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  • Inheritance Mapping Strategies with Entity Framework Code First CTP5: Part 2 – Table per Type (TPT)

    - by mortezam
    In the previous blog post you saw that there are three different approaches to representing an inheritance hierarchy and I explained Table per Hierarchy (TPH) as the default mapping strategy in EF Code First. We argued that the disadvantages of TPH may be too serious for our design since it results in denormalized schemas that can become a major burden in the long run. In today’s blog post we are going to learn about Table per Type (TPT) as another inheritance mapping strategy and we'll see that TPT doesn’t expose us to this problem. Table per Type (TPT)Table per Type is about representing inheritance relationships as relational foreign key associations. Every class/subclass that declares persistent properties—including abstract classes—has its own table. The table for subclasses contains columns only for each noninherited property (each property declared by the subclass itself) along with a primary key that is also a foreign key of the base class table. This approach is shown in the following figure: For example, if an instance of the CreditCard subclass is made persistent, the values of properties declared by the BillingDetail base class are persisted to a new row of the BillingDetails table. Only the values of properties declared by the subclass (i.e. CreditCard) are persisted to a new row of the CreditCards table. The two rows are linked together by their shared primary key value. Later, the subclass instance may be retrieved from the database by joining the subclass table with the base class table. TPT Advantages The primary advantage of this strategy is that the SQL schema is normalized. In addition, schema evolution is straightforward (modifying the base class or adding a new subclass is just a matter of modify/add one table). Integrity constraint definition are also straightforward (note how CardType in CreditCards table is now a non-nullable column). Another much more important advantage is the ability to handle polymorphic associations (a polymorphic association is an association to a base class, hence to all classes in the hierarchy with dynamic resolution of the concrete class at runtime). A polymorphic association to a particular subclass may be represented as a foreign key referencing the table of that particular subclass. Implement TPT in EF Code First We can create a TPT mapping simply by placing Table attribute on the subclasses to specify the mapped table name (Table attribute is a new data annotation and has been added to System.ComponentModel.DataAnnotations namespace in CTP5): public abstract class BillingDetail {     public int BillingDetailId { get; set; }     public string Owner { get; set; }     public string Number { get; set; } } [Table("BankAccounts")] public class BankAccount : BillingDetail {     public string BankName { get; set; }     public string Swift { get; set; } } [Table("CreditCards")] public class CreditCard : BillingDetail {     public int CardType { get; set; }     public string ExpiryMonth { get; set; }     public string ExpiryYear { get; set; } } public class InheritanceMappingContext : DbContext {     public DbSet<BillingDetail> BillingDetails { get; set; } } If you prefer fluent API, then you can create a TPT mapping by using ToTable() method: protected override void OnModelCreating(ModelBuilder modelBuilder) {     modelBuilder.Entity<BankAccount>().ToTable("BankAccounts");     modelBuilder.Entity<CreditCard>().ToTable("CreditCards"); } Generated SQL For QueriesLet’s take an example of a simple non-polymorphic query that returns a list of all the BankAccounts: var query = from b in context.BillingDetails.OfType<BankAccount>() select b; Executing this query (by invoking ToList() method) results in the following SQL statements being sent to the database (on the bottom, you can also see the result of executing the generated query in SQL Server Management Studio): Now, let’s take an example of a very simple polymorphic query that requests all the BillingDetails which includes both BankAccount and CreditCard types: projects some properties out of the base class BillingDetail, without querying for anything from any of the subclasses: var query = from b in context.BillingDetails             select new { b.BillingDetailId, b.Number, b.Owner }; -- var query = from b in context.BillingDetails select b; This LINQ query seems even more simple than the previous one but the resulting SQL query is not as simple as you might expect: -- As you can see, EF Code First relies on an INNER JOIN to detect the existence (or absence) of rows in the subclass tables CreditCards and BankAccounts so it can determine the concrete subclass for a particular row of the BillingDetails table. Also the SQL CASE statements that you see in the beginning of the query is just to ensure columns that are irrelevant for a particular row have NULL values in the returning flattened table. (e.g. BankName for a row that represents a CreditCard type) TPT ConsiderationsEven though this mapping strategy is deceptively simple, the experience shows that performance can be unacceptable for complex class hierarchies because queries always require a join across many tables. In addition, this mapping strategy is more difficult to implement by hand— even ad-hoc reporting is more complex. This is an important consideration if you plan to use handwritten SQL in your application (For ad hoc reporting, database views provide a way to offset the complexity of the TPT strategy. A view may be used to transform the table-per-type model into the much simpler table-per-hierarchy model.) SummaryIn this post we learned about Table per Type as the second inheritance mapping in our series. So far, the strategies we’ve discussed require extra consideration with regard to the SQL schema (e.g. in TPT, foreign keys are needed). This situation changes with the Table per Concrete Type (TPC) that we will discuss in the next post. References ADO.NET team blog Java Persistence with Hibernate book a { text-decoration: none; } a:visited { color: Blue; } .title { padding-bottom: 5px; font-family: Segoe UI; font-size: 11pt; font-weight: bold; padding-top: 15px; } .code, .typeName { font-family: consolas; } .typeName { color: #2b91af; } .padTop5 { padding-top: 5px; } .padTop10 { padding-top: 10px; } p.MsoNormal { margin-top: 0in; margin-right: 0in; margin-bottom: 10.0pt; margin-left: 0in; line-height: 115%; font-size: 11.0pt; font-family: "Calibri" , "sans-serif"; }

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  • Instructions on how to configure a WebLogic Cluster and use it with Oracle Http Server

    - by Laurent Goldsztejn
    On October 17th I delivered a webcast on WebLogic Clustering that included a demo with Apache as the proxy server.  I realized that many steps are needed to set up the configuration I used during the demo.  The purpose of this article is to go through these steps to show how quickly and easily one can define a new cluster and then proxy requests via an Oracle Http Server (OHS). The domain configuration wizard offers the option to create a cluster.  The administration console or WLST, the Weblogic scripting tool can also be used to define a new cluster.  It can be created at any time but the servers that will participate in it cannot be in a running state. Cluster Creation using the configuration wizard Network and architecture requirements need to be considered while choosing between unicast and multicast. Multicast Vs. Unicast with WebLogic Clustering is of great help to make the best decision between the two messaging modes.  In addition, Configure Cluster offers details on each single field displayed above. After this initial configuration page, individual servers could be assigned to this newly created cluster although servers can be added later to the cluster.  What is not recommended is for the Admin server to participate in a cluster as the main purpose of the Admin server is to perform the bulk of the processing for the domain.  Servers need to stop before being assigned to a cluster.  There is also no minimum number of servers that have to participate in the cluster. At this point the configuration should be done and the cluster created successfully.  This can easily be verified from the console. Each clustered managed server can be launched to join the cluster.   At startup the following messages should be logged for each clustered managed server: <Notice> <WeblogicServer> <BEA-000365> <Server state changed to STARTING> <Notice> <Cluster> <BEA-000197> <Listening for announcements from cluster using messaging_mode cluster messaging> <Notice> <Cluster> <BEA-000133> <Waiting to synchronize with other running members of cluster_name>  It's time to try sending requests to the cluster and we will do this with the help of Oracle Http Server to play the role of a proxy server to demonstrate load balancing.  Proxy Server configuration  The first step is to download Weblogic Server Web Server Plugin that will enhance the web server by handling requests aimed at being sent to the Weblogic cluster.  For our test Oracle Http Server (OHS) will be used.  However plug-ins are also available for Apache Http server, Microsoft Internet Information Server (IIS), Oracle iPlanet Webserver or even WebLogic Server with the HttpClusterServlet. Once OHS is installed on the system, the configuration file, mod_wl_ohs.conf, will need to be altered to include Weblogic proxy specifics. First of all, add the following directive to instruct Apache to load the Weblogic shared object module extracted from the plugins file just downloaded. LoadModule weblogic_module modules/mod_wl_ohs.so and then create an IfModule directive to encapsulate the following location block so that proxy will be enabled by path (each request including /wls will be directed directly to the WebLogic Cluster).  You could also proxy requests by MIME type using MatchExpression in the Location block. <IfModule weblogic_module> <Location /wls>    SetHandler weblogic-handler    PathTrim /wls    WebLogicCluster MS1_URL:port,MS2_URL:port    Debug ON    WLLogFile        c:/tmp/global_proxy.log     WLTempDir        "c:/myTemp"    DebugConfigInfo  On </Location> </IfModule> SetHandler specifies the handler for the plug-in module  PathTrim will instruct the plug-in to trim /w ls from the URL before forwarding the request to the cluster. The list of WebLogic Servers defined in WeblogicCluster could contain a mixed set of clustered and single servers.  However, the dynamic list returned for this parameter will only contain valid clustered servers and may contain more servers if not all clustered servers are listed in WeblogicCluster. Testing proxy and load balancing It's time to start OHS web server which should at this point be configured correctly to proxy requests to the clustered servers.  By default round-robin is the load balancing strategy set by WebLogic. Testing the load balancing can be easily done by disabling cookies on your browser given that a request containing a cookie attempts to connect to the primary server. If that attempt fails, the plug-in attempts to make a connection to the next available server in the list in a round-robin fashion.  With cookies enabled, you could use two different browsers to test the load balancing with a JSP page that contains the following: <%@ page contentType="text/html; charset=iso-8859-1" language="java"  %>  <%  String path = request.getContextPath();   String getProtocol=request.getScheme();   String getDomain=request.getServerName();   String getPort=Integer.toString(request.getLocalPort());   String getPath = getProtocol+"://"+getDomain+":"+getPort+path+"/"; %> <html> <body> Receiving Server <%=getPath%> </body> </html>  Assuming that you name the JSP page Test.jsp and the webapp that contains it TestApp, your browsers should open the following URL: http://localhost/wls/TestApp/Test.jsp  Each browser should connect to a different clustered server and this simple JSP should confirm that.  The webapp that contains the JSP needs to be deployed to the cluster. You can also verify that the load is correctly balanced by looking at the proxy log file.  Each request generates a set of log entries that starts with : timestamp ================New Request: Each request is associated with a primary server and a secondary server if one is available.  For our test request, the following entries should appear in the log as well:Using Uri /wls/TestApp/Test.jsp After trimming path: '/TestApp/Test.jsp' The final request string is '/TestApp/Test.jsp' If an exception occurs, it should also be logged in the proxy log file with the prefix:timestamp *******Exception type   WeblogicBridgeConfig DebugConfigInfo enables runtime statistics and the production of configuration information.  For security purposes, this parameter should be turned off in production. http://webserver_host:port/path/xyz.jsp?__WebLogicBridgeConfig will display a proxy bridge page detailing the plugin configuration followed by runtime statistics which could help in diagnosing issues along with the analyzing of the proxy log file.  In our example the url would be: http://localhost/wls/TestApp/Test.jsp?__WebLogicBridgeConfig  Here is how the top section of the screen can look like: The bottom part of the page contains runtime statistics, here is a snippet of it (unrelated with the previous JSP example).   This entire plugin configuration should be very similar with other web servers, what varies is the name of the proxy server configuration file. So, as you can see, it only takes a few minutes to configure a Weblogic cluster and get servers to join it. 

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  • Azure Service Bus - Authorization failure

    - by Michael Stephenson
    I fell into this trap earlier in the week with a mistake I made when configuring a service to send and listen on the azure service bus and I thought it would be worth a little note for future reference as I didnt find anything online about it.  After configuring everything when I ran my code sample I was getting the below error. WebHost failed to process a request.Sender Information: System.ServiceModel.ServiceHostingEnvironment+HostingManager/28316044Exception: System.ServiceModel.ServiceActivationException: The service '/-------/BrokeredMessageService.svc' cannot be activated due to an exception during compilation.  The exception message is: Generic: There was an authorization failure. Make sure you have specified the correct SharedSecret, SimpleWebToken or Saml transport client credentials.. ---> Microsoft.ServiceBus.AuthorizationFailedException: Generic: There was an authorization failure. Make sure you have specified the correct SharedSecret, SimpleWebToken or Saml transport client credentials.   at Microsoft.ServiceBus.RelayedOnewayTcpClient.ConnectRequestReplyContext.Send(Message message, TimeSpan timeout, IDuplexChannel& channel)   at Microsoft.ServiceBus.RelayedOnewayTcpListener.RelayedOnewayTcpListenerClient.Connect(TimeSpan timeout)   at Microsoft.ServiceBus.RelayedOnewayTcpClient.EnsureConnected(TimeSpan timeout)   at Microsoft.ServiceBus.Channels.CommunicationObject.Open(TimeSpan timeout)   at Microsoft.ServiceBus.Channels.RefcountedCommunicationObject.Open(TimeSpan timeout)   at Microsoft.ServiceBus.RelayedOnewayChannelListener.OnOpen(TimeSpan timeout)   at Microsoft.ServiceBus.Channels.CommunicationObject.Open(TimeSpan timeout)   at System.ServiceModel.Dispatcher.ChannelDispatcher.OnOpen(TimeSpan timeout)   at System.ServiceModel.Channels.CommunicationObject.Open(TimeSpan timeout)   at System.ServiceModel.ServiceHostBase.OnOpen(TimeSpan timeout)   at System.ServiceModel.Channels.CommunicationObject.Open(TimeSpan timeout)   at Microsoft.ServiceBus.SocketConnectionTransportManager.OnOpen(TimeSpan timeout)   at Microsoft.ServiceBus.Channels.TransportManager.Open(TimeSpan timeout, TransportChannelListener channelListener)   at Microsoft.ServiceBus.Channels.TransportManagerContainer.Open(TimeSpan timeout, SelectTransportManagersCallback selectTransportManagerCallback)   at Microsoft.ServiceBus.SocketConnectionChannelListener`2.OnOpen(TimeSpan timeout)   at Microsoft.ServiceBus.Channels.CommunicationObject.Open(TimeSpan timeout)   at Microsoft.ServiceBus.Channels.CommunicationObject.Open(TimeSpan timeout)   at System.ServiceModel.Dispatcher.ChannelDispatcher.OnOpen(TimeSpan timeout)   at System.ServiceModel.Channels.CommunicationObject.Open(TimeSpan timeout)   at System.ServiceModel.ServiceHostBase.OnOpen(TimeSpan timeout)   at System.ServiceModel.Channels.CommunicationObject.Open(TimeSpan timeout)   at System.ServiceModel.ServiceHostingEnvironment.HostingManager.ActivateService(String normalizedVirtualPath)   at System.ServiceModel.ServiceHostingEnvironment.HostingManager.EnsureServiceAvailable(String normalizedVirtualPath)   --- End of inner exception stack trace ---   at System.ServiceModel.ServiceHostingEnvironment.HostingManager.EnsureServiceAvailable(String normalizedVirtualPath)   at System.ServiceModel.ServiceHostingEnvironment.EnsureServiceAvailableFast(String relativeVirtualPath)Process Name: w3wpProcess ID: 8056As recommended by the error message I checked everything about the application configuration and also the keys and eventually I found the problem.When I set the permissions in the ACS rule group I had copied and pasted the claim name for net.windows.servicebus.action from the Azure portal and hadnt spotted the <space> character on the end of it like you sometimes pick up when copying text in the browser.  This meant that the listen and send permissions were not setup correctly which is why (as you would expect) my two applications could not connect to the service bus.So lesson learnt here, if you do copy and paste into the ACS rules just be careful you dont leave a space on the end of anything otherwise it will be difficult to spot that its configured incorrectly

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  • ODI 11g - Cleaning control characters and User Functions

    - by David Allan
    In ODI user functions have a poor name really, they should be user expressions - a way of wrapping common expressions that you may wish to reuse many times - across many different technologies is an added bonus. To illustrate look at the problem of how to remove control characters from text. Users ask these types of questions over all technologies - Microsoft SQL Server, Oracle, DB2 and for many years - how do I clean a string, how do I tokenize a string and so on. After some searching around you will find a few ways of doing this, in Oracle there is a convenient way of using the TRANSLATE and REPLACE functions. So you can convert some text using the following SQL; replace( translate('This is my string'||chr(9)||' which has a control character', chr(3)||chr(4)||chr(5)||chr(9), chr(3) ), chr(3), '' ) If you had many columns to perform this kind of transformation on, in the Oracle database the natural solution you'd go to would be to code this as a PLSQL function since you don't want the code splattered everywhere. Someone tells you that there is another control character that needs added equals a maintenance headache. Coding it as a PLSQL function will incur a context switch between SQL and PLSQL which could prove costly. In ODI user functions let you capture this expression text and reference it many times across your mappings. This will protect the expression from being copy-pasted by developers and make maintenance much simpler - change the expression definition in one place. Firstly define a name and a syntax for the user function, I am calling it UF_STRIP_BAD_CHARACTERS and it has one parameter an input string;  We then can define an implementation for each technology we will use it, I will define Oracle's using the inputString parameter and the TRANSLATE and REPLACE functions with whatever control characters I want to replace; I can then use this inside mapping expressions in ODI, below I am cleaning the ENAME column - a fabricated example but you get the gist.  Note when I use the user function the function name remains in the text of the mapping, the actual expression is not substituted until I generate the scenario. If you generate the scenario and export the scenario you can have a peak at the code that is processed in the runtime - below you can see a snippet of my export scenario;  That's all for now, hopefully a useful snippet of info.

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  • What makes signed integers behave differently?

    - by 000
    In this example of x86_64 hex/disassembled code I see: 48B80000000000000000 mov rax, 0x0 Signed Byte 52 Unsigned Byte 52 Signed Short 14388 Unsigned Short 14388 Signed Int 943863860 Unsigned Int 943863860 Signed Int64 3472328296363079732 Unsigned Int64 3472328296363079732 Float 4.630555e-05 Double 1.39804332763832e-76 String 48B80000000000000000 which to me appears to have the same functionality as: 48C7C000000000 mov rax, 0x0 48C7C000000000 Signed Byte 52 Unsigned Byte 52 Signed Short 14388 Unsigned Short 14388 Signed Int 927152180 Unsigned Int 927152180 Signed Int64 3472328377950746676 Unsigned Int64 3472328377950746676 Float 1.163599e-05 Double 1.39806836023098e-76 String 48C7C000000000 How is the first example treated differently from the second example?

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  • How do I tell the cases when it's worth to use LINQ?

    - by Lijo
    Many things in LINQ can be accomplished without the library. But for some scenarios, LINQ is most appropriate. Examples are: SELECT - http://stackoverflow.com/questions/11883262/wrapping-list-items-inside-div-in-a-repeater SelectMany, Contains - http://stackoverflow.com/questions/11778979/better-code-pattern-for-checking-existence-of-value Enumerable.Range - http://stackoverflow.com/questions/11780128/scalable-c-sharp-code-for-creating-array-from-config-file WHERE http://stackoverflow.com/questions/13171850/trim-string-if-a-string-ends-with-a-specific-word What factors to take into account when deciding between LINQ and regular .Net language elements?

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  • Data Generator Source Adapter

    This component needs little explanation. It generates random integer (DT_I4) and string (DT_WSTR) data and places them in the pipeline. You specify how many columns of each you would like and for any string columns you pass a fixed length value. You then need to specify how many rows in total you require to be generated. This component is used by us to do testing of the pipeline and components downstream. Previously we would have used a script component (as a source) to generate the rows but found ourselves rewriting the code too often so created this component. Screenshots SQL Server 2005 Integration Services SQL Server 2008/2012 Integration Services The component is provided as an MSI file, however to complete the installation, you will have to add the transformation to the Visual Studio toolbox manually. Right-click the toolbox, and select Choose Items.... Select the SSIS Data Flow Items tab, and then check the Data Generator Source from the list. Downloads The Data Generator Source Adapter is available for SQL Server 2005, SQL Server 2008 (includes R2) and SQL Server 2012. Please choose the version to match your SQL Server version, or you can install multiple versions and use them side by side if you have more than one version of SQL Server installed. Data Generator Source Adapter for SQL Server 2005 Data Generator Source Adapter for SQL Server 2008 Data Generator Source Adapter for SQL Server 2012 Version History SQL Server 2012 Version 3.0.0.30 - SQL Server 2012 release. Includes upgrade support for both 2005 and 2008 packages to 2012. (5 Jun 2012) SQL Server 2008 Version 2.0.0.29 - SQL Server 2008 February 2008 CTP. Includes support for upgrade of 2005 packages. Simplified user interface. (4 Mar 2008) Version 2.0.0.27 - SQL Server 2008 November 2007 CTP. String columns will now use the default system code page. Previously string columns always used 1252. (15 Feb 2008) SQL Server 2005 Version 1.1.0.23 - SQL Server 2005 RTM Refresh. SP1 Compatibility Testing. (12 Jun 2006) Version 1.0.0.0 - SQL Server 2005 IDW 16 Sept CTP. Public release. (6 Oct 2005)

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  • Design: classes with same implementation but different method names

    - by Dror Helper
    I have multiple classes that have similar implementation for different named methods: class MyClassX { public int MyClassXIntMethod(){} public string MyClassXStringMethod(){} } class MyClassY { public int MyClassYIntMethod(){} public string MyClassYStringMethod(){} } the methods inside the classes have similar implementation but because the method's names are different (due to 3rd party constraints) i cannot use inheritance. I'm looking for an elegant solution that would be better than implementing the same functionality over and over again.

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  • Loading levels from .txt or .XML for XNA

    - by Dave Voyles
    I'm attemptin to add multiple levels to my pong game. I'd like to simply exchange a few elements with each level, nothing crazy. Just the background texture, the color of the AI paddle (the one on the right side), and the music. It seems that the best way to go about this is by utilizing the StreamReader to read and write the files from XML. If there is a better, or more efficient alternative way then I'm all for it. In looking over the XNA Starter Platformer Kit provided by MS it seems that they've done it in this manner as well. I'm perplexed by a few things, however, namely parts within the Level class which aren't commented. /// <summary> /// Iterates over every tile in the structure file and loads its /// appearance and behavior. This method also validates that the /// file is well-formed with a player start point, exit, etc. /// </summary> /// <param name="fileStream"> /// A stream containing the tile data. /// </param> private void LoadTiles(Stream fileStream) { // Load the level and ensure all of the lines are the same length. int width; List<string> lines = new List<string>(); using (StreamReader reader = new StreamReader(fileStream)) { string line = reader.ReadLine(); width = line.Length; while (line != null) { lines.Add(line); if (line.Length != width) throw new Exception(String.Format("The length of line {0} is different from all preceeding lines.", lines.Count)); line = reader.ReadLine(); } } What does width = line.Length mean exactly? I mean I know how it reads the line, but what difference does it make if one line is longer than any of the others? Finally, their levels are simply text files that look like this: .................... .................... .................... .................... .................... .................... .................... .........GGG........ .........###........ .................... ....GGG.......GGG... ....###.......###... .................... .1................X. #################### It can't be that easy..... Can it?

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  • how to enable opengl 2.0 and webgl on gma 3150 ?

    - by mahmoudelbadry
    hi, i have a dell mini 1012 which has an intel n450 processor and gma 3150 integrated graphics card running ubuntu 10.10 according to the intel website the graphics card support opengl 2.0 http://software.intel.com/en-us/articles/quick-reference-guide-to-intel-integrated-graphics/#9 but when i type glxinfo in terminal the opengl version string gives me the following OpenGL version string: 1.4 Mesa 7.9-devel i installed the latest drivers but it didn't work. so, how can i enable opengl 2.0 on this card?? thanks

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  • Subterranean IL: Exception handling 1

    - by Simon Cooper
    Today, I'll be starting a look at the Structured Exception Handling mechanism within the CLR. Exception handling is quite a complicated business, and, as a result, the rules governing exception handling clauses in IL are quite strict; you need to be careful when writing exception clauses in IL. Exception handlers Exception handlers are specified using a .try clause within a method definition. .try <TryStartLabel> to <TryEndLabel> <HandlerType> handler <HandlerStartLabel> to <HandlerEndLabel> As an example, a basic try/catch block would be specified like so: TryBlockStart: // ... leave.s CatchBlockEndTryBlockEnd:CatchBlockStart: // at the start of a catch block, the exception thrown is on the stack callvirt instance string [mscorlib]System.Object::ToString() call void [mscorlib]System.Console::WriteLine(string) leave.s CatchBlockEnd CatchBlockEnd: // method code continues... .try TryBlockStart to TryBlockEnd catch [mscorlib]System.Exception handler CatchBlockStart to CatchBlockEnd There are four different types of handler that can be specified: catch <TypeToken> This is the standard exception catch clause; you specify the object type that you want to catch (for example, [mscorlib]System.ArgumentException). Any object can be thrown as an exception, although Microsoft recommend that only classes derived from System.Exception are thrown as exceptions. filter <FilterLabel> A filter block allows you to provide custom logic to determine if a handler block should be run. This functionality is exposed in VB, but not in C#. finally A finally block executes when the try block exits, regardless of whether an exception was thrown or not. fault This is similar to a finally block, but a fault block executes only if an exception was thrown. This is not exposed in VB or C#. You can specify multiple catch or filter handling blocks in each .try, but fault and finally handlers must have their own .try clause. We'll look into why this is in later posts. Scoped exception handlers The .try syntax is quite tricky to use; it requires multiple labels, and you've got to be careful to keep separate the different exception handling sections. However, starting from .NET 2, IL allows you to use scope blocks to specify exception handlers instead. Using this syntax, the example above can be written like so: .try { // ... leave.s EndSEH}catch [mscorlib]System.Exception { callvirt instance string [mscorlib]System.Object::ToString() call void [mscorlib]System.Console::WriteLine(string) leave.s EndSEH}EndSEH:// method code continues... As you can see, this is much easier to write (and read!) than a stand-alone .try clause. Next time, I'll be looking at some of the restrictions imposed by SEH on control flow, and how the C# compiler generated exception handling clauses.

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  • Why is Double.Parse so slow?

    - by alexhildyard
    I was recently investigating a bottleneck in one of my applications, which read a CSV file from disk using a TextReader a line at a time, split the tokens, called Double.Parse on each one, then shunted the results into an object list. I was surprised to find it was actually the Double.Parse which seemed to be taking up most of the time.Googling turned up this, which is a little unfocused in places but throws out some excellent ideas:It makes more sense to work with binary format directly, rather than coerce strings into doublesThere is a significant performance improvement in composing doubles directly from the byte stream via long intermediariesString.Split is inefficient on fixed length recordsIn fact it turned out that my problem was more insidious and also more mundane -- a simple case of bad data in, bad data out. Since I had been serialising my Doubles as strings, when I inadvertently divided by zero and produced a "NaN", this of course was serialised as well without error. And because I was reading in using Double.Parse, these "NaN" fields were also (correctly) populating real Double objects without error. The issue is that Double.Parse("NaN") is incredibly slow. In fact, it is of the order of 2000x slower than parsing a valid double. For example, the code below gave me results of 357ms to parse 1000 NaNs, versus 15ms to parse 100,000 valid doubles.            const int invalid_iterations = 1000;            const int valid_iterations = invalid_iterations * 100;            const string invalid_string = "NaN";            const string valid_string = "3.14159265";            DateTime start = DateTime.Now;                        for (int i = 0; i < invalid_iterations; i++)            {                double invalid_double = Double.Parse(invalid_string);            }            Console.WriteLine(String.Format("{0} iterations of invalid double, time taken (ms): {1}",                invalid_iterations,                ((TimeSpan)DateTime.Now.Subtract(start)).Milliseconds            ));            start = DateTime.Now;            for (int i = 0; i < valid_iterations; i++)            {                double valid_double = Double.Parse(valid_string);            }            Console.WriteLine(String.Format("{0} iterations of valid double, time taken (ms): {1}",                valid_iterations,                ((TimeSpan)DateTime.Now.Subtract(start)).Milliseconds            )); I think the moral is to look at the context -- specifically the data -- as well as the code itself. Once I had corrected my data, the performance of Double.Parse was perfectly acceptable, and while clearly it could have been improved, it was now sufficient to my needs.

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  • How to detect browser type and version from ADF Faces

    - by Frank Nimphius
    Normal 0 false false false EN-US X-NONE X-NONE /* Style Definitions */ table.MsoNormalTable {mso-style-name:"Table Normal"; mso-tstyle-rowband-size:0; mso-tstyle-colband-size:0; mso-style-noshow:yes; mso-style-priority:99; mso-style-qformat:yes; mso-style-parent:""; mso-padding-alt:0in 5.4pt 0in 5.4pt; mso-para-margin:0in; mso-para-margin-bottom:.0001pt; mso-pagination:widow-orphan; font-size:11.0pt; font-family:"Calibri","sans-serif"; mso-ascii-font-family:Calibri; mso-ascii-theme-font:minor-latin; mso-fareast-font-family:"Times New Roman"; mso-fareast-theme-font:minor-fareast; mso-hansi-font-family:Calibri; mso-hansi-theme-font:minor-latin; mso-bidi-font-family:"Times New Roman"; mso-bidi-theme-font:minor-bidi;} Sometimes ADF applications need to know about the user browser type and version. For this, assuming you need this information in Java, you can use the Trinidad RequestContext object. You could also use the AdfFacesContext object for the same, but since the ADF Faces Agent class is marked as deprecated, using the equivalent Trinidad classes is the better choice. The source code below prints the user browser information to the Oracle JDeveloper message window import org.apache.myfaces.trinidad.context.Agent; import org.apache.myfaces.trinidad.context.RequestContext; … RequestContext requestCtx = RequestContext.getCurrentInstance(); Agent agent = requestCtx.getAgent(); String version = agent.getAgentVersion(); String browser = agent.getAgentName(); String platform = agent.getPlatformName(); String platformVersion = agent.getPlatformVersion(); System.out.println("=================="); System.out.println("Your browser information: "); System.out.println("Browser: "+browser); System.out.println("Browser Version : "+version); System.out.println("Browser Platform: "+platform); System.out.println("Browser Platform Version: "+platformVersion); System.out.println("==================");

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  • Unity works on my PC but not on the Server. What did I miss?

    - by Erik France
    I have a web service using Microsoft Unity to hook the pieces together.  It all works fine on my PC but when I put it on the web server, I receive this error message: System.ServiceModel.FaultException`1[System.ServiceModel.ExceptionDetail]: The value of the property 'type' cannot be parsed. The error is: Method 'GetClaimsForUser' in type 'WebService.Implementation.ClaimsRetriever' from assembly 'WebService.Implementation, Version=1.0.0.0, Culture=neutral, PublicKeyToken=62cac0f1a908971a' does not have an implementation. If I look at the web.config, I see the following: <unity>     <typeAliases>       <typeAlias alias="ITokenGenerator" type="WebService.Interfaces.ITokenGenerator, WebService.Interfaces" />       <typeAlias alias="TokenGenerator" type="WebService.Implementation.TokenGenerator, WebService.Implementation" />       <typeAlias alias="IClaimsRetriever" type="WebService.Interfaces.IClaimsRetriever, WebService.Interfaces" />       <typeAlias alias="ClaimsRetriever" type="WebService.Implementation.ClaimsRetriever, WebService.Implementation" />       <typeAlias alias="TokenGeneratorSettings" type="WebService.Implementation.TokenGeneratorSettings, WebService.Implementation" />       <typeAlias alias="String" type="System.String, mscorlib" />     </typeAliases>     <containers>       <container>         <types>           <type type="ITokenGenerator" mapTo="TokenGenerator">             <typeConfig extensionType="Microsoft.Practices.Unity.Configuration.TypeInjectionElement, Microsoft.Practices.Unity.Configuration">               <constructor>                 <param name="retriever" parameterType="IClaimsRetriever">                   <dependency />                 </param>                 <param name="settings" parameterType="TokenGeneratorSettings">                   <dependency />                 </param>               </constructor>             </typeConfig>           </type>           <type type="IClaimsRetriever" mapTo="ClaimsRetriever">             <typeConfig extensionType="Microsoft.Practices.Unity.Configuration.TypeInjectionElement, Microsoft.Practices.Unity.Configuration">               <constructor>                 <param name="connectionStringName" parameterType="String">                   <value value="devDatabase" type="String" />                 </param>               </constructor>             </typeConfig>           </type>         </types>       </container>     </containers>   </unity> I have another web service, using an almost identical config running on the web server.  But this new web service will not run. Any ideas on what I have not told Unity to do?  Or maybe what I told Unity to do incorrectly?

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  • xvkbd broken with warnings

    - by Maxrunner
    Im using the latest version of ubunto and i cant run xvkbd properly, i get these errors: $ xvkbd Warning: Cannot convert string "--lucidatypewriter-bold-r--*-12---*---iso8859-1" to type FontStruct xvkbd: Mode_switch not available as a modifier xvkbd: although ISO_Level3_Shift is used instead, AltGr may not work correctly Warning: Cannot convert string "--lucida-bold-i--*-14---*---iso8859-1" to type FontStruct xvkbd: Mode_switch not available as a modifier xvkbd: although ISO_Level3_Shift is used instead, AltGr may not work correctly how can i solve this?, im trying to use this with xbindkeys.

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  • Lookup for data sources in a query

    - by DAXShekhar
    public static str lookupDatasourceOfQuery(Query _query) {     Query                   query = _query;     QueryBuildDataSource    qbds;     int                     dsIterator;     Map                     map = new Map(Types::String, Types::String);     ;     for (dsIterator = 1; dsIterator <= query.dataSourceCount(); dsIterator++)     {         qbds = query.dataSourceNo(dsIterator);         map.insert(qbds.name(), qbds.name());     }     return pickList(map, "Data source", "Data sources"); }

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  • Displaylink USB show "Logo / Loading" on monitor

    - by Ken Le
    I tried with this problem for 2 years already. LOL, today, I install Ubuntu for I have to resolve it or I will back to stupid Windows 7. First, I have 3 monitors. My graphic card is support dual ( ATI Radeon ), so I have no problem on extend those multi monitor on VGA and DVI. The 3rd monitor is Displaylink USB. After installed everything required, when I reboot, the displaylink monitor show "Ubuntu ...." like logo / loading screen. I go to System Display , Detect monitor, it only show my 1st and 2nd, NO 3RD Displaylink. I can move my mouse between those 1st & 2nd, but the 3rd is only show the Ubuntu Screen. I press Ctrl+Alt+1, then screen switch to Displaylink USB 3RD monitor, but its "Terminal" not a desktop. Then I press Ctrl+Alt+7 , the screen switch back to my 1st, 2nd, and the displaylink 3rd is witch back to Logo / Ubuntu again. This is my /etc/X11/xorg.conf : Section "ServerLayout" Identifier "X.org Configured" Screen 0 "aticonfig-Screen[0]-0" 0 0 Screen 1 "DisplayLinkScreen" Leftof "aticonfig-Screen[0]-0" InputDevice "Mouse0" "CorePointer" InputDevice "Keyboard0" "CoreKeyboard" EndSection Section "Files" ModulePath "/usr/lib/xorg/modules" FontPath "/usr/share/fonts/X11/misc" FontPath "/usr/share/fonts/X11/cyrillic" FontPath "/usr/share/fonts/X11/100dpi/:unscaled" FontPath "/usr/share/fonts/X11/75dpi/:unscaled" FontPath "/usr/share/fonts/X11/Type1" FontPath "/usr/share/fonts/X11/100dpi" FontPath "/usr/share/fonts/X11/75dpi" FontPath "/var/lib/defoma/x-ttcidfont-conf.d/dirs/TrueType" FontPath "built-ins" EndSection Section "Module" Load "glx" Load "dri2" Load "dbe" Load "dri" Load "record" Load "extmod" EndSection Section "InputDevice" Identifier "Keyboard0" Driver "kbd" EndSection Section "InputDevice" Identifier "Mouse0" Driver "mouse" Option "Protocol" "auto" Option "Device" "/dev/input/mice" Option "ZAxisMapping" "4 5 6 7" EndSection Section "Monitor" Identifier "aticonfig-Monitor[0]-0" Option "VendorName" "ATI Proprietary Driver" Option "ModelName" "Generic Autodetecting Monitor" Option "DPMS" "true" EndSection Section "Monitor" Identifier "DisplayLinkMonitor" EndSection Section "Monitor" Identifier "0-DFP1" Option "VendorName" "ATI Proprietary Driver" Option "ModelName" "Generic Autodetecting Monitor" Option "DPMS" "true" Option "PreferredMode" "1680x1050" Option "TargetRefresh" "60" Option "Position" "0 0" Option "Rotate" "normal" Option "Disable" "false" EndSection Section "Monitor" Identifier "0-CRT2" Option "VendorName" "ATI Proprietary Driver" Option "ModelName" "Generic Autodetecting Monitor" Option "DPMS" "true" Option "PreferredMode" "1920x1080" Option "TargetRefresh" "60" Option "Position" "1680 0" Option "Rotate" "normal" Option "Disable" "false" EndSection Section "Device" ### Available Driver options are:- ### Values: <i>: integer, <f>: float, <bool>: "True"/"False", ### <string>: "String", <freq>: "<f> Hz/kHz/MHz", ### <percent>: "<f>%" ### [arg]: arg optional #Option "NoAccel" # [<bool>] #Option "SWcursor" # [<bool>] #Option "Dac6Bit" # [<bool>] #Option "Dac8Bit" # [<bool>] #Option "BusType" # [<str>] #Option "CPPIOMode" # [<bool>] #Option "CPusecTimeout" # <i> #Option "AGPMode" # <i> #Option "AGPFastWrite" # [<bool>] #Option "AGPSize" # <i> #Option "GARTSize" # <i> #Option "RingSize" # <i> #Option "BufferSize" # <i> #Option "EnableDepthMoves" # [<bool>] #Option "EnablePageFlip" # [<bool>] #Option "NoBackBuffer" # [<bool>] #Option "DMAForXv" # [<bool>] #Option "FBTexPercent" # <i> #Option "DepthBits" # <i> #Option "PCIAPERSize" # <i> #Option "AccelDFS" # [<bool>] #Option "IgnoreEDID" # [<bool>] #Option "CustomEDID" # [<str>] #Option "DisplayPriority" # [<str>] #Option "PanelSize" # [<str>] #Option "ForceMinDotClock" # <freq> #Option "ColorTiling" # [<bool>] #Option "VideoKey" # <i> #Option "RageTheatreCrystal" # <i> #Option "RageTheatreTunerPort" # <i> #Option "RageTheatreCompositePort" # <i> #Option "RageTheatreSVideoPort" # <i> #Option "TunerType" # <i> #Option "RageTheatreMicrocPath" # <str> #Option "RageTheatreMicrocType" # <str> #Option "ScalerWidth" # <i> #Option "RenderAccel" # [<bool>] #Option "SubPixelOrder" # [<str>] #Option "ClockGating" # [<bool>] #Option "VGAAccess" # [<bool>] #Option "ReverseDDC" # [<bool>] #Option "LVDSProbePLL" # [<bool>] #Option "AccelMethod" # <str> #Option "DRI" # [<bool>] #Option "ConnectorTable" # <str> #Option "DefaultConnectorTable" # [<bool>] #Option "DefaultTMDSPLL" # [<bool>] #Option "TVDACLoadDetect" # [<bool>] #Option "ForceTVOut" # [<bool>] #Option "TVStandard" # <str> #Option "IgnoreLidStatus" # [<bool>] #Option "DefaultTVDACAdj" # [<bool>] #Option "Int10" # [<bool>] #Option "EXAVSync" # [<bool>] #Option "ATOMTVOut" # [<bool>] #Option "R4xxATOM" # [<bool>] #Option "ForceLowPowerMode" # [<bool>] #Option "DynamicPM" # [<bool>] #Option "NewPLL" # [<bool>] #Option "ZaphodHeads" # <str> Identifier "Card0" Driver "radeon" BusID "PCI:5:0:0" EndSection Section "Device" ### Available Driver options are:- ### Values: <i>: integer, <f>: float, <bool>: "True"/"False", ### <string>: "String", <freq>: "<f> Hz/kHz/MHz", ### <percent>: "<f>%" ### [arg]: arg optional #Option "ShadowFB" # [<bool>] #Option "Rotate" # <str> #Option "fbdev" # <str> #Option "debug" # [<bool>] Identifier "Card1" Driver "fbdev" BusID "PCI:5:0:0" EndSection Section "Device" ### Available Driver options are:- ### Values: <i>: integer, <f>: float, <bool>: "True"/"False", ### <string>: "String", <freq>: "<f> Hz/kHz/MHz", ### <percent>: "<f>%" ### [arg]: arg optional #Option "ShadowFB" # [<bool>] #Option "DefaultRefresh" # [<bool>] #Option "ModeSetClearScreen" # [<bool>] Identifier "Card2" Driver "vesa" BusID "PCI:5:0:0" EndSection Section "Device" Identifier "aticonfig-Device[0]-0" Driver "fglrx" Option "Monitor-DFP1" "0-DFP1" Option "Monitor-CRT2" "0-CRT2" BusID "PCI:5:0:0" EndSection Section "Device" Identifier "DisplayLinkDevice" Driver "displaylink" Option "fbdev" "/dev/fb1" Option "ShadowFB" "off" EndSection Section "Screen" Identifier "aticonfig-Screen[0]-0" Device "aticonfig-Device[0]-0" DefaultDepth 24 SubSection "Display" Viewport 0 0 Virtual 3600 1920 Depth 24 EndSubSection EndSection Section "Screen" Identifier "DisplayLinkScreen" Device "DisplayLinkDevice" Monitor "DisplayLinkMonitor" DefaultDepth 24 SubSection "Display" Depth 24 Modes "1920x1080" EndSubSection EndSection

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  • Struct Method for Loops Problem

    - by Annalyne
    I have tried numerous times how to make a do-while loop using the float constructor for my code but it seems it does not work properly as I wanted. For summary, I am making a TBRPG in C++ and I encountered few problems. But before that, let me post my code. #include <iostream> #include <string> #include <ctime> #include <cstdlib> using namespace std; int char_level = 1; //the starting level of the character. string town; //town string town_name; //the name of the town the character is in. string charname; //holds the character's name upon the start of the game int gems = 0; //holds the value of the games the character has. const int MAX_ITEMS = 15; //max items the character can carry string inventory [MAX_ITEMS]; //the inventory of the character in game int itemnum = 0; //number of items that the character has. bool GameOver = false; //boolean intended for the game over scr. string monsterTroop [] = {"Slime", "Zombie", "Imp", "Sahaguin, Hounds, Vampire"}; //monster name float monsterTroopHealth [] = {5.0f, 10.0f, 15.0f, 20.0f, 25.0f}; // the health of the monsters int monLifeBox; //life carrier of the game's enemy troops int enemNumber; //enemy number //inventory[itemnum++] = "Sword"; class RPG_Game_Enemy { public: void enemyAppear () { srand(time(0)); enemNumber = 1+(rand()%3); if (enemNumber == 1) cout << monsterTroop[1]; //monster troop 1 else if (enemNumber == 2) cout << monsterTroop[2]; //monster troop 2 else if (enemNumber == 3) cout << monsterTroop[3]; //monster troop 3 else if (enemNumber == 4) cout << monsterTroop[4]; //monster troop 4 } void enemDefeat () { cout << "The foe has been defeated. You are victorious." << endl; } void enemyDies() { //if the enemy dies: //collapse declaration cout << "The foe vanished and you are victorious!" << endl; } }; class RPG_Scene_Battle { public: RPG_Scene_Battle(float ini_health) : health (ini_health){}; float getHealth() { return health; } void setHealth(float rpg_val){ health = rpg_val;}; private: float health; }; //---------------------------------------------------------------// // Conduct Damage for the Scene Battle's Damage //---------------------------------------------------------------// float conductDamage(RPG_Scene_Battle rpg_tr, float damage) { rpg_tr.setHealth(rpg_tr.getHealth() - damage); return rpg_tr.getHealth(); }; // ------------------------------------------------------------- // void RPG_Scene_DisplayItem () { cout << "Items: \n"; for (int i=0; i < itemnum; ++i) cout << inventory[i] <<endl; }; In this code I have so far, the problem I have is the battle scene. For example, the player battles a Ghost with 10 HP, when I use a do while loop to subtract the HP of the character and the enemy, it only deducts once in the do while. Some people said I should use a struct, but I have no idea how to make it. Is there a way someone can display a code how to implement it on my game? Edit: I made the do-while by far like this: do RPG_Scene_Battle (player, 20.0f); RPG_Scene_Battle (enemy, 10.0f); cout << "Battle starts!" <<endl; cout << "You used a blade skill and deducted 2 hit points to the enemy!" conductDamage (enemy, 2.0f); while (enemy!=0) also, I made something like this: #include <iostream> using namespace std; int gems = 0; class Entity { public: Entity(float startingHealth) : health(startingHealth){}; // initialize health float getHealth(){return health;} void setHealth(float value){ health = value;}; private: float health; }; float subtractHealthFrom(Entity& ent, float damage) { ent.setHealth(ent.getHealth() - damage); return ent.getHealth(); }; int main () { Entity character(10.0f); Entity enemy(10.0f); cout << "Hero Life: "; cout << subtractHealthFrom(character, 2.0f) <<endl; cout << "Monster Life: "; cout << subtractHealthFrom(enemy, 2.0f) <<endl; cout << "Hero Life: "; cout << subtractHealthFrom(character, 2.0f) <<endl; cout << "Monster Life: "; cout << subtractHealthFrom(enemy, 2.0f) <<endl; }; Struct method, they say, should solve this problem. How can I continously deduct hp from the enemy? Whenever I deduct something, it would return to its original value -_-

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  • Compiz with Intel video card not working after upgrade to 11.04

    - by fazi
    After upgrade to ubuntu 11.04 from 10.10 My compiz stop working I have no cube effects and preview files and other compiz stuff. I have intel x4500 (00:02.1 Display controller: Intel Corporation 4 Series Chipset Integrated Graphics Controller (rev 03) ) glxinfo name of display: :0 display: :0 screen: 0 direct rendering: Yes server glx vendor string: Brian Paul server glx version string: 1.4 Mesa 7.11-devel I have removed compiz, gnome (witch --purge) and install again, nothing works :( Im using default ubuntu desktop (no unity) any idea how can I fix this?:

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  • Redirecting requests for .html pages in subdirectories to the same page in root with .htaccess

    - by Asherion
    I am porting a site from an old version of a CMS to a newer version which has different page addressing techniques. I'm unfortunately not very good with htaccess at all. URL/blog/sublblog/article.html is now simply URL/article.html Unfortunately, this will destroy any linking programs they have going, and break all the old links. I need a way to use .htaccess say: if request = /(any subdirectory)/(string).html then redirect to /(string).html If that makes any sense.

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  • How can I write byte[] to socket outputstream and specify the end of file?

    - by Christopher Francisco
    I've googled 2 days straight and I can't find how to do this. I have an open stream between client and server, and client will send a JSON string (encrypted to bytes) to the server each 3 to 5 seconds. How can I write to the Socket OutputStream so that I can read each JSON string in the server. I'm guessing I need to specify some kind of end of file or something, but can't find any info on how to achieve this.

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  • Mutable Records in F#

    - by MarkPearl
    I’m loving my expert F# book – today I thought I would give a post on using mutable records as covered in Chapter 4 of Expert F#. So as they explain the simplest mutable data structures in F# are mutable records. The whole concept of things by default being immutable is a new one for me from my C# background. Anyhow… lets look at some C# code first. using System; using System.Collections.Generic; using System.Linq; using System.Text; namespace MutableRecords { public class DiscreteEventCounter { public int Total { get; set; } public int Positive { get; set; } public string Name { get; private set; } public DiscreteEventCounter(string name) { Name = name; } } class Program { private static void recordEvent(DiscreteEventCounter s, bool isPositive) { s.Total += 1; if (isPositive) s.Positive += 1; } private static void reportStatus (DiscreteEventCounter s) { Console.WriteLine("We have {0} {1} out of {2}", s.Positive, s.Name, s.Total); } static void Main(string[] args) { var longCounter = new DiscreteEventCounter("My Discrete Counter"); recordEvent(longCounter, true); recordEvent(longCounter, true); reportStatus(longCounter); Console.ReadLine(); } } } Quite simple, we have a class that has a few values. We instantiate an instance of the class and perform increments etc on the instance. Now lets look at an equivalent F# sample. namespace EncapsulationNS module Module1 = open System type DiscreteEventCounter = { mutable Total : int mutable Positive : int Name : string } let recordEvent (s: DiscreteEventCounter) isPositive = s.Total <- s.Total+1 if isPositive then s.Positive <- s.Positive+1 let reportStatus (s: DiscreteEventCounter) = printfn "We have %d %s out of %d" s.Positive s.Name s.Total let newCounter nm = { Total = 0; Positive = 0; Name = nm } // // Using it... // let longCounter = newCounter "My Discrete Counter" recordEvent longCounter (true) recordEvent longCounter (true) reportStatus longCounter System.Console.ReadLine() Notice in the type declaration of the DiscreteEventCounter we had to explicitly declare that the total and positive value holders were mutable. And that’s it – a very simple example of mutable types.

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  • Deploy from NetBeans IDE by Twisting an External Dial

    - by Geertjan
    Via this code in a NetBeans module, i.e., a registered NetBeans ModuleInstall class, you can twist the Tinkerforge Rotary Poti Bricklet to deploy the current application in the IDE: import com.tinkerforge.BrickMaster; import com.tinkerforge.BrickletLCD20x4; import com.tinkerforge.BrickletRotaryPoti; import com.tinkerforge.IPConnection; import javax.swing.Action; import javax.swing.JMenuItem; import org.netbeans.api.project.Project; import org.netbeans.api.project.ProjectUtils; import org.openide.awt.Actions; import org.openide.modules.ModuleInstall; import org.openide.util.Utilities; public class Installer extends ModuleInstall { private static final String HOST = "localhost"; private static final int PORT = 4223; private static final String MASTERBRICKUID = "abc"; private static final String LCDUID = "abc"; private static final String ROTIUID = "abc"; private static IPConnection ipc; private static BrickMaster master = new BrickMaster(MASTERBRICKUID); private static BrickletLCD20x4 lcd = new BrickletLCD20x4(LCDUID); private static BrickletRotaryPoti poti = new BrickletRotaryPoti(ROTIUID); @Override public void restored() { try { ipc = new IPConnection(HOST, PORT); ipc.addDevice(master); ipc.addDevice(lcd); ipc.addDevice(poti); poti.setPositionCallbackPeriod(50); poti.addListener(new BrickletRotaryPoti.PositionListener() { @Override public void position(final short position) { lcd.backlightOn(); lcd.clearDisplay(); final Action runAction = Actions.forID("Project","org.netbeans.modules.project.ui.RunMainProject"); //The action must be invoked from menu item or toolbar button, //see line 147 in org.netbeans.modules.project.ui.actions.LookupSensitiveAction: JMenuItem jmi = new JMenuItem(runAction); //When position is 100 (range is -150 to 150), deploy the app //and print info about the project to the LCD display: if (position == 100) { jmi.doClick(); Project p = Utilities.actionsGlobalContext().lookup(Project.class); lcd.writeLine((short) 0, (short) 0, "Deployed:"); lcd.writeLine((short) 1, (short) 0, ProjectUtils.getInformation(p).getDisplayName()); } else { lcd.writeLine((short) 0, (short) 0, "Position: " + position); } } }); } catch (Exception e) { } } }

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  • How can I test database access methods in Java?

    - by javaStudent
    I want to write a test for a method that accesses a database such as following. public class MyClass{ public String getAddress(Int id){ String query = "Select * from Address where id="+id; //some additional statements resultSet = statement.executeQuery(); return result.getString(ADDRESS); } } How can I test this method? I am using Java.

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  • Lookup table display methods

    - by DAXShekhar
    public static client str lookupTableDisplayMethod(str _tableId) {     SysDictTable        dictTable   = new SysDictTable(str2int(_tableId));     ListEnumerator      enum;     Map                 map         = new Map(Types::String, Types::String);     ;     if (dictTable &&         dictTable.rights() > AccessType::NoAccess)     {         enum = dictTable.getListOfDisplayMethods().getEnumerator();         while (enum.moveNext())         {             map.insert(enum.current(), enum.current());         }     }     return pickList(map, "Display method", tableid2pname(_tableId)); }

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