classify them into fuzzy groups. ·       As far as machine learning approaches go, I thing SVMs are superior (see http://en.wikipedia.org/wiki/Support_vector_machine ) - a neural network has certain disadvantages in comparison: an ANN can be overtrained, different training sets can produce non-deterministic weights and it is not possible to discern the underlying decision function of an ANN from its weight matrix – they are black box. ·       In this post, I'm not going to go into internals (believe me I know them). An autoassociative network (e.g. a Hopfield network) will echo back a pattern if it is recognized. ·       Under the hood, there is very little maths. In a nutshell - Some simple matrix operations occur during training: the input array is processed (normalized into bipolar values of 1, -1) - transposed from input column vector into a row vector, these are subject to matrix multiplication and then subtraction of the identity matrix to get a contribution matrix. The dot product is taken against the weight matrix to yield a boolean match result. For backpropogation training, a derivative function is required. In learning, hill climbing mechanisms such as Genetic Algorithms and Simulated Annealing are used to escape local minima. For unsupervised training, such as found in Self Organizing Maps used for OCR, Hebbs rule is applied. ·       The purpose of this post is not to mire you in technical and conceptual details, but to show you how to leverage neural networks via an abstraction API - Encog   Encog ·       Encog is a neural network API ·       Links to Encog: http://www.encog.org , http://www.heatonresearch.com/encog, http://www.heatonresearch.com/forum ·       Encog requires .Net 3.5 or higher – there is also a Silverlight version. Third-Party Libraries – log4net and nunit. ·       Encog supports feedforward, recurrent, self-organizing maps, radial basis function and Hopfield neural networks. ·       Encog neural networks, and related data, can be stored in .EG XML files. ·       Encog Workbench allows you to edit, train and visualize neural networks. The Encog Workbench can generate code. Synapses and layers ·       the primary building blocks - Almost every neural network will have, at a minimum, an input and output layer. In some cases, the same layer will function as both input and output layer. ·       To adapt a problem to a neural network, you must determine how to feed the problem into the input layer of a neural network, and receive the solution through the output layer of a neural network. ·       The Input Layer - For each input neuron, one double value is stored. An array is passed as input to a layer. Encog uses the interface INeuralData to hold these arrays. The class BasicNeuralData implements the INeuralData interface. Once the neural network processes the input, an INeuralData based class will be returned from the neural network's output layer. ·       convert a double array into an INeuralData object : INeuralData data = new BasicNeuralData(= new double[10]); ·       the Output Layer- The neural network outputs an array of doubles, wraped in a class based on the INeuralData interface. ·        The real power of a neural network comes from its pattern recognition capabilities. The neural network should be able to produce the desired output even if the input has been slightly distorted. ·       Hidden Layers– optional. between the input and output layers. very much a “black box”. If the structure of the hidden layer is too simple it may not learn the problem. If the structure is too complex, it will learn the problem but will be very slow to train and execute. Some neural networks have no hidden layers. The input layer may be directly connected to the output layer. Further, some neural networks have only a single layer. A single layer neural network has the single layer self-connected. ·       connections, called synapses, contain individual weight matrixes. These values are changed as the neural network learns. Constructing a Neural Network ·       the XOR operator is a frequent “first example” -the “Hello World” application for neural networks. ·       The XOR Operator- only returns true when both inputs differ. 0 XOR 0 = 0 1 XOR 0 = 1 0 XOR 1 = 1 1 XOR 1 = 0 ·       Structuring a Neural Network for XOR  - two inputs to the XOR operator and one output. ·       input: 0.0,0.0 1.0,0.0 0.0,1.0 1.0,1.0 ·       Expected output: 0.0 1.0 1.0 0.0 ·       A Perceptron - a simple feedforward neural network to learn the XOR operator. ·       Because the XOR operator has two inputs and one output, the neural network will follow suit. Additionally, the neural network will have a single hidden layer, with two neurons to help process the data. The choice for 2 neurons in the hidden layer is arbitrary, and often comes down to trial and error. ·       Neuron Diagram for the XOR Network ·       ·       The Encog workbench displays neural networks on a layer-by-layer basis. ·       Encog Layer Diagram for the XOR Network:   ·       Create a BasicNetwork - Three layers are added to this network. the FinalizeStructure method must be called to inform the network that no more layers are to be added. The call to Reset randomizes the weights in the connections between these layers. var network = new BasicNetwork(); network.AddLayer(new BasicLayer(2)); network.AddLayer(new BasicLayer(2)); network.AddLayer(new BasicLayer(1)); network.Structure.FinalizeStructure(); network.Reset(); ·       Neural networks frequently start with a random weight matrix. This provides a starting point for the training methods. These random values will be tested and refined into an acceptable solution. However, sometimes the initial random values are too far off. Sometimes it may be necessary to reset the weights again, if training is ineffective. These weights make up the long-term memory of the neural network. Additionally, some layers have threshold values that also contribute to the long-term memory of the neural network. Some neural networks also contain context layers, which give the neural network a short-term memory as well. The neural network learns by modifying these weight and threshold values. ·       Now that the neural network has been created, it must be trained. Training a Neural Network ·       construct a INeuralDataSet object - contains the input array and the expected output array (of corresponding range). Even though there is only one output value, we must still use a two-dimensional array to represent the output. public static double[][] XOR_INPUT ={ new double[2] { 0.0, 0.0 }, new double[2] { 1.0, 0.0 }, new double[2] { 0.0, 1.0 }, new double[2] { 1.0, 1.0 } };   public static double[][] XOR_IDEAL = { new double[1] { 0.0 }, new double[1] { 1.0 }, new double[1] { 1.0 }, new double[1] { 0.0 } };   INeuralDataSet trainingSet = new BasicNeuralDataSet(XOR_INPUT, XOR_IDEAL); ·       Training is the process where the neural network's weights are adjusted to better produce the expected output. Training will continue for many iterations, until the error rate of the network is below an acceptable level. Encog supports many different types of training. Resilient Propagation (RPROP) - general-purpose training algorithm. All training classes implement the ITrain interface. The RPROP algorithm is implemented by the ResilientPropagation class. Training the neural network involves calling the Iteration method on the ITrain class until the error is below a specific value. The code loops through as many iterations, or epochs, as it takes to get the error rate for the neural network to be below 1%. Once the neural network has been trained, it is ready for use. ITrain train = new ResilientPropagation(network, trainingSet);   for (int epoch=0; epoch < 10000; epoch++) { train.Iteration(); Debug.Print("Epoch #" + epoch + " Error:" + train.Error); if (train.Error > 0.01) break; } Executing a Neural Network ·       Call the Compute method on the BasicNetwork class. Console.WriteLine("Neural Network Results:"); foreach (INeuralDataPair pair in trainingSet) { INeuralData output = network.Compute(pair.Input); Console.WriteLine(pair.Input[0] + "," + pair.Input[1] + ", actual=" + output[0] + ",ideal=" + pair.Ideal[0]); } ·       The Compute method accepts an INeuralData class and also returns a INeuralData object. Neural Network Results: 0.0,0.0, actual=0.002782538818034049,ideal=0.0 1.0,0.0, actual=0.9903741937121177,ideal=1.0 0.0,1.0, actual=0.9836807956566187,ideal=1.0 1.0,1.0, actual=0.0011646072586172778,ideal=0.0 ·       the network has not been trained to give the exact results. This is normal. Because the network was trained to 1% error, each of the results will also be within generally 1% of the expected value.

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  • Scoring/analysis of Subjective testing for skills assessment

    - by ChrisBint
    I am lucky in the sense that I have been given the opportunity to be a 'Technical Troubleshooter' for our offshore development team. While I am confident and capable of dealing with most issues, I have come across something that I am not. Based on initial discussions with various team members both on and offshore, a requirement for a 'repeatable, consistent' skills assessment has been identified. In my opinion, the best way to achieve this would be a combination of objective and subjective tests. The former normally being an initial online skills assessment on various subjects, for example General C#, WCF and MVC. The latter being a technical test where the candidate would need to solve various problems and (hopefully) explain the thought processes involved with the solution whilst doing so. Obviously, the first method is consistent, repeatable and extremely accurate. The second is always going to be subjective and based on the approach, the solution (or possibly not) and other factors. The 'scoring' of this is also going to be down to the experience and skills of the assessor and this is where my problem lies; The person that is expected to be the assessor initially (me) has no experience. The people that will ultimately continue this process for other people will never remain the same due to project constraints and internal reasons, this changes the baseline for comparison. I am not aware of any suitable system that can be classed as consistent and repeatable for subjective tests with the 2 factors above, let alone if those did not exist. So anyway, I have to present a plan that will ultimately generate a skills/gap analysis and it is unlikely that I will be able to use an objective method (budget constraints most likely reason). The only option left is the subjective methods and the issues above. Does anyone have any suggestions for an approach that may tick all the boxes?

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  • SharePoint and COMException (0x80004005): Cannot complete this action

    - by Damon
    I ran into a small issue today working on a deployment.  We were moving a custom ASP.NET control from my development environment into a SharePoint layout page on a staging environment .  I was expecting some minor issues to arise since I had developed the control in an ASP.NET website project, but after getting everything moved over we got an obscure COMException error the that looked like this: Cannot complete this action. Please try again. Description: An unhandled exception occurred during the execution of the current web request. Please review the stack trace for more information about the error and where it originated in the code. Exception Details: System.Runtime.InteropServices.COMException: Cannot complete this action. [COMException (0x80004005): Cannot complete this action. .Lengthy stack trace goes here. Everything in the custom control was built using managed code, so we weren't sure why a COMException would suddenly appear. The control made use of an ITemplate to define its UI, so there was a lot of markup and binding code inside the template. As such, we started taking chunks of the template out of the layout page and eventually the error went away.  It was being caused by a section of code where we were calling a custom utility method inside some binding code: <%# WebUtility.FormatDecimal(.) %> Solution: It turns out that we were missing an Assembly and Import directive at the top of the page to let the page know where to find this method.  After adding these to the page, the error went away and everything worked great.  So a COMException (0x80004005) Cannot complete this action error is just SharePoint's friendly way of letting you know you're missing an assembly or imports reference.

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  • Verbosity Isn’t Always a Bad Thing

    - by PSteele
    There was a message posted to the Rhino.Mocks forums yesterday about verifying a single parameter of a method that accepted 5 parameters.  The code looked like this:   [TestMethod] public void ShouldCallTheAvanceServiceWithTheAValidGuid() { _sut.Send(_sampleInput); _avanceInterface.AssertWasCalled(x => x.SendData( Arg<Guid>.Is.Equal(Guid.Empty), Arg<string>.Is.Anything, Arg<string>.Is.Anything, Arg<string>.Is.Anything, Arg<string>.Is.Anything)); } Not the prettiest code, but it does work. I was going to reply that he could use the “GetArgumentsForCallsMadeOn” method to pull out an array that would contain all of the arguments.  A quick check of “args[0]” would be all that he needed.  But then Tim Barcz replied with the following: Just to help allay your fears a bit...this verbosity isn't always a bad thing.  When I read the code, based on the syntax you have used I know that for this particular test no parameters matter except the first...extremely useful in my opinion. An excellent point!  We need to make sure our unit tests are as clear as our code. Technorati Tags: Rhino.Mocks,Unit Testing

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  • Just released: a new SEO extension for the ASP.NET MVC routing engine

    - by efran.cobisi
    Dear users,after several months of hard work, we are proud to announce to the world that Cobisi's new SEO routing engine for ASP.NET MVC has been officially released! We even provide a free edition which comes at no cost, so this is something you can't really miss if you are a serious ASP.NET developer. ;)SEO routes for ASP.NET MVCCobisi SEO Extensions - this is the name of the product - is an advanced tool for software developers that allows to optimize ASP.NET MVC web applications and sites for search engines. It comes with a powerful routing engine, which extends the standard ASP.NET routing module to provide a much more flexible way to define search optimized routes, and a complete set of classes that make customizing the entire routing infrastructure very easy and cool.In its simplest form, defining a route for an MVC action is just a matter of decorating the method with the [Route("...")] attribute and specifying the desired URL. The library will take care of the rest and set up the route accordingly; while coding routes this way, Cobisi SEO Extensions also shows how the final routes will be, without leaving the Visual Studio IDE!Manage MVC routes with easeIn fact, Cobisi SEO Extensions integrates with the Visual Studio IDE to offer a large set of time-saving improvements targeted at ASP.NET developers. A new tool window, for example, allows to easily browse among the routes exposed by your applications, being them standard ASP.NET routes, MVC specific routes or SEO routes. The routes can be easily filtered on the fly, to ease finding the ones you are interested in. Double clicking a SEO route will even open the related ASP.NET MVC controller, at the beginning of the specified action method.In addition to that, Cobisi SEO Extensions allows to easily understand how each SEO route is composed by showing the routing model details directly in the IDE, beneath each MVC action route.Furthermore, Cobisi SEO Extensions helps developers to easily recognize which class is an MVC controller and which methods is an MVC action by drawing a special dashed underline mark under each items of these categories.Developers, developers, developers, ...We are really eager to receive your feedback and suggestions - please feel free to ping us with your comments! Thank you! Cheers! -- Efran Cobisi Cobisi lead developer Microsoft MVP, MCSD, MCAD, MCTS: SQL Server 2005, MCP

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  • Starting a Java activity in Unity3d Android

    - by Matthew Pavlinsky
    I wrote a small Java activity extension of UnityPlayerActivity similar to what is described in the Unity docs. It has a method for displaying a song picking interface using an ACTION_GET_CONTENT intent. I start this activity using startActivityForResult() and it absolutely kills the performance of my Unity game when it is finished, it drops to about .1 FPS afterwords. I've changed removed the onActivityResult function and even tried starting the activity from inside an onKeyDown event in Java to make sure my method of starting the activity from Unity was not the problem. Heres the code in a basic sense: package com.company.product; import com.unity3d.player.UnityPlayerActivity; import com.unity3d.player.UnityPlayer; import android.os.Bundle; import android.util.Log; import android.content.Intent; public class SongPickerActivity extends UnityPlayerActivity { private Intent myIntent; final static int PICK_SONG = 1; @Override public void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); Log.i("SongPickerActivity", "OnCreate"); myIntent = new Intent(Intent.ACTION_GET_CONTENT); myIntent.setType("audio/*"); } public void Pick() { Log.i("SongPickerActivity", "Pick"); startActivityForResult(myIntent, PICK_SONG); } @Override protected void onActivityResult(int requestCode, int resultCode, Intent data) { super.onActivityResult(requestCode, resultCode, data); } } This is causing me a bit more of a headache than it should and I would be thankful for any sort of advice. Does anyone have any experience with using custom activities in Unity Android or any insight on why this is happening or how to resolve this?

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  • Creating a JSONP Formatter for ASP.NET Web API

    - by Rick Strahl
    Out of the box ASP.NET WebAPI does not include a JSONP formatter, but it's actually very easy to create a custom formatter that implements this functionality. JSONP is one way to allow Browser based JavaScript client applications to bypass cross-site scripting limitations and serve data from the non-current Web server. AJAX in Web Applications uses the XmlHttp object which by default doesn't allow access to remote domains. There are number of ways around this limitation <script> tag loading and JSONP is one of the easiest and semi-official ways that you can do this. JSONP works by combining JSON data and wrapping it into a function call that is executed when the JSONP data is returned. If you use a tool like jQUery it's extremely easy to access JSONP content. Imagine that you have a URL like this: http://RemoteDomain/aspnetWebApi/albums which on an HTTP GET serves some data - in this case an array of record albums. This URL is always directly accessible from an AJAX request if the URL is on the same domain as the parent request. However, if that URL lives on a separate server it won't be easily accessible to an AJAX request. Now, if  the server can serve up JSONP this data can be accessed cross domain from a browser client. Using jQuery it's really easy to retrieve the same data with JSONP:function getAlbums() { $.getJSON("http://remotedomain/aspnetWebApi/albums?callback=?",null, function (albums) { alert(albums.length); }); } The resulting callback the same as if the call was to a local server when the data is returned. jQuery deserializes the data and feeds it into the method. Here the array is received and I simply echo back the number of items returned. From here your app is ready to use the data as needed. This all works fine - as long as the server can serve the data with JSONP. What does JSONP look like? JSONP is a pretty simple 'protocol'. All it does is wrap a JSON response with a JavaScript function call. The above result from the JSONP call looks like this:Query17103401925975181569_1333408916499( [{"Id":"34043957","AlbumName":"Dirty Deeds Done Dirt Cheap",…},{…}] ) The way JSONP works is that the client (jQuery in this case) sends of the request, receives the response and evals it. The eval basically executes the function and deserializes the JSON inside of the function. It's actually a little more complex for the framework that does this, but that's the gist of what happens. JSONP works by executing the code that gets returned from the JSONP call. JSONP and ASP.NET Web API As mentioned previously, JSONP support is not natively in the box with ASP.NET Web API. But it's pretty easy to create and plug-in a custom formatter that provides this functionality. The following code is based on Christian Weyers example but has been updated to the latest Web API CodePlex bits, which changes the implementation a bit due to the way dependent objects are exposed differently in the latest builds. Here's the code:  using System; using System.IO; using System.Net; using System.Net.Http.Formatting; using System.Net.Http.Headers; using System.Threading.Tasks; using System.Web; using System.Net.Http; namespace Westwind.Web.WebApi { /// <summary> /// Handles JsonP requests when requests are fired with /// text/javascript or application/json and contain /// a callback= (configurable) query string parameter /// /// Based on Christian Weyers implementation /// https://github.com/thinktecture/Thinktecture.Web.Http/blob/master/Thinktecture.Web.Http/Formatters/JsonpFormatter.cs /// </summary> public class JsonpFormatter : JsonMediaTypeFormatter { public JsonpFormatter() { SupportedMediaTypes.Add(new MediaTypeHeaderValue("application/json")); SupportedMediaTypes.Add(new MediaTypeHeaderValue("text/javascript")); //MediaTypeMappings.Add(new UriPathExtensionMapping("jsonp", "application/json")); JsonpParameterName = "callback"; } /// <summary> /// Name of the query string parameter to look for /// the jsonp function name /// </summary> public string JsonpParameterName {get; set; } /// <summary> /// Captured name of the Jsonp function that the JSON call /// is wrapped in. Set in GetPerRequestFormatter Instance /// </summary> private string JsonpCallbackFunction; public override bool CanWriteType(Type type) { return true; } /// <summary> /// Override this method to capture the Request object /// and look for the query string parameter and /// create a new instance of this formatter. /// /// This is the only place in a formatter where the /// Request object is available. /// </summary> /// <param name="type"></param> /// <param name="request"></param> /// <param name="mediaType"></param> /// <returns></returns> public override MediaTypeFormatter GetPerRequestFormatterInstance(Type type, HttpRequestMessage request, MediaTypeHeaderValue mediaType) { var formatter = new JsonpFormatter() { JsonpCallbackFunction = GetJsonCallbackFunction(request) }; return formatter; } /// <summary> /// Override to wrap existing JSON result with the /// JSONP function call /// </summary> /// <param name="type"></param> /// <param name="value"></param> /// <param name="stream"></param> /// <param name="contentHeaders"></param> /// <param name="transportContext"></param> /// <returns></returns> public override Task WriteToStreamAsync(Type type, object value, Stream stream, HttpContentHeaders contentHeaders, TransportContext transportContext) { if (!string.IsNullOrEmpty(JsonpCallbackFunction)) { return Task.Factory.StartNew(() => { var writer = new StreamWriter(stream); writer.Write( JsonpCallbackFunction + "("); writer.Flush(); base.WriteToStreamAsync(type, value, stream, contentHeaders, transportContext).Wait(); writer.Write(")"); writer.Flush(); }); } else { return base.WriteToStreamAsync(type, value, stream, contentHeaders, transportContext); } } /// <summary> /// Retrieves the Jsonp Callback function /// from the query string /// </summary> /// <returns></returns> private string GetJsonCallbackFunction(HttpRequestMessage request) { if (request.Method != HttpMethod.Get) return null; var query = HttpUtility.ParseQueryString(request.RequestUri.Query); var queryVal = query[this.JsonpParameterName]; if (string.IsNullOrEmpty(queryVal)) return null; return queryVal; } } } Note again that this code will not work with the Beta bits of Web API - it works only with post beta bits from CodePlex and hopefully this will continue to work until RTM :-) This code is a bit different from Christians original code as the API has changed. The biggest change is that the Read/Write functions no longer receive a global context object that gives access to the Request and Response objects as the older bits did. Instead you now have to override the GetPerRequestFormatterInstance() method, which receives the Request as a parameter. You can capture the Request there, or use the request to pick up the values you need and store them on the formatter. Note that I also have to create a new instance of the formatter since I'm storing request specific state on the instance (information whether the callback= querystring is present) so I return a new instance of this formatter. Other than that the code should be straight forward: The code basically writes out the function pre- and post-amble and the defers to the base stream to retrieve the JSON to wrap the function call into. The code uses the Async APIs to write this data out (this will take some getting used to seeing all over the place for me). Hooking up the JsonpFormatter Once you've created a formatter, it has to be added to the request processing sequence by adding it to the formatter collection. Web API is configured via the static GlobalConfiguration object.  protected void Application_Start(object sender, EventArgs e) { // Verb Routing RouteTable.Routes.MapHttpRoute( name: "AlbumsVerbs", routeTemplate: "albums/{title}", defaults: new { title = RouteParameter.Optional, controller = "AlbumApi" } ); GlobalConfiguration .Configuration .Formatters .Insert(0, new Westwind.Web.WebApi.JsonpFormatter()); }   That's all it takes. Note that I added the formatter at the top of the list of formatters, rather than adding it to the end which is required. The JSONP formatter needs to fire before any other JSON formatter since it relies on the JSON formatter to encode the actual JSON data. If you reverse the order the JSONP output never shows up. So, in general when adding new formatters also try to be aware of the order of the formatters as they are added. Resources JsonpFormatter Code on GitHub© Rick Strahl, West Wind Technologies, 2005-2012Posted in Web Api   Tweet !function(d,s,id){var js,fjs=d.getElementsByTagName(s)[0];if(!d.getElementById(id)){js=d.createElement(s);js.id=id;js.src="//platform.twitter.com/widgets.js";fjs.parentNode.insertBefore(js,fjs);}}(document,"script","twitter-wjs"); (function() { var po = document.createElement('script'); po.type = 'text/javascript'; po.async = true; po.src = 'https://apis.google.com/js/plusone.js'; var s = document.getElementsByTagName('script')[0]; s.parentNode.insertBefore(po, s); })();

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  • Oracle Coherence & Oracle Service Bus: REST API Integration

    - by Nino Guarnacci
    This post aims to highlight one of the features found in Oracle Coherence which allows it to be easily added and integrated inside a wider variety of projects.  The features in question are the REST API exposed by the Coherence nodes, with which you can interact in the wider mode in memory data grid.Oracle Coherence and Oracle Service Bus are natively integrated through a feature found in the Oracle Service Bus, which allows you to use the coherence grid cache during the configuration phase of a business service. This feature allows you to use an intermediate layer of cache to retrieve the answers from previous invocations of the same service, without necessarily having to invoke the real business service again. Directly from the web console of Oracle Service Bus, you can decide the policies of eviction of the objects / answers and define the discriminating parameters that identify their uniqueness.The coherence REST APIs, however, allow you to integrate both products for other necessities enabling realization of new architectures design.  Consider coherence’s node as a simple service which interoperates through the stardard services and in particular REST (with JSON and XML). Thinking of coherence as a company’s shared service, able to have an implementation of a centralized “map and reduce” which you can access  by a huge variety of protocols (transport and envelopes).An amazing step forward for those who still imagine connectors and code. This type of integration does not require writing custom code or complex implementation to be self-supported. The added value is made unique by the incredible value of both products independently, and still more out of their simple and robust integration.As already mentioned this scenario discovers a hidden new door behind the columns of these two products. The door leads to new ideas and perspectives for enterprise architectures that increasingly wink to next-generation applications: simple and dynamic, perhaps towards the mobile and web 2.0.Below, a small and simple demo useful to demonstrate how easily is to integrate these two products using the Coherence REST API. This demo is also intended to imagine new enterprise architectures using this approach.The idea is to create a centralized system of alerting, fed easily from any company’s application, regardless of the technology with which they were built . Then use a representation standard protocol: RSS, using a service exposed by the service bus; So you can browse and search only the alerts that you are interested on, by category, author, title, date, etc etc.. The steps needed to implement this system are very simple and very few. Here they are listed below and described to be easily replicated within your environment. I would remind you that the demo is only meant to demonstrate how easily is to integrate Oracle Coherence and the Oracle Service Bus, and stimulate your imagination to new technological approaches.1) Install the two products: In this demo used (if necessary, consult the installation guides of 2 products)  - Oracle Service Bus ver. 11.1.1.5.0 http://www.oracle.com/technetwork/middleware/service-bus/downloads/index.html - Oracle Coherence ver. 3.7.1 http://www.oracle.com/technetwork/middleware/coherence/downloads/index.html 2) Because you choose to create a centralized alerting system, we need to define a structure type containing some alerting attributes useful to preserve and organize the information of the various alerts sent by the different applications. Here, then it was built a java class named Alert containing the canonical properties of an alarm information:- Title- Description- System- Time- Severity 3) Therefore, we need to create two configuration files for the coherence node, in order to save the Alert objects within the grid, through the rest/http protocol (more than the native API for Java, C + +, C,. Net). Here are the two minimal configuration files for Coherence:coherence-rest-config.xml resty-server-config.xml This minimum configuration allows me to use a distributed cache named "alerts" that can  also be accessed via http - rest on the host "localhost" over port "8080", objects are of type “oracle.cohsb.Alert”. 4) Below  a simple Java class that represents the type of alert messages: 5) At this point we just need to startup our coherence node, able to listen on http protocol to manage the “alerts” cache, which will receive incoming XML or JSON objects of type Alert. Remember to include in the classpath of the coherence node, the Alert java class and the following coherence libraries and configuration files:  At this point, just run the coherence class node “com.tangosol.net.DefaultCacheServer”advising you to set the following parameters:-Dtangosol.coherence.log.level=9 -Dtangosol.coherence.log=stdout -Dtangosol.coherence.cacheconfig=[PATH_TO_THE_FILE]\resty-server-config.xml 6) Let's create a procedure to test our configuration of Coherence and in order to insert some custom alerts in our cache. The technology with which you want to achieve this functionality is fully not considerable: Javascript, Python, Ruby, Scala, C + +, Java.... Because the protocol to communicate with Coherence is simply HTTP / JSON or XML. For this little demo i choose Java: A method to send/put the alert to the cache: A method to query and view the content of the cache: Finally the main method that execute our methods:  No special library added in the classpath for our class (json struct static defined), when it will be executed, it asks some information such as title, description,... in order to compose and send an alert to the cache and then it will perform an inquiry, to the same cache. At this point, a good exercise at this point, may be to create the same procedure using other technologies, such as a simple html page containing some JavaScript code, and then using Python, Ruby, and so on.7) Now we are ready to start configuring the Oracle Service Bus in order to integrate the two products. First integrate the internal alerting system of Oracle Service Bus with our centralized alerting system based on coherence node. This ensures that by monitoring, or directly from within our Proxy Message Flow, we can throw alerts and save them directly into the Coherence node. To do this I choose to use the jms technology, natively present inside the Oracle Weblogic / Service Bus. Access to the Oracle WebLogic Administration console and create and configure a new JMS connection factory and a new jms destination (queue). Now we should create a new resource of type “alert destination” within our Oracle Service Bus project. The new “alert destination” resource should be configured using the newly created connection factory jms and jms destination. Finally, in order to withdraw the message alert enqueued in our JMS destination and send it to our coherence node, we just need to create a new business service and proxy service within our Oracle Service Bus project.Our business service is responsible for sending a message to our REST service Coherence using as a method action: PUT Finally our proxy service have to collect all messages enqueued on the destination, execute an xquery transformation on those messages  in order to translate them into valid XML / alert objects useful to be sent to our coherence service, through the newly created business service. The message flow pipeline containing the xquery transformation: Incredibly,  we just did a basic first integration between the native alerting system of Oracle Service Bus and our centralized alerting system by simply configuring our coherence node without developing anything.It's time to test it out. To do this I create a proxy service able to generate an alert using our "alert destination", whenever the proxy is invoked. After some invocation to our proxy that generates fake alerts, we could open an Internet browser and type the URL  http://localhost: 8080/alerts/  so we could see what has been inserted within the coherence node. 8) We are ready for the final step.  We would create a new message flow, that can be used to search and display the results in standard mode. To do this I choosen the standard representation of RSS, to display a formatted result on a huge variety of devices such as readers for the iPhone and Android. The inquiry may be defined already at the time of the request able to return only feed / items related to our needs. To do this we need to create a new business service, a new proxy service, and finally a new XQuery Transformation to take care of translating the collection of alerts that will be return from our coherence node in a nicely formatted RSS standard document.So we start right from this resource (xquery), which has the task of transforming a collection of alerts / xml returned from the node coherence in a type well-formatted feed RSS 2.0 our new business service that will search the alerts on our coherence node using the Rest API. And finally, our last resource, the proxy service that will be exposed as an RSS / feeds to various mobile devices and traditional web readers, in which we will intercept any search query, and transform the result returned by the business service in an RSS feed 2.0. The message flow with the transformation phase (Alert TO Feed Items): Finally some little tricks to follow during the routing to the business service, - check for any queries present in the url to require a subset of alerts  - the http header "Accept" to help get an answer XML instead of JSON: In our little demo we also static added some coherence parameters to the request:sort=time:desc;start=0;count=100I would like to get from Coherence that the results will be sorted by date, and starting from 1 up to a maximum of 100.Done!!Just incredible, our centralized alerting system is ready. Inheriting all the qualities and capabilities of the two products involved Oracle Coherence & Oracle Service Bus: - RASP (Reliability, Availability, Scalability, Performance)Now try to use your mobile device, or a normal Internet browser by accessing the RSS just published: Some urls you may test: Search for the last 100 alerts : http://localhost:7001/alarmsSearch for alerts that do not have time set to null (time is not null):http://localhost:7001/alarms?q=time+is+not+nullSearch for alerts that the system property is “Web Browser” (system = ‘Web Browser’):http://localhost:7001/alarms?q=system+%3D+%27Web+Browser%27Search for alerts that the system property is “Web Browser” and the severity property is “Fatal” and the title property contain the word “Javascript”  (system = ‘Web Broser’ and severity = ‘Fatal’ and title like ‘%Javascript%’)http://localhost:8080/alerts?q=system+%3D+%27Web+Browser%27+AND+severity+%3D+%27Fatal%27+AND+title+LIKE+%27%25Javascript%25%27 To compose more complex queries about your need I would suggest you to read the chapter in the coherence documentation inherent the Cohl language (Coherence Query Language) http://download.oracle.com/docs/cd/E24290_01/coh.371/e22837/api_cq.htm . Some useful links: - Oracle Coherence REST API Documentation http://download.oracle.com/docs/cd/E24290_01/coh.371/e22839/rest_intro.htm - Oracle Service Bus Documentation http://download.oracle.com/docs/cd/E21764_01/soa.htm#osb - REST explanation from Wikipedia http://en.wikipedia.org/wiki/Representational_state_transfer At this URL could be downloaded the whole materials of this demo http://blogs.oracle.com/slc/resource/cosb/coh-sb-demo.zip Author: Nino Guarnacci.

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  • Points on lines where the two lines are the closest together

    - by James Bedford
    Hey guys, I'm trying to find the points on two lines where the two lines are the closest. I've implemented the following method (Points and Vectors are as you'd expect, and a Line consists of a Point on the line and a non-normalized direction Vector from that point): void CDClosestPointsOnTwoLines(Line line1, Line line2, Point* closestPoints) { closestPoints[0] = line1.pointOnLine; closestPoints[1] = line2.pointOnLine; Vector d1 = line1.direction; Vector d2 = line2.direction; float a = d1.dot(d1); float b = d1.dot(d2); float e = d2.dot(d2); float d = a*e - b*b; if (d != 0) // If the two lines are not parallel. { Vector r = Vector(line1.pointOnLine) - Vector(line2.pointOnLine); float c = d1.dot(r); float f = d2.dot(r); float s = (b*f - c*e) / d; float t = (a*f - b*c) / d; closestPoints[0] = line1.positionOnLine(s); closestPoints[1] = line2.positionOnLine(t); } else { printf("Lines were parallel.\n"); } } I'm using OpenGL to draw three lines that move around the world, the third of which should be the line that most closely connects the other two lines, the two end points of which are calculated using this function. The problem is that the first point of closestPoints after this function is called will lie on line1, but the second point won't lie on line2, let alone at the closest point on line2! I've checked over the function many times but I can't see where the mistake in my implementation is. I've checked my dot product function, scalar multiplication, subtraction, positionOnLine() etc. etc. So my assumption is that the problem is within this method implementation. If it helps to find the answer, this is function supposed to be an implementation of section 5.1.8 from 'Real-Time Collision Detection' by Christer Ericson. Many thanks for any help!

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  • ASP.NET MVC localization DisplayNameAttribute alternatives: a good way

    - by Brian Schroer
    The ASP.NET MVC HTML helper methods like .LabelFor and .EditorFor use model metadata to autogenerate labels for model properties. By default it uses the property name for the label text, but if that’s not appropriate, you can use a DisplayName attribute to specify the desired label text: [DisplayName("Remember me?")] public bool RememberMe { get; set; } I’m working on a multi-language web site, so the labels need to be localized. I tried pointing the DisplayName attribute to a resource string: [DisplayName(MyResource.RememberMe)] public bool RememberMe { get; set; } …but that results in the compiler error "An attribute argument must be a constant expression, typeof expression or array creation expression of an attribute parameter type”. I got around this by creating a custom LocalizedDisplayNameAttribute class that inherits from DisplayNameAttribute: 1: public class LocalizedDisplayNameAttribute : DisplayNameAttribute 2: { 3: public LocalizedDisplayNameAttribute(string resourceKey) 4: { 5: ResourceKey = resourceKey; 6: } 7:   8: public override string DisplayName 9: { 10: get 11: { 12: string displayName = MyResource.ResourceManager.GetString(ResourceKey); 13:   14: return string.IsNullOrEmpty(displayName) 15: ? string.Format("[[{0}]]", ResourceKey) 16: : displayName; 17: } 18: } 19:   20: private string ResourceKey { get; set; } 21: } Instead of a display string, it takes a constructor argument of a resource key. The DisplayName method is overridden to get the display string from the resource file (line 12). If the key is not found, I return a formatted string containing the key (e.g. “[[RememberMe]]”) so I can tell by looking at my web pages which resource keys I haven’t defined yet (line 15). The usage of my custom attribute in the model looks like this: [LocalizedDisplayName("RememberMe")] public bool RememberMe { get; set; } That was my first attempt at localized display names, and it’s a technique that I still use in some cases, but in my next post I’ll talk about the method that I now prefer, a custom DataAnnotationsModelMetadataProvider class…

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  • Dotfuscator Deep Dive with WP7

    - by Bil Simser
    I thought I would share some experience with code obfuscation (specifically the Dotfuscator product) and Windows Phone 7 apps. These days twitter is a buzz with black hat and white operations coming out about how the marketplace is insecure and Microsoft failed, blah, blah, blah. So it’s that much more important to protect your intellectual property. You should protect it no matter what when releasing apps into the wild but more so when someone is paying for them. You want to protect the time and effort that went into your code and have some comfort that the casual hacker isn’t going to usurp your next best thing. Enter code obfuscation. Code obfuscation is one tool that can help protect your IP. Basically it goes into your compiled assemblies, rewrites things at an IL level (like renaming methods and classes and hiding logic flow) and rewrites it back so that the assembly or executable is still fully functional but prying eyes using a tool like ILDASM or Reflector can’t see what’s going on.  You can read more about code obfuscation here on Wikipedia. A word to the wise. Code obfuscation isn’t 100% secure. More so on the WP7 platform where the OS expects certain things to be as they were meant to be. So don’t expect 100% obfuscation of every class and every method and every property. It’s just not going to happen. What this does do is give you some level of protection but don’t put all your eggs in one basket and call it done. Like I said, this is just one step in the process. There are a few tools out there that provide code obfuscation and support the Windows Phone 7 platform (see links to other tools at the end of this post). One such tool is Dotfuscator from PreEmptive solutions. The thing about Dotfuscator is that they’ve struck a deal with Microsoft to provide a *free* copy of their commercial product for Windows Phone 7. The only drawback is that it only runs until March 31, 2010. However it’s a good place to start and the focus of this article. Getting Started When you fire up Dotfuscator you’re presented with a dialog to start a new project or load a previous one. We’ll start with a new project. You’re then looking at a somewhat blank screen that shows an Input tab (among others) and you’re probably wondering what to do? Click on the folder icon (first one) and browse to where your xap file is. At this point you can save the project and click on the arrow to start the process. Bam! You’re done. Right? Think again. The program did indeed run and create a new version of your xap (doing it’s thing and rewriting back your *obfuscated* assemblies) but let’s take a look at the assembly in Reflector to see the end result. Remember a xap file is really just a glorified zip file (or cab file if you prefer). When you ran Dotfuscator for the first time with the default settings you’ll see it created a new version of your xap in a folder under “My Documents” called “Dotfuscated” (you can configure the output directory in settings). Here’s the new xap file. Since a xap is just a zip, rename it to .cab or .zip or something and open it with your favorite unarchive program (I use WinRar but it doesn’t matter as long as it can unzip files). If you already have the xap file associated with your unarchive tool the rename isn’t needed. Once renamed extract the contents of the xap to your hard drive: Now you’ll have a folder with the contents of the xap file extracted: Double click or load up your assembly (WindowsPhoneDataBoundApplication1.dll in the example) in Reflector and let’s see the results: Hmm. That doesn’t look right. I can see all the methods and the code is all there for my LoadData method I wanted to protect. Product failure. Let’s return it for a refund. Hold your horses. We need to check out the settings in the program first. Remember when we loaded up our xap file. It started us on the Input tab but there was a settings tab before that. Wonder what it does? Here’s the default settings: Renaming Taking a closer look, all of the settings in Feature are disabled. WTF? Yeah, it leaves me scratching my head why an obfuscator by default doesn’t obfuscate. However it’s a simple fix to change these settings. Let’s enable Renaming as it sounds like a good start. Renaming obscures code by renaming methods and fields to names that are not understandable. Great. Run the tool again and go through the process of unzipping the updated xap and let’s take a look in Reflector again at our project. This looks a lot better. Lots of methods named a, b, c, d, etc. That’ll help slow hackers down a bit. What about our logic that we spent days weeks on? Let’s take a look at the LoadData method: What gives? We have renaming enabled but all of our code is still there. If you look through all your methods you’ll find it’s still sitting there out in the open. Control Flow Back to the settings page again. Let’s enable Control Flow now. Control Flow obfuscation synthesizes branching, conditional, and iterative constructs (such as if, for, and while) that produce valid executable logic, but yield non-deterministic semantic results when decompilation is attempted. In other words, the code runs as before, but decompilers cannot reproduce the original code. Do the dance again and let’s see the results in Reflector. Ahh, that’s better. Methods renamed *and* nobody can look at our LoadData method now. Life is good. More than Minimum This is the bare minimum to obfuscate your xap to at least a somewhat comfortable level. However I did find that while this worked in my Hello World demo, it didn’t work on one of my real world apps. I had to do some extra tweaking with that. Below are the screens that I used on one app that worked. I’m not sure what it was about the app that the approach above didn’t work with (maybe the extra assembly?) but it works and I’m happy with it. YMMV. Remember to test your obfuscated app on your device first before submitting to ensure you haven’t obfuscated the obfuscator. settings tab: rename tab: string encryption tab: premark tab: A few final notes Play with the settings and keep bumping up the bar to try to get as much obfuscation as you can. The more the better but remember you can overdo it. Always (always, always, always) deploy your obfuscated xap to your device and test it before submitting to the marketplace. I didn’t and got rejected because I had gone overboard with the obfuscation so the app wouldn’t launch at all. Not everything is going to be obfuscated. Specifically I don’t see a way to obfuscate auto properties and a few other language features. Again, if you crank the settings up you might hide these but I haven’t spent a lot of time optimizing the process. Some people might say to obfuscate your xaml using string encryption but again, test, test, test. Xaml is picky so too much obfuscation (or any) might disable your app or produce odd rendering effets. Remember, obfuscation is not 100% secure! Don’t rely on it as a sole way of protecting your assets. Other Tools Dotfuscator is one just product and isn’t the end-all be-all to obfuscation so check out others below. For example, Crypto can make it so Reflector doesn’t even recognize the app as a .NET one and won’t open it. Others can encrypt resources and Xaml markup files. Here are some other obfuscators that support the Windows Phone 7 platform. Feel free to give them a try and let people know your experience with them! Dotfuscator Windows Phone Edition Crypto Obfuscator for .NET DeepSea Obfuscation

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  • Why can I not map a dynamic texture in D3D?

    - by sebf
    I am trying to map a Texture2D resource in DirectX11 via SharpDX. The resource is declared as a ShaderResource, with Dynamic usage and the 'Write' CPU flag specified. My call however fails with a generic exception from SharpDX: _Parent.Context.MapSubresource( _Resource, 0, SharpDX.Direct3D11.MapMode.Write, SharpDX.Direct3D11.MapFlags.None, out stream ); I see from this question that it is supported. The MSDN docs and this other question hint that instead of using Context.MapSubresource() I should be using Texture2D.Map(), however, the DirectX11 Texture2D class does not define Map() (though it does for the D3D 10 equivalent). If I call the above with MapMode.WriteDiscard, the call succeeds but in this case the previous content of the texture is lost, which is no good when I only want to update a section of it. Has the Map() method been removed in Direct3D 11 or am I looking in the wrong place? Is the MapSubresource() method unsuitable or am I using it wrong? EDIT: I declared my resource as Dynamic with CPU Write Flags - not Default as I originaly wrote - sorry for the fairly huge 'typo' that changes the entire question!

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  • Java-JDBC-MySQL Error

    - by LeonardPeris
    I'm trying to get my java program to talk to a MySQL DB. So i did some reading and downloaded MySQL Connector/J. I've extracted it into my home directory ~. Here are the contents. user@hamster:~$ ls LoadDriver.class LoadDriver.java mysql-connector-java-5.1.18-bin.jar The contents of LoadDriver.java are user@hamster:~$ cat LoadDriver.java import java.sql.Connection; import java.sql.DriverManager; import java.sql.SQLException; // Notice, do not import com.mysql.jdbc.* // or you will have problems! public class LoadDriver { public static void main(String[] args) { try { // The newInstance() call is a work around for some // broken Java implementations Class.forName("com.mysql.jdbc.Driver").newInstance(); } catch (Exception ex) { System.out.println(ex); } } } The contents are the same from http://dev.mysql.com/doc/refman/5.1/en/connector-j-usagenotes-basic.html#connector-j-usagenotes-connect-drivermanager with the only change that the Exception is being printed to console in the catch block. I compile it as follows leonard@hamster:~$ javac LoadDriver.java When I try to execute it, the following is the ouput. leonard@hamster:~$ java LoadDriver java.lang.ClassNotFoundException: com.mysql.jdbc.Driver This output is consistent with the executing command, but when trying to run it with the prescribed CLASSPATH method I run into the following issue. leonard@hamster:~$ java -cp /home/leonard/mysql-connector-java-5.1.18-bin.jar LoadDriver Exception in thread "main" java.lang.NoClassDefFoundError: LoadDriver Caused by: java.lang.ClassNotFoundException: LoadDriver at java.net.URLClassLoader$1.run(URLClassLoader.java:217) at java.security.AccessController.doPrivileged(Native Method) at java.net.URLClassLoader.findClass(URLClassLoader.java:205) at java.lang.ClassLoader.loadClass(ClassLoader.java:321) at sun.misc.Launcher$AppClassLoader.loadClass(Launcher.java:294) at java.lang.ClassLoader.loadClass(ClassLoader.java:266) Could not find the main class: LoadDriver. Program will exit. Am I missing something? How do I get MySQL's own code samples running.

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  • Extension Methods in Dot Net 2.0

    - by Tom Hines
    Not that anyone would still need this, but in case you have a situation where the code MUST be .NET 2.0 compliant and you want to use a cool feature like Extension methods, there is a way.  I saw this article when looking for ways to create extension methods in C++, C# and VB:  http://msdn.microsoft.com/en-us/magazine/cc163317.aspx The author shows a simple  way to declare/define the ExtensionAttribute so it's available to 2.0 .NET code. Please read the article to learn about the when and why and use the content below to learn HOW. In the next post, I'll demonstrate cross-language calling of extension methods. Here is a version of it in C# First, here's the project showing there's no VOODOO included: using System; namespace System.Runtime.CompilerServices {    [       AttributeUsage(          AttributeTargets.Assembly          | AttributeTargets.Class          | AttributeTargets.Method,       AllowMultiple = false, Inherited = false)    ]    class ExtensionAttribute : Attribute{} } namespace TestTwoDotExtensions {    public static class Program    {       public static void DoThingCS(this string str)       {          Console.WriteLine("2.0\t{0:G}\t2.0", str);       }       static void Main(string[] args)       {          "asdf".DoThingCS();       }    } }   Here is the C++ version: // TestTwoDotExtensions_CPP.h #pragma once using namespace System; namespace System {        namespace Runtime {               namespace CompilerServices {               [                      AttributeUsage(                            AttributeTargets::Assembly                             | AttributeTargets::Class                            | AttributeTargets::Method,                      AllowMultiple = false, Inherited = false)               ]               public ref class ExtensionAttribute : Attribute{};               }        } } using namespace System::Runtime::CompilerServices; namespace TestTwoDotExtensions_CPP { public ref class CTestTwoDotExtensions_CPP {    public:            [ExtensionAttribute] // or [Extension]            static void DoThingCPP(String^ str)    {       Console::WriteLine("2.0\t{0:G}\t2.0", str);    } }; }

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  • Can´t verify my site on Google (error 403 Forbidden). I have other sites in the same host with no problems whatsoever

    - by Rosamunda Rosamunda
    I can´t verify my site on Google. I´ve done this several times for several sites, all inside the same host. I´ve tried the HTML tag method, HTML upload, Domain Name provider (I canp´t find the options that Google tell me that I should activate...), and Google Analytics. I always get this response: Verification failed for http://www.mysite.com/ using the Google Analytics method (1 minute ago). Your verification file returns a status of 403 (Forbidden) instead of 200 (OK). I´ve checked the server headers, and I get this result: REQUESTING: http://www.mysite.com GET / HTTP/1.1 Connection: Keep-Alive Keep-Alive: 300 Accept:/ Host: www.mysite.com Accept-Language: en-us Accept-Encoding: gzip, deflate User-Agent: Mozilla/4.0 (compatible; MSIE 7.0b; Windows NT 6.0) SERVER RESPONSE: HTTP/1.1 403 Forbidden Date: Wed, 19 Sep 2012 03:25:22 GMT Server: Apache/2.2.19 (Unix) mod_ssl/2.2.19 OpenSSL/0.9.8e-fips-rhel5 mod_bwlimited/1.4 PHP/5.2.17 Connection: close Content-Type: text/html; charset=iso-8859-1 Final Destination Page (It shows my actual homepage). What can I do? The hosting is the very same as in my other sites, where I didn´t have any issue at all! Thanks for your help! Note: As I have a Drupal 7 site, I´ve tried a "Drupal solution" first, but haven´t found any that solved this issue... How can it be forbidden when I can access the link perfectly ok? Is there any solution to this? Thanks!

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  • Problem with Mono and .exe file

    - by Vere Nicolson
    I have purchased a piece of software to configure programable radio control transmitters. It says it will run on Linux, see below: Digital Radio runs on: Microsoft Windows 2000/2003/XP Microsoft Windows Vista/Seven/2008, Linux Ubuntu or a distribution with Mono, 32 or 64 bit, also in a virtual machine. Linux requires the Mono package installed, with also the Visual Basic 2005 runtime library. The Linux version is the same executable file of the Windows platform, and can be execute using Mono. You don't need Wine. All the tests have been done on Ubuntu Desktop 10.10 I have tried for weeks to get the drivers for the cable to work in XP or Win7 and I admit defeat. It looks like Ubuntu can run the cable effortlessly but now I can't get the software going. Tried to run in Ubuntu 10.04 with mono, GUI failed and I got the following message in terminal. $ mono ~/Desktop/GigRadioLinux/DigitalRadio/DigitalRadio.exe The entry point method could not be loaded Windows installation requires using a 30 odd character Passkey and a 4.24k text file as a "license" to be entered during running of the exe file. Can someone tell me how I enter the passkey and license into terminal, or is that not my primary problem? I don't understand "entry point method". Tried Wine and that didn't work either. The developer responded to my earlier emails re the cable drivers, but hasn't replied to questions regarding this. If I have left out anything important let me know and I will try to supply more information.

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  • SQL SERVER – Copy Column Headers from Resultset – SQL in Sixty Seconds #027 – Video

    - by pinaldave
    SQL Server Management Studio returns results in Grid View, Text View and to the file. When we copy results from Grid View to Excel there is a common complaint that the column  header displayed in resultset is not copied to the Excel. I often spend time in performance tuning databases and I run many DMV’s in SSMS to get a quick view of the server. In my case it is almost certain that I need all the time column headers when I copy my data to excel or any other place. SQL Server Management Studio have two different ways to do this. Method 1: Ad-hoc When result is rendered you can right click on the resultset and click on Copy Header. This will copy the headers along with the resultset. Additionally, you can use the shortcut key CTRL+SHIFT+C for coping column headers along with the resultset. Method 2: Option Setting at SSMS level This is SSMS level settings and I kept this option always selected as I often need the column headers when I select the resultset. Go Tools >> Options >> Query Results >> SQL Server >> Results to Grid >> Check the Box “Include column header when copying or saving the results.” Both of the methods are discussed in following SQL in Sixty Seconds Video. Here is the code used in the video. Related Tips in SQL in Sixty Seconds: Copy Column Headers in Query Analyzers in Result Set Getting Columns Headers without Result Data – SET FMTONLY ON If we like your idea we promise to share with you educational material. Reference: Pinal Dave (http://blog.sqlauthority.com) Filed under: Database, Pinal Dave, PostADay, SQL, SQL Authority, SQL in Sixty Seconds, SQL Query, SQL Scripts, SQL Server, SQL Server Management Studio, SQL Tips and Tricks, T SQL, Technology, Video

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  • Security exception in Twitterizer

    - by Raghu
    Hi, We are using Twitterizer for Twitter integration to get the Tweets details. When making call to the method OAuthUtility.GetRequestToken, following exception is coming. System.Security.SecurityException: Request for the permission of type 'System.Net.WebPermission, System, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089' failed. When the application is hosted on IIS 5, the application works fine and the above error is coming only when the application is hosted in IIS 7 on Windows 2008 R2. and the method OAuthUtility.GetRequestToken throws above exception. It seems the issue is something with code access security. Please suggest what kind of permissions should be given to fix the security exception. The application has the Full Trust and I have even tried by registering the Twitterizer DLL in GAC and still the same error is coming. I am not sure what makes the difference between IIS 5 and IIS 7 with regards to code access security to cause that exception. Following is the stack track of the exception. [SecurityException: Request for the permission of type 'System.Net.WebPermission, System, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089' failed.] System.Security.CodeAccessSecurityEngine.Check(Object demand, StackCrawlMark& stackMark, Boolean isPermSet) +0 System.Security.CodeAccessPermission.Demand() +54 Twitterizer.OAuthUtility.ExecuteRequest(String baseUrl, Dictionary`2 parameters, HTTPVerb verb, String consumerKey, String consumerSecret, String token, String tokenSecret, WebProxy proxy) +224 Twitterizer.OAuthUtility.GetRequestToken(String consumerKey, String consumerSecret, String callbackAddress, WebProxy proxy) +238 Twitter._Default.btnSubmit_Click(Object sender, EventArgs e) +94 System.Web.UI.WebControls.Button.OnClick(EventArgs e) +115 System.Web.UI.WebControls.Button.RaisePostBackEvent(String eventArgument) +140 System.Web.UI.Page.RaisePostBackEvent(IPostBackEventHandler sourceControl, String eventArgument) +29 System.Web.UI.Page.ProcessRequestMain(Boolean includeStagesBeforeAsyncPoint, Boolean includeStagesAfterAsyncPoint) +11045655 System.Web.UI.Page.ProcessRequest(Boolean includeStagesBeforeAsyncPoint, Boolean includeStagesAfterAsyncPoint) +11045194 System.Web.UI.Page.ProcessRequest() +91 System.Web.UI.Page.ProcessRequest(HttpContext context) +240 ASP.authorization_aspx.ProcessRequest(HttpContext context) in c:\Windows\Microsoft.NET\Framework64\v2.0.50727\Temporary ASP.NET Files\twitter\c2fd5853\dcb96ae9\App_Web_y_ada-ix.0.cs:0 System.Web.CallHandlerExecutionStep.System.Web.HttpApplication.IExecutionStep.Execute() +599 System.Web.HttpApplication.ExecuteStep(IExecutionStep step, Boolean& completedSynchronously) +171 Any help would be greatly appreciated. Thanks in advance. Regards, Raghu

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  • Transforming object world space matrix to a position in world space

    - by Fredrik Boston Westman
    Im trying to make a function for picking objects with a bounding sphere however I have run in to a problem. First I check against my my bounding sphere, then if it checks out then I test against the vertexes. I have already tested my vertex picking method and it work fine, however when I check first with my bounding sphere method it dosnt register anything. My conclusion is that when im transform my sphere position in to the position of the object in world space, the transformation goes wrong ( I base this on the fact the the x coordinate always becomes 1, even tho i translate non of my meshes along the x-axis to 1). So my question is: What is the proper way to transform a objects world space matrix to a position vector ? This is how i do it now: First i set my position vector to 0. XMVECTOR meshPos = XMVectorSet(0.0f, 0.0f, 0.0f, 0.0f); Then I trannsform it with my object space matrix, and then add the offset to the center of the mesh. meshPos = XMVector3TransformCoord(meshPos, meshWorld) + centerOffset;

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  • Ogre 3d and bullet physics interaction

    - by Tim
    I have been playing around with Ogre3d and trying to integrate bullet physics. I have previously somewhat successfully got this functionality working with irrlicht and bullet and I am trying to base this on what I had done there, but modifying it to fit with Ogre. It is working but not correctly and I would like some help to understand what it is I am doing wrong. I have a state system and when I enter the "gamestate" I call some functions such as setting up a basic scene, creating the physics simulation. I am doing that as follows. void GameState::enter() { ... // Setup Physics btBroadphaseInterface *BroadPhase = new btAxisSweep3(btVector3(-1000,-1000,-1000), btVector3(1000,1000,1000)); btDefaultCollisionConfiguration *CollisionConfiguration = new btDefaultCollisionConfiguration(); btCollisionDispatcher *Dispatcher = new btCollisionDispatcher(CollisionConfiguration); btSequentialImpulseConstraintSolver *Solver = new btSequentialImpulseConstraintSolver(); World = new btDiscreteDynamicsWorld(Dispatcher, BroadPhase, Solver, CollisionConfiguration); ... createScene(); } In the createScene method I add a light and try to setup a "ground" plane to act as the ground for things to collide with.. as follows. I expect there is issues with this as I get objects colliding with the ground but half way through it and they glitch around like crazy on collision. void GameState::createScene() { m_pSceneMgr->createLight("Light")->setPosition(75,75,75); // Physics // As a test we want a floor plane for things to collide with Ogre::Entity *ent; Ogre::Plane p; p.normal = Ogre::Vector3(0,1,0); p.d = 0; Ogre::MeshManager::getSingleton().createPlane( "FloorPlane", Ogre::ResourceGroupManager::DEFAULT_RESOURCE_GROUP_NAME, p, 200000, 200000, 20, 20, true, 1, 9000,9000,Ogre::Vector3::UNIT_Z); ent = m_pSceneMgr->createEntity("floor", "FloorPlane"); ent->setMaterialName("Test/Floor"); Ogre::SceneNode *node = m_pSceneMgr->getRootSceneNode()->createChildSceneNode(); node->attachObject(ent); btTransform Transform; Transform.setIdentity(); Transform.setOrigin(btVector3(0,1,0)); // Give it to the motion state btDefaultMotionState *MotionState = new btDefaultMotionState(Transform); btCollisionShape *Shape = new btStaticPlaneShape(btVector3(0,1,0),0); // Add Mass btVector3 LocalInertia; Shape->calculateLocalInertia(0, LocalInertia); // CReate the rigid body object btRigidBody *RigidBody = new btRigidBody(0, MotionState, Shape, LocalInertia); // Store a pointer to the Ogre Node so we can update it later RigidBody->setUserPointer((void *) (node)); // Add it to the physics world World->addRigidBody(RigidBody); Objects.push_back(RigidBody); m_pNumEntities++; // End Physics } I then have a method to create a cube and give it rigid body physics properties. I know there will be errors here as I get the items colliding with the ground but not with each other properly. So I would appreciate some input on what I am doing wrong. void GameState::CreateBox(const btVector3 &TPosition, const btVector3 &TScale, btScalar TMass) { Ogre::Vector3 size = Ogre::Vector3::ZERO; Ogre::Vector3 pos = Ogre::Vector3::ZERO; Ogre::Vector3 scale = Ogre::Vector3::ZERO; pos.x = TPosition.getX(); pos.y = TPosition.getY(); pos.z = TPosition.getZ(); scale.x = TScale.getX(); scale.y = TScale.getY(); scale.z = TScale.getZ(); Ogre::Entity *entity = m_pSceneMgr->createEntity( "Box" + Ogre::StringConverter::toString(m_pNumEntities), "cube.mesh"); entity->setCastShadows(true); Ogre::AxisAlignedBox boundingB = entity->getBoundingBox(); size = boundingB.getSize(); //size /= 2.0f; // Only the half needed? //size *= 0.96f; // Bullet margin is a bit bigger so we need a smaller size entity->setMaterialName("Test/Cube"); Ogre::SceneNode *node = m_pSceneMgr->getRootSceneNode()->createChildSceneNode(); node->attachObject(entity); node->setPosition(pos); //node->scale(scale); // Physics btTransform Transform; Transform.setIdentity(); Transform.setOrigin(TPosition); // Give it to the motion state btDefaultMotionState *MotionState = new btDefaultMotionState(Transform); btVector3 HalfExtents(TScale.getX()*0.5f,TScale.getY()*0.5f,TScale.getZ()*0.5f); btCollisionShape *Shape = new btBoxShape(HalfExtents); // Add Mass btVector3 LocalInertia; Shape->calculateLocalInertia(TMass, LocalInertia); // CReate the rigid body object btRigidBody *RigidBody = new btRigidBody(TMass, MotionState, Shape, LocalInertia); // Store a pointer to the Ogre Node so we can update it later RigidBody->setUserPointer((void *) (node)); // Add it to the physics world World->addRigidBody(RigidBody); Objects.push_back(RigidBody); m_pNumEntities++; } Then in the GameState::update() method which which runs every frame to handle input and render etc I call an UpdatePhysics method to update the physics simulation. void GameState::UpdatePhysics(unsigned int TDeltaTime) { World->stepSimulation(TDeltaTime * 0.001f, 60); btRigidBody *TObject; for(std::vector<btRigidBody *>::iterator it = Objects.begin(); it != Objects.end(); ++it) { // Update renderer Ogre::SceneNode *node = static_cast<Ogre::SceneNode *>((*it)->getUserPointer()); TObject = *it; // Set position btVector3 Point = TObject->getCenterOfMassPosition(); node->setPosition(Ogre::Vector3((float)Point[0], (float)Point[1], (float)Point[2])); // set rotation btVector3 EulerRotation; QuaternionToEuler(TObject->getOrientation(), EulerRotation); node->setOrientation(1,(Ogre::Real)EulerRotation[0], (Ogre::Real)EulerRotation[1], (Ogre::Real)EulerRotation[2]); //node->rotate(Ogre::Vector3(EulerRotation[0], EulerRotation[1], EulerRotation[2])); } } void GameState::QuaternionToEuler(const btQuaternion &TQuat, btVector3 &TEuler) { btScalar W = TQuat.getW(); btScalar X = TQuat.getX(); btScalar Y = TQuat.getY(); btScalar Z = TQuat.getZ(); float WSquared = W * W; float XSquared = X * X; float YSquared = Y * Y; float ZSquared = Z * Z; TEuler.setX(atan2f(2.0f * (Y * Z + X * W), -XSquared - YSquared + ZSquared + WSquared)); TEuler.setY(asinf(-2.0f * (X * Z - Y * W))); TEuler.setZ(atan2f(2.0f * (X * Y + Z * W), XSquared - YSquared - ZSquared + WSquared)); TEuler *= RADTODEG; } I seem to have issues with the cubes not colliding with each other and colliding strangely with the ground. I have tried to capture the effect with the attached image. I would appreciate any help in understanding what I have done wrong. Thanks. EDIT : Solution The following code shows the changes I made to get accurate physics. void GameState::createScene() { m_pSceneMgr->createLight("Light")->setPosition(75,75,75); // Physics // As a test we want a floor plane for things to collide with Ogre::Entity *ent; Ogre::Plane p; p.normal = Ogre::Vector3(0,1,0); p.d = 0; Ogre::MeshManager::getSingleton().createPlane( "FloorPlane", Ogre::ResourceGroupManager::DEFAULT_RESOURCE_GROUP_NAME, p, 200000, 200000, 20, 20, true, 1, 9000,9000,Ogre::Vector3::UNIT_Z); ent = m_pSceneMgr->createEntity("floor", "FloorPlane"); ent->setMaterialName("Test/Floor"); Ogre::SceneNode *node = m_pSceneMgr->getRootSceneNode()->createChildSceneNode(); node->attachObject(ent); btTransform Transform; Transform.setIdentity(); // Fixed the transform vector here for y back to 0 to stop the objects sinking into the ground. Transform.setOrigin(btVector3(0,0,0)); // Give it to the motion state btDefaultMotionState *MotionState = new btDefaultMotionState(Transform); btCollisionShape *Shape = new btStaticPlaneShape(btVector3(0,1,0),0); // Add Mass btVector3 LocalInertia; Shape->calculateLocalInertia(0, LocalInertia); // CReate the rigid body object btRigidBody *RigidBody = new btRigidBody(0, MotionState, Shape, LocalInertia); // Store a pointer to the Ogre Node so we can update it later RigidBody->setUserPointer((void *) (node)); // Add it to the physics world World->addRigidBody(RigidBody); Objects.push_back(RigidBody); m_pNumEntities++; // End Physics } void GameState::CreateBox(const btVector3 &TPosition, const btVector3 &TScale, btScalar TMass) { Ogre::Vector3 size = Ogre::Vector3::ZERO; Ogre::Vector3 pos = Ogre::Vector3::ZERO; Ogre::Vector3 scale = Ogre::Vector3::ZERO; pos.x = TPosition.getX(); pos.y = TPosition.getY(); pos.z = TPosition.getZ(); scale.x = TScale.getX(); scale.y = TScale.getY(); scale.z = TScale.getZ(); Ogre::Entity *entity = m_pSceneMgr->createEntity( "Box" + Ogre::StringConverter::toString(m_pNumEntities), "cube.mesh"); entity->setCastShadows(true); Ogre::AxisAlignedBox boundingB = entity->getBoundingBox(); // The ogre bounding box is slightly bigger so I am reducing it for // use with the rigid body. size = boundingB.getSize()*0.95f; entity->setMaterialName("Test/Cube"); Ogre::SceneNode *node = m_pSceneMgr->getRootSceneNode()->createChildSceneNode(); node->attachObject(entity); node->setPosition(pos); node->showBoundingBox(true); //node->scale(scale); // Physics btTransform Transform; Transform.setIdentity(); Transform.setOrigin(TPosition); // Give it to the motion state btDefaultMotionState *MotionState = new btDefaultMotionState(Transform); // I got the size of the bounding box above but wasn't using it to set // the size for the rigid body. This now does. btVector3 HalfExtents(size.x*0.5f,size.y*0.5f,size.z*0.5f); btCollisionShape *Shape = new btBoxShape(HalfExtents); // Add Mass btVector3 LocalInertia; Shape->calculateLocalInertia(TMass, LocalInertia); // CReate the rigid body object btRigidBody *RigidBody = new btRigidBody(TMass, MotionState, Shape, LocalInertia); // Store a pointer to the Ogre Node so we can update it later RigidBody->setUserPointer((void *) (node)); // Add it to the physics world World->addRigidBody(RigidBody); Objects.push_back(RigidBody); m_pNumEntities++; } void GameState::UpdatePhysics(unsigned int TDeltaTime) { World->stepSimulation(TDeltaTime * 0.001f, 60); btRigidBody *TObject; for(std::vector<btRigidBody *>::iterator it = Objects.begin(); it != Objects.end(); ++it) { // Update renderer Ogre::SceneNode *node = static_cast<Ogre::SceneNode *>((*it)->getUserPointer()); TObject = *it; // Set position btVector3 Point = TObject->getCenterOfMassPosition(); node->setPosition(Ogre::Vector3((float)Point[0], (float)Point[1], (float)Point[2])); // Convert the bullet Quaternion to an Ogre quaternion btQuaternion btq = TObject->getOrientation(); Ogre::Quaternion quart = Ogre::Quaternion(btq.w(),btq.x(),btq.y(),btq.z()); // use the quaternion with setOrientation node->setOrientation(quart); } } The QuaternionToEuler function isn't needed so that was removed from code and header files. The objects now collide with the ground and each other appropriately.

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  • SQL SERVER – Capturing Wait Types and Wait Stats Information at Interval – Wait Type – Day 5 of 28

    - by pinaldave
    Earlier, I have tried to cover some important points about wait stats in detail. Here are some points that we had covered earlier. DMV related to wait stats reset when we reset SQL Server services DMV related to wait stats reset when we manually reset the wait types However, at times, there is a need of making this data persistent so that we can take a look at them later on. Sometimes, performance tuning experts do some modifications to the server and try to measure the wait stats at that point of time and after some duration. I use the following method to measure the wait stats over the time. -- Create Table CREATE TABLE [MyWaitStatTable]( [wait_type] [nvarchar](60) NOT NULL, [waiting_tasks_count] [bigint] NOT NULL, [wait_time_ms] [bigint] NOT NULL, [max_wait_time_ms] [bigint] NOT NULL, [signal_wait_time_ms] [bigint] NOT NULL, [CurrentDateTime] DATETIME NOT NULL, [Flag] INT ) GO -- Populate Table at Time 1 INSERT INTO MyWaitStatTable ([wait_type],[waiting_tasks_count],[wait_time_ms],[max_wait_time_ms],[signal_wait_time_ms], [CurrentDateTime],[Flag]) SELECT [wait_type],[waiting_tasks_count],[wait_time_ms],[max_wait_time_ms],[signal_wait_time_ms], GETDATE(), 1 FROM sys.dm_os_wait_stats GO ----- Desired Delay (for one hour) WAITFOR DELAY '01:00:00' -- Populate Table at Time 2 INSERT INTO MyWaitStatTable ([wait_type],[waiting_tasks_count],[wait_time_ms],[max_wait_time_ms],[signal_wait_time_ms], [CurrentDateTime],[Flag]) SELECT [wait_type],[waiting_tasks_count],[wait_time_ms],[max_wait_time_ms],[signal_wait_time_ms], GETDATE(), 2 FROM sys.dm_os_wait_stats GO -- Check the difference between Time 1 and Time 2 SELECT T1.wait_type, T1.wait_time_ms Original_WaitTime, T2.wait_time_ms LaterWaitTime, (T2.wait_time_ms - T1.wait_time_ms) DiffenceWaitTime FROM MyWaitStatTable T1 INNER JOIN MyWaitStatTable T2 ON T1.wait_type = T2.wait_type WHERE T2.wait_time_ms > T1.wait_time_ms AND T1.Flag = 1 AND T2.Flag = 2 ORDER BY DiffenceWaitTime DESC GO -- Clean up DROP TABLE MyWaitStatTable GO If you notice the script, I have used an additional column called flag. I use it to find out when I have captured the wait stats and then use it in my SELECT query to SELECT wait stats related to that time group. Many times, I select more than 5 or 6 different set of wait stats and I find this method very convenient to find the difference between wait stats. In a future blog post, we will talk about specific wait stats. Read all the post in the Wait Types and Queue series. Reference: Pinal Dave (http://blog.SQLAuthority.com) Filed under: Pinal Dave, PostADay, SQL, SQL Authority, SQL DMV, SQL Query, SQL Scripts, SQL Server, SQL Tips and Tricks, SQL Wait Stats, SQL Wait Types, T SQL, Technology

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  • MVC OnActionExecuting to Redirect

    - by Aligned
    Originally posted on: http://geekswithblogs.net/Aligned/archive/2014/08/12/mvc-onactionexecuting-to-redirect.aspxI recently had the following requirements in an MVC application: Given a new user that still has the default password When they first login Then the user must change their password and optionally provide contact information I found that I can override the OnActionExecuting method in a BaseController class.public class BaseController : Controller { [Inject] public ISessionManager SessionManager { get; set; } protected override void OnActionExecuting(ActionExecutingContext filterContext) { // call the base method first base.OnActionExecuting(filterContext); // if the user hasn't changed their password yet, force them to the welcome page if (!filterContext.RouteData.Values.ContainsValue("WelcomeNewUser")) { var currentUser = this.SessionManager.GetCurrentUser(); if (currentUser.FusionUser.IsPasswordChangeRequired) { filterContext.Result = new RedirectResult("/welcome"); } } } } Better yet, you can use an ActionFilterAttribute (and here) and apply the attribute to the Base or individual controllers./// <summary> /// Redirect the user to the WelcomePage if the FusionUser.IsPasswordChangeRequired is true; /// </summary> public class WelcomePageRedirectActionFilterAttribute : ActionFilterAttribute { [Inject] public ISessionManager SessionManager { get; set; } public override void OnActionExecuting(ActionExecutingContext actionContext) { base.OnActionExecuting(actionContext); // if the user hasn't changed their password yet, force them to the welcome page if (actionContext.RouteData.Values.ContainsValue("WelcomeNewUser")) { return; } var currentUser = this.SessionManager.GetCurrentUser(); if (currentUser.FusionUser.IsPasswordChangeRequired) { actionContext.Result = new RedirectResult("/welcome"); } } }  [WelcomePageRedirectActionFilterAttribute] public class BaseController : Controller { ... } The requirement is now met.

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