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  • Why RenderTarget2D overwrites other objects when trying to put some text in a model?

    - by cad
    I am trying to draw an object composited by two cubes (A & B) (one on top of the other, but for now I have them a little bit more open). I am able to do it and this is the result. (Cube A is the blue and Cube B is the one with brown text that comes from a png texture) But I want to have any text as parameter in the cube B. I have tried what @alecnash suggested in his question, but for some reason when I try to draw cube B, cube A dissapears and everything turns purple. This is my draw code: public void Draw(GraphicsDevice graphicsDevice, SpriteBatch spriteBatch, Matrix viewMatrix, Matrix projectionMatrix) { graphicsDevice.BlendState = BlendState.Opaque; graphicsDevice.DepthStencilState = DepthStencilState.Default; graphicsDevice.RasterizerState = RasterizerState.CullCounterClockwise; graphicsDevice.SamplerStates[0] = SamplerState.LinearClamp; // CUBE A basicEffect.View = viewMatrix; basicEffect.Projection = projectionMatrix; basicEffect.World = Matrix.CreateTranslation(ModelPosition); basicEffect.VertexColorEnabled = true; foreach (EffectPass pass in basicEffect.CurrentTechnique.Passes) { pass.Apply(); drawCUBE_TOP(graphicsDevice); drawCUBE_Floor(graphicsDevice); DrawFullSquareStripesFront(graphicsDevice, _numStrips, Color.Red, Color.Blue, _levelPercentage); DrawFullSquareStripesLeft(graphicsDevice, _numStrips, Color.Red, Color.Blue, _levelPercentage); DrawFullSquareStripesRight(graphicsDevice, _numStrips, Color.Red, Color.Blue, _levelPercentage); DrawFullSquareStripesBack(graphicsDevice, _numStrips, Color.Red, Color.Blue, _levelPercentage); } // CUBE B // Set the World matrix which defines the position of the cube texturedCubeEffect.World = Matrix.CreateTranslation(ModelPosition); // Set the View matrix which defines the camera and what it's looking at texturedCubeEffect.View = viewMatrix; // Set the Projection matrix which defines how we see the scene (Field of view) texturedCubeEffect.Projection = projectionMatrix; // Enable textures on the Cube Effect. this is necessary to texture the model texturedCubeEffect.TextureEnabled = true; Texture2D a = SpriteFontTextToTexture(graphicsDevice, spriteBatch, arialFont, "TEST ", Color.Black, Color.GhostWhite); texturedCubeEffect.Texture = a; //texturedCubeEffect.Texture = cubeTexture; // Enable some pretty lights texturedCubeEffect.EnableDefaultLighting(); // apply the effect and render the cube foreach (EffectPass pass in texturedCubeEffect.CurrentTechnique.Passes) { pass.Apply(); cubeToDraw.RenderToDevice(graphicsDevice); } } private Texture2D SpriteFontTextToTexture(GraphicsDevice graphicsDevice, SpriteBatch spriteBatch, SpriteFont font, string text, Color backgroundColor, Color textColor) { Vector2 Size = font.MeasureString(text); RenderTarget2D renderTarget = new RenderTarget2D(graphicsDevice, (int)Size.X, (int)Size.Y); graphicsDevice.SetRenderTarget(renderTarget); graphicsDevice.Clear(Color.Transparent); spriteBatch.Begin(); //have to redo the ColorTexture //spriteBatch.Draw(ColorTexture.Create(graphicsDevice, 1024, 1024, backgroundColor), Vector2.Zero, Color.White); spriteBatch.DrawString(font, text, Vector2.Zero, textColor); spriteBatch.End(); graphicsDevice.SetRenderTarget(null); return renderTarget; } The way I generate texture with dynamic text is: Texture2D a = SpriteFontTextToTexture(graphicsDevice, spriteBatch, arialFont, "TEST ", Color.Black, Color.GhostWhite); After commenting several parts to see what caused the problem, it seems to be located in this line graphicsDevice.SetRenderTarget(renderTarget);

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  • Is hidden content (display: none;) -indexed- by search engines? [closed]

    - by user568458
    Possible Duplicate: How bad is it to use display: none in CSS? We've established on this site before (in this question) that, since there are so many legitimate uses for hiding content with display: none; when creating interactive features, that sites aren't automatically penalised for content that is hidden this way (so long as it doesn't look algorithmically spammy). Google's Webmaster guidelines also make clear that a good practice when using content that is initially legitimately hidden for interactivity purposes is to also include the same content in a <noscript> tag, and Google recommend that if you design and code for users including users with screen readers or javascript disabled, then 9 times out of 10 good relevant search rankings will follow (though their specific advice seems more written for cases where javascript writes new content to the page). JavaScript: Place the same content from the JavaScript in a tag. If you use this method, ensure the contents are exactly the same as what’s contained in the JavaScript, and that this content is shown to visitors who do not have JavaScript enabled in their browser. So, best practice seems pretty clear. What I can't find out is, however, the simple factual matter of whether hidden content is indexed by search engines (but with potential penalties if it looks 'spammy'), or, whether it is ignored, or, whether it is indexed but with a lower weighting (like <noscript> content is, apparently). (for bonus points it would be great to know if this varies or is consistent between display: none;, visibility: hidden;, etc, but that isn't crucial). This is different to the other questions on display:none; and SEO - those are about good and bad practice and the answers are discussions of good and bad practice, I'm interested simply in the factual 'Yes or no' question of whether search engines index, or ignore, content that is in display: none; - something those other questions' answers aren't totally clear on. One other question has an answer, "Yes", supported by a link to an article that doesn't really clear things up: it establishes that search engines can spot that text is hidden, it discusses (again) whether hidden text causes sites to be marked as spam, and ultimately concludes that in mid 2011, Google's policy on hidden text was evolving, and that they hadn't at that time started automatically penalising display:none; or marking it as spam. It's clear that display: none; isn't always spam and isn't always treated as spam (many Google sites use it...): but this doesn't clear up how, or if, it is indexed. What I will do will be to follow the guidelines and make sure that all the content that is initially hidden which regular users can explore using javascript-driven interactivity is also structured in way that noscript/screenreader users can use. So I'm not interested in best practice, opinions etc because best practice seems to be really clear: accessibility best practices boosts SEO. But I'd like to know what exactly will happen: whether any display: none; content I have alongside <noscript> or otherwise accessibility-optimised content will be be ignored, or indexed again, or picked up to compare against the <noscript> content but not indexed... etc.

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  • Entity System with C++ templates

    - by tommaisey
    I've been getting interested in the Entity/Component style of game programming, and I've come up with a design in C++ which I'd like a critique of. I decided to go with a fairly pure Entity system, where entities are simply an ID number. Components are stored in a series of vectors - one for each Component type. However, I didn't want to have to add boilerplate code for every new Component type I added to the game. Nor did I want to use macros to do this, which frankly scare me. So I've come up with a system based on templates and type hinting. But there are some potential issues I'd like to check before I spend ages writing this (I'm a slow coder!) All Components derive from a Component base class. This base class has a protected constructor, that takes a string parameter. When you write a new derived Component class, you must initialise the base with the name of your new class in a string. When you first instantiate a new DerivedComponent, it adds the string to a static hashmap inside Component mapped to a unique integer id. When you subsequently instantiate more Components of the same type, no action is taken. The result (I think) should be a static hashmap with the name of each class derived from Component that you instantiate at least once, mapped to a unique id, which can by obtained with the static method Component::getTypeId ("DerivedComponent"). Phew. The next important part is TypedComponentList<typename PropertyType>. This is basically just a wrapper to an std::vector<typename PropertyType> with some useful methods. It also contains a hashmap of entity ID numbers to slots in the array so we can find Components by their entity owner. Crucially TypedComponentList<> is derived from the non-template class ComponentList. This allows me to maintain a list of pointers to ComponentList in my main ComponentManager, which actually point to TypedComponentLists with different template parameters (sneaky). The Component manager has template functions such as: template <typename ComponentType> void addProperty (ComponentType& component, int componentTypeId, int entityId) and: template <typename ComponentType> TypedComponentList<ComponentType>* getComponentList (int componentTypeId) which deal with casting from ComponentList to the correct TypedComponentList for you. So to get a list of a particular type of Component you call: TypedComponentList<MyComponent>* list = componentManager.getComponentList<MyComponent> (Component::getTypeId("MyComponent")); Which I'll admit looks pretty ugly. Bad points of the design: If a user of the code writes a new Component class but supplies the wrong string to the base constructor, the whole system will fail. Each time a new Component is instantiated, we must check a hashed string to see if that component type has bee instantiated before. Will probably generate a lot of assembly because of the extensive use of templates. I don't know how well the compiler will be able to minimise this. You could consider the whole system a bit complex - perhaps premature optimisation? But I want to use this code again and again, so I want it to be performant. Good points of the design: Components are stored in typed vectors but they can also be found by using their entity owner id as a hash. This means we can iterate them fast, and minimise cache misses, but also skip straight to the component we need if necessary. We can freely add Components of different types to the system without having to add and manage new Component vectors by hand. What do you think? Do the good points outweigh the bad?

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  • Understanding the Value of SOA

    - by Mala Narasimharajan
    Written By: Debra Lilley, ACE Director, Fusion Applications Again I want to talk from my area of expertise of Fusion Applications and talk about their design fundamentals. If you look at the table below and start at the bottom Oracle have defined all of the business objects e.g. accounts, people, customers, invoices etc. used by Fusion Applications; each of these objects contain all of the information required and can be expanded if necessary.  That Oracle have created for each of these business objects every action that is needed for the applications e.g. all the actions to create a new customer, checking to see if it exists, credit checking with D&B (Dun & Bradstreet < http://www.dnb.co.uk/> ) , creating the record, notifying those required etc. Each of these actions is a stand-alone web service. Again you can create a new actions or subscribe to an external provided web service e.g. the D&B check. The diagram also shows that all of development of Fusion Applications is from their Fusion Middleware offerings. Then the Intelligent Business Process is the order in which you run these actions, this is Service Orientated Architecture, SOA. Not only is SOA used to orchestrate actions within Fusion Applications it is also used in the integration of Fusion Applications with the rest of the Oracle stable of applications such as EBS, PeopleSoft, JDE and Siebel. The other applications are written with propriety development tools so how do they work with SOA? It’s a very simple answer, with the introduction of the Oracle SOA platform each process within these applications was made available to be called as a web service. I won’t go into technically how that is done but what’s known as a wrapper to allow each of them to act in this way was added. Finally at the top of the diagram are the questions that each Fusion Application process must answer, and this is the ‘special’ sauce that makes them so good, the User Experience, but that is a topic for another day, or you can read about it in my blog http://debrasoracle.blogspot.co.uk/2014/04/going-on-record-about-fusion-apps-cloud.html or Oracle’s own UX blog https://blogs.oracle.com/usableapps/ The concept behind AppAdvantage is not new the idea that Oracle technology can add value to your Oracle applications investments is pretty fundamental. Nishit Rao who is in AppAdvantage team provided myself and other ACE Directors with demo kits so that we could demonstrate SOA running with the applications. The example I learnt to build was that of the EBS inventory open interface. The simple concept is that request records can be added to a table and an import run that creates these as transactions in inventory. What’s SOA allows you to do is to add to the table from any source and then run this process automatically whereas traditionally you had to run the process at regular intervals because you didn’t know if the table was empty or not. This may just sound like a different way of doing the same thing but if the process is critical for your business then the interval was very small and the process run potentially many times unnecessarily. Using SOA it only happened when necessary without any delay. So in my post today I’ve talked about how SOA is used with Fusion Applications and in the linking with more traditional applications but that is only the tip of the iceberg of potential, your applications are just part of your IT systems and SOA can orchestrate your data across all of them; the beauty of open standards.  Debra Lilley, Fusion Champion, UKOUG Board Member, Fusion User Experience Advocate and ACE Director.  Lilley has 18 years experience with Oracle Applications, with E Business Suite since 9.4.1, moving to Business Intelligence Team Lead and Oracle Alliance Director. She has spoken at over 100 conferences worldwide and posts at debrasoraclethoughts

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  • Changing the Operating System with only Ubuntu installed

    - by Games Brainiac
    I really wanted to dive into the world of Open Source operating systems, so I downloaded the latest version of Ubuntu (13.10), and installed it on a clean(no operating system installed, absolutely nothing) Lenovo ThinkPad machine. After a few days, I wanted to try out a different Operating System (Elementary OS). I downloaded the ISO file, burned it to a USB, tested that the USB booted from a different computer (I have 2, one is the Lenovo, the other a HP). I was able to get the bootscreen, and everything worked like a charm after I set the BIOS to boot from USB Disk Drive instead of HD. After this, I went back to Lenovo, and tried to open up the boot menu, by pressing F12, so that I could load from a temporary device. To my surprise, nothing but the HD was listed. There was no Optical Drive, No USB Drive, absolutely nothing. So, I thought that these devices were probably disabled. So I went into my BIOS and checked to see what was the case. I saw that all my devices were enabled. USB and all the other devices such as network cable and the rest were all enabled. So, I thought this probably had something to do wit UEFI and Legacy Boot options. So, I made sure that both were enabled. This did not solve the problem either. Again, I got nothing but the option to boot from my Hard Disk. I thought the USB had to be at fault. I tried different ports, but to no avail. Next, I tried with a Live CD, which had Ubuntu on it. This failed too. I simply could not boot from anything other than my hard disk. Okay, so at this point, I was pretty desperate, so I installed Boot-Repair through: sudo add-apt-repository ppa:yannubuntu/boot-repair sudo apt-get update sudo apt-get install boot-repair What this did is lead me to GRUB. Ideally, its just a screen that gives me the option to load from Ubuntu or Advanced Settings. The Advanced settings had nothing but Ubuntu options in it. So, I kept on pressing ESC and that led me to the the grub console, and thats where I am right now with my Lenovo. I've also tried updating the BIOS, but Lenovo only has packages for Red Hat and Windows. So, a dead end there too. Right now, I need to know if there is any way that I can just delete everything from my Lenovo? I want to revert it back to its blank factory condition. How can I achieve this? I have tried to elaborate my problem as best I could. If there is any important information that I've missed out, please do not hesitate to leave a comment. I would have included some screen shots, but BIOS screen shots are a little hard to manage. However, I can provide a camera Image of the boot screen if needed (doing that as we speak).

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  • Cannot establish maximum resolution on ASUS PB278Q

    - by dentuzhik
    I've recently bought brand new ASUS PB278Q monitor. When trying to connect to my laptop, everything works great, except that I can't get the native resolution of my monitor (2560x1440) working. The automatic is 1920x1080. My graphic card is Nvidia GeForce 320m. Here's output from lspci for it: ~$ lspci | grep VGA 02:00.0 VGA compatible controller: NVIDIA Corporation GT216M [GeForce GT 320M] (rev a2) and also xrandr: ~$ xrandr Screen 0: minimum 8 x 8, current 3286 x 1437, maximum 8192 x 8192 VGA-0 disconnected (normal left inverted right x axis y axis) LVDS-0 connected primary 1366x768+0+669 (normal left inverted right x axis y axis) 344mm x 193mm 1366x768 60.0*+ HDMI-0 connected 1920x1080+1366+0 (normal left inverted right x axis y axis) 600mm x 340mm 1920x1080 60.0*+ 59.9 50.0 30.0 25.0 24.0 60.0 50.0 1680x1050 60.0 1440x900 59.9 1280x1024 75.0 60.0 1280x960 60.0 1280x800 59.8 1280x720 60.0 59.9 50.0 1152x864 75.0 1024x768 75.0 70.1 60.0 800x600 75.0 72.2 60.3 56.2 720x576 50.0 720x480 59.9 640x480 75.0 59.9 59.9 480x576 50.0 480x480 59.9 I have proprietary drivers installed on my machine, here's the info about the monitor from nvidia-settings (Actually I don't have enough reputation to post images, so here's the text): Chip Location: Internal Signal: TDMS Connection link: Single Native resolution: 2560x1440 Refresh rate: 60.00 Hz The monitor is connected to laptop via HDMI cable, and honestly I have no idea what version it is, and what version is my HDMI output of my graphics card. I tried to find how I can figure it out on the web, but had no luck. Also my video card has only VGA and HDMI outs so I can't test neither DVI-D cable nor DisplayPort. So apparently, there's some problem over there. At least I want to know exactly what's going on. I've tried to see if it a linux-specific problem, but windows also gave me the same resolution by default. What I've already tried: Connect through VGA (stupid one, of course it gave me 1920x1080). Checked two HDMI cables (not sure if they're the same or not, as mentioned above). Played around with xrandr and adding custom modes. Didn't help. Surfed for the info a lot on the web, but couldn't get appropriate results. Actually xrandr gives me the following: ~$ cvt 2560 1440 60 # 2560x1440 59.96 Hz (CVT 3.69M9) hsync: 89.52 kHz; pclk: 312.25 MHz Modeline "2560x1440_60.00" 312.25 2560 2752 3024 3488 1440 1443 1448 1493 -hsync +vsync ~$ xrandr --newmode "2560x1440_60.00" 312.25 2560 2752 3024 3488 1440 1443 1448 1493 -hsync +vsync ~$ xrandr Screen 0: minimum 8 x 8, current 3286 x 1437, maximum 8192 x 8192 VGA-0 disconnected (normal left inverted right x axis y axis) LVDS-0 connected 1366x768+0+669 (normal left inverted right x axis y axis) 344mm x 193mm 1366x768 60.0*+ HDMI-0 connected primary 1920x1080+1366+0 (normal left inverted right x axis y axis) 600mm x 340mm 1920x1080 60.0*+ 59.9 50.0 30.0 25.0 24.0 60.0 50.0 1680x1050 60.0 1440x900 59.9 1280x1024 75.0 60.0 1280x960 60.0 1280x800 59.8 1280x720 60.0 59.9 50.0 1152x864 75.0 1024x768 75.0 70.1 60.0 800x600 75.0 72.2 60.3 56.2 720x576 50.0 720x480 59.9 640x480 75.0 59.9 59.9 480x576 50.0 480x480 59.9 2560x1440_60.00 (0x34f) 312.2MHz h: width 2560 start 2752 end 3024 total 3488 skew 0 clock 89.5KHz v: height 1440 start 1443 end 1448 total 1493 clock 60.0Hz ~$ xrandr --addmode HDMI-0 2560x1440_60.00 X Error of failed request: BadMatch (invalid parameter attributes) Major opcode of failed request: 140 (RANDR) Minor opcode of failed request: 18 (RRAddOutputMode) Serial number of failed request: 29 Current serial number in output stream: 30 What I intend to do next: Try another HDMI cable? Try HDMI to DVI-D cable? Try HDMI to DisplayPort cable? Another type of adapters? VGA to DVI-D? Buy another laptop with another graphic card. Damn. My ideas pretty much end here. Any ideas? Any explanations why it isn't working are appreciated.

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  • Appropriate design / technologies to handle dynamic string formatting?

    - by Mark W
    recently I was tasked with implementing a way of adding support for versioning of hardware packet specifications to one of our libraries. First a bit of information about the project. We have a hardware library which has classes for each of the various commands we support sending to our hardware. These hardware modules are essentially just lights with a few buttons, and a 2 or 4 digit display. The packets typically follow the format {SOH}AADD{ETX}, where AA is our sentinel action code, and DD is the device ID. These packet specs are different from one command to the next obviously, and the different firmware versions we have support different specifications. For example, on version 1 an action code of 14 may have a spec of {SOH}AADDTEXT{ETX} which would be AA = 14 literal, DD = device ID, TEXT = literal text to display on the device. Then we come out with a revision with adds an extended byte(s) onto the end of the packet like this {SOH}AADDTEXTE{ETX}. Assume the TEXT field is fixed width for this example. We have now added a new field onto the end which could be used to say specify the color or flash rate of the text/buttons. Currently this java library only supports one version of the commands, the latest. In our hardware library we would have a class for this command, say a DisplayTextArgs.java. That class would have fields for the device ID, the text, and the extended byte. The command class would expose a method which generates the string ("{SOH}AADDTEXTE{ETX}") using the value from the class. In practice we would create the Args class as needed, populate the fields, call the method to get our packet string, then ship that down across the CAN. Some of our other commands specification can vary for the same command, on the same version, depending on some runtime state. For example, another command for version 1 may be {SOH}AA{ETX}, where this action code clears all of the modules behind a specific controller device of their text. We may overload this packet to have option fields with multiple meanings like {SOH}AAOC{ETX} where OC is literal text, which tells the controller to only clear text on a specific module type, and to leave the others alone, or the spec could also have an option format of {SOH}AADD{ETX} to clear the text off a a specific device. Currently, in the method which generates the packet string, we would evaluate fields on the args class to determine which spec we will be using when formatting the packet. For this example, it would be along the lines of: if m_DeviceID != null then use {SOH}AADD{ETX} else if m_ClearOCs == true then use {SOH}AAOC{EXT} else use {SOH}AA{ETX} I had considered using XML, or a database to store String.format format strings, which were linked to firmware version numbers in some table. We would load them up at startup, and pass in the version number of the hardwares firmware we are currently using (I can query the devices for their firmware version, but the version is not included in all packets as part of the spec). This breaks down pretty quickly because of the dynamic nature of how we select which version of the command to use. I then considered using a rule engine to possibly build out expressions which could be interpreted at runtume, to evaluate the args class's state, and from that select the appropriate format string to use, but my brief look at rule engines for java scared me away with its complexity. While it seems like it might be a viable solution, it seems overly complex. So this is why I am here. I wouldn't say design is my strongest skill, and im having trouble figuring out the best way to approach this problem. I probably wont be able to radically change the args classes, but if the trade off was good enough, I may be able to convince my boss that the change is appropriate. What I would like from the community is some feedback on some best practices / design methodologies / API or other resources which I could use to accomplish: Logic to determine which set of commands to use for a given firmware version Of those command, which version of each command to use (based on the args classes state) Keep the rules logic decoupled from the application so as to avoid needing releases for every firmware version Be simple enough so I don't need weeks of study and trial and error to implement effectively.

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  • Javascript Inheritance Part 2

    - by PhubarBaz
    A while back I wrote about Javascript inheritance, trying to figure out the best and easiest way to do it (http://geekswithblogs.net/PhubarBaz/archive/2010/07/08/javascript-inheritance.aspx). That was 2 years ago and I've learned a lot since then. But only recently have I decided to just leave classical inheritance behind and embrace prototypal inheritance. For most of us, we were trained in classical inheritance, using class hierarchies in a typed language. Unfortunately Javascript doesn't follow that model. It is both classless and typeless, which is hard to fathom for someone who's been using classes the last 20 years. For the last two or three years since I've got into Javascript I've been trying to find the best way to force it into the class model without much success. It's clunky and verbose and hard to understand. I think my biggest problem was that it felt so wrong to add or change object members at run time. Every time I did it I felt like I needed a shower. That's the 20 years of classical inheritance in me. Finally I decided to embrace change and do something different. I decided to use the factory pattern to build objects instead of trying to use inheritance. Javascript was made for the factory pattern because of the way you can construct objects at runtime. In the factory pattern you have a factory function that you call and tell it to give you a certain type of object back. The factory function takes care of constructing the object to your specification. Here's an example. Say we want to have some shape objects and they have common attributes like id and area that we want to depend on in other parts of your application. So first thing to do is create a factory object and give it a factory method to create an abstract shape object. The factory method builds the object then returns it. var shapeFactory = { getShape: function(id){ var shape = { id: id, area: function() { throw "Not implemented"; } }; return shape; }}; Now we can add another factory method to get a rectangle. It calls the getShape() method first and then adds an implementation to it. getRectangle: function(id, width, height){ var rect = this.getShape(id); rect.width = width; rect.height = height; rect.area = function() { return this.width * this.height; }; return rect;} That's pretty simple right? No worrying about hooking up prototypes and calling base constructors or any of that crap I used to do. Now let's create a factory method to get a cuboid (rectangular cube). The cuboid object will extend the rectangle object. To get the area we will call into the base object's area method and then multiply that by the depth. getCuboid: function(id, width, height, depth){ var cuboid = this.getRectangle(id, width, height); cuboid.depth = depth; var baseArea = cuboid.area; cuboid.area = function() { var a = baseArea.call(this); return a * this.depth; } return cuboid;} See how we called the area method in the base object? First we save it off in a variable then we implement our own area method and use call() to call the base function. For me this is a lot cleaner and easier than trying to emulate class hierarchies in Javascript.

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  • Is there any kind of established architecture for browser based games?

    - by black_puppydog
    I am beginning the development of a broser based game in which players take certain actions at any point in time. Big parts of gameplay will be happening in real life and just have to be entered into the system. I believe a good kind of comparison might be a platform for managing fantasy football, although I have virtually no experience playing that, so please correct me if I am mistaken here. The point is that some events happen in the program (i.e. on the server, out of reach for the players) like pulling new results from some datasource, starting of a new round by a game master and such. Other events happen in real life (two players closing a deal on the transfer of some team member or whatnot - again: have never played fantasy football) and have to be entered into the system. The first part is pretty easy since the game masters will be "staff" and thus can be trusted to a certain degree to not mess with the system. But the second part bothers me quite a lot, especially since the actions may involve multiple steps and interactions with different players, like registering a deal with the system that then has to be approved by the other party or denied and passed on to a game master to decide. I would of course like to separate the game logic as far as possible from the presentation and basic form validation but am unsure how to do this in a clean fashion. Of course I could (and will) put some effort into making my own architectural decisions and prototype different ideas. But I am bound to make some stupid mistakes at some point, so I would like to avoid some of that by getting a little "book smart" beforehand. So the question is: Is there any kind of architectural works that I can read up on? Papers, blogs, maybe design documents or even source code? Writing this down this seems more like a business application with business rules, workflows and such... Any good entry points for that? EDIT: After reading the first answers I am under the impression of having made a mistake when including the "MMO" part into the title. The game will not be all fancy (i.e. 3D or such) on the client side and the logic will completely exist on the server. That is, apart from basic form validation for the user which will also be mirrored on the server side. So the target toolset will be HTML5, JavaScript, probably JQuery(UI). My question is more related to the software architecture/design of a system that enforces certain rules. Separation of ruleset and presentation One problem I am having is that I want to separate the game rules from the presentation. The first step would be to make an own module for the game "engine" that only exposes an interface that allows all actions to be taken in a clean way. If an action fails with regard to some pre/post condition, the engine throws an exception which is then presented to the user like "you cannot sell something you do not own" or "after that you would end up in a situation which is not a valid game state." The problem here is that I would like to be able to not even present invalid action in the first place or grey out the corresponding UI elements. Changing and tweaking the ruleset Another big thing is the ruleset. It will probably evolve over time and most definitely must be tweaked. What's more, it should be possible (to a certain extent) to build a ruleset that fits a specific game round, i.e. choosing different kinds of behaviours in different aspects of the game. This would do something like "we play it with extension A today but we throw out extension B." For me, this screams "Architectural/Design pattern" but I have no idea on who might have published on something like this, not even what to google for.

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  • Taking a look at the Mindscape Phone Elements for WP7.

    - by mbcrump
    I recently heard that Mindscape HQ had released the Windows Phone 7 Controls and had to take a look at them. 100 FREE LICENSE GIVEAWAY! Before we get to the screenshots, you will be pleased to learn that my usergroup called “Allaboutxaml” has partnered with Mindscape HQ and are giving away 100 license. You can check out the site here to get your free controls. But please hurry as after the 100 are gone then I will not have any more to give away! A few links to read first: The official blog post from Mindscape HQ detailing the release. They also have the links to download the trial and get started. The phone elements official forum! So, let’s get started. After you download the controls go ahead and double click the .exe to get started installing them. After everything is installed then you will have the following program group. I’d recommend clicking on the Phone Elements Directory to get started: Let’s go over each element: Bin – Just the .DLL that’s required to use Mindscape HQ WP7 Controls in your project. Documentation – a .CHM File that will show you how to get your project up and running quickly. Resources – Just a few image files Samples – This is a full WP7 project that details every controls. The thing that I was most interested in was how the controls look and is it easy to use. I always believed if your paying for controls then you should hold my hand through using them. You will be pleased to know that Mindscape made it very easy to use. First, the WP7 project in the “Samples” folder just works. Double click on the solution file and you are in an emulator looking at the controls. Since you have the source code for every control, it’s a matter of copying/pasting the code in your project to get it to work. What I did, was play with the controls in the emulator until I found one I could use. Then I looked at the Visual Studio solution and found the Page that contained the control. Mindscape makes this very easy to do with their layout: So, the one that I was interested in was the Looping List Box.  Here is a demo of it: I wanted to see how they were populating the numbers 1-100 so I found the code behind and noticed it was just this one line. LoopingListBox1.DataSource = new NumericDataSource() { MinValue = 1, MaxValue = 100 }; In case you are wondering, the NumericDataSource was created by MindScape and you can view the Declaration to find out more about it:   So, the controls are pretty much that easy to use. Play with the emulator and find the control you want to use. Find the XAML file in the Sample Solution and copy/paste the code. Let’s go ahead and take a look at the controls available: They also have a great variety of Charting controls: Overall it’s a nice set of WP7 controls. Feel free to leave a comment below on anything you would like to see and I will make sure that Mindscape HQ get the message. Don’t forget if you are the first 100 people reading this article then you will get a free license.  Subscribe to my feed CodeProject

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  • Is changing my job now a wise decision? [closed]

    - by FlaminPhoenix
    First a little background about myself. I am a javascript programmer with 3.8 years of experience. I joined my current company a year and 3 months ago, and I was recruited as a javascript programmer. I was under the impression I was a programmer in a programming team but this was not the case. No one else except me and my manager knows anything about programming in my team. The other two teammates, copy paste stuff from websites into excel sheets. I was told I was being recruited for a new project, and it was true. The only problem was that the server side language they were using was PHP. They were using a popular library with PHP, and I had never worked with PHP before. Nevertheless, I learnt it well enough to get things working, and received high praise from my boss's boss on whichever project I worked on. Words like "wow" , "This looks great, the clients gonna be impressed with this." were sprinkled every now and then on reviewing my work. They even managed to sell my work to a couple of clients and as I understand, both of my projects are going to fetch them a pretty buck. The problem: I was asked to move into a project which my manager was handling. I asked them for training on the project which never came, and sure enough I couldnt complete my first task on the new project without shortcomings. I told my manager there were things I didnt know how to get done in the new project due to lack of training. His project had 0 documentation. I was told he would "take care" of everything relating to those shortcomings. In the meantime, I was asked to switch to another project. My manager made the necessary changes and later told me that the build had "broken" on the production server and that I needed to "test" my changes before saying things were done. I never deployed it on the production server. He did. I never saw / had the opportunity to see the final build before it went to production. He called me for a separate meeting and started pointing fingers at me, but I took full responsibility even if I didnt have to. He later on got on a call with his boss, in my presence, and gave him the impression that it was all my fault. I did not confront him about this so far. I have worked late / done overtime without them asking a lot, but last week, I just got home from work, and I got calls asking me to solve an issue which till then they had kept quiet about even though they were informed about it. I asked my manager why I hadnt been tasked with this when I was in office. He started telling me which statements to put where, as if to mock me, and that this "is hardly an overtime issue" and this pissed me off. Also, during the previous meeting, he was constantly talking highly about his work, at the same time trying to demean mine. In the meantime, I have attended an interview with another MNC, and the interviewers there were fully respectful of my decision to leave my current company. Its a software company, so I can expect my colleagues to know a lot more than me. Im told I can expect their offer anytime this week. My questions: Is my anger towards my manager justified? While leaving, do I tell him that its because of his actions that Im leaving? Do I erupt in anger and tell him that he shouldnt have put the blame on me since he was the one doing the deployment? This is going to be my second resignation to this company. The first time I wanted to resign, I was asked to stay back and my manager promised a lot of changes, a couple of which were made. How do I keep myself from getting into such situations with my employers in the future?

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  • High Resolution Timeouts

    - by user12607257
    The default resolution of application timers and timeouts is now 1 msec in Solaris 11.1, down from 10 msec in previous releases. This improves out-of-the-box performance of polling and event based applications, such as ticker applications, and even the Oracle rdbms log writer. More on that in a moment. As a simple example, the poll() system call takes a timeout argument in units of msec: System Calls poll(2) NAME poll - input/output multiplexing SYNOPSIS int poll(struct pollfd fds[], nfds_t nfds, int timeout); In Solaris 11, a call to poll(NULL,0,1) returns in 10 msec, because even though a 1 msec interval is requested, the implementation rounds to the system clock resolution of 10 msec. In Solaris 11.1, this call returns in 1 msec. In specification lawyer terms, the resolution of CLOCK_REALTIME, introduced by POSIX.1b real time extensions, is now 1 msec. The function clock_getres(CLOCK_REALTIME,&res) returns 1 msec, and any library calls whose man page explicitly mention CLOCK_REALTIME, such as nanosleep(), are subject to the new resolution. Additionally, many legacy functions that pre-date POSIX.1b and do not explicitly mention a clock domain, such as poll(), are subject to the new resolution. Here is a fairly comprehensive list: nanosleep pthread_mutex_timedlock pthread_mutex_reltimedlock_np pthread_rwlock_timedrdlock pthread_rwlock_reltimedrdlock_np pthread_rwlock_timedwrlock pthread_rwlock_reltimedwrlock_np mq_timedreceive mq_reltimedreceive_np mq_timedsend mq_reltimedsend_np sem_timedwait sem_reltimedwait_np poll select pselect _lwp_cond_timedwait _lwp_cond_reltimedwait semtimedop sigtimedwait aiowait aio_waitn aio_suspend port_get port_getn cond_timedwait cond_reltimedwait setitimer (ITIMER_REAL) misc rpc calls, misc ldap calls This change in resolution was made feasible because we made the implementation of timeouts more efficient a few years back when we re-architected the callout subsystem of Solaris. Previously, timeouts were tested and expired by the kernel's clock thread which ran 100 times per second, yielding a resolution of 10 msec. This did not scale, as timeouts could be posted by every CPU, but were expired by only a single thread. The resolution could be changed by setting hires_tick=1 in /etc/system, but this caused the clock thread to run at 1000 Hz, which made the potential scalability problem worse. Given enough CPUs posting enough timeouts, the clock thread could be a performance bottleneck. We fixed that by re-implementing the timeout as a per-CPU timer interrupt (using the cyclic subsystem, for those familiar with Solaris internals). This decoupled the clock thread frequency from timeout resolution, and allowed us to improve default timeout resolution without adding CPU overhead in the clock thread. Here are some exceptions for which the default resolution is still 10 msec. The thread scheduler's time quantum is 10 msec by default, because preemption is driven by the clock thread (plus helper threads for scalability). See for example dispadmin, priocntl, fx_dptbl, rt_dptbl, and ts_dptbl. This may be changed using hires_tick. The resolution of the clock_t data type, primarily used in DDI functions, is 10 msec. It may be changed using hires_tick. These functions are only used by developers writing kernel modules. A few functions that pre-date POSIX CLOCK_REALTIME mention _SC_CLK_TCK, CLK_TCK, "system clock", or no clock domain. These functions are still driven by the clock thread, and their resolution is 10 msec. They include alarm, pcsample, times, clock, and setitimer for ITIMER_VIRTUAL and ITIMER_PROF. Their resolution may be changed using hires_tick. Now back to the database. How does this help the Oracle log writer? Foreground processes post a redo record to the log writer, which releases them after the redo has committed. When a large number of foregrounds are waiting, the release step can slow down the log writer, so under heavy load, the foregrounds switch to a mode where they poll for completion. This scales better because every foreground can poll independently, but at the cost of waiting the minimum polling interval. That was 10 msec, but is now 1 msec in Solaris 11.1, so the foregrounds process transactions faster under load. Pretty cool.

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  • How to be Agile when new work keeps affecting completed work?

    - by jdln
    The project I'm working on is to re-skin an existing website. The functionally will stay the same, its just the styles that are changing. The HTML is not changing, I'm only modifying the CSS files. The site is pretty complex. There are dozens of pages. Users can be logged in and have a number of different roles. Depending on their role the content of the page and what pages they are allowed to see varys. We're using GIT and Github. I'm trying to write CSS that works as components. So when the same form elements, headings, etc appear on multiple pages they are already styled and are consistent. Most of time this is working well. Sadly the format and class names in the HTML are at times messy and unpredictable. When I fix something on one page it can break another. The job is also harder as no one knows exactly all the variations that are possible due to the user roles. As such I'm continuously finding new variations as I go along. I'm making headway by putting a lot of comments in my CSS. If I need to remove a CSS rule Ill comment it out so I can still see it with the chrome dev tools, and ill put a comment in the CSS saying why I removed it and for what page this was done. This means that if on another page I'm about to add add the rule to fix a different problem, there is more of a chance I will see how this would break the first page. This allows me to either find a different solution that will work for both pages, or I can make the override page specific. This has been working quite well for me. If I had complete free reign and the only deadline was to finish the project by the end then this method would be fine. However my manager is trying to mitigate risk by breaking the work into areas to be completed per sprint. This is counter to how I have been approaching things as something like my typography styles will affect all other pages on the site. The other issue is that the different stakeholders want to sign off each section as I go along. However once I've finished a section it may change if I change CSS that affects it and also affects a new section I'm working on. I've asked that the stakeholders have a quick unofficial sign off in stages (eg per sprint), and have the final official sign off at the end of the project, but this is being met with resistance. I do understand why it would be higher risk to do this, but the only way to guarantee that a signed off section will not change is to make ALL future changes page specific. In addition to this I'm being told that all work that I push to the Git repo should be ready to go live, and as such should not contain any code comments. This is risky for me as I wont know until I've finished the site if I will ever benefit from these comments or not. Has anyone else been in a similar situation and managed to find a compromise that worked for my development approach and also the desires of management and stakeholders to have a more Agile approach? A more Agile workflow works great when you can break the work into components and know that once something is done it wont be affected by future work. However the nature of this project makes this hard to achieve.

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  • Why is 0 false?

    - by Morwenn
    This question may sound dumb, but why does 0 evaluates to false and any other [integer] value to true is most of programming languages? String comparison Since the question seems a little bit too simple, I will explain myself a little bit more: first of all, it may seem evident to any programmer, but why wouldn't there be a programming language - there may actually be, but not any I used - where 0 evaluates to true and all the other [integer] values to false? That one remark may seem random, but I have a few examples where it may have been a good idea. First of all, let's take the example of strings three-way comparison, I will take C's strcmp as example: any programmer trying C as his first language may be tempted to write the following code: if (strcmp(str1, str2)) { // Do something... } Since strcmp returns 0 which evaluates to false when the strings are equal, what the beginning programmer tried to do fails miserably and he generally does not understand why at first. Had 0 evaluated to true instead, this function could have been used in its most simple expression - the one above - when comparing for equality, and the proper checks for -1 and 1 would have been done only when needed. We would have considered the return type as bool (in our minds I mean) most of the time. Moreover, let's introduce a new type, sign, that just takes values -1, 0 and 1. That can be pretty handy. Imagine there is a spaceship operator in C++ and we want it for std::string (well, there already is the compare function, but spaceship operator is more fun). The declaration would currently be the following one: sign operator<=>(const std::string& lhs, const std::string& rhs); Had 0 been evaluated to true, the spaceship operator wouldn't even exist, and we could have declared operator== that way: sign operator==(const std::string& lhs, const std::string& rhs); This operator== would have handled three-way comparison at once, and could still be used to perform the following check while still being able to check which string is lexicographically superior to the other when needed: if (str1 == str2) { // Do something... } Old errors handling We now have exceptions, so this part only applies to the old languages where no such thing exist (C for example). If we look at C's standard library (and POSIX one too), we can see for sure that maaaaany functions return 0 when successful and any integer otherwise. I have sadly seen some people do this kind of things: #define TRUE 0 // ... if (some_function() == TRUE) { // Here, TRUE would mean success... // Do something } If we think about how we think in programming, we often have the following reasoning pattern: Do something Did it work? Yes -> That's ok, one case to handle No -> Why? Many cases to handle If we think about it again, it would have made sense to put the only neutral value, 0, to yes (and that's how C's functions work), while all the other values can be there to solve the many cases of the no. However, in all the programming languages I know (except maybe some experimental esotheric languages), that yes evaluates to false in an if condition, while all the no cases evaluate to true. There are many situations when "it works" represents one case while "it does not work" represents many probable causes. If we think about it that way, having 0 evaluate to true and the rest to false would have made much more sense. Conclusion My conclusion is essentially my original question: why did we design languages where 0 is false and the other values are true, taking in account my few examples above and maybe some more I did not think of? Follow-up: It's nice to see there are many answers with many ideas and as many possible reasons for it to be like that. I love how passionate you seem to be about it. I originaly asked this question out of boredom, but since you seem so passionate, I decided to go a little further and ask about the rationale behind the Boolean choice for 0 and 1 on Math.SE :)

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  • Ideal backup appliance for backup software like Bacula?

    - by Ricket
    I'm at a small company and we (the IT department of two) manage <100 client computers and a handful of servers. Currently we're using a company's appliance to handle backup; it does a small backup every night and a full backup every weekend, and a guy comes on Wednesday to take an offsite backup drive (and gives back last week's drive to swap with it). The backup is done only on the servers' hard drives, because our client computers and employees make sure not to store anything worthwhile on their own computers. So it's a pretty simple situation. Lately this system, mainly the appliance, has been having problems, so we are looking for an alternative. I'm researching other companies but also looking into what we might expect from trying to do this ourselves. There will undoubtedly be a large learning curve, but hey, that's what serverfault is for, right? :) So anyway I was looking at Bacula. Feature list sounds great, documentation is plentiful, but it's only software. So my question is, what is the ideal backup server to run the Bacula server software on? And not only the server but other related appliances. Our current backup appliance uses only hard drives, not tape drives. It has several plugged into it at one time, in hotswap bays on the front of the machine. I couldn't help but notice though, it's hardly more than Windows XP with hard drive bays, a PCI eSATA card (which connects to another appliance extension piece with 2 more bays), and their software. Since the company will take back their appliance if/when we cancel with them, where can I go to configure a server with these kinds of things? And should I consider switching to tape drives? What other concerns should I be thinking about when I pick out hardware for a backup server? Maybe I'm being naive, I'm sure Dell (and any other computer company) sells them in the small business section of their website, but I wanted to make sure that there's not some other more recommended place that other companies are getting their hardware from, and that I don't need anything special for Bacula.

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  • Looking for home networking hardware and software advice

    - by phobos7
    Note: I originally wrote this up in a blog post. I've removed any affiliate links that I put in my original post to ensure I don't annoy anybody. I've recently moved home and I now need to go to the trouble of sorting out my home network yet again. We had Virgin broadband in Hertford but you can't get Virgin in the street we've moved to so I've had to go with O2 Broadband. Normally I prefer to use my own hardward, and previously used the DLink DIR-655 router which was great, but in this situation I am using the O2 Wirelss Box III since I only have an old Netgear DG834PN Wireless G modem router and I'd rather be using Wireless N. Anyway, the place we have moved into has only one phone point in the hallway, has the best TV point in one room and the best place to put the TV and other entertainment stuff in yet another room. So, networking the house up for Internet and TV is required. The diagram below shows the things that I'll have in my home network but there are three points where I'm not quite sure what hardware to us. Wireless Access Point/Bridge, that acts only as a wireless to wire bridge and not an AP, that links up a Media Centre/PC and a couple of consoles to the network. I'm pretty much settled on us an Acer Aspire Revo R3600 as my media PC, probably with Ubuntu or Windows and XBMC installed. Wireless Access Point/Bridge, that acts only as a wireless to wire bridge and not an AP, that links up a device that can decode and stream TV from a TV aerial across the network. The device that is connected to 2). At the moment I'm considering a HDHomeRun by SiliconDust. At the moment I'm considering either the TP LINK TL-WA701ND 150Mbps Wireless Lite N Access Point (very cheap at Amazon) or the Netgear 5 GHz Wireless-N HD Access Point/Bridge. I'd love to get some insight into what you would do in my situation. What Wireless Access Point/Bridge should I put at points 1) and 2)? What device should I choose for point 3) that can decode and stream a TV signal? Is the Acer Aspire Revo R3600 a good choice? ![alt text][6] Note 2: I've also posted this question on AVForums.

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  • Indesign Import XML into Automatic Page generation, data merge

    - by taudep
    I've created some InDesign Pages that I want to use as templates. I've created an XML file with all the appropriate data. I want to merge the XML data with the InDesign page and have a few hundred pages automatically generated. I've been reading online and working with InDesign's "Import XML" features without any luck. The documentation has been pretty poor for me. And Google searches haven't returned much fruitful. Edit: I'm updating this to now include my present steps 1) I create a Master Page of my template 2) I add a bunch of text frames where I want the imported data from the XML file to be places 3) I open the "Tags" window and Import and XML file 4) I mark my text frames in the Master Document with the appropriate tags 5) I then add a lot of pages (like 200) to the document 6) Then I use "Import XML" to try and get the data brought in and filled across all 200 pages. This is where I fail. So there's something I'm missing. It might be that InDesign doesn't work as I'm expecting... Anyone have any good tips for mail-merge like functionality with an XML document and auto-generation of InDesign pages? BTW, here's an example of Adobe's great documentation for merging repeated XML elements. There's gotta be more...InDesign CS4 Docs: XML-Importing XML-Working with Repeating Data EDIT: Here's some of the sample XML, notice the ITEM will repeat. I've also truncated the data in the "desc" tag: <output> <item> <user_name>taude</user_name> <date>2009-02-21</date> <title>Wishful Thinking</title> <desc>Skiing up in Vermont on a beautiful day. This photo of</desc> <thumbnail>http://www.blipfoto.com/thumbs/5371/2009/big/color/96104200949a162672e1996.15963073.jpeg</thumbnail> </item> <item> <user_name>taude</user_name> <date>2009-02-22</date> <title>Skiing Self Portrait</title> <desc>I was inspired by ML's self-portrait while </desc> <thumbnail>http://www.blipfoto.com/thumbs/5371/2009/big/color/36547696749a2c5782308e0.91477014.jpeg</thumbnail> </item> </output> Here's what my imported XML looks like with the InDesign Structure

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  • SMB2 traffic crashes network?

    - by Phil Cross
    We've been having significant network slowdown issues over the past few weeks, primarily on a Friday morning. We run Windows 7 client machines, with Windows Server 2008 R2 servers. What generally happens is the network starts to slow down massively at 08:55 and resumes normal speeds at around 09:20 This affects everything on the network from logging on, resetting passwords, opening programs and files etc. On my client machine, Physical Memory usage remains at around 40% (normal) and CPU usage hovers around 0-10% idle. The servers show memory usage spikes massively and remains quite intense during the times mentioned above. I have taken several wireshark captures, both during the slowdown and when the network operates fine. One of the main things I noticed is the increase in SMB2 entries in the wireshark log during the slowdown. Record Time Source Destination Protocol Length Info 382 3.976460000 10.47.35.11 10.47.32.3 SMB2 362 Create Request File: pcross\My Documents 413 4.525047000 10.47.35.11 10.47.32.3 SMB2 146 Close Request File: pcross\My Documents 441 5.235927000 10.47.32.3 10.47.35.11 SMB2 298 Create Response File: pcross\My Documents\Downloads 442 5.236199000 10.47.35.11 10.47.32.3 SMB2 260 Find Request File: pcross\My Documents\Downloads SMB2_FIND_ID_BOTH_DIRECTORY_INFO Pattern: *;Find Request File: pcross\My Documents\Downloads SMB2_FIND_ID_BOTH_DIRECTORY_INFO Pattern: * 573 6.327634000 10.47.35.11 10.47.32.3 SMB2 146 Close Request File: pcross\My Documents\Downloads 703 7.664186000 10.47.35.11 10.47.32.3 SMB2 394 Create Request File: pcross\My Documents\Downloads\WestlandsProspectus\P24 __ P21.pdf These are some of the SMB2 records from a list of a couple of hundred which original from my computer with a destination of the fileserver. One of the interesting things to note is the last entry in the examples above is for a PDF file. That file was not open anywhere on my computer, or on anyone elses. No folders with the files in were open either. When I took another capture when the network was running fine, there were hardly any SMB2 entries, and the ones that were displayed were mainly from Wireshark. We currently have around 800 computers, 90 Macs and 200 Laptops and Netbooks. Our concern is if this traffic is happening on my computer, is it happening on other computers, and if so, would those computers be adding to the slow network issues? Again, this only happens during certain times. We're pretty sure its not the our antivirus. Is there anything to narrow down whats initializing this SMB traffic during the particular times? Or if anyone has any extra advice, or links to resources it would be appreciate.

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  • Fatal error 9001 on shared SQL Server 2008

    - by user643192
    I've asked this same question on StackOverflow, but I might actually have a better chance for an answer here so am posting here as well. I know this question has been asked here before, but none of the suggestions have worked for me. I have an ASP.NET MVC (v. 3) website on a shared server. The website was working fine for a few weeks now, until I started getting a Fatal Error 9001 error straight after login. Because this is a shared server, there are only very limited things I can do with the database (and I don't know that much about databases anyway). The help desk insist that there is nothing wrong with their server. I got various suggestions from them: Upgrading to the business plan because I am out of space (first suggestion) Even though the .mdb file is small, the .ldb can grow very quickly. The .ldb file is probably taking up all the space. I have 100MB available, the database size is 16.5MB. Can the .ldb file take up the remaining space? On querying this with the helpdesk, they admitted that my entire db is only 25MB. There is something wrong with my SQL queries and I should check the website. I'm using EF with linq to SQL. Everything was working fine until now... Can there be something that goes wrong in the queries that causes this sort of error? There is nothing wrong to be seen in the db logs, so this error cannot possibly have happened. I should log it next time it happens and contact again. I found some posts suggesting that restoring a DB backup can get rid of the issue. I do not have a recent backup, and can't take a new one because of a fatal error 9001 occurring. Since this is a shared server I have about 0 authority to execute anything against the DB (think CHECKDB, truncating the log, etc.). So I am at my wits end pretty much. What else can I do/try to get my website moving again?

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  • Hyper-V + RRAS NAT + Port Forwarding + RDP, can I get it all working together?

    - by Tom Bull
    I am running a Windows 2008 R2 server with various services running natively and two virtualised servers running on Hyper-V. The hardware server, I'm going to call it REAL1, has one external NIC, to which I can assign any of the following IP addresses: 1.2.3.4, 1.2.3.5, 1.2.3.6, etc... I need to achieve the following: I would like to be able to connect to REAL1 via remote desktop (RDP / port 3389) on one IP address (say 1.2.3.4), but also to the virtualised servers (I'm going to call them VIRTUAL1 and VIRTUAL2) on the other available IP addresses (say 1.2.3.5 and 1.2.3.6). The easiest way of doing this is to connect the virtual servers directly to the external interface and assign them each their own IP address. REAL1 will have 1.2.3.4, VIRTUAL1 will have 1.2.3.5 and VIRTUAL2 will have 1.2.3.6. Unfortunately, although I don't directly manage the two virtual servers, I have responsibility for their security. I would like to have some kind of firewall between the virtual servers an the internet. I have tried running a virtual machine firewall, but have found the performance on Hyper-V pretty terrible. The alternative I am now trying is Routing and Remote Access (RRAS): I have set up a virtual network called 'Internal' and REAL1 has a virtual network adapter connected to this virtual network I have connected each of the virtual servers to this network too I have assigned each server static IP addresses on this virtual network (REAL1 has 10.1.1.1, VIRTUAL1 has 10.1.1.2 and VIRTUAL2 has 10.1.1.3) I have installed RRAS and set up a NAT. The external interface is the external NIC, the internal interface is the virtual NIC connected to the internal network I have assigned all the available external IP addresses to the external NIC on REAL1. The virtual servers have been set up appropriately such that their default gateway is pointing to 10.1.1.1 and they can both access externally. Success! The RRAS is routing packets. The problem I have is that when I try to port forward services from the external IP address on REAL1, it only works if there is not already a service bound to the port. Remote desktop 'greedily' binds to every available IP address on port 3389 on REAL1 so I can't selectively forward incoming traffic for 1.2.3.5:3389 to 10.1.1.2:3389. RRAS will allow me to set up this port forwarding, and no errors come up. It just doesn't work. So the question I have is: Is there a better way of doing this? Or at least is there a way of resolving the apparant conflict between RRAS and everything else on the physical server?

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  • PXE-E32 TFTP Open Timeout While Attempting to PXE Boot from Windows Deployment Services

    - by bschafer
    I'm running Windows Deployment Services on Windows Server 2008 R2 on top of an ESX 4.0 box. This is the only function of this VM instance, although it had previously functioned as an AD Domain Controller. My DHCP server is running on our primary Domain Controller, which is also Server 2008 R2, but running on metal. Everything was working perfectly until we recently had our backup generator fail during a power outage, causing all of our servers and networking equipment to lose power for a period of time. When we brought all of our equipment back up, everything was working as expected except for WDS. Our network is split up into several different vlans. Now, depending on which vlan the client computer is on, it's behaving differently when attempting to PXE boot into WDS. Our servers are located on the 10.55.x.x vlan, which, due to the nature of it, has no DHCP server active in it. The first computer we plugged in happened to be in the 10.99.x.x vlan, which is supposed to be reserved for network management devices (i.e. switches), but we've been using it occasionally otherwise. That computer gave us PXE-E11 ARP Timeout errors. When we moved to a different computer on the 10.19.x.x vlan (for general purpose use), it finally gets an IP from DHCP, but it presents us with a very stumping PXE-E32 TFTP Open Timeout error. Before the power outage, it didn't matter which vlan a device was on; it would PXE boot and image just fine. I've made no changes to anything server-side. Everything is configured exactly the same way it was on my WDS and DHCP servers as before the power outage. I've tried several different computers, including different models. All of this, combined with the quirky behavior depending on the vlan, makes me think something went wrong in one or more of our switches, probably because of the power outage. Unfortunately, I'm no network guy, and I know very little about how to configure our switches properly. Is this an issue with switches, etc? If so, how can I fix it? Is there some magical option I'm not aware of? Does anybody out there have any hunches? I've pretty much exhausted my ideas. Our main switch is an HP Procurve 5406. We also have 3x HP Procurve 4208 switches. The ESX Server is an HP ProLiant DL380 G6. The WDS VM is currently using the VMXNET3 network adaptor, but we've also tried the E1000 adaptor.

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  • Unable to delete a file using bash script

    - by user3719091
    I'm having problems removing a file in a bash script. I saw the other post with the same problem but none of those solutions solved my problem. The bash script is an OP5 surveillance check and it calls an Expect process that saves a temporary file to the local drive which the bash script reads from. Once it has read the file and checked its status I would like to remove the temporary file. I'm pretty new to scripting so my script may not be as optimal as it can be. Either way it does the job except removing the file once it's done. I will post the entire code below: #!/bin/bash #GET FLAGS while getopts H:c:w: option do case "${option}" in H) HOSTADDRESS=${OPTARG};; c) CRITICAL=${OPTARG};; w) WARNING=${OPTARG};; esac done ./expect.vpn.check.sh $HOSTADDRESS #VARIABLES VPNCount=$(grep -o '[0-9]\+' $HOSTADDRESS.op5.vpn.results) # Check if the temporary results file exists if [ -f $HOSTADDRESS.op5.vpn.results ] then # If the file exist, Print "File Found" message echo Temporary results file exist. Analyze results. else # If the file does NOT exist, print "File NOT Found" message and send message to OP5 echo Temporary results file does NOT exist. Unable to analyze. # Exit with status Critical (exit code 2) exit 2 fi if [[ "$VPNCount" > $CRITICAL ]] then # If the amount of tunnels exceeds the critical threshold, echo out a warning message and current threshold and send warning to OP5 echo "The amount of VPN tunnels exceeds the critical threshold - ($VPNCount)" # Exit with status Critical (exit code 2) exit 2 elif [[ "$VPNCount" > $WARNING ]] then # If the amount of tunnels exceeds the warning threshold, echo out a warning message and current threshold and send warning to OP5 echo "The amount of VPN tunnels exceeds the warning threshold - ($VPNCount)" # Exit with status Warning (exit code 1) exit 1 else # The amount of tunnels do not exceed the warning threshold. # Print an OK message echo OK - $VPNCount # Exit with status OK exit 0 fi #Clean up temporary files. rm -f $HOSTADDRESS.op5.vpn.results I have tried the following solutions: Create a separate variable called TempFile that specifies the file. And specify that in the rm command. I tried creating another if statement similar to the one I use to verify that file exist and then rm the filename. I tried adding the complete name of the file (no variables, just plain text of the file) I can: Remove the file using the full name in both a separate script and directly in the CLI. Is there something in my script that locks the file that prevents me from removing it? I'm not sure what to try next. Thanks in advance!

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  • Best available technology for layered disk cache in linux

    - by SpliFF
    I've just bought a 6-core Phenom with 16G of RAM. I use it primarily for compiling and video encoding (and occassional web/db). I'm finding all activities get disk-bound and I just can't keep all 6 cores fed. I'm buying an SSD raid to sit between the HDD and tmpfs. I want to setup a "layered" filesystem where reads are cached on tmpfs but writes safely go through to the SSD. I want files (or blocks) that haven't been read lately on the SSD to then be written back to a HDD using a compressed FS or block layer. So basically reads: - Check tmpfs - Check SSD - Check HD And writes: - Straight to SSD (for safety), then tmpfs (for speed) And periodically, or when space gets low: - Move least frequently accessed files down one layer. I've seen a few projects of interest. CacheFS, cachefsd, bcache seem pretty close but I'm having trouble determining which are practical. bcache seems a little risky (early adoption), cachefs seems tied to specific network filesystems. There are "union" projects unionfs and aufs that let you mount filesystems over each other (USB device over a DVD usually) but both are distributed as a patch and I get the impression this sort of "transparent" mounting was going to become a kernel feature rather than a FS. I know the kernel has a built-in disk cache but it doesn't seem to work well with compiling. I see a 20x speed improvement when I move my source files to tmpfs. I think it's because the standard buffers are dedicated to a specific process and compiling creates and destroys thousands of processes during a build (just guessing there). It looks like I really want those files precached. I've read tmpfs can use virtual memory. In that case is it practical to create a giant tmpfs with swap on the SSD? I don't need to boot off the resulting layered filesystem. I can load grub, kernel and initrd from elsewhere if needed. So that's the background. The question has several components I guess: Recommended FS and/or block layer for the SSD and compressed HDD. Recommended mkfs parameters (block size, options etc...) Recommended cache/mount technology to bind the layers transparently Required mount parameters Required kernel options / patches, etc..

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  • Automating video generation by adding an intro and a trailing video to the main video

    - by DevDewboy
    I have a video project I am trying to compile. Here is the overview: I have many videos which are 5 minute training sessions - Main video. The Intro Video will be a standard 5 second video that will have the Video title and Author. This will be concatenated to the main video. The Trailing Video will pretty much be a stock video that will be concatenated to the main video and have all the legaleze etc. The Intro Vid will smoothly fade into the main vid as well as when you get to end of the main video it will fade into the Trailing video nicely. The product is a new video with a Intro, Main & Trailer video all in one! The concept is really that simple. In fact I found an example of a person who has solved this and is doing exactly what I want. This solution is a Bash script that takes a config file that has the title, author, etc. and generates the Intro, the Ending and creates the resulting video with them concatenated. I am using Ubuntu 12.04 Server. I have been trying to take this as a sample and just running it with no luck because of incompatibility errors. I even attempted to convert it using .MP4 containers or .MKV. I am running into error after error or incompatibility issues. I went as far as changing out the ffmpeg binary using the 25 Oct 2013 version from http://ffmpeg.gusari.org/static/64bit/ which I like as I don't have to worry about rebuilding the binary. Almost successful but again I have some error which I cannot solve. I know part of the problem is the fact that video production, codecs, formats is a completely new field for me so I am attempting to work through this new territory. Perhaps an expert here has something similar that I can use as a guideline that uses MP4 or h.264 format. Or take the solution above from the URL and make it work with a more up-to-date version of ffmpeg. I will include the script and its parameter file and the output (abbreviated because of limitation) below. Basically as the script stands right now, when run I get the error [matroska,webm @ 0x27bbee0] Read error. This error is return from the 'reasembleVideo' routine from the first ffmpeg command. The following is the Parameter File: #!/bin/bash INPUTFILE="ssh_main.mp4" LOGO="logo.png" LOGOLENGTH="1" SPEAKER="Jason" TITLE="Basic SSH Video" DATE="October 28, 2013" SCENESTART="00:00:01" SCENEDURATION="00:00:09" OUTPUTFILE="ssh_basic_1" } The following is the script I am running. The ${OUTPUTFILE} being used is a small 2 minute video I create in screen-o-matic in MP4 format. Script on PasteBin (too long for Super User post)

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  • Simple Backup Strategy for Amazon EC2 instances / volumes?

    - by minerj
    You have entered Introductory Backups for Amazon EC2 EBS-backed Windows Images 010... I have been browsing my brains out to find a simple backup strategy for our single windows 2008 server running SharePoint Services. This is an EBS-backed image of one server with one data volume. I don’t need anything exotic. I only need a “daily” backup (losing a day’s worth of data is not catastrophic). We have created and saved an EBS backed AMI image (Windows 2008) we are comfortable using. We started off making backups by simply creating a new EBS AMI image. This is really simple, but the running server is put offline during the first 10 – 15 minutes of creating the image – not ideal. The standard way of creating backups would seem to be creating snapshots of volumes attached to a running instance. Again it’s pretty simple and the server remains usable during the snapshot generation. The apparent Catch-22 is that you can’t simply launch a new instance directly from a snapshot. I know how to bundle a running instance to S3 storage and then register the AMI from the S3 bucket. This does allow me to capture a backup of a running instance and, if the running instance is lost, register the AMI from the S3 bucket and launch the new AMI to recover the instance, but this seems really convoluted and it seems ridiculous to have to juggle back and forth between the AWS Console and the S3 Organizer plug-in for Firefox to get this accomplished. (Please don't mention the command line approach, this is an 010 level course). From playing around with EBS-backed images, the following approach appears to work for me (all done within the AWS Console): 1.For your backups, simply snapshot the system volume (/dev/sda1) as needed. 2.If you lose your running instance, do the following: a.Create a new volume from your last snapshot backup b.Launch another instance of your starting AMI (must be EBS-backed) c.Stop this instance. d.Detach the existing system volume from the new stopped instance and discard. e.Attach the newly created volume as system volume (/dev/sda1) to the stopped instance. f.Re-start the new instance. I have tested this out a couple of times and it seems to work for me. Question: Is there anything wrong with this approach?

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