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  • Unable to capture standard output of process using Boost.Process

    - by Chris Kaminski
    Currently am using Boost.Process from the Boost sandbox, and am having issues getting it to capture my standard output properly; wondering if someone can give me a second pair of eyeballs into what I might be doing wrong. I'm trying to take thumbnails out of RAW camera images using DCRAW (latest version), and capture them for conversion to QT QImage's. The process launch function: namespace bf = ::boost::filesystem; namespace bp = ::boost::process; QImage DCRawInterface::convertRawImage(string path) { // commandline: dcraw -e -c <srcfile> -> piped to stdout. if ( bf::exists( path ) ) { std::string exec = "bin\\dcraw.exe"; std::vector<std::string> args; args.push_back("-v"); args.push_back("-c"); args.push_back("-e"); args.push_back(path); bp::context ctx; ctx.stdout_behavior = bp::capture_stream(); bp::child c = bp::launch(exec, args, ctx); bp::pistream &is = c.get_stdout(); ofstream output("C:\\temp\\testcfk.jpg"); streamcopy(is, output); } return (NULL); } inline void streamcopy(std::istream& input, std::ostream& out) { char buffer[4096]; int i = 0; while (!input.eof() ) { memset(buffer, 0, sizeof(buffer)); int bytes = input.readsome(buffer, sizeof buffer); out.write(buffer, bytes); i++; } } Invoking the converter: DCRawInterface DcRaw; DcRaw.convertRawImage("test/CFK_2439.NEF"); The goal is to simply verify that I can copy the input stream to an output file. Currently, if I comment out the following line: args.push_back("-c"); then the thumbnail is written by DCRAW to the source directory with a name of CFK_2439.thumb.jpg, which proves to me that the process is getting invoked with the right arguments. What's not happening is connecting to the output pipe properly. FWIW: I'm performing this test on Windows XP under Eclipse 3.5/Latest MingW (GCC 4.4).

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  • AVFoundation buffer comparison to a saved image

    - by user577552
    Hi, I am a long time reader, first time poster on StackOverflow, and must say it has been a great source of knowledge for me. I am trying to get to know the AVFoundation framework. What I want to do is save what the camera sees and then detect when something changes. Here is the part where I save the image to a UIImage : if (shouldSetBackgroundImage) { CGColorSpaceRef colorSpace = CGColorSpaceCreateDeviceRGB(); // Create a bitmap graphics context with the sample buffer data CGContextRef context = CGBitmapContextCreate(rowBase, bufferWidth, bufferHeight, 8, bytesPerRow, colorSpace, kCGBitmapByteOrder32Little | kCGImageAlphaPremultipliedFirst); // Create a Quartz image from the pixel data in the bitmap graphics context CGImageRef quartzImage = CGBitmapContextCreateImage(context); // Free up the context and color space CGContextRelease(context); CGColorSpaceRelease(colorSpace); // Create an image object from the Quartz image UIImage * image = [UIImage imageWithCGImage:quartzImage]; [self setBackgroundImage:image]; NSLog(@"reference image actually set"); // Release the Quartz image CGImageRelease(quartzImage); //Signal that the image has been saved shouldSetBackgroundImage = NO; } and here is the part where I check if there is any change in the image seen by the camera : else { CGImageRef cgImage = [backgroundImage CGImage]; CGDataProviderRef provider = CGImageGetDataProvider(cgImage); CFDataRef bitmapData = CGDataProviderCopyData(provider); char* data = CFDataGetBytePtr(bitmapData); if (data != NULL) { int64_t numDiffer = 0, pixelCount = 0; NSMutableArray * pointsMutable = [NSMutableArray array]; for( int row = 0; row < bufferHeight; row += 8 ) { for( int column = 0; column < bufferWidth; column += 8 ) { //we get one pixel from each source (buffer and saved image) unsigned char *pixel = rowBase + (row * bytesPerRow) + (column * BYTES_PER_PIXEL); unsigned char *referencePixel = data + (row * bytesPerRow) + (column * BYTES_PER_PIXEL); pixelCount++; if ( !match(pixel, referencePixel, matchThreshold) ) { numDiffer++; [pointsMutable addObject:[NSValue valueWithCGPoint:CGPointMake(SCREEN_WIDTH - (column/ (float) bufferHeight)* SCREEN_WIDTH - 4.0, (row/ (float) bufferWidth)* SCREEN_HEIGHT- 4.0)]]; } } } numberOfPixelsThatDiffer = numDiffer; points = [pointsMutable copy]; } For some reason, this doesn't work, meaning that the iPhone detects almost everything as being different from the saved image, even though I set a very low threshold for detection in the match function... Do you have any idea of what I am doing wrong?

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  • Use native HBitmap in C# while preserving alpha channel/transparency. Please check this code, it works on my computer...

    - by David
    Let's say I get a HBITMAP object/handle from a native Windows function. I can convert it to a managed bitmap using Bitmap.FromHbitmap(nativeHBitmap), but if the native image has transparency information (alpha channel), it is lost by this conversion. There are a few questions on Stack Overflow regarding this issue. Using information from the first answer of this question (How to draw ARGB bitmap using GDI+?), I wrote a piece of code that I've tried and it works. It basically gets the native HBitmap width, height and the pointer to the location of the pixel data using GetObject and the BITMAP structure, and then calls the managed Bitmap constructor: Bitmap managedBitmap = new Bitmap(bitmapStruct.bmWidth, bitmapStruct.bmHeight, bitmapStruct.bmWidth * 4, PixelFormat.Format32bppArgb, bitmapStruct.bmBits); As I understand (please correct me if I'm wrong), this does not copy the actual pixel data from the native HBitmap to the managed bitmap, it simply points the managed bitmap to the pixel data from the native HBitmap. And I don't draw the bitmap here on another Graphics (DC) or on another bitmap, to avoid unnecessary memory copying, especially for large bitmaps. I can simply assign this bitmap to a PictureBox control or the the Form BackgroundImage property. And it works, the bitmap is displayed correctly, using transparency. When I no longer use the bitmap, I make sure the BackgroundImage property is no longer pointing to the bitmap, and I dispose both the managed bitmap and the native HBitmap. The Question: Can you tell me if this reasoning and code seems correct. I hope I will not get some unexpected behaviors or errors. And I hope I'm freeing all the memory and objects correctly. private void Example() { IntPtr nativeHBitmap = IntPtr.Zero; /* Get the native HBitmap object from a Windows function here */ // Create the BITMAP structure and get info from our nativeHBitmap NativeMethods.BITMAP bitmapStruct = new NativeMethods.BITMAP(); NativeMethods.GetObjectBitmap(nativeHBitmap, Marshal.SizeOf(bitmapStruct), ref bitmapStruct); // Create the managed bitmap using the pointer to the pixel data of the native HBitmap Bitmap managedBitmap = new Bitmap( bitmapStruct.bmWidth, bitmapStruct.bmHeight, bitmapStruct.bmWidth * 4, PixelFormat.Format32bppArgb, bitmapStruct.bmBits); // Show the bitmap this.BackgroundImage = managedBitmap; /* Run the program, use the image */ MessageBox.Show("running..."); // When the image is no longer needed, dispose both the managed Bitmap object and the native HBitmap this.BackgroundImage = null; managedBitmap.Dispose(); NativeMethods.DeleteObject(nativeHBitmap); } internal static class NativeMethods { [StructLayout(LayoutKind.Sequential)] public struct BITMAP { public int bmType; public int bmWidth; public int bmHeight; public int bmWidthBytes; public ushort bmPlanes; public ushort bmBitsPixel; public IntPtr bmBits; } [DllImport("gdi32", CharSet = CharSet.Auto, EntryPoint = "GetObject")] public static extern int GetObjectBitmap(IntPtr hObject, int nCount, ref BITMAP lpObject); [DllImport("gdi32.dll")] internal static extern bool DeleteObject(IntPtr hObject); }

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  • General Questions on setting up Subversion (w/Netbeans) and web development workflow.

    - by Roeland
    Hey guys, I am web developer who currently works mostly on his own but, some projects require outside coding help (my brother.) Anyway, after running in to the problem of "working on the same files" and "saving over each others edits" I decided to research ways to avoid this. Through the help of stackoverflow I decided on subversion. My setup is the following: A windows 2008 server with a clean install. My desktop which is on the local network of the server. Then my brothers desktop which is at his house, not on lan. We both prefer to use netbeans for development. My Questions: How do we set this thing up correctly and most optimally. Here is my current setup and work flow. dev site: in the past I just created sub domains with my web host for test sites (company1.bythepixel.com, company2.bythepixel.com), and editted those sites with netbeans set up having remote sources (ftp). how do i set up my netbeans now? should I set it up with remote sources? I guess I may need to set up a web server on my local server. I'm just not sure of the work flow. When i hit save in netbeans.. will it update the repository.. then do i need to update the site from the repository somehow? live site: when going live, i would just copy all the files from the dev site into the live site. from what i gather i should be able to update the site from the dev repository? Currently I am toying with virtualsvn server (http://www.visualsvn.com/server/) on my local server. It looks like it is set up to use the http protocol. Is there advantages to this or should I consider something that does the file//. Do you recommend any other subversion software that would run on my 2008 box? how will my brother connect? should i set up a permanent vpn from his house to mine? suggestions? (not that important) how do I deal with databases, there anyway to do subversion on database? I know I have a lot of questions and I am trying to read / make sense of the free online subversion book, but its all so overwhelming! Wish there was a small subversion for dummies guide :)

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  • Would Like Multiple Checkboxes to Update World PNG Image Using Mogrify to FloodFill Countries With C

    - by socrtwo
    Hi. I'm seeing in another forum if the best way to do this is with Javascript or Ajax but I'm wondering if there is an even easier simpler way. I'm trying to create a web service where users can check which countries they have visited from a list of 175 or so and a World map image would then instantly update with a filled color. There are other similar services, but I'm envisioning mine to be both updating from checks in checkboxes and by clicking on the target country in the displayed image say with an imagemap. Additionally other solutions display all the visited countries in the same color. I would like different colors for different countries or at least for those countries that touch. Eventually I would like to include a feature that enables the choice of which colors to assign countries. I found a Sourceforge project called pwmfccd. It's simply an open source image of the world and the coordinates on the PNG image for all the countries. You can use mogrify from ImageMagick and floodfill to fill the countries with color. I have done this successfully, locally with batch files. My ISP has told me where mogrify is located, basically "/usr/bin/mogrify". I now have a horrendously complicated cgi script which if it worked is set to redraw the world map image with each checkbox. It's here. It also redraws the whole web page with each check. The web page starts here. Of course this is not at all efficient, and I think probably the real way to go is Ajax or Javascript, so that maybe just the image gets changed and redrawn, not the whole web page. Sorry I don't even know the difference between Javascript and Ajax and their relative merits at this point. I suppose you could make just one part of the image update with each check or click on the image instead of even just the image redrawing, but I have never even heard of a hint at being able to do that for irregularly shaped image elements like countries. So I guess an Image map and sister checkbox entries tied to mogrify events redrawing the user's personal copy of the image with an image refresh would be the only way to go. So how do you do this with something other than Javascript or Ajax or is that definitely the way to go and if so, how would you do it? Or can you after all cut up a web based image into irregular puzzle shaped piece which you can redraw individually at will. Thanks in advance for reading and considering answering this post.

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  • SSIS DTS Package flat file error - "The file name specified in the connection was not valid"

    - by MisterZimbu
    I have a pretty basic SSIS package that is attempting to read a file hosted on a share, and import its contents to a database table. The package runs fine when I run it manually within SSIS. However, when I set up a SQL Agent job and attempt to execute it, I get the following error: Executed as user: DOMAIN\UserName. Microsoft (R) SQL Server Execute Package Utility Version 9.00.3042.00 for 64-bit Copyright (C) Microsoft Corp 1984-2005. All rights reserved. Started: 10:14:17 AM Error: 2010-05-03 10:14:17.75 Code: 0xC001401E Source: DataImport Connection manager "Data File Local" Description: The file name "\10.1.1.159\llpf\datafile.dat" specified in the connection was not valid. End Error Error: 2010-05-03 10:14:17.75 Code: 0xC001401D Source: DataAnimalImport Description: Connection "Data File Local" failed validation. End Error DTExec: The package execution returned DTSER_FAILURE (1). Started: 10:14:17 AM Finished: 10:14:17 AM Elapsed: 0.594 seconds. The package execution failed. The step failed. This leads me to believe it's a permissions issue, but every attempt I've made to fix it has failed. What I've tried so far: Run as the SQL Agent account (DOMAIN\SqlAgent) - yields same error. DOMAIN\SqlAgent has "Full Control" permissions on both the share and the uploaded file. Set up a proxy account with a different account's credentials (DOMAIN\Account) - yields same error. Like above, "Full Control" permissions were given over the share to that account. Gave "Everyone" full control permissions over the share (temporarily!). Yielded same error. Manually copied the file to a local path and tested with the SQL Agent account. Worked properly. Added an ActiveX script task that would first copy the remotely hosted file to a local path, and then have the DTS package reference the local file. Gave a completely nondescriptive (even by SSIS standards) error when trying to run the script. Set up a proxy account, using my own personal account's credentials - worked correctly. However, this is not an acceptable solution as there are password policies in place on my account, as well as being a bad practice to set things up this way in general. Any ideas? I'm still convinced it's a permissions issue. However, what I've read from various searches more or less says giving the executing account permissions on the share should work. However, this is not the case here (unless I'm missing something obscure when I'm setting up permissions on the share).

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  • Release Process Improvements

    - by wallismark
    The process of creating a new build and releasing it to production is a critical step in the SDLC but it is often left as an afterthought and varies greatly from one company to the next. I'm hoping people will share improvements they have made to this process in their organisation so we can all takes steps to 'reduce the pain'. So the question is, specify one painful/time consuming part of your release process and what did you do to improve it? My example: at a previous employer all developers made database changes on one common development database. Then when it came to release time, we used Redgate's SQL Compare to generate a huge script from the differences between the Dev and QA databases. This works reasonably well but the problems with this approach are:- ALL changes in the Dev database are included, some of which may still be 'works in progress'. Sometimes developers made conflicting changes (that were not noticed until the release was in production) It was a time consuming and manual process to create and validate the script (by validate I mean, try to weed out issues like problem 1 and 2). When there were problems with the script (eg the order in which things were run such as creating a record which relies on a foreign key record which is in the script but not yet run) it took time to 'tweak' it so it ran smoothly. It's not an ideal scenario for Continuous Integration. So the solution was:- Enforce a policy of all changes to the database must be scripted. A naming convention was important for ensuring the correct running order of the scripts. Create/Use a tool to run the scripts at release time. Developers had their own copy of the database do develop against (so there was no more 'stepping on each others toes') The next release after we started this process was much faster with fewer problems, indeed the only problems found were due to people 'breaking the rules', eg not creating a script. Once the issues with releasing to QA were fixed, when it came time to release to production it was very smooth. We applied a few other changes (like introducing CI) but this was the most significant, overall we reduced release time from around 3 hours down to a max of 10-15 minutes.

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  • Problem running a simple EJB application

    - by Spi1988
    I am currently running a simple EJB application using a stateless Session Bean. I am working on NetBeans 6.8 with Personal Glassfish 3.0 and I have installed on my system both the Java EE and the Java SE. I don't know whether it is relevent but I am running Windows7 64-bit version. The Session Bean I implemented has just one method sayHello(); which just prints hello on the screen. When I try to run the application I'm getting the following error: pre-init: init-private: init-userdir: init-user: init-project: do-init: post-init: init-check: init: deps-jar: deps-j2ee-archive: MyEnterprise-app-client.init: MyEnterprise-ejb.init: MyEnterprise-ejb.deps-jar: MyEnterprise-ejb.compile: MyEnterprise-ejb.library-inclusion-in-manifest: MyEnterprise-ejb.dist-ear: MyEnterprise-app-client.deps-jar: MyEnterprise-app-client.compile: MyEnterprise-app-client.library-inclusion-in-manifest: MyEnterprise-app-client.dist-ear: MyEnterprise-ejb.init: MyEnterprise-ejb.deps-jar: MyEnterprise-ejb.compile: MyEnterprise-ejb.library-inclusion-in-manifest: MyEnterprise-ejb.dist-ear: pre-pre-compile: pre-compile: do-compile: post-compile: compile: pre-dist: post-dist: dist-directory-deploy: pre-run-deploy: Starting Personal GlassFish v3 Domain Personal GlassFish v3 Domain is running. Undeploying ... Initializing... Initial deploying MyEnterprise to C:\Users\Naqsam\Documents\NetBeansProjects\MyEnterprise\dist\gfdeploy\MyEnterprise Completed initial distribution of MyEnterprise post-run-deploy: run-deploy: run-display-browser: run-ac: pre-init: init-private: init-userdir: init-user: init-project: do-init: post-init: init-check: init: deps-jar: deps-j2ee-archive: MyEnterprise-app-client.init: MyEnterprise-ejb.init: MyEnterprise-ejb.deps-jar: MyEnterprise-ejb.compile: MyEnterprise-ejb.library-inclusion-in-manifest: MyEnterprise-ejb.dist-ear: MyEnterprise-app-client.deps-jar: MyEnterprise-app-client.compile: MyEnterprise-app-client.library-inclusion-in-manifest: MyEnterprise-app-client.dist-ear: MyEnterprise-ejb.init: MyEnterprise-ejb.deps-jar: MyEnterprise-ejb.compile: MyEnterprise-ejb.library-inclusion-in-manifest: MyEnterprise-ejb.dist-ear: pre-pre-compile: pre-compile: do-compile: post-compile: compile: pre-dist: post-dist: dist-directory-deploy: pre-run-deploy: Undeploying ... Initial deploying MyEnterprise to C:\Users\Naqsam\Documents\NetBeansProjects\MyEnterprise\dist\gfdeploy\MyEnterprise Completed initial distribution of MyEnterprise post-run-deploy: run-deploy: Warning: Could not find file C:\Users\Naqsam\.netbeans\6.8\GlassFish_v3\generated\xml\MyEnterprise\MyEnterpriseClient.jar to copy. Copying 1 file to C:\Users\Naqsam\Documents\NetBeansProjects\MyEnterprise\dist Copying 4 files to C:\Users\Naqsam\Documents\NetBeansProjects\MyEnterprise\dist\MyEnterpriseClient Copying 1 file to C:\Users\Naqsam\Documents\NetBeansProjects\MyEnterprise\dist\MyEnterpriseClient java.lang.NullPointerException at org.glassfish.appclient.client.acc.ACCLogger$1.run(ACCLogger.java:149) at java.security.AccessController.doPrivileged(Native Method) at org.glassfish.appclient.client.acc.ACCLogger.reviseLogger(ACCLogger.java:146) at org.glassfish.appclient.client.acc.ACCLogger.init(ACCLogger.java:93) at org.glassfish.appclient.client.acc.ACCLogger.<init>(ACCLogger.java:80) at org.glassfish.appclient.client.AppClientFacade.createBuilder(AppClientFacade.java:360) at org.glassfish.appclient.client.AppClientFacade.prepareACC(AppClientFacade.java:247) at org.glassfish.appclient.client.acc.agent.AppClientContainerAgent.premain(AppClientContainerAgent.java:75) at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39) at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25) at java.lang.reflect.Method.invoke(Method.java:597) at sun.instrument.InstrumentationImpl.loadClassAndStartAgent(InstrumentationImpl.java:323) at sun.instrument.InstrumentationImpl.loadClassAndCallPremain(InstrumentationImpl.java:338) Java Result: 1 run-MyEnterprise-app-client: run: BUILD SUCCESSFUL (total time: 1 minute 59 seconds) see next post.

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  • How can I get image data from QTKit without color or gamma correction in Snow Leopard?

    - by Nick Haddad
    Since Snow Leopard, QTKit is now returning color corrected image data from functions like QTMovies frameImageAtTime:withAttributes:error:. Given an uncompressed AVI file, the same image data is displayed with larger pixel values in Snow Leopard vs. Leopard. Currently I'm using frameImageAtTime to get an NSImage, then ask for the tiffRepresentation of that image. After doing this, pixel values are slightly higher in Snow Leopard. For example, a file with the following pixel value in Leopard: [0 180 0] Now has a pixel value like: [0 192 0] Is there any way to ask a QTMovie for video frames that are not color corrected? Should I be asking for a CGImageRef, CIImage, or CVPixelBufferRef instead? Is there a way to disable color correction altogether prior to reading in the video files? I've attempted to work around this issue by drawing into a NSBitmapImageRep with the NSCalibratedColroSpace, but that only gets my part of the way there: // Create a movie NSDictionary *dict = [NSDictionary dictionaryWithObjectsAndKeys : nsFileName, QTMovieFileNameAttribute, [NSNumber numberWithBool:NO], QTMovieOpenAsyncOKAttribute, [NSNumber numberWithBool:NO], QTMovieLoopsAttribute, [NSNumber numberWithBool:NO], QTMovieLoopsBackAndForthAttribute, (id)nil]; _theMovie = [[QTMovie alloc] initWithAttributes:dict error:&error]; // .... NSMutableDictionary *imageAttributes = [NSMutableDictionary dictionary]; [imageAttributes setObject:QTMovieFrameImageTypeNSImage forKey:QTMovieFrameImageType]; [imageAttributes setObject:[NSArray arrayWithObject:@"NSBitmapImageRep"] forKey: QTMovieFrameImageRepresentationsType]; [imageAttributes setObject:[NSNumber numberWithBool:YES] forKey:QTMovieFrameImageHighQuality]; NSError* err = nil; NSImage* image = (NSImage*)[_theMovie frameImageAtTime:frameTime withAttributes:imageAttributes error:&err]; // copy NSImage into an NSBitmapImageRep (Objective-C) NSBitmapImageRep* bitmap = [[image representations] objectAtIndex:0]; // Draw into a colorspace we know about NSBitmapImageRep *bitmapWhoseFormatIKnow = [[NSBitmapImageRep alloc] initWithBitmapDataPlanes:NULL pixelsWide:getWidth() pixelsHigh:getHeight() bitsPerSample:8 samplesPerPixel:4 hasAlpha:YES isPlanar:NO colorSpaceName:NSCalibratedRGBColorSpace bitmapFormat:0 bytesPerRow:(getWidth() * 4) bitsPerPixel:32]; [NSGraphicsContext saveGraphicsState]; [NSGraphicsContext setCurrentContext:[NSGraphicsContext graphicsContextWithBitmapImageRep:bitmapWhoseFormatIKnow]]; [bitmap draw]; [NSGraphicsContext restoreGraphicsState]; This does convert back to a 'Non color corrected' colorspace, but the color values NOT are exactly the same as what is stored in the Uncompressed AVI files we are testing with. Also this is much less efficient because it is converting from RGB - "Device RGB" - RGB. Also, I am working in a 64-bit application, so dropping down to the Quicktime-C API is not an option. Thanks for your help.

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  • Using Hibernate to do a query involving two tables

    - by Nathan Spears
    I'm inexperienced with sql in general, so using Hibernate is like looking for an answer before I know exactly what the question is. Please feel free to correct any misunderstandings I have. I am on a project where I have to use Hibernate. Most of what I am doing is pretty basic and I could copy and modify. Now I would like to do something different and I'm not sure how configuration and syntax need to come together. Let's say I have two tables. Table A has two (relevant) columns, user GUID and manager GUID. Obviously managers can have more than one user under them, so queries on manager can return more than one row. Additionally, a manager can be managing the same user on multiple projects, so the same user can be returned multiple times for the same manager query. Table B has two columns, user GUID and user full name. One-to-one mapping there. I want to do a query on manager GUID from Table A, group them by unique User GUID (so the same User isn't in the results twice), then return those users' full names from Table B. I could do this in sql without too much trouble but I want to use Hibernate so I don't have to parse the sql results by hand. That's one of the points of using Hibernate, isn't it? Right now I have Hibernate mappings that map each column in Table A to a field (well the get/set methods I guess) in a DAO object that I wrote just to hold that Table's data. I could also use the Hibernate DAOs I have to access each table separately and do each of the things I mentioned above in separate steps, but that would be less efficient (I assume) that doing one query. I wrote a Service object to hold the data that gets returned from the query (my example is simplified - I'm going to keep some other data from Table A and get multiple columns from Table B) but I'm at a loss for how to write a DAO that can do the join, or use the DAOs I have to do the join. FYI, here is a sample of my hibernate config file (simplified to match my example): <hibernate-mapping package="com.my.dao"> <class name="TableA" table="table_a"> <id name="pkIndex" column="pk_index" /> <property name="userGuid" column="user_guid" /> <property name="managerGuid" column="manager_guid" /> </class> </hibernate-mapping> So then I have a DAOImplementation class that does queries and returns lists like public List<TableA> findByHQL(String hql, Map<String, String> params) etc. I'm not sure how "best practice" that is either.

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  • Java Hardware Acceleration

    - by Freezerburn
    I have been spending some time looking into the hardware acceleration features of Java, and I am still a bit confused as none of the sites that I found online directly and clearly answered some of the questions I have. So here are the questions I have for hardware acceleration in Java: 1) In Eclipse version 3.6.0, with the most recent Java update for Mac OS X (1.6u10 I think), is hardware acceleration enabled by default? I read somewhere that someCanvas.getGraphicsConfiguration().getBufferCapabilities().isPageFlipping() is supposed to give an indication of whether or not hardware acceleration is enabled, and my program reports back true when that is run on my main Canvas instance for drawing to. If my hardware acceleration is not enabled now, or by default, what would I have to do to enable it? 2) I have seen a couple articles here and there about the difference between a BufferedImage and VolatileImage, mainly saying that VolatileImage is the hardware accelerated image and is stored in VRAM for fast copy-from operations. However, I have also found some instances where BufferedImage is said to be hardware accelerated as well. Is BufferedImage hardware accelerated as well in my environment? What would be the advantage of using a VolatileImage if both types are hardware accelerated? My main assumption for the advantage of having a VolatileImage in the case of both having acceleration is that VolatileImage is able to detect when its VRAM has been dumped. But if BufferedImage also support acceleration now, would it not have the same kind of detection built into it as well, just hidden from the user, in case that the memory is dumped? 3) Is there any advantage to using someGraphicsConfiguration.getCompatibleImage/getCompatibleVolatileImage() as opposed to ImageIO.read() In a tutorial I have been reading for some general concepts about setting up the rendering window properly (tutorial) it uses the getCompatibleImage method, which I believe returns a BufferedImage, to get their "hardware accelerated" images for fast drawing, which ties into question 2 about if it is hardware accelerated. 4) This is less hardware acceleration, but it is something I have been curious about: do I need to order which graphics get drawn? I know that when using OpenGL via C/C++ it is best to make sure that the same graphic is drawn in all the locations it needs to be drawn at once to reduce the number of times the current texture needs to be switch. From what I have read, it seems as if Java will take care of this for me and make sure things are drawn in the most optimal fashion, but again, nothing has ever said anything like this clearly. 5) What AWT/Swing classes support hardware acceleration, and which ones should be used? I am currently using a class that extends JFrame to create a window, and adding a Canvas to it from which I create a BufferStrategy. Is this good practice, or is there some other type of way I should be implementing this? Thank you very much for your time, and I hope I provided clear questions and enough information for you to answer my several questions.

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  • FSM spellchecker

    - by Durell
    I would love to have a debugged copy of the finite state machine code below. I tried debugging but could not, all the machine has to do is to spell check the word "and",an equivalent program using case is welcomed. #include<cstdlib> #include<stdio.h> #include<string.h> #include<iostream> #include<string> using namespace std; char in_str; int n; void spell_check() { char data[256]; int i; FILE *in_file; in_file=fopen("C:\\Users\\mytorinna\\Desktop\\a.txt","r+"); while (!feof(in_file)) { for(i=0;i<256;i++) { fscanf(in_file,"%c",in_str); data[i]=in_str; } //n = strlen(in_str); //start(data); cout<<data; } } void start(char data) { // char next_char; //int i = 0; // for(i=0;i<256;i++) // if (n == 0) { if(data[i]="a") { state_A(); exit; } else { cout<<"I am comming"; } // cout<<"This is an empty string"; // exit();//do something here to terminate the program } } void state_A(int i) { if(in_str[i] == 'n') { i++; if(i<n) state_AN(i); else error(); } else error(); } void state_AN(int i) { if(in_str[i] == 'd') { if(i == n-1) cout<<" Your keyword spelling is correct"; else cout<<"Wrong keyword spelling"; } } int main() { spell_check(); system("pause"); return 0; }

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  • Uploading on Youtube via HTTP Post

    - by sajid.nizami
    I am following the steps provided on this link [http://code.google.com/apis/youtube/2.0/developers_guide_dotnet.html#Browser_based_Upload][1] Whenever I try to upload anything using this method, I get a HTTP 400 error saying that the next_url is not provided. Code is pretty simple and is a copy of Google's own code. <%@ Page Language="C#" AutoEventWireup="true" CodeFile="BrowserUpload.aspx.cs" Inherits="BrowserUpload" %> <%@ Import Namespace="Google.YouTube" %> <%@ Import Namespace="Google.GData.Extensions.MediaRss" %> <%@ Import Namespace="Google.GData" %> <%@ Import Namespace="Google.GData.YouTube" %> <%@ Import Namespace="Google.GData.Client" %> <!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd"> <html xmlns="http://www.w3.org/1999/xhtml"> <head runat="server"> <title></title> <script type="text/javascript"> function checkForFile() { if (document.getElementById('file').value) { return true; } document.getElementById('errMsg').style.display = ''; return false; } </script> </head> <body> <% YouTubeRequestSettings settings = new YouTubeRequestSettings("Danat", "API-KEY", "loginid", "password" ); YouTubeRequest request = new YouTubeRequest(settings); Video newVideo = new Video(); newVideo.Title = "My Test Movie"; newVideo.Tags.Add(new MediaCategory("Autos", YouTubeNameTable.CategorySchema)); newVideo.Keywords = "cars, funny"; newVideo.Description = "My description"; newVideo.YouTubeEntry.Private = false; newVideo.Tags.Add(new MediaCategory("mydevtag, anotherdevtag", YouTubeNameTable.DeveloperTagSchema)); FormUploadToken token = request.CreateFormUploadToken(newVideo); %> <form action="<%= token.Url %>?next_url=<%= Server.UrlEncode("http://www.danatev.com") %>" name="PostToYoutube" method="post" enctype="multipart/form-data" onsubmit="return checkForFile();" > <input id="file" type="file" name="file" /> <div id="errMsg" style="display: none; color: red"> You need to specify a file. </div> <input type="hidden" name="token" value="<%= token.Token %>" /> <input type="submit" value="go" /> </form>

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  • Can't setup Facebook Login on my website..

    - by Mark
    I am trying to experiment with the new facebook authentication system, and I can't getthe login to work. I'm getting the following error message: API Error Code: 100 API Error Description: Invalid parameter Error Message: next is not owned by the application. The url that is being sent to facebook is: http://www.facebook.com/connect/uiserver.php?app_id=444444444444444&next=http%3A%2F%2Fstatic.ak.fbcdn.net%2Fconnect%2Fxd_proxy.php%23%3F%3D%26cb%3Df357eceb0361a8a%26origin%3Dhttp%253A%252F%252Fwww.mysite.com%252Ff38fea4f9ea573%26relation%3Dopener%26transport%3Dpostmessage%26frame%3Df23b800f8a78%26result%3DxxRESULTTOKENxx&display=popup&channel=http%3A%2F%2Fwww.mysite.com%2Ffbtester.php&cancel=http%3A%2F%2Fstatic.ak.fbcdn.net%2Fconnect%2Fxd_proxy.php%23%3F%3D%26cb%3Df6095a98598be8%26origin%3Dhttp%253A%252F%252Fwww.mysite.com%252Ff38fea4f9ea573%26relation%3Dopener%26transport%3Dpostmessage%26frame%3Df23b800f8a78%26result%3DxxRESULTTOKENxx&locale=en_US&return_session=1&session_version=3&fbconnect=1&canvas=0&legacy_return=1&method=permissions.request Note that the 'Next' variable in the url is: next=http%3A%2F%2Fstatic.ak.fbcdn.net%2Fconnect%2Fxd_proxy.php%23%3F%3D%26cb%3Df357eceb0361a8a%26origin%3Dhttp%253A%252F%252Fwww.mysite.com%252Ff38fea4f9ea573%26relation%3Dopener%26transport%3Dpostmessage%26frame%3Df23b800f8a78%26result%3DxxRESULTTOKENxx Any ideas what could be going wrong? All I've done is copy and paste the facebook login demo code from facebook's website: define('FACEBOOK_APP_ID', 'your application id'); define('FACEBOOK_SECRET', 'your application secret'); function get_facebook_cookie($app_id, $application_secret) { $args = array(); parse_str(trim($COOKIE['fbs' . $app_id], '\"'), $args); ksort($args); $payload = ''; foreach ($args as $key = $value) { if ($key != 'sig') { $payload .= $key . '=' . $value; } } if (md5($payload . $application_secret) != $args['sig']) { return null; } return $args; } $cookie = get_facebook_cookie(FACEBOOK_APP_ID, FACEBOOK_SECRET); ? Your user ID is <div id="fb-root"></div> <script src="http://connect.facebook.net/en_US/all.js"></script> <script> FB.init({appId: '<?= FACEBOOK_APP_ID ?>', status: true, cookie: true, xfbml: true}); FB.Event.subscribe('auth.login', function(response) { window.location.reload(); }); </script> Thanks for the help!

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  • Git/Mercurial (hg) opinion

    - by Richard
    First, let me say I'm not a professional programmer, but an engineer who had a need for it and had to learn. I was always working alone, so it was just me and my seven splitted personalities ... and we worked okey as a team :) Most of my stuff is done in C/Fortran/Matlab and so far I've been learning git to manage it all. However, although I've had no unsolvable problems with it, I've never been "that" happy with it ... for everything I cannot do, I hae to look up a book. And, for some time now I've been hearning a lot of good stuff about hg. Now, a coleague of mine will have to work with me on a project (I almost feel sorry for him) and he's started learning hg (says he likes it more), and I'm considering the switch myself. We work almost exclusivly on Windows platform (although I manage relatively ok using unix tools and things that come from that part of the world). So, I was wondering, in a described scenario, what problems could I expect with the switch. I heard that hg is rather more user friendly towards windows users, regarding the user interfaces. How does it handle repositories ? Does it create them the same way as git does (just one subdirectory in a working directory) and can I just copy the whole project directory (including git repo) and just carry them somewhere with no extra thinking ? (I really liked that when I was choosing over git/svn). Are there any good books on it that you can recommend (something like Pro Git, only for Hg). What are good ways to implement hg into Visual Studio/GVim for Windows, or into Windows Explorer so I can work relatively easily (I would like to avoid using the command line for everything regarding it, like in git shell). Is there something else I should be aware of (please, on this don't point me to other questions ... they just give me a ton of info, and I'm not sure what is it that I should take as important, and what to disregard). I'm trying to cut some time, since I cannot spend all that time relearning hg, like I did for git. I've also heard git is c project, while mercurial is python ... is there any noticeable difference in speed. git was pretty speedy ... will I encounter some waiting while working. Notice: All my projects are of let's say, middle size ... mostly numerical simulations ... 10-15000 lines (medium size?)

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  • How to modularize a JSF/Facelets/Spring application with OSGi?

    - by lexicore
    I'm working with very large JSF/Facelets applications which use Spring for DI/bean management. My applications have modular structure and I'm currently looking for approaches to standardize the modularization. My goal is to compose a web application from a number of modules (possibly depending on each other). Each module may contain the following: Classes; Static resources (images, CSS, scripts); Facelet templates; Managed beans - Spring application contexts, with request, session and application-scoped beans (alternative is JSF managed beans); Servlet API stuff - servlets, filters, listeners (this is optional). What I'd like to avoid (almost at all costs) is the need to copy or extract module resources (like Facelets templates) to the WAR or to extend the web.xml for module's servlets, filters, etc. It must be enough to add the module (JAR, bundle, artifact, ...) to the web application (WEB-INF/lib, bundles, plugins, ...) to extend the web application with this module. Currently I solve this task with a custom modularization solution which is heavily based on using classpath resources: Special resources servlet serves static resources from classpath resources (JARs). Special Facelets resource resolver allows loading Facelet templates from classpath resources. Spring loads application contexts via the pattern classpath*:com/acme/foo/module/applicationContext.xml - this loads application contexts defined in module JARs. Finally, a pair of delegating servlets and filters delegate request processing to the servlets and filters configured in Spring application contexts from modules. Last days I read a lot about OSGi and I was considering, how (and if) I could use OSGi as a standardized modularization approach. I was thinking about how individual tasks could be solved with OSGi: Static resources - OSGi bundles which want to export static resources register a ResourceLoader instances with the bundle context. A central ResourceServlet uses these resource loaders to load resources from bundles. Facelet templates - similar to above, a central ResourceResolver uses services registered by bundles. Managed beans - I have no idea how to use an expression like #{myBean.property} if myBean is defined in one of the bundles. Servlet API stuff - use something like WebExtender/Pax Web to register servlets, filters and so on. My questions are: Am I inventing a bicycle here? Are there standard solutions for that? I've found a mentioning of Spring Slices but could not find much documentation about it. Do you think OSGi is the right technology for the described task? Is my sketch of OSGI application more or less correct? How should managed beans (especially request/session scope) be handled? I'd be generally graefult for your comments.

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  • POD global object initialization

    - by paercebal
    I've got bitten today by a bug. The following source can be copy/pasted (and then compiled) into a main.cpp file #include <iostream> // The point of SomeGlobalObject is for its // constructor to be launched before the main // ... struct SomeGlobalObject { SomeGlobalObject() ; } ; // ... // Which explains the global object SomeGlobalObject oSomeGlobalObject ; // A POD... I was hoping it would be constructed at // compile time when using an argument list struct MyPod { short m_short ; const char * const m_string ; } ; // declaration/Initialization of a MyPod array MyPod myArrayOfPod[] = { { 1, "Hello" }, { 2, "World" }, { 3, " !" } } ; // declaration/Initialization of an array of array of void * void * myArrayOfVoid[][2] = { { (void *)1, "Hello" }, { (void *)2, "World" }, { (void *)3, " !" } } ; // constructor of the global object... Launched BEFORE main SomeGlobalObject::SomeGlobalObject() { std::cout << "myArrayOfPod[0].m_short : " << myArrayOfPod[0].m_short << std::endl ; std::cout << "myArrayOfVoid[0][0] : " << myArrayOfVoid[0][0] << std::endl ; } // main... What else ? int main(int argc, char* argv[]) { return 0 ; } MyPod being a POD, I believed there would be no constructors. Only initialization at compile time. Thus, the global object SomeGlobalObject would have no problem to use the global array of PODs upon its construction. The problem is that in real life, nothing is so simple. On Visual C++ 2008 (I did not test on other compilers), upon execution myArrayOfPodis not initialized, even ifmyArrayOfVoid` is initialized. So my questions is: Are C++ compilers not supposed to initialize global PODs (including POD structures) at compilation time ? Note that I know global variable are evil, and I know that one can't be sure of the order of creation of global variables declared in different compilation units. The problem here is really the POD C-like initialization which seems to call a constructor (the default, compiler-generated one?). And to make everyone happy: This is on debug. On release, the global array of PODs is correctly initialized.

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  • memcpy segmentation fault on linux but not os x

    - by Andre
    I'm working on implementing a log based file system for a file as a class project. I have a good amount of it working on my 64 bit OS X laptop, but when I try to run the code on the CS department's 32 bit linux machines, I get a seg fault. The API we're given allows writing DISK_SECTOR_SIZE (512) bytes at a time. Our log record consists of the 512 bytes the user wants to write as well as some metadata (which sector he wants to write to, the type of operation, etc). All in all, the size of the "record" object is 528 bytes, which means each log record spans 2 sectors on the disk. The first record writes 0-512 on sector 0, and 0-15 on sector 1. The second record writes 16-512 on sector 1, and 0-31 on sector 2. The third record writes 32-512 on sector 2, and 0-47 on sector 3. ETC. So what I do is read the two sectors I'll be modifying into 2 freshly allocated buffers, copy starting at record into buf1+the calculated offset for 512-offset bytes. This works correctly on both machines. However, the second memcpy fails. Specifically, "record+DISK_SECTOR_SIZE-offset" in the below code segfaults, but only on the linux machine. Running some random tests, it gets more curious. The linux machine reports sizeof(Record) to be 528. Therefore, if I tried to memcpy from record+500 into buf for 1 byte, it shouldn't have a problem. In fact, the biggest offset I can get from record is 254. That is, memcpy(buf1, record+254, 1) works, but memcpy(buf1, record+255, 1) segfaults. Does anyone know what I'm missing? Record *record = malloc(sizeof(Record)); record->tid = tid; record->opType = OP_WRITE; record->opArg = sector; int i; for (i = 0; i < DISK_SECTOR_SIZE; i++) { record->data[i] = buf[i]; // *buf is passed into this function } char* buf1 = malloc(DISK_SECTOR_SIZE); char* buf2 = malloc(DISK_SECTOR_SIZE); d_read(ad->disk, ad->curLogSector, buf1); d_read(ad->disk, ad->curLogSector+1, buf2); memcpy(buf1+offset, record, DISK_SECTOR_SIZE-offset); memcpy(buf2, record+DISK_SECTOR_SIZE-offset, offset+sizeof(Record)-sizeof(record->data));

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  • Complex HashMap has different hashCode after serialization

    - by woezelmann
    I am parsing a xml file into a complex HashMap looking like this: Map<String, Map<String, EcmObject> EcmObject: public class EcmObject implements Comparable, Serializable { private final EcmObjectType type; private final String name; private final List<EcmField> fields; private final boolean pages; // getter, equals, hashCode } EcmObjectType: public enum EcmObjectType implements Serializable { FOLDER, REGISTER, DOCUMENT } EcmField public class EcmField implements Comparable, Serializable { private final EcmFieldDataType dataType; private final EcmFieldControlType controlType; private final String name; private final String dbname; private final String internalname; private final Integer length; // getter, equals, hashCode } EcmFieldDataType public enum EcmFieldDataType implements Serializable { TEXT, DATE, NUMBER, GROUP, DEC; } and EcmFieldControlType public enum EcmFieldControlType implements Serializable{ DEFAULT, CHECKBOX, LIST, DBLIST, TEXTAREA, HIERARCHY, TREE, GRID, RADIO, PAGECONTROL, STATIC; } I have overwritten all hashCode and equal methods by usind commons lang's EqualsBuilder and HashCodeBuilder. Now when I copy a A HashMap this way: Map<String, Map<String, EcmObject>> m = EcmUtil.convertXmlObjectDefsToEcmEntries(new File("e:\\objdef.xml")); Map<String, Map<String, EcmObject>> m2; System.out.println(m.hashCode()); ByteArrayOutputStream baos = new ByteArrayOutputStream(8 * 4096); ObjectOutputStream oos = new ObjectOutputStream(baos); oos.writeObject(m); ByteArrayInputStream bais = new ByteArrayInputStream(baos.toByteArray()); ObjectInputStream ois = new ObjectInputStream(bais); m2 = (Map<String, Map<String, EcmObject>>) ois.readObject(); System.out.println(m.hashCode()); System.out.println(m2.hashCode()); m.hashCode() is not equal to m2.hashCode() here is my output: -1639352210 -2071553208 1679930154 Another strange thing is, that eg. 10 times m has the same hashcode and suddenly on the 11th time the hashcode is different... Any ideas what this is about?

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  • problem with jquery : minipulating val() property of element

    - by P4ul
    Hi, Please help! I have some form elements in a div on a page: <div id="box"> <div id="template"> <div> <label for="username">Username</label> <input type="text" class="username" name="username[]" value="" / > <label for="hostname">hostname</label> <input type="text" name="hostname[]" value=""> </div> </div> </div> using jquery I would like to take a copy of #template, manipulate the values of the inputs and insert it after #template so the result would look something like: <div id="box"> <div id="template"> <div> <label for="username">Username</label> <input type="text" class="username" name="username[]" value="" / > <label for="hostname">hostname</label> <input type="text" name="hostname[]" value=""> </div> </div> <div> <label for="username">Username</label> <input type="text" class="username" name="username[]" value="paul" / > <label for="hostname">hostname</label> <input type="text" name="hostname[]" value="paul"> </div> </div> I am probably going about this the wrong way but the following test bit of javascript code run in firebug on the page does not seem to change the values of the inputs. var cp = $('#template').clone(); cp.children().children().each( function(i,d){ if( d.localName == 'INPUT' ){ $(d).val('paul'); //.css('background-color', 'red'); } }); $("#box").append(cp.html()); although if I uncomment "//.css('background-color', 'red');" the inputs will turn red.

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  • jQuery jScrollPane - it simply won't work! :'(

    - by Jack Webb-Heller
    Hey folks, OK - I'll admit, I'm quite a beginner in this jQuery-department. I've probably made some amateur mistake, but hey, you gotta learn somewhere! :) So I'm using jScrollPane: http://www.kelvinluck.com/assets/jquery/jScrollPane/jScrollPane.html I want to use it style the scrollable area in my second column. Specifically, I would like to apply and format the scrollbars on the div #ajaxresults My page is... rather jQuery heavy. I don't know if any variables are conflicting or something... in fact I really have no idea at all why this isn't working. Take a look at my problematic page: http://furnace.howcode.com In the header, I've set this to go: <!-- Includes for jScrollPane --> <script type="text/javascript" src="http://localhost:8888/js/jquery.mousewheel.min.js"></script> <script type="text/javascript" src="http://localhost:8888/js/jScrollPane.js"></script> <link rel="stylesheet" type="text/css" media="all" href="http://localhost:8888/stylesheets/jScrollPane.css" /> <script type="text/javascript"> $(function() { $('#ajaxresults').jScrollPane(); }); </script> (I've changed localhost on the server copy though) Nothing ever seems to work with the #ajaxresults div. I've set, as the jScrollPane docs say, overflow:auto on it but still no luck. I find that when jScrollPane DOES seem to 'run' it just moves the div down about 100 pixels. Try it for yourself. Perhaps someone could help? There's quite a few jQuery plugins there so I don't know if something's colliding/crashing etc... Please note the site is still in development between myself and a friend, which explains the personal messages we submit to each other ('Hi Donnie!' etc. :D ). Also, when you view the page nothing may appear in the second column for a few seconds - it's just fetching the data via Ajax. So give it a little time. Thanks very much! Jack

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  • Tracking upstream svn changes with git-svn and github?

    - by Joseph Turian
    How do I track upstream SVN changes using git-svn and github? I used git-svn to convert an SVN repo to git on github: $ git svn clone -s http://svn.osqa.net/svnroot/osqa/ osqa $ cd osqa $ git remote add origin [email protected]:turian/osqa.git $ git push origin master I then made a few changes in my git repo, committed, and pushed to github. Now, I am on a new machine. I want to take upstream SVN changes, merge them with my github repo, and push them to my github repo. This documentation says: "If you ever lose your local copy, just run the import again with the same settings, and you’ll get another working directory with all the necessary SVN metainfo." So I did the following. But none of the commands work as desired. How do I track upstream SVN changes using git-svn and github? What am I doing wrong? $ git svn clone -s http://svn.osqa.net/svnroot/osqa/ osqa $ cd osqa $ git remote add origin [email protected]:turian/osqa.git $ git push origin master To [email protected]:turian/osqa.git ! [rejected] master -> master (non-fast forward) error: failed to push some refs to '[email protected]:turian/osqa.git' $ git pull remote: Counting objects: 21, done. remote: Compressing objects: 100% (17/17), done. remote: Total 17 (delta 7), reused 9 (delta 0) Unpacking objects: 100% (17/17), done. From [email protected]:turian/osqa * [new branch] master -> origin/master From [email protected]:turian/osqa * [new tag] master -> master You asked me to pull without telling me which branch you want to merge with, and 'branch.master.merge' in your configuration file does not tell me either. Please name which branch you want to merge on the command line and try again (e.g. 'git pull <repository> <refspec>'). See git-pull(1) for details on the refspec. ... $ /usr//lib/git-core/git-svn rebase warning: refname 'master' is ambiguous. First, rewinding head to replay your work on top of it... Applying: Added forum/management/commands/dumpsettings.py error: Ref refs/heads/master is at 6acd747f95aef6d9bce37f86798a32c14e04b82e but expected a7109d94d813b20c230a029ecd67801e6067a452 fatal: Cannot lock the ref 'refs/heads/master'. Could not move back to refs/heads/master rebase refs/remotes/trunk: command returned error: 1

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  • Swing: Scroll to bottom of JScrollPane, conditionally on current viewport location

    - by I82Much
    Hi all, I am attempting to mimic the functionality of Adium and most other chat clients I've seen, wherein the scrollbars advance to the bottom when new messages come in, but only if you're already there. In other words, if you've scrolled a few lines up and are reading, when a new message comes in it won't jump your position to the bottom of the screen; that would be annoying. But if you're scrolled to the bottom, the program rightly assumes that you want to see the most recent messages at all times, and so auto-scrolls accordingly. I have had a bear of a time trying to mimic this; the platform seems to fight this behavior at all costs. The best I can do is as follows: In constructor: JTextArea chatArea = new JTextArea(); JScrollPane chatAreaScrollPane = new JScrollPane(chatArea); // We will manually handle advancing chat window DefaultCaret caret = (DefaultCaret) chatArea.getCaret(); caret.setUpdatePolicy(DefaultCaret.NEVER_UPDATE); In method that handles new text coming in: boolean atBottom = isViewAtBottom(); // Append the text using styles etc to the chatArea if (atBottom) { scrollViewportToBottom(); } public boolean isAtBottom() { // Is the last line of text the last line of text visible? Adjustable sb = chatAreaScrollPane.getVerticalScrollBar(); int val = sb.getValue(); int lowest = val + sb.getVisibleAmount(); int maxVal = sb.getMaximum(); boolean atBottom = maxVal == lowest; return atBottom; } private void scrollToBottom() { chatArea.setCaretPosition(chatArea.getDocument().getLength()); } Now, this works, but it's janky and not ideal for two reasons. By setting the caret position, whatever selection the user may have in the chat area is erased. I can imagine this would be very irritating if he's attempting to copy/paste. Since the advancement of the scroll pane occurs after the text is inserted, there is a split second where the scrollbar is in the wrong position, and then it visually jumps towards the end. This is not ideal. Before you ask, yes I've read this blog post on Text Area Scrolling, but the default scroll to bottom behavior is not what I want. Other related (but to my mind, not completely helpful in this regard) questions: Setting scroll bar on a jscrollpane Making a JScrollPane automatically scroll all the way down. Any help in this regard would be very much appreciated.

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  • a problem in socks.h

    - by janathan
    i use this (http://www.codeproject.com/KB/IP/Socks.aspx) lib in my socket programing in c++ and copy the socks.h in include folder and write this code: include include include include include include "socks.h" define PORT 1001 // the port client will be connecting to define MAXDATASIZE 100 static void ReadThread(void* lp); int socketId; int main(int argc, char* argv[]) { const char temp[]="GET / HTTP/1.0\r\n\r\n"; CSocks cs; cs.SetVersion(SOCKS_VER4); cs.SetSocksPort(1080); cs.SetDestinationPort(1001); cs.SetDestinationAddress("192.168.11.97"); cs.SetSocksAddress("192.168.11.97"); //cs.SetVersion(SOCKS_VER5); //cs.SetSocksAddress("128.0.21.200"); socketId = cs.Connect(); // if failed if (cs.m_IsError) { printf( "\n%s", cs.GetLastErrorMessage()); getch(); return 0; } // send packet for requesting to a server if(socketId > 0) { send(socketId, temp, strlen(temp), 0); HANDLE ReadThreadID; // handle for read thread id HANDLE handle; // handle for thread handle handle = CreateThread ((LPSECURITY_ATTRIBUTES)NULL, // No security attributes. (DWORD)0, // Use same stack size. (LPTHREAD_START_ROUTINE)ReadThread, // Thread procedure. (LPVOID)(void*)NULL, // Parameter to pass. (DWORD)0, // Run immediately. (LPDWORD)&ReadThreadID); WaitForSingleObject(handle, INFINITE); } else { printf("\nSocks Server / Destination Server not started.."); } closesocket(socketId); getch(); return 0; } // Thread Proc for reading from server socket. static void ReadThread(void* lp) { int numbytes; char buf[MAXDATASIZE]; while(1) { if ((numbytes=recv(socketId, buf, MAXDATASIZE-1, 0)) == -1) { printf("\nServer / Socks Server has been closed Receive thread Closed\0"); break; } if (numbytes == 0) break; buf[numbytes] = '\0'; printf("Received: %s\r\n",buf); send(socketId,buf,strlen(buf),0); } } but when compile this i get an error . pls help me thanks

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  • BASH, multiple arrays and a loop.

    - by S1syphus
    At work, we 7 or 8 hardrives we dispatch over the country, each have unique labels which are not sequential. Ideally drives are plugged in our desktop, then gets folders from the server that correspond to the drive name. Sometimes, only one hard drive gets plugged in sometimes multiples, possibly in the future more will be added. Each is mounts to /Volumes/ and it's identifier; so for example /Volumes/f00, where f00 is the identifier. What I want to happen, scan volumes see if any any of the drives are plugged in, then checks the server to see if the folder exists, if ir does copy folder and recursive folders. Here is what I have so far, it checks if the drive exists in Volumes: #!/bin/sh #Declare drives in the array ARRAY=( foo bar long ) #Get the drives from the array DRIVES=${#ARRAY[@]} #Define base dir to check BaseDir="/Volumes" #Define shared server fold on local mount points #I plan to use AFP eventually, but for the sake of ease #using a local mount. ServerMount="BigBlue" #Define folder name for where files are to come from Dispatch="File-Dispatch" dir="$BaseDir/${ARRAY[${i}]}" #Loop through each item in the array and check if exists on /Volumes for (( i=0;i<$DRIVES;i++)); do dir="$BaseDir/${ARRAY[${i}]}" if [ -d "$dir" ]; then echo "$dir exists, you win." else echo "$dir is not attached." fi done What I can't figure out how to do, is how to check the volumes for the server while looping through the harddrive mount points. So I could do something like: #!/bin/sh #Declare drives, and folder location in arrays ARRAY=( foo bar long ) ARRAY1=($(ls ""$BaseDir"/"$ServerMount"/"$Dispatch"")) #Get the drives from the array DRIVES=${#ARRAY[@]} SERVERFOLDER=${#ARRAY1[@]} #Define base dir to check BaseDir="/Volumes" #Define shared server fold on local mount points ServerMount="BigBlue #Define folder name for where files are to come from Dispatch="File-Dispatch" dir="$BaseDir/${ARRAY[${i}]}" #List the contents from server directory into array ARRAY1=($(ls ""$BaseDir"/"$ServerMount"/"$Dispatch"")) echo ${list[@]} for (( i=0;i<$DRIVES;i++)); (( i=0;i<$SERVERFOLDER;i++)); do dir="$BaseDir/${ARRAY[${i}]}" ser="${ARRAY1[${i}]}" if [ "$dir" =~ "$sir" ]; then cp "$sir" "$dir" else echo "$dir is not attached." fi done I know, that is pretty wrong... well very, but I hope it gives you the idea of what I am trying to achieve. Any ideas or suggestions?

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