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  • How to handle the different frame rate on different devices?

    - by Fenwick
    I am not quite sure how frame per second works on a web page. I have a Canvas game that involves in moving an image from point A to B, and measuring the time elapsed. The code can be as simple as: var timeStamp = Date.now(); function update(){ obj.y += obj.speed; text = "Time: "+ (Date.now() - timeStamp) + "ms"; } The function update() is called every frame. The problem is that the time elapsed is different from device to device. It is pretty short on my PC, but get longer on my iPad, and is much longer on my cell phone. I thought it is because the FPS is smaller on mobile devices, so instead of calling update() every frame, I call it every 1ms by using a setInterval. But this does not solve the problem. In my understanding, the function for setInterval is invoked based on the increment in system time, other than frame rate, so it should fix the problem. Am I missing anything here? If the setInterval function is called based on FPS, is there any way to get around with the FPS difference across devices? On a side note, I have sort of a "water simulator" on the same canvas. It involves in redrawing about 60 objects which can be 600x600 pixels for every frame, so it could be a frame rate killer. I am using Phaser.js but not really using much of its functionalities, if that helps.

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  • Configure akamai to ignore favicon errors [on hold]

    - by Aki
    We have hosted our services through akamai and have configured and alert in akamai to notify us of 404 errors. We dont want to serve favicon from our services (as they are rest webservices which are not consumed by humans, hence no point in serving favicons). But whenever thesewebservices are accessed from a browser the browser would send a request for the favicon, which ends up being logged as a 404 and akamai sends us an alert for this. Is there a way to configure akamai in a way that it understands that favicon 404s should not contribute to the alert?

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  • Using template questions in a technical interview

    - by Desolate Planet
    I've recently been in an argument with a colleague about technical questions in interviews. As a graduate, I went round lots of companies and noticed they used the same questions. An example is "Can you write a function that determines if a number is prime or not?", 4 years later, I find that particular question is quite common even for a junior developer. I might not be looking at this the correct way, but shouldn't software houses be intelligent enough to think up their own interview questions? I've been to about 16 interviews as a graduate and the same questions came up in about 75% of them. This leads me to believe that many companies are lazy and simply Google: 'Template questions for interviewing software developers' and I look down on that. Question: Is it better to use a set of questions off some template or should software houses strive to be more original and come up with their own interview material? From my point of view, if I failed an interview and went off and looked for good answers to the questions I messed up on, I could fly through the next interview if the questions are the same.

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  • Download videos from youtube as I see it

    - by Sab
    This may seem a somewhat strange requirement : I want to download youtube videos as I see it. I know that I would have to capture the packets using a program like wireshark , and I do know that this is possible. So lets say I have 3 computers on my network and 1 smartphone. Lets say I view a youtube video on my phone. I now want this video to be recorded on any one of the computers so that I can see it later(record in the sense capture the packets so that I dont have to download it again and waste my bandwidth). Are there any programs which will do this for me? The reason I want this is I use IMediaShare to view youtube videos on my Tv. Now once I see a video if I want to see it at a later point of time I have to download the entire video again.

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  • How to stop Word 2011 opening hyperlinks on click?

    - by John Yeates
    In previous versions of MS Word, there was a preference for the action to be taken when the user clicked a hyperlink: open it, or edit it. Word 2011 appears to have defaulted to opening the hyperlink, and I can't find the preference to change this behaviour. How can I change Word's default behaviour when a hyperlink is clicked to be editing the text of the hyperlink? Holding down a modifier key when clicking is not an acceptable solution, as the aim here is to prevent misclicks from causing web pages to open. Edit: the links need to stay as links in the saved document. But when clicked on my machine, they should not open; Word needs to default to just editing the link, so an inaccurate click does not take me out of the document into Safari. Older versions of Word had a preference controlling this, and Microsoft seem to have removed it and fixed the behaviour at the unsafe option in order to satisfy the point-and-drool crowd.

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  • Migrating My GWB Blog Over To WordPress

    - by deadlydog
    Geeks With Blogs has been good to me, but there are too many tempting things about Word Press for me to stay with GWB.  Particularly their statistics features, and also I like that I can apply specific tags to my posts to make them easier to find in Google (and I never was able to get categories working on GWB). The one thing I don’t like about WordPress is I can’t seem to find a theme that stretches the Content area to take up the rest of the space on wide resolutions…..hopefully I’ll be able to overcome that obstacle soon though. For those who are curious as to how I actually moved all of my posts across, I ended up just using Live Writer to open my GWB posts, and then just changed it to publish to my WordPress blog.  This was fairly painless, but with my 27 posts it took probably about 2 hours of manual effort to do.  Most of the time WordPress was automatically able to copy the images over, but sometimes I had to save the pics from my GWB posts and then re-add them in Live Writer to my WordPress post.  I found another developers automated solution (in alpha mode), but opted to do it manually since I wanted to manually specify Categories and Tags on each post anyways.  The one thing I still have left to do is move the worthwhile comments across from the GWB posts to the new WordPress posts. The largest pain point was that with GWB I was using the Code Snippet Plugin for Live Writer for my source code snippets, and when they got transferred over to WordPress they looked horrible.  So I ended up finding a new Live Writer plugin called SyntaxHighlighter that looks even nicer on my posts If anybody knows of a nice WordPress theme that stretches the content area to fit the width of the screen, please let me know.  All of the themes I’ve found seem to have a max width set on them, so I end up with much wasted space on the left and right sides.  Since I post lots of code snippets, the more horizontal space the better! So if you want to continue to follow me, my blog's new home is now at https://deadlydog.wordpress.com

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  • How do I simplify a 2D game grid for level management while keeping its by-pixel features?

    - by Eric Thoma
    (I cross-posted this from StackOverflow as this seems to be a more appropriate forum. I've looked around a little here and I did not find an answer, so I hope this is not a recurring question.) This is a question dealing with 2D world design. I am playing around by creating a 2D bird's eye view shooter game, and I am looking to make the game sleek and advanced. I hope to be able to write physics so projectiles have momentum and knock-down properties. I am immediately running into the problem of world design. I need a way to have level files that store everything there is about a game. This is easiest by just having a grid of objects. But there are thin-walls and other objects that don't seem to fit into a traditional cell of a grid. I want to be able to fit all these together so I can streamline level design; so I don't have to put in the exact pixel-specific start and end of a wall. There doesn't seem to be an obvious translation from level file to game without forcing myself into a pacman-life scenario, meaning a scenario where the game feels boxy and discrete. There is a contrast between the smoothly (relatively) moving characters and finite jumps in a grid. I would appreciate an answer that would describe implementation options or point me to resources that do. I would also appreciate references to sites that teach game design. The language I am using is Java (although I would love to use C or C++, but I can never find convenient resources in those languages). Thank you for any answers. Please leave any questions in the space below; I will be able to answer them later tonight (28th Nov).

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  • Mechanics of reasoning during programming interviews

    - by user129506
    This is not the usual "I don't want to write code during an interview", in this question the assumption is that I need to write code during an interview (think about the level of rewriting the quicksort or mergesort from scratch) I know how the algorithm work or I have a basic idea of how I should start working from there, i.e. I don't remember the algorithm by heart I noticed that even on a whiteboard, I always end up writing bugged code or code that doesn't compile. If there's a typo, whatever I usually live with that.. but when there's a crash due to some uncaught particular case I end up losing confidence in my skills. I realize that perhaps interviewers might want to look at how I write code and/or how I solve problems rather than proof-compiling my whiteboard code, but I'd like to ask how should I approach the above problem in mental terms, i.e. what mental steps should I follow when writing code for an interview with the two bullet points above. There must be a unique and agreed series of steps I should follow to avoid getting stuck/caught into particular exception cases (limit cases) that might end up wasting my time and my energies rather than focusing on the overall algorithm for the general case. I hope I made my point clear

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  • Suggestion of device WiFi range in it's spec. Possible?

    - by SeeR
    I have router Draytek Vigor 2100VG at home almost in the center of it. The farthest point at my home is my balcony, ~12m from it. I have constant wifi signal range problems with some of my devices, but not with others. Notebook Lenovo W510 - no problems Nokia Home Music - always on 10m - no problems Sony PS3 - always on 7m - no problems Sony tablet S - problems around 6m Sony PSP - problems around 8m Sony PS Vita - problems around 8m Nokia E63 - problems around 8m I'm curious why my Notebook don't have any problems even on the balcony? I guess it has better hardware or uses more power for transmission. This information is really important when you want to buy new device/computer, so my real question is: Can device wifi range can somehow be found/suggested from official hardware technical specification? If not Is there some web page with wifi range reviews?

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  • How does the TuneIn mobile application resume a live stream, when the connection breaks?

    - by navnav
    So I have this TuneIn application on my phone, which allows me to listen to many radio stations. It also allows me to rewind and pause the live stream, which I know is doable with today's technology. What gets me puzzled, though, is how when the internet connection breaks, the live stream will stop, but, when the connection comes back, the app can just pick up from where it broke. Why it gets me puzzled is because there is no way for the app to cache the live stream when the net connection has gone, yet it can start the live stream back up, from where it broke. Is there is possible to start a live stream, at a specific point of the audio stream? Or are they using some other method?

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  • Ubuntu 14.04 stalling. Problem with LightDM. Plymouth (and logging out) switches over to a black screen w/ white cursor

    - by Kage
    if its a duplicate, sorry. Couldn't find anything that fits my issue, much less that was on 14.04. I changed a few things recently. Switched to the Numix theme (from PPA), installed lm-sensors and psensor (ran all the I/O probes), Ubuntu Tweak, Pinta, and well, Team Fortress 2 on Steam. :P The system will get to the Plymouth 'ubuntu' screen, load load, all dots filled, switches over to LightDM, but wait! No LightDM. :I Just a blank screen with that white cursor. Can't switch out to tty1-6 - not sure if the Ctrl-Alt-F1 is disabled in 14.04 or if its literally just locked down. If I change any files, I have access to the filesystem from my Windows 8 partition. That's it. :/ I'm pretty familiar with Linux, especially Ubuntu, but I think I'm still at the point I know just enough to break things and not always how to fix 'em. Any help would be greatly appreciated. Thanks! UPDATE I was just able to get into my desktop briefly. I booted Ubuntu. When the black screen froze, I hit Ctrl-Alt-Del. When it started switching off, I hit Ctrl-Alt-Backspace. It rebooted. I plugged the second monitor in I had been using before the issue ever came about. Plymouth displayed on both. LightDM came up, displayed on both (it used to show only the ubuntu logo on the unfocused monitor though). I logged in just fine. Even ran some pending software updates. I logged out of the desktop though, and LightDM refused to show again. xP

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  • Make symlink on Windows of whole tree without modifying the original folder

    - by DarkGhostHunter
    I'm trying to do this: make a symlink of a whole directory "C:/Master", in different folders like "C:\Projects\Alpha\", "C:\Projects\Beta\" an so on. "Master" directory usually changes in files and data. I work on the "Projects/*", where every project folder uses the "Master" files, but every one has new files in them. Let's say, I point to the car engine in every project folder, and inside them I add different kind of wheels. The problem I'm having, as a Windows 8 user, is that symlinks (junction) acts as a window to "Master" - I'm not allowed to add any file inside. I looking a way to reference the entire "Master" directory, and add new files - not edit any of the "Master" ones. It's as described here, but on Windows.

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  • Randomly and uniquely iterating over a range

    - by Synetech
    Say you have a range of values (or anything else) and you want to iterate over the range and stop at some indeterminate point. Because the stopping value could be anywhere in the range, iterating sequentially is no good because it causes the early values to be accessed more often than later values (which is bad for things that wear out), and also because it reduces performance since it must traverse extra values. Randomly iterating is better because it will (on average) increase the hit-rate so that fewer values have to be accessed before finding the right one, and also distribute the accesses more evenly (again, on average). The problem is that the standard method of randomly jumping around will result in values being accessed multiple times, and has no automatic way of determining when each value has been checked and thus the whole range has been exhausted. One simplified and contrived solution could be to make a list of each value, pick one at random, then remove it. Each time through the loop, you pick one fromt he set of remaining items. Unfortunately this only works for small lists. As a (forced) example, say you are creating a game where the program tries to guess what number you picked and shows how many guess it took. The range is between 0-255 and instead of asking Is it 0? Is it 1? Is it 2?…, you have it guess randomly. You could create a list of 255 numbers, pick randomly and remove it. But what if the range was between 0-232? You can’t really create a 4-billion item list. I’ve seen a couple of implementations RNGs that are supposed to provide a uniform distribution, but none that area also supposed to be unique, i.e., no repeated values. So is there a practical way to randomly, and uniquely iterate over a range?

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  • Trouble with Collada bones

    - by KyleT
    I have a Collada file with a rigged mesh. I've read the node tags in the library_visual_scenes tag and extracted the matrix for each node and stored everything in a hierarchical bone structure. My Matrix container is "row major", so I'd store the first float of a matrix tag in the 1st row, 1st column, the second in the 1st row, 2nd column, etc. From what I gather this is the Bind Pose Matrix. After that I went through the tag and extracted the float array in the source tag of the skin tag of the controller for the mesh. I stored each matrix from this float array in their corresponding Bone as the Inverse Bind Matrix. I also extracted the bind-shape-matrix and stored it. Now I'd like to draw the skeleton with OpenGL to see if everything is working correctly before I go about skinning. I iterate once over my bones and multiply a bone's Bind Pose Matrix by it's parents and store that. After that I iterate again over the bones and multiply the result of the previous matrix multiplication by the Inverse Bind Matrix and then by the Bind Shape Matrix. The results look something like this: [0.2, 9.2, 5.8, 1.2 ] [4.6, -3.3, -0.2, -0.1 ] [-1.8, 0.2, -4.2, -3.9 ] [0, 0, 0, 1 ] I've had to go to various sources to get the little understanding of Collada I have and books about 3d transform matricies can get pretty intense. I've hit a brick wall and if you could please read through this and see if there is something I'm doing wrong, and how I'd go about getting an X,Y,Z to draw a point for each of these joints once I've calculated the final transform, I'd really appreciate it.

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  • ubuntu 10.04: boot error for custom compiled kernel - gave up wating for root device

    - by atharva
    Hi, I have installed lucid on my Lenevo Laptop (Y 410 series , x86 platoform) and it is working fine. Now I have compiled kernel 2.6.37 from the downloaded from the kernel tree. I followed usual procedure of compileing kernel (make menuconfig,make. make modules etc). Then I created the initrd image using mkinitramfs and updated my grub using upadate grub command. Update-grub detects the initrd image of the compiled kernel. However when I boot from this kernel it gives me following error: Gave up waiting for root device. Common problems: -Boot args (cat /proc/cmdline) -Check rootdelay= (did the system wait long enough?) -Check root= (did the system wait for the right device?) -Missing modules (cat /proc/modules; ls /dev) ALERT! root=UUID=/... does not exist and then it falls onto initramfs prompt. I have tried following solutions discussed in different ubuntu forums: 1. disable uuid and point root=/dev/sda8 (sda8 is where my kernele image resides (both default kernel and compiled one) from /etc/default/grub 2. compile kernel using CONFIG_DEVTMPFS=y suggested here Still I am unable to boot from the compile kernel. Could someone please suggest me the solution ?

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  • How can find out the device Id of my unmounted DVD?

    - by fred.bear
    When I put a DVD into the DVD drive, it appears in Nautilus Places, but is not automatically mounted. (this is by personal choice). In this unmounted state, mount (of course) reports nothing, and likewise for df.. but Nautilus is aware of the DVD hardware unit and has read the Label; which it shows in Places So it seems to me that Nautilus has already accessed the DVD devices (Did it temporarily mount it?)... The main point of my question was to determine how to find the device Id of an unmounted device .. but as I've been writing this, I now think it may not be as simple as that... This issue came up because I wanted to test this command cat iso-pieces.* | growisofs -Z /dev/dvd=/dev/stdin, but then realized that I didn't know how to get my DVD's device Id. ... and does the above command requires a mounted device, or does it write directly to the device? ... as you can see, I'm a bit vague about devices :) Come to think of it maybe Nautalus read the DVD device directly, because when all is said and done, something has to read/write directly to it. info growisofs says: Under Linux it will most likely be an ide-scsi device such as "/dev/scd0 How can I find this Id via a script?

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  • Nameserver Problem

    - by Ruel
    I installed Virtualmin GPL with BIND, etc. I created a virtual host for my main domain, and edited the zone file, added the A records for the nameservers ns1.mydomain.com and ns2.mydomain.com. All looks good from the VPS, whenever I do a dig or nslookup, all seems fine, returning correct details. But when I test externally, there are no results. I tried several sites such as intodns, etc. It says my nameservers doesn't point to any IP. I have registered my nameservers with the appropriate IP in my registrar, and I even contacted support to verify this, and they told me that the registration was successful, but when they dig my nameservers, there's no ip address. I can also connect to my server IP's port 53. Also, I know that the DNS propagation is 24-48 hours. But there has to be some server that can return the correct results by now. Please lead me to the right direction, thanks.

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  • What is the Optimal Server Configuration for Split-Path Testing?

    - by doug
    I am far from an expert on Apache or any server for that matter, so i apologize if this question is poorly worded, which it likely is. We have always relied on a vendor for split-path testing (aka "AB Testing"). If you're not familiar with that term, it's a form of marketing research in which you slightly modify one of your web pages (usually one nearest the point of conversion), say for instance, by changing the position of the "Buy Now" button or its color/contrast/texture, then serving one of those two pages to a given user based on random selection. By doing split-path testing ourselves, I suspect we can do it far more cheaply and increase cycle times as well. What is the optimal set-up for these tests? "Optimal" is based on the following criteria: how quickly/easily new tests can be set-up and put online; and minimal disruption to overall site performance

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  • Samsung TV connected to PC for Powerpoint

    - by Skaughty
    I have a 42" Samsung LCD TV connected to a Dell computer with a PCI Radion 9000 via a 35' VGA cable. It's purpose is to run power point presentations over the TV for our retail store. I have tried every combination of button clicking on the video card options, and everything on the TV, and I still get black bars on the top and bottom of the image. It looks like I am watching a old wide screen movie on a full screen TV. The TV's suggested resolution is 1024x768, and that is what the output is set to. I have tried this with a nVida PCI card as well with the same results.

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  • Importing orphaned Outlook 2010 OST file

    - by BigBadJock
    I have a problem with Outlook 2010 and OST files. First my exhange hosting company deleted my exchange account by accident. They've created it on another server, but can't get the data back. Now I did make a copy of the \users\name\appdata\local\outlook directory. So I have the original OST files. I decided to switch hosts to Office 365. During this, I stupidly deleted my account from within outlook and recreated it to point to Office 365. And only then did I learn that you can't import from OST files. Edited to clarify: I have a complete backup of the pc. Which folders would I need to restore to ensure that I can get exhange back it's previous state? I'm prepared to to a complete restore if necessary, but would prefer to localise the changes.

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  • I have a wireless Canon P560 and my computer can't find it

    - by ed
    The printer is wireless and I haven't connected it via USB. I set the configurations for the Wi-Fi access point in the printer and it connected to my Wi-Fi. I have AT&T as the service provider and the 2Wire router. When I access the router in the browser I see that the printer is connected but when I run the software to detect the printer the computer can't find it. I have a Mac with Snow Leopard. I tried to detect the printer with another device and it can't find it. Is there a port that needs to be open for wireless printers? Because I tried putting the routers firewall settings for the device to its lowest and the computer still can't find it. Let me know. Thnx.

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  • Opengl + SDL linking error

    - by me2loveit2
    I am trying to load an image as a texture with opengl using c++ in visual studio 2010. I researched a couple hours online and found the SDL library, then I implemented a simple example and got some linking error I can not seem to figure out. The error log is here: 1Build started 10/20/2012 12:09:17 AM. 1InitializeBuildStatus: 1 Touching "Debug\texture mapping test.unsuccessfulbuild". 1ClCompile: 1 All outputs are up-to-date. 1 texture mapping test.cpp 1ManifestResourceCompile: 1 All outputs are up-to-date. 1texture mapping test.obj : error LNK2019: unresolved external symbol _IMG_Load referenced in function "void __cdecl display(void)" (?display@@YAXXZ) 1MSVCRTD.lib(crtexe.obj) : error LNK2019: unresolved external symbol main referenced in function __tmainCRTStartup 1C:\Users\Me\Documents\Visual Studio 2010\Projects\Programming projects\texture mapping test\Debug\texture mapping test.exe : fatal error LNK1120: 2 unresolved externals 1 1Build FAILED. 1 1Time Elapsed 00:00:02.45 ========== Build: 0 succeeded, 1 failed, 0 up-to-date, 0 skipped ========== Can someone please help me!! I am at a desperate point right now. I downloaded the SDL, and copied all the .h file into: C:\Program Files (x86)\Microsoft SDKs\Windows\v7.0A\Include I added the .lib (x86) files into://as a not i tried the (x64) file too but got the exact same error C:\Program Files (x86)\Microsoft SDKs\Windows\v7.0A\Lib and the .dll(x86) into: C:\Windows\System32 For implementing textures, I used the simple sample code from: http://www.sdltutorials.com/sdl-tip-sdl-surface-to-opengl-texture Please let me know if you can see me doing something wrong, or know how I can fix this!! Thanks Phil

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  • Why is ext3 so slow to delete large files?

    - by Janis Peisenieks
    I have a server, which makes an incremental backup of a system every night. Now on saturdays, there is a full backup. But after the full backup has finished, a script kicks in, that deletes the incrementals. Now, the script sometimes breaks, and it is because the incrementals are each about 10GB files, and sometimes takes too long for the script. Now could someone explain to me, or point me in the direction of a resource, that explains why ext3 is so slow to delete files, when compared to, lets say, NTFS? I know theses are 2 completely different file systems, but I'm really interested why is there such a big difference in deletion?

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  • How to restore default iPod playlists on Amarok?

    - by obvio171
    I wanted to "reset" the collection on my iPod and ended up accidentally deleting, through Amarok, all the playlists, including the default ones like "Most Played" and "Highest Rated". Since these are dynamic playlists with a special meaning for iPod, I don't think creating new, normal playlists with the same name will bring their special behavior back. How do I restore them with the same dynamic functionality? Is there a way to do that on Amarok? Rhythmbox? GTKPod? Command line? P.S.: not entirely sure what the policy about iPod questions are, but this one in particular seems to me to be very computer-related because, although it's about interfacing with a device, everything has to be done on my computer, using standard PC libraries/programs, etc. If it's still off-topic, please point me to where I could post it.

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  • Importing an existing project into Git

    - by Andy
    Background During the course of developing our site (ASP.NET), we discovered that our existing source control (SourceGear Vault) wasn't working for us. So, we decided to migrate to Git. The translation has been less than smooth though. Our site is broken up into three environments DEV, QA, and PROD. For tho most part, DEV and the source control repo have been in sync with each other. There is one branch in the repo, if a page was going to be moved up to QA then the file was moved manually, same thing with stuff that was ready for PROD. So, our current QA and PROD environments do not correspond to any particular commit in the master branch. Clarification: The QA and PROD branches are not currently, nor have they ever been in source control. The Question How do I move QA and PROD into Git? Should I forget about the history we've maintained up to this point and start over with a new repo? I could start with everything on PROD, then make a branch and pull in everything from QA, and then make another branch off of that with DEV. That way not only will the branches reflect the differences in the environments, they'll be in the right order chronologically with the newest commits in the DEV branch. What I've tried so far I thought about creating a QA branch off of the current master and using robocopy to make the working folder look like the current QA environment. This doesn't work because the new commit from QA will remove new files from DEV and that will remove them when we merge up, I suspect there will be similar problems if I started QA at an earlier (though not exact) commit from DEV.

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